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Feb 13th, 2018
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  1. function ZoneNameAudioString (z)
  2. if "SanAnd" == z then return "LOCATION_SAN_ANDREAS"
  3. elseif "Alamo" == z then return "LOCATION_ALAMO_SEA"
  4. elseif "Alta" == z then return "LOCATION_ALTA"
  5. elseif "Airp" == z then return "LOCATION_LOS_SANTOS_INTERNATIONAL_AIRPORT"
  6. elseif "ArmyB" == z then return "LOCATION_FORT_ZANCUDO"
  7. elseif "BhamCa" == z then return "LOCATION_BANHAM_CANYON"
  8. elseif "Banning" == z then return "LOCATION_BANNING"
  9. elseif "Baytre" == z then return "LOCATION_BAYTREE_CANYON"
  10. elseif "Beach" == z then return "LOCATION_VESPUCCI_BEACH"
  11. elseif "BradT" == z then return "LOCATION_BRADDOCK_TUNNEL"
  12. elseif "BradP" == z then return "LOCATION_BRADDOCK_PASS"
  13. elseif "Burton" == z then return "LOCATION_BURTON"
  14. elseif "CANNY" == z then return "LOCATION_RATON_CANYON"
  15. elseif "CCreak" == z then return "LOCATION_CASSIDY_CREEK"
  16. elseif "CalafB" == z then return "LOCATION_CALAFIA_BRIDGE"
  17. elseif "ChamH" == z then return "LOCATION_CHAMBERLAIN_HILLS"
  18. elseif "CHU" == z then return "LOCATION_CHUMASH"
  19. elseif "CHIL" == z then return "LOCATION_VINEWOOD_HILLS"
  20. elseif "COSI" == z then return "LOCATION_COUNTRYSIDE"
  21. elseif "CMSW" == z then return "LOCATION_CHILIAD_MOUNTAIN_STATE_WILDERNESS"
  22. elseif "Cypre" == z then return "LOCATION_CYPRESS_FLATS"
  23. elseif "Davis" == z then return "LOCATION_DAVIS"
  24. elseif "Desrt" == z then return "LOCATION_GRAND_SENORA_DESERT"
  25. elseif "DelBe" == z then return "LOCATION_DEL_PERRO_BEACH"
  26. elseif "DelPe" == z then return "LOCATION_DEL_PERRO"
  27. elseif "DelSol" == z then return "LOCATION_LA_PUERTA"
  28. elseif "Downt" == z then return "LOCATION_DOWNTOWN"
  29. elseif "DTVine" == z then return "LOCATION_DOWNTOWN_VINEWOOD"
  30. elseif "Eclips" == z then return "LOCATION_ECLIPSE"
  31. elseif "ELSant" == z then return "LOCATION_EAST_LOS_SANTOS"
  32. elseif "EBuro" == z then return "LOCATION_EL_BURRO_HEIGHTS"
  33. elseif "ELGorl" == z then return "LOCATION_EL_GORDO_LIGHTHOUSE"
  34. elseif "Elysian" == z then return "LOCATION_ELYSIAN_ISLAND"
  35. elseif "Galli" == z then return "LOCATION_GALILEO_PARK"
  36. elseif "Galfish" == z then return "LOCATION_GALILEE"
  37. elseif "Greatc" == z then return "LOCATION_GREAT_CHAPARRAL"
  38. elseif "Golf" == z then return "LOCATION_GWC_AND_GOLFING_SOCIETY"
  39. elseif "GrapeS" == z then return "LOCATION_GRAPESEED"
  40. elseif "Hawick" == z then return "LOCATION_HAWICK"
  41. elseif "Harmo" == z then return "LOCATION_HARMONY"
  42. elseif "Heart" == z then return "LOCATION_HEART_ATTACKS_BEACH"
  43. elseif "HumLab" == z then return "LOCATION_HUMANE_LABS_AND_RESEARCH"
  44. elseif "HORS" == z then return "LOCATION_VINEWOOD_RACETRACK"
  45. elseif "Koreat" == z then return "LOCATION_LITTLE_SEOUL"
  46. elseif "Jail" == z then return "LOCATION_BOLINGBROKE_PENITENTIARY"
  47. elseif "LAct" == z then return "LOCATION_LAND_ACT_RESERVOIR"
  48. elseif "LDam" == z then return "LOCATION_LAND_ACT_DAM"
  49. elseif "Lago" == z then return "LOCATION_LAGO_ZANCUDO"
  50. elseif "LegSqu" == z then return "LOCATION_LEGION_SQUARE"
  51. elseif "LosSF" == z then return "LOCATION_LOS_SANTOS_FREEWAY"
  52. elseif "LMesa" == z then return "LOCATION_LA_MESA"
  53. elseif "LosPuer" == z then return "LOCATION_LA_PUERTA"
  54. elseif "LosPFy" == z then return "LOCATION_LA_PUERTA_FWY"
  55. elseif "Mirr" == z then return "LOCATION_MIRROR_PARK"
  56. elseif "Morn" == z then return "LOCATION_MORNINGWOOD"
  57. elseif "Murri" == z then return "LOCATION_MURRIETA_HEIGHTS"
  58. elseif "MTChil" == z then return "LOCATION_MOUNT_CHILIAD"
