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ThEShAdOwXD

The Knights Sword

Apr 19th, 2021
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  1. <Script>ThEShAdOw:TheKnightSword:.1
  2. <Description>The Knight Sword
  3. <Cycle>300,600,300,600
  4. <Boolean>InsideCaveKS:false
  5. <Boolean>BankBeforeCave:false
  6. <Boolean>IceCaveSafespot:false
  7. <Thread Eating>Trout:3
  8. <Position>POSITION_I:3163,3487,0
  9. <Position>POSITION_II:3164,3484,0
  10. <Position>POSITION_III:10943,2977,3247,0
  11. <Position>POSITION_IV:2977,3247,0
  12. <Position>POSITION_IX:2971,3344,0
  13. <Position>POSITION_V:10943,2978,3248,0
  14. <Position>POSITION_VI:2978,3248,0
  15. <Position>POSITION_VII:10943,2979,3248,0
  16. <Position>POSITION_VIII:2979,3248,0
  17. <Position>POSITION_X:3209,3492,0
  18. <Position>POSITION_XI:2997,3150,0
  19. <Position>POSITION_XII:2984,3335,2
  20. <Position>POSITION_XIII:3037,9576,0
  21. <Position>POSITION_XIV:3050,9567,0
  22. <Position>POSITION_XV:3106,9570,0
  23. <Position>POSITION_XVI:2973,3343,0
  24. <Area>AREA_I:2974,3249,2981,3243,0
  25. <Area>AREA_II:2973,3252,2983,3242,0
  26. <Area>AREA_III:2962,3348,2980,3337
  27. <Area>AREA_IV:2962,3348,2980,3337,0
  28. <Area>AREA_IX:2994,3148,3001,3141,0
  29. <Area>AREA_V:2978,3346,2987,3340,2
  30. <Area>AREA_VI:3005,3152,3013,3147
  31. <Area>AREA_VII:3005,3152,3013,3147,0
  32. <Area>AREA_VIII:3005,9554,3013,9544
  33. [0, Debug, debug, 1:[Top of file]]
  34. [1, Dialogues, clickContinue]
  35. [2, RS2Widget, isVisible, {true}, 2:277, 2:15]
  36. [2, Sleeping, sleepRandom, 2:500, 2:1500]
  37. [2, Mouse, moveMouseAndClick, 2:441, 2:78, 2:5]
  38. [4, RS2Widget, isVisibleContainingText, {true}, 1:[This is your bank. No one else can touch it but you.]]
  39. [4, RS2Widget, interact, 2:664, 2:28, 1:Continue]
  40. [5, GrandExchange, isBuyOfferOpen, {true}]
  41. [5, RS2Widget, interactWithWidgetContainingAction, 1:[Back]]
  42. [6, Dialogues, isInDialogue, {false}]
  43. [6, Settings, areRoofsEnabled, {true}]
  44. [6, Tabs, open, {false}, 1:[SETTINGS]]
  45. [6, RS2Widget, interactWithWidgetContainingText, 1:Display, 1:Display]
  46. [6, RS2Widget, interactWithWidgetContainingText, 1:Advanced Options, 1:Configure]
  47. [6, RS2Widget, interactWithWidgetContainingAction, 1:[Roof-removal]]
  48. [6, Tabs, open, {false}, 1:[INVENTORY]]
  49. [7, Configs, isSet, {true}, 2:1055, 2:-2147474176]
  50. [7, Dialogues, isInDialogue, {false}]
  51. [7, Settings, openSettings]
  52. [7, RS2Widget, interactWithWidgetContainingAction, 1:[Controls]]
  53. [7, RS2Widget, interactWithWidgetContainingAction, 1:[Toggle shift click to drop]]
  54. [7, Tabs, open, {false}, 1:[INVENTORY]]
  55. [8, RS2Widget, isVisibleContainingText, {true}, 1:[currently restricted]]
  56. [8, Dialogues, clickContinue]
  57. [9, RS2Widget, isVisibleContainingText, {true}, 1:[want to world-hop?]]
