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kaualima12

kickisher

Sep 16th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. math.randomseed(tick())
  88. local player = owner
  89. local rekt = {}
  90. local paralyzed = false
  91. local curpoint = nil
  92. local curpart = nil
  93. local finishnum = 1
  94. local zombiemode = false
  95. local zombies = {}
  96. local lastgui = nil
  97.  
  98. function getplr(char)
  99. local plr = nil
  100. for i,v in pairs(game.Players:GetChildren()) do
  101. if v.Character == char then
  102. plr = v
  103. end
  104. end
  105. return plr
  106. end
  107.  
  108. function bleed(frick)
  109. while frick.Parent ~= nil do
  110. local reeee = coroutine.wrap(function()
  111. local thing = Instance.new('Part',game.Workspace)
  112. thing.Size = Vector3.new(0.2,0.2,0.2)
  113. thing.CFrame = frick.CFrame
  114. thing.Shape = Enum.PartType.Ball
  115. thing.CFrame = frick.CFrame
  116. thing.Transparency = 1
  117. thing.BrickColor = BrickColor.new('Maroon')
  118. thing.Material = Enum.Material.SmoothPlastic
  119. thing.Name = "Blood"
  120. thing.CanCollide =false
  121. local rawrxd = Instance.new('BodyForce',thing)
  122. rawrxd.Force = frick.CFrame.upVector*(math.random()*2)+Vector3.new(math.random(-5, 5)/10,1.5,0)
  123. local coru = coroutine.wrap(function()
  124. wait(0.01)
  125. rawrxd:Destroy()
  126. end)
  127. coru()
  128. local ree = Instance.new('ParticleEmitter',thing)
  129. ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.fromRGB(100,0,0)),ColorSequenceKeypoint.new(1,Color3.fromRGB(100,0,0))})
  130. ree.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.1),NumberSequenceKeypoint.new(1,0.1)})
  131. ree.Texture = 'rbxassetid://867743272'
  132. ree.Lifetime = NumberRange.new(0.4)
  133. ree.Rate = 50
  134. ree.LockedToPart = true
  135. ree.Speed = NumberRange.new(0, 2)
  136.  
  137. thing.Touched:connect(function(tou)
  138. if tou.Parent and tou.Parent:IsA('Tool') == false and tou.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Name ~= "Blood" and tou.Parent.Name ~= "Projectile" and tou.Parent.Name ~= "big ass knife" and tou.Parent ~= player.Character and tou.Parent.ClassName ~= "Accessory" and tou.Parent.Name ~= "bitch ass knife" then
  139. local pos = Vector3.new(thing.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,thing.Position.Z)
  140. thing:Destroy()
  141. if tou.Name == "BloodPuddle" then
  142. local reee = tou.CFrame
  143. if tou.Transparency > -0.2 then
  144. tou.Transparency = tou.Transparency -0.1
  145. end
  146. if tou.Size.X < 10 then
  147. tou.Size = tou.Size+Vector3.new(0.1,0,0.1)
  148. tou.CFrame = reee
  149. end
  150. else
  151. local bloodlol = Instance.new('Part',workspace)
  152. bloodlol.Size=Vector3.new(1,0.2,1)
  153. bloodlol.Name = "BloodPuddle"
  154. bloodlol.Anchored = true
  155. bloodlol.CanCollide = false
  156. bloodlol.Material = Enum.Material.SmoothPlastic
  157. bloodlol.BrickColor = BrickColor.new('Maroon')
  158. local cyl = Instance.new('CylinderMesh',bloodlol)
  159. cyl.Scale = Vector3.new(1,0.1,1)
  160. bloodlol.CFrame = CFrame.new(pos)
  161. local coru=coroutine.wrap(function()
  162. while bloodlol.Parent ~= nil do
  163. if bloodlol.Transparency < 1 then
  164. bloodlol.Transparency = bloodlol.Transparency+0.05
  165. else
  166. bloodlol:Destroy()
  167. end
  168. wait(0.1)
  169. end
  170. end)
  171. coru()
  172. end
  173. end
  174. end)
  175. local coru = coroutine.wrap(function()
  176. wait(1)
  177. thing:Destroy()
  178. end)
  179. coru()
  180. end)
  181. reeee()
  182. wait()
  183. end
  184. end
  185.  
  186. function killz(playa,hitz,kneef,explode,pool,head,charred,override)
  187. local soundy = false
  188. local heyy = hitz
  189. if hitz == "Right Arm" then
  190. local Limb = playa:FindFirstChild("Right Arm")
  191. local ters = playa:FindFirstChild('Torso')
  192. if Limb and ters then
  193. if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end
  194. for i,v in pairs(Limb:GetChildren()) do
  195. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
  196. v:Destroy()
  197. end
  198. end
  199. Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0)
  200. local Joint = Instance.new("Rotate")
  201. Joint.Name = "RightShoulder"
  202. Joint.Part0 = ters
  203. Joint.Part1 = Limb
  204. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  205. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  206. Joint.Parent = ters
  207. if charred and zombiemode == false then
  208. Limb.BrickColor = BrickColor.new('Black')
  209. local fire = Instance.new('Fire',Limb)
  210. fire.Heat = 5
  211. fire.Size = 5
  212. game:GetService('Debris'):AddItem(fire,2)
  213. local coru=coroutine.wrap(function()
  214. wait(2)
  215. for i,v in pairs(Limb:GetChildren()) do
  216. if v:IsA('ParticleEmitter') then
  217. v:Destroy()
  218. end
  219. end
  220. end)
  221. coru()
  222. end
  223. local B = Instance.new("Part")
  224. B.TopSurface = 0
  225. B.BottomSurface = 0
  226. B.formFactor = "Symmetric"
  227. B.Size = Vector3.new(1, 1, 1)
  228. B.Transparency = 1
  229. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  230. B.Parent = playa
  231. local W = Instance.new("Weld")
  232. W.Part0 = Limb
  233. W.Part1 = B
  234. W.C0 = CFrame.new(0, -0.5, 0)
  235. W.Parent = Limb
  236. if kneef then
  237. local coru = coroutine.wrap(function()
  238. local uno = Instance.new('Part',workspace)
  239. local dos = Instance.new('Part',workspace)
  240. uno.CFrame = playa:FindFirstChild(hitz).CFrame
  241. dos.CFrame = kneef["big ass knife"].CFrame
  242. local weld = Instance.new('Weld',kneef["big ass knife"])
  243. weld.Part0 = playa:FindFirstChild(hitz)
  244. weld.Part1 = kneef["big ass knife"]
  245. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  246. uno:Destroy()
  247. dos:Destroy()
  248. playa:FindFirstChild(hitz).Anchored = false
  249. for i, v in pairs(kneef:GetChildren()) do
  250. if v:IsA('BasePart') then
  251. v.Anchored = false
  252. end
  253. end
  254. if zombiemode == false or override then
  255. wait()
  256. end
  257. if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
  258. kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
  259. end
  260. local bleedpart = Instance.new("Part", kneef)
  261. bleedpart.CanCollide = false
  262. bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
  263. bleedpart.CFrame = kneef["big ass knife"].CFrame
  264. bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
  265. bleedpart.Transparency = 1
  266.  
  267. local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
  268. bleedpartweld.Part0 = kneef["big ass knife"]
  269. bleedpartweld.Part1 = bleedpart
  270. bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
  271. local coru = coroutine.wrap(function()
  272. bleed(bleedpart)
  273. end)
  274. coru()
  275. game:GetService('Debris'):AddItem(bleedpart,2)
  276. end)
  277. coru()
  278. end
  279. end
  280. elseif hitz == "Left Arm" then
  281. local Limb = playa:FindFirstChild("Left Arm")
  282. local ters = playa:FindFirstChild('Torso')
  283. if Limb and ters then
  284. if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end
  285. for i,v in pairs(Limb:GetChildren()) do
  286. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
  287. v:Destroy()
  288. end
  289. end
  290. Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0)
  291. local Joint = Instance.new("Rotate")
  292. Joint.Name = "LeftShoulder"
  293. Joint.Part0 = ters
  294. Joint.Part1 = Limb
  295. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  296. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  297. Joint.Parent = ters
  298. if charred and zombiemode == false then
  299. Limb.BrickColor = BrickColor.new('Black')
  300. local fire = Instance.new('Fire',Limb)
  301. fire.Heat = 5
  302. fire.Size = 5
  303. game:GetService('Debris'):AddItem(fire,2)
  304. local coru=coroutine.wrap(function()
  305. wait(2)
  306. for i,v in pairs(Limb:GetChildren()) do
  307. if v:IsA('ParticleEmitter') then
  308. v:Destroy()
  309. end
  310. end
  311. end)
  312. coru()
  313. end
  314.  
  315. local B = Instance.new("Part")
  316. B.TopSurface = 0
  317. B.BottomSurface = 0
  318. B.formFactor = "Symmetric"
  319. B.Size = Vector3.new(1, 1, 1)
  320. B.CanCollide = true
  321. B.Transparency = 1
  322. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  323. B.Parent = playa
  324. local W = Instance.new("Weld")
  325. W.Part0 = ters
  326. W.Part1 = B
  327. W.C0 = CFrame.new(0, -0.5, 0)
  328. W.Parent = Limb
  329. if kneef then
  330. local coru = coroutine.wrap(function()
  331. local uno = Instance.new('Part',workspace)
  332. local dos = Instance.new('Part',workspace)
  333. uno.CFrame = playa:FindFirstChild(hitz).CFrame
  334. dos.CFrame = kneef["big ass knife"].CFrame
  335. local weld = Instance.new('Weld',kneef["big ass knife"])
  336. weld.Part0 = playa:FindFirstChild(hitz)
  337. weld.Part1 = kneef["big ass knife"]
  338. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  339. uno:Destroy()
  340. dos:Destroy()
  341. playa:FindFirstChild(hitz).Anchored = false
  342. for i, v in pairs(kneef:GetChildren()) do
  343. if v:IsA('BasePart') then
  344. v.Anchored = false
  345. end
  346. end
  347. if zombiemode == false or override then
  348. wait()
  349. end
  350. if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
  351. kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
  352. end
  353. local bleedpart = Instance.new("Part", kneef)
  354. bleedpart.CanCollide = false
  355. bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
  356. bleedpart.CFrame = kneef["big ass knife"].CFrame
  357. bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
  358. bleedpart.Transparency = 1
  359.  
