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- yeah so my new arbitrary category uses the following ruleset:
- Beat the game while achieving 85% item collection without collecting any unnecessary upgrades. Upgrades are defined as any item that has a non-quantitative effect on Samus outside of the pause menu.
- this definition would ban:
- space jump, for giving samus the ability to jump in midair
- charge beam, for giving samus the ability to charge the power beam and use charge combos
- varia, for removing text from the players hud
- boost, for giving samus the ability to boost
- thermal, for giving samus the thermal visor
- spider ball, for giving samus the ability to ride the rails,
- gravity, for changing the water physics
- and grapple, for giving you the ability to ride the grapple points
- and with those restrictions, the additional items that you cannot collect are:
- biohazard containment missile, because you don't have charge beam
- main plaza missile, because charge beam
- shorelines spider ball missile, because charge beam
- research lab hydra, because charge beam
- cargo freight lift to deck gamma tank, because gravity or sj
- and mqb because charge beam
- useless items like the charge combos don't count as upgrades because they don't do anything
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