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The Hollow Town [Sunken Hideout]

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Feb 10th, 2019
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  1. Language = "English"
  2. Hideout Name = "Sunken Hideout"
  3. Hideout Hash = 18782
  4.  
  5. Stash = { Hash=3230065491, X=290, Y=429, Rot=65202, Flip=0, Var=0 }
  6. Guild Stash = { Hash=139228481, X=299, Y=374, Rot=61291, Flip=0, Var=0 }
  7. Waypoint = { Hash=1224707366, X=494, Y=237, Rot=36870, Flip=0, Var=3 }
  8. Crafting Bench = { Hash=2059629901, X=224, Y=368, Rot=16303, Flip=0, Var=5 }
  9. Map Device = { Hash=2306038834, X=185, Y=503, Rot=287, Flip=0, Var=0 }
  10. Navali = { Hash=693228958, X=276, Y=368, Rot=20756, Flip=0, Var=0 }
  11. Einhar = { Hash=2684274993, X=266, Y=419, Rot=2891, Flip=0, Var=0 }
  12. Alva = { Hash=2115859440, X=353, Y=476, Rot=702, Flip=0, Var=0 }
  13. Helena = { Hash=845403974, X=235, Y=432, Rot=2765, Flip=0, Var=0 }
  14. Niko = { Hash=2906227343, X=189, Y=373, Rot=27371, Flip=0, Var=0 }
  15. Jun = { Hash=3992724805, X=210, Y=382, Rot=30843, Flip=0, Var=0 }
  16. Zana = { Hash=3506797600, X=324, Y=378, Rot=52012, Flip=0, Var=0 }
  17. Large Church Wall Arch = { Hash=1342523777, X=493, Y=285, Rot=0, Flip=0, Var=0 }
  18. Fortification Door = { Hash=198423894, X=329, Y=378, Rot=16253, Flip=0, Var=1 }
  19. Dark Vessel = { Hash=3380935960, X=316, Y=509, Rot=0, Flip=0, Var=3 }
  20. Fellshrine Ruins = { Hash=981114828, X=498, Y=336, Rot=54792, Flip=0, Var=1 }
  21. Wooden Fence = { Hash=900708814, X=363, Y=514, Rot=56553, Flip=0, Var=2 }
  22. Stone Archway = { Hash=3635834173, X=261, Y=427, Rot=49152, Flip=0, Var=0 }
  23. Dark Vessel = { Hash=3380935960, X=314, Y=507, Rot=0, Flip=0, Var=5 }
  24. Dark Vessel = { Hash=3380935960, X=314, Y=510, Rot=0, Flip=0, Var=1 }
  25. Dark Vessel = { Hash=3380935960, X=342, Y=511, Rot=0, Flip=0, Var=5 }
  26. Dark Vessel = { Hash=3380935960, X=340, Y=511, Rot=0, Flip=0, Var=3 }
  27. Wisp Swarm = { Hash=1266985406, X=398, Y=308, Rot=26625, Flip=0, Var=0 }
  28. Thick Trees = { Hash=2603050131, X=376, Y=429, Rot=32782, Flip=0, Var=0 }
  29. Den Pillar = { Hash=3875398135, X=393, Y=476, Rot=49152, Flip=0, Var=5 }
  30. Vaal Furniture = { Hash=94379003, X=331, Y=521, Rot=0, Flip=0, Var=11 }
  31. Wooden Fence = { Hash=900708814, X=363, Y=525, Rot=49152, Flip=0, Var=0 }
  32. Wooden Fence = { Hash=900708814, X=389, Y=501, Rot=944, Flip=0, Var=0 }
  33. Wooden Fence = { Hash=900708814, X=399, Y=502, Rot=49152, Flip=0, Var=0 }
  34. Wooden Fence = { Hash=900708814, X=399, Y=525, Rot=49303, Flip=0, Var=0 }
  35. Wooden Fence = { Hash=900708814, X=366, Y=536, Rot=156, Flip=0, Var=0 }
  36. Overgrown Arch = { Hash=2070218945, X=390, Y=466, Rot=0, Flip=0, Var=1 }
  37. Overgrown Arch = { Hash=2070218945, X=340, Y=516, Rot=0, Flip=0, Var=0 }
  38. Overgrown Arch = { Hash=2070218945, X=337, Y=524, Rot=0, Flip=0, Var=2 }
  39. Overgrown Arch = { Hash=2070218945, X=338, Y=522, Rot=0, Flip=0, Var=2 }
  40. Overgrown Arch = { Hash=2070218945, X=356, Y=517, Rot=28673, Flip=0, Var=1 }
  41. Frightened Exile = { Hash=937461666, X=390, Y=482, Rot=43007, Flip=0, Var=0 }
  42. Clump of Vines = { Hash=762025060, X=474, Y=234, Rot=0, Flip=0, Var=0 }
  43. Fellshrine Ruins = { Hash=981114828, X=474, Y=283, Rot=10038, Flip=0, Var=6 }
  44. Fellshrine Ruins = { Hash=981114828, X=490, Y=334, Rot=32770, Flip=0, Var=1 }
  45. Fellshrine Ruins = { Hash=981114828, X=498, Y=331, Rot=31887, Flip=0, Var=2 }
  46. Fellshrine Ruins = { Hash=981114828, X=422, Y=326, Rot=31485, Flip=0, Var=1 }
  47. Fellshrine Ruins = { Hash=981114828, X=475, Y=274, Rot=32776, Flip=0, Var=4 }
  48. Wounded Exile = { Hash=3951841145, X=365, Y=507, Rot=60179, Flip=0, Var=1 }
  49. Depressed Exile = { Hash=3088869003, X=327, Y=525, Rot=55296, Flip=0, Var=2 }
  50. Fellshrine Ruins = { Hash=981114828, X=514, Y=283, Rot=16397, Flip=0, Var=2 }
  51. Bush = { Hash=645016677, X=403, Y=312, Rot=53248, Flip=0, Var=4 }
  52. Bush = { Hash=645016677, X=354, Y=346, Rot=0, Flip=0, Var=13 }
  53. Bush = { Hash=645016677, X=362, Y=322, Rot=63488, Flip=0, Var=1 }
  54. Bush = { Hash=645016677, X=353, Y=334, Rot=0, Flip=0, Var=2 }
  55. Bush = { Hash=645016677, X=350, Y=350, Rot=63488, Flip=0, Var=1 }
  56. Bush = { Hash=645016677, X=504, Y=270, Rot=55296, Flip=0, Var=11 }
  57. Slum Building = { Hash=602155830, X=252, Y=359, Rot=32490, Flip=0, Var=3 }
  58. Bush = { Hash=645016677, X=503, Y=277, Rot=0, Flip=0, Var=0 }
  59. Bush = { Hash=645016677, X=458, Y=314, Rot=45056, Flip=0, Var=1 }
  60. Bush = { Hash=645016677, X=494, Y=311, Rot=0, Flip=0, Var=15 }
  61. Bush = { Hash=645016677, X=488, Y=314, Rot=59391, Flip=0, Var=1 }
  62. Garden Statue = { Hash=1627825739, X=325, Y=369, Rot=49165, Flip=0, Var=6 }
  63. Vaal Mechanism = { Hash=4201844291, X=494, Y=237, Rot=0, Flip=0, Var=8 }
  64. Vaal Mechanism = { Hash=4201844291, X=494, Y=237, Rot=0, Flip=0, Var=0 }
  65. Vaal Figurine = { Hash=837767808, X=375, Y=460, Rot=49152, Flip=0, Var=6 }
  66. Vaal Figurine = { Hash=837767808, X=379, Y=478, Rot=49152, Flip=0, Var=2 }
  67. Vaal Figurine = { Hash=837767808, X=378, Y=488, Rot=49152, Flip=0, Var=2 }
  68. Vaal Figurine = { Hash=837767808, X=321, Y=512, Rot=0, Flip=0, Var=3 }
  69. Vaal Mummy = { Hash=326528731, X=504, Y=255, Rot=63488, Flip=0, Var=0 }