  58. [9, Dialogues, selectOption, 1:[Yes, and don't warn me about this again.]]
  59. [1100, GrandExchange, isOpen, {true}]
  60. [1100, GrandExchange, collect]
  61. [1101, Configs, isSet, {true}, 2:122, 2:1]
  62. [1101, GrandExchange, isOpen, {false}]
  63. [1101, Bank, isOpen, {false}]
  64. [1101, Inventory, contains, {false}, 1:Redberry pie]
  65. [1101, WalkTo, walkToPosition, 1:POSITION_I, 3:true, 3:true]
  66. [1101, Bank, open]
  67. [1101, Bank, depositAll]
  68. [1101, Bank, withdrawalX, 1:Iron bar, 2:2]
  69. [1101, Bank, withdrawalX, 1:Redberry pie, 2:1]
  70. [1101, Bank, close]
  71. [1103, Configs, isSet, {true}, 2:122, 2:1]
  72. [1103, GrandExchange, isOpen, {false}]
  73. [1103, Bank, isOpen, {false}]
  74. [1103, Inventory, contains, {false}, 1:Redberry pie]
  75. [1103, WalkTo, walkToPosition, 1:POSITION_II, 3:true, 3:true]
  76. [1103, Bank, open]
  77. [1103, Bank, withdrawalX, 1:Coins, 2:2000]
  78. [1103, Bank, withdrawalX, 1:Iron bar, 2:2]
  79. [1103, Bank, withdrawalX, 1:Redberry pie, 2:1]
  80. [1103, Bank, close]
  81. [1103, GrandExchange, open]
  82. [1104, Configs, isSet, {true}, 2:122, 2:1]
  83. [1104, GrandExchange, isOpen, {true}]
  84. [1104, Inventory, contains, {false}, 1:Iron bar]
  85. [1104, RS2Widget, isVisibleContainingText, {false}, 1:[Iron bar]]
  86. [1104, GrandExchange, collect]
  87. [1104, GrandExchange, buy, 2:2351, 1:iron bar, 2:500, 2:2]
  88. [1105, Configs, isSet, {true}, 2:122, 2:1]
  89. [1105, GrandExchange, isOpen, {true}]
  90. [1105, Inventory, getAmount, 1:Iron bar, 2:2, 1:>=]
  91. [1105, Inventory, contains, {false}, 1:Redberry pie]
  92. [1105, RS2Widget, isVisibleContainingText, {false}, 1:[Redberry pie]]
  93. [1105, GrandExchange, collect]
  94. [1105, GrandExchange, buy, 2:2325, 1:redberry, 2:1000, 2:1]
  95. [1220, Skills, getSkillLevel, 1:MINING, 1:<, 2:15, 3:false]
  96. [1220, Inventory, inventoryContainsPartialName, {false}, 1:pickaxe, 3:false, 3:false]
  97. [1220, WalkTo, walkToClosestBank]
  98. [1220, Bank, open]
  99. [1220, Bank, withdrawItemWithPartialName, 1:pickaxe, 3:false, 3:false, 2:1]
  100. [1220, Bank, close]
  101. [1221, Skills, getSkillLevel, 1:MINING, 1:<, 2:15, 3:false]
  102. [1221, MyPlayer, areaContainsPlayer, {false}, 1:AREA_I]
  103. [1221, WalkTo, walkToArea, 1:AREA_I, 3:true, 3:false, 3:true]
  104. [1222, Player, getPlayerCountInArea, 1:>=, 2:2, 1:AREA_II]
  105. [1222, MyPlayer, isAnimating, {false}]
  106. [1222, Worlds, hopToF2P]
  107. [1222, Sleeping, sleep, 2:[1300]]
  108. [1222, Tabs, open, {false}, 1:[INVENTORY]]
  109. [1223, Skills, getSkillLevel, 1:MINING, 1:<, 2:15, 3:false]
  110. [1223, Configs, isSet, {true}, 2:122, 2:0]
  111. [1223, RS2Object, getPosition, 1:POSITION_III, 1:==]
  112. [1223, Inventory, isFull, {false}]
  113. [1223, MyPlayer, isAnimating, {false}]
  114. [1223, MyPlayer, areaContainsPlayer, {true}, 1:AREA_I]
