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- function InitalizeAEIntegration(peripheralName)
- local self = {};
- local AEItems = {};
- local IndexedItems = {};
- local CraftableItems = {};
- local interface = peripheral.wrap(peripheralName);
- self.RefreshItems = function ()
- AEItems = interface.getAvailableItems("all");
- IndexedItems = {};
- CraftableItems = {};
- for i=1,#AEItems do
- local item = AEItems[i];
- local id = item.fingerprint.id;
- if IndexedItems[id] == nil then
- IndexedItems[id] = {};
- end
- if item.is_craftable then
- CraftableItems[#CraftableItems + 1] = item;
- end
- IndexedItems[id][#IndexedItems[id] + 1] = item;
- end
- end
- self.GetAllItems = function()
- return AEItems;
- end
- self.GetAllItemsIndexed = function ()
- return IndexedItems;
- end
- self.GetItemDetails = function(fingerprint)
- return interface.getItemDetail(fingerprint,false);
- end
- self.GetCraftableItems = function()
- return CraftableItems;
- end
- self.CraftItem = function(fingerprint,amount)
- return interface.requestCrafting(fingerprint,amount);
- end
- self.CraftingCPUs = function()
- return interface.getCraftingCPUs();
- end
- return self;
- end
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