Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <Script>ThEShAdOw:TheKnightSword:.1
- <Description>The Knight Sword
- <Cycle>300,600,300,600
- <Boolean>InsideCaveKS:false
- <Boolean>BankBeforeCave:false
- <Boolean>IceCaveSafespot:false
- <Thread Eating>Trout:3
- <Position>POSITION_I:3163,3487,0
- <Position>POSITION_II:3164,3484,0
- <Position>POSITION_III:10943,2977,3247,0
- <Position>POSITION_IV:2977,3247,0
- <Position>POSITION_IX:2971,3344,0
- <Position>POSITION_V:10943,2978,3248,0
- <Position>POSITION_VI:2978,3248,0
- <Position>POSITION_VII:10943,2979,3248,0
- <Position>POSITION_VIII:2979,3248,0
- <Position>POSITION_X:3209,3492,0
- <Position>POSITION_XI:2997,3150,0
- <Position>POSITION_XII:2984,3335,2
- <Position>POSITION_XIII:3037,9576,0
- <Position>POSITION_XIV:3050,9567,0
- <Position>POSITION_XV:3106,9570,0
- <Position>POSITION_XVI:2973,3343,0
- <Area>AREA_I:2974,3249,2981,3243,0
- <Area>AREA_II:2973,3252,2983,3242,0
- <Area>AREA_III:2962,3348,2980,3337
- <Area>AREA_IV:2962,3348,2980,3337,0
- <Area>AREA_IX:2994,3148,3001,3141,0
- <Area>AREA_V:2978,3346,2987,3340,2
- <Area>AREA_VI:3005,3152,3013,3147
- <Area>AREA_VII:3005,3152,3013,3147,0
- <Area>AREA_VIII:3005,9554,3013,9544
- [0, Debug, debug, 1:[Top of file]]
- [1, Dialogues, clickContinue]
- [2, RS2Widget, isVisible, {true}, 2:277, 2:15]
- [2, Sleeping, sleepRandom, 2:500, 2:1500]
- [2, Mouse, moveMouseAndClick, 2:441, 2:78, 2:5]
- [4, RS2Widget, isVisibleContainingText, {true}, 1:[This is your bank. No one else can touch it but you.]]
- [4, RS2Widget, interact, 2:664, 2:28, 1:Continue]
- [5, GrandExchange, isBuyOfferOpen, {true}]
- [5, RS2Widget, interactWithWidgetContainingAction, 1:[Back]]
- [6, Dialogues, isInDialogue, {false}]
- [6, Settings, areRoofsEnabled, {true}]
- [6, Tabs, open, {false}, 1:[SETTINGS]]
- [6, RS2Widget, interactWithWidgetContainingText, 1:Display, 1:Display]
- [6, RS2Widget, interactWithWidgetContainingText, 1:Advanced Options, 1:Configure]
- [6, RS2Widget, interactWithWidgetContainingAction, 1:[Roof-removal]]
- [6, Tabs, open, {false}, 1:[INVENTORY]]
- [7, Configs, isSet, {true}, 2:1055, 2:-2147474176]
- [7, Dialogues, isInDialogue, {false}]
- [7, Settings, openSettings]
- [7, RS2Widget, interactWithWidgetContainingAction, 1:[Controls]]
- [7, RS2Widget, interactWithWidgetContainingAction, 1:[Toggle shift click to drop]]
- [7, Tabs, open, {false}, 1:[INVENTORY]]
- [8, RS2Widget, isVisibleContainingText, {true}, 1:[currently restricted]]
- [8, Dialogues, clickContinue]
- [9, RS2Widget, isVisibleContainingText, {true}, 1:[want to world-hop?]]
- [9, Dialogues, selectOption, 1:[Yes, and don't warn me about this again.]]
- [1100, GrandExchange, isOpen, {true}]
- [1100, GrandExchange, collect]
- [1101, Configs, isSet, {true}, 2:122, 2:1]
- [1101, GrandExchange, isOpen, {false}]
- [1101, Bank, isOpen, {false}]
- [1101, Inventory, contains, {false}, 1:Redberry pie]
- [1101, WalkTo, walkToPosition, 1:POSITION_I, 3:true, 3:true]
- [1101, Bank, open]
- [1101, Bank, depositAll]
- [1101, Bank, withdrawalX, 1:Iron bar, 2:2]
- [1101, Bank, withdrawalX, 1:Redberry pie, 2:1]
- [1101, Bank, close]
- [1103, Configs, isSet, {true}, 2:122, 2:1]
- [1103, GrandExchange, isOpen, {false}]
- [1103, Bank, isOpen, {false}]
- [1103, Inventory, contains, {false}, 1:Redberry pie]
- [1103, WalkTo, walkToPosition, 1:POSITION_II, 3:true, 3:true]
- [1103, Bank, open]
- [1103, Bank, withdrawalX, 1:Coins, 2:2000]
- [1103, Bank, withdrawalX, 1:Iron bar, 2:2]
- [1103, Bank, withdrawalX, 1:Redberry pie, 2:1]
- [1103, Bank, close]
- [1103, GrandExchange, open]
- [1104, Configs, isSet, {true}, 2:122, 2:1]
- [1104, GrandExchange, isOpen, {true}]
- [1104, Inventory, contains, {false}, 1:Iron bar]
- [1104, RS2Widget, isVisibleContainingText, {false}, 1:[Iron bar]]
- [1104, GrandExchange, collect]
- [1104, GrandExchange, buy, 2:2351, 1:iron bar, 2:500, 2:2]
- [1105, Configs, isSet, {true}, 2:122, 2:1]
- [1105, GrandExchange, isOpen, {true}]
- [1105, Inventory, getAmount, 1:Iron bar, 2:2, 1:>=]
- [1105, Inventory, contains, {false}, 1:Redberry pie]
- [1105, RS2Widget, isVisibleContainingText, {false}, 1:[Redberry pie]]
- [1105, GrandExchange, collect]
- [1105, GrandExchange, buy, 2:2325, 1:redberry, 2:1000, 2:1]
- [1220, Skills, getSkillLevel, 1:MINING, 1:<, 2:15, 3:false]
- [1220, Inventory, inventoryContainsPartialName, {false}, 1:pickaxe, 3:false, 3:false]
- [1220, WalkTo, walkToClosestBank]
- [1220, Bank, open]
- [1220, Bank, withdrawItemWithPartialName, 1:pickaxe, 3:false, 3:false, 2:1]
- [1220, Bank, close]
- [1221, Skills, getSkillLevel, 1:MINING, 1:<, 2:15, 3:false]
- [1221, MyPlayer, areaContainsPlayer, {false}, 1:AREA_I]
- [1221, WalkTo, walkToArea, 1:AREA_I, 3:true, 3:false, 3:true]
- [1222, Player, getPlayerCountInArea, 1:>=, 2:2, 1:AREA_II]
- [1222, MyPlayer, isAnimating, {false}]
- [1222, Worlds, hopToF2P]
- [1222, Sleeping, sleep, 2:[1300]]
- [1222, Tabs, open, {false}, 1:[INVENTORY]]
- [1223, Skills, getSkillLevel, 1:MINING, 1:<, 2:15, 3:false]
- [1223, Configs, isSet, {true}, 2:122, 2:0]
- [1223, RS2Object, getPosition, 1:POSITION_III, 1:==]
- [1223, Inventory, isFull, {false}]
- [1223, MyPlayer, isAnimating, {false}]
- [1223, MyPlayer, areaContainsPlayer, {true}, 1:AREA_I]
- [1223, RS2Object, interactWithAtPosition, 2:10943, 1:Mine, 1:POSITION_IV]
- [1224, Skills, getSkillLevel, 1:MINING, 1:<, 2:15, 3:false]
- [1224, Configs, isSet, {true}, 2:122, 2:0]
- [1224, RS2Object, getPosition, 1:POSITION_V, 1:==]
- [1224, MyPlayer, isAnimating, {false}]
- [1224, Inventory, isFull, {false}]
- [1224, MyPlayer, areaContainsPlayer, {true}, 1:AREA_I]
- [1224, RS2Object, interactWithAtPosition, 2:10943, 1:Mine, 1:POSITION_VI]
- [1226, Configs, isSet, {true}, 2:122, 2:0]