  360. local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
  361. bleedpartweld.Part0 = kneef["big ass knife"]
  362. bleedpartweld.Part1 = bleedpart
  363. bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
  364. local coru = coroutine.wrap(function()
  365. bleed(bleedpart)
  366. end)
  367. coru()
  368. game:GetService('Debris'):AddItem(bleedpart,2)
  369. end)
  370. coru()
  371. end
  372. end
  373. elseif hitz == "Right Leg" then
  374. local Limb = playa:FindFirstChild("Right Leg")
  375. local ters = playa:FindFirstChild('Torso')
  376. if Limb and ters then
  377. if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end
  378. for i,v in pairs(Limb:GetChildren()) do
  379. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
  380. v:Destroy()
  381. end
  382. end
  383. Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
  384. local Joint = Instance.new("Rotate")
  385. Joint.Name = "Right Hip"
  386. Joint.Part0 = ters
  387. Joint.Part1 = Limb
  388. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  389. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  390. Joint.Parent = ters
  391. if charred and zombiemode == false then
  392. Limb.BrickColor = BrickColor.new('Black')
  393. local fire = Instance.new('Fire',Limb)
  394. fire.Heat = 5
  395. fire.Size = 5
  396. game:GetService('Debris'):AddItem(fire,2)
  397. local coru=coroutine.wrap(function()
  398. wait(2)
  399. for i,v in pairs(Limb:GetChildren()) do
  400. if v:IsA('ParticleEmitter') then
  401. v:Destroy()
  402. end
  403. end
  404. end)
  405. coru()
  406. end
  407. local B = Instance.new("Part")
  408. B.TopSurface = 0
  409. B.BottomSurface = 0
  410. B.formFactor = "Symmetric"
  411. B.Size = Vector3.new(1, 1, 1)
  412. B.Transparency = 1
  413. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  414. B.Parent = playa
  415. local W = Instance.new("Weld")
  416. W.Part0 = Limb
  417. W.Part1 = B
  418. W.C0 = CFrame.new(0, -0.5, 0)
  419. W.Parent = Limb
  420. if kneef then
  421. local coru = coroutine.wrap(function()
  422. local uno = Instance.new('Part',workspace)
  423. local dos = Instance.new('Part',workspace)
  424. uno.CFrame = playa:FindFirstChild(hitz).CFrame
  425. dos.CFrame = kneef["big ass knife"].CFrame
  426. local weld = Instance.new('Weld',kneef["big ass knife"])
  427. weld.Part0 = playa:FindFirstChild(hitz)
  428. weld.Part1 = kneef["big ass knife"]
  429. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  430. uno:Destroy()
  431. dos:Destroy()
  432. playa:FindFirstChild(hitz).Anchored = false
  433. for i, v in pairs(kneef:GetChildren()) do
  434. if v:IsA('BasePart') then
  435. v.Anchored = false
  436. end
  437. end
  438. if zombiemode == false or override then
  439. wait()
  440. end
  441. if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
  442. kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
  443. end
  444. local bleedpart = Instance.new("Part", kneef)
  445. bleedpart.CanCollide = false
  446. bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
  447. bleedpart.CFrame = kneef["big ass knife"].CFrame
  448. bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
  449. bleedpart.Transparency = 1
  450.  
  451. local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
  452. bleedpartweld.Part0 = kneef["big ass knife"]
  453. bleedpartweld.Part1 = bleedpart
  454. bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
  455. local coru = coroutine.wrap(function()
  456. bleed(bleedpart)
  457. end)
  458. coru()
  459. game:GetService('Debris'):AddItem(bleedpart,2)
  460. end)
  461. coru()
  462. end
  463. if playa then
  464. table.insert(rekt,playa)
  465. end
  466. end
  467. elseif hitz == "Left Leg" then
  468. local Limb = playa:FindFirstChild("Left Leg")
  469. local ters = playa:FindFirstChild('Torso')
  470. if Limb and ters then
  471. if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end
  472. for i,v in pairs(Limb:GetChildren()) do
  473. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
  474. v:Destroy()
  475. end
  476. end
  477. Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
  478. Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0)
  479. local Joint = Instance.new("Rotate")
  480. Joint.Name = "LeftHip"
  481. Joint.Part0 = ters
  482. Joint.Part1 = Limb
  483. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  484. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  485. Joint.Parent = ters
  486. if charred and zombiemode == false then
  487. Limb.BrickColor = BrickColor.new('Black')
  488. local fire = Instance.new('Fire',Limb)
  489. fire.Heat = 5
  490. fire.Size = 5
  491. game:GetService('Debris'):AddItem(fire,2)
  492. local coru=coroutine.wrap(function()
  493. wait(2)
  494. for i,v in pairs(Limb:GetChildren()) do
  495. if v:IsA('ParticleEmitter') then
  496. v:Destroy()
  497. end
  498. end
  499. end)
  500. coru()
  501. end
  502.  
  503. local B = Instance.new("Part")
  504. B.TopSurface = 0
  505. B.BottomSurface = 0
  506. B.formFactor = "Symmetric"
  507. B.Size = Vector3.new(1, 1, 1)
  508. B.Transparency = 1
  509. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  510. B.Parent = playa
  511. local W = Instance.new("Weld")
  512. W.Part0 = Limb
  513. W.Part1 = B
  514. W.C0 = CFrame.new(0, -0.5, 0)
  515. W.Parent = Limb
  516. Limb.CanCollide = false
  517. if kneef then
  518. local coru = coroutine.wrap(function()
  519. local uno = Instance.new('Part',workspace)
  520. local dos = Instance.new('Part',workspace)
  521. uno.CFrame = playa:FindFirstChild(hitz).CFrame
  522. dos.CFrame = kneef["big ass knife"].CFrame
  523. local weld = Instance.new('Weld',kneef["big ass knife"])
  524. weld.Part0 = playa:FindFirstChild(hitz)
  525. weld.Part1 = kneef["big ass knife"]
  526. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  527. uno:Destroy()
  528. dos:Destroy()
  529. playa:FindFirstChild(hitz).Anchored = false
  530. for i, v in pairs(kneef:GetChildren()) do
  531. if v:IsA('BasePart') then
  532. v.Anchored = false
  533. end
  534. end
  535. if zombiemode == false or override then
  536. wait()
  537. end
  538. if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
  539. kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
  540. end
  541. local bleedpart = Instance.new("Part", kneef)
  542. bleedpart.CanCollide = false
  543. bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
  544. bleedpart.CFrame = kneef["big ass knife"].CFrame
  545. bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
  546. bleedpart.Transparency = 1
  547.  
  548. local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
  549. bleedpartweld.Part0 = kneef["big ass knife"]
  550. bleedpartweld.Part1 = bleedpart
  551. bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
  552. local coru = coroutine.wrap(function()
  553. bleed(bleedpart)
  554. end)
  555. coru()
  556. game:GetService('Debris'):AddItem(bleedpart,2)
  557. end)
  558. coru()
  559. end
  560. if playa then
  561. table.insert(rekt,playa)
  562. end
  563. end
  564. elseif playa then
  565. if finishnum ~= 1 then
  566. local coru=coroutine.wrap(function()
  567. player.Character.Head.Psycho.Playing = true
  568. wait(3)
  569. player.Character.Head.Psycho.Playing = false
  570. end)
  571. coru()
  572. end
  573. local playa2 = playa
  574. playa.Archivable = true
  575. local playa = playa:Clone()
  576. playa.Archivable = false
  577. playa2:Destroy()
  578. playa.Parent = workspace
  579. local Gibs = game.Workspace
  580. local Torso = playa.Torso
  581. local Head = playa:FindFirstChild("Head")
  582. local function Scan(ch)
  583. local e
  584. for e = 1,#ch do
  585. Scan(ch[e]:GetChildren())
  586. if (ch[e].ClassName == "Weld" and ch[e]:FindFirstChild('Part1') and ch[e].Part1.Name ~= 'Projectile') or ch[e].ClassName == "Motor6D" or ch[e].ClassName == "Rotate" or (ch[e]:IsA('BasePart') and ch[e].Size == Vector3.new(1, 1, 1)) then
  587. ch[e]:remove()
  588. end
  589. end
  590. end
  591. Scan(playa:GetChildren())
  592. if playa:FindFirstChild('HumanoidRootPart') and (zombiemode == false or override) then
  593. playa:FindFirstChild('HumanoidRootPart'):Destroy()
  594. end
  595. local hum2 = playa:FindFirstChildOfClass("Humanoid")
  596. if zombiemode == true and override == false then
  597. soundy = true
  598. end
  599. if string.sub(hum2.Parent.Name,string.len(hum2.Parent.Name)-8,string.len(hum2.Parent.Name)) ~= "'s Zombie" then
  600. override = true
  601. end
  602. if hum2 ~= nil then
  603. hum2.Name = "Humanoid2"
  604. hum2.Health = 0
  605. if zombiemode == false or override == true then
  606. table.insert(rekt,hum2.Parent)
  607. else
  608. local gyro = Instance.new('BodyGyro',Torso)
  609. hum2.PlatformStand = false
  610. for i,v in pairs(hum2.Parent.Torso:GetChildren()) do
  611. if v:IsA('BodyGyro') then v:Destroy() end
  612. end
  613. if playa:FindFirstChild('HumanoidRootPart') then
  614. hum2.Parent.HumanoidRootPart.CFrame = hum2.Parent.Torso.CFrame
  615. local weldcrucial = Instance.new('Weld',hum2.Parent.HumanoidRootPart)
  616. weldcrucial.Part0 = hum2.Parent.HumanoidRootPart
  617. weldcrucial.Part1 = hum2.Parent.Torso
  618. end
  619. end
  620. end
  621. local ch = playa:GetChildren()
  622. local i
  623. for i = 1,#ch do
  624. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  625. ch[i]:remove()
  626. end
  627. end
  628.  
  629. if Head then
  630. local Neck = Instance.new("Weld")
  631. Neck.Name = "Neck"
  632. Neck.Part0 = Torso
  633. Neck.Part1 = Head
  634. if pool then
  635. local part = Instance.new('Part',Torso)
  636. part.Position = Vector3.new(0,10,0)
  637. part.Size = Vector3.new(0.2,0.2,0.2)
  638. part.Transparency = 1
  639. part.CanCollide = false
  640. local we = Instance.new('Weld',Torso)
  641. we.Part0 = Torso
  642. we.Part1 = part
  643. we.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
  644. local coru=coroutine.wrap(function()
  645. bleed(part)
  646. end)
  647. coru()
  648. end
  649. if head == false or head == nil then
  650. Neck.C0 = CFrame.new(0, 1.5, 0)
  651. else
  652. Neck.C0 = CFrame.new(0, 1.5, 0.2)*CFrame.Angles(0.5, 0.25, 0.25)
  653. local bleedpart = Instance.new("Part", Torso)
  654. bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
  655. bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
  656. bleedpart.CanCollide = false
  657. bleedpart.Position = Head.Position + Vector3.new(0, 1, 0)
  658. bleedpart.Transparency = 1
  659.  
  660. local bleedpartweld = Instance.new("Weld", Torso)
  661. bleedpartweld.Part0 = Torso
  662. bleedpartweld.Part1 = bleedpart
  663. bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
  664. local coru = coroutine.wrap(function()
  665. bleed(bleedpart)
  666. end)
  667. coru()
  668. end
  669. Neck.C1 = CFrame.new()
  670. Neck.Parent = Torso
  671. end
  672. local Limb = playa:FindFirstChild("Right Arm")
  673. if Limb then
  674.  
  675. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  676. local Joint = Instance.new("Rotate")
  677. Joint.Name = "RightShoulder"
  678. Joint.Part0 = Torso
  679. Joint.Part1 = Limb
  680. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  681. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  682. Joint.Parent = Torso
  683.  
  684. local B = Instance.new("Part")
  685. B.TopSurface = 0
  686. B.BottomSurface = 0
  687. B.formFactor = "Symmetric"
  688. B.Size = Vector3.new(1, 1, 1)
  689. B.Transparency = 1
  690. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  691. B.Parent = playa
  692. local W = Instance.new("Weld")
  693. W.Part0 = Limb
  694. W.Part1 = B
  695. W.C0 = CFrame.new(0, -0.5, 0)
  696. W.Parent = Limb
  697. end
  698. local Limb = playa:FindFirstChild("Left Arm")
  699. if Limb then
  700.  
  701. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  702. local Joint = Instance.new("Rotate")
  703. Joint.Name = "LeftShoulder"
  704. Joint.Part0 = Torso
  705. Joint.Part1 = Limb
  706. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  707. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  708. Joint.Parent = Torso
  709.  
