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G4U55

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Jun 28th, 2019
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  1. Update Build 63982:
  2. [Optimization] Removed shadow casting from smaller model parts in further LOD's. Things like arrow held in a hand or a small knife will no longer cast a shadow when far away from camera.
  3. [Optimization] Fire particles on torches thrown by soldiers to burn the world are now stored in a pool of objects, instead of spawned every time anew.
  4. [Tweak] Added a legend entry for gamepad controls in the in-game Match Status screen.
  5. [Tweak] Removed tooltips that are showing up when hovering Player Information buttons in the in-game Match Status screen.
  6. [Tweak] Added a Player Information button for the local player in the in-game Match Status screen.
  7. [Tweak] Changed the size of the top tabs in the in-game Match Status screen. The textures were too stretched.
  8. [Tweak] Adjusted the UI navigation on gamepad in the in-game Match Status screen.
  9. [Tweak] Reduced the title font size and increased distance from the text description in on-hover tooltips. In some languages, some of the newly added options were too long and the title did not fit in a single line. As a result, it overlapped the description text, making both unreadable.
  10. [Tweak] Reduced the drakkar sideways movement once it's arrived to the beach, during the first chapter "Off The Course". Looked silly in some cases.
  11. [Tweak] AI will now engage into combat with Hassasins, not just place traps.
  12. [Tweak] Improvements to horse movement, especially for cases involving sudden direction change.
  13. [Tweak] Improved unit positioning when giving orders to multiple squads simultaneously.
  14. [Bugfix] Fixed an issue with accepting an invite while the game is not running. By the time the game launched the session could be full, in which case no error was shown to the user who launched the game on invite request.
  15. [Bugfix] Fixed a potential blocker in "Holmgard" chapter.
  16. [Bugfix] PvE matches played on dedicated server were functioning improperly. Due to a bug with Fog of War initialization on dedicated servers, the AI saw more than it should.
  17. [Bugfix] Hassasins morale is now working properly and they are not more vulnerable to morale reducing actions than other squads. They're even a bit stronger.
  18. [Bugfix] "Call Jihad" prayer and "Islamic Propaganda" technology upgrade were misbehaving - instead of strengthening the morale, they did the opposite.
  19. [Bugfix] QuickMatch algorithm had a bug, that prevfented it from correctly finding servers which allowed spectators. Rare case, but broken since we released spectators :(
  20. [Bugfix] While playing on dedicated servers, cavalry was unable to attack. This has now been resolved.
  21. [Bugfix] AI should no longer stay in the base for long periods of time.
  22. [Bugfix] AI is now able to receive Saracen nation when it's set to "Random".
  23. [Bugfix] When playing on dedicated servers, peasants were moving slower on the server than on the clients which resulted in many smaller issues, usually actions happened a bit later than one would expect.
  24. [Bugfix] Zoom will now properly work when the mouse is hovering UI.
  25. [Bugfix] Ballistas left without a crew will now properly react to visibility events from Fog of War.
  26. [Crashfix] Fixed a crash that happened when both the server and client left the game through the "Return to Main Menu" button at almost the same time, with server slightly faster.
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