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  1. # This is the OpenMW user 'settings.cfg' file. This file only contains
  2. # explicitly changed settings. If you would like to revert a setting
  3. # to its default, simply remove it from this file. For available
  4. # settings, see the file 'settings-default.cfg' or the documentation at:
  5. #
  6. # https://openmw.readthedocs.io/en/master/reference/modding/settings/index.html
  7.  
  8. [Game]
  9. prevent merchant equipping = true
  10.  
  11. show effect duration = true
  12. show enchant chance = true
  13. show melee info = true
  14. show owned = 3
  15. show projectile damage = true
  16. charge for every follower travelling = true
  17. actors processing range = 7168
  18. strength influences hand to hand = 2
  19.  
  20. [Shaders]
  21. force shaders = true
  22. force per pixel lighting = true
  23. clamp lighting = true
  24. auto use object normal maps = true
  25. auto use object specular maps = true
  26. auto use terrain normal maps = true
  27. auto use terrain specular maps = true
  28. normal map pattern = _n
  29. normal height map pattern = _nh
  30. specular map pattern = _spec
  31. terrain specular map pattern = _diffusespec
  32.  
  33. [Shadows]
  34. enable shadows = true # This defaults to false
  35. number of shadow maps = 3
  36. split point uniform logarithmic ratio = 1.0 # This has a default of 0.5, but at that setting shadows look odd
  37. split point bias = 0.0
  38. enable debug hud = false
  39. enable debug overlay = false
  40. compute tight scene bounds = true
  41. shadow map resolution = 1024 # Or up to 4096 if you have a powerful GPU
  42. minimum lispsm near far ratio = 0.25
  43. polygon offset factor = 1.1
  44. polygon offset units = 4.0
  45. normal offset distance = 1.0
  46. use front face culling = true
  47. actor shadows = true # This defaults to false
  48. player shadows = true # This defaults to false
  49. terrain shadows = true # This defaults to false
  50. object shadows = true # This defaults to false
  51. enable indoor shadows = true
  52.  
  53. [Input]
  54. allow third person zoom = true
  55.  
  56. # invalid setting: always run = true
  57. always run = true
  58.  
  59. [Terrain]
  60. distant terrain = true
  61. [Cells]
  62. exterior cell load distance = 4
  63. [Saves]
  64. timeplayed = true
  65. character = player - 2
  66.  
  67. max quicksaves = 10
  68. [Video]
  69. resolution x = 1920
  70. resolution y = 1080
  71.  
  72. fullscreen = true
  73. window border = true
  74. [Water]
  75. shader = true
  76.  
  77. [Camera]
  78. field of view = 55.282528
  79.  
  80. viewing distance = 25666
  81. [General]
  82. texture mipmap = linear
  83. [Map]
  84. global = false
  85. [Windows]
  86. map pin = false
  87. map h = 0.290292
  88. map w = 0.269792
  89. map x = 0.718750
  90. map y = 0.013195
  91.  
  92. inventory h = 0.396795
  93. inventory w = 0.370833
  94. inventory x = 0.014062
  95. inventory y = 0.539114
  96. stats h = 0.481621
  97. stats w = 0.291667
  98. stats x = 0.014062
  99. stats y = 0.014138
  100. inventory pin = false
  101. container h = 0.378564
  102. container w = 0.389583
  103. container x = 0.489583
  104. container y = 0.539823
  105. spells h = 0.509341
  106. spells w = 0.358854
  107. spells x = 0.630729
  108. spells y = 0.389381
  109. console h = 0.499508
  110. console w = 1.000000
  111. console x = 0.000000
  112. console y = 0.131760
  113. [Sound]
  114. music volume = 0.019102
  115. sfx volume = 0.284328
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