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- [true, ["task3"], ["Destroy Artillery", "Destroy Artillery", "Artillery"], [3996.7,5144.11,0] ,"Assigned", 1, true, "destroy"] call BIS_fnc_taskCreate;
- setDate [2020, 7, 24, 23, 0];
- sleep 1;
- _arty1 = createVehicle ["I_Truck_02_MRL_F", GetMarkerPos "artyspawn1", [], 0 ,"NONE"];
- createVehicleCrew _arty1;
- _arty2 = createVehicle ["I_Truck_02_MRL_F", GetMarkerPos "artyspawn2", [], 0 ,"NONE"];
- createVehicleCrew _arty2;
- _arty3 = createVehicle ["I_Truck_02_MRL_F", GetMarkerPos "artyspawn3", [], 0 ,"NONE"];
- createVehicleCrew _arty3;
- waitUntil {{alive _x} count (units _arty1) == 0} &&
- waitUntil {{alive _x} count (units _arty2) == 0} &&
- waitUntil {{alive _x} count (units _arty3) == 0};
- ["task3", "SUCCEEDED", true] call BIS_fnc_taskSetState;
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