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sonywalker

Demon Fall xD

May 5th, 2019 (edited)
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  1. Godmode (pretty sure combat logging will remove it)
  2. Code:
  3. game:GetService("ReplicatedStorage").Remotes.Async:FireServer("Character", "FallDamageServer", math.acos(50))
  4.  
  5. Anti-Stun (Demon - Hybird)
  6. Code:
  7. local old_name_call
  8. old_name_call = hookmetamethod(game, "__namecall", function(self, ...)
  9.     local args = {...}
  10.     if getnamecallmethod() == "FindPartsInRegion3WithWhiteList" and getcallingscript().Name == "Character" then
  11.         return FindPartsInRegion3WithIgnoreList(args[1], {game.Players.LocalPlayer.Character}, args[3])
  12.     end
  13.     return old_name_call(self, ...)
  14. end)
  15.  
  16. Instant Tp (very simple) (MIGHT BE PATCHED - USE AT YOUR OWN RISK)
  17. Code:
  18. local local_player = game:GetService("Players").LocalPlayer
  19. if not local_player:FindFirstChild("SecurityBypass") then
  20.     game.ReplicatedStorage.Remotes.Sync:InvokeServer("Player","SpawnCharacter")
  21. else
  22.     -- teleport
  23. end
  24.  
  25. Skip Tutorial (you will become a demon)
  26. Code:
  27. game:GetService("ReplicatedStorage").Remotes.Async:FireServer("Tutorial", "Finalize", nil)
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