Advertisement
Guest User

Untitled

a guest
Dec 12th, 2017
70
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C++ 2.86 KB | None | 0 0
  1. /****************************************************************************
  2. **
  3. ** Copyright (C) 2017 The Qt Company Ltd.
  4. ** Contact: https://www.qt.io/licensing/
  5. **
  6. ** This file is part of the examples of the Qt Gamepad module
  7. **
  8. ** $QT_BEGIN_LICENSE:BSD$
  9. ** Commercial License Usage
  10. ** Licensees holding valid commercial Qt licenses may use this file in
  11. ** accordance with the commercial license agreement provided with the
  12. ** Software or, alternatively, in accordance with the terms contained in
  13. ** a written agreement between you and The Qt Company. For licensing terms
  14. ** and conditions see https://www.qt.io/terms-conditions. For further
  15. ** information use the contact form at https://www.qt.io/contact-us.
  16. **
  17. ** BSD License Usage
  18. ** Alternatively, you may use this file under the terms of the BSD license
  19. ** as follows:
  20. **
  21. ** "Redistribution and use in source and binary forms, with or without
  22. ** modification, are permitted provided that the following conditions are
  23. ** met:
  24. **   * Redistributions of source code must retain the above copyright
  25. **     notice, this list of conditions and the following disclaimer.
  26. **   * Redistributions in binary form must reproduce the above copyright
  27. **     notice, this list of conditions and the following disclaimer in
  28. **     the documentation and/or other materials provided with the
  29. **     distribution.
  30. **   * Neither the name of The Qt Company Ltd nor the names of its
  31. **     contributors may be used to endorse or promote products derived
  32. **     from this software without specific prior written permission.
  33. **
  34. **
  35. ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  36. ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  37. ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  38. ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  39. ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  40. ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  41. ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  42. ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  43. ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  44. ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  45. ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
  46. **
  47. ** $QT_END_LICENSE$
  48. **
  49. ****************************************************************************/
  50.  
  51. #ifndef GAMEPADMONITOR_H
  52. #define GAMEPADMONITOR_H
  53.  
  54. #include <QtCore/QObject>
  55. #include <QtCore/QTimer>
  56. #include <minimalaladinclient.h>
  57.  
  58. class QGamepad;
  59.  
  60. class GamepadMonitor : public QObject
  61. {
  62.     Q_OBJECT
  63. public:
  64.     explicit GamepadMonitor(QObject *parent = 0);
  65.     ~GamepadMonitor();
  66.     MinimalAladinClient *minimalaladinclient;
  67. private:
  68.     QGamepad *m_gamepad;
  69.  
  70. };
  71.  
  72. #endif // GAMEPADMONITOR_H
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement