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Magmablock properites

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Sep 8th, 2018
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  1.  
  2. public void onEntityWalk(World worldIn, BlockPos pos, Entity entityIn)
  3. {
  4. if (!entityIn.isImmuneToFire() && entityIn instanceof EntityLivingBase && !EnchantmentHelper.hasFrostWalkerEnchantment((EntityLivingBase)entityIn))
  5. {
  6. entityIn.attackEntityFrom(DamageSource.HOT_FLOOR, 1.0F);
  7. }
  8.  
  9. super.onEntityWalk(worldIn, pos, entityIn);
  10. }
  11.  
  12. public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
  13. {
  14. BlockPos blockpos = pos.up();
  15. IBlockState iblockstate = worldIn.getBlockState(blockpos);
  16.  
  17. if (iblockstate.getBlock() == Blocks.WATER || iblockstate.getBlock() == Blocks.FLOWING_WATER)
  18. {
  19. worldIn.setBlockToAir(blockpos);
  20. worldIn.playSound((EntityPlayer)null, pos, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 0.5F, 2.6F + (worldIn.rand.nextFloat() - worldIn.rand.nextFloat()) * 0.8F);
  21.  
  22. if (worldIn instanceof WorldServer)
  23. {
  24. ((WorldServer)worldIn).spawnParticle(EnumParticleTypes.SMOKE_LARGE, (double)blockpos.getX() + 0.5D, (double)blockpos.getY() + 0.25D, (double)blockpos.getZ() + 0.5D, 8, 0.5D, 0.25D, 0.5D, 0.0D);
  25. }
  26. }
  27. }
  28.  
  29. public boolean canEntitySpawn(IBlockState state, Entity entityIn)
  30. {
  31. return entityIn.isImmuneToFire();
  32. }
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