  115. [1223, RS2Object, interactWithAtPosition, 2:10943, 1:Mine, 1:POSITION_IV]
  116. [1224, Skills, getSkillLevel, 1:MINING, 1:<, 2:15, 3:false]
  117. [1224, Configs, isSet, {true}, 2:122, 2:0]
  118. [1224, RS2Object, getPosition, 1:POSITION_V, 1:==]
  119. [1224, MyPlayer, isAnimating, {false}]
  120. [1224, Inventory, isFull, {false}]
  121. [1224, MyPlayer, areaContainsPlayer, {true}, 1:AREA_I]
  122. [1224, RS2Object, interactWithAtPosition, 2:10943, 1:Mine, 1:POSITION_VI]
  123. [1226, Configs, isSet, {true}, 2:122, 2:0]
  124. [1226, Skills, getSkillLevel, 1:MINING, 1:<, 2:15, 3:false]
  125. [1226, MyPlayer, areaContainsPlayer, {true}, 1:AREA_I]
  126. [1226, MyPlayer, isAnimating, {false}]
  127. [1226, RS2Object, getPosition, 1:POSITION_VII, 1:==]
  128. [1226, Inventory, isFull, {false}]
  129. [1226, RS2Object, interactWithAtPosition, 2:10943, 1:Mine, 1:POSITION_VIII]
  130. [1227, Configs, isSet, {true}, 2:122, 2:0]
  131. [1227, Inventory, isFull, {true}]
  132. [1227, Inventory, dropAllX, 1:Copper ore]
  133. [1236, Skills, getSkillLevel, 1:MINING, 1:>, 2:14, 3:false]
  134. [1236, Inventory, containsAny, 1:Copper ore]
  135. [1236, Inventory, dropAllX, 1:Copper ore]
  136. [1259, Skills, getSkillLevel, 1:MINING, 1:>, 2:14, 3:false]
  137. [1259, Configs, isSet, {true}, 2:122, 2:0]
  138. [1259, Dialogues, isInDialogue, {false}]
  139. [1259, WalkTo, walkToPosition, 1:POSITION_IX, 3:true, 3:true]
  140. [1259, NPC, interactWith, 1:Squire, 1:Talk-to]
  141. [1260, Configs, isSet, {true}, 2:122, 2:0]
  142. [1260, Dialogues, selectOption, 1:[And how is life]]
  143. [1260, Dialogues, selectOption, 1:[I can make a new]]
  144. [1260, Dialogues, selectOption, 1:[So would these dwarves]]
  145. [1260, Dialogues, selectOption, 1:[Ok, I'll give]]
  146. [1286, Dialogues, isInDialogue, {false}]
  147. [1286, Configs, isSet, {true}, 2:122, 2:1]
  148. [1286, Inventory, getAmount, 1:Iron bar, 2:2, 1:==]
  149. [1286, Inventory, containsAny, 1:Redberry pie]
  150. [1286, WalkTo, walkToPosition, 1:POSITION_X, 3:true, 3:true]
  151. [1286, NPC, interactWith, 1:Reldo, 1:Talk-to]
  152. [1290, Configs, isSet, {true}, 2:122, 2:1]
  153. [1290, Dialogues, isInDialogue, {true}]
  154. [1290, Dialogues, selectOption, 1:[What do you know]]
  155. [1339, Configs, isSet, {true}, 2:122, 2:2]
  156. [1339, Dialogues, isInDialogue, {false}]
  157. [1339, WalkTo, walkToPosition, 1:POSITION_XI, 3:true, 3:true]
  158. [1339, NPC, interactWith, 1:Thurgo, 1:Talk-to]
  159. [1340, Dialogues, isInDialogue, {true}]
  160. [1340, NPC, isVisible, {true}, 1:[Thurgo]]
  161. [1340, Dialogues, selectOption, 1:[Would you like a redberry]]
  162. [1340, Dialogues, selectOption, 1:[Can you make a special]]
  163. [1390, Configs, isSet, {true}, 2:122, 2:4]
  164. [1390, MyPlayer, areaContainsPlayer, {false}, 1:AREA_III]
  165. [1390, WalkTo, walkToArea, 1:AREA_IV, 3:true, 3:false, 3:true]
