Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -
- Download Here --> https://tinyurl.com/rhf4x3dp (Copy and Paste Link)
- Hood Modded Script | Aimbot Cheat, Esp, More -2022
- This Hood Modded Script is for the game Hood: Outlaws & Legends. Works on all platforms. Aimbot helps you aim and shoot your opponents easily. You can use the script if you use one of the new scripts on our site, or if you want to use it before or after a modded mission / game in your favorite free video game.
- This Hood mod script will help you win all games with mods. It has simple controls and many functions. The cheat is designed to work on all platforms. This cheat is for Hood Outlaw Legends. This Hood Modded Script will help you reach the goal of this game easily! It has properties similar to Horizonless ammo, unlimited plutocrat.
- Follow the step by step below to apply this cheat on the hood mod. You don't need to download Hood Modded Script. It is shared on our site as a copy and paste. however, if the Vega X exploit does not work, you can alternatively use the jjsploit exploit. This cheat is for Hood: Outlaws & Legends.
- Name already in use
- A tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Are you sure you want to create this branch?
- RobloxScripts / DaHoodModdedAimlock
- This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Open with Desktop
- View raw
- Copy raw contents Copy raw contents Copy raw contents
- This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
- local Players = game:GetService("Players") local lp = Players.LocalPlayer local mouse = lp:GetMouse() local uis = game:GetService("UserInputService") local rservice = game:GetService("RunService") local cam = workspace.CurrentCamera local NormalGravity = game.Workspace.Gravity local Raw = getrawmetatable(game) local Caller = checkcaller or is_protosmasher_caller or Cer.isCerus local CallingScript = getcallingscript or get_calling_script local Closure = newcclosure or read_me or function(Func) return Func end local CallingMethod = getnamecallmethod or get_namecall_method setreadonly(Raw,false) local NewIndex = Raw.__newindex; Raw.__newindex = Closure(function(self,Property,Value) if Caller() then return NewIndex(self,Property,Value) end if Property == "WalkSpeed" then return 16 end if Property == "JumpPower" then return 50 end if Property == "HipHeight" then return 0 end if self == workspace and Property == "Gravity" then return NormalGravity end if Property == "CFrame" and self:IsDescendantOf(lp.Character) then return end return NewIndex(self,Property,Value) end) local Namecall = Raw.__namecall; Raw.__namecall = Closure(function(self. ) local Args = if Caller() then if CallingMethod() == "FindFirstChild" and Args[1] == "HumanoidRootPart" then Args[1] = "HumanoidRootPart" return Namecall(self,unpack(Args)) end return Namecall(self. ) end if CallingMethod() == "Destroy" or CallingMethod() == "Kick" then if self == lp then return wait(9e9) end if tostring(self) == 'BodyGyro' or tostring(self) == 'BodyVelocity' then return wait(9e9) end end if CallingMethod() == "BreakJoints" and self == lp.Character then return wait(9e9) end return Namecall(self. ) end) setreadonly(Raw,true) function getClosestToMouse() local closestdis = math.huge local closestplr for i,v in pairs(Players:GetPlayers()) do if v:DistanceFromCharacter(mouse.Hit.p) closestplr = v closestdis = v:DistanceFromCharacter(mouse.Hit.p) end end if not closestplr then return lp end return closestplr end function selp(player) local bbg = Instance.new("BillboardGui",game.CoreGui) bbg.Name = player.Name bbg.AlwaysOnTop = true bbg.Enabled = true bbg.Size = UDim2.new(1,0,1,0) bbg.StudsOffset = Vector3.new(0,2,0) local tlabel = Instance.new("TextLabel",bbg) tlabel.BackgroundTransparency = 1 tlabel.Size = UDim2.new(1,0,1,0) tlabel.Text = player.Name tlabel.TextColor3 = Color3.new(255,125,0) end function findplayer(args, tf) local Targoot if tf then