- [1226, Skills, getSkillLevel, 1:MINING, 1:<, 2:15, 3:false]
- [1226, MyPlayer, areaContainsPlayer, {true}, 1:AREA_I]
- [1226, MyPlayer, isAnimating, {false}]
- [1226, RS2Object, getPosition, 1:POSITION_VII, 1:==]
- [1226, Inventory, isFull, {false}]
- [1226, RS2Object, interactWithAtPosition, 2:10943, 1:Mine, 1:POSITION_VIII]
- [1227, Configs, isSet, {true}, 2:122, 2:0]
- [1227, Inventory, isFull, {true}]
- [1227, Inventory, dropAllX, 1:Copper ore]
- [1236, Skills, getSkillLevel, 1:MINING, 1:>, 2:14, 3:false]
- [1236, Inventory, containsAny, 1:Copper ore]
- [1236, Inventory, dropAllX, 1:Copper ore]
- [1259, Skills, getSkillLevel, 1:MINING, 1:>, 2:14, 3:false]
- [1259, Configs, isSet, {true}, 2:122, 2:0]
- [1259, Dialogues, isInDialogue, {false}]
- [1259, WalkTo, walkToPosition, 1:POSITION_IX, 3:true, 3:true]
- [1259, NPC, interactWith, 1:Squire, 1:Talk-to]
- [1260, Configs, isSet, {true}, 2:122, 2:0]
- [1260, Dialogues, selectOption, 1:[And how is life]]
- [1260, Dialogues, selectOption, 1:[I can make a new]]
- [1260, Dialogues, selectOption, 1:[So would these dwarves]]
- [1260, Dialogues, selectOption, 1:[Ok, I'll give]]
- [1286, Dialogues, isInDialogue, {false}]
- [1286, Configs, isSet, {true}, 2:122, 2:1]
- [1286, Inventory, getAmount, 1:Iron bar, 2:2, 1:==]
- [1286, Inventory, containsAny, 1:Redberry pie]
- [1286, WalkTo, walkToPosition, 1:POSITION_X, 3:true, 3:true]
- [1286, NPC, interactWith, 1:Reldo, 1:Talk-to]
- [1290, Configs, isSet, {true}, 2:122, 2:1]
- [1290, Dialogues, isInDialogue, {true}]
- [1290, Dialogues, selectOption, 1:[What do you know]]
- [1339, Configs, isSet, {true}, 2:122, 2:2]
- [1339, Dialogues, isInDialogue, {false}]
- [1339, WalkTo, walkToPosition, 1:POSITION_XI, 3:true, 3:true]
- [1339, NPC, interactWith, 1:Thurgo, 1:Talk-to]
- [1340, Dialogues, isInDialogue, {true}]
- [1340, NPC, isVisible, {true}, 1:[Thurgo]]
- [1340, Dialogues, selectOption, 1:[Would you like a redberry]]
- [1340, Dialogues, selectOption, 1:[Can you make a special]]
- [1390, Configs, isSet, {true}, 2:122, 2:4]
- [1390, MyPlayer, areaContainsPlayer, {false}, 1:AREA_III]
- [1390, WalkTo, walkToArea, 1:AREA_IV, 3:true, 3:false, 3:true]
- [1391, Configs, isSet, {true}, 2:122, 2:4]
- [1391, Dialogues, isInDialogue, {false}]
- [1391, MyPlayer, areaContainsPlayer, {true}, 1:AREA_III]
- [1391, NPC, interactWith, 1:Squire, 1:Talk-to]
- [1392, Configs, isSet, {true}, 2:122, 2:4]
- [1392, Dialogues, isInDialogue, {true}]
- [1392, Dialogues, clickContinue]
- [1393, Inventory, contains, {false}, 1:Portrait]
- [1393, Inventory, contains, {false}, 1:Blurite ore]
- [1393, Variables, getBoolean, 1:BankBeforeCave, 3:false]
- [1393, Configs, isSet, {true}, 2:122, 2:5]
- [1393, MyPlayer, getPosition, 1:POSITION_XII, 1:!=]
- [1393, WalkTo, walkToPosition, 1:POSITION_XII, 3:true, 3:true, 3:true]
- [1394, Inventory, contains, {false}, 1:Portrait]
- [1394, Configs, isSet, {true}, 2:122, 2:5]
- [1394, NPC, isVisible, {true}, 1:[Sir Vyvin]]
- [1394, NPC, areaContainsNPC, {false}, 1:Sir Vyvin, 1:AREA_V]