  70. Vaal Curtain = { Hash=4230693291, X=217, Y=426, Rot=0, Flip=1, Var=2 }
  71. Vaal Mummy = { Hash=326528731, X=506, Y=253, Rot=12289, Flip=0, Var=2 }
  72. Vaal Mummy = { Hash=326528731, X=511, Y=257, Rot=51199, Flip=0, Var=8 }
  73. Basket = { Hash=4184479371, X=256, Y=409, Rot=61082, Flip=0, Var=1 }
  74. Menagerie Feeding Trough = { Hash=4197758335, X=235, Y=443, Rot=16553, Flip=0, Var=5 }
  75. Skull Pile = { Hash=2208748511, X=508, Y=250, Rot=0, Flip=0, Var=4 }
  76. Vaal Mummy = { Hash=326528731, X=503, Y=257, Rot=51198, Flip=0, Var=2 }
  77. Target Dummy = { Hash=58350385, X=376, Y=533, Rot=0, Flip=0, Var=0 }
  78. Vaal Mummy = { Hash=326528731, X=514, Y=254, Rot=47106, Flip=0, Var=3 }
  79. Sand Tracks = { Hash=3769429814, X=393, Y=519, Rot=46066, Flip=0, Var=2 }
  80. Vaal Mummy = { Hash=326528731, X=513, Y=260, Rot=47104, Flip=0, Var=9 }
  81. Sand Tracks = { Hash=3769429814, X=492, Y=284, Rot=40960, Flip=0, Var=2 }
  82. Sand Tracks = { Hash=3769429814, X=496, Y=290, Rot=43007, Flip=0, Var=2 }
  83. Sand Tracks = { Hash=3769429814, X=483, Y=306, Rot=51199, Flip=0, Var=2 }
  84. Sand Tracks = { Hash=3769429814, X=461, Y=313, Rot=57348, Flip=0, Var=2 }
  85. Skull Pile = { Hash=2208748511, X=510, Y=239, Rot=0, Flip=0, Var=1 }
  86. Agave Plant = { Hash=1836501205, X=367, Y=523, Rot=0, Flip=0, Var=1 }
  87. Agave Plant = { Hash=1836501205, X=390, Y=515, Rot=53248, Flip=0, Var=3 }
  88. Agave Plant = { Hash=1836501205, X=385, Y=515, Rot=53248, Flip=0, Var=1 }
  89. Agave Plant = { Hash=1836501205, X=380, Y=515, Rot=51199, Flip=0, Var=2 }
  90. Agave Plant = { Hash=1836501205, X=374, Y=515, Rot=0, Flip=0, Var=1 }
  91. Agave Plant = { Hash=1836501205, X=367, Y=516, Rot=0, Flip=0, Var=1 }
  92. Agave Plant = { Hash=1836501205, X=390, Y=507, Rot=53248, Flip=0, Var=1 }
  93. Agave Plant = { Hash=1836501205, X=386, Y=507, Rot=47104, Flip=0, Var=3 }
  94. Agave Plant = { Hash=1836501205, X=381, Y=507, Rot=0, Flip=0, Var=1 }
  95. Skull Pile = { Hash=2208748511, X=508, Y=244, Rot=18433, Flip=0, Var=0 }
  96. Skull Pile = { Hash=2208748511, X=479, Y=237, Rot=10241, Flip=0, Var=0 }
  97. Skull Pile = { Hash=2208748511, X=480, Y=232, Rot=0, Flip=0, Var=1 }
  98. Skull Pile = { Hash=2208748511, X=483, Y=225, Rot=32768, Flip=0, Var=4 }
  99. Ruined Mat = { Hash=2914073495, X=267, Y=420, Rot=48527, Flip=0, Var=0 }
  100. Skull Pile = { Hash=2208748511, X=483, Y=225, Rot=55298, Flip=0, Var=2 }
  101. Burlap Sack = { Hash=2072332340, X=313, Y=483, Rot=59391, Flip=0, Var=3 }
  102. Burlap Sack = { Hash=2072332340, X=317, Y=479, Rot=57344, Flip=0, Var=2 }
  103. Ruined Mat = { Hash=2914073495, X=258, Y=416, Rot=1, Flip=0, Var=0 }
  104. Skull Pile = { Hash=2208748511, X=505, Y=225, Rot=34816, Flip=0, Var=2 }
  105. Hitching Post = { Hash=384088753, X=377, Y=500, Rot=59087, Flip=0, Var=1 }
  106. Skull Pile = { Hash=2208748511, X=507, Y=228, Rot=49152, Flip=0, Var=3 }
  107. Skull Pile = { Hash=2208748511, X=474, Y=261, Rot=0, Flip=0, Var=4 }
  108. Skull Pile = { Hash=2208748511, X=484, Y=252, Rot=36864, Flip=0, Var=0 }
  109. Vaal Rug = { Hash=1505100871, X=333, Y=537, Rot=49038, Flip=0, Var=3 }
  110. Skull Pile = { Hash=2208748511, X=481, Y=261, Rot=34816, Flip=0, Var=6 }
  111. Vaal Rug = { Hash=1505100871, X=326, Y=537, Rot=48453, Flip=0, Var=3 }
  112. Skull Pile = { Hash=2208748511, X=478, Y=249, Rot=0, Flip=0, Var=6 }
  113. Vaal Rug = { Hash=1505100871, X=390, Y=494, Rot=693, Flip=0, Var=4 }
  114. Skull Pile = { Hash=2208748511, X=479, Y=261, Rot=0, Flip=0, Var=6 }
  115. Vaal Rug = { Hash=1505100871, X=319, Y=529, Rot=49077, Flip=0, Var=3 }
  116. Skull Pile = { Hash=2208748511, X=480, Y=256, Rot=0, Flip=0, Var=6 }
  117. Bush = { Hash=645016677, X=497, Y=308, Rot=57344, Flip=0, Var=2 }
  118. Bush = { Hash=645016677, X=496, Y=314, Rot=0, Flip=0, Var=0 }
  119. Skull Pile = { Hash=2208748511, X=477, Y=239, Rot=0, Flip=0, Var=2 }
  120. Bush = { Hash=645016677, X=352, Y=478, Rot=1, Flip=0, Var=7 }
  121. Bush = { Hash=645016677, X=350, Y=480, Rot=61440, Flip=0, Var=7 }
  122. Bush = { Hash=645016677, X=352, Y=424, Rot=16385, Flip=0, Var=7 }
  123. Bush = { Hash=645016677, X=375, Y=447, Rot=55296, Flip=0, Var=3 }
  124. Bush = { Hash=645016677, X=314, Y=513, Rot=0, Flip=0, Var=1 }
  125. Bush = { Hash=645016677, X=380, Y=492, Rot=53248, Flip=0, Var=7 }
  126. Bush = { Hash=645016677, X=378, Y=497, Rot=63488, Flip=0, Var=7 }
  127. Bush = { Hash=645016677, X=361, Y=511, Rot=0, Flip=0, Var=5 }
  128. Skull Pile = { Hash=2208748511, X=478, Y=242, Rot=63488, Flip=0, Var=4 }
  129. Bush = { Hash=645016677, X=375, Y=455, Rot=0, Flip=0, Var=4 }
  130. Garden Statue = { Hash=1627825739, X=325, Y=389, Rot=49736, Flip=1, Var=6 }
  131. Skull Pile = { Hash=2208748511, X=479, Y=245, Rot=53248, Flip=0, Var=3 }
  132. Bush = { Hash=645016677, X=375, Y=474, Rot=47104, Flip=0, Var=2 }
  133. Bush = { Hash=645016677, X=348, Y=512, Rot=0, Flip=0, Var=3 }
  134. Beach Coral = { Hash=3382695304, X=356, Y=483, Rot=59391, Flip=0, Var=1 }
  135. Beach Coral = { Hash=3382695304, X=354, Y=487, Rot=47104, Flip=0, Var=1 }
  136. Beach Coral = { Hash=3382695304, X=354, Y=483, Rot=0, Flip=0, Var=1 }
  137. Beach Coral = { Hash=3382695304, X=352, Y=485, Rot=34816, Flip=0, Var=1 }
  138. Beach Coral = { Hash=3382695304, X=357, Y=484, Rot=26625, Flip=0, Var=1 }
  139. Beach Coral = { Hash=3382695304, X=354, Y=487, Rot=51199, Flip=0, Var=1 }