  166. [1391, Configs, isSet, {true}, 2:122, 2:4]
  167. [1391, Dialogues, isInDialogue, {false}]
  168. [1391, MyPlayer, areaContainsPlayer, {true}, 1:AREA_III]
  169. [1391, NPC, interactWith, 1:Squire, 1:Talk-to]
  170. [1392, Configs, isSet, {true}, 2:122, 2:4]
  171. [1392, Dialogues, isInDialogue, {true}]
  172. [1392, Dialogues, clickContinue]
  173. [1393, Inventory, contains, {false}, 1:Portrait]
  174. [1393, Inventory, contains, {false}, 1:Blurite ore]
  175. [1393, Variables, getBoolean, 1:BankBeforeCave, 3:false]
  176. [1393, Configs, isSet, {true}, 2:122, 2:5]
  177. [1393, MyPlayer, getPosition, 1:POSITION_XII, 1:!=]
  178. [1393, WalkTo, walkToPosition, 1:POSITION_XII, 3:true, 3:true, 3:true]
  179. [1394, Inventory, contains, {false}, 1:Portrait]
  180. [1394, Configs, isSet, {true}, 2:122, 2:5]
  181. [1394, NPC, isVisible, {true}, 1:[Sir Vyvin]]
  182. [1394, NPC, areaContainsNPC, {false}, 1:Sir Vyvin, 1:AREA_V]
  183. [1394, Worlds, hopToRandomWorld]
  184. [1395, Inventory, contains, {false}, 1:Portrait]
  185. [1395, NPC, areaContainsNPC, {true}, 1:Sir Vyvin, 1:AREA_V]
  186. [1395, Configs, isSet, {true}, 2:122, 2:5]
  187. [1395, RS2Object, interactWith, 1:Cupboard, 1:Open]
  188. [1395, Sleeping, sleepRandom, 2:200, 2:1000]
  189. [1395, RS2Object, interactWith, 1:Cupboard, 1:Search]
  190. [1395, Inventory, contains, {true}, SLEEP_UNTIL:1200, 1:Portrait]
  191. [1396, Inventory, contains, {true}, 1:Portrait]
  192. [1396, Variables, editBoolean, 1:BankBeforeCave, 3:true]
  193. [1397, Inventory, contains, {true}, 1:Portrait]
  194. [1397, Variables, getBoolean, 1:BankBeforeCave, 3:true]
  195. [1397, Inventory, contains, {false}, 1:Blurite ore]
  196. [1397, Tabs, open, {false}, 1:[INVENTORY]]
  197. [1397, WalkTo, walkToClosestBank]
  198. [1397, Bank, open]
  199. [1397, Bank, depositAll]
  200. [1397, Bank, withdrawalX, 1:Bronze pickaxe, 2:1]
  201. [1397, Bank, withdrawalX, 1:Trout, 2:5]
  202. [1397, Bank, withdrawalAllX, 1:Iron med helm, 1:Iron platelegs, 1:Iron chainbody]
  203. [1397, Sleeping, sleep, 2:[800]]
  204. [1397, Bank, close]
  205. [1397, Tabs, open, {false}, 1:[INVENTORY]]
  206. [1397, Inventory, interactWith, 1:Iron med helm, 1:Wear]
  207. [1397, Inventory, interactWith, 1:Iron chainbody, 1:wear]
  208. [1397, Inventory, interactWith, 1:Iron platelegs, 1:Wear]
  209. [1398, Configs, isSet, {true}, 2:122, 2:5]
  210. [1398, Inventory, contains, {false}, 1:Blurite ore]
  211. [1398, Variables, getBoolean, 1:BankBeforeCave, 3:true]
  212. [1398, Variables, getBoolean, 1:InsideCaveKS, 3:false]
  213. [1398, MyPlayer, areaContainsPlayer, {false}, 1:AREA_VI]
  214. [1398, WalkTo, walkToArea, 1:AREA_VII, 3:true, 3:false, 3:true]
  215. [1399, Variables, getBoolean, 1:InsideCaveKS, 3:false]
  216. [1399, Inventory, contains, {false}, 1:Blurite ore]
  217. [1399, Settings, getRunEnergy, 1:>=, 2:50]
