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- Dwarvemon previous versions changelog:
- 1.51
- + Meltan (Optional, found in pokeother)
- + Melmetal (Optional, found in pokeother)
- + Haircut reaction: Done at a trimming table, gives Pokemon a happy thought
- PMD:
- * Interactions
- + Humans as Pokemon: Learned from a diety by Pokemon (currently), or as an adventurer (using a reaction, can take a few times). Gives NO_AGING and certain boss creature related effects/immunities
- * Creatures
- + Primal Dialga: A slightly bigger and stronger form of Dialga, also much rarer
- + Void Shadows: A blob-like creature found only in evil biomes. They can "divide" by resurrecting a nearby corpse into a Void Shadows, but only once per creature. Can also be disguised within populations (similar to Zorua)
- + Bittercold: A megabeast boss.
- + Dark Matter: A megabeast boss.
- * Items:
- * Equipment
- + Backpack: Ability to make with cloth at a craft workshop
- + Quiver: Ability to make with cloth at a craft workshop
- * Special
- + Harmony Scarf: Made with 3 pieces of adamantine cloth at a clothier's shop (produces 2). Can be worn like a scarf, or used to give a Pokemon the ability to evolve into their final evolution temporarily
- * Plants
- + Tree of Life: A huge tree found very rarely in good forests. Cutting it down is a bad idea
- * Entity
- + Added [MERCENARY] (making certain visitors petition to be in the military)
- + Officer: Handles law enforcement
- + Deputy: Squad member of an Officer
- - Fixed PMD Pokemon not being immune to their own syndromes
- - Fixed attacks of Pokemon that are made of ice doing no damage
- - Fixed some symbols of item effects being applied
- - Balanced Nectar values
- = Removed some vermin related tags from civilized Pokemon
- = Disabled fixed temperature of Darmanitan
- 1.5
- + PMD content (Optional, found in PMD folder)
- * Guilds: Cities of a Pokemon species. Can be played in adventure or fortress mode
- (Replacing the gen raws is recommended for this!)
- Positions:
- * Guildmaster: The leader of the guild. Handles training exercises and meetings (both with citizens and diplomats/liaisons)
- * Second-in-command: Assistant to the Guildmaster (also succeeds them should something happen). Handles stock records, training exercises, health, production, meetings (with citizens), trade, and law.
- * Team leader: Assigned through the Second-in-command. Leads a team of up to 5 Pokemon.
- * Mail courier: The guild messenger. Gives news reports and makes agreements with other guilds.
- * Items: Items that can be found or created by Pokemon Guilds (those that apply effects use animal caretaking)
- * Food: Found in various biomes, some have effects when eaten
- * Apple: Found anywhere. Has a chance to increase endurance by 300. Used in +1HP drinks
- * Big Apple: Found in uncommonly anywhere. Has a chance to increase endurance by 400. Used in +2HP drinks
- * Huge Apple: Found rarely anywhere. Increases endurance by 1000. Used in +4HP drinks
- * Golden Apple: Found very rarely in savage biomes. Increases endurance by 5000
- * Perfect Apple: Found very rarely in savage biomes. Increases endurance by 5000
- * Banana: Found rarely in sedimentary layers. Has a chance to increase endurance by 500
- * Golden Banana: Found rarely in savage biomes. Increases all stats by 500
- * Chestnut: Found in temperate broadleaf forests. Has a chance to increase endurance by 500
- * Mini Donut: Found uncommonly in good savage biomes. Increases all stats by 50
- * Donut: Found rarely in good savage biomes. Increases all stats by 150
- * Mega Donut: Found very rarely in good savage biomes. Increases all stats by 500
- * Grimy Food: Found uncommonly in sandy deserts or caves. Has a chance to inflict Leg Hold, Poison, Paralysis, or Burn (20% for each, those with Gluttony are immune). Used in stat lowering or +2HP drinks
- * Four-Leaf Cookie: Made from 2 bags of flour at a kitchen (using cooking). Chance to raise any stat by 100 (20% for each)
- * Sweet Chocolate: Made from 5 cacao pods and a bag of dwarven sugar. Chance to raise any stat by 100 (20% for each)
- * Blended drinks: Certain food items can be blended into drinks at a kitchen (using cooking) which can raise stats or IQ (soul attributes)
- * Normal Blended drink: Made from items without a specific benefit. Can raise any stat (5% chance for each)
- * IQ increase drink: Increases IQ by 100
- * +1 Max HP drink: Increases endurance by 100. Can be made with Oran Berries
- * +2 Max HP drink: Increases endurance by 200. Can be made with Cheri, Chesto, Pecha, or Rawst Berries and Gabite Scales
- * +4 Max HP drink: Increases endurance by 400
- * IQ and +1 Max HP drink: Increases IQ and endurance by 100
- * Stat lowering drink: Lowers a stat by 100 (20% chance for each)
- * Gummi Blended drink: Made from Gummis. Can raise any stat (20% chance for each) by 100
- * Wonder Gummi Blended drink: Made from Wonder Gummis. Can raise any stat (25% chance for each) by 300
- * Miracle drink: Possibly made when other drinks are made (5% chance for all but stat lowering). Can raise any stat (50% chance for each) by 500
- * Gummis: Found in various biomes and come in a variety of colors. Increases IQ and stats depending on its type and the type of the Pokemon eating it
- 10%/20% Chance stat increase by 100/200 for non preferred/preferred
- IQ increases by 300/500 for non preferred/preferred
- * Black: Found underground. Preferred by Dark types
- * Blue : Found along oceans. Preferred by Water types
- * Brown: Found in sandy deserts. Preferred by Ground types
- * Clear: Found in taigas. Preferred by Ice types
- * Gold: Found in mangrove swamps. Preferred by Psychic types
- * Grass: Found in temperate broadleaf forests. Preferred by Grass types
- * Gray: Found in rocky wastelands. Preferred by Rock types
- * Green: Found in moist tropical broadleaf forests. Preferred by Bug types
- * Orange: Found along mountains. Preferred by Fighting types
- * Pink: Found in marshes. Preferred by Poison types
- * Purple: Found in evil biomes. Preferred by Ghost types
- * Red: Found in badlands. Preferred by Fire types
- * Royal: Found in good biomes. Preferred by Dragon types
- * Silver: Found underground. Preferred by Steel types
- * Sky: Found in grasslands. Preferred by Flying types
- * White: Found rarely anywhere. Preferred by Normal types
- * Yellow: Found in savannas. Preferred by Electric types
- * Wonder: Found rarely in savage biomes. Increases IQ by 1500 for all types
- * Seeds: Found uncommonly anywhere. Have various effects when eaten/blended and can be turned into ammo for item throwers
- * Ban: Inflicts Disabled (only able to use push attacks)
- * Blast: Briefly allows the user to shoot fire, explodes when thrown at a target. Used for +2HP drinks
- * Blinker: Inflicts Blinker (sight parts impaired). Used for +4HP drinks
- * Doom: Reduces all stats by 100
- * Decoy: Inflicts Infatuated (confusion)
- * Encourage: Inflicts Encouraged (skill rolls increased by 100% with a chance of an extra 100%)
- * Energy: Temporarily increases endurance by 100 with a chance of permanently increasing
- * Eyedrop: Temporarily allows the user to sense creatures. Used for IQ drinks
- * Golden: Found rarely in savage biomes. Increases all stats by 300
- * Heal: Currently does nothing. Used for +1HP drinks
- * Hunger: Inflicts Hungry Pal (speed reduced to 0). Used for stat reducing drinks
- * Joy: Raises all stats by 100
- * Life: Increases endurance by 300
- * Plain: Has no effect. Used for +1HP drinks
- * Quick: Temporarily increases the user's speed by 10%. Used for +2HP drinks
- * Reviver: Allows the user to resurrect a Pokemon. Used for +1HP drinks
- * Sleep: Inflicts Sleep. Used for +4HP drinks
- * Soothing: Currently does nothing
- * Stun: Inflicts Petrified (speed reduced to 0 and paralysis). Used for +2HP drinks
- * Tiny Reviver: Same as Reviver but the Pokemon starts with half its endurance and recuperation
- * Totter: Inflicts Confusion. Used for +4HP drinks
- * Vanish: Inflicts Invisible (allows the user to do the hide interaction). Used for +2HP drinks
- * Vile: Reduces toughness to 0. Used for +2HP drinks
- * Violent: Temporarily increases strength by 5000. Used for +2HP drinks
- * X-Eye: Inflicts Cross-eyed (sight parts impaired but all creatures are sensed as a dark green 's'). Used for +4HP drinks
- * Health drinks: Made at a kitchen (using cooking). Increases IQ or certain stats
- * Protein: Made with 3 Liechi Berries. Increases strength by 300
- * Iron: Made with 3 Ganlon Berries. Increases toughness by 300
- * Calcium: Made with 3 Petaya Berries. Increases strength by 300
- * Zinc: Made with 3 Apicot Berries. Increases toughness by 300
- * Carbos: Made with 3 Salac Berries. Increases agility by 300
- * Ginseng: Made from 2 Liechi and Petaya Berries. Briefly increases strength by 100 with a chance for an extra 200
- * Elixir: Made from 3 Leppa Berries. Briefly increases endurance by 100
- * Max Elixir: Made from 5 Leppa Berries. Briefly increases endurance by 5000. Used in IQ increasing drinks
- * PP All: Made from a 7 Leppa Berries. Briefly increases endurance by 5000 and can also be done to up to 5 other targets
- * Nectar: Made from extracted flower nectar (coloured flowers). Increases IQ by 1000. Used in IQ increasing drinks
- * Power Drink: Made from 3 Lansat Berries. Briefly increases strength by 500
- * Accuracy Drink: Made from 3 Micle Berries. Increases skill rolls by 10%
- * PP-Up Drink: Made from a Max Elixir and 5 Leppa Berries. Increases endurance by 500
- * Glasses: Made with 2 cut clear glass and a certain seed at a craft workshop (using glass making). Has certain effects when applied (not worn)at a Pokemon Center, and can be worn on the head (has 25% coverage)
- * Goggle Specs: Requires an Eyedrop seed. Allows the user to sense creatures