  140. Beach Coral = { Hash=3382695304, X=354, Y=482, Rot=51199, Flip=0, Var=1 }
  141. Agave Plant = { Hash=1836501205, X=385, Y=523, Rot=49152, Flip=0, Var=2 }
  142. Pit Flags = { Hash=3856480741, X=361, Y=471, Rot=52162, Flip=0, Var=1 }
  143. Desert Cactus = { Hash=1361750547, X=275, Y=408, Rot=0, Flip=0, Var=3 }
  144. Sulphite Light = { Hash=1999675025, X=399, Y=491, Rot=0, Flip=0, Var=0 }
  145. Agave Plant = { Hash=1836501205, X=390, Y=523, Rot=47104, Flip=0, Var=1 }
  146. Thick Trees = { Hash=2603050131, X=371, Y=376, Rot=36872, Flip=0, Var=0 }
  147. Agave Plant = { Hash=1836501205, X=396, Y=507, Rot=0, Flip=0, Var=1 }
  148. Agave Plant = { Hash=1836501205, X=396, Y=515, Rot=0, Flip=0, Var=1 }
  149. Wicker Basket = { Hash=2959286288, X=261, Y=406, Rot=49152, Flip=0, Var=5 }
  150. Agave Plant = { Hash=1836501205, X=396, Y=523, Rot=0, Flip=0, Var=1 }
  151. Agave Plant = { Hash=1836501205, X=396, Y=531, Rot=16385, Flip=0, Var=1 }
  152. Agave Plant = { Hash=1836501205, X=367, Y=530, Rot=51199, Flip=0, Var=1 }
  153. Agave Plant = { Hash=1836501205, X=373, Y=530, Rot=57344, Flip=0, Var=2 }
  154. Agave Plant = { Hash=1836501205, X=379, Y=530, Rot=53248, Flip=0, Var=3 }
  155. Agave Plant = { Hash=1836501205, X=384, Y=530, Rot=0, Flip=0, Var=1 }
  156. Vaal Notes = { Hash=3385115634, X=392, Y=484, Rot=47104, Flip=0, Var=3 }
  157. Vaal Mummy = { Hash=326528731, X=481, Y=254, Rot=1, Flip=0, Var=1 }
  158. Vaal Mummy = { Hash=326528731, X=479, Y=252, Rot=14337, Flip=0, Var=0 }
  159. Vaal Mummy = { Hash=326528731, X=479, Y=247, Rot=18433, Flip=0, Var=2 }
  160. Vaal Mummy = { Hash=326528731, X=478, Y=257, Rot=61440, Flip=0, Var=3 }
  161. Desert Cactus = { Hash=1361750547, X=390, Y=530, Rot=0, Flip=0, Var=3 }
  162. Vaal Notes = { Hash=3385115634, X=390, Y=492, Rot=59391, Flip=0, Var=4 }
  163. Vaal Mummy = { Hash=326528731, X=481, Y=260, Rot=8193, Flip=0, Var=0 }
  164. Desert Cactus = { Hash=1361750547, X=385, Y=515, Rot=0, Flip=0, Var=3 }
  165. Interrogation Chair = { Hash=3518999610, X=329, Y=379, Rot=16944, Flip=0, Var=1 }
  166. Vaal Mummy = { Hash=326528731, X=477, Y=260, Rot=0, Flip=0, Var=2 }
  167. Sulphite Light = { Hash=1999675025, X=262, Y=437, Rot=0, Flip=0, Var=0 }
  168. Desert Cactus = { Hash=1361750547, X=379, Y=523, Rot=0, Flip=0, Var=3 }
  169. Interrogation Chair = { Hash=3518999610, X=378, Y=465, Rot=16947, Flip=0, Var=1 }
  170. Vaal Mummy = { Hash=326528731, X=476, Y=251, Rot=14337, Flip=0, Var=9 }
  171. Vaal Mummy = { Hash=326528731, X=475, Y=255, Rot=14337, Flip=0, Var=9 }
  172. Stick With Skull = { Hash=1645277964, X=477, Y=243, Rot=38912, Flip=0, Var=4 }
  173. Vaal Mummy = { Hash=326528731, X=505, Y=249, Rot=51198, Flip=0, Var=1 }
  174. Stick With Skull = { Hash=1645277964, X=480, Y=249, Rot=30721, Flip=0, Var=3 }
  175. Vaal Mummy = { Hash=326528731, X=509, Y=247, Rot=63488, Flip=0, Var=2 }
  176. Stick With Skull = { Hash=1645277964, X=476, Y=253, Rot=34816, Flip=0, Var=0 }
  177. Stick With Skull = { Hash=1645277964, X=478, Y=261, Rot=0, Flip=0, Var=1 }
  178. Rope = { Hash=146925798, X=361, Y=480, Rot=49152, Flip=0, Var=0 }
  179. Stick With Skull = { Hash=1645277964, X=507, Y=253, Rot=55296, Flip=1, Var=4 }
  180. Stick With Skull = { Hash=1645277964, X=510, Y=261, Rot=22529, Flip=0, Var=2 }
  181. Rope Basket = { Hash=3478429105, X=275, Y=408, Rot=0, Flip=0, Var=0 }
  182. Stick With Skull = { Hash=1645277964, X=513, Y=260, Rot=53248, Flip=0, Var=0 }
  183. Jug = { Hash=1159878667, X=250, Y=410, Rot=57344, Flip=0, Var=0 }
  184. Menagerie Bucket = { Hash=1351736443, X=385, Y=489, Rot=0, Flip=0, Var=0 }
  185. Sky Shrine Rubble = { Hash=283498947, X=353, Y=342, Rot=14337, Flip=0, Var=2 }
  186. Sky Shrine Rubble = { Hash=283498947, X=354, Y=345, Rot=51199, Flip=0, Var=0 }
  187. Sky Shrine Rubble = { Hash=283498947, X=352, Y=361, Rot=47110, Flip=0, Var=0 }
  188. Sky Shrine Rubble = { Hash=283498947, X=353, Y=415, Rot=55296, Flip=0, Var=0 }
  189. Sky Shrine Rubble = { Hash=283498947, X=353, Y=406, Rot=57346, Flip=0, Var=1 }
  190. Sky Shrine Rubble = { Hash=283498947, X=350, Y=418, Rot=26625, Flip=0, Var=2 }
  191. Clump of Vines = { Hash=762025060, X=512, Y=227, Rot=0, Flip=0, Var=0 }
  192. Wagon = { Hash=1700069771, X=320, Y=486, Rot=55298, Flip=0, Var=0 }
  193. Sky Shrine Rubble = { Hash=283498947, X=354, Y=352, Rot=18077, Flip=0, Var=0 }
  194. Clump of Vines = { Hash=762025060, X=476, Y=227, Rot=0, Flip=0, Var=0 }
  195. Clump of Vines = { Hash=762025060, X=478, Y=225, Rot=0, Flip=0, Var=0 }
  196. Slum Building = { Hash=602155830, X=213, Y=437, Rot=0, Flip=0, Var=0 }
  197. Slum Building = { Hash=602155830, X=390, Y=462, Rot=49172, Flip=0, Var=2 }
  198. Slum Building = { Hash=602155830, X=392, Y=487, Rot=49560, Flip=0, Var=0 }
  199. Sand Tracks = { Hash=3769429814, X=386, Y=522, Rot=18433, Flip=0, Var=3 }
  200. Slum Building = { Hash=602155830, X=342, Y=522, Rot=49398, Flip=0, Var=3 }
  201. Sand Tracks = { Hash=3769429814, X=377, Y=513, Rot=12289, Flip=0, Var=3 }
  202. Slum Building = { Hash=602155830, X=322, Y=526, Rot=0, Flip=0, Var=0 }
  203. Sand Tracks = { Hash=3769429814, X=390, Y=530, Rot=47104, Flip=0, Var=3 }
  204. Slum Building = { Hash=602155830, X=341, Y=376, Rot=49152, Flip=0, Var=2 }
  205. Slum Building = { Hash=602155830, X=348, Y=379, Rot=16839, Flip=0, Var=3 }
