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- INI file for Arrest Manager 5.5.2.0 by Albo1125.
- [General]
- //Set the following to either true or false.
- //Default:AutoCheckForUpdates=true
- AutoCheckForUpdates=true
- //Default: AutoDoorShutEnabled=true
- AutoDoorShutEnabled=true
- [Misc]
- //Determines if transport officers speak. Can be 'True' or 'False'.
- //Default: OfficerAudio=True
- OfficerAudio=True
- //Determines if dispatch audio is played for transport. Can be 'True' or 'False'.
- //Default: DispatchAudio=True
- DispatchAudio=True
- //Here you can change the transport van model. If an invalid value is set, default will be loaded.
- //The vehicle MUST be a police vehicle and MUST have at least 4 seats, driver seat included.
- //Custom vehicles are supported as long as they're police vehicles.
- //Model for when you're in the city. If you want multiple models, separate them by commas.
- //Default: CityTransportVehicleModel=POLICET, POLICE, POLICE2
- CityTransportVehicleModel=POLICET, POLICE, POLICE2
- //Model for when you're in the countryside. If you want multiple models, separate them by commas.
- //Default: CountrysideTransportVehicleModel=SHERIFF2, SHERIFF
- CountrysideTransportVehicleModel=SHERIFF2, SHERIFF
- // Here you can change the ped that's driving the transport vehicle. You can find all valid values here: http://ragepluginhook.net/PedModels.aspx
- // Use the string next to the picture on the above page, for instance: a_f_m_beach_01
- //Police unit uniforms
- //Male City Police: s_m_y_cop_01
- //Female City Police: s_f_y_cop_01
- //Female Sheriff: s_f_y_sheriff_01
- //Male Sheriff: s_m_y_sheriff_01
- //Male Highway: s_m_y_hwaycop_01
- //Prison Guard: s_m_m_prisguard_01
- //CopModel for city. If you want multiple models, separate them by commas.
- //Default: CityTransportCopModel=s_m_m_prisguard_01, s_m_y_cop_01, s_f_y_cop_01
- CityTransportCopModel=s_m_m_prisguard_01, s_m_y_cop_01, s_f_y_cop_01
- //CopModel for countryside. If you want multiple models, separate them by commas.
- //Default: CountrysideTransportCopModel=s_m_m_prisguard_01, s_f_y_sheriff_01, s_m_y_sheriff_01
- CountrysideTransportCopModel=s_m_m_prisguard_01, s_f_y_sheriff_01, s_m_y_sheriff_01
- //Here you can change how far away the transport vehicle spawns in metres.
- //Minimum is 50. Maximum is 250.
- //Default: TransportSpawnDistance=85
- TransportSpawnDistance=85
- //Here you can change how far away the Vehicle Management services spawn in metres.
- //Minimum is 50. Maximum is 250
- VehicleManagementSpawnDistance=70
- //Set a custom tow truck colour override here. Use valid names from this table: https://msdn.microsoft.com/en-us/library/system.drawing.color%28v=vs.110%29.aspx?f=255&MSPPError=-2147217396
- //Leave blank to randomise.
- //Default: TowTruckColourOverride=
- TowTruckColourOverride=
- [Keybindings]
- // Use the exact 'member name' for the corresponding key: https://msdn.microsoft.com/en-us/library/system.windows.forms.keys(v=vs.110).aspx
- // If keys are invalid or unspecified, defaults will be set.
- // Specifying 'None' disables the feature.
- // ModifierKeys need to be pressed to activate a feature. They can be set to None or any other valid key.
- //Default: WarpKey=D9
- //To disable the 'cheaty' warp, set this to None.
- Warpkey=None
- //Default: WarpModifierKey=None
- WarpModifierKey=None
- //Default: TransportKey=D8
- Transportkey=D8
- //Default: TransportModifierKey=None
- TransportModifierKey=None
- //Default: JailRouteKey=D0
- JailRouteKey=D0
- //Default: JailRouteModifierKey=None
- JailRouteModifierKey=None
- //Default: MultiTransportKey=D7
- MultiTransportKey=D7
- //Default: MultiTransportModifierKey=None
- MultiTransportModifierKey=None
- //Default: ReleaseKey=D6
- ReleaseKey=D6
- //Default: ReleaseModifierKey=None
- ReleaseModifierKey=None
- //Default: VehicleManagementKey=H
- VehicleManagementKey=H
- //Default: VehicleManagementModifierKey=LControlKey
- // You can set this to 'None' to disable it.
- VehicleManagementModifierKey=LControlKey
- [Constants]
- //Do not change this, crucial constant.
- HYDLATHAHIE=3
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