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- I looked from the firestorm to the million-strong zombie army in the Netherglass, and back again to the fire. It struck me that as long as I had a pyromancer in mortal combat with etherium-enhanced firedrakes, there was a more useful location for their battle.
- Reaching out with my mind, I found Baltrice’s ear-and-eye piece. Renn’s down, I sent. Still having fun?
- Would it be too corny for me to say I’m just getting warmed up?
- Over here in the Netherglass, I have a, ah … pest control issue. One that’s begging for personal attention from you and your playmates. Can you lead them through the transit gate?
- Incendiary sanitation? My specialty. Hold the door, we’re on our way.
- ...
- I sat on the sand, tinkering with Renn’s perceptual powers while Baltrice incinerated the last few thousand zombies. To the limits of my vision around us, the desert was stained with black soot and dusted with white ash. A vast pall of smoke filled the sky above the Netherglass, casting a permanent twilight upon the Crystal Labyrinth. Given that the peculiarities of the area included a huge stationary vortex in the prevailing winds, it was possible that the smoke would be there forever. Or at least until some powerful stormcaller could be persuaded to blow it away.
- Test of Metal: A Planeswalker Novel (Magic The Gathering: Planeswalker Book 3), Chapter 17-18
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