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Oct 18th, 2019
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  1. import:
  2. org.bukkit.Particle
  3.  
  4. effect block break particle at %location% offset by %number% with speed %number% for %player%:
  5. trigger:
  6. set {_p} to expression-4
  7. set {_o} to expression-2
  8. set {_s} to expression-3
  9. {_p}.spawnParticle(Particle.EXPLOSION_NORMAL, expression-1, 5, {_o}, {_o}, {_o}, and {_s})
  10.  
  11. on break:
  12. block break particle at location of event-block offset by 0.01 with speed 0.05 for player
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