  710. local B = Instance.new("Part")
  711. B.TopSurface = 0
  712. B.BottomSurface = 0
  713. B.formFactor = "Symmetric"
  714. B.Size = Vector3.new(1, 1, 1)
  715. B.Transparency = 1
  716. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  717. B.Parent = playa
  718. local W = Instance.new("Weld")
  719. W.Part0 = Limb
  720. W.Part1 = B
  721. W.C0 = CFrame.new(0, -0.5, 0)
  722. W.Parent = Limb
  723. end
  724. local Limb = playa:FindFirstChild("Right Leg")
  725. if Limb then
  726. Limb.CanCollide = false
  727. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  728. local Joint = Instance.new("Rotate")
  729. Joint.Name = "RightHip"
  730. Joint.Part0 = Torso
  731. Joint.Part1 = Limb
  732. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  733. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  734. Joint.Parent = Torso
  735.  
  736. local B = Instance.new("Part")
  737. B.TopSurface = 0
  738. B.BottomSurface = 0
  739. B.formFactor = "Symmetric"
  740. B.Size = Vector3.new(1, 1, 1)
  741. B.Transparency = 1
  742. B.CanCollide = true
  743. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  744. B.Parent = playa
  745. local W = Instance.new("Weld")
  746. W.Part0 = Limb
  747. W.Part1 = B
  748. W.C0 = CFrame.new(0, -0.5, 0)
  749. W.Parent = Limb
  750. end
  751. local Limb = playa:FindFirstChild("Left Leg")
  752. if Limb then
  753. Limb.CanCollide = false
  754. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  755. local Joint = Instance.new("Rotate")
  756. Joint.Name = "LeftHip"
  757. Joint.Part0 = Torso
  758. Joint.Part1 = Limb
  759. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  760. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  761. Joint.Parent = Torso
  762.  
  763. local B = Instance.new("Part")
  764. B.TopSurface = 0
  765. B.BottomSurface = 0
  766. if zombiemode == false or override then
  767. B.CanCollide = true
  768. end
  769. B.formFactor = "Symmetric"
  770. B.Size = Vector3.new(1, 1, 1)
  771. B.Transparency = 1
  772. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  773. B.Parent = playa
  774. local W = Instance.new("Weld")
  775. W.Part0 = Limb
  776. W.Part1 = B
  777. W.C0 = CFrame.new(0, -0.5, 0)
  778. W.Parent = Limb
  779. end
  780. --[[
  781. local Bar = Instance.new("Part")
  782. Bar.TopSurface = 0
  783. Bar.BottomSurface = 0
  784. Bar.formFactor = "Symmetric"
  785. Bar.Size = Vector3.new(1, 1, 1)
  786. Bar.Transparency = 1
  787. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  788. Bar.Parent = playa
  789. local Weld = Instance.new("Weld")
  790. Weld.Part0 = Torso
  791. Weld.Part1 = Bar
  792. Weld.C0 = CFrame.new(0, 0.5, 0)
  793. Weld.Parent = Torso
  794. --]]
  795. playa.Parent = Gibs
  796. if kneef and explode == nil then
  797. local coru = coroutine.wrap(function()
  798. if playa:FindFirstChild(hitz) then
  799. local uno = Instance.new('Part',workspace)
  800. local dos = Instance.new('Part',workspace)
  801. uno.CFrame = playa:FindFirstChild(hitz).CFrame
  802. dos.CFrame = kneef["big ass knife"].CFrame
  803. local weld = Instance.new('Weld',kneef["big ass knife"])
  804. weld.Part0 = playa:FindFirstChild(hitz)
  805. weld.Part1 = kneef["big ass knife"]
  806. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  807. uno:Destroy()
  808. dos:Destroy()
  809. playa:FindFirstChild(hitz).Anchored = false
  810. for i, v in pairs(kneef:GetChildren()) do
  811. if v:IsA('BasePart') then
  812. v.Anchored = false
  813. end
  814. end
  815. if explode == nil or explode == false then
  816. local bleedpart = Instance.new("Part", kneef)
  817. bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
  818. bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
  819. bleedpart.CanCollide = false
  820. bleedpart.Position = Head.Position + Vector3.new(0, 1, 0)
  821. bleedpart.Transparency = 1
  822.  
  823. local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
  824. bleedpartweld.Part0 = kneef["big ass knife"]
  825. bleedpartweld.Part1 = bleedpart
  826. bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
  827. local coru = coroutine.wrap(function()
  828. bleed(bleedpart)
  829. end)
  830. coru()
  831. end
  832. end
  833. if zombiemode == false or override then
  834. wait()
  835. end
  836. if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
  837. kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
  838. end
  839. end)
  840. coru()
  841. end
  842. if explode then
  843. local movevector = CFrame.new(explode.Position,Torso.Position).lookVector
  844. local repulse = Instance.new('BodyForce',Torso)
  845. repulse.Force = movevector*10000 + Vector3.new(0,5000,0)
  846. game.Debris:AddItem(repulse,0.05)
  847. end
  848. if charred and zombiemode == false then
  849. for i,v in pairs(playa:GetChildren()) do
  850. if v:IsA('BasePart') then
  851. v.BrickColor = BrickColor.Black()
  852. local fire = Instance.new('Fire',v)
  853. fire.Size = 5
  854. fire.Heat = 5
  855. elseif v:IsA('Accessory') then
  856. for a,c in pairs(v:GetChildren()) do
  857. if c:IsA('BasePart') then
  858. c.BrickColor = BrickColor.Black()
  859. local fire = Instance.new('Fire',v)
  860. fire.Size = 5
  861. fire.Heat = 5
  862. for o,p in pairs(c:GetChildren()) do
  863. if p:IsA("SpecialMesh") then
  864. p.TextureId = ""
  865. end
  866. end
  867. end
  868. end
  869. end
  870. end
  871. end
  872. if soundy then
  873. local sound = Instance.new('Sound',Head)
  874. sound.SoundId = 'rbxassetid://903640857'
  875. sound.Volume = 1
  876. sound:Play()
  877. sound.Ended:connect(function()
  878. sound:Destroy()
  879. local ambient = Instance.new('Sound',Head)
  880. ambient.Volume = 0.25
  881. ambient.Looped = true
  882. ambient.SoundId = 'rbxassetid://903641031'
  883. ambient:Play()
  884. end)
  885. end
  886. if override then
  887. if (string.len(hum2.Parent.Name) < 9 or string.sub(hum2.Parent.Name,string.len(hum2.Parent.Name)-8,string.len(hum2.Parent.Name)) ~= "'s Zombie") and zombiemode == true and #zombies < 10 then
  888. local coru = coroutine.wrap(function()
  889. wait(4.5)
  890. hum2.Parent.Name = hum2.Parent.Name.."'s Zombie"
  891. hum2.HipHeight = 0.2
  892. wait(0.5)
  893. killz(hum2.Parent,"Head",nil,nil,false,false,false,false)
  894. end)
  895. coru()
  896. else
  897. game:GetService('Debris'):AddItem(playa, 12)
  898. end
  899. else
  900. hum2.Health = 0
  901. table.insert(zombies,playa)
  902. local attack = Instance.new('Sound',Head)
  903. attack.SoundId = 'rbxassetid://903641424'
  904. attack.Volume = 2
  905. for i,v in pairs(playa:GetChildren()) do
  906. if v:IsA('BasePart') and v:FindFirstChildOfClass('TouchTransmitter') == nil then
  907. v.Touched:connect(function(hit)
  908. if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') then
  909. local found = false
  910. if hit.Parent == player.Character then
  911. found = true
  912. end
  913. for a,c in pairs(zombies) do
  914. if c == hit.Parent then
  915. found = true
  916. end
  917. end
  918. if found == false and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 then
  919. attack:Play()
  920. if hit.Parent:FindFirstChildOfClass('Humanoid').Health - 2 <= 0 then
  921. hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
  922. wait()
  923. killz(hit.Parent,"Head")
  924. else
  925. hit.Parent:FindFirstChildOfClass('Humanoid'):TakeDamage(2)
  926. end
  927. end
  928. end
  929. end)
  930. end
  931. end
  932. local coru = coroutine.wrap(function()
  933. wait(2)
  934. for i,v in pairs(playa:GetChildren()) do
  935. if v:IsA('BasePart') then
  936. for a,c in pairs(v:GetChildren()) do
  937. if c:IsA('Fire') or c:IsA('ParticleEmitter') then
  938. c:Destroy()
  939. end
  940. end
  941. elseif v:IsA('Accessory') then
  942. for a,c in pairs(v:GetChildren()) do
  943. if c:IsA('BasePart') then
  944. for b,d in pairs(c:GetChildren()) do
  945. if d:IsA('Fire') or d:IsA('ParticleEmitter') then
  946. d:Destroy()
  947. end
  948. end
  949. end
  950. end
  951. end
  952. end
  953. end)
  954. coru()
  955. end
  956. end
  957. end
  958.  
  959. mouse.KeyDown:connect(function(key)
  960. if key == "t" and mouse.Target then
  961. local hum = mouse.Target.Parent:FindFirstChildOfClass('Humanoid')
  962. if hum == nil then hum = mouse.Target.Parent.Parent:FindFirstChildOfClass('Humanoid') end
  963. if curpoint == nil then
  964. if hum and hum.Parent:FindFirstChild('Head') then
  965. curpart = hum.Parent.Head
  966. else
  967. curpart = nil
  968. curpoint = mouse.Hit.p
  969. end
  970. if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end
  971. notify("ZOMBIE TARGET SET",false)
  972. else
  973. curpart = nil
  974. curpoint = nil
  975. if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end
  976. notify("ZOMBIE TARGET REMOVED",false)
  977. end
  978. elseif key == "y" then
  979. for o,p in pairs(zombies) do
  980. local coru = coroutine.wrap(function()
  981. if p:FindFirstChild('Torso') then
  982. killz(p,"Head",nil,nil,false,false,false,true)
  983. else
  984. table.remove(zombies,o)
  985. end
  986. end)
  987. coru()
  988. wait()
  989. end
  990. for i,v in pairs(zombies) do
  991. table.remove(zombies,i)
  992. end
  993. if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end
  994. notify("ZOMBIES TERMINATED",false)
  995. end
  996. end)
  997.  
  998. function nub()
  999. repeat wait() until player.Character and player.Character:FindFirstChild('Torso')
  1000. local me = player.Character
  1001. local point = me.HumanoidRootPart
  1002. local playergui = player.PlayerGui
  1003. local rightshoulderz = me.Torso["Right Shoulder"]:Clone()
  1004. local leftshoulderz = me.Torso["Left Shoulder"]:Clone()
  1005. local torsojoint = me.HumanoidRootPart["RootJoint"]:Clone()
  1006. local lefthipz = me.Torso["Left Hip"]:Clone()
  1007. local righthipz = me.Torso["Right Hip"]:Clone()
  1008. local mode = "kill"
  1009. local lerpz = false
  1010. local active = false
  1011. local acting = false
  1012. local hit = false
  1013. local canClick = true
  1014. local stabbing = false
  1015. local grabbing = false
  1016. local finishing = false
  1017. local kyssing = false
  1018. local canbackgroundmusic = true
  1019. local cancolorfilter = true
  1020. local spinboolean = false
  1021. local grabbed = nil
  1022. local doing = false
  1023. local rightshoulder = nil
  1024. local leftshoulder = nil
  1025. local headweld = nil
  1026. local knifeparts = {}
  1027. local usable = true
  1028. finishnum = 1
  1029.  
  1030. function notify(msg,forever)
  1031. local doit = coroutine.wrap(function()
  1032. local gui = Instance.new('ScreenGui',playergui)
  1033. gui.Name = "Notification"
  1034. local frame = Instance.new('Frame',gui)
  1035. frame.Position = UDim2.new(0,0,0,0)
  1036. frame.Size = UDim2.new(1,0,0.2,0)
  1037. frame.BackgroundTransparency = 1
  1038. local txt = Instance.new('TextLabel',frame)
  1039. txt.TextColor3 = Color3.new(255,255,255)
  1040. txt.TextStrokeColor3 = Color3.new(0, 0, 0)
  1041. txt.TextStrokeTransparency = 0
  1042. txt.BackgroundTransparency = 1
  1043. txt.Text = ""
  1044. txt.Size = UDim2.new(1,0,0.3,0)
  1045. txt.Position = UDim2.new(0,0,0.4,0)
  1046. txt.TextScaled = true
  1047. txt.Font = "Code"
  1048. txt.TextXAlignment = "Center"
  1049. local tap = Instance.new("Sound")
  1050. tap.Parent = gui
  1051. tap.SoundId = "rbxassetid://147982968"
  1052. tap.TimePosition = 0.1
  1053. local str = msg
  1054. local len = string.len(str)
  1055. for i=1,len do
  1056. txt.Text = string.sub(str,1,i)
  1057. pitche = math.random(20, 40)/10
  1058. tap.PlaybackSpeed = pitche
  1059. tap:Play()
  1060. wait(0.01)
  1061. end
  1062. if forever == false then
  1063. wait(1)
  1064. while txt.TextTransparency < 1 do
  1065. txt.TextTransparency = txt.TextTransparency + 0.1
  1066. txt.TextStrokeTransparency = txt.TextStrokeTransparency + 0.1
  1067. wait(0.001)
  1068. end
  1069. gui:Destroy()
  1070. end
  1071. end)
  1072. doit()
  1073. end
  1074.  
  1075. wait(0.5)
  1076. notify("PRESS [Z] TO EQUIP KNIFE || Created by mustardfoot and Tollonis",true)
  1077. local laugh = Instance.new('Sound',me.Head)
  1078. laugh.SoundId = 'rbxassetid://378827985'
  1079. laugh.Name = "Psycho"
  1080. laugh.Volume = 5
  1081. -- 1 - bitch ass knife
  1082. local obj1 = Instance.new("Model")
  1083. obj1.Name = "bitch ass knife"
  1084. obj1.Parent = game.Workspace
  1085.  
  1086. -- 2 - Grab
  1087. local obj2 = Instance.new("Part")
  1088. obj2.CFrame = CFrame.new(Vector3.new(20.4525032, 6.14501333, -134.399979)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
  1089. obj2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1090. obj2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1091. obj2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1092. obj2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1093. obj2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1094. obj2.Material = Enum.Material.Concrete
  1095. obj2.Size = Vector3.new(1, 0.25, 0.25)
  1096. obj2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1097. obj2.Anchored = true
  1098. obj2.BrickColor = BrickColor.new("Black")
  1099. obj2.Friction = 0.30000001192093
  1100. obj2.Shape = Enum.PartType.Cylinder
  1101. obj2.Name = "Grab"
  1102. obj2.Parent = obj1
  1103.  
  1104. -- 3 - handletopcap
  1105. local obj3 = Instance.new("Part")
  1106. obj3.CFrame = CFrame.new(Vector3.new(19.9725456, 6.14502859, -134.399933)) * CFrame.Angles(0, 1.5707963705063, 0)
  1107. obj3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1108. obj3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1109. obj3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1110. obj3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1111. obj3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1112. obj3.Material = Enum.Material.Concrete
  1113. obj3.Size = Vector3.new(0.349999994, 0.349999994, 0.349999994)
  1114. obj3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1115. obj3.Anchored = true
  1116. obj3.BrickColor = BrickColor.new("Black")
  1117. obj3.Friction = 0.30000001192093
  1118. obj3.Shape = Enum.PartType.Ball
  1119. obj3.Name = "handletopcap"
  1120. obj3.Parent = obj1
  1121.  
  1122. -- 4 - handlebottomcap
  1123. local obj4 = Instance.new("Part")
  1124. obj4.CFrame = CFrame.new(Vector3.new(20.9725285, 6.14502859, -134.399918)) * CFrame.Angles(0, 1.5707963705063, 0)
  1125. obj4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1126. obj4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1127. obj4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1128. obj4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1129. obj4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1130. obj4.Material = Enum.Material.Concrete
  1131. obj4.Size = Vector3.new(0.25, 0.25, 0.25)
  1132. obj4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1133. obj4.Anchored = true
  1134. obj4.BrickColor = BrickColor.new("Black")
  1135. obj4.Friction = 0.30000001192093
  1136. obj4.Shape = Enum.PartType.Ball
  1137. obj4.Name = "handlebottomcap"
  1138. obj4.Parent = obj1
  1139.  
  1140. -- 5 - handleguardmid
  1141. local obj5 = Instance.new("Part")
  1142. obj5.CFrame = CFrame.new(Vector3.new(19.9474983, 6.14502859, -134.399918)) * CFrame.Angles(0, 1.5707963705063, 0)
  1143. obj5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1144. obj5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1145. obj5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1146. obj5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1147. obj5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1148. obj5.Material = Enum.Material.Concrete
  1149. obj5.Size = Vector3.new(0.349999994, 0.349999994, 0.100000001)
  1150. obj5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1151. obj5.Anchored = true
  1152. obj5.BrickColor = BrickColor.new("Black")
  1153. obj5.Friction = 0.30000001192093
  1154. obj5.Shape = Enum.PartType.Block
  1155. obj5.Name = "handleguardmid"
  1156. obj5.Parent = obj1
  1157.  
  1158. -- 6 - handleguardcap1
  1159. local obj6 = Instance.new("Part")
  1160. obj6.CFrame = CFrame.new(Vector3.new(19.9474983, 6.32502794, -134.399918)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
  1161. obj6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1162. obj6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1163. obj6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1164. obj6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1165. obj6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1166. obj6.Material = Enum.Material.Concrete
  1167. obj6.Size = Vector3.new(0.100000001, 0.349999994, 0.349999994)
  1168. obj6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1169. obj6.Anchored = true
  1170. obj6.BrickColor = BrickColor.new("Black")
  1171. obj6.Friction = 0.30000001192093
  1172. obj6.Shape = Enum.PartType.Cylinder
  1173. obj6.Name = "handleguardcap1"
  1174. obj6.Parent = obj1
  1175.  
  1176. -- 7 - handleguardcap2
  1177. local obj7 = Instance.new("Part")
  1178. obj7.CFrame = CFrame.new(Vector3.new(19.9474983, 5.97502899, -134.399918)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
  1179. obj7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1180. obj7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1181. obj7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1182. obj7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1183. obj7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1184. obj7.Material = Enum.Material.Concrete
  1185. obj7.Size = Vector3.new(0.100000009, 0.349999994, 0.349999994)
  1186. obj7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1187. obj7.Anchored = true
  1188. obj7.BrickColor = BrickColor.new("Black")
  1189. obj7.Friction = 0.30000001192093
  1190. obj7.Shape = Enum.PartType.Cylinder
  1191. obj7.Name = "handleguardcap2"
  1192. obj7.Parent = obj1
  1193.  
  1194. -- 8 - big ass knife
  1195. local obj8 = Instance.new("Part")
  1196. obj8.CFrame = CFrame.new(Vector3.new(18.4375095, 6.14502859, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
  1197. obj8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1198. obj8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1199. obj8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1200. obj8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1201. obj8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1202. obj8.Material = Enum.Material.Metal
  1203. obj8.Size = Vector3.new(0.0500000007, 0.280000001, 0.839999795)
  1204. obj8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1205. obj8.Anchored = true
  1206. obj8.BrickColor = BrickColor.new("Lily white")
  1207. obj8.Friction = 0.30000001192093
  1208. obj8.Shape = Enum.PartType.Block
  1209. obj8.Name = "big ass knife"
  1210. obj8.Parent = obj1
  1211.  
  1212. -- 9 - Mesh
  1213. local obj9 = Instance.new("BlockMesh")
  1214. obj9.Scale = Vector3.new(0.5, 1, 1)
  1215. obj9.Parent = obj8
  1216.  
  1217. -- 10 - big ass knife
  1218. local obj10 = Instance.new("Part")
  1219. obj10.CFrame = CFrame.new(Vector3.new(19.7425137, 6.14502859, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
  1220. obj10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1221. obj10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1222. obj10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1223. obj10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1224. obj10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1225. obj10.Material = Enum.Material.Metal
  1226. obj10.Size = Vector3.new(0.0500000007, 0.280000001, 0.289999962)
  1227. obj10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1228. obj10.Anchored = true
  1229. obj10.BrickColor = BrickColor.new("Lily white")
  1230. obj10.Friction = 0.30000001192093
  1231. obj10.Shape = Enum.PartType.Block
  1232. obj10.Name = "big ass knife"
  1233. obj10.Parent = obj1
  1234. local knife = obj10
  1235.  
  1236. -- 11 - Mesh
  1237. local obj11 = Instance.new("BlockMesh")
  1238. obj11.Scale = Vector3.new(0.5, 1, 1)
  1239. obj11.Parent = obj10
  1240.  
  1241. -- 12 - big ass knife
  1242. local obj12 = Instance.new("Part")
  1243. obj12.CFrame = CFrame.new(Vector3.new(19.1075306, 6.08502865, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
  1244. obj12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1245. obj12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1246. obj12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1247. obj12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1248. obj12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1249. obj12.Material = Enum.Material.Metal
  1250. obj12.Size = Vector3.new(0.0500000007, 0.159999996, 0.979999959)
  1251. obj12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1252. obj12.Anchored = true
  1253. obj12.BrickColor = BrickColor.new("Lily white")
  1254. obj12.Friction = 0.30000001192093
  1255. obj12.Shape = Enum.PartType.Block
  1256. obj12.Name = "big ass knife"
  1257. obj12.Parent = obj1
  1258.  
  1259. -- 13 - Mesh
  1260. local obj13 = Instance.new("BlockMesh")
  1261. obj13.Scale = Vector3.new(0.5, 1, 1)
  1262. obj13.Parent = obj12
  1263.  
  1264. -- 14 - serration
  1265. local obj14 = Instance.new("WedgePart")
  1266. obj14.CFrame = CFrame.new(Vector3.new(19.4963322, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1267. obj14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1268. obj14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1269. obj14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1270. obj14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1271. obj14.Material = Enum.Material.Metal
  1272. obj14.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1273. obj14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1274. obj14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1275. obj14.Anchored = true
  1276. obj14.BrickColor = BrickColor.new("Lily white")
  1277. obj14.Friction = 0.30000001192093
  1278. obj14.Name = "serration"
  1279. obj14.Parent = obj1
  1280.  
  1281. -- 15 - Mesh
  1282. local obj15 = Instance.new("BlockMesh")
  1283. obj15.Scale = Vector3.new(0.5, 1, 1)
  1284. obj15.Parent = obj14
  1285.  
  1286. -- 16 - serration
  1287. local obj16 = Instance.new("WedgePart")
  1288. obj16.CFrame = CFrame.new(Vector3.new(19.2763138, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1289. obj16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1290. obj16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1291. obj16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1292. obj16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1293. obj16.Material = Enum.Material.Metal
  1294. obj16.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1295. obj16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1296. obj16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1297. obj16.Anchored = true
  1298. obj16.BrickColor = BrickColor.new("Lily white")
  1299. obj16.Friction = 0.30000001192093
  1300. obj16.Name = "serration"
  1301. obj16.Parent = obj1
  1302.  