for _,v in next, game.Players:GetPlayers() do if v.DisplayName:lower():sub(1,#args) == args:lower() then Targoot = v end end else for _,v in next, game.Players:GetPlayers() do if v.Name:lower():sub(1,#args) == args:lower() then Targoot = v end end end return Targoot end local Prefix = ";" local screengui = Instance.new("ScreenGui",game.CoreGui) local frame = Instance.new("Frame",screengui) local cmdBar = Instance.new("TextBox",frame) frame.BackgroundColor3 = Color3.fromRGB(45, 45, 45) frame.BorderSizePixel = 2 frame.Position = UDim2.new(0, -4000, 0, mouse.ViewSizeY / 2) frame.Size = UDim2.new(0, 200, 0, 20) cmdBar.BackgroundTransparency = 1.000 cmdBar.Size = UDim2.new(0, 200, 0, 20) cmdBar.TextColor3 = Color3.fromRGB(255, 255, 255) cmdBar.TextSize = 16 cmdBar.TextXAlignment = Enum.TextXAlignment.Left function notify(text) local screengui = Instance.new("ScreenGui", game.CoreGui) local NOTIF = Instance.new("TextLabel", screengui) NOTIF.Position = UDim2.new(0, -500, 0.5, 0) NOTIF:TweenPosition(UDim2.new(0, 0, 0.5, 0), "Out", "Linear", 0.2, false) NOTIF.BackgroundColor3 = Color3.fromRGB(40, 40, 40) NOTIF.BorderColor3 = Color3.fromRGB(255, 255, 255) NOTIF.Size = UDim2.new(1, 0, 0, 40) NOTIF.Font = Enum.Font.SourceSans NOTIF.Text = text NOTIF.TextColor3 = Color3.fromRGB(255, 255, 255) NOTIF.TextSize = 25 game.Debris:AddItem(screengui, 2.3) end local akey = Enum.KeyCode.Q local keyss = false local silentaim = false local camlock = true local prediction = 5 local shiftdown = false local altering = false local recording = false local as = false local ar = true local day = false local night = false local sg = Instance.new("ScreenGui",game.CoreGui) local button = Instance.new("TextButton",sg) button.Position = UDim2.new(1,-200,0.5,-25) button.Text = tostring(akey) button.Size = UDim2.new(0,200,0,50) uis.InputBegan:Connect(function(key) if key.KeyCode == Enum.KeyCode.LeftShift then shiftdown = true end if key.KeyCode == Enum.KeyCode.LeftAlt then altering = true end if key.KeyCode == Enum.KeyCode.R then if lp.Character and lp.Character:FindFirstChildOfClass("Tool") then game.ReplicatedStorage.MainRemote:FireServer("Reload") end end if recording == false and key ~= nil then if key.KeyCode == akey then keyss = true plr = getClosestToMouse() end end if key ~= nil and recording then akey = key.KeyCode button.Text = tostring(key.KeyCode) recording = false end end) uis.InputEnded:Connect(function(key) if key.KeyCode == Enum.KeyCode.LeftShift then shiftdown = false end if key.KeyCode == Enum.KeyCode.LeftAlt then altering = false end if recording == false and key ~= nil then if key.KeyCode == akey then keyss = false plr = nil end end end) button.MouseButton1Click:Connect(function() recording = true button.Text = ". " end) mouse.KeyDown:Connect(function(key) if key == "p" then if lp.Character then lp.Character:Destroy() end end if key == Prefix then frame:TweenPosition(UDim2.new(0, 0, 0.5, 0), 1, 0, 0.3, 1) cmdBar:CaptureFocus() end end) mouse.Button1Down:Connect(function() if altering then if lp.Character and lp.Character:FindFirstChild("HumanoidRootPart") then local partt = Instance.new("Part", lp.Character) partt.Anchored = true partt.CanCollide = false partt.Size = Vector3.new(2,2,1) partt.Transparency = 1 partt.CFrame = mouse.Hit + Vector3.new(0,3.5,0) game.Debris:AddItem(partt, 0.05) local weld = Instance.new("Weld", partt) weld.Part0 = partt weld.Part1 = lp.Character:FindFirstChild("HumanoidRootPart") end end end) cmdBar.FocusLost:Connect(function() frame:TweenPosition(UDim2.new(0, -500, 0.5, 0), 1, 0, 1, 1) local args = string.split(cmdBar.Text, " ") if args[1] == Prefix .. "prefix" then if args[2] and args[2] ~= "" and args[2] ~= " " and #args[2] == 1 and args[2] ~= "/" or args[2] ~= "." then Prefix = args[2] notify("Prefix " .. args[2]) else notify("Need Second Argument, Cannot Put '/', '.' As Prefix") end end if args[1] == Prefix .. "cmds" or args[1] == Prefix .. "commands" then cmds() notify("Printed CMDS In Console") end if args[1] == Prefix .. "l" or args[1] == Prefix .. "lock" then if args[2] and args[2] ~= "" and args[2] ~= " " then if args[2] == "display" and args[3] and args[3] ~= "" and args[3] ~= " " then lockedplr = findplayer(args[3], true) else lockedplr = findplayer(args[2], false) end end end if args[1] == Prefix .. "ul" or args[1] == "unlock" then lockedplr = nil end if args[1] == Prefix .. "s" or args[1] == Prefix .. "silent" or args[1] == Prefix .. "silentaim" then silentaim = true camlock = false notify("SilentAim true") end if args[1] == Prefix .. "c" or args[1] == Prefix .. "cam" or args[1] == Prefix .. "camlock" then silentaim = false camlock = true notify("Camlock true") end if args[1] == Prefix .. "av" or args[1] == Prefix .. "aimvelocity" then if args[2] and tonumber(args[2]) and tonumber(args[2]) = 1 then prediction = tonumber(args[2]) notify("AimVelocity " .. tonumber(args[2])) end end if args[1] == Prefix .. "esp" then if args[2] and args[2] ~= "" and args[2] ~= " " then if args[2] == "all" then for _, v in next, game.Players:GetPlayers() do if v ~= lp then selp(v) end end else for _, v in next, game.Players:GetPlayers() do if v.Name:lower():sub(1, #args[2]) == args[2]:lower() then selp(v) notify("Esp'd " .. v.Name) end end end end end if args[1] == Prefix .. "unesp" then if args[2] and args[2] ~= "" and args[2] ~= " " then if args[2] == "all" then for _, v in next, game.CoreGui:GetChildren() do for _,z in next, game.Players:GetPlayers() do if v.Name == z.Name then v:Destroy() end end end else for _, v in next, game.CoreGui:GetChildren() do if v.Name:lower():sub(1, #args[2]) == args[2]:lower() then v:Destroy() notify("Unesp'd " .. v.Name) end end end end end if args[1] == Prefix .. "fov" then if args[2] and tonumber(args[2]) and tonumber(args[2]) = 10 then notify("FieldOfView " .. tonumber(args[2])) cam.FieldOfView = tonumber(args[2]) else notify("FieldOfView 70") cam.FieldOfView = 70 end end if args[1] == Prefix .. "as" or args[1] == Prefix .. "astomp" then as = not as notify("Auto-Stomp " .. tostring(as)) end if args[1] == Prefix .. "ar" or args[1] == Prefix .. "areset" then ar = not ar notify("Auto-Reset " .. tostring(ar)) end if args[1] == Prefix .. "day" then day = true night = false end if args[1] == Prefix .. "night" then day = false night = true end if args[1] == Prefix .. "goto" then if args[2] and args[2] ~= "" and args[2] ~= " " then if args[2] == "display" and args[3] and args[3] ~= "" and args[3] ~= " " then local plr = findplayer(args[3], true) if lp.Character and lp.Character:FindFirstChildOfClass("Humanoid") and plr.Character and plr.Character:FindFirstChildOfClass("Humanoid") then local pt = Instance.new("Part", workspace) game.Debris:AddItem(pt, 0.1) pt.Transparency = 1 pt.CanCollide = false pt.Anchored = true pt.CFrame = plr.Character:FindFirstChild("HumanoidRootPart").CFrame local ww = Instance.new("Weld", pt) ww.Part0 = pt ww.Part1 = lp.Character:FindFirstChild("HumanoidRootPart") end else local plr = findplayer(args[2], false) if lp.Character and lp.Character:FindFirstChildOfClass("Humanoid") and plr.Character and plr.Character:FindFirstChildOfClass("Humanoid") then local pt = Instance.new("Part", workspace) game.Debris:AddItem(pt, 0.1) pt.Transparency = 1 pt.CanCollide = false pt.Anchored = true pt.CFrame = plr.Character:FindFirstChild("HumanoidRootPart").CFrame local ww = Instance.new("Weld", pt) ww.Part0 = pt ww.Part1 = lp.Character:FindFirstChild("HumanoidRootPart") end end end end if args[1] == Prefix .. "tp" or args[1] == Prefix .. "to" then if args[2] == "1" or args[2] == "f" or args[2] == "food" then local part = Instance.new("Part", workspace) part.Anchored = true part.CanCollide = false part.CFrame = CFrame.new(-2256.73486, 404.5466, -954.518616) part.Transparency = 1 game.Debris:AddItem(part, 1) local weld = Instance.new("Weld", part) weld.Part0 = part weld.Part1 = lp.Character.HumanoidRootPart wait(0.1) weld.Part1 = nil elseif args[2] == "2" or args[2] == "gs" or args[2] == "gunstore" then local part = Instance.new("Part", workspace) part.Anchored = true part.CanCollide = false part.CFrame = CFrame.new(-2489.80322, 388.863983, -1396.18481) part.Transparency = 1 game.Debris:AddItem(part, 1) local weld = Instance.new("Weld", part) weld.Part0 = part weld.Part1 = lp.Character.HumanoidRootPart wait(0.1) weld.Part1 = nil elseif args[2] == "3" or args[2] == "b" or args[2] == "bank" then local part = Instance.new("Part", workspace) part.Anchored = true part.CanCollide = false part.CFrame = CFrame.new(-2334.15527, 402.614258, -946.768127) part.Transparency = 1 game.Debris:AddItem(part, 1) local weld = Instance.new("Weld", part) weld.Part0 = part weld.Part1 = lp.Character.HumanoidRootPart wait(0.1) weld.Part1 = nil elseif args[2] == "4" or args[2] == "rpg" then local part = Instance.new("Part", workspace) part.Anchored = true part.CanCollide = false part.CFrame = CFrame.new(-1820.03491, 354.114227, -935.422668) part.Transparency = 1 game.Debris:AddItem(part, 1) local weld = Instance.new("Weld", part) weld.Part0 = part weld.Part1 = lp.Character.HumanoidRootPart wait(0.1) weld.Part1 = nil elseif args[2] == "5" or args[2] == "ft" or args[2] == "flamethrower" then local part = Instance.new("Part", workspace) part.Anchored = true part.CanCollide = false part.CFrame = CFrame.new(-2077.3833, 434.674774, -747.421631) part.Transparency = 1 game.Debris:AddItem(part, 1) local weld = Instance.new("Weld", part) weld.Part0 = part weld.Part1 = lp.Character.HumanoidRootPart wait(0.1) weld.Part1 = nil end end end) game.Players.PlayerRemoving:Connect(function(plrr) for _,z in pairs(game.CoreGui:GetChildren()) do if z:IsA'BillboardGui' then if z.Name == plrr.Name then z:Destroy() end end end end) spawn(function() rservice.Stepped:Connect(function() if lockedplr and game.Players:FindFirstChild(lockedplr.Name) then if keyss and silentaim then game.ReplicatedStorage.MainRemote:FireServer("MousePos", lockedplr.Character:FindFirstChild("Head").Position + lockedplr.Character:FindFirstChild("Head").Velocity / prediction + lockedplr.Character:FindFirstChild("Head").RotVelocity / 5, "P") elseif keyss and camlock then cam.CFrame = CFrame.new(cam.CFrame.p, lockedplr.Character:FindFirstChild("Head").Position + lockedplr.Character:FindFirstChild("Head").Velocity / prediction + lockedplr.Character:FindFirstChild("Head").RotVelocity / 5) end else if keyss and silentaim then game.ReplicatedStorage.MainRemote:FireServer("MousePos", plr.Character:FindFirstChild("Head").Position + plr.Character:FindFirstChild("Head").Velocity / prediction + plr.Character:FindFirstChild("Head").RotVelocity / 5, "P") elseif keyss and camlock then cam.CFrame = CFrame.new(cam.CFrame.p, plr.Character:FindFirstChild("Head").Position + plr.Character:FindFirstChild("Head").Velocity / prediction + plr.Character:FindFirstChild("Head").RotVelocity / 5) end end end) end) rservice.RenderStepped:Connect(function() if lp.Character and lp.Character:FindFirstChildOfClass("Humanoid") then if shiftdown then lp.Character:FindFirstChildOfClass("Humanoid").WalkSpeed = 21 else lp.Character:FindFirstChildOfClass("Humanoid").WalkSpeed = 16 end if ar then if lp.Character and lp.Character:FindFirstChild("I_LOADED_I") and lp.Character:FindFirstChild("I_LOADED_I")['K.O'].Value == true then if lp.Character then lp.Character:Destroy() end end end end for _,z in pairs(game.Players:GetPlayers()) do for _,v in pairs(game.CoreGui:GetChildren()) do if z.Name == v.Name then if z.Character and z.Character:FindFirstChildOfClass("Humanoid") and z.Character:FindFirstChild("Head") then v.Adornee = z.Character:FindFirstChild("Head") else v.Adornee = nil end end end end end) game:GetService("Lighting").Changed:Connect(function() if day then game:GetService("Lighting").ClockTime = 14 elseif night then game:GetService("Lighting").ClockTime = 0 end end) game:GetService("Lighting").GlobalShadows = false game:GetService("Lighting").ShadowSoftness = 0 game:GetService("Lighting").Brightness = 1 game:GetService("Lighting").FogEnd = 9e9 game:GetService("Lighting").FogStart = 9e9 lp.PlayerGui.Chat.Frame.ChatChannelParentFrame.Visible = true lp.PlayerGui.Chat.Frame.ChatBarParentFrame.Position = lp.PlayerGui.Chat.Frame.ChatChannelParentFrame.Position + UDim2.new(UDim.new(), lp.PlayerGui.Chat.Frame.ChatChannelParentFrame.Size.Y)