  59. elseif "MTJose" == z then return "LOCATION_MOUNT_JOSIAH"
  60. elseif "MTGordo" == z then return "LOCATION_MOUNT_GORDO"
  61. elseif "Movie" == z then return "LOCATION_RICHARDS_MAJESTIC"
  62. elseif "NCHU" == z then return "LOCATION_NORTH_CHUMASH"
  63. elseif "Oceana" == z then return "LOCATION_PACIFIC_OCEAN"
  64. elseif "Observ" == z then return "LOCATION_GALILEO_OBSERVATORY"
  65. elseif "Palmpow" == z then return "LOCATION_PALMER-TAYLOR_POWER_STATION"
  66. elseif "PBOX" == z then return "LOCATION_PILLBOX_HILL"
  67. elseif "PBluff" == z then return "LOCATION_PACIFIC_BLUFFS"
  68. elseif "Paleto" == z then return "LOCATION_PALETO_BAY"
  69. elseif "PalCov" == z then return "LOCATION_PALETO_COVE"
  70. elseif "PalFor" == z then return "LOCATION_PALETO_FOREST"
  71. elseif "PalHigh" == z then return "LOCATION_PALOMINO_HIGHLANDS"
  72. elseif "ProcoB" == z then return "LOCATION_PROCOPIO_BEACH"
  73. elseif "Prol" == z then return "LOCATION_NORTH_YANKTON"
  74. elseif "RTRAK" == z then return "LOCATION_REDWOOD_LIGHTS_TRACK"
  75. elseif "Rancho" == z then return "LOCATION_RANCHO"
  76. elseif "RGLEN" == z then return "LOCATION_RICHMAN_GLEN"
  77. elseif "Richm" == z then return "LOCATION_RICHMAN"
  78. elseif "Rockf" == z then return "LOCATION_ROCKFORD_HILLS"
  79. elseif "SANDY" == z then return "LOCATION_SANDY_SHORES"
  80. elseif "TongvaH" == z then return "LOCATION_TONGVA_HILLS"
  81. elseif "TongvaV" == z then return "LOCATION_TONGVA_VALLEY"
  82. elseif "East_V" == z then return "LOCATION_EAST_VINEWOOD"
  83. elseif "Zenora" == z then return "LOCATION_SENORA_FREEWAY"
  84. elseif "Slab" == z then return "LOCATION_SLAB_CITY"
  85. elseif "SKID" == z then return "LOCATION_MISSION_ROW"
  86. elseif "SLSant" == z then return "LOCATION_SOUTH_LOS_SANTOS"
  87. elseif "Stad" == z then return "LOCATION_MAZE_BANK_ARENA"
  88. elseif "Tatamo" == z then return "LOCATION_TATAVIAM_MOUNTAINS"
  89. elseif "Termina" == z then return "LOCATION_TERMINAL"
  90. elseif "TEXTI" == z then return "LOCATION_TEXTILE_CITY"
  91. elseif "WVine" == z then return "LOCATION_WEST_VINEWOOD"
  92. elseif "UtopiaG" == z then return "LOCATION_UTOPIA_GARDENS"
  93. elseif "Vesp" == z then return "LOCATION_VESPUCCI"
  94. elseif "VCana" == z then return "LOCATION_VESPUCCI_CANALS"
  95. elseif "Vine" == z then return "LOCATION_VINEWOOD"
  96. elseif "WMirror" == z then return "LOCATION_W_MIRROR_DRIVE"
  97. elseif "WindF" == z then return "LOCATION_RON_ALTERNATES_WIND_WARM"
  98. elseif "Zancudo" == z then return "LOCATION_ZANCUDO_RIVER"
  99. elseif "SanChia" == z then return "LOCATION_SAN_CHIANSKI_MOUNTAIN_RANGE"
  100. elseif "STRAW" == z then return "LOCATION_STRAWBERRY"
  101. elseif "zQ_UAR" == z then return "LOCATION_DAVIS_QUARTZ"
  102. elseif "ZP_ORT" == z then return "LOCATION_PORT_OF_SOUTH_LOS_SANTOS"
  103. else return "" end
  104. end
  105.  
  106. function RadioIndexAudioString (i)
  107. if 0 == i then return "RADIO_REQ_VIBE"
  108. elseif 1 == i then return "RADIO_REQ_LRR"
  109. elseif 2 == i then return "RADIO_REQ_JNR"
  110. elseif 3 == i then return "RADIO_REQ_MASSIVEB"
  111. elseif 4 == i then return "RADIO_REQ_K109"
  112. elseif 5 == i then return "RADIO_REQ_WKTT"
  113. elseif 6 == i then return "RADIO_REQ_LCHC"
  114. elseif 7 == i then return "RADIO_REQ_JOURNEY"
  115. elseif 8 == i then return "RADIO_REQ_FUSION"
  116. elseif 9 == i then return "RADIO_REQ_BEAT"
  117. elseif 10 == i then return "RADIO_REQ_BROKER"
  118. elseif 11 == i then return "RADIO_REQ_VLADIVOSTOK"
  119. elseif 12 == i then return "RADIO_REQ_PLR"
  120. elseif 13 == i then return "RADIO_REQ_SANJUAN"
  121. elseif 14 == i then return "RADIO_REQ_FRANCOIS"
  122. elseif 15 == i then return "RADIO_REQ_CLASSICS"
  123. else return "" end
  124. end
  125.  