  206. Slum Building = { Hash=602155830, X=347, Y=362, Rot=49158, Flip=0, Var=3 }
  207. Sky Shrine Rubble = { Hash=283498947, X=510, Y=281, Rot=40960, Flip=0, Var=1 }
  208. Clump of Vines = { Hash=762025060, X=474, Y=232, Rot=51199, Flip=0, Var=0 }
  209. Sky Shrine Rubble = { Hash=283498947, X=490, Y=325, Rot=22533, Flip=0, Var=1 }
  210. Poppy Plant = { Hash=1851713313, X=390, Y=522, Rot=0, Flip=0, Var=0 }
  211. Sky Shrine Rubble = { Hash=283498947, X=475, Y=285, Rot=6144, Flip=0, Var=1 }
  212. Poppy Plant = { Hash=1851713313, X=390, Y=523, Rot=0, Flip=0, Var=2 }
  213. Hitching Post = { Hash=384088753, X=369, Y=507, Rot=24577, Flip=0, Var=1 }
  214. Sky Shrine Rubble = { Hash=283498947, X=474, Y=285, Rot=10241, Flip=0, Var=1 }
  215. Poppy Plant = { Hash=1851713313, X=372, Y=524, Rot=0, Flip=0, Var=1 }
  216. Sky Shrine Rubble = { Hash=283498947, X=429, Y=296, Rot=55296, Flip=0, Var=1 }
  217. Poppy Plant = { Hash=1851713313, X=372, Y=522, Rot=0, Flip=0, Var=0 }
  218. Poppy Plant = { Hash=1851713313, X=373, Y=523, Rot=0, Flip=0, Var=1 }
  219. Sulphite Light = { Hash=1999675025, X=399, Y=470, Rot=0, Flip=0, Var=0 }
  220. Sky Shrine Rubble = { Hash=283498947, X=427, Y=296, Rot=51199, Flip=0, Var=0 }
  221. Agave Plant = { Hash=1836501205, X=390, Y=530, Rot=38914, Flip=0, Var=1 }
  222. Sulphite Light = { Hash=1999675025, X=338, Y=528, Rot=0, Flip=0, Var=0 }
  223. Sky Shrine Rubble = { Hash=283498947, X=426, Y=296, Rot=51199, Flip=0, Var=1 }
  224. Vaal Rug = { Hash=1505100871, X=390, Y=480, Rot=115, Flip=0, Var=4 }
  225. Sky Shrine Rubble = { Hash=283498947, X=422, Y=297, Rot=22529, Flip=0, Var=1 }
  226. Vaal Rug = { Hash=1505100871, X=390, Y=487, Rot=506, Flip=0, Var=4 }
  227. Sky Shrine Rubble = { Hash=283498947, X=479, Y=285, Rot=1, Flip=0, Var=0 }
  228. Sky Shrine Rubble = { Hash=283498947, X=478, Y=283, Rot=36864, Flip=0, Var=1 }
  229. Vaal Rug = { Hash=1505100871, X=333, Y=523, Rot=48713, Flip=0, Var=3 }
  230. Sky Shrine Rubble = { Hash=283498947, X=474, Y=284, Rot=32768, Flip=0, Var=0 }
  231. Sky Shrine Rubble = { Hash=283498947, X=421, Y=327, Rot=45056, Flip=0, Var=1 }
  232. Wicker Basket = { Hash=2959286288, X=325, Y=532, Rot=49152, Flip=0, Var=5 }
  233. Barrels = { Hash=537404582, X=251, Y=445, Rot=0, Flip=0, Var=0 }
  234. Sky Shrine Rubble = { Hash=283498947, X=421, Y=326, Rot=50737, Flip=0, Var=1 }
  235. Sky Shrine Rubble = { Hash=283498947, X=428, Y=327, Rot=51404, Flip=0, Var=1 }
  236. Beach Coral = { Hash=3382695304, X=356, Y=486, Rot=0, Flip=0, Var=1 }
  237. Sky Shrine Rubble = { Hash=283498947, X=428, Y=327, Rot=53250, Flip=0, Var=1 }
  238. Sky Shrine Rubble = { Hash=283498947, X=498, Y=328, Rot=43007, Flip=0, Var=1 }
  239. Sky Shrine Rubble = { Hash=283498947, X=498, Y=331, Rot=45058, Flip=0, Var=1 }
  240. Sky Shrine Rubble = { Hash=283498947, X=498, Y=326, Rot=16387, Flip=0, Var=1 }
  241. Sky Shrine Rubble = { Hash=283498947, X=490, Y=324, Rot=20485, Flip=0, Var=1 }
  242. Agave Plant = { Hash=1836501205, X=373, Y=523, Rot=55296, Flip=0, Var=1 }
  243. Agave Plant = { Hash=1836501205, X=379, Y=523, Rot=12291, Flip=0, Var=1 }
  244. Stone Well = { Hash=963026563, X=354, Y=484, Rot=0, Flip=0, Var=0 }
  245. Thick Trees = { Hash=2603050131, X=424, Y=327, Rot=16385, Flip=0, Var=0 }
  246. Thick Trees = { Hash=2603050131, X=376, Y=329, Rot=20494, Flip=0, Var=3 }
  247. Thick Trees = { Hash=2603050131, X=490, Y=342, Rot=45070, Flip=0, Var=1 }
  248. Thick Trees = { Hash=2603050131, X=428, Y=326, Rot=16385, Flip=0, Var=1 }
  249. Slum Building = { Hash=602155830, X=348, Y=395, Rot=16387, Flip=0, Var=3 }
  250. Thick Trees = { Hash=2603050131, X=152, Y=428, Rot=24579, Flip=0, Var=1 }
  251. Stall Counter = { Hash=1016970760, X=255, Y=422, Rot=65175, Flip=0, Var=4 }
  252. Thick Trees = { Hash=2603050131, X=162, Y=399, Rot=28673, Flip=0, Var=1 }
  253. Thick Trees = { Hash=2603050131, X=162, Y=399, Rot=6144, Flip=0, Var=4 }
  254. Elaborate Stall = { Hash=3331442939, X=265, Y=420, Rot=0, Flip=0, Var=0 }
  255. Hanging Lamp = { Hash=3152505982, X=327, Y=379, Rot=0, Flip=0, Var=0 }
  256. Sand Tracks = { Hash=3769429814, X=462, Y=306, Rot=55302, Flip=0, Var=2 }
  257. Sand Tracks = { Hash=3769429814, X=414, Y=306, Rot=57344, Flip=0, Var=2 }
  258. Barrels = { Hash=537404582, X=351, Y=509, Rot=0, Flip=0, Var=3 }
  259. Sand Tracks = { Hash=3769429814, X=397, Y=309, Rot=22529, Flip=0, Var=2 }
  260. Barrels = { Hash=537404582, X=256, Y=445, Rot=0, Flip=0, Var=0 }
  261. Sand Tracks = { Hash=3769429814, X=366, Y=307, Rot=40960, Flip=0, Var=1 }
  262. Sand Tracks = { Hash=3769429814, X=364, Y=313, Rot=59391, Flip=0, Var=5 }
  263. Wooden Fence = { Hash=900708814, X=388, Y=537, Rot=32768, Flip=0, Var=0 }
  264. Functional Stall = { Hash=3114361767, X=236, Y=442, Rot=65490, Flip=0, Var=1 }
  265. Slum Building = { Hash=602155830, X=259, Y=442, Rot=32400, Flip=0, Var=2 }
  266. Urn = { Hash=1933445936, X=359, Y=480, Rot=0, Flip=0, Var=3 }
  267. Urn = { Hash=1933445936, X=361, Y=482, Rot=49154, Flip=0, Var=0 }
  268. Slum Building = { Hash=602155830, X=261, Y=433, Rot=49152, Flip=0, Var=3 }
  269. Stall Counter = { Hash=1016970760, X=267, Y=414, Rot=48569, Flip=0, Var=1 }
  270. Clump of Vines = { Hash=762025060, X=514, Y=231, Rot=40960, Flip=0, Var=0 }
  271. Pit Flags = { Hash=3856480741, X=355, Y=490, Rot=41810, Flip=0, Var=1 }