- 2022 BEST DA HOOD SCRIPT BEST AIMLOCK, HAT CHANGER, ALL GODMODES CASH AUTOFARM (UPDATED)
- IMPORTANT: Some phones (such as the latest Samsung, Xiaomi, Huawei. ) are outfitted with a battery optimizer/saver/manager that is designed to kill all background tasks immediately or after a while.To let the app work properly, please go to your Android settings and add Auto Silent Mode (ASM) to the list of applications that should not be optimized.
- How to deal with (known) Battery savers?
- SamsungIn Android settings > Device Maintenance > Battery, add ASM to the list of Unmonitored apps
- Huawei (depending on models)In Android settings > Advanced settings > Battery Manager, add ASM to the list of Protected Appsor:Battery > Close apps after screen lock, uncheck ASM from the Lock screen clean up
- XiaomiIn your Security app: Battery % > App battery saver, select ASM then No restrictionsand:In your Security app: Permissions > Autostart then allow ASM to be started.
- Asus (Zenfone)Open your Auto-start Manager and allow ASM to be started.
- OnePlusIn Android settings > Battery > Menu > Aggressive Doze & App Hibernation, check ASM to exclude it from the optimised apps.
- InfinixOpen your Xmanager app, Auto-start manager and allow ASM to be started.
- Please contact me through the app to extend this list.
- Do not be disturbed and bothered anymore by annoying incoming calls, text messages, notifications as you are working, studying, having a rest, enjoying time off…
- Whoever you are, whatever you do, decide when you want to be reachable and keep stress away by scheduling and customizing your daily silent periods both in your personal and professional life.
- Convenient, user-friendly app, Auto Silent Mode is your new smart personal assistant for screening your calls and stopping all unwelcome sounds from your phone while keeping available for your favorite contacts through a white list.
- In the blink of an eye, Auto Silent Mode easy programming on a week-to-week basis will help you be more efficient and relaxed all through the year.
- - Silent mode scheduling: block unwanted sound except alarm and selected callers.Android versions up to 5.1: Toggle between Normal and Vibrate/Silent modes.Android 6 and above: Toggle the Do Not Disturb mode (DND).
- - White list: selected callers that can pass through the silent mode.
- - Call blocker: block phone numbers by defining your blacklist from call log.
- - Widgets to get quick access to the silent and vibrate modes of your phone. Enable the do not disturb mode of your phone for a given period in one click.
- - Calendar sync: Once synchronized with at least one of your Google calendars, Auto Silent Mode automatically mutes your phone during some specified calendar events.These events are not added to the schedule of Auto Silent Mode.
- - Single silence: set unique silent period for exceptional event.
- - Customize your silent profile also through Wi-Fi, Bluetooth…
- - Application theme can be set at your convenience.
- - Available in 14 languages.If your native language is missing and you're interested in translating the app, do not hesitate to contact me.
- *** Limitations of the basic version2 silences per day2 contacts in white list2 contacts in black listCalendar sync: 7-day trial periodWidget: 7-day trial period
- For an unlimited app please upgrade to the Premium version.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement