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- package com.gamergaming.taczweaponblueprints.mixin;
- import org.spongepowered.asm.mixin.Mixin;
- import org.spongepowered.asm.mixin.gen.Accessor;
- import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
- @Mixin(AbstractContainerScreen.class)
- public interface IAbstractContainerScreenAccessor {
- @Accessor(value = "leftPos")
- int getLeftPos();
- @Accessor(value = "topPos")
- int getTopPos();
- }
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