  272. Sewer Moss = { Hash=3932176902, X=356, Y=479, Rot=28678, Flip=0, Var=1 }
  273. Sewer Moss = { Hash=3932176902, X=351, Y=486, Rot=16385, Flip=0, Var=0 }
  274. Skull Pile = { Hash=2208748511, X=483, Y=250, Rot=53248, Flip=0, Var=2 }
  275. Skull Pile = { Hash=2208748511, X=483, Y=253, Rot=61440, Flip=0, Var=1 }
  276. Skull Pile = { Hash=2208748511, X=479, Y=225, Rot=57344, Flip=0, Var=7 }
  277. Sulphite Light = { Hash=1999675025, X=208, Y=434, Rot=0, Flip=0, Var=0 }
  278. Skull Pile = { Hash=2208748511, X=511, Y=226, Rot=59391, Flip=0, Var=7 }
  279. Skull Pile = { Hash=2208748511, X=474, Y=233, Rot=0, Flip=0, Var=8 }
  280. Skull Pile = { Hash=2208748511, X=514, Y=231, Rot=0, Flip=0, Var=8 }
  281. Vaal Mummy = { Hash=326528731, X=510, Y=250, Rot=53248, Flip=0, Var=2 }
  282. Skull Pile = { Hash=2208748511, X=503, Y=252, Rot=53248, Flip=0, Var=1 }
  283. Vaal Mummy = { Hash=326528731, X=513, Y=248, Rot=51199, Flip=0, Var=0 }
  284. Skull Pile = { Hash=2208748511, X=510, Y=241, Rot=63490, Flip=0, Var=0 }
  285. Vaal Mummy = { Hash=326528731, X=509, Y=253, Rot=55296, Flip=0, Var=3 }
  286. Skull Pile = { Hash=2208748511, X=513, Y=241, Rot=0, Flip=0, Var=1 }
  287. Skull Pile = { Hash=2208748511, X=509, Y=257, Rot=0, Flip=0, Var=4 }
  288. Skull Pile = { Hash=2208748511, X=504, Y=251, Rot=49152, Flip=0, Var=2 }
  289. Skull Pile = { Hash=2208748511, X=507, Y=247, Rot=63490, Flip=0, Var=2 }
  290. Vaal Bookshelf = { Hash=1385447990, X=327, Y=536, Rot=0, Flip=0, Var=0 }
  291. Skull Pile = { Hash=2208748511, X=511, Y=245, Rot=40960, Flip=0, Var=2 }
  292. Skull Pile = { Hash=2208748511, X=514, Y=245, Rot=59391, Flip=0, Var=2 }
  293. Vaal Curtain = { Hash=4230693291, X=388, Y=457, Rot=0, Flip=0, Var=4 }
  294. Vaal Rug = { Hash=1505100871, X=326, Y=523, Rot=48670, Flip=0, Var=3 }
  295. Skull Pile = { Hash=2208748511, X=514, Y=248, Rot=36864, Flip=0, Var=3 }
  296. Vaal Curtain = { Hash=4230693291, X=381, Y=483, Rot=51199, Flip=0, Var=3 }
  297. Vaal Curtain = { Hash=4230693291, X=339, Y=515, Rot=0, Flip=0, Var=3 }
  298. Vaal Curtain = { Hash=4230693291, X=343, Y=515, Rot=0, Flip=0, Var=2 }
  299. Skull Pile = { Hash=2208748511, X=506, Y=260, Rot=55296, Flip=0, Var=5 }
  300. Vaal Curtain = { Hash=4230693291, X=326, Y=515, Rot=0, Flip=0, Var=2 }
  301. Vaal Bookshelf = { Hash=1385447990, X=396, Y=491, Rot=49894, Flip=0, Var=0 }
  302. Garden Statue = { Hash=1627825739, X=475, Y=244, Rot=4099, Flip=0, Var=3 }
  303. Garden Statue = { Hash=1627825739, X=514, Y=237, Rot=34816, Flip=0, Var=3 }
  304. Skull Pile = { Hash=2208748511, X=514, Y=260, Rot=22531, Flip=0, Var=10 }
  305. Vaal Figurine = { Hash=837767808, X=331, Y=512, Rot=0, Flip=0, Var=3 }
  306. Camp Rug = { Hash=3897195780, X=235, Y=445, Rot=20481, Flip=0, Var=0 }
  307. Stone Archway = { Hash=3635834173, X=247, Y=360, Rot=32768, Flip=0, Var=0 }
  308. Axiom Pillar = { Hash=528617188, X=253, Y=359, Rot=57344, Flip=0, Var=0 }
  309. Sulphite Light = { Hash=1999675025, X=256, Y=361, Rot=0, Flip=0, Var=0 }
  310. Stone Archway = { Hash=3635834173, X=259, Y=359, Rot=0, Flip=0, Var=0 }
  311. Vaal Curtain = { Hash=4230693291, X=245, Y=364, Rot=16385, Flip=0, Var=2 }
  312. Vaal Curtain = { Hash=4230693291, X=245, Y=360, Rot=48209, Flip=0, Var=2 }
  313. Oriath Army Barrel = { Hash=621951002, X=197, Y=439, Rot=49152, Flip=0, Var=2 }
  314. Oriath Army Barrel = { Hash=621951002, X=198, Y=428, Rot=0, Flip=0, Var=0 }
  315. Overgrown Arch = { Hash=2070218945, X=248, Y=433, Rot=0, Flip=0, Var=2 }
  316. Overgrown Arch = { Hash=2070218945, X=252, Y=429, Rot=629, Flip=0, Var=2 }
  317. Vaal Rug = { Hash=1505100871, X=215, Y=444, Rot=0, Flip=0, Var=3 }
  318. Vaal Rug = { Hash=1505100871, X=215, Y=437, Rot=32768, Flip=1, Var=3 }
  319. Vaal Rug = { Hash=1505100871, X=215, Y=430, Rot=0, Flip=0, Var=3 }
  320. Vaal Curtain = { Hash=4230693291, X=216, Y=426, Rot=0, Flip=1, Var=2 }
  321. Slave Pens Bed = { Hash=1971960958, X=213, Y=443, Rot=0, Flip=0, Var=0 }
  322. Oriathan Books = { Hash=3651586296, X=219, Y=440, Rot=49152, Flip=0, Var=0 }
  323. Vaal Curtain = { Hash=4230693291, X=256, Y=428, Rot=0, Flip=0, Var=2 }
  324. Vaal Curtain = { Hash=4230693291, X=261, Y=427, Rot=1, Flip=0, Var=2 }
  325. Camp Rug = { Hash=3897195780, X=230, Y=368, Rot=59392, Flip=0, Var=0 }
  326. Camp Rug = { Hash=3897195780, X=248, Y=359, Rot=0, Flip=0, Var=0 }
  327. Camp Rug = { Hash=3897195780, X=233, Y=359, Rot=40960, Flip=0, Var=1 }
  328. Smithing Equipment = { Hash=1957099838, X=235, Y=370, Rot=22529, Flip=0, Var=2 }
  329. Sack of Gems = { Hash=716786426, X=240, Y=362, Rot=5101, Flip=0, Var=1 }
  330. Full Armour Stand = { Hash=966844978, X=243, Y=374, Rot=0, Flip=0, Var=0 }
  331. Slum Building = { Hash=602155830, X=293, Y=440, Rot=65003, Flip=0, Var=2 }
  332. Slum Building = { Hash=602155830, X=294, Y=442, Rot=0, Flip=0, Var=1 }
  333. Sulphite Light = { Hash=1999675025, X=298, Y=442, Rot=0, Flip=0, Var=0 }
  334. Axiom Pillar = { Hash=528617188, X=290, Y=441, Rot=34666, Flip=0, Var=0 }
  335. Interrogation Chair = { Hash=3518999610, X=290, Y=428, Rot=32538, Flip=1, Var=1 }
  336. Vaal Curtain = { Hash=4230693291, X=304, Y=435, Rot=0, Flip=0, Var=2 }
  337. Pit Flags = { Hash=3856480741, X=235, Y=400, Rot=4880, Flip=0, Var=1 }
  338. Pit Flags = { Hash=3856480741, X=271, Y=397, Rot=60786, Flip=0, Var=2 }