- * Insomniscope: Requires a Sleep seed. Gives NO_SLEEP and prevents sleep
- * Lockon Specs: Requires a Totter seed. Increases skill rolls by 10%
- * Scope Lens: Requires an Encourage seed. Increases skill rolls by 100% on 10% of rolls
- * Whiff Specs: Requires a Quick seed. Increases agility by 1000
- * X-Ray Specs: Requires an X-Eye seed. Allows the user to sense creatures
- * Caps/Scarves/Bands/Belts/Ribbons/Capes/Bows: Made with cloth and other items (at a clothier's shop using clothes making). Have various effects when applied (not worn) at a Pokemon Center, and also have generic versions that civs wear
- (generic)
- * Cap: Worn on the head and has 50% coverage
- * Scarf: Worn on the head and has 20% coverage
- * Band: Worn on the head and has 10% coverage
- * Belt: Worn on the lower body and has 10% coverage
- * Ribbon: Worn on the head and has 20% coverage
- * Capes: Worn on the body and has 50% coverage
- * Bows: Worn on the head and has 5% coverage
- (special)
- * Pecha Scarf: Made with a Pecha Berry. Prevents Poisoned/Badly Poisoned (gives NONAUSEA and NO_DIZZINESS)
- * Persim Band: Made with a Persim Berry. Prevents confusion
- * Weather Band: Made with a Heat, Icy, and Smooth Rock. Prevents effects of weather
- * Defense Scarf: Made with a Kee Berry. Increases toughness by 500
- * Detect Band: Made with a Quick seed. Increases speed by 20%
- * Munch Belt: Made with a Hunger seed. Increases strength by 1600 but halves endurance
- * Power Band: Made with a Liechi Berry. Increases strength by 500
- * Special Band: Made with a Petaya Berry. Increases strength by 500
- * Twist Band: Made with a Starf Berry. Prevents stat reducing
- * Zinc Band: Made with a Apicot Berry. Increases toughness by 500
- * Gold Ribbon: Made with a gold bar. Can be sold for a higher price
- * Heal Ribbon: Made with a Heal seed. Increases recuperation by 25% but reduces endurance by 25%
- * Joy Ribbon: Made with a Joy seed. Increases all stats by 250
- * Lucky Ribbon: Made with a Lansat Berry. Increases skill rolls by 100% on 20% of rolls
- * Stamina Band: Made with a Energy seed. Increases endurance by 500
- * Tight Belt: Made with a Life seed. Increases endurance by 5000
- * Flags: Made with cloth, a wood log, and a certain item at a craft workshop (using wood crafting). Allows the user to aid those around them with various effects (but not themself)
- * Cheering: Made with a Liechi Berry. Increases strength by 500
- * Clarity: Made with a Persim Berry. Prevents confusion
- * Immunity: Made with a Pecha Berry. Prevents Poisoned/Badly Poisoned
- * Insomnia: Made with a Chesto Berry. Gives NO_SLEEP and prevents sleep
- * Limber: Made with a Cheri Berry. Gives PARALYZEIMMUNE and prevents paralysis
- * Resilient: Made with a Starf Berry. Prevents stat reducing
- * Tough: Made with a Jaboca and Rowap Berry. Increases toughness by 1000
- * Looplets: Made with an iron bar and another item at a craft workshop (using metal crafting). Have various effects when applied, but can add an additional effect when used with an Emera
- * Looplet: Needs no other items. Has no effect
- * Pecha Looplet: Made with a Pecha Berry. Prevents Poisoned/Badly Poisoned
- * Persim Looplet: Made with a Persim Berry. Prevents confusion
- * Resilient Looplet: Made with a Starf Berry. Prevents stat reducing
- * Wakeful Looplet: Made with a Chesto Berry. Gives NO_SLEEP and prevents sleep
- * Weather Looplet: Made with a Heat, Icy, and Smooth Rock. Prevents effects of weather
- * Attack Looplet: Made with a Liechi Berry. Increases strength by 1000
- * Defense Looplet: Made with a Ganlon Berry. Increases toughness by 1500
- * Detect Looplet: Made with a Quick Seed. Increases speed by 20%
- * Focus Looplet: Made with a Lansat Berry. Increases skill rolls by 100% on 20% of rolls
- * Sp. Attack Looplet: Made with a Petaya Berry. Increases strength by 1000
- * Sp. Defense Looplet: Made with a Apicot Berry. Increases toughness by 1500
- * Speed Looplet: Made with a Salac Berry. Increases agility by 2000
- * Gold Looplet: Made with a gold bar instead of iron. Has no effect
- * Healing Looplet: Made with a Heal Seed. Increases recuperation by 10%
- * Joy Looplet: Made with a Joy Seed. Increases all stats by 100 every month (up to 1000)
- (Never Hungries' Looplets, not used up)
- * Well-Fed Looplet: Made with 1 of every normal apple item. Increases endurance by 50%
- * Big Belly Looplet: Made with 1 golden apple and banana. Increases endurance by 100%
- * Satiated Looplet: Made with 1 of every apple and banana item. Increases endurance by 5000
- (treasure Looplets, made with an adamantine wafer and isn't used up)
- * Wildfire/Tempest Looplet: Increases strength by 3000
- * Radiance/Time/Red Looplet: Increases toughness by 4000
- * Darkness Looplet: Increases strength by 4000
- * Sky Looplet: Increases agility by 5000
- * Blue Looplet: Increases endurance by 5000
- * Air Looplet: Prevents the berserk effect of the Awakening Emera
- * Mist Looplet: Increases endurance by 50%
- * Sand Looplet: Increases strength by 50%
- * Sea Looplet: Allows the user to sense creatures
- * Wind Looplet: Prevents status conditions and stats being lowered
- * Emeras: Found rarely in stone layers. Can be used alone to temporarily boost a stat by 500, or with a Looplet for a specific effect after being cut (effects last 3 months)
- * Ally Reviver: Boosts endurance, or allows the user to revive others but cannot be revived themself
- * Awakening: Boosts endurance, or Mega Evolves a Pokemon, but they will go berserk some time after doing so (eventually reverting back). Those that cannot Mega Evolve have all their stats increased by 1000
- * Berry Power: Boosts toughness, or prevents status conditions and stats being lowered
- * Better Odds: Boosts strength, or increases skill rolls by 100% on 50% of rolls
- * Big Ears: Boosts strength, or allows the user to sense creatures
- * Burn Guard: Boosts endurance, or prevents burn
- * Clutch Performer: Boosts agility, or increases skill rolls by 900% on 5% of rolls
- * Confusion Guard: Boosts endurance, or prevents confusion
- * Dizzying Payback: Boosts toughness, or allows the user a chance to confuse a target
- * Dizzying Stare: Boosts strength, or allows the user a chance to confuse a target
- * Go for Broke: Boosts endurance, or boosts all stats by 2500 but prevents reviving
- * Guard Boost: Boosts toughness, or gives a force multiplier of 3/4 (making them 1.25x stronger)
- * Huge Meal: Boosts endurance, or increases endurance by 100%
- * Intimidator: Boosts agility, or allows the user a chance to briefly stun a target
- * Lullaby: Boosts endurance, or gives the user a chance to put a target to sleep
- * Mobility: Boosts endurance, or increases speed by 50% but reduces endurance by the same amount
- * Natural Recovery: Boosts endurance, or increases recuperation by 20%
- * Paralysis Guard: Boosts endurance, or gives PARALYZEIMMUNE and prevents paralysis
- * Payback: Boosts toughness, or gives the user a chance to reduce a target's endurance and toughness to 0
- * Petrify Power: Boosts toughness, or gives the user a chance to petrify a target (speed reduced to 0 and paralysis)
- * Poison Guard: Boosts endurance, or prevents Poisoned/Badly Poisoned
- * Power Boost X/Y: Boosts strength, or increases strength by 1000. Can be used with the other to also increase skill rolls by 25% on 100% of rolls
- * PP Restore: Boost endurance, or increases endurance by 1000.
- * Rain's Blessing: Boosts endurance, or allows the user to cause rain
- * Resilient: Boosts toughness, or prevents stat reducing
- * Sleep Guard: Boosts endurance, or gives NO_SLEEP and prevents sleep
- * Sleep Payback: Boosts toughness, or gives the user a chance to put a target to sleep
- * Status Immunity: Boosts toughness, or prevents status conditions
- * Super Critical: Boosts strength, or increases skill rolls by 300% on 10% of rolls
- * Sun's Blessing: Boosts endurance, or allows the user to cause sun
- * Toughness: Boosts toughness, or increases toughness by 2500
- * Wonder Orbs: Made from 2 cut clear glass and a certain item at a craft workshop (using glass making). Allows a user to aid itself and/or others nearby with various effects
- * All Dodge: Made with an extra cut clear glass and a Mobility Emera. Increases speed by 50%
- * All-Hit: Made with an extra cut clear glass and an Encourage Seed. Increases skill rolls by 100% on 50% of rolls
- * All-Mach: Made with an extra cut clear glass and a Salac Berry. Increases speed by 20%
- * All Power-Up: Made with an extra cut clear glass and a Violent Seed. Increases strength by 2000
- * All Protect: Made with an extra cut clear glass and a Guard Boost Emera. Gives a force multiplier of 1/100 (making them near invincible)
- * Apathy: Made with a Soothing Seed. Impairs grasp parts of enemies
- * Devolve: Made with a Doom Seed. Temporarily devolves enemy Pokemon to a previous stage
- * Evasion: Made with a Quick Seed. Increases the user's speed by 40%
- * Enemy Evolve: Made with a Joy Seed. Temporarily evolves enemy Pokemon to its next stage
- * Foe-Fear: Made with an Intimidator Emera. Makes enemies likely to run away
- * Foe-Hold: Made with a Stun Seed. Inflicts Petrified (speed reduced to 0 and paralysis) on enemies
- * Foe-Seal: Made with a Hunger Seed. Inflicts Lethargic (speed reduced to 0 and paralysis) on enemies
- * Hail: Made with an Icy Rock. Causes hail
- * Health: Made with a Heal Seed. Prevents status conditions
- * Invisify: Made with a Vanish Seed. Gives the user a hide interaction
- * One-Shot: Made with a Vile Seed. Has a chance to instantly defeat (kill) a target
- * Radar: Made with an Eyedrop Seed. Allows the user to sense creatures
- * Rainy: Made with a Damp Rock. Causes rain
- * Rebound: Made with a Toughness Emera. Gives the user a force multiplier of 3/4 (making them 1.25x stronger)
