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- -- input
- function GetRecursiveChildren(Part, Children)
- for _, Part in pairs(Part:GetChildren()) do
- pcall(function()
- table.insert(Children, Part)
- GetRecursiveChildren(Part, Children)
- end)
- end
- return Children
- end
- local Phrases = {
- "Admin escape!",
- "Admin escape!",
- "Admin escape!",
- "Admin escape!",
- "Admin escape!",
- "Admin escape!",
- "Admin escape!",
- "say butt for a free kiss from oliver!",
- "Admin escape!",
- "Admin escape!",
- "Admin escape!",
- "Admin escape!",
- "Admin escape!",
- "Admin escape!",
- "Admin escape!",
- "if you are reading this you are offically gay",
- "Admin escape!",
- "Admin escape!",
- "Admin escape!",
- "Admin escape!",
- "Admin escape!",
- "Admin escape!",
- "THIS IS SPART- ERR I MEAN DEO!",
- "SergeantSmokey flashes!",
- "SergeantSmokey flashes!",
- "I'm wild for leo.",
- "HURR DURR.",
- "DURR.",
- "HURR.",
- "I'll kick your puppy!",
- "Oh lawdy...",
- "What have I done?!",
- ":3",
- "Who's the noob? You are, hurr.",
- "Deo l\2oves you with hate.",
- "Deo would like to take this moment to tell you how much he hates you.",
- "Deo is your new and old God.",
- "Deo is the cake.",
- "Telamon is mad you took his chicken.",
- "LEROOOOOOOOOOOOOOY JENKIIIIIIIIIIIIIIIIIIIIIIINS",
- "Clockwork was never de-admined D;",
- "We all have hearts of gold! Excuse me while I shatter said gold into pieces.",
- "I shot Santa. Christmas is canceled.",
- "I eat children.",
- "Don't be surprised if the world ends. That's just my way of saying hello.",
- "I'M GOING TO SM\2OKE A LOT OF CR\2ACK.",
- "Life is wonderful. Without it we'd all be dead.",
- "Daddy, why doesn't this magnet pick up this floppy disk?",
- "Give me ambiguity or give me something else.",
- "I.R.S.: We've got what it takes to take what you've got!",
- "We are born naked, wet and hungry. Then things get worse.",
- "Make it idiot proof and someone will make a better idiot.",
- "He who laughs last thinks slowest!",
- "Always remember you're unique, just like everyone else.",
- "\"More hay, Trigger?\" \"No thanks, Roy, I'm stuffed!\"",
- "A flashlight is a case for holding dead batteries.",
- "Lottery: A tax on people who are bad at math.",
- "Error, no keyboard - press F1 to continue.",
- "There's too much blood in my caffeine system.",
- "Artificial Intelligence usually beats real stupidity.",
- "Hard work has a future payoff. Laziness pays off now.",
- "\"Very funny, Scotty. Now beam down my clothes.\"",
- "Puritanism: The haunting fear that someone, somewhere may be happy.",
- "Consciousness: that annoying time between naps.",
- "Don't take life too seriously, you won't get out alive.",
- "I don't suffer from insanity. I enjoy every minute of it.",
- "Better to understand a little than to misunderstand a lot.",
- "The gene pool could use a little chlorine.",
- "When there's a will, I want to be in it.",
- "Okay, who put a \"stop payment\" on my reality check?",
- "We have enough youth, how about a fountain of SMART?",
- "Programming is an art form that fights back.",
- "\"Daddy, what does FORMATTING DRIVE C mean?\"",
- "All wiyht. Rho sritched mg kegtops awound?",
- "My mail reader can beat up your mail reader.",
- "Never forget: 2 + 2 = 5 for extremely large values of 2.",
- "Nobody has ever, ever, EVER learned all of WordPerfect.",
- "To define recursion, we must first define recursion.",
- "Good programming is 99% sweat and 1% coffee.",
- "Home is where you hang your @",
- "The E-mail of the species is more deadly than the mail.",
- "A journey of a thousand sites begins with a single click.",
- "You can't teach a new mouse old clicks.",
- "Great groups from little icons grow.",
- "Speak softly and carry a cellular phone.",
- "C:\\ is the root of all directories.",
- "Don't put all your hypes in one home page.",
- "Pentium wise; pen and paper foolish.",
- "The modem is the message.",
- "Too many clicks spoil the browse.",
- "The geek shall inherit the earth.",
- "A chat has nine lives.",
- "Don't byte off more than you can view.",
- "Fax is stranger than fiction.",
- "What boots up must come down.",
- "Windows will never cease. (ed. oh sure...)",
- "In Gates we trust. (ed. yeah right....)",
- "Virtual reality is its own reward.",
- "Modulation in all things.",
- "A user and his leisure time are soon parted.",
- "There's no place like http://www.home.com",
- "Know what to expect before you connect.",
- "Admin escape!",
- "Speed thrills.",
- "Give a man a fish and you feed him for a day; teach him to use the Net and he won't bother you for weeks."
