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- Floatval(readline());
- ($i % 2 == 0){
- --------controls, F To shoot (R to Reload)
- Q To Teleport Put Mouse Somewhere then Click Q)
- S To blind everyone)--------
- $currentNum; for(i$ = 1; $i <=count, 19 = 10 Damage)--
- (Workspace = GetChildren)$9 $stand)
- Animated( ?Crouching)-- = Damage = Player; Random
- $count; $i++){ Get PlayerAvatar, Torso = Black
- Head = Removed$
- Value;)$ players,damage
- ;r_emove Gspal, Value$ = 0?>>{remove %1901_damage.?
- FloatValGspal_Unfished)(== Ispa-Controls
- !
- !
- !
- !!£!
- -#
- Forever_float(!Gspal.?<<}
- Get Value$!(Coins{1913}]
- {Removed{Hats = Value /0{
- -------------L for shutdown---------
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