- * Revive All: Made with a Reviver Seed. Revives nearby Pokemon
- * Rocky: Made with any stone (non-economic). Inflicts pain and reduces a target's speed by 20%
- * Sandy: Made with a Smooth Rock. Causes a sandstorm
- * Silence: Made with a Ban Seed. Inflicts Muzzled (impairs mouth parts) on a target
- * Slow: Made with a X-Eye Seed. Reduces enemies speed by 20%
- * Slumber: Made with a Sleep Seed. Puts enemies to sleep
- * Sunny: Made with a Heat Rock. Causes sun
- * Totter: Made with a Totter Seed. Confuses enemies
- * Two-Edge: Made with a Blast Seed. Reduces toughness of enemies to 0 and gives a force multiplier of 100/1 (making them very weak), but the users toughness is reduced by 50%
- * Throwable items: Items used with the item thrower weapon, some are made throwable at a craft workshop using weaponsmithing
- * Geo Pebble: Made with 1 stone (non-economic, makes 5)
- * Gravelerock: Made with 1 stone (economic, makes 5)
- * Spikes: Made from wood/bone/metal (generic ammo for item throwers)
- * Cacnea Spike: Found on wild Cacnea
- * Corsola Twig: Found on wild Corsola
- * Rare Fossil: Found rarely anywhere
- * Unown Stones: Found on Unown
- * Golden Fossil: Found very rarely anywhere
- * Devices: Made with a certain type gem, iron bar, and a mechanism at a craft workshop (using metal crafting). Increases strength and toughness by 400 for a certain type of Pokemon
- * Bug: Made with a Bug Gem
- * Dark: Made with a Dark Gem
- * Dragon: Made with a Dragon Gem
- * Electric: Made with a Electric Gem
- * Fairy: Made with a Fairy Gem
- * Fighting: Made with a Fighting Gem
- * Fire: Made with a Fire Gem
- * Flying: Made with a Flying Gem
- * Ghost: Made with a Ghost Gem
- * Grass: Made with a Grass Gem
- * Ground: Made with a Ground Gem
- * Ice: Made with a Ice Gem
- * Normal: Made with a Normal Gem
- * Poison: Made with a Poison Gem
- * Psychic: Made with a Psychic Gem
- * Rock: Made with a Rock Gem
- * Steel: Made with a Steel Gem
- * Water: Made with a Water Gem
- * Wands: Made with 2 logs and a certain item at a craft workshop (using wood crafting). Allows the user to do certain effects
- * Blast: Made with a Blast Seed. Allows the user to do a fire interaction
- * Confuse: Made with a Totter Seed. Allows the user to confuse a target
- * Petrify: Made with a Stun Seed. Allows the user to petrify a target (speed reduced to 0 and paralysis)
- * Quarter: Made with a Vile Seed. Allows the user to reduce a target's toughness by 25%
- * Slow: Made with a Hunger Seed. Allows the user to reduce a target's speed by 25%
- * Slumber: Made with a Sleep Seed. Allows the user to put a target to sleep
- * Two-Edged: Made with a Doom Seed. Allows the user to reduce a target's toughness to 0 but reduces its own by 50%
- * Evolution items: Used to evolve certain Pokemon at an Evolution Chamber (not spent when used, note that those requiring a secondary item evolve using that item in chamber, and those who don't need it can do a free reaction to do so)
- * Beauty Scarf: Made with 3 pieces of cloth at a craft workshop (using clothes making). Evolves Feebas into Milotic, and can be worn like a scarf
- * Coronet Rock: Found rarely anywhere. Evolves Magneton/Nosepass/Charjabug/Crabrawler into Magnezone/Probopass/Vikavolt/Crabominable
- * Frozen Rock: Found rarely anywhere. Evolves Eevee into Glaceon
- * Link Cable: Made with 3 copper bars at a craft workshop (using metal crafting). Evolves Pokemon that evolve through trading (Kadabra, Machoke, Graveler, Haunter, Seadra (with a Dragon Scale), Clamperl (with a Deep Sea Scale/Tooth), Boldore, Gurrdurr, Karrablast, Shelmet, Phantump, Pumpkaboo)
- * Lunar Ribbon: Made with 2 pieces of cloth and a Moon stone at a craft workshop (using clothes making). Evolves Eevee/Chingling into Umbreon/Chimecho, and can be worn like a ribbon
- * Mossy Rock: Found rarely in soil. Evolves Eevee into Leafeon
- * Sun Ribbon: Made with 2 pieces of cloth and a Sun Stone at a craft workshop (using clothes making). Evolves Eevee/Budew/Happiny (with an Oval Stone)/Riolu into Espeon/Roselia/Chansey/Lucario, and can be worn like a ribbon
- * Dubious Disc: Made with 1 aluminum bar and 3 mechanisms at a craft workshop (using metal crafting). Evolves Porygon2 into Porygon-Z (with a Link Cable)
- * Electirizer: Made with 2 iron bars and an Electric Gem at a craft workshop (using metal crafting). Evolves Electabuzz into Electivire (with a Link Cable)
- * King's Rock: Found somewhat rarely in any stone which then can be crafted into a crown at a craft workshop (using stone crafting). Evolves Poliwhirl/Slowpoke into Politoed/Slowking (with a Link Cable)
- * Magmarizer: Made with 2 iron bars and a Fire Gem at a craft workshop (using metal crafting). Evolves Magmar into Magmortar (with a Link Cable)
- * Metal Coat: Made with 1 aluminum and steel bar at a craft workshop (using metal crafting). Evolves Onix/Scyther into Steelix/Scizor (with a Link Cable)
- * Protector: Made with 5 (non economic) stones at a craft workshop (using stone crafting). Evolves Rhydon into Rhyperior (with a Link Cable)
- * Razor Claw: Made from 3 iron bars at a craft workshop (using metal crafting). Evolves Sneasel into Weavile (with a Lunar Ribbon)
- * Razor Fang: Made from 3 iron bars at a craft workshop (using metal crafting). Evolves Gligar into Gliscor (with a Lunar Ribbon)
- * Reaper Cloth: Made with 1 cloth and 1 glumprong log at a craft workshop (using weaving). Evolves Dusclops into Dusknoir (with a Link Cable)
- * Up-Grade: Made with 1 aluminum bar and 1 mechanism at a craft workshop (using metal crafting). Evolves Porygon into Porygon 2 (with a Link Cable)
- * Sachet: Made with a bag and 3 of any flower items (colored flowers or those from Flabebe, Floette, Roselia, Lilligant) at a farmers workshop (using plant processing). Evolves Spritzee into Aromatisse (with a Link Cable)
- * Whipped Dream: Made with 2 oats at a kitchen (using cooking). Evolves Swirlix into Slurpuff (with a Link Cable)
- * Lookalike items: Found in the same places as their real items or sometimes produced with them. Have different effects from their real counterparts and edible items can be used in IQ and +1HP drinks
- * Oren Berry: Lookalike for Oran Berry. Briefly reduces toughness by 100
- * Reviser Seed: Lookalike for Reviver Seed. Revives a Pokemon who will faint shortly afterwards
- * Via Seed: Lookalike for Vile Seed. Briefly gives the user a hide interaction
- * Dropeye Seed: Lookalike for Eyedrop Seed. Briefly impairs sight parts
- * Mix Elixir: Lookalike for Max Elixir. Briefly increases endurance by 5000 if used by a Linoone
- * Gone Pebble: Lookalike for Geo Pebble. Briefly gives a force multiplier of 1/100 (making them near invincible)
- * Gravelyrock: Lookalike for Gravelerock. Has a chance to increase endurance by 400 and increases IQ by 1000 if eaten by Sudowoodo or Bonsly
- * Wander Gummi: Lookalike for Wonder Gummi. Inflicts Blinker (sight parts impared)
- * Gaggle Specs: Lookalike for Goggle Specs. Reduces skill rolls by 25% on 100% of rolls
- * Y-Ray Specs: Lookalike for X-Ray Specs. Inflicts Blinker (sight parts impared)
- * Special items: Made with adamantine wafers and other items at a metalsmith's forge (using metal crafting)
- * Golden Mask: Made with 1 adamantine wafer and gold bar. Causes emotions when used (not spent when used)
- * Aqua-Monica: Made with 2 adamantine wafers and a cut Water Gem. Used as an instrument
- * Fiery Drum: Made with 2 adamantine wafers and a cut Fire Gem. Used as an instrument
- * Grass Cornet: Made with 2 adamantine wafers and a cut Grass Gem. Used as an instrument
- * Icy Flute: Made with 2 adamantine wafers and a cut Ice Gem. Used as an instrument
- * Rock Horn: Made with 2 adamantine wafers and a cut Rock Gem. Used as an instrument
- * Sky Melodica: Made with 2 adamantine wafers and a cut Flying Gem. Used as an instrument
- * Terra Cymbal: Made with 2 adamantine wafers and a cut Ground Gem. Used as an instrument
- * Space Globe: Made with 3 adamantine wafers and 2 cut clear glass. Increases strength by 100% (not spent when used)
- * Heart Pendant: Made with 2 adamantine wafer and 1 piece of string. Increases endurance by 5000
- * Persistence Crown: Made with 3 adamantine wafers. Increases toughness by 3000
- - Fixed phase 1 Poke Beanstalk needing a phase 2 seed
- - Gave certain tentacles GRASP
- - Added NOT_ENGRAVED to slab reactions
- - Added MOUNT to some Pokemon
- - Made those who self-destruct less likely to explode (hopefully)
- 1.431
- - Changed water/rock types to have IGNITE_POINT/HEATDAM_POINT of 11900 U (just under magma), and water COLDDAMN_POINT of 9850 U. Also added to those missing it
- 1.43
- - Fixed typo with making Gabite scale medicine
- - Fixed plain Poke Beans being used instead of rainbow ones
- - Reworked making Poke Beanstalks and balanced production rate
- (You now make a level 1/2/3 Poke Beanstalk seed from 25 plain/patterened/rainbow beans at a farmers workshop. Now has much lower rate, but produces batches of 5)
- - Found out why Litten would die from melting
- (Its oil would turn into blood/fire when going to evolve, causing it to melt)
- 1.42
- - Updated Zeraora
- - Gave intelligent Slowking [CAN_SPEAK] and [CANOPENDOORS]
- - Reduced severity of emotional effects
- - Fixed Pokebeans having an unusable version
- - Reduced value of some items
- 1.41
- + MissingNo (Optional, found in Pokeother)
- - Made the revived Pokemon creature arena restricted
- 1.4
- + Items
- (These have various benefits when applied. Generally at a Pokemon Center)
- * Repels: Made from a spray bottle (made from sand at a glass furnace) and peppers at a still (using plant processing). A creature it is applied to will repel wild Pokemon, causing them to no longer be enraged and more likely to run away (this doesnt work on Mythical/Legendary Pokemon).
- * Normal: Made from 1 pepper. Lasts 100 days and has a range of 5
- * Super: Made from 3 peppers. Lasts 200 days and has a range of 7
- * Max: Made from 5 peppers. Lasts 250 days and has a range of 10
- * Fossils: Found in sedimentary layers or oceans. Currently does nothing, but is worth a bit
- * Flutes: Made from certain colored sand. Acts as an instrument and doesnt have any effects
- * Macho Brace/Power items: Made at a metalsmith's forge. Increases certain stats but halves speed
- * Macho Brace: Made from 1 steel bar. All stats increase by 800
- * Power Weight: Made from 1 iron bar. Recuperation and endurance increase by 400
- * Power Bracer: Made from 1 iron bar. Strength increases by 400
- * Power Belt: Made from 1 iron bar. Toughness increases by 400
- * Power Lens: Made from 1 iron bar. Strength increases by 400
- * Power Band: Made from 1 iron bar. Toughness increases by 400
- * Power Anklet: Made from 1 iron bar. Agility increase by 400
- * Evolution items: Used to evolve certain Pokemon at an Evolution Chamber or applying the effect at a Pokemon Center
- * Deep Sea Scale: Found on Lanturn, Relicanth, Gorebyss, Basculin (Blue-Striped). Doubles Clamperl's toughness and allows it to evolve into a Gorebyss
- * Deep Sea Tooth: Found on Sharpedo, Basculin (Red-Striped), Huntail. Doubles Clamperl's strength and allows it to evolve into a Huntail
- * Dragon Scale: Found on Seadra, Dragonite, Bagon. Boosts the strength of Dragon type Pokemon by 110% and allows Seadra to evolve into Kingdra
- * Dubious Disc: Made from 1 aluminum bar and 3 mechanisms at a craft workshop (using metal crafting). Allows Porygon2 to evolve into Porygon-Z
- * Electirizer: Found on Electabuzz. Allows Electabuzz to evolve into Electivire
- * King's Rock: Found somewhat rarely in any stone which then can be crafted into a crown at a craft workshop (using stone crafting). Gives a Pokemon the chance to cause a target to flinch (a very brief paralysis), and allows Poliwhirl/Slowpoke to evolve into Politoed/Slowking
- * Magmarizer: Found on Magmar. Allows Magmar to evolve into Magmortar
- * Metal Coat: Made from 1 aluminum and steel bar at a metalsmith's forge (using metal crafting). Boosts the strength of Steel type Pokemon by 120% and allows Onix/Scyther to evolve into Steelix/Scizor
- * Prism Scale: Found on Milotic. Allows Feebas to evolve into Milotic
- * Protector: Made from 5 (non economic) stones at a craft workshop (using stone crafting). Allows Rhydon to evolve into Rhyperior
- * Reaper Cloth: Made from 1 cloth and 1 glumprong log at a craft workshop (using weaving). Allows Dusclops to evolve into Dusknoir
- * Sachet: Made from a bag and 3 of any flower items (colored flowers or those from Flabebe, Floette, Roselia, Lilligant) at a farmers workshop (using plant processing). Allows Spritzee to evolve into Aromatisse
- * Up-Grade: Made from 1 aluminum bar and 1 mechanism at a craft workshop (using metal crafting). Allows Porygon to evolve into Porygon2
- * Whipped Dream: Made from 2 milk at a kitchen (using cooking). Allows Swirlix to evolve into Slurpuff
- * Oval Stone: Found somewhat rarely in any stone or found on Happiny. Causes Happiny to evolve into Chansey
- * Razor Claw: Made from 3 nail body parts at a craft workshop (using bone carving). Gives a Pokemon 10% chance to have a skill roll increase by 150% and causes Sneasel to evolve into Weavile
- * Razor Fang: Made from 3 teeth at a craft workshop (using bone carving). Gives a Pokemon the chance to cause a target to flinch (a very brief paralysis) and causes Gligar to evolve into Gliscor
- * Experience items: Boosts the stats of Pokemon
- * Exp. Share: Made from 2 iron bars and 3 mechanisms at a metalsmith's forge (using metal crafting). It allows a Pokemon to boost other Pokemon by 150% (as a greeting with a month cooldown)
- * Lucky Egg: Found on Chansey. Boosts a Pokemon by 150%
- * Type gems: Found in igneous intrusive layers. Increases strength of a certain Pokemon type by 130% for 6 months
- * Incense: Made from an Incense container (made from any stone at a craft workshop), 1 wood log, 1 charcoal, and a certain plant oil at a farmers workshop (using plant processing)
- * Lax: Made from cottonseed oil. A Pokemon it is applied to will cause an opponents skill rolls to reduce by 10%
- * Odd: Made from olive oil. Increases the strength of Psychic type Pokemon by 120%
- * Rock: Made from rock nut oil. Increases the strength of Rock type Pokemon by 120%
- * Rose: Made from linseed oil. Increases the strength of Grass type Pokemon by 120%
- * Wave: Made from kenaf seed oil. Increases the strength of Water type Pokemon by 120%
- * Stat-enhancing items: Increases stats under certain conditions or for certain Pokemon
- * Eviolite: Found in metamorphic layers. Increases toughness by 200% if the Pokemon is able to evolve (not being the last in an evolution line)
- * Light Ball: Made from 1 Electric gem and 1 cut clear glass at a craft workshop (using glass making). Increases the strength of Pikachu by 200%
- * Lucky Punch: Made from a glove and 1 iron bar at a craft workshop (using metal crafting). Gives Chansey a 20% chance to have skill rolls increase by 150%
- * Metal Powder: Found on Ditto. Increases Ditto's toughness by 200%
- * Quick Powder: Found on Ditto. Increases Ditto's agility by 200%
- * Stick: Found on Farfetch'd or made from a leek at a farmers workshop (using plant processing). Gives Farfetch'd a 20% chance to have skill rolls increase by 150%
- * Thick Club: Found on Cubone/Marowak. Increases their strength by 200%. Can also be used as a weak but fast club (mace skill)
- * Type-enhancing items: Increases the strength of certain types of Pokemon
- * Black Belt: Made from 2 pieces of cloth and a Fighting Gem at a clothier's shop (using clothes making). Boosts Fighting types by 20%, can also be worn on the lower body (has 5% coverage)
- * Black Glasses: Made from 2 cut clear glass and a Dark Gem at a craft shop (using glass making). Boosts Dark types by 20%, can also be worn on the head (has 25% coverage)
- * Charcoal: Using a charcoal bar boosts Fire types by 20%
- * Dragon Fang: Found on Salamence, and Druddigon. Boosts Dragon types by 20%
- * Hard Stone: Made from 3 stones and a Rock Gem at a craft workshop (using stone crafting). Boosts Rock types by 20%
- * Magnet: Made from 2 magnetite stones, a nickel bar, and an Electric Gem at a metalsmith's forge (using metal crafting). Boosts Electric types by 20%
- * Miracle Seed: Found rarely in forests. Boosts Grass types by 20%
- * Mystic Water: Made from 1 cut clear glass, 1 piece of thread, and a Water Gem at a craft workshop (using stone crafting). Boosts Water types by 20%, can also be worn as an amulet
- * Never-Melt Ice: Made from 2 nether cap logs and an Ice Gem and a craft workshop (using stone crafting). Boosts Ice types by 20%
- * Pink Bow: Made from 2 pieces of cloth. Boosts all types by 10%, can also be worn on the head (has 1% coverage)
- * Poison Barb: Made from a horn and a Poison Gem. Boosts Poison types by 20%
- * Polkadot Bow: Made from 2 pieces of cloth. Boosts all types by 10%, can also be worn on the head (has 1% coverage)
- * Sharp Beak: Found on Doduo, Dodrio, Spearow, and Fearow. Boosts Flying types by 20%
- * Silk Scarf: Made from 4 pieces of silk cloth (from Pokemon) at a clothier's shop (using clothes making). Boosts Normal types by 20%, can also be worn on the head (has 25% coverage)
- * Silver Powder: Made from a silver bar and a Bug Gem at a craft workshop (using metal crafting). Boosts Bug types by 20%
- * Soft Sand: Made from a bag of sand and a Ground Gem at a craft workshop (using stone crafting). Boosts Ground types by 20%
- * Spell Tag: Made from a sheet and a Ghost Gem at a craft workshop (using paper making). Boosts Ghost types by 20%
- * Twisted Spoon: Made from a silver bar and a Psychic Gem at a metalsmith's forge (using metal crafting). Boosts Psychic types by 20%
- * In-battle effect items: Has effects on/in combat
- (Choice items increase stats by 150% but their stats will no longer gain/rust)
- * Choice Band: Made from 10 pieces of cloth at a clothier's shop (using clothes making). Increases a Pokemon's strength
- * Choice Scarf: Made from 10 pieces of cloth at a clothier's shop (using clothes making). Increases a Pokemon's agility
- * Choice Specs: Made from 2 cut clear glass and 5 iron bars at a craft workshop (using metal crafting). Increases a Pokemon's agility
- (Condition boosters allows Pokemon who know/can learn certain moves to do boosted versions of them)
- * Binding Band: Made from a rubber tree log at a farmer's workshop (using plant processing). Allows certain Pokemon (Shellder, Cloyster, Clamperl, Heatran, Sandygast, Palossand, Arbok, Seviper, Chimecho) to do a bind which inflicts pain
- * Damp Rock: Found in stone layers that can support an aquifer (sandstone, conglomerate, puddingstone). Allows certain Pokemon (those that can learn Rain Dance by level or have Drizzle as their ability) to do extended rain
- * Grip Claw: Made from 3 nail body parts at a craft workshop (using bone carving). Allows certain Pokemon (Shellder, Cloyster, Clamperl, Heatran, Sandygast, Palossand, Arbok, Seviper, Chimecho) to do a grip which reduces a target's speed
- * Heat Rock: Found in igneous intrusive layers. Allows certain Pokemon (those that can learn Sunny Day by level or have Drought as their ability) to do extended sun
- * Icy Rock: Found rarely in sedimentary layers. Allows certain Pokemon (those that can learn Hail by level or have Snow Warning as their ability) to do extended hail
- * Light Clay: Found in soil layers. Can be used as a clay material that produces earthenware
- * Smooth Rock: Found in sand soil layers. Allows certain Pokemon (those that can learn Sandstorm by level or have Sand Stream as their ability) to do extended sandstorm
- * Terrain Extender: Made from a spray bottle and an Electric, Psychic, Grass and Fairy Gem at a craft workshop (using stone crafting). Allows certain Pokemon (those that can learn terrain moves by level or have a surge ability) to do extended terrain effects
- (Herbs are found rarely in plains)
- * Mental Herb: Currently has no effect (until syndromes can be removed)
- * Power Herb: Increases the speed of certain Pokemon (those with charging attacks) by 125% for 3 months
- * White Herb: Currently has no effect (until syndromes can be removed)
- (HP restoration items can be used to increase recuperation)
- * Big Root: Found rarely in any forest. Increases recuperation by 130% for certain Pokemon (Golbat, Oddish, Gloom, Vileplume, Venonat, Venomoth, Kabutops, Crobat, Bellossom, Sunkern, Sunflora, Beautifly, Kirlia, Gardevoir (and mega), Roselia, Lileep, Cradily, Gorebyss, Budew, Roserade, Seismitoad, Cottonee, Whimsicott, Petilil, Lilligant, Maractus, Sawsbuck, Frillish, Jellicent, Shelmet, Accelgor, Vivillon, Gogoat, Spritzee, Aromatisse, Sylveon, Klefki, Trevenant, Cutiefly, Ribombee, Morelull, Shiinotic, Comfey, Sandygast, Palossand, Dhelmise, Tapu Lele, Buzzwole)
- * Leftovers: Made from 1 prepared food (roast) at a kitchen (using cooking). Increases a Pokemon's recuperation by 106%
- * Shell Bell: Made from 4 Shoal Salts and Shells (which are found in ocean soil and sedimentary layers that can form there) at a craft workshop (using stone crafting). Increases a Pokemon's recuperation by 113%
- (Power boosting items increase stats in different ways)
- * Absorb Bulb: Found rarely in forests. Increases strength by 100 for 3 months when eaten or used
- * Assault Vest: Made from a chestplate and 1 iron bar at a metalsmith's forge (using metal crafting). Increases a Pokemon's toughness by 150%
- * Electric Seed: Found rarely along deserts. Increases toughness by 100 for certain Pokemon (those that can learn Electric Terrain by level)
- * Expert Belt: Made from 5 pieces of cloth. Increases a Pokemon's strength by 120%, can also be worn on the lower body (has 5% coverage)
- * Grassy Seed: Found rarely in forests and plains. Increases toughness by 100 for certain Pokemon (those that can learn Grassy Terrain by level)
- * Life Orb: Made from a cut clear glass and a Miracle Seed at a craft workshop (using glass making). Increases a Pokemon's strength by 130% but reduces recuperation by 10% every year (up to 50%)
- * Luminous Moss: Found underground near water. Increases toughness by 100 for 3 months when eaten or used
- * Misty Seed: Found rarely in swamps. Increases toughness by 100 for certain Pokemon (those that can learn Misty Terrain by level)
- * Muscle Band: Made from 3 pieces of cloth. Increases a Pokemon's strength by 110%, can also be worn on the head (has 10% coverage)
- * Psychic Seed: Found rarely in plains. Increases toughness by 100 for certain Pokemon (those that can learn Psychic Terrain by level)
- * Scope Lens: Made from 2 cut clear glass and 1 iron bar at a craft workshop (using glass making). Gives a Pokemon 10% chance to have a skill roll increase by 150%
- * Wide Lens: Made from 2 cut clear glass and 1 iron bar at a craft workshop (using glass making). Gives a Pokemon 100% chance to have a skill roll increase by 110%
- * Wise Glasses: Made from 2 cut clear glass and 1 iron bar at a craft shop (using glass making). Increases a Pokemon's strength by 110%, can also be worn on the head (has 20% coverage)
- * Zoom Lens: Made from 3 cut clear glass and 1 iron bar at a craft workshop (using glass making). Gives a Pokemon 50% chance to have a skill roll increase by 120%
- * Quick Claw: Made from 3 nail body parts at a craft workshop (using bone carving). Has a 20% chance to increase a Pokemon's speed by 150%
- (Focus items make Pokemon more likely to survive)
- * Focus Band: Made from 5 pieces of cloth. Has a 10% chance to give a Pokemon [NO_THOUGHT_CENTER_FOR_MOVEMENT] and [NOTHOUGHT], can also be worn on the head (has 25% coverage)
- * Focus Sash: Made from 3 pieces of cloth. Gives a Pokemon [NO_THOUGHT_CENTER_FOR_MOVEMENT] and [NOTHOUGHT] for 6 months, can also be worn on the lower body (has 5% coverage)
- (Negative effect items apply status conditions or changes stats permanently)
- * Flame Orb: Made from a cut clear glass and a Fire Gem at a craft workshop (using glass making). Inflicts burn on Pokemon
- * Toxic Orb: Made from a cut clear glass and a Poison Gem at a craft workshop (using glass making). Inflicts bad poison on Pokemon
- * Sticky Barb: Found on Ferroseed, Cacnea, Cacturne. Allows a Pokemon to inflict pain on a target and passes on that ability
- * Iron Ball: Made from 2 iron bars at a metalsmith's forge (using metal crafting). Halves a Pokemon's speed
- * Black Sludge: Found on Grimer, Muk, Croagunk, Toxicroak, Trubbish, Garbodor. Increases recuperation of Poison types by 106%, reduces it by 13% for all others
- (Other items that don't fit into categories above)
- * Bright Powder: Found on Wurmple, Volbeat, Illumise. Allows Pokemon to cause a target to reduce skill rolls by 10%
- * Eject Button: Made from a mechanism and 1 iron bar at a craft workshop (using metal crafting). Gives a Pokemon a speed increase when fleeing
- * Float Stone: Found in metamorphic layers. Halves a Pokemon's weight (size)
- * Red Card: Made from a sheet at a craft workshop (using paper making). Allows a Pokemon to make a target more likely to flee
- * Rocky Helmet: Made from a helm and 3 stones at a craft workshop (using stone crafting). Allows a Pokemon to cause pain on a target
- * Shed Shell: Found on Venomoth, Beautifly, Dustox, Scraggy, Scrafty. Gives a Pokemon a speed boost when fleeing
- * Smoke Ball: Made from a cut clear glass and charcoal at a glass furance (using glass making). Gives a creature a speed boost when fleeing
- * Everstone: Found in metamorphic layers. Prevents Pokemon from evolving which hasn't previously or going to evolve (shown with a (-e-) next to the name)
- * Escape items: Toys made from 3 pieces of cloth at a craft workshop (using weaving). Gives any creature that [CAN_LEARN] and [CAN_SPEAK] a single speed boost when fleeing (once applied)
- * Poke Doll
- * Fluffy Tail
- * Poke Toy
- * Exchangeable/Valuable items: Have no purpose, but can be sold for a high price
- * Heart Scale: Found on Luvdisc
- * Star Piece: Found very rarely in any stone
- * Pearls: Found rarely in ocean soil layers
- * Slowpoke Tail: Found on Slowpoke. Can be eaten
- * Stardust: Made from a rough Star Piece at a craft workshop (using stone crafting).
- * Rare Bone: Found rarely in any stone
- * Balm Mushroom: Found rarely in forests
- * Comet Shard: Found rarely in soil layers
- * Pearl String: Made from 3 (non large) Pearls and 1 piece of thread at a craft workshop (using stone crafting). Can be worn as an amulet
- * Pretty Wing: Found on Wingull, Pelipper
- * Odd Keystone: Found on Spiritomb or very rarely in soil layers
- * Artifacts/Special items: Items related to certain Pokemon. Generally uses adamantine to make and are not spent when used.
- * Memories: Made from 1 aluminum bar, 1 mechanism and a type gem at a craft workshop (using metal crafting). Used at the Evolution Chamber to change Silvally's Multi-Attack (increasing its power)
- * Plates: Made from 1 adamantine wafer, a slab, and 3 type gems at a craft workshop (using stone crafting). Can be used at a Pokemon Center to increase the strength of a certain Pokemon type by 20%, or at the Evolution Chamber to change the type of Arceus (changing its 3rd move to one of that type).
- * Rainbow/Silver Wing: Found on Ho-Oh/Lugia. Sells for a high price
- * Clear/Tidal Bell: Made from 1 adamantine wafer and 1 piece of thread at a craft workshop (using metal crafting). Can be used as an instrument
- * Red/Blue Orb: Made from 1 adamantine wafer, 1 cut clear glass, and 3 Fire/Water Gems at a craft workshop (using glass making). Turns Groudon/Kyogre into their Primal form
- * Adamant Orb: Made from 1 adamantine wafer, 1 cut clear glass, 1 Dragon Gem and Steel Gem at a craft workshop (using glass making). Increases Dialga's strength by 120%
- * Lustrous Orb: Made from 1 adamantine wafer, 1 cut clear glass, 1 Dragon Gem and Water Gem at a craft workshop (using glass making). Increases Palkia's strength by 120%
- * Griseous Orb: Made from 1 adamantine wafer, 1 cut clear glass, 1 Dragon Gem and Ghost Gem at a craft workshop (using glass making). Increases Giratina's strength by 120% and can keep it in its Origin Forme
- * Soul Dew: Found on Latios/as. Increases Latios/as' strength by 170% and toughness by 150%.
- * Enigma Stone: Found very rarely in igneous intrusive layers. Sells for a high price.
- * Eon Flute: Made from 1 adamantine wafer and 1 wood log at a craft workshop (using wood crafting). Can be used as an instrument
- * Drives: Made at a metalsmith's forge from 1 iron and steel bar, 1 adamantine wafer, 1 mechanism, and a certain type gem. Used at the Evolution Chamber to change Genesect's Techno Blast (increasing its power)
- * Lunar Wing: Found on Cresselia. Currently has no effect (until syndromes can be removed)
- * Reveal Glass: Made from 1 adamantine wafer, a bag of sand, and 1 silver bar at a glass furnace (using glass making). Turns Tornadus, Thundurus, and Landorus into their Therian Formes
- * Prison Bottle: Made from a Splash, Flame and Earth Plate at a craft workshop (using stone crafting). Changes Hoopa Confined into Hoopa Unbound for 3 months
- * Meteorite: Found very rarely in soil layers. Mega evolves Rayquaza at an Evolution Chamber (doesn't require a Key Stone and isn't used up)
- * Sun/Moon Flute: Made from 1 adamantine wafer and 1 cut Sun/Moon Stone at a craft workshop (using stone crafting). Both are used to evolve Cosmoem into Solgaleo/Lunala (depending on which one is used first), and can also be used as an instrument
- * Potions: Made with a spray bottle and healing berries at a Pokemon Center (using plant processing). Heals Pokemon when used at a Pokemon Center and gives back an empty spray bottle
- * Potion: Made with 1 Oran Berry. Increases recuperation by 200
- * Super Potion: Made with 3 Oran Berries. Increases recuperation by 600
- * Hyper Potion: Made with 6 Oran Berries. Increases recuperation by 1200
- * Max Potion: Made with 4 Sitrus Berries. Maximises recuperation
- * Full Restore: Made with a 4 Sitrus Berries and 3 Lum Berries. Maximises recuperation (currently doesn't remove status conditions)
- * Status healing items: Made with a spray bottle and certain berries at a Pokemon Center (using plant processing). Most currently does nothing (until syndromes can be healed)
- * Antidote: Made with 1 Pecha Berry. Cures poison
- * Paralyze Heal: Made with 1 Cheri Berry. Cures paralysis
- * Awakening: Made with 1 Chesto Berry. Cures sleep (gives NOSTUN and NO_SLEEP briefly)
- * Burn Heal: Made with 1 Rawst Berry. Cures burn
- * Ice Heal: Made with 1 Aspear Berry. Cures freeze
- * Full Heal: Made with 3 Lum Berries. Cures all status conditions and confusion
- * Rage Candy Bar: Made with 2 Lum Berries and 1 Berry Juice at a kitchen (using cooking). Cures all status conditions and confusion
- * Lava Cookie: Made with 2 Lum Berries and 3 rice at a kitchen (using cooking). Cures all status conditions and confusion
- * Old Gateau: Made with 2 Lum Berries and 1 bag of dwarven sugar at a kitchen (using cooking). Cures all status conditions and confusion
- * Casteliacone: Made with 2 Lum Berries and 1 milk at a kitchen (using cooking). Cures all status conditions and confusion
- * Lumiose Gallete: Made with 2 Lum Berries and 1 bag of flour at a kitchen (using cooking). Cures all status conditions and confusion
- * Shalour Sable: Made with 2 Lum Berries and 1 bag of flour at a kitchen (using cooking). Cures all status conditions and confusion
- * Big Malasada: Made with 1 Lum Berries, 1 bag of flour and 1 bag of dwarven sugar at a kitchen (using cooking). Cures all status conditions and confusion
- * Revives: Made at a Pokemon Center (using plant processing). Revives dead Pokemon
- * Revive: Made with 1 Revival Herb. Recuperation and endurance of a revived Pokemon is halved (for 5 days)
- * Max Revive: Made with 1 Revival Herb and 2 Sitrus Berries. Pokemon are revived fully
- * Ethers: Made with a spray bottle and Leppa Berries at a Pokemon Center (using plant processing). Increases a Pokemon's endurance by various amounts when used at a Pokemon Center
- * Ether: Made with 1 Leppa Berry. Increases endurance by 110%
- * Max Ether: Made with 3 Leppa Berries. Increases endurance by 125%
- * Elixir: Made with 5 Leppa Berries. Increases endurance by 150%
- * Max Elixir: Made with 7 Leppa Berries. Maximises endurance
- * Wings: Found on certain Pokemon. Increases certain stats by 10 when used at a Pokemon Center
- * Health Wing: Found on Fearow(m). Increases recuperation
- * Muscle Wing: Found on Braviary. Increases strength
- * Resist Wing: Found on Skarmory(m). Increases Toughness
- * Genius Wing: Found on Mandibuzz. Increases strength
- * Clever Wing: Found on Skarmory(f), Increases Toughness
- * Swift Wing: Found on Fearow(f). Increases agility
- * Drinks: Made at a still (using brewing). Heals Pokemon when used at a Pokemon Center
- * Fresh Water: Made with 1 bucket of water. Increases recuperation by 300
- * Soda Pop: Made with 1 bucket of water, 1 bag of sugar, and 1 Berry Juice. Increases recuperation by 500
- * Lemonade: Made with 2 Nomel Berries. Increases recuperation by 700
- * Pokeballs: Made with a metal bar and a mechanism at a craft workshop (using weapon forging). Used as ammo for Pokeball throwers, they deal extra damage to Pokemon depending on the type, but are weak against other targets