  218. [1399, Variables, getBoolean, 1:BankBeforeCave, 3:true]
  219. [1399, Configs, isSet, {true}, 2:122, 2:5]
  220. [1399, Settings, enableRunning]
  221. [1399, Combat, toggleAutoRetaliate, {false}]
  222. [1399, RS2Object, interactWith, 1:Trapdoor, 1:Climb-down]
  223. [1399, Sleeping, sleep, 2:[1500]]
  224. [1400, Inventory, contains, {false}, 1:Blurite ore]
  225. [1400, Configs, isSet, {true}, 2:122, 2:5]
  226. [1400, Variables, getBoolean, 1:InsideCaveKS, 3:false]
  227. [1400, Variables, getBoolean, 1:BankBeforeCave, 3:true]
  228. [1400, Settings, getRunEnergy, 1:<, 2:45]
  229. [1400, RS2Object, isVisible, {true}, 1:[Trapdoor]]
  230. [1400, Tabs, open, {false}, 1:[INVENTORY]]
  231. [1400, Settings, disableRunning]
  232. [1400, Mouse, moveOutsideScreen]
  233. [1400, Settings, getRunEnergy, SLEEP_UNTIL:120000, 1:>=, 2:50]
  234. [1400, Settings, disableRunning]
  235. [1400, WalkTo, walkDirectional, 2:2, 1:East]
  236. [1400, Mouse, moveOutsideScreen]
  237. [1400, Settings, getRunEnergy, SLEEP_UNTIL:120000, 1:>=, 2:50]
  238. [1400, Settings, disableRunning]
  239. [1400, WalkTo, walkDirectional, 2:1, 1:South]
  240. [1403, Inventory, contains, {false}, 1:Blurite ore]
  241. [1403, Configs, isSet, {true}, 2:122, 2:5]
  242. [1403, Variables, getBoolean, 1:InsideCaveKS, 3:false]
  243. [1403, MyPlayer, areaContainsPlayer, {true}, 1:AREA_VIII]
  244. [1403, Variables, editBoolean, 1:InsideCaveKS, 3:true]
  245. [1404, Configs, isSet, {true}, 2:122, 2:5]
  246. [1404, Configs, isSet, {true}, 2:122, 2:5]
  247. [1404, Variables, getBoolean, 1:InsideCaveKS, 3:true]
  248. [1404, Inventory, contains, {false}, 1:Blurite ore]
  249. [1404, Variables, getBoolean, 1:IceCaveSafespot, 3:false]
  250. [1404, WalkTo, walkToPosition, 1:POSITION_XIII, 3:true, 3:true, 3:true]
  251. [1404, Variables, changeScriptState, 1:[Waiting for stamina]]
  252. [1405, Configs, isSet, {true}, 2:122, 2:5]
  253. [1405, Variables, getBoolean, 1:IceCaveSafespot, 3:false]
  254. [1405, MyPlayer, getPosition, 1:POSITION_XIII, 1:==]
  255. [1405, Variables, editBoolean, 1:IceCaveSafespot, 3:true]
  256. [1406, Variables, getBoolean, 1:IceCaveSafespot, 3:true]
  257. [1406, MyPlayer, getCurrentHealth, 1:>=, 2:8]
  258. [1406, Inventory, contains, {false}, 1:Blurite ore]
  259. [1406, Settings, getRunEnergy, 1:>=, 2:30]
  260. [1406, Configs, isSet, {true}, 2:122, 2:5]
  261. [1406, MyPlayer, isAnimating, {false}]
  262. [1406, MyPlayer, isMoving, {false}]
  263. [1406, Map, getDistance, 1:Rocks, 1:RS2Object, 1:>, 2:3, 1:Distance]
  264. [1406, Settings, enableRunning]
  265. [1406, Variables, changeScriptState, 2:[0]]
  266. [1406, Prayer, enablePrayer, 1:[ROCK_SKIN]]
  267. [1406, Tabs, open, {false}, 1:[INVENTORY]]
  268. [1406, WalkTo, walkToPosition, 1:POSITION_XIV, 3:true, 3:true, 3:true]
  269. [1406, RS2Object, interactWith, 1:Rocks, 1:Mine]
  270. [1408, Configs, isSet, {true}, 2:122, 2:5]
