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chrome://gpu

Jan 13th, 2019
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  1.  
  2. Graphics Feature Status
  3. Canvas: Hardware accelerated
  4. Flash: Hardware accelerated
  5. Flash Stage3D: Hardware accelerated
  6. Flash Stage3D Baseline profile: Hardware accelerated
  7. Compositing: Hardware accelerated
  8. Multiple Raster Threads: Enabled
  9. Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
  10. Out-of-process Rasterization: Disabled
  11. Hardware Protected Video Decode: Unavailable
  12. Rasterization: Software only. Hardware acceleration disabled
  13. Skia Deferred Display List: Disabled
  14. Skia Renderer: Disabled
  15. Surface Control: Disabled
  16. Surface Synchronization: Enabled
  17. Video Decode: Hardware accelerated
  18. Viz Service Display Compositor: Disabled
  19. WebGL: Hardware accelerated
  20. WebGL2: Hardware accelerated
  21. Driver Bug Workarounds
  22. adjust_src_dst_region_for_blitframebuffer
  23. clear_uniforms_before_first_program_use
  24. decode_encode_srgb_for_generatemipmap
  25. disable_framebuffer_cmaa
  26. disable_post_sub_buffers_for_onscreen_surfaces
  27. msaa_is_slow
  28. scalarize_vec_and_mat_constructor_args
  29. disabled_extension_GL_KHR_blend_equation_advanced
  30. disabled_extension_GL_KHR_blend_equation_advanced_coherent
  31. Problems Detected
  32. Protected video decoding with swap chain is for Windows and Intel only
  33. Disabled Features: protected_video_decode
  34. Clear uniforms before first program use on all platforms: 124764, 349137
  35. Applied Workarounds: clear_uniforms_before_first_program_use
  36. Disable partial swaps on Mesa drivers (detected with GL_RENDERER): 339493
  37. Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
  38. Always rewrite vec/mat constructors to be consistent: 398694
  39. Applied Workarounds: scalarize_vec_and_mat_constructor_args
  40. On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
  41. Applied Workarounds: msaa_is_slow
  42. Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198
  43. Applied Workarounds: disable_framebuffer_cmaa
  44. Disable partial swaps on Mesa drivers (detected with GL_VERSION): 339493
  45. Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
  46. Decode and encode before generateMipmap for srgb format textures on os except macosx: 634519
  47. Applied Workarounds: decode_encode_srgb_for_generatemipmap
  48. adjust src/dst region if blitting pixels outside read framebuffer on Linux Intel: 664740
  49. Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
  50. Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
  51. Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
  52. Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
  53. Disabled Features: native_gpu_memory_buffers
  54. Viz service display compositor is not enabled by default.
  55. Disabled Features: viz_display_compositor
  56. Skia renderer is not used by default.
  57. Disabled Features: skia_renderer
  58. Skia deferred display list is not used by default.
  59. Disabled Features: skia_deferred_display_list
  60. Version Information
  61. Data exported 2019-01-13T14:26:43.874Z
  62. Chrome version Chrome/71.0.3578.98
  63. Operating system Linux 4.12.14-lp150.12.28-default
  64. Software rendering list URL https://chromium.googlesource.com/chromium/src/+/15234034d19b85dcd9a03b164ae89d04145d8368/gpu/config/software_rendering_list.json
  65. Driver bug list URL https://chromium.googlesource.com/chromium/src/+/15234034d19b85dcd9a03b164ae89d04145d8368/gpu/config/gpu_driver_bug_list.json
  66. ANGLE commit id unknown hash
  67. 2D graphics backend Skia/71 7469a9341afab19271b8ef07af5c16a0f2c4ccc1-
  68. Command Line /usr/lib64/chromium/chromium --password-store=detect --enable-threaded-compositing --ui-disable-partial-swap --flag-switches-begin --flag-switches-end
  69. Driver Information
  70. Initialization time 66
  71. In-process GPU false
  72. Passthrough Command Decoder false
  73. Sandboxed true
  74. GPU0 VENDOR = 0x10de, DEVICE= 0x1c8c
  75. GPU1 VENDOR = 0x8086, DEVICE= 0x591b *ACTIVE*
  76. Optimus true
  77. AMD switchable false
  78. Driver vendor
  79. Driver version
  80. Driver date
  81. GPU CUDA compute capability major version 0
  82. Pixel shader version 1.30
  83. Vertex shader version 1.30
  84. Max. MSAA samples 16
  85. Machine model name
  86. Machine model version
  87. GL_VENDOR Intel Open Source Technology Center
  88. GL_RENDERER Mesa DRI Intel(R) HD Graphics 630 (Kaby Lake GT2)
  89. GL_VERSION 3.0 Mesa 18.0.2
  90. GL_EXTENSIONS GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_window_pos GL_ATI_blend_equation_separate GL_ATI_draw_buffers GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_MESA_window_pos GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_OES_EGL_image GL_OES_read_format GL_S3_s3tc GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays
  91. Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
  92. Disabled WebGL Extensions
  93. Window system binding vendor SGI
  94. Window system binding version 1.4
  95. Window system binding extensions GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_multisample GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_libglvnd GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_INTEL_swap_event
  96. Window manager KWin
  97. XDG_CURRENT_DESKTOP KDE
  98. Compositing manager Yes
  99. Direct rendering Yes
  100. Reset notification strategy 0x8261
  101. GPU process crash count 0
  102. System visual ID 32
  103. RGBA visual ID 351
  104. Compositor Information
  105. Tile Update Mode One-copy
  106. Partial Raster Enabled
  107. GpuMemoryBuffers Status
  108. R_8 Software only
  109. R_16 Software only
  110. RG_88 Software only
  111. BGR_565 Software only
  112. RGBA_4444 Software only
  113. RGBX_8888 Software only
  114. RGBA_8888 Software only
  115. BGRX_8888 Software only
  116. BGRX_1010102 Software only
  117. RGBX_1010102 Software only
  118. BGRA_8888 Software only
  119. RGBA_F16 Software only
  120. YVU_420 Software only
  121. YUV_420_BIPLANAR Software only
  122. UYVY_422 Software only
  123. Display(s) Information
  124. Info Display[3850489720471619] bounds=[0,0 1920x1080], workarea=[0,30 1920x1050], scale=1, external.
  125. Color space information {primaries:INVALID, transfer:INVALID, matrix:INVALID, range:INVALID}
  126. Bits per color component 8
  127. Bits per pixel 24
  128. Video Acceleration Information
  129. Decode h264 baseline up to 4096x4096 pixels
  130. Decode h264 main up to 4096x4096 pixels
  131. Decode h264 high up to 4096x4096 pixels
  132. Decode vp8 up to 4096x4096 pixels
  133. Decode vp9 profile0 up to 4096x4096 pixels
  134. Decode vp9 profile2 up to 4096x4096 pixels
  135. Encode h264 baseline up to 4096x4096 pixels and/or 30,000 fps
  136. Encode h264 main up to 4096x4096 pixels and/or 30,000 fps
  137. Encode h264 high up to 4096x4096 pixels and/or 30,000 fps
  138. Encode vp9 profile0 up to 4096x4096 pixels and/or 30,000 fps
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