  1303. -- 17 - Mesh
  1304. local obj17 = Instance.new("BlockMesh")
  1305. obj17.Scale = Vector3.new(0.5, 1, 1)
  1306. obj17.Parent = obj16
  1307.  
  1308. -- 18 - serration
  1309. local obj18 = Instance.new("WedgePart")
  1310. obj18.CFrame = CFrame.new(Vector3.new(19.3863068, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1311. obj18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1312. obj18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1313. obj18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1314. obj18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1315. obj18.Material = Enum.Material.Metal
  1316. obj18.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1317. obj18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1318. obj18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1319. obj18.Anchored = true
  1320. obj18.BrickColor = BrickColor.new("Lily white")
  1321. obj18.Friction = 0.30000001192093
  1322. obj18.Name = "serration"
  1323. obj18.Parent = obj1
  1324.  
  1325. -- 19 - Mesh
  1326. local obj19 = Instance.new("BlockMesh")
  1327. obj19.Scale = Vector3.new(0.5, 1, 1)
  1328. obj19.Parent = obj18
  1329.  
  1330. -- 20 - serration
  1331. local obj20 = Instance.new("WedgePart")
  1332. obj20.CFrame = CFrame.new(Vector3.new(19.5963173, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1333. obj20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1334. obj20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1335. obj20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1336. obj20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1337. obj20.Material = Enum.Material.Metal
  1338. obj20.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1339. obj20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1340. obj20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1341. obj20.Anchored = true
  1342. obj20.BrickColor = BrickColor.new("Lily white")
  1343. obj20.Friction = 0.30000001192093
  1344. obj20.Name = "serration"
  1345. obj20.Parent = obj1
  1346.  
  1347. -- 21 - Mesh
  1348. local obj21 = Instance.new("BlockMesh")
  1349. obj21.Scale = Vector3.new(0.5, 1, 1)
  1350. obj21.Parent = obj20
  1351.  
  1352. -- 22 - serration
  1353. local obj22 = Instance.new("WedgePart")
  1354. obj22.CFrame = CFrame.new(Vector3.new(19.1663074, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1355. obj22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1356. obj22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1357. obj22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1358. obj22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1359. obj22.Material = Enum.Material.Metal
  1360. obj22.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1361. obj22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1362. obj22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1363. obj22.Anchored = true
  1364. obj22.BrickColor = BrickColor.new("Lily white")
  1365. obj22.Friction = 0.30000001192093
  1366. obj22.Name = "serration"
  1367. obj22.Parent = obj1
  1368.  
  1369. -- 23 - Mesh
  1370. local obj23 = Instance.new("BlockMesh")
  1371. obj23.Scale = Vector3.new(0.5, 1, 1)
  1372. obj23.Parent = obj22
  1373.  
  1374. -- 24 - serration
  1375. local obj24 = Instance.new("WedgePart")
  1376. obj24.CFrame = CFrame.new(Vector3.new(18.9663048, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1377. obj24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1378. obj24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1379. obj24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1380. obj24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1381. obj24.Material = Enum.Material.Metal
  1382. obj24.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1383. obj24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1384. obj24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1385. obj24.Anchored = true
  1386. obj24.BrickColor = BrickColor.new("Lily white")
  1387. obj24.Friction = 0.30000001192093
  1388. obj24.Name = "serration"
  1389. obj24.Parent = obj1
  1390.  
  1391. -- 25 - Mesh
  1392. local obj25 = Instance.new("BlockMesh")
  1393. obj25.Scale = Vector3.new(0.5, 1, 1)
  1394. obj25.Parent = obj24
  1395.  
  1396. -- 26 - serration
  1397. local obj26 = Instance.new("WedgePart")
  1398. obj26.CFrame = CFrame.new(Vector3.new(18.8562984, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1399. obj26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1400. obj26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1401. obj26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1402. obj26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1403. obj26.Material = Enum.Material.Metal
  1404. obj26.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1405. obj26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1406. obj26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1407. obj26.Anchored = true
  1408. obj26.BrickColor = BrickColor.new("Lily white")
  1409. obj26.Friction = 0.30000001192093
  1410. obj26.Name = "serration"
  1411. obj26.Parent = obj1
  1412.  
  1413. -- 27 - Mesh
  1414. local obj27 = Instance.new("BlockMesh")
  1415. obj27.Scale = Vector3.new(0.5, 1, 1)
  1416. obj27.Parent = obj26
  1417.  
  1418. -- 28 - serration
  1419. local obj28 = Instance.new("WedgePart")
  1420. obj28.CFrame = CFrame.new(Vector3.new(19.0663071, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1421. obj28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1422. obj28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1423. obj28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1424. obj28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1425. obj28.Material = Enum.Material.Metal
  1426. obj28.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1427. obj28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1428. obj28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1429. obj28.Anchored = true
  1430. obj28.BrickColor = BrickColor.new("Lily white")
  1431. obj28.Friction = 0.30000001192093
  1432. obj28.Name = "serration"
  1433. obj28.Parent = obj1
  1434.  
  1435. -- 29 - Mesh
  1436. local obj29 = Instance.new("BlockMesh")
  1437. obj29.Scale = Vector3.new(0.5, 1, 1)
  1438. obj29.Parent = obj28
  1439.  
  1440. -- 30 - knifetip1
  1441. local obj30 = Instance.new("WedgePart")
  1442. obj30.CFrame = CFrame.new(Vector3.new(18.0163059, 6.14381599, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1443. obj30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1444. obj30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1445. obj30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1446. obj30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1447. obj30.Material = Enum.Material.Metal
  1448. obj30.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
  1449. obj30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1450. obj30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1451. obj30.Anchored = true
  1452. obj30.BrickColor = BrickColor.new("Lily white")
  1453. obj30.Friction = 0.30000001192093
  1454. obj30.Name = "knifetip1"
  1455. obj30.Parent = obj1
  1456.  
  1457. -- 31 - Mesh
  1458. local obj31 = Instance.new("BlockMesh")
  1459. obj31.Scale = Vector3.new(0.5, 1, 1)
  1460. obj31.Parent = obj30
  1461.  
  1462. -- 32 - redstuff
  1463. local obj32 = Instance.new("Part")
  1464. obj32.CFrame = CFrame.new(Vector3.new(19.9470005, 5.9749999, -134.399994)) * CFrame.Angles(-0, 0, -0)
  1465. obj32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1466. obj32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1467. obj32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1468. obj32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1469. obj32.Material = Enum.Material.SmoothPlastic
  1470. obj32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1471. obj32.Size = Vector3.new(0.0500000007, 0.360000014, 0.360000014)
  1472. obj32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1473. obj32.BrickColor = BrickColor.new("Institutional white")
  1474. obj32.Friction = 0.30000001192093
  1475. obj32.Shape = Enum.PartType.Cylinder
  1476. obj32.Name = "redstuff"
  1477. obj32.Anchored = true
  1478. obj32.Parent = obj1
  1479.  
  1480.  
  1481. -- 33 - redstuff
  1482. local obj33 = Instance.new("Part")
  1483. obj33.CFrame = CFrame.new(Vector3.new(18.9800053, 6.1400156, -134.404984)) * CFrame.Angles(-0, 0, -0)
  1484. obj33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1485. obj33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1486. obj33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1487. obj33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1488. obj33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1489. obj33.Material = Enum.Material.SmoothPlastic
  1490. obj33.Size = Vector3.new(1.81999993, 0.100000001, 0.0500000007)
  1491. obj33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1492. obj33.BrickColor = BrickColor.new("Institutional white")
  1493. obj33.Friction = 0.30000001192093
  1494. obj33.Shape = Enum.PartType.Block
  1495. obj33.Name = "redstuff"
  1496. obj33.Anchored = true
  1497. obj33.Parent = obj1
  1498.  
  1499. -- 34 - redstuff
  1500. local obj34 = Instance.new("Part")
  1501. obj34.CFrame = CFrame.new(Vector3.new(19.9470005, 6.32499981, -134.399994)) * CFrame.Angles(-0, 0, -0)
  1502. obj34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1503. obj34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1504. obj34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1505. obj34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1506. obj34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1507. obj34.Size = Vector3.new(0.0500000007, 0.360000014, 0.360000014)
  1508. obj34.Material = Enum.Material.SmoothPlastic
  1509. obj34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1510. obj34.BrickColor = BrickColor.new("Institutional white")
  1511. obj34.Friction = 0.30000001192093
  1512. obj34.Shape = Enum.PartType.Cylinder
  1513. obj34.Name = "redstuff"
  1514. obj34.Anchored = true
  1515. obj34.Parent = obj1
  1516.  
  1517. -- 35 - redstuff
  1518. local obj35 = Instance.new("Part")
  1519. obj35.CFrame = CFrame.new(Vector3.new(19.8830166, 6.14501476, -134.399963)) * CFrame.Angles(-0, 0, -0)
  1520. obj35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1521. obj35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1522. obj35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1523. obj35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1524. obj35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1525. obj35.Size = Vector3.new(0.0500000007, 0.319999993, 0.319999993)
  1526. obj35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1527. obj35.BrickColor = BrickColor.new("Institutional white")
  1528. obj35.Friction = 0.30000001192093
  1529. obj35.Shape = Enum.PartType.Cylinder
  1530. obj35.Material = Enum.Material.SmoothPlastic
  1531. obj35.Name = "redstuff"
  1532. obj35.Anchored = true
  1533. obj35.Parent = obj1
  1534.  
  1535. -- 36 - redstuff
  1536. local obj36 = Instance.new("Part")
  1537. obj36.CFrame = CFrame.new(Vector3.new(20.9430103, 6.14501476, -134.399963)) * CFrame.Angles(-0, 0, -0)
  1538. obj36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1539. obj36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1540. obj36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1541. obj36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1542. obj36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1543. obj36.Material = Enum.Material.SmoothPlastic
  1544. obj36.Size = Vector3.new(0.0500000007, 0.25999999, 0.25999999)
  1545. obj36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1546. obj36.BrickColor = BrickColor.new("Institutional white")
  1547. obj36.Friction = 0.30000001192093
  1548. obj36.Shape = Enum.PartType.Cylinder
  1549. obj36.Name = "redstuff"
  1550. obj36.Anchored = true
  1551. obj36.Parent = obj1
  1552.  
  1553. -- 37 - redstuff
  1554. local obj37 = Instance.new("WedgePart")
  1555. obj37.CFrame = CFrame.new(Vector3.new(18.066288, 6.14381599, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
  1556. obj37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1557. obj37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1558. obj37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1559. obj37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1560. obj37.Material = Enum.Material.SmoothPlastic
  1561. obj37.Size = Vector3.new(0.0500000007, 0.0700000003, 0.0700000003)
  1562. obj37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1563. obj37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1564. obj37.Anchored = true
  1565. obj37.BrickColor = BrickColor.new("Institutional white")
  1566. obj37.Friction = 0.30000001192093
  1567. obj37.Name = "redstuff"
  1568. obj37.Anchored = true
  1569. obj37.Parent = obj1
  1570.  
  1571. -- 38 - redstuff
  1572. local obj38 = Instance.new("Part")
  1573. obj38.CFrame = CFrame.new(Vector3.new(20.1230125, 6.14501476, -134.399979)) * CFrame.Angles(-0, 0, -0)
  1574. obj38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1575. obj38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1576. obj38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1577. obj38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1578. obj38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1579. obj38.Material = Enum.Material.SmoothPlastic
  1580. obj38.Size = Vector3.new(0.0500000007, 0.25999999, 0.25999999)
  1581. obj38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1582. obj38.BrickColor = BrickColor.new("Institutional white")
  1583. obj38.Friction = 0.30000001192093
  1584. obj38.Shape = Enum.PartType.Cylinder
  1585. obj38.Name = "redstuff"
  1586. obj38.Anchored = true
  1587. obj38.Parent = obj1
  1588.  