  271. [1408, Inventory, contains, {false}, 1:Blurite ore]
  272. [1408, RS2Object, isVisible, {true}, 1:[Rocks]]
  273. [1408, RS2Object, isExists, {true}, 2:[11378]]
  274. [1408, Variables, getBoolean, 1:IceCaveSafespot, 3:true]
  275. [1408, MyPlayer, isAnimating, {false}]
  276. [1408, MyPlayer, isMoving, {false}]
  277. [1408, Settings, enableRunning]
  278. [1408, RS2Object, interactWith, 1:Rocks, 1:Mine]
  279. [1408, RS2Object, interactWith, 2:11378, 1:Mine]
  280. [1409, Configs, isSet, {true}, 2:122, 2:5]
  281. [1409, RS2Object, isVisible, {true}, 1:[Rocks]]
  282. [1409, Variables, getBoolean, 1:IceCaveSafespot, 3:true]
  283. [1409, RS2Object, isExists, {false}, 2:[11378]]
  284. [1409, MyPlayer, isMoving, {false}]
  285. [1409, RS2Object, isExists, {true}, 2:[11379]]
  286. [1409, MyPlayer, isAnimating, {false}]
  287. [1409, Inventory, contains, {false}, 1:Blurite ore]
  288. [1409, Settings, enableRunning]
  289. [1409, RS2Object, interactWith, 2:11379, 1:Mine]
  290. [1410, Variables, getBoolean, 1:IceCaveSafespot, 3:true]
  291. [1410, Inventory, contains, {true}, 1:Blurite ore]
  292. [1410, Inventory, contains, {true}, 1:Trout]
  293. [1410, Inventory, contains, {false}, 1:Portrait]
  294. [1410, Configs, isSet, {true}, 2:122, 2:5]
  295. [1410, Bank, isOpen, {false}]
  296. [1410, WalkTo, walkToClosestBank]
  297. [1410, Bank, open]
  298. [1410, Variables, editBoolean, 1:BankBeforeCave, 3:false]
  299. [1411, Configs, isSet, {true}, 2:122, 2:5]
  300. [1411, Bank, isOpen, {false}]
  301. [1411, Inventory, contains, {false}, 1:Trout]
  302. [1411, Inventory, contains, {true}, 1:Blurite ore]
  303. [1411, Inventory, contains, {false}, 1:Portrait]
  304. [1411, WalkTo, walkToPosition, 1:POSITION_XIII, 3:true, 3:true, 3:true]
  305. [1411, Sleeping, sleep, 2:[1200]]
  306. [1411, Magic, castSpell, 1:NORMAL, 1:HOME_TELEPORT]
  307. [1411, Sleeping, sleep, 2:[16000]]
  308. [1411, Variables, editBoolean, 1:BankBeforeCave, 3:false]
  309. [1413, Inventory, contains, {true}, 1:Blurite ore]
  310. [1413, Inventory, contains, {false}, 1:Portrait]
  311. [1413, Inventory, getAmount, 1:Iron bar, 2:2, 1:!=]
  312. [1413, Variables, getBoolean, 1:BankBeforeCave, 3:false]
  313. [1413, WalkTo, walkToClosestBank]
  314. [1413, Bank, open]
  315. [1413, Bank, withdrawalX, 1:Portrait, 2:1]
  316. [1413, Bank, withdrawalX, 1:Iron bar, 2:2]
  317. [1414, Configs, isSet, {true}, 2:122, 2:5]
  318. [1414, Inventory, containsAny, 1:Portrait]
  319. [1414, Dialogues, isInDialogue, {false}]
  320. [1414, Inventory, containsAny, 1:Blurite ore]
  321. [1414, WalkTo, walkToArea, 1:AREA_IX, 3:true, 3:false, 3:true]
  322. [1414, NPC, interactWith, 1:Thurgo, 1:Talk-to]
  323. [1414, Sleeping, sleep, 2:[1200]]
  324. [1415, Configs, isSet, {true}, 2:122, 2:5]
  325. [1415, Dialogues, isInDialogue, {true}]
  326. [1415, Dialogues, selectOption, 1:[Something else.]]