- [1394, Worlds, hopToRandomWorld]
- [1395, Inventory, contains, {false}, 1:Portrait]
- [1395, NPC, areaContainsNPC, {true}, 1:Sir Vyvin, 1:AREA_V]
- [1395, Configs, isSet, {true}, 2:122, 2:5]
- [1395, RS2Object, interactWith, 1:Cupboard, 1:Open]
- [1395, Sleeping, sleepRandom, 2:200, 2:1000]
- [1395, RS2Object, interactWith, 1:Cupboard, 1:Search]
- [1395, Inventory, contains, {true}, SLEEP_UNTIL:1200, 1:Portrait]
- [1396, Inventory, contains, {true}, 1:Portrait]
- [1396, Variables, editBoolean, 1:BankBeforeCave, 3:true]
- [1397, Inventory, contains, {true}, 1:Portrait]
- [1397, Variables, getBoolean, 1:BankBeforeCave, 3:true]
- [1397, Inventory, contains, {false}, 1:Blurite ore]
- [1397, Tabs, open, {false}, 1:[INVENTORY]]
- [1397, WalkTo, walkToClosestBank]
- [1397, Bank, open]
- [1397, Bank, depositAll]
- [1397, Bank, withdrawalX, 1:Bronze pickaxe, 2:1]
- [1397, Bank, withdrawalX, 1:Trout, 2:5]
- [1397, Bank, withdrawalAllX, 1:Iron med helm, 1:Iron platelegs, 1:Iron chainbody]
- [1397, Sleeping, sleep, 2:[800]]
- [1397, Bank, close]
- [1397, Tabs, open, {false}, 1:[INVENTORY]]
- [1397, Inventory, interactWith, 1:Iron med helm, 1:Wear]
- [1397, Inventory, interactWith, 1:Iron chainbody, 1:wear]
- [1397, Inventory, interactWith, 1:Iron platelegs, 1:Wear]
- [1398, Configs, isSet, {true}, 2:122, 2:5]
- [1398, Inventory, contains, {false}, 1:Blurite ore]
- [1398, Variables, getBoolean, 1:BankBeforeCave, 3:true]
- [1398, Variables, getBoolean, 1:InsideCaveKS, 3:false]
- [1398, MyPlayer, areaContainsPlayer, {false}, 1:AREA_VI]
- [1398, WalkTo, walkToArea, 1:AREA_VII, 3:true, 3:false, 3:true]
- [1399, Variables, getBoolean, 1:InsideCaveKS, 3:false]
- [1399, Inventory, contains, {false}, 1:Blurite ore]
- [1399, Settings, getRunEnergy, 1:>=, 2:50]
- [1399, Variables, getBoolean, 1:BankBeforeCave, 3:true]
- [1399, Configs, isSet, {true}, 2:122, 2:5]
- [1399, Settings, enableRunning]
- [1399, Combat, toggleAutoRetaliate, {false}]
- [1399, RS2Object, interactWith, 1:Trapdoor, 1:Climb-down]
- [1399, Sleeping, sleep, 2:[1500]]
- [1400, Inventory, contains, {false}, 1:Blurite ore]
- [1400, Configs, isSet, {true}, 2:122, 2:5]
- [1400, Variables, getBoolean, 1:InsideCaveKS, 3:false]
- [1400, Variables, getBoolean, 1:BankBeforeCave, 3:true]
- [1400, Settings, getRunEnergy, 1:<, 2:45]
- [1400, RS2Object, isVisible, {true}, 1:[Trapdoor]]
- [1400, Tabs, open, {false}, 1:[INVENTORY]]
- [1400, Settings, disableRunning]
- [1400, Mouse, moveOutsideScreen]
- [1400, Settings, getRunEnergy, SLEEP_UNTIL:120000, 1:>=, 2:50]
- [1400, Settings, disableRunning]
- [1400, WalkTo, walkDirectional, 2:2, 1:East]
- [1400, Mouse, moveOutsideScreen]
- [1400, Settings, getRunEnergy, SLEEP_UNTIL:120000, 1:>=, 2:50]
- [1400, Settings, disableRunning]
- [1400, WalkTo, walkDirectional, 2:1, 1:South]
- [1403, Inventory, contains, {false}, 1:Blurite ore]
- [1403, Configs, isSet, {true}, 2:122, 2:5]
- [1403, Variables, getBoolean, 1:InsideCaveKS, 3:false]
- [1403, MyPlayer, areaContainsPlayer, {true}, 1:AREA_VIII]