  339. Innocence Candle = { Hash=1547125340, X=505, Y=248, Rot=0, Flip=0, Var=0 }
  340. Innocence Candle = { Hash=1547125340, X=509, Y=244, Rot=57344, Flip=1, Var=3 }
  341. Innocence Candle = { Hash=1547125340, X=511, Y=242, Rot=32768, Flip=0, Var=1 }
  342. Innocence Candle = { Hash=1547125340, X=510, Y=237, Rot=0, Flip=0, Var=0 }
  343. Innocence Candle = { Hash=1547125340, X=502, Y=225, Rot=51204, Flip=0, Var=5 }
  344. Innocence Candle = { Hash=1547125340, X=486, Y=251, Rot=0, Flip=0, Var=0 }
  345. Innocence Candle = { Hash=1547125340, X=482, Y=247, Rot=63488, Flip=0, Var=2 }
  346. Innocence Candle = { Hash=1547125340, X=479, Y=239, Rot=0, Flip=0, Var=1 }
  347. Innocence Candle = { Hash=1547125340, X=481, Y=230, Rot=0, Flip=0, Var=0 }
  348. Innocence Candle = { Hash=1547125340, X=480, Y=242, Rot=0, Flip=0, Var=3 }
  349. Innocence Candle = { Hash=1547125340, X=484, Y=226, Rot=0, Flip=0, Var=2 }
  350. Innocence Candle = { Hash=1547125340, X=487, Y=225, Rot=0, Flip=0, Var=1 }
  351. Innocence Candle = { Hash=1547125340, X=502, Y=251, Rot=26627, Flip=1, Var=10 }
  352. Innocence Candle = { Hash=1547125340, X=503, Y=249, Rot=57346, Flip=0, Var=1 }
  353. Mushroom Cluster = { Hash=2747786415, X=470, Y=314, Rot=16387, Flip=0, Var=24 }
  354. Mushroom Cluster = { Hash=2747786415, X=498, Y=306, Rot=0, Flip=0, Var=25 }
  355. Mushroom Cluster = { Hash=2747786415, X=500, Y=284, Rot=0, Flip=0, Var=24 }
  356. Pooling Blood = { Hash=2803069717, X=508, Y=227, Rot=0, Flip=0, Var=7 }
  357. Mushroom Cluster = { Hash=2747786415, X=424, Y=297, Rot=36864, Flip=0, Var=22 }
  358. Mushroom Cluster = { Hash=2747786415, X=371, Y=317, Rot=0, Flip=0, Var=26 }
  359. Mushroom Cluster = { Hash=2747786415, X=408, Y=311, Rot=26625, Flip=0, Var=27 }
  360. Bush = { Hash=645016677, X=369, Y=317, Rot=0, Flip=0, Var=6 }
  361. Bush = { Hash=645016677, X=371, Y=314, Rot=0, Flip=0, Var=14 }
  362. Bush = { Hash=645016677, X=373, Y=318, Rot=61440, Flip=0, Var=15 }
  363. Pooling Blood = { Hash=2803069717, X=481, Y=225, Rot=0, Flip=0, Var=7 }
  364. Pooling Blood = { Hash=2803069717, X=488, Y=225, Rot=0, Flip=0, Var=10 }
  365. Pooling Blood = { Hash=2803069717, X=498, Y=225, Rot=0, Flip=0, Var=10 }
  366. Pooling Blood = { Hash=2803069717, X=509, Y=238, Rot=61440, Flip=0, Var=7 }
  367. Pooling Blood = { Hash=2803069717, X=510, Y=246, Rot=30721, Flip=0, Var=7 }
  368. Pooling Blood = { Hash=2803069717, X=479, Y=246, Rot=0, Flip=0, Var=7 }
  369. Pooling Blood = { Hash=2803069717, X=481, Y=238, Rot=0, Flip=0, Var=7 }
  370. Pooling Blood = { Hash=2803069717, X=498, Y=241, Rot=51200, Flip=1, Var=7 }
  371. Pooling Blood = { Hash=2803069717, X=492, Y=244, Rot=32768, Flip=0, Var=7 }
  372. Skull Pile = { Hash=2208748511, X=488, Y=277, Rot=43008, Flip=0, Var=4 }
  373. Sulphite Light = { Hash=1999675025, X=475, Y=279, Rot=0, Flip=0, Var=0 }
  374. Wisp Swarm = { Hash=1266985406, X=481, Y=308, Rot=59392, Flip=0, Var=0 }
  375. Water Fog = { Hash=4246487176, X=495, Y=237, Rot=0, Flip=0, Var=0 }
  376. Ghostly Fog = { Hash=1095937131, X=472, Y=306, Rot=0, Flip=0, Var=0 }
  377. Ghostly Fog = { Hash=1095937131, X=427, Y=305, Rot=0, Flip=0, Var=0 }
  378. Ghostly Fog = { Hash=1095937131, X=389, Y=307, Rot=0, Flip=0, Var=0 }
  379. Ghostly Fog = { Hash=1095937131, X=358, Y=320, Rot=0, Flip=0, Var=0 }
  380. Thick Trees = { Hash=2603050131, X=290, Y=329, Rot=6145, Flip=0, Var=1 }
  381. Bush = { Hash=645016677, X=294, Y=351, Rot=0, Flip=0, Var=0 }
  382. Bush = { Hash=645016677, X=296, Y=342, Rot=57344, Flip=0, Var=2 }
  383. Bush = { Hash=645016677, X=300, Y=334, Rot=2879, Flip=0, Var=1 }
  384. Bush = { Hash=645016677, X=307, Y=328, Rot=51200, Flip=0, Var=4 }
  385. Thick Trees = { Hash=2603050131, X=325, Y=445, Rot=3826, Flip=1, Var=8 }
  386. Bush = { Hash=645016677, X=320, Y=434, Rot=36864, Flip=0, Var=1 }
  387. Bush = { Hash=645016677, X=333, Y=437, Rot=40960, Flip=0, Var=15 }
  388. Bush = { Hash=645016677, X=328, Y=436, Rot=0, Flip=0, Var=13 }
  389. Bush = { Hash=645016677, X=340, Y=445, Rot=0, Flip=0, Var=9 }
  390. Bush = { Hash=645016677, X=336, Y=439, Rot=0, Flip=0, Var=14 }
  391. Thicket Tree = { Hash=727709797, X=205, Y=428, Rot=63488, Flip=0, Var=6 }
  392. Bush = { Hash=645016677, X=250, Y=423, Rot=21579, Flip=0, Var=15 }
  393. Overgrown Arch = { Hash=2070218945, X=247, Y=361, Rot=51202, Flip=0, Var=0 }
  394. Clay Bucket = { Hash=1170691420, X=239, Y=361, Rot=0, Flip=0, Var=0 }
  395. Beach Coral = { Hash=3382695304, X=240, Y=362, Rot=0, Flip=0, Var=3 }
  396. Beach Coral = { Hash=3382695304, X=239, Y=362, Rot=0, Flip=0, Var=3 }
  397. Beach Coral = { Hash=3382695304, X=238, Y=361, Rot=0, Flip=0, Var=2 }
  398. Beach Coral = { Hash=3382695304, X=239, Y=360, Rot=51200, Flip=0, Var=2 }
  399. Reef Coral = { Hash=2118502992, X=239, Y=360, Rot=32768, Flip=1, Var=1 }
  400. Beach Coral = { Hash=3382695304, X=354, Y=486, Rot=0, Flip=0, Var=1 }
  401. Beach Coral = { Hash=3382695304, X=356, Y=485, Rot=0, Flip=0, Var=1 }
  402. Vaal Figurine = { Hash=837767808, X=212, Y=423, Rot=64604, Flip=0, Var=5 }
  403. Vaal Figurine = { Hash=837767808, X=222, Y=423, Rot=0, Flip=0, Var=5 }
  404. Blown Grass = { Hash=1970218640, X=355, Y=483, Rot=0, Flip=0, Var=0 }
  405. Blown Grass = { Hash=1970218640, X=310, Y=387, Rot=0, Flip=0, Var=0 }
  406. Blown Grass = { Hash=1970218640, X=199, Y=397, Rot=0, Flip=0, Var=0 }
