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  1. P1:
  2. Innovation:
  3. - Creativity vs Innovation
  4. - Types of innovation: process, product/service, strategy
  5. - Drivers of innovation
  6. - Technology management
  7. - Effects of technology on business
  8. - Risk, Return, and Regret
  9. - Risk management process
  10. - Sources of uncertainty
  11. - Estimating risk and reward
  12. - e.g. C&E, compaq
  13. - Scale and scope: Economies of scale, scalability, scopee (walmart)
  14. - Network effects: network economies (www, facebook, twitter)
  15. - Usability
  16. - Disruptive applications (product that establishes/dominates a category)
  17.  
  18. P2:
  19. - Venture creation and business plan
  20. - Reasons and goals for writing a business plan
  21. - Audience
  22. - Elevator speech
  23. - Red flags in business plans
  24. - Sources of business ideas:
  25. - economic trends
  26. - social trends
  27. - political and regulatory changes
  28. - unsolved problems (zappos)
  29. - gaps in the marketplace
  30. - Business plan components
  31. - cover page and table of contents
  32. - executive summary
  33. - mission, vision, and culture
  34. - company description
  35. - opportunity analysis
  36. - marketing strategy and plan
  37. - management and operations
  38. - financial analysis and projections
  39. - Presenting the business plan
  40. - Common mistakes in writing a business plan
  41. - e.g. Amazon
  42. - Cluster (geographical concentration of interconnected companies in a particular field)
  43.  
  44. P3:
  45. - types of ventures
  46. - factors affecting choice of ownership
  47. - legal forms of the firm
  48. - sole proprietorship
  49. - partnership
  50. - corporation
  51. - s corporation
  52. - limited liability company
  53. - joint venture
  54. - organizational forms
  55. - independent venture
  56. - corporate vencture
  57. - non profit organization
  58. - family-owned (frescobaldi family)
  59. - franchise
  60. - small/large business
  61. - e.g. miele, scotts shopping centre
  62.  
  63. - Franchising
  64. - types of franchises
  65. - franchising boom in USA/Europe/Asia
  66. - franchising relationship
  67. - types of franchising
  68. - benefits and drawbacks of franchising
  69. - 10 myths of franchising
  70. - detecting dishonest franchisers
  71. - trends shaping franchising (what makes it appealing)
  72. - what to consider before investing in a franchise (steps for franchise selection)
  73. - corporate new ventures (and its characteristics)
  74. - strengths and weaknesses
  75. - five-step process for establishing a corporate new venture
  76.  
  77. P4:
  78. - knowledge (information, facts, ideas in an area of expertise)
  79. - intellectual capital (sum of knowledge assets of a firm)
  80. - knowledge of people, effectiveness of management processes, efficiency of
  81. its customers and supplier's relationship and the technical knowledge
  82. - managing knowledge
  83. - learning organisation (creating, acquiring, and sharing new knowledge)
  84. - knowledge and learning within a tech film
  85. - product design and development
  86. - overall development process
  87. - product prototypes and development process
  88. - practices of product development
  89. - factors of usability
  90. - scenarios to consider
  91.  
  92. - intellectual property
  93. - criteria for protection
  94. - patent
  95. - three basic requirements
  96. - developing patent strategy and process of obtaining one
  97. - trademark and its law (what is protected)
  98. - copyrights (what is protected)
  99. - trade secrets (measures for protecting them)
  100. - ten mistakes with legal matters in intelectual property
  101. - e.g. creative vs apple/barbie vs bratz
  102.  
  103. P5:
  104. - what is marketing
  105. - six elements of the marketing plan (and building one)
  106. - selecting a market and establishing a position
  107. - market segment
  108. - creating a unique positioning strategy (differentiate it from others)
  109. - positioning statement
  110. - differentiation
  111. - market research
  112. - four elements of marketing mix (product, price, promotion, place)
  113. - advertising
  114. - pricing methods
  115. - social marketing
  116. - branding
  117. - sales process
  118. - customer relationship management
  119. - public relations techniques
  120. - focus on customer satisfaction
  121. - diffusion of technology and innovations
  122. - five characteristics of an innovation
  123. - five categories of adopters of an innovation
  124.  
  125. - new enterprise organization
  126. - new venture team
  127. - organisational design
  128. - 9 elements of an organization
  129. - leadership
  130. - four leadership styles
  131. - seven traits of leaders
  132. - characteristics of an effective team
  133. - six factors of social interaction of a team
  134. - management
  135. - emotional intelligence
  136. - organizational culture (values, norms, rituals)
  137. - seven principles of trust
  138. - attracting and retaining talent (six principles)
  139.  
  140. - organizing and managing resources
  141. - acquiring resources and capabilities
  142. - credibility cycle
  143. - sources of legitimacy
  144. - infleunce and persuasion (someone that's a master at it)
  145. - location
  146. - value chain (transforming input to outputs that customers value)
  147. - virtual organisation (set of partners and suppliers linked by the internet, fax, telephone to provide a service or product)
  148. - seven key characteristics of a new basic technology
  149.  
  150. P6:
  151. - management of operations
  152. - the value chain
  153. - process and operation management
  154. - operations: supervising activities carried out in the value chain
  155. - process: activity that takes one or more inputs, transforms and adds value
  156. - four competitive capoabilities (quality, reliability, speed, flexibility)
  157. - value web (more interconnected version of value chain)
  158. - strategic control (monitor performance, evaluate effiency)
  159. - balanced scorecard (measurements unique to the company that includes both financial and operational metrics)
  160. - scheduling and operation
  161. - flowcharts to show how operations work and timings
  162. - Gantt chart
  163.  
  164. - acquisitions, mergers, and global business
  165. - acquiring an existing firm (3 main steps)
  166. - valuation
  167. - book value
  168. - price to sales ratio
  169. - price to earnings ratio
  170. - mergers as a growth strategy
  171. - horizontal (two firms that make and sell similar products)
  172. - vertical (different places of the value chain)
  173. - rules for the acquiring firm and acquired firm
  174. - four roles of integration manager
  175. - why go global?
  176. - ten strategies and best strategies
  177. - trade intermediaries (distributors for foreign countries)
  178. - strategic alliance (partnership to achieve a specific goal)
  179. - joint venture (entity created when two or more firms pool a portion of their resources to create a separate, jointly owned organisation)
  180. - international franchising
  181. - idenity suitable countries
  182. - quality candidates of franchisees
  183. - structure franchise deal
  184. - exporting
  185. - letter of credit
  186. - barriers and guidelines for international markets
  187.  
  188. L1:
  189. - technology for fun
  190. - technology for entertainment
  191. - technology for the benefits of manking
  192. - quality of life
  193. - technology for military purposes
  194. - technology for commerical gains
  195. - tech based entrepreneurship
  196. - sony, apple, google, nvidia
  197. - newater
  198. - economic impact of entrepreneurial firms
  199. - job creation, innovation, impact on society, impact on larger firms
  200. - invention vs innovation
  201. - science and technology
  202. - technology: a managerial perspective
  203. - manifestation of the capability of the organisation
  204. - forecasting, assessment (impact), commercialisation, valuation, protection
  205. - moore's law (no. of transitors that can put in chip doubles every 2 years)
  206. - effects of moore's law
  207. - managing technology change
  208. - invention or discovery -> innovation or development
  209. - -> diffusion and commercialisation
  210. - post it notes, for example
  211. - need for technological change
  212. - major factor in competitive advantages
  213. - rate of technological change
  214. - early tech (lacked scientific base)
  215. - result of chance discovery or error experimentation
  216. - slow growth
  217. - modern tech (rapid changes and growth)
  218.  
  219. L2:
  220. - incremental innovations (small scale improvements)
  221. - radical innovations (ground breaking ideas)
  222. - S curves (change in technology)
  223. - S curves and radical innovation
  224. - disruptive innovation
  225. - initially serve niche market -> low end range of mainstream market
  226. - -> capture mainstream market
  227. - examples, southwest airlines, led, ebay
  228. - low end has a lot of opportunity (for people who don't want to spend much)
  229. - litmus tests to see if there is disruptive potential
  230.  
  231. L3:
  232. - imitation (xiaomi, samsung imitate apple)
  233. - counterfeit (illegally imitate something)
  234. - first mover and late entry
  235. - four stages of industry life cycle
  236. - first mover advantages/disadvantages
  237. - imitation vs late entry (surpassing pioneers)
  238. - imitation strategies
  239. - lower prices
  240. - superior product
  241. - market power
  242. - imitation on the internet
  243. - industry analysis
  244. - 6 forces model (bargaining power)
  245.  
  246. L4:
  247. - competitive strategies (5 generic strategies)
  248. - case: motorcycles in vietnam
  249. - lower prices increases demand
  250. - low price =/= low quality
  251. - as economy improves, customers move to quality products
  252. - competition leads to elimination of weak players
  253. - key areas: lower costs and differentiate products from rivals
  254. - distinctive competencies
  255. - resources: tangible and intangible
  256. - capabilities: skills at coordinating resources
  257. - increase profit?
  258. - sell at a higher margin
  259. - increase value so they should pay more (value creation)
  260. - value proposition (product, price, access, service, experience)
  261. - one dominates the value proposition
  262. - second one differentiates the offering
  263. - remaining three hit industrial norm
  264. - unique selling proposition (USP)
  265. - blue ocean strategy
  266. - go where profits and growth are, and where competition isn't
  267. - new market space (unknown market space)
  268. - ten key points
  269. - reorienting from competitor to alternative
  270. - four actions framework
  271. - hurdles to implement new strategy
  272. - showing need for change
  273. - limited availability of resources, space, etc
  274. - motivation and overcoming opposition
  275.  
  276. L5:
  277. - commercialisation
  278. - motivation
  279. - assessments
  280. - market aspect
  281. - technical aspect
  282. - management aspect
  283. - financial aspect
  284. - legal aspect
  285. - sources of uncertainty and risk (1-3-10 rule)
  286. - management of risk
  287. - product development process
  288. - phases of product development
  289. - evaluate at every phase
  290. - booze, allen, hamilton model
  291. - cooper and kleinschmidt model
  292. - each case is unique so no generalised system
  293. - idea generation -> check point
  294. - prelimiary assessment -> check point
  295. - concept formulation -> check point
  296. - development -> check point
  297. - testing -> check point
  298. - trial -> check point
  299. - common features of process models (and impacts, benefits, defeciencies)
  300. - motivation for implementing the process
  301. - product life cycle and how to extend it
  302.  
  303. L6:
  304. - technology valuation
  305. - three approaches: cost approach, market approach, income approach
  306. - win-win negotiation
  307. - in-licensing and out-licensing
  308.  
  309. L6 supp:
  310. - discount cash flow
  311. - interest rate, present value, compound interest
  312. - stream of income
  313. - worth of an investment
  314. - sum to infinity
  315. - income approach: time value of money
  316. - risk assessment for the discount rate
  317. - discount factors
  318. - net present value
  319. - discount cash flow analysis
  320. - breakeven analysis
  321.  
  322. L7:
  323. - sources of product ideas
  324. - primary:
  325. - internal - company personnel and products
  326. - external - customers, vendors, competitors, etc
  327. - ready products
  328. - acquire license for the product
  329. - take over or acquire company
  330. - take-on a single product line from an organisation
  331. - secondary:
  332. - research by others, trade organisations, etc
  333. - devious means for getting info (published materials, employees, "theft")
  334. - theft (eavesdropping, direct observation, PI)
  335. - 1. connection of ideas
  336. - attribute list (words and phrases that describe desired capabilities)
  337. - isolate major attributes of known product
  338. - consider modifying each in every way imaginable
  339. - review them in real-world constraints (and make new product)
  340. - 2. interaction with the environments
  341. - nature analysis
  342. - 3. cognitive theory
  343. - convergent/divergent thinking
  344. - 4. creativity by brute force (and risks)
  345. - TRIZ
  346. - 5. expansion and convolution of systems (more parts or combined)
  347.  
  348. Extra 1:
  349. - product
  350. - who is it aimed at
  351. - what benefit
  352. - advantage over competitors
  353. - usp
  354. - how to position product within the market
  355. - total product
  356. - price, place, promotion
  357.  
  358. - disruptive innovation
  359. - how people solve problems (divergent or convergent)
  360. - adaptors vs innovators
  361. - trial and error method
  362. - psychological inertia
  363. - D4 process of innovation
  364. - models of innovation (linear, simultaneous coupling, interactive, archiectural, open, as a management process)
  365. - closed vs open innovation
  366. - models of tech transfer
  367.  
  368. Extra 2:
  369. - why technology (it's very lucrative)
  370. - myth of exploiting technology
  371. - moore's law again
  372. - e.g. intel
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