  1589. local function recurse(objnum)
  1590. table.insert(knifeparts,{objnum,objnum.Parent})
  1591. for i,v in pairs(objnum:GetChildren()) do
  1592. recurse(v)
  1593. end
  1594. end
  1595.  
  1596. recurse(obj1)
  1597.  
  1598. local audio = Instance.new('Sound',knife)
  1599. audio.Volume = 2
  1600.  
  1601. local audio2 = Instance.new('Sound',knife)
  1602. audio2.Volume = 2
  1603.  
  1604. local holdpart = Instance.new("Part")
  1605. holdpart.Parent = me
  1606. holdpart.Size = Vector3.new(0.4, 0.4, 0.2)
  1607. holdpart.Position = me.Head.Position + Vector3.new(0, 1, 0)
  1608. holdpart.BrickColor = BrickColor.new("Burnt Sienna")
  1609.  
  1610. local previous = nil
  1611. for i,v in pairs(obj1:GetChildren()) do
  1612. if v:IsA('BasePart') then
  1613. if previous then
  1614. local weld = Instance.new('Weld',v)
  1615. weld.Part0 = v
  1616. weld.Part1 = previous
  1617. weld.C0 = v.CFrame:inverse() * previous.CFrame
  1618. previous.Anchored = false
  1619. previous.CanCollide = false
  1620. local vee = v
  1621. weld.AncestryChanged:connect(function(mez,par)
  1622. wait()
  1623. weld.Parent = vee
  1624. end)
  1625. end
  1626. previous = v
  1627. end
  1628. end
  1629. previous.Anchored = false
  1630. previous.CanCollide = false
  1631.  
  1632. local holdpartweld = Instance.new("Weld", me.Torso)
  1633. holdpartweld.Part0 = me.Torso
  1634. holdpartweld.Part1 = holdpart
  1635. holdpartweld.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1, -0.8, 0.15)
  1636.  
  1637. holdpartweld.AncestryChanged:connect(function(mez,par)
  1638. if par ~= me.Torso then
  1639. wait()
  1640. holdpartweld.Parent = me.Torso
  1641. end
  1642. end)
  1643.  
  1644. local knifeweld = Instance.new('Weld',me.Torso)
  1645. knifeweld.Part0 = me.Torso
  1646. knifeweld.Part1 = obj2
  1647. knifeweld.C1 = CFrame.Angles(0,math.rad(90),0) * CFrame.new(1, 0.8, 0.55)
  1648. knifeweld.AncestryChanged:connect(function(mez,par)
  1649. if par ~= me.Torso then
  1650. wait()
  1651. knifeweld.Parent = me.Torso
  1652. end
  1653. end)
  1654. local ScreenGui = Instance.new("ScreenGui")
  1655. local CustomizeGui = Instance.new("Frame")
  1656. local Customize = Instance.new("TextLabel")
  1657. local ClosestColor = Instance.new("TextLabel")
  1658. local Line = Instance.new("TextLabel")
  1659. local Color = Instance.new("ImageLabel")
  1660. local Close = Instance.new("TextButton")
  1661. local RedHue = Instance.new("TextLabel")
  1662. local GreenHue = Instance.new("TextLabel")
  1663. local RedInput = Instance.new("TextBox")
  1664. local BlueHue = Instance.new("TextLabel")
  1665. local GreenInput = Instance.new("TextBox")
  1666. local TransInput = Instance.new("TextBox")
  1667. local BlueInput = Instance.new("TextBox")
  1668. local Message = Instance.new("TextLabel")
  1669. local Message2 = Instance.new("TextLabel")
  1670. local TrailTransparency = Instance.new("TextLabel")
  1671. local TrailInput = Instance.new("TextBox")
  1672. local MusicOption = Instance.new("TextButton")
  1673. local ScreenOption = Instance.new("TextButton")
  1674. local ScreenOptionTxt = Instance.new("TextLabel")
  1675. local MusicOptionTxt = Instance.new("TextLabel")
  1676.  
  1677. -- Properties
  1678.  
  1679. ScreenGui.Parent = playergui
  1680.  
  1681. CustomizeGui.Name = "CustomizeGui"
  1682. CustomizeGui.Parent = ScreenGui
  1683. CustomizeGui.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
  1684. CustomizeGui.BackgroundTransparency = 0.5
  1685. CustomizeGui.BorderColor3 = Color3.new(0, 0, 0)
  1686. CustomizeGui.BorderSizePixel = 2
  1687. CustomizeGui.Position = UDim2.new(0, 0, 0.5, 0)
  1688. CustomizeGui.Size = UDim2.new(0.449999988, 0, 0.449999988, 0)
  1689.  
  1690. Customize.Name = "Customize"
  1691. Customize.Parent = CustomizeGui
  1692. Customize.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
  1693. Customize.BackgroundTransparency = 0.75
  1694. Customize.BorderSizePixel = 0
  1695. Customize.Size = UDim2.new(1, 0, 0.200000003, 0)
  1696. Customize.FontSize = Enum.FontSize.Size28
  1697. Customize.Text = "ACCENT COLOR CUSTOMIZATION"
  1698. Customize.TextColor3 = Color3.new(1, 1, 1)
  1699. Customize.TextScaled = true
  1700. Customize.TextSize = 25
  1701. Customize.TextStrokeTransparency = 0.5
  1702. Customize.TextWrapped = true
  1703.  
  1704. ClosestColor.Name = "ClosestColor"
  1705. ClosestColor.Parent = CustomizeGui
  1706. ClosestColor.BackgroundColor3 = Color3.new(1, 1, 1)
  1707. ClosestColor.BackgroundTransparency = 1
  1708. ClosestColor.Position = UDim2.new(0, 0, 0.850000024, 0)
  1709. ClosestColor.Size = UDim2.new(1, 0, 0.150000006, 0)
  1710. ClosestColor.Font = Enum.Font.SourceSansLight
  1711. ClosestColor.FontSize = Enum.FontSize.Size32
  1712. ClosestColor.Text = "Your color is closest to Institutional White"
  1713. ClosestColor.TextColor3 = Color3.new(1, 1, 1)
  1714. ClosestColor.TextSize = 30
  1715. ClosestColor.TextStrokeTransparency = 0.5
  1716.  
  1717. Line.Name = "Line"
  1718. Line.Parent = CustomizeGui
  1719. Line.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  1720. Line.BackgroundTransparency = 0.5
  1721. Line.BorderColor3 = Color3.new(0, 0, 0)
  1722. Line.BorderSizePixel = 0
  1723. Line.Position = UDim2.new(0, 0, 0.200000003, 0)
  1724. Line.Size = UDim2.new(1, 0, 0.0299999993, 0)
  1725. Line.Font = Enum.Font.SourceSans
  1726. Line.FontSize = Enum.FontSize.Size14
  1727. Line.Text = " "
  1728. Line.TextSize = 14
  1729.  
  1730. Color.Name = "Color"
  1731. Color.Parent = CustomizeGui
  1732. Color.BackgroundColor3 = Color3.new(1, 1, 1)
  1733. Color.BorderSizePixel = 0
  1734. Color.Position = UDim2.new(0.699999988, 0, 0.419999987, 0)
  1735. Color.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
  1736. Color.SizeConstraint = Enum.SizeConstraint.RelativeYY
  1737.  
  1738. MusicOption.Parent = CustomizeGui
  1739. MusicOption.Name = "MusicOption"
  1740. MusicOption.BackgroundColor3 = Color3.new(0, 1, 0)
  1741. MusicOption.BorderSizePixel = 1
  1742. MusicOption.Position = UDim2.new(0.01, 0, -0.12, 0)
  1743. MusicOption.Size = UDim2.new(0.05, 0, 0.1, 0)
  1744. MusicOption.Text = ""
  1745. MusicOption.BackgroundTransparency = 0.5
  1746.  
  1747. ScreenOption.Parent = CustomizeGui
  1748. ScreenOption.Name = "ScreenOption"
  1749. ScreenOption.BackgroundColor3 = Color3.new(0, 1, 0)
  1750. ScreenOption.BorderSizePixel = 1
  1751. ScreenOption.Position = UDim2.new(0.01, 0, -0.23, 0)
  1752. ScreenOption.Size = UDim2.new(0.05, 0, 0.1, 0)
  1753. ScreenOption.Text = ""
  1754. ScreenOption.BackgroundTransparency = 0.5
  1755.  
  1756. ScreenOptionTxt.Name = "ScreenOptionTxt"
  1757. ScreenOptionTxt.Parent = CustomizeGui
  1758. ScreenOptionTxt.BackgroundColor3 = Color3.new(1, 1, 1)
  1759. ScreenOptionTxt.BackgroundTransparency = 1
  1760. ScreenOptionTxt.Position = UDim2.new(0.07, 0, -0.23, 0)
  1761. ScreenOptionTxt.Size = UDim2.new(1, 0, 0.07, 0)
  1762. ScreenOptionTxt.Font = Enum.Font.SourceSans
  1763. ScreenOptionTxt.FontSize = Enum.FontSize.Size24
  1764. ScreenOptionTxt.Text = "Psychopath Red Filter"
  1765. ScreenOptionTxt.TextColor3 = Color3.new(1, 1, 1)
  1766. ScreenOptionTxt.TextScaled = true
  1767. ScreenOptionTxt.TextSize = 20
  1768. ScreenOptionTxt.TextStrokeColor3 = Color3.new(0, 0, 0)
  1769. ScreenOptionTxt.TextStrokeTransparency = 0.5
  1770. ScreenOptionTxt.TextWrapped = true
  1771. ScreenOptionTxt.TextXAlignment = "Left"
  1772.  
  1773. MusicOptionTxt.Name = "MusicOptionTxt"
  1774. MusicOptionTxt.Parent = CustomizeGui
  1775. MusicOptionTxt.BackgroundColor3 = Color3.new(1, 1, 1)
  1776. MusicOptionTxt.BackgroundTransparency = 1
  1777. MusicOptionTxt.Position = UDim2.new(0.07, 0, -0.12, 0)
  1778. MusicOptionTxt.Size = UDim2.new(1, 0, 0.07, 0)
  1779. MusicOptionTxt.Font = Enum.Font.SourceSans
  1780. MusicOptionTxt.FontSize = Enum.FontSize.Size24
  1781. MusicOptionTxt.Text = "Psychopath Background Music"
  1782. MusicOptionTxt.TextColor3 = Color3.new(1, 1, 1)
  1783. MusicOptionTxt.TextScaled = true
  1784. MusicOptionTxt.TextSize = 20
  1785. MusicOptionTxt.TextStrokeColor3 = Color3.new(0, 0, 0)
  1786. MusicOptionTxt.TextStrokeTransparency = 0.5
  1787. MusicOptionTxt.TextWrapped = true
  1788. MusicOptionTxt.TextXAlignment = "Left"
  1789.  
  1790. Close.Name = "Close"
  1791. Close.Parent = CustomizeGui
  1792. Close.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
  1793. Close.BackgroundTransparency = 0.5
  1794. Close.BorderColor3 = Color3.new(0, 0, 0)
  1795. Close.BorderSizePixel = 2
  1796. Close.Position = UDim2.new(1.005, 0, 0, 0)
  1797. Close.Size = UDim2.new(0.100000001, 0, 0.2, 0)
  1798. Close.Font = Enum.Font.SourceSans
  1799. Close.FontSize = Enum.FontSize.Size14
  1800. Close.Text = "X"
  1801. Close.TextColor3 = Color3.new(1, 1, 1)
  1802. Close.TextScaled = true
  1803. Close.TextSize = 14
  1804. Close.TextStrokeTransparency = 0
  1805. Close.TextWrapped = true
  1806.  
  1807. RedHue.Name = "RedHue"
  1808. RedHue.Parent = CustomizeGui
  1809. RedHue.BackgroundColor3 = Color3.new(1, 1, 1)
  1810. RedHue.BackgroundTransparency = 1
  1811. RedHue.Position = UDim2.new(0.100000001, 0, 0.400000006, 0)
  1812. RedHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
  1813. RedHue.Font = Enum.Font.SourceSans
  1814. RedHue.FontSize = Enum.FontSize.Size24
  1815. RedHue.Text = "RED Hue Value: "
  1816. RedHue.TextColor3 = Color3.new(1, 1, 1)
  1817. RedHue.TextScaled = true
  1818. RedHue.TextSize = 20
  1819. RedHue.TextStrokeColor3 = Color3.new(1, 0, 0)
  1820. RedHue.TextStrokeTransparency = 0.75
  1821. RedHue.TextWrapped = true
  1822.  
  1823. GreenHue.Name = "GreenHue"
  1824. GreenHue.Parent = CustomizeGui
  1825. GreenHue.BackgroundColor3 = Color3.new(1, 1, 1)
  1826. GreenHue.BackgroundTransparency = 1
  1827. GreenHue.Position = UDim2.new(0.100000001, 0, 0.5, 0)
  1828. GreenHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
  1829. GreenHue.Font = Enum.Font.SourceSans
  1830. GreenHue.FontSize = Enum.FontSize.Size24
  1831. GreenHue.Text = "GREEN Hue Value:"
  1832. GreenHue.TextColor3 = Color3.new(1, 1, 1)
  1833. GreenHue.TextScaled = true
  1834. GreenHue.TextSize = 20
  1835. GreenHue.TextStrokeColor3 = Color3.new(0, 1, 0)
  1836. GreenHue.TextStrokeTransparency = 0.75
  1837. GreenHue.TextWrapped = true
  1838.  
  1839. RedInput.Name = "RedInput"
  1840. RedInput.Parent = CustomizeGui
  1841. RedInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  1842. RedInput.BackgroundTransparency = 0.5
  1843. RedInput.BorderSizePixel = 0
  1844. RedInput.Position = UDim2.new(0.419999987, 0, 0.425000007, 0)
  1845. RedInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
  1846. RedInput.Font = Enum.Font.SourceSans
  1847. RedInput.FontSize = Enum.FontSize.Size14
  1848. RedInput.Text = "255"
  1849. RedInput.TextColor3 = Color3.new(1, 1, 1)
  1850. RedInput.TextSize = 14
  1851. RedInput.TextStrokeTransparency = 0
  1852.  
  1853. BlueHue.Name = "BlueHue"
  1854. BlueHue.Parent = CustomizeGui
  1855. BlueHue.BackgroundColor3 = Color3.new(1, 1, 1)
  1856. BlueHue.BackgroundTransparency = 1
  1857. BlueHue.Position = UDim2.new(0.100000001, 0, 0.600000024, 0)
  1858. BlueHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
  1859. BlueHue.Font = Enum.Font.SourceSans
  1860. BlueHue.FontSize = Enum.FontSize.Size24
  1861. BlueHue.Text = "BLUE Hue Value:"
  1862. BlueHue.TextColor3 = Color3.new(1, 1, 1)
  1863. BlueHue.TextScaled = true
  1864. BlueHue.TextSize = 20
  1865. BlueHue.TextStrokeColor3 = Color3.new(0, 0, 1)
  1866. BlueHue.TextStrokeTransparency = 0.75
  1867. BlueHue.TextWrapped = true
  1868.  
  1869. TrailTransparency.Name = "TrailTransparency"
  1870. TrailTransparency.Parent = CustomizeGui
  1871. TrailTransparency.BackgroundColor3 = Color3.new(1, 1, 1)
  1872. TrailTransparency.BackgroundTransparency = 1
  1873. TrailTransparency.Position = UDim2.new(0.090000001, 0, 0.700000024, 0)
  1874. TrailTransparency.Size = UDim2.new(0.310000012, 0, 0.100000001, 0)
  1875. TrailTransparency.Font = Enum.Font.SourceSans
  1876. TrailTransparency.FontSize = Enum.FontSize.Size24
  1877. TrailTransparency.Text = "Trail Transparency:"
  1878. TrailTransparency.TextColor3 = Color3.new(1, 1, 1)
  1879. TrailTransparency.TextScaled = true
  1880. TrailTransparency.TextSize = 20
  1881. TrailTransparency.TextStrokeColor3 = Color3.new(0, 0, 0)
  1882. TrailTransparency.TextWrapped = true
  1883.  
  1884. GreenInput.Name = "GreenInput"
  1885. GreenInput.Parent = CustomizeGui
  1886. GreenInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  1887. GreenInput.BackgroundTransparency = 0.5
  1888. GreenInput.BorderSizePixel = 0
  1889. GreenInput.Position = UDim2.new(0.419999987, 0, 0.524999976, 0)
  1890. GreenInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
  1891. GreenInput.Font = Enum.Font.SourceSans
  1892. GreenInput.FontSize = Enum.FontSize.Size14
  1893. GreenInput.Text = "255"
  1894. GreenInput.TextColor3 = Color3.new(1, 1, 1)
  1895. GreenInput.TextSize = 14
  1896. GreenInput.TextStrokeTransparency = 0
  1897.  
  1898. TransInput.Name = "TransInput"
  1899. TransInput.Parent = CustomizeGui
  1900. TransInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  1901. TransInput.BackgroundTransparency = 0.5
  1902. TransInput.BorderSizePixel = 0
  1903. TransInput.Position = UDim2.new(0.419999987, 0, 0.725000024, 0)
  1904. TransInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
  1905. TransInput.Font = Enum.Font.SourceSans
  1906. TransInput.FontSize = Enum.FontSize.Size14
  1907. TransInput.Text = "50"
  1908. TransInput.TextColor3 = Color3.new(1, 1, 1)
  1909. TransInput.TextSize = 14
  1910. TransInput.TextStrokeTransparency = 0
  1911.  
  1912. BlueInput.Name = "BlueInput"
  1913. BlueInput.Parent = CustomizeGui
  1914. BlueInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  1915. BlueInput.BackgroundTransparency = 0.5
  1916. BlueInput.BorderSizePixel = 0
  1917. BlueInput.Position = UDim2.new(0.419999987, 0, 0.625, 0)
  1918. BlueInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
  1919. BlueInput.Font = Enum.Font.SourceSans
  1920. BlueInput.FontSize = Enum.FontSize.Size14
  1921. BlueInput.Text = "255"
  1922. BlueInput.TextColor3 = Color3.new(1, 1, 1)
  1923. BlueInput.TextSize = 14
  1924. BlueInput.TextStrokeTransparency = 0
  1925.  
  1926. Message.Name = "Message"
  1927. Message.Parent = CustomizeGui
  1928. Message.BackgroundColor3 = Color3.new(1, 1, 1)
  1929. Message.BackgroundTransparency = 1
  1930. Message.Position = UDim2.new(0, 0, 0.2500004, 0)
  1931. Message.Size = UDim2.new(1, 0, 0.100000006, 0)
  1932. Message.Font = Enum.Font.SourceSans
  1933. Message.FontSize = Enum.FontSize.Size18
  1934. Message.Text = "|| Inputs must be values ||"
  1935. Message.TextColor3 = Color3.new(1, 1, 1)
  1936. Message.TextScaled = true
  1937. Message.TextSize = 15
  1938. Message.TextStrokeTransparency = 0.75
  1939. Message.TextWrapped = true
  1940.  
  1941. local attun = Instance.new("Attachment", knife)
  1942. attun.Position = Vector3.new(0, 0.1, -1.75)
  1943. local atdos = Instance.new("Attachment", knife)
  1944. atdos.Position = Vector3.new(0, -0.1, 0.5)
  1945. local trail = Instance.new("Trail", knife)
  1946. trail.LightEmission = 0.5
  1947. trail.Attachment0 = attun
  1948. trail.Attachment1 = atdos
  1949. trail.Lifetime = 0.175
  1950. trail.MinLength = 0
  1951. trail.Enabled = false
  1952.  
  1953. function updatez()
  1954. local rc = tonumber(RedInput.Text)
  1955. local gc = tonumber(GreenInput.Text)
  1956. local bc = tonumber(BlueInput.Text)
  1957. local tcupd = tonumber(TransInput.Text)
  1958. if rc == nil then
  1959. rc = 0
  1960. end
  1961. if gc == nil then
  1962. gc = 0
  1963. end
  1964. if bc == nil then
  1965. bc = 0
  1966. end
  1967. if tcupd == nil then
  1968. tcupd = 0
  1969. end
  1970. local tc = tcupd/100
  1971. Color.BackgroundColor3 = Color3.fromRGB(rc,gc,bc)
  1972. ClosestColor.Text = "Your color is closest to "..tostring(BrickColor.new(Color3.fromRGB(rc,gc,bc)))
  1973. obj32.Color = Color3.fromRGB(rc,gc,bc)
  1974. obj33.Color = Color3.fromRGB(rc,gc,bc)
  1975. obj34.Color = Color3.fromRGB(rc,gc,bc)
  1976. obj35.Color = Color3.fromRGB(rc,gc,bc)
  1977. obj36.Color = Color3.fromRGB(rc,gc,bc)
  1978. obj37.Color = Color3.fromRGB(rc,gc,bc)
  1979. obj38.Color = Color3.fromRGB(rc,gc,bc)
  1980. trail.Color = ColorSequence.new(Color3.fromRGB(rc, gc, bc))
  1981. trail.Transparency = NumberSequence.new(tc)
  1982. TrailTransparency.TextStrokeTransparency = tc
  1983. end
  1984.  
  1985. RedInput.Changed:connect(function(val)
  1986. if val == "Text" and tonumber(RedInput.Text) then
  1987. RedInput.Text = tostring(tonumber(RedInput.Text))
  1988. if tonumber(RedInput.Text) > 255 then
  1989. RedInput.Text = '255'
  1990. end
  1991. elseif val == "Text" then
  1992. RedInput.Text = ""
  1993. end
  1994. updatez()
  1995. end)
  1996. GreenInput.Changed:connect(function(val)
  1997. if val == "Text" and tonumber(GreenInput.Text) then
  1998. GreenInput.Text = tostring(tonumber(GreenInput.Text))
  1999. if tonumber(GreenInput.Text) > 255 then
  2000. GreenInput.Text = '255'
  2001. end
  2002. elseif val == "Text" then
  2003. GreenInput.Text = ""
  2004. end
  2005. updatez()
  2006. end)
  2007. BlueInput.Changed:connect(function(val)
  2008. if val == "Text" and tonumber(BlueInput.Text) then
  2009. BlueInput.Text = tostring(tonumber(BlueInput.Text))
  2010. if tonumber(BlueInput.Text) > 255 then
  2011. BlueInput.Text = '255'
  2012. end
  2013. elseif val == "Text" then
  2014. BlueInput.Text = ""
  2015. end
  2016. updatez()
  2017. end)
  2018. TransInput.Changed:connect(function(val)
  2019. if val == "Text" and tonumber(TransInput.Text) then
  2020. TransInput.Text = tostring(tonumber(TransInput.Text))
  2021. if tonumber(TransInput.Text) > 100 then
  2022. TransInput.Text = '100'
  2023. end
  2024. elseif val == "Text" then
  2025. TransInput.Text = ""
  2026. end
  2027. updatez()
  2028. end)
  2029.  