  126. function SpeechParamStringFromInt (speech_type)
  127. if type(speech_type) ~= 'number' then return speech_type or 0
  128. elseif 0 == speech_type then return "SPEECH_PARAMS_STANDARD"
  129. elseif 1 == speech_type then return "SPEECH_PARAMS_ALLOW_REPEAT"
  130. elseif 2 == speech_type then return "SPEECH_PARAMS_BEAT"
  131. elseif 3 == speech_type then return "SPEECH_PARAMS_FORCE"
  132. elseif 4 == speech_type then return "SPEECH_PARAMS_FORCE_FRONTEND"
  133. elseif 5 == speech_type then return "SPEECH_PARAMS_FORCE_NO_REPEAT_FRONTEND"
  134. elseif 6 == speech_type then return "SPEECH_PARAMS_FORCE_NORMAL"
  135. elseif 7 == speech_type then return "SPEECH_PARAMS_FORCE_NORMAL_CLEAR"
  136. elseif 8 == speech_type then return "SPEECH_PARAMS_FORCE_NORMAL_CRITICAL"
  137. elseif 9 == speech_type then return "SPEECH_PARAMS_FORCE_SHOUTED"
  138. elseif 10 == speech_type then return "SPEECH_PARAMS_FORCE_SHOUTED_CLEAR"
  139. elseif 11 == speech_type then return "SPEECH_PARAMS_FORCE_SHOUTED_CRITICAL"
  140. elseif 12 == speech_type then return "SPEECH_PARAMS_FORCE_PRELOAD_ONLY"
  141. elseif 13 == speech_type then return "SPEECH_PARAMS_MEGAPHONE"
  142. elseif 14 == speech_type then return "SPEECH_PARAMS_HELI"
  143. elseif 15 == speech_type then return "SPEECH_PARAMS_FORCE_MEGAPHONE"
  144. elseif 16 == speech_type then return "SPEECH_PARAMS_FORCE_HELI"
  145. elseif 17 == speech_type then return "SPEECH_PARAMS_INTERRUPT"
  146. elseif 18 == speech_type then return "SPEECH_PARAMS_INTERRUPT_SHOUTED"
  147. elseif 19 == speech_type then return "SPEECH_PARAMS_INTERRUPT_SHOUTED_CLEAR"
  148. elseif 20 == speech_type then return "SPEECH_PARAMS_INTERRUPT_SHOUTED_CRITICAL"
  149. elseif 21 == speech_type then return "SPEECH_PARAMS_INTERRUPT_NO_FORCE"
  150. elseif 22 == speech_type then return "SPEECH_PARAMS_INTERRUPT_FRONTEND"
  151. elseif 23 == speech_type then return "SPEECH_PARAMS_INTERRUPT_NO_FORCE_FRONTEND"
  152. elseif 24 == speech_type then return "SPEECH_PARAMS_ADD_BLIP"
  153. elseif 25 == speech_type then return "SPEECH_PARAMS_ADD_BLIP_ALLOW_REPEAT"
  154. elseif 26 == speech_type then return "SPEECH_PARAMS_ADD_BLIP_FORCE"
  155. elseif 27 == speech_type then return "SPEECH_PARAMS_ADD_BLIP_SHOUTED"
  156. elseif 28 == speech_type then return "SPEECH_PARAMS_ADD_BLIP_SHOUTED_FORCE"
  157. elseif 29 == speech_type then return "SPEECH_PARAMS_ADD_BLIP_INTERRUPT"
  158. elseif 30 == speech_type then return "SPEECH_PARAMS_ADD_BLIP_INTERRUPT_FORCE"
  159. elseif 31 == speech_type then return "SPEECH_PARAMS_FORCE_PRELOAD_ONLY_SHOUTED"
  160. elseif 32 == speech_type then return "SPEECH_PARAMS_FORCE_PRELOAD_ONLY_SHOUTED_CLEAR"
  161. elseif 33 == speech_type then return "SPEECH_PARAMS_FORCE_PRELOAD_ONLY_SHOUTED_CRITICAL"
  162. elseif 34 == speech_type then return "SPEECH_PARAMS_SHOUTED"
  163. elseif 35 == speech_type then return "SPEECH_PARAMS_SHOUTED_CLEAR"
  164. elseif 36 == speech_type then return "SPEECH_PARAMS_SHOUTED_CRITICAL"
  165. else return 0 end
  166. end
  167.  
  168. function Talk (ped, str, speech_type)
  169. local muted = IsAmbientSpeechDisabled(ped)
  170.  
  171. if muted then StopPedSpeaking(ped, 0) end
  172. PlayAmbientSpeech1(ped, str, SpeechParamStringFromInt(speech_type), 1)
  173. if muted then StopPedSpeaking(ped, 1) end
  174. end
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