  327. [1415, Dialogues, selectOption, 1:[About that sword...]]
  328. [1415, Dialogues, clickContinue]
  329. [1416, Configs, isSet, {true}, 2:122, 2:6]
  330. [1416, Inventory, contains, {false}, 1:Blurite sword]
  331. [1416, Dialogues, isInDialogue, {false}]
  332. [1416, WalkTo, walkToArea, 1:AREA_IX, 3:true, 3:false, 3:true]
  333. [1416, NPC, interactWithContainingAction, 1:Thurgo, 1:Talk-to]
  334. [1416, Sleeping, sleep, 2:[1200]]
  335. [1417, Configs, isSet, {true}, 2:122, 2:6]
  336. [1417, Inventory, contains, {false}, 1:Blurite sword]
  337. [1417, Dialogues, isInDialogue, {true}]
  338. [1417, Sleeping, sleep, 2:[400]]
  339. [1417, Sleeping, sleep, 2:[400]]
  340. [1417, Dialogues, selectOption, 1:[Something else.]]
  341. [1417, Dialogues, selectOption, 1:[Can you make that replacement sword now?]]
  342. [1417, Dialogues, clickContinue]
  343. [1418, Inventory, inventoryContainsPartialName, {true}, 1:Blurite sword, 3:false, 3:true]
  344. [1418, Dialogues, isInDialogue, {false}]
  345. [1418, Configs, isSet, {true}, 2:122, 2:6]
  346. [1418, Sleeping, sleep, 2:[400]]
  347. [1418, WalkTo, walkToPosition, 1:POSITION_XV, 3:true, 3:true, 3:true]
  348. [1418, NPC, interactWith, 1:Sedridor, 1:Talk-to]
  349. [1418, Sleeping, sleep, 2:[400]]
  350. [1420, Configs, isSet, {true}, 2:122, 2:6]
  351. [1420, Inventory, containsAny, 1:Blurite sword]
  352. [1420, Inventory, contains, {false}, 1:Notes]
  353. [1420, MyPlayer, areaContainsPlayer, {false}, 1:AREA_III]
  354. [1420, Sleeping, sleep, 2:[400]]
  355. [1420, WalkTo, walkToPosition, 1:POSITION_XVI, 3:true, 3:false, 3:true]
  356. [1421, Configs, isSet, {true}, 2:122, 2:6]
  357. [1421, Inventory, containsAny, 1:Blurite sword]
  358. [1421, MyPlayer, areaContainsPlayer, {true}, 1:AREA_III]
  359. [1421, Dialogues, isInDialogue, {false}]
  360. [1421, Sleeping, sleep, 2:[400]]
  361. [1421, NPC, interactWith, 1:Squire, 1:Talk-to]
  362. [1422, Configs, isSet, {true}, 2:122, 2:6]
  363. [1422, Dialogues, isInDialogue, {true}]
  364. [1422, Sleeping, sleep, 2:[400]]
  365. [1422, Dialogues, clickContinue]
  366. [1423, Configs, isSet, {true}, 2:122, 2:7]
  367. [1423, Variables, takeScreenshot]
  368. [1423, Logout, stop, {false}]
  369.  
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