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- // #define MISSION_TYPE_RACE_VEHICLES 0 //- Race with vehicles
- // #define MISSION_TYPE_RACE_PARKOUR 1//- Race on foot
- // #define MISSION_TYPE_TDM_NORMAL 2//- Normal Team Deathmatch
- // #define MISSION_TYPE_TDM_NORESPAWN 3//- Last Team Standing Deathmatch
- // #define MISSION_TYPE_DM_NORMAL 4//- Normal Deathmatch
- // #define MISSION_TYPE_DM_NORESPAWN 5//- Last Man Standing Deathmatch
- // #define MISSION_TYPE_CHECKPOINT_BOMBING 6//- Checkpoint Bombing
- // #define MISSION_TYPE_CHECKPOINT_CAPTURE 7//- Checkpoint Capture
- // #define MISSION_TYPE_KING_OF_THE_HILL_CHECKPOINT 8//- King of the hill: 2 Teams control a checkpoint
- // #define MISSION_TYPE_KING_OF_THE_HILL_VEHICLE 9//- King of the hill: 2 Teams control a vehicle
- // #define MISSION_TYPE_VEHICLE_STEAL_SINGLE 10//- Attackers steal 1 vehicle from the Defenders.
- // #define MISSION_TYPE_VEHICLE_STEAL_DUAL 11//- Attackers steal 2+ vehicles from the Defenders.
- // #define MISSION_TYPE_VEHICLE_DELIVERY 12
- // #define MISSION_TYPE_ITEM_STEAL_DUAL 13
- // #define MISSION_TYPE_GUNGAME 14
- // #define MISSION_TYPE_VEHICLE_STEAL_MULTI 15 //- Teams have to steal each others vehicles
- // #define MISSION_TYPE_PROTECT_THE_NAB 16
- // #define MISSION_TYPE_DERBYSUMO 17
- // #define MISSION_TYPE_TEAMRACE 18
- // #define MISSION_TYPE_ZOMBIE 19
- // #define MISSION_TYPE_HIDE_AND_SEEK 20
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