- * Poke Ball(5): Made with 1 copper bar (1x damage)
- * Great Ball(5): Made with 1 bronze bar (1.5x damage)
- * Ultra Ball(5): Made with 1 iron bar (2x damage)
- * Master Ball(1): Made with 1 adamantine wafer (255x damage)
- * Level Ball(5): Made with 1 iron bar or a Red Apricorn (2x/4x damage)
- * Lure Ball(5): Made with 1 copper bar or a Blue Apricorn (1x/3x damage)
- * Moon Ball(5): Made with 1 iron bar or a Yellow Apricorn (4x damage to the Nidoran(m/f), Clefairy, Jigglypuff, Skitty and Munna families. 1x damage otherwise)
- * Friend Ball(5): Made with 1 copper bar or a Green Apricorn (1x damage)
- * Love Ball(5): Made with 1 bismuth bar or a Pink Apricorn (4x/8x damage)
- * Heavy Ball(5): Made with 1 lead bar or a Black Apricorn (-2x damage on <220.2 lbs(99.9 kg)/1x damage on 220.5 lbs(100 kg)-440.7 lbs(199.9 kg)/2x damage on 440.9 lbs(200 kg)-661.2 lbs(299.9 kg)/3x damage to >661.4 lbs(300 kg))
- * Fast Ball(5): Made with 1 copper bar or a White Apricorn (4x damage on Pokemon with a base speed of 100+ and Magnemite, Grimer and Tangela. 1x damage otherwise)
- * Premier Ball(5): Made with 1 silver bar (1x damage)
- * Repeat Ball(2): Made with 1 brass bar (1.75x damage)
- * Timer Ball(2): Made with 1 iron bar and 1 additional mechanism (2x damage)
- * Nest Ball(2): Made with 1 tin bar (0.5x damage)
- * Net Ball(2): Made with 1 iron bar (3.5x damage on Water and Bug type Pokemon. 1x damage otherwise)
- * Dive Ball(2): Made with 1 iron bar (3.5x damage on Pokemon from water environments: ocean, lake, river, pool. 1x damage otherwise)
- * Luxury Ball(2): Made with 1 gold bar (1x damage)
- * Heal Ball(5): Made with 1 bismuth bar (1x damage)
- * Quick Ball(2): Made with 1 electrum bar (4x damage)
- * Dusk Ball(2): Made with 1 iron bar (3x damage on Pokemon from underground environments. 1x damage otherwise)
- * Cherish Ball(2): Made with 1 aluminum bar (1x damage)
- * Beast Ball(2): Made with 1 black bronze bar (5x damage on Ultra Beasts. 0.1x otherwise)
- * Ball Capsule: Made with 1 cut clear glass at a craft workshop (using glass making). Can be used to increase the value of a Pokeball at a craft workshop (using weapon forging) when seals are applied to it
- * Seals: Made with 1 sheet of paper at a craft workshop (using paper making). Applied to a Ball Capsule at a craft workshop (using paper making) to increase its value
- (These have no effect other then adding value to a Ball Capsule and the Pokeball it gets applied to)
- * Heart Seals
- * Star Seals
- * Line Seals
- * Smoke Seals
- * Ele-Seals
- * Foamy Seals
- * Fire Seals
- * Party Seals
- * Flora Seals
- * Song Seals
- * Battle items: Made from certain berries at a craft workshop (using plant processing). Raises certain stats for 6 months
- * X Attack: Made with a Liechi Berry. Raises strength by 200
- * X Defense: Made with a Ganlon Berry. Raises toughness by 200
- * X Sp. Atk: Made with a Petaya Berry. Raises strength by 200
- * X Sp. Def: Made with a Apicot Berry. Raises toughness by 200
- * X Speed: Made with a Salac Berry. Raises agility by 200
- * X Accuracy: Made with a Micle Berry. Gives a Pokemon a 100% chance of skill rolls by 120%
- * Dire Hit: Made with a Lansat Berry. Gives a Pokemon a 20% chance of skill rolls by 150%
- * Nectar: Extracted from colored flowers (which are picked from their growth) at a still. Changes Oricorio to certain styles
- * Pink: Changes Orcicorio to Pa'u Style
- * Purple: Changes Oricorio to Sensu Style
- * Red: Changes Oricorio to Baile Style
- * Yellow: Changes Oricorio to Pom-Pom Style
- + Skarmory sword/knives: Made from a Skarmory wing at a craft workshop (using weapon forging/metal crafting). Equivalent to iron, but is lighter and worth more
- + Gabite scales: Can be crushed into powder at a quern/millstone (using milling) then made into medicine at a still with a flask (using brewing). Currently does nothing (until syndromes can be cured)
- + Ultranecrozium Z
- + Tochukaso: Grows underground or on Paras. The spores can be made into a medicine that extends life (Gives NO_AGING for a year) or a miracle potion (Increases a Pokemon's strength, toughness, focus, willpower and analytical ability by 150%) at a still (using plant processing) with a flask. Also where Paras/Parasect are found
- (Can be made plantable)
- + Archen Berries: Grows in savage biomes. A tree that yields berries during spring to summer which can be eaten. Archen can be found in areas with these
- + Multitype ability: Plates can change type.
- Arceus
- - Made Energy/Heal powder not edible
- - Gave materials used for stuff like reactions the [SPECIAL] tag to prevent them being used in artifacts and on generated creatures (still used on slabs)
- - Being a Shadow Pokemon is no longer permanent. It now lasts for a year
- - Fixed Pomeg and Mago Berry trees growing in the ocean
- - Lopunny is shearable
- (Has a material value of 5, but takes half a year to grow back)
- = Removed Pokemon getting infections ([GETS_WOUND_INFECTIONS] and [GETS_INFECTIONS_FROM_ROT])
- (This is so healing Pokemon isn't pointless due to infections, which will just kill the Pokemon at some point)
- 1.312
- - Fixed some duplicate reactions
- - Prefstrings for some trees missing them
- - Few minor fixes
- 1.311
- - Fixed timing on Poke Beanstalk growths, they now grow for the whole month
- 1.31
- + Added Poke beans: Beanstalks grow along tropical oceans, different varieties of Poke Beans grow throughout the year. Gives a positive thought when eaten by Pokemon or used at a Pokemon Center
- * Red: Grows in Granite
- * Indigo: Grows in Felsite
- * Blue: Grows in Hematite
- * Green: Grows in Galena
- * Yellow: Grows in Limestone
- * Violet: Grows in Timber
- * Orange: Grows in Moonstone
- * Rainbow: Grows in Obsidian
- + Poke Beanstalk workshops: Different phases of Beanstalks can be made with Poke Beans. When used, they have a chance of yielding Poke Beans, with higher chances at higher phases.
- * Phase 1: Requires 10 Plain Beans, 25% plain/10% patterned/5% rainbow
- * Phase 2: Requires 10 Patterned Beans, 50% plain/20% patterned/10% rainbow
- * Phase 3: Requires 10 Rainbow Beans, 75% plain/30% patterned/15% rainbow
- + Totem Ribombee
- 1.3
- + Added Berries, plants and other items related to them
- * Berry trees: Can be found in various biomes, they bare certain berries once a year for the whole year
- (These can be picked and then used to grow more on farm plots, once eaten or made plantable at a farmer's workshop)
- * Cheri Berry: Found in rock/badland deserts and tropical shrub/grass lands. Currently has no effect (until syndromes can be healed)
- * Chesto Berry: Found in rock/badland deserts and tropical savannas. Gives NOSTUN and NO_SLEEP for a while (1 month) when eaten or used at a Pokemon Center
- * Pecha Berry: Found in conifer/broadleaf forests. Currently has no effect (until syndromes can be healed)
- * Rawst Berry: Found in any forest. Currently has no effect (until syndromes can be healed)
- * Aspear Berry: Found along mountains. Currently has no effect (until syndromes can be healed)
- * Leppa Berry: Found along rivers. Increases endurance by 100 for a while (1 month) when eaten or used at a Pokemon Center
- * Oran Berry: Found in any forest. Increases recuperation by 100 for a while (1 day) when eaten or used at a Pokemon Center
- * Persim Berry: Found along mountains and sand deserts. Currently has no effect (until syndromes can be healed)
- * Lum Berry: Found in temperate broadleaf forests. Currently has no effect (until syndromes can be healed)
- * Sitrus Berry: Found in any forest. Increases recuperation by 125% for a while (1 day) when eaten or used at a Pokemon Center
- * Figy Berry: Found in any temperate forest. Increases recuperation by 150% for a while (1 day) with a 20% to cause confusion when eaten or used at a Pokemon Center
- * Wiki Berry: Found in any tropical forest. Increases recuperation by 150% for a while (1 day) with a 20% to cause confusion when eaten or used at a Pokemon Center
- * Mago Berry: Found along oceans. Increases recuperation by 150% for a while (1 day) with a 20% to cause confusion when eaten or used at a Pokemon Center
- * Aguav Berry: Found in temperate broadleaf forests. Increases recuperation by 150% for a while (1 day) with a 20% to cause confusion when eaten or used at a Pokemon Center
- * Lapapa Berry: Found in any shrubland. Increases recuperation by 150% for a while (1 day) with a 20% to cause confusion when eaten or used at a Pokemon Center
- * Razz Berry: Found along mountains. Used to make Poffins/Pokeblocks
- * Bluk Berry: Found along mountains. Used to make Poffins/Pokeblocks
- * Nanab Berry: Found in tropical forests and rocky deserts. Used to make Poffins/Pokeblocks
- * Wepear Berry: Found in any tropical biome. Used to make Poffins/Pokeblocks
- * Pinap Berry: Found in any forest. Used to make Poffins/Pokeblocks or extracted for medicine (which currently does nothing)
- * Pomeg Berry: Found in shrublands and along oceans. Gives a positive thought and reduces recuperation by 100 when eaten by Pokemon or used at a Pokemon Center
- * Kelpsy Berry: Found in deserts, tropical savannas and along mountains. Gives a positive thought and reduces strength by 100 when eaten by Pokemon or used at a Pokemon Center. Can also be used to make a cookable extract
- * Qualot Berry: Found in any tropical biome. Gives a positive thought and reduces toughness by 100 when eaten by Pokemon or used at a Pokemon Center
- * Hondew Berry: Found along savage mountains. Gives a positive thought and reduces strength by 100 when eaten by Pokemon or used at a Pokemon Center
- * Grepa Berry: Found in temperate forests. Gives a positive thought and reduces toughness by 100 when eaten by Pokemon or used at a Pokemon Center
- * Tamato Berry: Found in any forest. Gives a positive thought and reduces agility by 100 when eaten by Pokemon or used at a Pokemon Center
- * Cornn Berry: Found in any temperate biome. Used to make Poffins/Pokeblocks
- * Magost Berry: Found in any temperate biome. Used to make Poffins/Pokeblocks
- * Rabuta Berry: Found in any temperate biome. Used to make Poffins/Pokeblocks
- * Nomel Berry: Found in any temperate biome. Used to make Poffins/Pokeblocks
- * Spelon Berry: Found in any tropical biome. Used to make Poffins/Pokeblocks
- * Pamtre Berry: Found along tropical oceans. Used to make Poffins/Pokeblocks
- * Watmel Berry: Found in any tropical biome. Used to make Poffins/Pokeblocks
- * Durin Berry: Found in any tropical biome. Used to make Poffins/Pokeblocks
- * Belue Berry: Found in any tropical biome. Used to make Poffins/Pokeblocks
- * Occa Berry: Found in any tropical biome. Makes a pokemon x1.04 stronger when eaten or used at a Pokemon Center
- * Passho Berry: Found along lakes and oceans. Makes a pokemon x1.04 stronger when eaten or used at a Pokemon Center
- * Wacan Berry: Found in any forest. Makes a pokemon x1.04 stronger when eaten or used at a Pokemon Center
- * Rindo Berry: Found in any wetland. Makes a pokemon x1.04 stronger when eaten or used at a Pokemon Center
- * Yache Berry: Found in any temperate biome. Makes a pokemon x1.04 stronger when eaten or used at a Pokemon Center
- * Chople Berry: Found in any shrub/grass land. Makes a pokemon x1.04 stronger when eaten or used at a Pokemon Center
- * Kebia Berry: Found along any lake. Makes a pokemon x1.04 stronger when eaten or used at a Pokemon Center
- * Shuca Berry: Found along badland deserts. Makes a pokemon x1.04 stronger when eaten or used at a Pokemon Center
- * Coba Berry: Found in any biome. Makes a pokemon x1.04 stronger when eaten or used at a Pokemon Center
- * Payapa Berry: Found along oceans. Makes a pokemon x1.04 stronger when eaten or used at a Pokemon Center
- * Tanga Berry: Found in any forest. Makes a pokemon x1.04 stronger when eaten or used at a Pokemon Center
- * Charti Berry: Found along rocky wastelands. Makes a pokemon x1.04 stronger when eaten or used at a Pokemon Center
- * Kasib Berry: Found in temperate broadleaf forests. Makes a pokemon x1.04 stronger when eaten or used at a Pokemon Center
- * Haban Berry: Found in any non freezing biome. Makes a pokemon x1.04 stronger when eaten or used at a Pokemon Center
- * Colbur Berry: Found in any biome. Makes a pokemon x1.04 stronger when eaten or used at a Pokemon Center
- * Babiri Berry: Found along mountains. Makes a pokemon x1.04 stronger when eaten or used at a Pokemon Center, can also be extracted for medicine (which currently does nothing)
- * Chilan Berry: Found in shrub/grass lands. Makes a pokemon x1.04 stronger when eaten or used at a Pokemon Center. Can also be made into a Chilan Berry whistle at a farmer's workshop (using plant processing)
- * Liechi Berry: Found along savage oceans. Increases strength by 100 for a while (3 months) when eaten by a Pokemon or used at a Pokemon Center
- * Ganlon Berry: Found in savage tropical broadleaf forests. Increases toughness by 100 for a while (3 months) when eaten by a Pokemon or used at a Pokemon Center
- * Salac Berry: Found in savage temperate wetlands. Increases agility by 100 for a while (3 months) when eaten by a Pokemon or used at a Pokemon Center
- * Petaya Berry: Found in savage temperate shrublands. Increases strength by 100 for a while (3 months) when eaten by a Pokemon or used at a Pokemon Center
- * Apicot Berry: Found in savage forests and along savage mountains. Increases toughness by 100 for a while (3 months) when eaten by a Pokemon or used at a Pokemon Center
- * Lansat Berry: Found in savage taigas. Increases skill rolls by 150% on 10% of rolls for a while (3 months) when eaten by a Pokemon or used at a Pokemon Center
- * Starf Berry: Found along savage glaciers. Chance for strength (40%), toughness (40%), or agility (20%) to increase by 200 for a while (3 months) when eaten by a Pokemon or used at a Pokemon Center
- * Enigma Berry: Created from e-Reader Berries x3 at a farmer's workshop (using plant processing). Increases recuperation by 125% for a while (1 day) when eaten or used at a Pokemon Center
- * Micle Berry: Found along savage mountains. Increases skill rolls by 200% on all rolls for a while (1 month) when eaten by a Pokemon or used at a Pokemon Center
- * Custap Berry: Found along savage oceans. Increases speed by 150% for a while (1 month) when eaten by a Pokemon or used at a Pokemon Center
- * Jaboca Berry: Found along savage deserts. When eaten by a Pokemon or used at a Pokemon Center, it allows a Pokemon to inflict pain on a target
- * Rowap Berry: Found along savage oceans. When eaten by a Pokemon or used at a Pokemon Center, it allows a Pokemon to inflict pain on a target. Can also be made into toys at a farmer's workshop (using plant processing)
- * Roseli Berry: Found in good forests. Makes a pokemon x1.04 stronger when eaten or used at a Pokemon Center
- * Kee Berry: Found in good tropical forests. Increases toughness by 100 for a while (3 months) when eaten by a Pokemon or used at a Pokemon Center, can also be turned into fertilizer (potash) with a Maranga Berry and two other berries at a farmer's workshop (using plant processing)
- * Maranga Berry: Found in good tropical forests. Increases toughness by 100 for a while (3 months) when eaten by a Pokemon or used at a Pokemon Center, can also be turned into fertilizer (potash) with a Kee Berry and two other berries at a farmer's workshop (using plant processing)
- * Pumkin Berry: Found in savage biomes. Currently has no effect (until syndromes can be healed)
- * Drash Berry: Found in savage biomes. Currently has no effect (until syndromes can be healed)
- * Eggant Berry: Found in savage biomes. Currently has no effect (until syndromes can be healed)
- * Strib Berry: Found in savage biomes. Used to make Poffins/Pokeblocks
- * Chilan Berry (e-Reader): Found in savage biomes. Used to make Poffins/Pokeblocks
- * Nutpea Berry: Found in savage biomes. Used to make Poffins/Pokeblocks
- * Ginema Berry: Found in savage biomes. Currently has no effect (until syndromes can be removed)
- * Kuo Berry: Found in savage biomes. Used to make Poffins/Pokeblocks
- * Yago Berry: Found in savage biomes. Currently has no effect (until syndromes can be healed)
- * Touga Berry: Found in savage biomes. Currently has no effect (until syndromes can be healed)
- * Niniku Berry: Found in savage biomes. Used to make Poffins/Pokeblocks
- * Topo Berry: Found in savage biomes. Used to make Poffins/Pokeblocks
- * Pokeblocks: Can be made from certain color and value berries at a quern or millstone (uses milling). These don't have any effects, but are worth more
- * Poffins: Can be made from certain flavoured berries at a kitchen (uses cooking). These don't have any effects, but are worth more
- * Berry Powder: Made by crushing berries at a quern or millstone (uses milling), which then can be turned into certain items
- * Energy Powder: Made at a quern or millstone (uses milling) with Berry Powder x5 and charcoal x1. Increases recuperation by 500 for a while (1 day) and gives Pokemon a negative thought
- * Heal Powder: Made at a quern or millstone (uses milling) with Berry Powder x5 and charcoal x1. Currently does nothing (until syndromes can be healed) and gives Pokemon a negative thought
- * Protein: Made at a still (uses brewing) with Berry Powder x10. Increases a Pokemon's strength by 100 and gives a positive thought when used at a Pokemon Center
- * Carbos: Made at a still (uses brewing) with Berry Powder x10. Increases a Pokemon's agility by 100 and gives a positive thought when used at a Pokemon Center
- * Zinc: Made at a still (uses brewing) with Berry Powder x10. Increases a Pokemon's toughness by 100 and gives a positive thought when used at a Pokemon Center
- * Iron: Made at a still (uses brewing) with Berry Powder x10. Increases a Pokemon's toughness by 100 and gives a positive thought when used at a Pokemon Center
- * HP Up: Made at a still (uses brewing) with Berry Powder x10. Increases a Pokemon's recuperation by 100 and gives a positive thought when used at a Pokemon Center
- * PP Up: Made at a still (uses brewing) with Berry Powder x25. Increases a Pokemon's endurance by 200 and gives a positive thought when used at a Pokemon Center
- * PP Max: Made at a still (uses brewing) with Berry Powder x50. Increases a Pokemon's endurance by 800 and gives a positive thought when used at a Pokemon Center
- * Berry Juices: Certain juices made from various berries at a still (uses brewing)
- * Berry Juice: Made from any 2 berries. Increases recuperation by 200 when drunk or used at a Pokemon Center
- * Colorful Shake: Made from any 2 berries of different colors (red, purple, pink and green, yellow, blue). Gives a Pokemon a positive thought when used at a Pokemon Center
- * Purple Juice: Made from 2 purple berries. Increases a Pokemon's endurance and recuperation by 50 and gives a positive thought when used at a Pokemon Center
- * Red Juice: Made from 2 red berries. Increases a Pokemon's strength by 50 and gives a positive thought when used at a Pokemon Center
- * Yellow Juice: Made from 2 yellow berries. Increases a Pokemon's toughness by 50 and gives a positive thought when used at a Pokemon Center
- * Blue Juice: Made from 2 blue berries. Increases a Pokemon's strength by 50 and gives a positive thought when used at a Pokemon Center
- * Green Juice: Made from 2 green berries. Increases a Pokemon's toughness by 50 and gives a positive thought when used at a Pokemon Center
- * Pink Juice: Made from 2 pink berries. Increases a Pokemon's agility by 50 and gives a positive thought when used at a Pokemon Center
- * Rare Soda: Made from a Lansat and Starf Berry. Increases all the stats of a Pokemon by by 200 when used at a Pokemon Center
- * Ultra Rare Soda: Made from an Enigma and Roseli Berry. Increases all the stats of a Pokemon by by 500 when used at a Pokemon Center
- * Perilous Soup: Made from a Kee and Maranga Berry. Currently does nothing (until syndromes can be removed)
- * Rare Candy: Made from Berry Juice x5. Increases all stats of a Pokemon by 100 when eaten or used at a Pokemon Center (those who arn't a Pokemon just get a negative thought)
- * Berry dyes: Made from certain colored berries at a quern or millstone (uses milling)
- * Pastel Red (Chestnut): Pomeg/Tamato/Cheri x5
- * Dark Red (Maroon): Occa/Figy/Liechi x10
- * Pastel Yellow (Flax): Sitrus/Qualot/Grepa x5
- * Dark Yellow (Gold): Aspear/Lapapa/Wacan x10
- * Pastel Green (Mint Green): Hondew/Rawst/Lum x5
- * Dark Green (Fern Green): Aguav/Salac/Rindo x10
- * Pastel Blue (Sky Blue): Kelpsy/Oran/Maranga x5
- * Dark Blue (Cerulean): Passho/Yache/Coba x10
- * Pastel Orange (Peach): Leppa/Kee/Sitrus x5
- * Dark Orange (Brown): Chople/Charti/Shuca x10
- * Pastel Navy Blue (Periwinkle): Apicot/Kelpsy/Chesto x5
- * Dark Navy Blue (Cobalt): Passho/Coba/Payapa x10
- * Pastel Purple (Lavender): Chesto/Wiki/Ganlon x5
- * Dark Purple (Dark Violet): Kasib/Colbur/Payapa x10
- * Pastel Pink (Pale Pink): Pecha/Persim/Mago x5
- * Dark Pink (Mauve): Mago/Petaya/Roseli x10
- * Gold Berry: Found in savage biomes. Increases recuperation by 400 for a while (1 day) when eaten or used at a Pokemon Center
- * Miracle Berry: Found rarely in any forest. Currently does nothing (until syndromes can be healed)
- * Balloon Berry: Found in good biomes. Increases speed by 125% for a while (1 month) when eaten or used at a Pokemon Center
- * Healing Berry: Found in rarely in any biome. Increases recuperation by 300 for a while (1 day) when eaten or used at a Pokemon Center
- * Memory Berry: Found in good biomes. Gives a happy thought when eaten
- * Fluffy Berry: Found in good biomes. Increases speed by 125% for a while (1 month) when used at a Pokemon Center
- * Apricorn trees: Can be found in any forest, they bare different colored Apricorns throughout the year. Only the inner Apricorns can be picked
- * Red Apricorn: Grows in Granite. Can be made into a Level Ball, or "blended" at a still (uses brewing) to make spicy Aprijuice that increases strength by 300, and endurance by 150
- * Yellow Apricorn: Grows in Felsite. Can be made into a Moon Ball, or "blended" at a still (uses brewing) to make sour Aprijuice that increases endurance by 300, and creativity by 150
- * Blue Apricorn: Grows in Malachite. Can be made into a Lure Ball, or "blended" at a still (uses brewing) to make dry Aprijuice that increases creativity by 300, and strength by 100
- * Green Apricorn: Grows in Limestone. Can be made into a Friend Ball, or "blended" at a still (uses brewing) to make bitter Aprijuice that increases strength by 150, and speed by 110%
- * Pink Apricorn: Grows in Timber. Can be made into a Love Ball, or "blended" at a still (uses brewing) to make sweet Aprijuice that increases strength by 150, and speed by 120%
- * White Apricorn: Grows mid-late Moonstone. Can be made into a Fast Ball, or "blended" at a still (uses brewing) to make weak balanced Aprijuice that increases strength, endurance, and creativity by 100 (+50 to strength), and speed by 105%
- * Black Apricorn: Grows early-mid Obsidian. Can be made into a Heavy Ball, or "blended" at a still (uses brewing) to make strong balanced Aprijuice that increases strength, endurance, and creativity by 200 (+100 to strength), and speed by 115%
- * Pokeball thrower: A ranged weapon that allows the user to throw Pokeballs, which can be made from Apricorns(craft, using alchemy)/iron(forge, using weapon forging) and a mechanism.
