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- # skChestFinder
- options:
- item1: diamond
- item2: dirt
- item3: wood
- item4: diamond sword
- item5: enchanted golden apple
- item6: 5 diamond
- item7: 8 diamond
- item8: 11 diamond
- item9: diamond of infinity 10
- item10: apple of sharpness 5 named "omg"
- item11: 2 bedrock named "hehe"
- item12: diamond pickaxe of efficiency 200
- item13: 5 dirt named "siema"
- item14: wood of unbreaking 1
- item15: 7 golden sword
- command /skcf [<text>] [<text>] [<item>]:
- permission: skcf.*
- permission message: &4Nie masz do tego uprawnien!
- aliases: skchestfinder, skchestf, skcfinder
- trigger:
- if arg 1 is not set:
- send "&2*******************"
- send "&b/skcf daj [gracz]"
- send "&b/skcf drop"
- send "&b/skcf dajklucz [gracz]"
- send "&b/skcf czysc"
- send "&2*******************"
- if arg 1 is "give" or "daj" or "dodaj" or "g" or "d":
- if arg 2 is set:
- give chest named "&6Tajemnicza Skrzynka" to the arg 2
- send "&2Gracz %arg 2% otrzymal tajemnicza skrzynie!"
- else:
- give 1 chest named "&6Tajemnicza Skrzynka" to the player
- send "&2Otrzymales Tajemnicza Skrzynke!"
- if arg 1 is "drop":
- send "&2Drop ze skrzynek:"
- send "&a%{drop::*}%"
- if arg 1 is "clear" or "czysc" or "wyczysc":
- clear {drop::*}
- send "&cZresetowales drop!"
- if arg 1 is "dajklucz":
- if arg 2 is set:
- give 1 tripwire hook of unbreaking 10 named "&6Klucz" to the arg 2
- send "&2Gracz %arg 2% otrzymal 1 klucz!"
- else:
- give 1 tripwire hook of unbreaking 10 named "&6Klucz" to the player
- send "&2Otrzymales 1 klucz!"
- on load:
- add {@item1} to {drop::*}
- add {@item2} to {drop::*}
- add {@item3} to {drop::*}
- add {@item4} to {drop::*}
- add {@item5} to {drop::*}
- add {@item6} to {drop::*}
- add {@item7} to {drop::*}
- add {@item8} to {drop::*}
- add {@item9} to {drop::*}
- add {@item10} to {drop::*}
- add {@item11} to {drop::*}
- add {@item12} to {drop::*}
- add {@item13} to {drop::*}
- add {@item14} to {drop::*}
- add {@item15} to {drop::*}
- stop
- on place a chest:
- if player's tool is chest named "&6Tajemnicza Skrzynka":
- cancel event
- set event-block to air
- if player has tripwire hook of unbreaking 10 named "&6Klucz":
- remove 1 chest named "&6Tajemnicza Skrzynka" from the player
- remove 1 tripwire hook named "&6Klucz" from the player
- drop a random item out of {drop::*}
- show mob spawner flames at event-block
- else:
- send "&cMusisz miec klucz w ekwipunku!"
- on place a tripwire hook:
- if player's tool is a tripwire hook named "&6Klucz":
- cancel event
- send "&cNie mozesz postawic klucza!"
- on death:
- if victim is zombie or spider or skeleton or slime or ghast or horse or silverfish:
- chance of 0.1%:
- drop 1 chest named "&6Tajemnicza Skrzynka" at the victim
- send "&aUdalo ci sie wydropic Tajemnicza Skrzynke!" to attacker
- chance of 0.01%:
- drop 1 tripwire hook of unbreaking 10 named "&6Klucz" at the victim
- send "&aUdalo ci sie wydropic Klucz do Tajemniczej Skrzynki!" to attacker
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