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- mine of diamond ore:
- {diamonds::%player%::%location of event-block%} is not set
- loop blocks in radius 5 around block:
- loop-block is diamond ore:
- add 1 to {_diamondore}
- set {diamonds::%player%::%location of loop-block%} to true
- broadcast "&8[&b&lFX&8] &b%player%&7 has found &b%{_diamondore}% &7diamonds!"
- mine of emerald ore:
- {emerald::%player%::%location of event-block%} is not set
- loop blocks in radius 5 around block:
- loop-block is emerald ore:
- add 1 to {_emeraldore}
- set {emerald::%player%::%location of loop-block%} to true
- broadcast "&8[&b&lFX&8] &b%player%&7 has found &b%{_emeraldore}% &7emeralds!"
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