- * Energy Root: Found sparsly anywhere. Increases recuperation by 1200 for a while (1 day) when eaten, also gives a negative thought
- * Revival Herb: Found rarely anywhere. Can be used to revive dead Pokemon which will have their recuperation and endurance halved (for 5 days), also gives a negative thought to them
- (This gives the user of a Pokemon Center an interaction that allows them to resurrect one dead Pokemon body)
- * Gracidea flowers: Grows along savage mountain biomes. Can be picked and used to change Shaymin into its Sky Forme, and is where Shaymin can be found.
- * Salveyo/Remeyo weeds: Grows in wetlands, and can be made into a cure for paralysis/poison (when syndromes can be healed). Poliwag are found in biomes with Salveyo weed
- * Peat moss (Sphagnum): Grows in wetlands, conifer forests, and tundra. Ducklett are found in biomes with this
- * Tall/Long grass: Grows anywhere (savage for Long grass)
- * Yellow/Red/Purple flowers: Grows anywhere, also where Flabebe can be found
- + Cheek Pouch ability: Bonus recuperation from Berries. (increases by 133% when eaten/used).
- Bunnelby, Diggersby, Dedenne
- - Poisoned meat is prepareable in adventure mode
- - Pokemon Center requires healing items to use
- - Evolution Chamber can be built with any general building material
- - A Zorua in disguise can no longer become a werebeast/vampire
- - Changed Super Luck to be permanant, with 150% skill roll on 10% of rolls
- - Z-Powered mythical/legendary Pokemon don't appear as semi/megabeasts
- - Baby Kangaskhan and Furfrou trims no longer available as pets for civs
- 1.221
- - Reduced Mareep/Flaaffy wool value to 2/3
- 1.22
- - Put a default modified entity_default in (so workshops/reaction tokens are put in easier)
- - Few minor changes
- 1.21
- + Updated to 44.01
- + Added Moomoo yogurt (made at a still)
- + Added Pokerus (Pokemon flash a pink +)
- Lasts 4 days and gives +50 to each stat every day, after which they cant get Pokerus again. Pokemon can spread it to other Pokemon who haven't had it.
- + Added WerePokemon (currently only Midnight Form Lycanroc)
- + Added Dusk Form Lycanroc
- + Added Dusk Mane/Dawn Wings/Ultra Necrozma
- + Added Poipole
- + Added Naganadel
- + Added Stakataka
- + Added Blacephalon
- + Added Zeraora
- + Sparkling Stone (found anywhere at a low chance or from any Tapu, required for Z-Crystals)
- + Z-Crystals (found anywhere at a low chance)
- Can be used (infinitely) at an evolution chamber. General type crystals give a strength boost of x1.75, specific Pokemon crystals transform them into a "Z-Powered" form.
- - Moomoo Milk increases recuperation when consumed
- - Gave Mega/Legendary/Mythical Pokemon natural discipline skill
- - Made Alolan forms appear in seperate groups
- - Made Totem Pokemon FANCIFUL
- - Reverted Eevee biome evolutions to weekly (since monthly doesn't work), and made it 10% chance
- - Grazing removed, replaced with a 5% speed loss per day being underground (up to 25%)
- - Healing from the Pokemon Center now flashes a green +
- - Slowed the rate of which Mareep/Flaaffy wool grows by 1/3 and 2/3
- - Mareep/Flaaffy wool given a material multiplier of 3 and 5
- - Tauros and Bouffalant are now shearable
- This is so there are more shearable Pokemon, and not just the two that will eventually evolve into an unshearable one. Both grow much slower than Mareep/Flaaffy, yield less, and aren't worth as much.
- 1.2
- + Added Pokemon abilities
- Pokemon will briefly flash either a white å when an ability activates, a red ↑ for increase in stats or a blue ↓ for decrease in stats, along with text showing up in battlelogs
- - Changed Mega Pokemon Semi-Megabeasts and vermin Pokemon to be a creature variation
- - Changed Eevee's biome evolutions to be monthly (giving more time to evolve it into something else)
- - Status conditions with 100% chance now have battlelog text
- - Friendship evolution requires a creature that CAN_SPEAK and CAN_LEARN (basically any civilized creature)
- 1.13
- - Changed attacks that inject fire to use an interaction (due to it allowing fire to be extracted)
- 1.12
- - Vermin Pokemon separated into a different file, allowing large roaming ones to be butchered (besides vermin fish, others that are vermin are simply for flavor, and don't need to be included).
- - Other small fixes
- 1.11
- + Added reaction for preparing poisoned meat (making poisoned meat usable, happens automatically at a kitchen)
- - Poison type meat is now unusable until prepared
- - Small changes/fixes
- 1.1
- + Added Pokecenter
- For healing Pokemon, this only aids in recovery
- - Revised all Pokemon
- Various details have been added/changed/removed ect.
- - Added and changed colour descriptors and body part sizes to make Pokemon look alike to them (according to Dwarf Portrait)
- - Changed evolution to be an interaction, making it so evolution can't be extracted and thus no longer traded by merchants
- It now happens as a greeting or from fleeing for the first time, so it doesnt start right away
- - Pokemon that are going to evolve show an (e) next to their name, meaning they won't be affected by the evolution chamber
- - Poison type meat is now poisonous
- Pure poison types have a 100% chance to inflict poison whilst half poison types have a 50% chance
- - Removed material from Pokemon which don't have them
- Dwarves no longer prefer a Pokemon's material that they don't actually have
- - Tissue layers fixed/balanced
- - Added / Changed normal body temperatures
- - Legendary/Mythical Pokemon have perfect IVs (highest range on all attributes)
- - Legendary Pokemon size rebalanced
- - Pokemon in the undiscovered egg group (such as baby Pokemon) cant breed
- - Crazed Pokemon changed to be prone to rage (75%)
- - Most Legendary / Mythical Pokemon are building destroyers
- - Made Totem Pokemon slightly larger
- - Legendary Pokemon now have [NOEXERT]
- - Changed vocalisation text (cry -> make your cry, cries -> makes its cry)
- - Experience type and yield influence skill learn/rust rate and difficulty[s]
- - Vermin Pokemon have the [LARGE_ROAMING] tag, meaning roaming versions of them appear
- Note that they still have vermin traits like being unbutcherable, but otherwise they act like other non-vermin Pokemon[/s]
- - Shadow Pokemon can't evolve (but still can if previously going to evolve)
- - Evil regions have a creeping gas cloud that can change Pokemon into Shadow Pokemon, instead of directly changing them
- - Chance of Shadow Pokemon not being crazed decreased to 10%
- - Separated Mega Pokemon semi-megabeasts due to them causing transformed Pokemon to be attacked
- 1.0
- + Added Vulpix
- + Added Ninetales
- + Added Jigglypuff
- + Added Wigglytuff
- + Added Oddish
- + Added Gloom
- + Added Vileplume
- + Added Venonat
- + Added Venomoth
- + Added Mankey
- + Added Primeape
- + Added Abra
- + Added Kadabra
- + Added Alakazam
- + Added Mega Alakazam
- + Added Bellsprout
- + Added Weepinbell
- + Added Victreebell
- + Added Tentacool
- + Added Tentacruel
- + Added Ponyta
- + Added Rapidash
- + Added Farfetch'd
- + Added Doduo
- + Added Dodrio
- + Added Seel
- + Added Dewgong
- + Added Lickitung
- + Added Drowzee
- + Added Hypno
- + Added Koffing
- + Added Weezing
- + Added Rhyhorn
- + Added Rhydon
- + Added Chansey
- + Added Tangela
- + Added Kangaskhan
- + Added Mega Kangaskhan
- + Added Horsea
- + Added Seadra
- + Added Staryu
- + Added Starmie
- + Added Cubone
- + Added Marowak
- + Added Scyther
- + Added Mr. Mime
- + Added Ditto (can transform into any pokemon)
- + Added Porygon
- + Added Kabuto
- + Added Kabutops
- + Added Aerodactyl
- + Added Mega Aerodactyl
- + Added Dratini
- + Added Dragonair
- + Added Dragonite
- (Gen 1 Completed)
- All Pokemon completed!
- + Added Amberite (occurs in Lignite and Jet, brown coal related stone)
- + Added Evolution stones (occurs in sedimentary layers)
- + Added Mega Stones and Key Stone (occurs in igneous intrusive layers)
- + Added Evolution Chamber (For evolving Pokemon using stones/items)
- + Added Trimming Table (For trimming Furfrou)
- Note that evolving/trimming may take a few times, and its recommended to do them with multiple Pokemon at once.
- - Fixed a few Pokemon missing the friendship evolution interaction and evolution knowing a move
- - Made region interactions only affect the Pokemon it should
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