- [1403, Variables, editBoolean, 1:InsideCaveKS, 3:true]
- [1404, Configs, isSet, {true}, 2:122, 2:5]
- [1404, Configs, isSet, {true}, 2:122, 2:5]
- [1404, Variables, getBoolean, 1:InsideCaveKS, 3:true]
- [1404, Inventory, contains, {false}, 1:Blurite ore]
- [1404, Variables, getBoolean, 1:IceCaveSafespot, 3:false]
- [1404, WalkTo, walkToPosition, 1:POSITION_XIII, 3:true, 3:true, 3:true]
- [1404, Variables, changeScriptState, 1:[Waiting for stamina]]
- [1405, Configs, isSet, {true}, 2:122, 2:5]
- [1405, Variables, getBoolean, 1:IceCaveSafespot, 3:false]
- [1405, MyPlayer, getPosition, 1:POSITION_XIII, 1:==]
- [1405, Variables, editBoolean, 1:IceCaveSafespot, 3:true]
- [1406, Variables, getBoolean, 1:IceCaveSafespot, 3:true]
- [1406, MyPlayer, getCurrentHealth, 1:>=, 2:8]
- [1406, Inventory, contains, {false}, 1:Blurite ore]
- [1406, Settings, getRunEnergy, 1:>=, 2:30]
- [1406, Configs, isSet, {true}, 2:122, 2:5]
- [1406, MyPlayer, isAnimating, {false}]
- [1406, MyPlayer, isMoving, {false}]
- [1406, Map, getDistance, 1:Rocks, 1:RS2Object, 1:>, 2:3, 1:Distance]
- [1406, Settings, enableRunning]
- [1406, Variables, changeScriptState, 2:[0]]
- [1406, Prayer, enablePrayer, 1:[ROCK_SKIN]]
- [1406, Tabs, open, {false}, 1:[INVENTORY]]
- [1406, WalkTo, walkToPosition, 1:POSITION_XIV, 3:true, 3:true, 3:true]
- [1406, RS2Object, interactWith, 1:Rocks, 1:Mine]
- [1408, Configs, isSet, {true}, 2:122, 2:5]
- [1408, Inventory, contains, {false}, 1:Blurite ore]
- [1408, RS2Object, isVisible, {true}, 1:[Rocks]]
- [1408, RS2Object, isExists, {true}, 2:[11378]]
- [1408, Variables, getBoolean, 1:IceCaveSafespot, 3:true]
- [1408, MyPlayer, isAnimating, {false}]
- [1408, MyPlayer, isMoving, {false}]
- [1408, Settings, enableRunning]
- [1408, RS2Object, interactWith, 1:Rocks, 1:Mine]
- [1408, RS2Object, interactWith, 2:11378, 1:Mine]
- [1409, Configs, isSet, {true}, 2:122, 2:5]
- [1409, RS2Object, isVisible, {true}, 1:[Rocks]]
- [1409, Variables, getBoolean, 1:IceCaveSafespot, 3:true]
- [1409, RS2Object, isExists, {false}, 2:[11378]]
- [1409, MyPlayer, isMoving, {false}]
- [1409, RS2Object, isExists, {true}, 2:[11379]]
- [1409, MyPlayer, isAnimating, {false}]
- [1409, Inventory, contains, {false}, 1:Blurite ore]
- [1409, Settings, enableRunning]
- [1409, RS2Object, interactWith, 2:11379, 1:Mine]
- [1410, Variables, getBoolean, 1:IceCaveSafespot, 3:true]
- [1410, Inventory, contains, {true}, 1:Blurite ore]
- [1410, Inventory, contains, {true}, 1:Trout]
- [1410, Inventory, contains, {false}, 1:Portrait]
- [1410, Configs, isSet, {true}, 2:122, 2:5]
- [1410, Bank, isOpen, {false}]
- [1410, WalkTo, walkToClosestBank]
- [1410, Bank, open]
- [1410, Variables, editBoolean, 1:BankBeforeCave, 3:false]
- [1411, Configs, isSet, {true}, 2:122, 2:5]
- [1411, Bank, isOpen, {false}]
- [1411, Inventory, contains, {false}, 1:Trout]
- [1411, Inventory, contains, {true}, 1:Blurite ore]
- [1411, Inventory, contains, {false}, 1:Portrait]
- [1411, WalkTo, walkToPosition, 1:POSITION_XIII, 3:true, 3:true, 3:true]
- [1411, Sleeping, sleep, 2:[1200]]
- [1411, Magic, castSpell, 1:NORMAL, 1:HOME_TELEPORT]
- [1411, Sleeping, sleep, 2:[16000]]
- [1411, Variables, editBoolean, 1:BankBeforeCave, 3:false]
- [1413, Inventory, contains, {true}, 1:Blurite ore]
- [1413, Inventory, contains, {false}, 1:Portrait]
- [1413, Inventory, getAmount, 1:Iron bar, 2:2, 1:!=]
- [1413, Variables, getBoolean, 1:BankBeforeCave, 3:false]
- [1413, WalkTo, walkToClosestBank]
- [1413, Bank, open]
- [1413, Bank, withdrawalX, 1:Portrait, 2:1]
- [1413, Bank, withdrawalX, 1:Iron bar, 2:2]
- [1414, Configs, isSet, {true}, 2:122, 2:5]
- [1414, Inventory, containsAny, 1:Portrait]
- [1414, Dialogues, isInDialogue, {false}]
- [1414, Inventory, containsAny, 1:Blurite ore]
- [1414, WalkTo, walkToArea, 1:AREA_IX, 3:true, 3:false, 3:true]
- [1414, NPC, interactWith, 1:Thurgo, 1:Talk-to]
- [1414, Sleeping, sleep, 2:[1200]]
- [1415, Configs, isSet, {true}, 2:122, 2:5]
- [1415, Dialogues, isInDialogue, {true}]
- [1415, Dialogues, selectOption, 1:[Something else.]]
- [1415, Dialogues, selectOption, 1:[About that sword...]]
- [1415, Dialogues, clickContinue]
- [1416, Configs, isSet, {true}, 2:122, 2:6]
- [1416, Inventory, contains, {false}, 1:Blurite sword]
- [1416, Dialogues, isInDialogue, {false}]
- [1416, WalkTo, walkToArea, 1:AREA_IX, 3:true, 3:false, 3:true]
- [1416, NPC, interactWithContainingAction, 1:Thurgo, 1:Talk-to]
- [1416, Sleeping, sleep, 2:[1200]]
- [1417, Configs, isSet, {true}, 2:122, 2:6]
- [1417, Inventory, contains, {false}, 1:Blurite sword]
- [1417, Dialogues, isInDialogue, {true}]
- [1417, Sleeping, sleep, 2:[400]]
- [1417, Sleeping, sleep, 2:[400]]
- [1417, Dialogues, selectOption, 1:[Something else.]]
- [1417, Dialogues, selectOption, 1:[Can you make that replacement sword now?]]
- [1417, Dialogues, clickContinue]
- [1418, Inventory, inventoryContainsPartialName, {true}, 1:Blurite sword, 3:false, 3:true]
- [1418, Dialogues, isInDialogue, {false}]
- [1418, Configs, isSet, {true}, 2:122, 2:6]
- [1418, Sleeping, sleep, 2:[400]]
- [1418, WalkTo, walkToPosition, 1:POSITION_XV, 3:true, 3:true, 3:true]
- [1418, NPC, interactWith, 1:Sedridor, 1:Talk-to]
- [1418, Sleeping, sleep, 2:[400]]
- [1420, Configs, isSet, {true}, 2:122, 2:6]
- [1420, Inventory, containsAny, 1:Blurite sword]
- [1420, Inventory, contains, {false}, 1:Notes]
- [1420, MyPlayer, areaContainsPlayer, {false}, 1:AREA_III]
- [1420, Sleeping, sleep, 2:[400]]
- [1420, WalkTo, walkToPosition, 1:POSITION_XVI, 3:true, 3:false, 3:true]
- [1421, Configs, isSet, {true}, 2:122, 2:6]
- [1421, Inventory, containsAny, 1:Blurite sword]
- [1421, MyPlayer, areaContainsPlayer, {true}, 1:AREA_III]
- [1421, Dialogues, isInDialogue, {false}]
- [1421, Sleeping, sleep, 2:[400]]
- [1421, NPC, interactWith, 1:Squire, 1:Talk-to]
- [1422, Configs, isSet, {true}, 2:122, 2:6]
- [1422, Dialogues, isInDialogue, {true}]
- [1422, Sleeping, sleep, 2:[400]]
- [1422, Dialogues, clickContinue]
- [1423, Configs, isSet, {true}, 2:122, 2:7]
- [1423, Variables, takeScreenshot]
- [1423, Logout, stop, {false}]
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement