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- on command "/pv":
- loop blocks in radius 2 around the player:
- loop-block is lily pad or carpet or ladder
- cancel event
- execute console command "spawn %player%"
- broadcast "&c<!> &4%player% Tried to Duplicate with Player Vaults"
- execute console command "kick %player%"
- on command "/chest":
- loop blocks in radius 2 around the player:
- loop-block is lily pad or carpet or ladder
- cancel event
- execute console command "spawn %player%"
- broadcast "&c<!> &4%player% Tried to Duplicate with Player Vaults"
- execute console command "kick %player%"
- on command "/echest":
- loop blocks in radius 2 around the player:
- loop-block is lily pad or carpet or ladder
- cancel event
- execute console command "spawn %player%"
- broadcast "&c<!> &4%player% Tried to Duplicate with Player Vaults"
- execute console command "kick %player%"
- on command "/playervaults:pv":
- loop blocks in radius 2 around the player:
- loop-block is lily pad or carpet or ladder
- cancel event
- execute console command "spawn %player%"
- broadcast "&c<!> &4%player% Tried to Duplicate with Player Vaults"
- execute console command "kick %player%"
- on command "/playervaults:chest":
- loop blocks in radius 2 around the player:
- loop-block is lily pad or carpet or ladder
- cancel event
- execute console command "spawn %player%"
- broadcast "&c<!> &4%player% Tried to Duplicate with Player Vaults"
- execute console command "kick %player%"
- on command "/playervaults:vault":
- loop blocks in radius 2 around the player:
- loop-block is lily pad or carpet or ladder
- cancel event
- execute console command "spawn %player%"
- broadcast "&c<!> &4%player% Tried to Duplicate with Player Vaults"
- execute console command "kick %player%"
- command /re-start:
- permission: server.restart
- permission message: &cYou are not allowed to do that!
- trigger:
- execute console command "save-all"
- broadcast "&9The server is restarting in &a60 &9Seconds!"
- wait 30 seconds
- broadcast "&9The server is restarting in &a30 &9Seconds!"
- wait 15 seconds
- broadcast "&9The server is restarting in &615 &9Seconds!"
- wait 5 seconds
- broadcast "&9The server is restarting in &c10 &9Seconds!"
- wait 5 seconds
- broadcast "&9The server is restarting in &45 &9Seconds!"
- wait 1 seconds
- broadcast "&9The server is restarting in &44 &9Seconds!"
- wait 1 seconds
- broadcast "&9The server is restarting in &43 &9Seconds!"
- wait 1 seconds
- broadcast "&9The server is restarting in &42 &9Seconds!"
- wait 1 seconds
- broadcast "&9The server is restarting in &41 &9Seconds!"
- wait 1 seconds
- broadcast "&9Server is shutting down: &a-&7--- | &a25 Percent"
- wait 2 seconds
- broadcast "&9Server is shutting down: &a---&7- | &a75 Percent"
- wait 1 second
- broadcast "&9Server is shutting down: &a---- | &a100 Percent"
- wait 1 second
- execute console command "kickall Server shutted down! See you soon!"
- execute console command "stop"
- command /save:
- permission: server.save
- permission message: &cYou are not allowed to do that!
- trigger:
- execute console command "save-all"
- on damage:
- if victim is a player:
- stop
- if attacker is a player:
- projectile doesn't exist
- chance of 2%:
- spawn 1 blaze 2 metres behind attacker
- set the name of the spawned blaze to "&bAntiMobAura %attacker%"
- wait 12 ticks
- kill the spawned blaze
- on damage of blaze:
- if name of the damaged blaze is "&bAntiMobAura %attacker%":
- increase damage by 100
- broadcast "&6%attacker% &cWas Detected Of Mob Aura And Has Been Removed From The Server"
- make console execute command "/kick %attacker% &c[AMA] Mob Aura Detected!"
- stop
- else:
- if name of the damaged blaze contains "&4&lAntiMobAura":
- increase damage by 100
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