  407. Blown Grass = { Hash=1970218640, X=261, Y=391, Rot=0, Flip=0, Var=0 }
  408. Blown Leaves = { Hash=931080976, X=405, Y=306, Rot=0, Flip=0, Var=0 }
  409. Blown Leaves = { Hash=931080976, X=442, Y=306, Rot=0, Flip=0, Var=0 }
  410. Blown Leaves = { Hash=931080976, X=342, Y=332, Rot=0, Flip=0, Var=0 }
  411. Blown Leaves = { Hash=931080976, X=492, Y=306, Rot=0, Flip=0, Var=0 }
  412. Thick Trees = { Hash=2603050131, X=152, Y=427, Rot=53250, Flip=0, Var=1 }
  413. Thick Trees = { Hash=2603050131, X=185, Y=537, Rot=53248, Flip=0, Var=0 }
  414. Thick Trees = { Hash=2603050131, X=215, Y=513, Rot=43411, Flip=0, Var=0 }
  415. Thick Trees = { Hash=2603050131, X=152, Y=509, Rot=57344, Flip=1, Var=0 }
  416. Thick Trees = { Hash=2603050131, X=214, Y=480, Rot=18435, Flip=1, Var=3 }
  417. Tree = { Hash=1654000752, X=210, Y=484, Rot=40960, Flip=0, Var=0 }
  418. Tree = { Hash=1654000752, X=208, Y=509, Rot=59392, Flip=0, Var=2 }
  419. Tree = { Hash=1654000752, X=181, Y=537, Rot=10241, Flip=0, Var=1 }
  420. Thick Trees = { Hash=2603050131, X=152, Y=479, Rot=24577, Flip=0, Var=4 }
  421. Tree = { Hash=1654000752, X=156, Y=513, Rot=53248, Flip=0, Var=0 }
  422. Tree = { Hash=1654000752, X=159, Y=483, Rot=57344, Flip=0, Var=1 }
  423. Bush = { Hash=645016677, X=202, Y=486, Rot=61440, Flip=0, Var=0 }
  424. Bush = { Hash=645016677, X=205, Y=498, Rot=47104, Flip=0, Var=2 }
  425. Bush = { Hash=645016677, X=204, Y=493, Rot=0, Flip=0, Var=3 }
  426. Bush = { Hash=645016677, X=201, Y=492, Rot=0, Flip=0, Var=4 }
  427. Bush = { Hash=645016677, X=202, Y=478, Rot=0, Flip=0, Var=1 }
  428. Bush = { Hash=645016677, X=196, Y=474, Rot=61440, Flip=0, Var=1 }
  429. Bush = { Hash=645016677, X=204, Y=502, Rot=57344, Flip=0, Var=1 }
  430. Bush = { Hash=645016677, X=192, Y=518, Rot=57344, Flip=0, Var=3 }
  431. Bush = { Hash=645016677, X=186, Y=522, Rot=38914, Flip=0, Var=3 }
  432. Bush = { Hash=645016677, X=175, Y=520, Rot=51200, Flip=0, Var=1 }
  433. Falling Leaves = { Hash=3637718225, X=184, Y=506, Rot=0, Flip=0, Var=0 }
  434. Falling Leaves = { Hash=3637718225, X=194, Y=475, Rot=0, Flip=0, Var=0 }
  435. Falling Leaves = { Hash=3637718225, X=183, Y=523, Rot=0, Flip=0, Var=0 }
  436. Forest Flowers = { Hash=1741965589, X=198, Y=504, Rot=61440, Flip=0, Var=3 }
  437. Forest Flowers = { Hash=1741965589, X=184, Y=519, Rot=0, Flip=0, Var=3 }
  438. Forest Flowers = { Hash=1741965589, X=191, Y=514, Rot=59392, Flip=0, Var=3 }
  439. Forest Flowers = { Hash=1741965589, X=194, Y=507, Rot=0, Flip=0, Var=3 }
  440. Forest Flowers = { Hash=1741965589, X=176, Y=512, Rot=0, Flip=0, Var=3 }
  441. Forest Flowers = { Hash=1741965589, X=172, Y=502, Rot=59392, Flip=0, Var=3 }
  442. Forest Flowers = { Hash=1741965589, X=179, Y=516, Rot=0, Flip=0, Var=3 }
  443. Forest Flowers = { Hash=1741965589, X=195, Y=514, Rot=0, Flip=0, Var=3 }
  444. Forest Flowers = { Hash=1741965589, X=204, Y=506, Rot=59392, Flip=0, Var=3 }
  445. Forest Flowers = { Hash=1741965589, X=190, Y=495, Rot=0, Flip=0, Var=3 }
  446. Forest Flowers = { Hash=1741965589, X=200, Y=496, Rot=59392, Flip=0, Var=3 }
  447. Forest Flowers = { Hash=1741965589, X=194, Y=499, Rot=55296, Flip=0, Var=3 }
  448. Forest Flowers = { Hash=1741965589, X=186, Y=497, Rot=61440, Flip=0, Var=3 }
  449. Forest Flowers = { Hash=1741965589, X=176, Y=496, Rot=51200, Flip=0, Var=3 }
  450. Forest Flowers = { Hash=1741965589, X=180, Y=491, Rot=63488, Flip=0, Var=3 }
  451. Forest Flowers = { Hash=1741965589, X=191, Y=489, Rot=61440, Flip=0, Var=3 }
  452. Forest Flowers = { Hash=1741965589, X=196, Y=488, Rot=63488, Flip=0, Var=3 }
  453. Forest Flowers = { Hash=1741965589, X=179, Y=478, Rot=0, Flip=0, Var=3 }
  454. Forest Flowers = { Hash=1741965589, X=187, Y=472, Rot=55296, Flip=1, Var=3 }
  455. Forest Flowers = { Hash=1741965589, X=189, Y=479, Rot=51200, Flip=0, Var=3 }
  456. Forest Flowers = { Hash=1741965589, X=198, Y=482, Rot=0, Flip=0, Var=3 }
  457. Forest Flowers = { Hash=1741965589, X=192, Y=476, Rot=0, Flip=0, Var=3 }
  458. Forest Flowers = { Hash=1741965589, X=195, Y=485, Rot=57344, Flip=0, Var=3 }
  459. Forest Flowers = { Hash=1741965589, X=188, Y=486, Rot=57344, Flip=1, Var=3 }
  460. Forest Flowers = { Hash=1741965589, X=186, Y=489, Rot=55296, Flip=0, Var=3 }
  461. Forest Flowers = { Hash=1741965589, X=185, Y=492, Rot=0, Flip=0, Var=3 }
  462. Forest Flowers = { Hash=1741965589, X=176, Y=503, Rot=0, Flip=0, Var=3 }
  463. Forest Flowers = { Hash=1741965589, X=177, Y=469, Rot=0, Flip=0, Var=3 }
  464. Forest Flowers = { Hash=1741965589, X=192, Y=464, Rot=51200, Flip=0, Var=3 }
  465. Sewer Moss = { Hash=3932176902, X=194, Y=501, Rot=0, Flip=0, Var=2 }
  466. Sewer Moss = { Hash=3932176902, X=199, Y=493, Rot=0, Flip=0, Var=2 }
  467. Sewer Moss = { Hash=3932176902, X=196, Y=487, Rot=0, Flip=0, Var=0 }
  468. Sewer Moss = { Hash=3932176902, X=186, Y=481, Rot=0, Flip=0, Var=1 }
  469. Sewer Moss = { Hash=3932176902, X=199, Y=481, Rot=0, Flip=0, Var=2 }
  470. Sewer Moss = { Hash=3932176902, X=182, Y=495, Rot=0, Flip=0, Var=6 }
  471. Sewer Moss = { Hash=3932176902, X=191, Y=515, Rot=0, Flip=0, Var=7 }
  472. Sewer Moss = { Hash=3932176902, X=182, Y=516, Rot=0, Flip=0, Var=3 }
  473. Sewer Moss = { Hash=3932176902, X=173, Y=510, Rot=0, Flip=0, Var=7 }
  474. Sewer Moss = { Hash=3932176902, X=171, Y=497, Rot=59392, Flip=0, Var=2 }
  475. Overgrown Arch = { Hash=2070218945, X=175, Y=456, Rot=0, Flip=0, Var=1 }
