Botherer

Mathemetician Idea Development

Aug 13th, 2011
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  1. Mathemetician
  2.  
  3. Advanced Feature
  4. Prerequisites: Researcher, 20 INT
  5. Ability Bonus: Intelligence Bonuses: +1 INT
  6. Class Features:
  7.  
  8. Motion Calculations: Mathemetician Feature (Trainer Action – League Permitted)
  9. Daily – Every 5 levels gained, you may perform this Feature another time
  10. Target: A Ranged move your Pokemon knows
  11. Effect: Roll 1d20 and add your INT modifier. If the total exceeds 20, on your next turn, the Pokemon’s Accuracy roll for that move will require 2 less to hit. A roll of 1 will still miss, even if the decrease would otherwise permit it.
  12.  
  13. Motion Calculations +: Mathemetician Feature (Trainer Action – League Permitted)
  14. Pre-requisites: Mathemetician, used Motion Calculations ten times successfully
  15. Daily – Every 5 levels gained, you may perform this Feature another time
  16. Target: A Ranged move your Pokemon knows
  17. Effect: Roll 1d20 and add your INT modifier. If the total exceeds 15, on your Pokemon’s next turn, the Accuracy roll for that move will require 2 less to hit. A roll of 1 will still miss, even if the decrease would otherwise permit it. This feature replaces
  18.  
  19. Cost Optimization: Mathemetician Feature (Trainer Action – League Illegal)
  20. Daily – Every 10 levels gained, you may perform this Feature another time
  21. Target: A Trainer attempting a feature with a monetary cost
  22. Effect: Roll 1d20 and add your INT modifier. If the roll exceeds 20, the Trainer may attempt the feature at 80% of its original cost.
  23.  
  24. Cost Optimization +: Mathemetician Feature (Trainer Action – League Illegal)
  25. Pre-requisites: Mathemetician, Cost Optimization, used Cost Optimization five times successfully
  26. Daily – Every 10 levels gained, you may perform this Feature another time
  27. Target: A Trainer attempting a feature with a monetary cost
  28. Effect: Roll 1d20 and add your INT modifier. If the roll exceeds 20, the Trainer may attempt the feature at 60% of its original cost. This feature replaces Cost Optimization.
  29.  
  30. Optimized Motion Transfer (Trainer Action – League Permitted)
  31. Pre-requisites: Mathemetician
  32. Daily – Every 8 levels gained, you may perform this Feature another time
  33. Target: A Melee-ranged, single target move your Pokemon knows
  34. Effect: Roll 1d20 and add your INT modifier. If the total exceeds 15, on your Pokemon’s next turn, the selected move gains the “Push” keyword. Pokemon pushed as a result of this feature are pushed back 3 meters; if they are pushed into Blocking Terrain, it takes an additional 2d10 damage. If the target is pushed into another Legal Target, instead, both take 1d10. This feature stacks with moves that already have the “Push” keyword.
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