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  1. Star Citizen Patch 3.12.1
  2. Alpha Patch 3.12.1 has been released to Evocati and is now available to test! Patch should now show: VERSION 3.12.1-PTU.6816566.
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  4. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.
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  6. Database Reset: YES
  7. Long Term Persistence: Enabled
  8. Pledge Copy: Enabled
  9. Starting aUEC: 15,000,000
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  11. The current build is under NDA
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  13. Please monitor etf-testing-chat in spectrum for updates and testing instructions.
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  15. USER.cfg settings: r_displaySessionInfo = 1
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  17. Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.
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  20. Testing Focus
  21. General Gameplay
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  23. Known Issues
  24. Some or all of the player's items that should be kept after a Character / Database reset are lost
  25. A Players Ship can enter a state where it cannot be Retrieved
  26. Player Unable to access mobiGlas after changing armour
  27. Amistice Zone Causing Crimestat for Defenders
  28. Being arrested while wearing leg armor causes the player to respawn in prison with a broken multi-tool.
  29. Xenothreat Mission appears blank in mobiGlas, lacks text
  30. Feature Updates
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  32. Gameplay
  33. EVA QOL updates
  34. Made improvements to how live ragdoll physics are handled and greatly increased the angular acceleration of the thruster packs in EVA
  35. Polish pass on names and location descriptions of various bounty missions and Northrock PVP Bounty Missions
  36. Temporarily removed patrol missions
  37. Reduced starting inventory levels of multiple commodities at TDDs to prevent their inventory from being constantly maxed out
  38. Increased shop inventory of medpens, oxycans, and ammo magazines
  39. Major Bug Fixes
  40. Fixed an issue causing the fuel intakes on the Star Runner to scoop less than intended amounts of hydrogen fuel
  41. Bounty targets should no longer take a long time to spawn once the location has been reached
  42. Players should no longer be able to clip through the hull of the Idris to steal it
  43. The mission named " A Very Difficult Task " should no longer automatically complete when accepted
  44. Players should now be able to set a route to the distress beacon on the first mission given to them by Recco Battaglia
  45. Increased the pay-out to the intended amount of 45000 aUEC for successfully completing the Capture Arlington Gang Leader Maltrox Arlington mission
  46. Fixed an issue causing more than intended reinforcements to sometimes spawn for easy bounty hunting missions
  47. Fixed an issue where reinforcement ships on easy bounties could sometimes spawn harder than intended ships
  48. Fixed an issue that made wheeled vehicles to easy to get stuck on their side
  49. Fixed an issue causing turrets to not spawn for claimjumper missions
  50. The altitude ladder should now display correctly when approaching the surface of Delamar
  51. Fixed an issue causing weapon raise not to work near objects while in EVA
  52. Technical
  53. Fixed 11 Client crashes
  54. Fixed 5 Server crashes
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