  476. Overgrown Arch = { Hash=2070218945, X=192, Y=454, Rot=62653, Flip=1, Var=1 }
  477. Overgrown Arch = { Hash=2070218945, X=175, Y=462, Rot=64295, Flip=0, Var=1 }
  478. Sewer Moss = { Hash=3932176902, X=184, Y=475, Rot=0, Flip=0, Var=2 }
  479. Sewer Moss = { Hash=3932176902, X=177, Y=489, Rot=57344, Flip=0, Var=2 }
  480. Sewer Moss = { Hash=3932176902, X=193, Y=477, Rot=0, Flip=0, Var=2 }
  481. Sewer Moss = { Hash=3932176902, X=196, Y=495, Rot=51202, Flip=0, Var=4 }
  482. Sewer Moss = { Hash=3932176902, X=203, Y=485, Rot=0, Flip=0, Var=7 }
  483. Overgrown Offering Statue = { Hash=2099687045, X=185, Y=504, Rot=0, Flip=0, Var=0 }
  484. Overgrown Wall = { Hash=1081349573, X=185, Y=499, Rot=0, Flip=0, Var=6 }
  485. Overgrown Wall = { Hash=1081349573, X=180, Y=503, Rot=0, Flip=0, Var=6 }
  486. Overgrown Wall = { Hash=1081349573, X=189, Y=501, Rot=0, Flip=0, Var=6 }
  487. Overgrown Wall = { Hash=1081349573, X=184, Y=507, Rot=0, Flip=0, Var=6 }
  488. Wide Light Beam = { Hash=698746183, X=192, Y=507, Rot=28673, Flip=0, Var=0 }
  489. Bush = { Hash=645016677, X=182, Y=501, Rot=59392, Flip=0, Var=0 }
  490. Bush = { Hash=645016677, X=187, Y=497, Rot=0, Flip=0, Var=1 }
  491. Bush = { Hash=645016677, X=175, Y=448, Rot=0, Flip=0, Var=0 }
  492. Bush = { Hash=645016677, X=172, Y=444, Rot=57344, Flip=0, Var=2 }
  493. Bush = { Hash=645016677, X=192, Y=448, Rot=0, Flip=0, Var=2 }
  494. Bush = { Hash=645016677, X=192, Y=445, Rot=0, Flip=0, Var=14 }
  495. Fern = { Hash=2941732546, X=335, Y=349, Rot=0, Flip=0, Var=0 }
  496. Thicket Tree = { Hash=727709797, X=383, Y=494, Rot=46527, Flip=0, Var=5 }
  497. Bush = { Hash=645016677, X=326, Y=395, Rot=16387, Flip=0, Var=9 }
  498. Bush = { Hash=645016677, X=327, Y=405, Rot=49154, Flip=0, Var=11 }
  499. Elaborate Stall = { Hash=3331442939, X=267, Y=360, Rot=38849, Flip=0, Var=2 }
  500. Elaborate Stall = { Hash=3331442939, X=267, Y=361, Rot=11217, Flip=1, Var=2 }
  501. Slave Pens Rug = { Hash=1387109265, X=273, Y=367, Rot=0, Flip=0, Var=0 }
  502. Oriathan Books = { Hash=3651586296, X=270, Y=376, Rot=55296, Flip=0, Var=13 }
  503. Sulphite Light = { Hash=1999675025, X=256, Y=359, Rot=0, Flip=0, Var=0 }
  504. Incense Burner = { Hash=3511032763, X=278, Y=363, Rot=0, Flip=0, Var=1 }
  505. Ornate Vase = { Hash=1119029253, X=268, Y=372, Rot=52271, Flip=0, Var=0 }
  506. Small Relic Stand = { Hash=619362235, X=284, Y=363, Rot=38914, Flip=0, Var=17 }
  507. Skull Pile = { Hash=2208748511, X=277, Y=360, Rot=38912, Flip=0, Var=21 }
  508. Innocence Candle = { Hash=1547125340, X=277, Y=360, Rot=0, Flip=0, Var=9 }
  509. Metal Relic Stand = { Hash=1503042858, X=285, Y=366, Rot=51200, Flip=0, Var=2 }
  510. Ornate Relic Stand = { Hash=781679345, X=276, Y=375, Rot=0, Flip=0, Var=2 }
  511. Relic Stand = { Hash=1318647182, X=270, Y=363, Rot=23603, Flip=0, Var=2 }
  512. Stall Counter = { Hash=1016970760, X=234, Y=428, Rot=16872, Flip=0, Var=4 }
  513. Wooden Stool = { Hash=4217884345, X=229, Y=421, Rot=49152, Flip=0, Var=0 }
  514. Wooden Stool = { Hash=4217884345, X=238, Y=421, Rot=49152, Flip=0, Var=0 }
  515. Small Relic Stand = { Hash=619362235, X=229, Y=428, Rot=5181, Flip=0, Var=17 }
  516. Tired Exile = { Hash=1388237625, X=218, Y=432, Rot=49152, Flip=0, Var=2 }
  517. Functional Stall = { Hash=3114361767, X=239, Y=359, Rot=38737, Flip=1, Var=1 }
  518. Functional Stall = { Hash=3114361767, X=180, Y=364, Rot=22531, Flip=0, Var=3 }
  519. Camp Rug = { Hash=3897195780, X=187, Y=370, Rot=43008, Flip=0, Var=0 }
  520. Camp Rug = { Hash=3897195780, X=209, Y=364, Rot=12283, Flip=0, Var=0 }
  521. Camp Rug = { Hash=3897195780, X=220, Y=359, Rot=40960, Flip=0, Var=1 }
  522. Highgate Weapon Rack = { Hash=2870661167, X=209, Y=360, Rot=49184, Flip=0, Var=0 }
  523. Sulphite Light = { Hash=1999675025, X=182, Y=359, Rot=0, Flip=0, Var=0 }
  524. Oriath Weapons Crate = { Hash=4085599461, X=197, Y=359, Rot=49152, Flip=0, Var=1 }
  525. Metal Lantern = { Hash=1641342211, X=188, Y=382, Rot=0, Flip=0, Var=0 }
  526. Plant Pot = { Hash=4245683006, X=296, Y=424, Rot=47163, Flip=0, Var=1 }
  527. Bush = { Hash=645016677, X=362, Y=433, Rot=0, Flip=0, Var=9 }
  528. Mushroom Cluster = { Hash=2747786415, X=355, Y=429, Rot=12289, Flip=0, Var=25 }
  529. Bush = { Hash=645016677, X=326, Y=360, Rot=47104, Flip=0, Var=5 }
  530. Bush = { Hash=645016677, X=326, Y=357, Rot=0, Flip=0, Var=12 }
  531. Golden Sparkles = { Hash=312707477, X=216, Y=361, Rot=0, Flip=0, Var=0 }
  532. Golden Sparkles = { Hash=312707477, X=209, Y=362, Rot=0, Flip=0, Var=0 }
  533. Maulhead Basket = { Hash=3574547445, X=205, Y=369, Rot=43008, Flip=0, Var=0 }
  534. Scepter Of God Debris = { Hash=2546782973, X=215, Y=364, Rot=51200, Flip=0, Var=3 }
  535. Laboratory Flask = { Hash=318495201, X=197, Y=370, Rot=0, Flip=0, Var=2 }
  536. Laboratory Apparatus = { Hash=2239402444, X=198, Y=367, Rot=47104, Flip=0, Var=1 }
  537. Vaal Notes = { Hash=3385115634, X=184, Y=381, Rot=6145, Flip=0, Var=4 }
  538. Vaal Notes = { Hash=3385115634, X=185, Y=379, Rot=4097, Flip=0, Var=3 }
  539. Pit Flags = { Hash=3856480741, X=194, Y=405, Rot=59392, Flip=0, Var=1 }
  540. Oriath Army Barrel = { Hash=621951002, X=186, Y=390, Rot=0, Flip=0, Var=3 }
  541. Burlap Sack = { Hash=2072332340, X=313, Y=501, Rot=49156, Flip=1, Var=4 }
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