splinterverse

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Sep 26th, 2016
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  1. <?xml version="1.0"?>
  2. <CARD_V2 ExportVersion="1">
  3.     <FILENAME text="CONFISCATION_COUP_CW_417614" />
  4.     <CARDNAME text="CONFISCATION_COUP" />
  5.     <TITLE>
  6.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Confiscation Coup]]></LOCALISED_TEXT>
  7.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Coup de confiscation]]></LOCALISED_TEXT>
  8.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Incautación]]></LOCALISED_TEXT>
  9.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Unfaire Konfiszierung]]></LOCALISED_TEXT>
  10.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Azione di Confisca]]></LOCALISED_TEXT>
  11.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[慮外な押収]]></LOCALISED_TEXT>
  12.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[재산 몰수]]></LOCALISED_TEXT>
  13.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Заговор с Конфискацией]]></LOCALISED_TEXT>
  14.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Golpe do Confisco]]></LOCALISED_TEXT>
  15.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[即刻征收]]></LOCALISED_TEXT>
  16.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[即刻徵收]]></LOCALISED_TEXT>
  17.     </TITLE>
  18.     <MULTIVERSEID value="417614" />
  19.     <ARTID value="CONFISCATION_COUP" />
  20.     <ARTIST name="Joseph Meehan" />
  21.     <CASTING_COST cost="{3}{U}{U}" />
  22.     <FLAVOURTEXT>
  23.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[“Citizens, do not resist. This is for your safety. Tezzeret bids you to surrender your inventions. Now.”]]></LOCALISED_TEXT>
  24.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[« Citoyens, ne résistez pas. Nous agissons pour votre sécurité. Tezzeret vous demande de céder vos inventions. Immédiatement. »]]></LOCALISED_TEXT>
  25.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[“Ciudadanos, no se resistan. Es por su seguridad. Tezzeret les solicita que entreguen sus inventos. Ahora”.]]></LOCALISED_TEXT>
  26.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[„Wehrt euch nicht, Bürger. Dies dient zu eurer Sicherheit. Tezzeret wünscht die Herausgabe eurer Erfindungen. Jetzt sofort.”]]></LOCALISED_TEXT>
  27.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[“Non opponete resistenza, cittadini. Per garantire la vostra sicurezza, Tezzeret vi ordina di consegnare le vostre invenzioni. Immediatamente.”]]></LOCALISED_TEXT>
  28.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[「市民の皆さん、抵抗はお止めください。あなた方の安全のためです。テゼレット審判長の命により発明品を押収します。直ちにです。」]]></LOCALISED_TEXT>
  29.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[“시민 여러분, 저항하지 마십시오. 여러분의 안전을 위한 것입니다. 테제렛이 발명품을 포기하라고 지시했습니다. 즉시 말입니다.”]]></LOCALISED_TEXT>
  30.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[«Не сопротивляйтесь, граждане. Это для вашей же безопасности. Теззерет призывает всех сдать свои изобретения. Немедленно».]]></LOCALISED_TEXT>
  31.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[“Cidadãos, não resistam. Isso é para sua própria segurança. Tezzeret ordena que vocês entreguem suas invenções. Imediatamente.”]]></LOCALISED_TEXT>
  32.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[「市民,不要反抗;这是为了你的安全着想。泰兹瑞要求你交出你的发明,就是现在。」]]></LOCALISED_TEXT>
  33.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[「市民,不要反抗;這是為了你的安全著想。泰茲瑞要求你交出你的發明,就是現在。」]]></LOCALISED_TEXT>
  34.     </FLAVOURTEXT>
  35.     <TYPE metaname="Sorcery" />
  36.     <EXPANSION value="KLD" />
  37.     <RARITY metaname="R" />
  38.     <SPELL_ABILITY>
  39.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Choose target artifact or creature. You get four energy counters, then you may pay an amount of energy equal to that permanent’s converted mana cost. If you do, gain control of it.]]></LOCALISED_TEXT>
  40.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Choisissez l’artefact ciblé ou la créature ciblée. Vous gagnez quatre marqueurs « énergie », puis vous pouvez payer un nombre de énergie égal au coût converti de mana de ce permanent. Si vous faites ainsi, acquérez-en le contrôle.]]></LOCALISED_TEXT>
  41.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Elige un artefacto o criatura objetivo. Obtienes cuatro contadores de energía. Luego puedes pagar una cantidad de energía igual al coste de maná convertido de ese permanente. Si lo haces, gana el control de él.]]></LOCALISED_TEXT>
  42.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Bestimme ein Artefakt oder eine Kreatur deiner Wahl. Du erhältst vier Energiemarken, dann kannst du Energiemarken in Höhe der umgewandelten Manakosten der bleibenden Karte bezahlen. Falls du dies tust, übernimmst du die Kontrolle über sie.]]></LOCALISED_TEXT>
  43.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Scegli un artefatto o una creatura bersaglio. Ottieni quattro segnalini energia, poi puoi pagare un ammontare di energia pari al costo di mana convertito di quel permanente. Se lo fai, ne prendi il controllo.]]></LOCALISED_TEXT>
  44.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Choose target artifact or creature. You get four energy counters, then you may pay an amount of energy equal to that permanent’s converted mana cost. If you do, gain control of it.]]></LOCALISED_TEXT>
  45.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Choose target artifact or creature. You get four energy counters, then you may pay an amount of energy equal to that permanent’s converted mana cost. If you do, gain control of it.]]></LOCALISED_TEXT>
  46.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Выберите целевой артефакт или существо. Вы получаете четыре жетона энергии, затем вы можете заплатить количество energy, равное конвертированной мана-стоимости того перманента. Если вы это делаете, получите над ним контроль.]]></LOCALISED_TEXT>
  47.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Escolha o artefato ou a criatura alvo. Você recebe quatro marcadores de energia e, em seguida, pode pagar uma quantidade de energia igual ao custo de mana convertido daquela permanente. Se fizer isso, ganhe o controle dela.]]></LOCALISED_TEXT>
  48.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Choose target artifact or creature. You get four energy counters, then you may pay an amount of energy equal to that permanent’s converted mana cost. If you do, gain control of it.]]></LOCALISED_TEXT>
  49.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Choose target artifact or creature. You get four energy counters, then you may pay an amount of energy equal to that permanent’s converted mana cost. If you do, gain control of it.]]></LOCALISED_TEXT>
  50.         <TARGET tag="CARD_QUERY_CHOOSE_ARTIFACT_OR_CREATURE" definition="0" compartment="0" count="1" />
  51.         <TARGET_DEFINITION id="0">
  52.             local energy = CW_Cost_GetCurrentEnergy() + 4
  53.             local filter = ClearFilter()
  54.             local subfilter = filter:AddSubFilter_Or()
  55.             subfilter:Add( FE_TYPE, OP_IS, CARD_TYPE_ARTIFACT )
  56.             subfilter:Add( FE_TYPE, OP_IS, CARD_TYPE_CREATURE )
  57.             filter:Add( FE_CMC, OP_LESS_THAN_OR_EQUAL_TO, energy )
  58.         </TARGET_DEFINITION>
  59.         <RESOLUTION_TIME_ACTION>
  60.             CW_Cost_EnergyAdd(4)
  61.         </RESOLUTION_TIME_ACTION>
  62.         <RESOLUTION_TIME_ACTION>
  63.             local oTarget = EffectDC():Get_Targets(0):Get_CardPtr(0)
  64.             local cmc = oTarget:GetConvertedManaCost()
  65.             EffectDC():Set_Int(3, cmc)
  66.             if oTarget ~= nil and CW_Cost_CanPayEnergy(cmc) == true then
  67.                 oTarget:SetController( EffectController() )
  68.             end
  69.         </RESOLUTION_TIME_ACTION>
  70.         <RESOLUTION_TIME_ACTION>
  71.             local cmc = EffectDC():Get_Int(3)
  72.             CW_Cost_PayEnergy(cmc)
  73.         </RESOLUTION_TIME_ACTION>
  74.         <AI_SIMPLIFIED_TARGETING compartment="0" hint="HINT_ENEMY_ONLY" />
  75.     </SPELL_ABILITY>
  76.     <TRIGGERED_ABILITY replacement_effect="1" active_zone="ZONE_ANY"><!-- ENERGY CREATOR -->
  77.         <TRIGGER value="BEGINNING_OF_STEP">
  78.              return MTG():GetStep() == STEP_UPKEEP and MTG():GetTurnNumber() == 0
  79.         </TRIGGER>
  80.         <RESOLUTION_TIME_ACTION>
  81.              CW_General_CreateManagers("_MANAGER_ENERGY")
  82.         </RESOLUTION_TIME_ACTION>
  83.     </TRIGGERED_ABILITY>
  84.     <TOKEN_REGISTRATION reservation="1" type="_MANAGER_ENERGY" />
  85.     <TRIGGERED_ABILITY replacement_effect="1"><!-- ENERGY CONSUMER -->
  86.         <TRIGGER value="ZONECHANGE_END" simple_qualifier="self" to_zone="ZONE_BATTLEFIELD" />
  87.         <RESOLUTION_TIME_ACTION>
  88.              CW_Cost_RegisterEnergyUser()
  89.         </RESOLUTION_TIME_ACTION>
  90.     </TRIGGERED_ABILITY>   
  91.     <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
  92.     <EDITORS><![CDATA[Splinterverse]]></EDITORS>
  93.     <DATE><![CDATA[2016-09-26]]></DATE>
  94. </CARD_V2>
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