- }
- Textures = {
- "http://www.roblox.com/Asset/?id=59515602",
- "http://www.roblox.com/Asset/?id=48308661",
- "http://www.roblox.com/Asset/?id=42198984",
- "http://www.roblox.com/Asset/?id=59421095",
- "http://www.roblox.com/Asset/?id=59454680",
- "http://www.roblox.com/Asset/?id=532281907",
- "http://www.roblox.com/Asset/?id=662967630",
- "http://www.roblox.com/Asset/?id=660199489",
- "http://www.roblox.com/Asset/?id=660199344"
- }
- Instance.new("Sky", game:GetService("Lighting")).CelestialBodiesShown = false
- Instance.new("Message", Workspace)
- Instance.new("Hint", Workspace)
- while true do
- for _, Part in pairs(GetRecursiveChildren(game, {})) do
- pcall(function()
- if not Part:IsA("Player")then
- pcall(function() Part.Name = Phrases[math.random(1, #Phrases)] end)
- pcall(function() Part.Text = Phrases[math.random(1, #Phrases)] end)
- pcall(function() Part.Image = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.TextureId = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.Texture = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.ShirtTemplate = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.PantsTemplate = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.Graphic = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.Color = Color3.new(math.random(), math.random(), math.random()) end)
- pcall(function() Part.Color3 = Color3.new(math.random(), math.random(), math.random()) end)
- pcall(function()
- Part.SkyboxUp = Textures[math.random(1, #Textures)]
- Part.SkyboxDn = Textures[math.random(1, #Textures)]
- Part.SkyboxLf = Textures[math.random(1, #Textures)]
- Part.SkyboxRt = Textures[math.random(1, #Textures)]
- Part.SkyboxFt = Textures[math.random(1, #Textures)]
- Part.SkyboxBk = Textures[math.random(1, #Textures)]
- end)
- pcall(function()
- Part.TextColor3 = Color3.new(math.random(), math.random(), math.random())
- Part.BackgroundColor3 = Color3.new(math.random(), math.random(), math.random())
- Part.BorderColor3 = Color3.new(math.random(), math.random(), math.random())
- end)
- pcall(function()
- Part.Pitch = math.random() * 5
- Part.Volume = 1
- Part.Looped = true
- Part:Play()
- end)
- pcall(function()
- if math.random(1, 5) == 1 then Part.Anchored = false end
- if Part.Anchored == false then
- Part.Velocity = Vector3.new(math.random(-10, 10), math.random(0, 50), math.random(-10, 10))
- Part.RotVelocity = Vector3.new(math.random(-100, 100), math.random(-100, 100), math.random(-100, 100))
- end
- Part.Locked = false
- Part.BrickColor = BrickColor.random()
- Part.TopSurface = "Weld"
- Part.BottomSurface = "Weld"
- Part.FrontSurface = "Weld"
- Part.BackSurface = "Weld"
- Part.LeftSurface = "Weld"
- Part.RightSurface = "Weld"
- Part:BreakJoints()
- end)
- end
- end)
- if math.random(1, 50) == 1 then wait() end
- end
- end
- s.Parent = game.workspace
- --Brought to you by RBC
- --This script is designed to work in non-FE games
- function recurse(Model)
- local children = Model:GetChildren()
- for i = 1,#children do
- if children[i]:IsA("Part") then
- wait()
- local cf = Instance.new("CFrameValue",children[i])
- cf.Value = children[i].CFrame
- cf.Name = "cf"
- e = Instance.new("Explosion",children[i])
- e.Position = children[i].Position
- e.BlastRadius = 50
- children[i].Position = Vector3.new(0,1500,0)
- f = Instance.new("BodyPosition",children[i])
- f.Name = "bp"
- f.Position = Vector3.new(0,2000,0)
- f.MaxForce = Vector3.new(1000000,1000000,1000000)
- f.P = 10000
- elseif children[i]:IsA("Model") then
- recurse(children[i])
- end
- end
- end
- local m = Instance.new("Message",game.Workspace)
- for i = 10,1,-1 do
- m.Text = "Total Annihilation in "..i
- wait(1)
- end
- m.Text = "Brought to you by RBC"
- wait(2)
- m:remove()
- recurse(Workspace)
- Scale = 0.3
- function DarkColor(Source)
- for _, Part in pairs(Source:GetChildren()) do
- if Part:IsA("Clothing") or Part:IsA("CharacterMesh") or Part:IsA("BodyColors") or Part:IsA("Decal") or Part:IsA("Texture") or Part:IsA("ShirtGraphic") or Part:IsA("CylinderMesh") or Part:IsA("BlockMesh") then
- Part:Remove()
- elseif Part:IsA("BasePart") then
- if Part:FindFirstChild("Mesh") == nil then
- local Mesh = Instance.new("SpecialMesh", Part)
- Mesh.MeshType = "FileMesh"
- Mesh.MeshId = "http://www.roblox.com/Asset/?id=9856898"
- Mesh.TextureId = "http://www.roblox.com/Asset/?id=48358980"
- Mesh.Scale = Part.Size * 2
- Mesh.VertexColor = Vector3.new(Part.BrickColor.r, Part.BrickColor.g, Part.BrickColor.b)
- Part.BrickColor = BrickColor.new("Institutional white")
- end
- if Part:FindFirstChild("Direction") == nil then
- local Direction = Instance.new("BoolValue", Part)
- Direction.Name = "Direction"
- Direction.Value = math.random(1, 2) == 1 and false or true
- end
- if Part:FindFirstChild("") == nil then
- local Increment = Instance.new("NumberValue", Part)
- Increment.Name = "Increment"
- Increment.Value = math.random(0, 1000) / 1000
- end
- if Part:FindFirstChild("OriginalColor") == nil then
- local OriginalColor = Instance.new("Vector3Value", Part)
- OriginalColor.Name = "OriginalColor"
- OriginalColor.Value = Part.Mesh.VertexColor
- end
- if Part.Increment.Value <= 0 then
- Part.Direction.Value = true
- elseif Part.Increment.Value >= 1 then
- Part.Direction.Value = false
- end
- Part.Increment.Value = Part.Increment.Value + (Scale * (Part.Direction.Value and 1 or -1))
- Part.Mesh.VertexColor = Part.OriginalColor.Value * Part.Increment.Value
- end
- DarkColor(Part)
- end
- end
- while true do
- DarkColor(Workspace)
- wait()
- end
- --script.Parent = nil
- player = ""
- blacklist = true
- xi = 1
- yi = 0.5
- xm = 100
- ym = -100
- xsi = 1
- ysi = 1
- xsm = 200
- ysm = 200
- for i = 0, math.huge, 0.5 do
- for _, PlayerList in pairs(game:GetService("Players"):GetPlayers()) do
- if (string.match(PlayerList.Name:lower(), player:lower()) == nil and blacklist == false) or (string.match(PlayerList.Name:lower(), player:lower()) ~= nil and blacklist == true) then
- pcall(function()
- if PlayerList.PlayerGui:FindFirstChild("PIKACHU") == nil then
- local Gui = Instance.new("ScreenGui", PlayerList.PlayerGui)
- Gui.Name = "PIKACHU"
- local Image = Instance.new("ImageLabel", Gui)
- Image.Image = "http://www.roblox.com/Asset/?id=43996669"
- Image.BorderSizePixel = 0
- end
- PlayerList.PlayerGui.PIKACHU.ImageLabel.Position = UDim2.new(0, math.sin(i * xi) * xm, 0, math.sin(i * yi) * ym)
- PlayerList.PlayerGui.PIKACHU.ImageLabel.Size = UDim2.new(1, math.sin(i * xsi) * xsm, 1, math.sin(i * ysi) * ysm)
- end)
- end
- end
- wait()
- end
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