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- Error stage 16B
- MissingReferenceException: The object of type 'GameObject' has been destroyed but you are still trying to access it.
- Your script should either check if it is null or you should not destroy the object.
- CharacterDispatcher.summonCharacter (System.String position, .PresetCharacter prechara) (at Assets/Data Scripts/Gameplay/CharacterDispatcher.cs:101)
- CharacterDispatcher.AutoSpawn () (at Assets/Data Scripts/Gameplay/CharacterDispatcher.cs:50)
- CharacterDispatcher.Update () (at Assets/Data Scripts/Gameplay/CharacterDispatcher.cs:35)
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