Zackari21

War Notes

Jan 8th, 2017
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  1. "Those who wage war, know my name."
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  3. The youngest of the four horsemen of the apocalypse, War is a terror on the battlefield and a sight to behold. Normally he wears his normal armor but mid-combat can switch to the abyssal armor set which greatly increases his defenses, basically making him a walking tank among the battlefield, it also gives every single one of his attacks a great amount of life-steal.
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  5. Abyssal Armor: http://vignette2.wikia.nocookie.net/darksiders/images/9/94/War_Abyssal_Armor.png/revision/latest?cb=20120909185547
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  7. Normal Ref: http://vignette2.wikia.nocookie.net/darksiders/images/3/36/War_n_ruin.jpg/revision/latest/scale-to-width-down/350?cb=20120129204223
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  9. Personality: War has been described as the most honorable of the Four Horseman. He has demonstrated an unwillingness to kill foes who are not a threat to him, and has been shown to be disgusted by the very idea of killing an opponent when they are not at full strength. He also demonstrated this trait in his unwillingness to kill the Watcher when Samael urged him, still holding loyalty to the Council at the time. War is normally characterized by a very serious attitude. He tends to speak only when necessary, and even then tends to say only what absolutely needs to be said. He is also known to smile only rarely, and typically only either in battle or in anticipation of one. Beneath his stoic exterior, War is quick to anger and can be quite fearsome when provoked. Despite being quick to anger however, he has demonstrated a great deal of control over his temper, and is only rarely enraged to the point of actually losing control. He is known to relish combat, though he is known to dislike winning through dishonorable or underhanded means. He is also known to despise using stealthy means to achieve his ends, preferring open conflict to deception or subtlety and especially hating the idea of assassinating a foe. However, this straightforwardness should not be mistaken for a lack of intelligence, as Death himself has openly acknowledged that War's tactical acumen is even greater than his own. However, War can also be somewhat belligerent, and is known to sometimes lose himself to the thrill of battle. Perhaps the greatest example of this was the incident that cost him his natural left arm. Swept up in the heat of combat, he refused an order from Death to stand down during a battle with an unidentified group of opponents. He then engaged his fellow Horsemen and attempted to kill Fury in his rage. The blow was intercepted by Death, who admonished War and sliced his arm off as a lesson. Despite his loyalty, even the Council is said to have difficulty reigning in his lust for battle on occasion. Despite his honorable tendencies, he is phenomenally brutal in combat, and can be quite vindictive if he has been wronged by an opponent. For instance, before executing Abaddon, War took advantage of a critical injury he had dealt to his foe to tear Abaddon's wings off of his back, for no other reason than to spite him for all the trouble he had caused War. He also seems to share a close bond with Death, and has been shown to trust his elder brother almost implicitly despite their extremely differing personalities.
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  11. His armaments and powers include:
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  13. He is immensely skilled with all manners of weapons and can be considered a master in all forms of weaponry.
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  15. The Armageddon Blade: A Powerful sword that replaced his chaos eater long ago, It has all the powers and abilities of chaos eater as well as being powerful enough to slay high-ranking demons and angels without much difficulty.
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  17. Mercy; a handgun once wielded by strife, it has unlimited ammo but each subsequent shot is weaker than the last.
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  19. SHadowflight: An ability he gained from samael that has grown more powerful as he's regained his true power, it allows him to fly and glide through the air on wings of Shadow.
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  21. Ruin: His trusty steed and one of the Horses of the Apocalypse.
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  23. Chronomancer: Normally used with chronospheres, he has since fully mastered the power and can slow down/freeze time for about 10 seconds, this also gives him the passive effect of being immune to time stop.
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  25. Voidwalker: Essentially just an Aperture Science Portal Gun except in Magical Artifact format.
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  27. After regaining his full power, he has no more need for the mask of shadows and can travel to the shadow realm freely, the shadow realm being a realm only accessible to demons and those with a higher amount of sentience.
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  29. The Abyssal Chain: Basically Like a combination of the grapple beam from metroid and scorpion's spear from mortal kombat in magical artifact form.
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  31. The Earthcaller: A sonic weapon that creates a deafening screech that usually results in war's opponents being stunned.
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  33. The Powers of Wrath:
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  35. Blade Geyser; He stabs his blade into the ground causing a large area around him to have blades shoot forth from the ground, spearing anyone around him not just once, but twice right afterwards.
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  37. Stoneskin: This constantly drains his power but in return it gives him an incredible amount of defense, combined with the abyssal armor, he's damn near impossible to damage.
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  39. Immolation: Surrounds himself with an aura of fire, does a ton of area of effect damage but drains faster than stone skin.
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  41. Affliction: War summons a swarm of magical serpents which fly at his opponents and not only hit an incredible number of times but cause large amounts of damage
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  43. Chaos Form: Finally, all four horsemen are known for this powerful ability, each one taking on a form unique to them. War's form is that of a huge flaming demon with vestigial wings wielding a giant flaming sword. In this form he becomes invulnerable and his attacks far more powerful than they were before but he cannot sustain this form forever, having to rely on chaos energy to sustain it.
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  45. Cbaos Form: http://vignette4.wikia.nocookie.net/darksiders/images/0/0c/War_Chaos_Form.jpg/revision/latest?cb=20140209084743
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