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- # This is the OpenMW user 'settings.cfg' file. This file only contains
- # explicitly changed settings. If you would like to revert a setting
- # to its default, simply remove it from this file. For available
- # settings, see the file 'settings-default.cfg' or the documentation at:
- #
- # https://openmw.readthedocs.io/en/master/reference/modding/settings/index.html
- [Game]
- prevent merchant equipping = true
- show effect duration = true
- show enchant chance = true
- show melee info = true
- show owned = 3
- show projectile damage = true
- charge for every follower travelling = true
- actors processing range = 7168
- strength influences hand to hand = 2
- [Shaders]
- force shaders = true
- force per pixel lighting = true
- clamp lighting = true
- auto use object normal maps = true
- auto use object specular maps = true
- auto use terrain normal maps = true
- auto use terrain specular maps = true
- normal map pattern = _n
- normal height map pattern = _nh
- specular map pattern = _spec
- terrain specular map pattern = _diffusespec
- [Shadows]
- enable shadows = true # This defaults to false
- number of shadow maps = 3
- split point uniform logarithmic ratio = 1.0 # This has a default of 0.5, but at that setting shadows look odd
- split point bias = 0.0
- enable debug hud = false
- enable debug overlay = false
- compute tight scene bounds = true
- shadow map resolution = 1024 # Or up to 4096 if you have a powerful GPU
- minimum lispsm near far ratio = 0.25
- polygon offset factor = 1.1
- polygon offset units = 4.0
- normal offset distance = 1.0
- use front face culling = true
- actor shadows = true # This defaults to false
- player shadows = true # This defaults to false
- terrain shadows = true # This defaults to false
- object shadows = true # This defaults to false
- enable indoor shadows = true
- [Input]
- allow third person zoom = true
- # invalid setting: always run = true
- always run = true
- [Terrain]
- distant terrain = true
- [Cells]
- exterior cell load distance = 4
- [Saves]
- timeplayed = true
- character = player - 2
- max quicksaves = 10
- [Video]
- resolution x = 1920
- resolution y = 1080
- fullscreen = true
- window border = true
- [Water]
- shader = true
- [Camera]
- field of view = 55.282528
- viewing distance = 25666
- [General]
- texture mipmap = linear
- [Map]
- global = false
- [Windows]
- map pin = false
- map h = 0.290292
- map w = 0.269792
- map x = 0.718750
- map y = 0.013195
- inventory h = 0.396795
- inventory w = 0.370833
- inventory x = 0.014062
- inventory y = 0.539114
- stats h = 0.481621
- stats w = 0.291667
- stats x = 0.014062
- stats y = 0.014138
- inventory pin = false
- container h = 0.378564
- container w = 0.389583
- container x = 0.489583
- container y = 0.539823
- spells h = 0.509341
- spells w = 0.358854
- spells x = 0.630729
- spells y = 0.389381
- console h = 0.499508
- console w = 1.000000
- console x = 0.000000
- console y = 0.131760
- [Sound]
- music volume = 0.019102
- sfx volume = 0.284328
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