  2030. Close.MouseButton1Click:connect(function()
  2031. if lerpz == false then
  2032. lerpz = true
  2033. if Close.Text ~= "+" then
  2034. CustomizeGui:TweenPosition(UDim2.new(-0.45,0,0.5,0,Enum.EasingDirection.Out,Enum.EasingStyle.Quint,2))
  2035. for i=1,10 do
  2036. Close.TextTransparency = i/10
  2037. Close.TextStrokeTransparency = i/10
  2038. wait(0.01)
  2039. end
  2040. Close.Text = "+"
  2041. for i=1,10 do
  2042. Close.TextTransparency = (10-i+1)/10
  2043. Close.TextStrokeTransparency = (10-i+1)/10
  2044. wait(0.01)
  2045. end
  2046. lerpz = false
  2047. else
  2048. CustomizeGui:TweenPosition(UDim2.new(0,0,0.5,0,Enum.EasingDirection.Out,Enum.EasingStyle.Quint,2))
  2049. for i=1,10 do
  2050. Close.TextTransparency = i/10
  2051. Close.TextStrokeTransparency = i/10
  2052. wait(0.01)
  2053. end
  2054. Close.Text = "X"
  2055. for i=1,10 do
  2056. Close.TextTransparency = (10-i+1)/10
  2057. Close.TextStrokeTransparency = (10-i+1)/10
  2058. wait(0.01)
  2059. end
  2060. lerpz = false
  2061. end
  2062. end
  2063. end)
  2064.  
  2065. MusicOption.MouseButton1Click:connect(function()
  2066. if canbackgroundmusic == true then
  2067. canbackgroundmusic = false
  2068. MusicOption.BackgroundColor3 = Color3.new(1, 0, 0)
  2069. else
  2070. canbackgroundmusic = true
  2071. MusicOption.BackgroundColor3 = Color3.new(0, 1, 0)
  2072. end
  2073. end)
  2074.  
  2075. ScreenOption.MouseButton1Click:connect(function()
  2076. if cancolorfilter == true then
  2077. cancolorfilter = false
  2078. ScreenOption.BackgroundColor3 = Color3.new(1, 0, 0)
  2079. else
  2080. cancolorfilter = true
  2081. ScreenOption.BackgroundColor3 = Color3.new(0, 1, 0)
  2082. end
  2083. end)
  2084.  
  2085. function equip()
  2086. local doit = coroutine.wrap(function()
  2087. if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') then
  2088. acting = true
  2089. local arm = me["Right Arm"]
  2090. local arm2 = me["Left Arm"]
  2091. local tors = me.Torso
  2092. local weld = Instance.new('Weld',arm)
  2093. weld.Part0 = arm
  2094. weld.Part1 = tors
  2095. weld.C0 = CFrame.new(-1.5,0,0)
  2096. local weld2 = Instance.new("Weld", arm2)
  2097. weld2.Part0 = arm2
  2098. weld2.Part1 = tors
  2099. weld2.C0 = CFrame.new(1.5, 0, 0)
  2100. wait(0.001)
  2101. for i = 0,1,0.1 do
  2102. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
  2103. weld.C0 = weld.C0:lerp(CFrame.new(-0.2,0.2,-0.5)*CFrame.Angles(0,-3.1,0.9),i)
  2104. weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0.6, 0) * CFrame.Angles(0,0,0.5),i)
  2105. wait(0.001)
  2106. end
  2107. wait(0.15)
  2108. trail.Enabled = true
  2109. for i = 0,1,0.1 do
  2110. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
  2111. weld.C0 = weld.C0:lerp(CFrame.new(-0.5,2,0)*CFrame.Angles(0,0,-1.55),i)
  2112. weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0, 0), i)
  2113. wait(0.001)
  2114. end
  2115. trail.Enabled = false
  2116. wait(0.2)
  2117. for i = 0,1,0.1 do
  2118. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
  2119. weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0,0),i)
  2120. wait(0.001)
  2121. end
  2122. weld:Destroy()
  2123. weld2:Remove()
  2124. if tors ~= nil then
  2125. rightshoulderz:Clone().Parent = me.Torso
  2126. leftshoulderz:Clone().Parent = me.Torso
  2127. end
  2128. end
  2129. acting = false
  2130. end)
  2131. doit()
  2132. end
  2133.  
  2134. function kysnigga()
  2135. if kyssing == true then return end
  2136. kyssing = true
  2137. acting = true
  2138. decearingTHING = math.random(1, 100)
  2139. if decearingTHING == 4 then
  2140. decearingEGG = Instance.new("Sound", me.Torso)
  2141. decearingEGG.SoundId = "rbxassetid://138084557"
  2142. decearingEGG.PlaybackSpeed = math.random(10, 12) / 10
  2143. decearingEGG.TimePosition = 0.2
  2144. decearingEGG:Play()
  2145. end
  2146. me.Humanoid.WalkSpeed = 0
  2147. me.Humanoid.JumpPower = 0
  2148.  
  2149. local rightarm = Instance.new("Weld", me.Torso)
  2150. rightarm.Part0 = me.Torso
  2151. rightarm.Part1 = me["Right Arm"]
  2152. rightarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
  2153.  
  2154. local leftarm = Instance.new("Weld", me.Torso)
  2155. leftarm.Part0 = me.Torso
  2156. leftarm.Part1 = me["Left Arm"]
  2157. leftarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0)
  2158.  
  2159. local tors = Instance.new("Weld", me.HumanoidRootPart)
  2160. tors.Part0 = me.HumanoidRootPart
  2161. tors.Part1 = me.Torso
  2162. tors.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  2163.  
  2164. local rightleg = Instance.new("Weld", me.Torso)
  2165. rightleg.Part0 = me.Torso
  2166. rightleg.Part1 = me["Right Leg"]
  2167. rightleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0.5, -2, 0)
  2168.  
  2169. local leftleg = Instance.new("Weld", me.Torso)
  2170. leftleg.Part0 = me.Torso
  2171. leftleg.Part1 = me["Left Leg"]
  2172. leftleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-0.5, -2, 0)
  2173.  
  2174. for i = 0, 1, 0.03 do
  2175. tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-10), 0, 0), i)
  2176. leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-80), 0, 0), i)
  2177. rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-80), 0, 0), i)
  2178. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), i)
  2179. wait()
  2180. end
  2181. for i = 0, 1, 0.03 do
  2182. tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(5), 0, 0), i)
  2183. leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, 0.15) * CFrame.Angles(math.rad(-95), 0, 0), i)
  2184. rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, 0.15) * CFrame.Angles(math.rad(-95), 0, 0), i)
  2185. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0.3, -1.5) * CFrame.Angles(math.rad(90), 0, math.rad(-35)), i)
  2186. leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0.3, -1.5) * CFrame.Angles(math.rad(90), 0, math.rad(35)), i)
  2187. knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
  2188. wait()
  2189. end
  2190. local bleedzer = Instance.new('Part',me.Torso)
  2191. bleedzer.CFrame = me.Torso.CFrame
  2192. bleedzer.Size = Vector3.new(0.1,0.1,0.1)
  2193. bleedzer.Transparency = 1
  2194. bleedzer.CanCollide = false
  2195. local weld = Instance.new('Weld',bleedzer)
  2196. weld.Part0 = bleedzer
  2197. weld.Part1 = me.Torso
  2198. weld.C0= CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),0,0)
  2199. local woodpekker = coroutine.wrap(function()
  2200. bleed(bleedzer)
  2201. end)
  2202. woodpekker()
  2203. audio.SoundId = "rbxassetid://199977936"
  2204. audio.PlaybackSpeed = 1.5
  2205. audio:Play()
  2206. audio2.SoundId = "rbxassetid://220834019"
  2207. audio2.PlaybackSpeed = 1
  2208. audio2.TimePosition = 0.1
  2209. audio2:Play()
  2210. for i = 0, 1, 0.1 do
  2211. tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
  2212. leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
  2213. rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
  2214. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0, 0) * CFrame.Angles(math.rad(70), 0, math.rad(-35)), i)
  2215. leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0, 0) * CFrame.Angles(math.rad(70), 0, math.rad(35)), i)
  2216. knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
  2217. wait()
  2218. end
  2219. wait(1)
  2220. audio.SoundId = "rbxassetid://210943487"
  2221. audio.TimePosition = 0.2
  2222. audio.PlaybackSpeed = 0.75
  2223. audio:Play()
  2224. for i = 0, 1, 0.03 do
  2225. tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
  2226. leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
  2227. rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
  2228. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0.3, -1.5) * CFrame.Angles(math.rad(70), 0, math.rad(-35)), i)
  2229. leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0.3, -1.5) * CFrame.Angles(math.rad(70), 0, math.rad(35)), i)
  2230. knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
  2231. wait()
  2232. end
  2233. for i = 0, 1, 0.03 do
  2234. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, -0.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), i)
  2235. leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0, -0.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), i)
  2236. knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0), i)
  2237. wait()
  2238. end
  2239. wait(0.24)
  2240. if me:FindFirstChildOfClass('Humanoid') then
  2241. me:FindFirstChildOfClass('Humanoid').Health = 0
  2242. end
  2243. wait(0.01)
  2244. killz(me,me.Torso.Name,nil,nil,true)
  2245.  
  2246. tors:Remove()
  2247. rightarm:Remove()
  2248. rightleg:Remove()
  2249. leftleg:Remove()
  2250. leftarm:Remove()
  2251. rightshoulderz:Clone().Parent = me.Torso
  2252. leftshoulderz:Clone().Parent = me.Torso
  2253. torsojoint:Clone().Parent = me.HumanoidRootPart
  2254. lefthipz:Clone().Parent = me.Torso
  2255. righthipz:Clone().Parent = me.Torso
  2256. me.Humanoid.JumpPower = 50
  2257. me.Humanoid.WalkSpeed = 16
  2258. acting = false
  2259. canClick = true
  2260. doing = false
  2261. hit = false
  2262. kyssing = false
  2263. if decearingTHING == 4 then
  2264. decearingEGG:Remove()
  2265. end
  2266. end
  2267.  
  2268. function bleedout()
  2269. local doit = coroutine.wrap(function()
  2270. local targe = grabbed
  2271. local num = 0
  2272. while targe and targe:FindFirstChildOfClass('Humanoid') and targe:FindFirstChildOfClass('Humanoid').Health > 0 and num < 11 do
  2273. if targe.Head:FindFirstChild('Died') then
  2274. tone = math.random(6, 12) / 10
  2275. targe.Head.Died.PlaybackSpeed = tone
  2276. targe.Head.Died:Play()
  2277. else
  2278. local deathsound = Instance.new('Sound',targe.Head)
  2279. deathsound.Name = "Died"
  2280. deathsound.SoundId = 'rbxasset://sounds/uuhhh.mp3'
  2281. deathsound.Volume = 0.65
  2282. deathsound.EmitterSize = 5
  2283. deathsound.MaxDistance = 150
  2284. tone = math.random(5, 15) / 10
  2285. targe.Head.Died.PlaybackSpeed = tone
  2286. targe.Head.Died:Play()
  2287. end
  2288. targe:FindFirstChildOfClass('Humanoid').Health = targe:FindFirstChildOfClass('Humanoid').Health - 7
  2289. num = num+1
  2290. wait(0.325)
  2291. end
  2292. targe:FindFirstChildOfClass('Humanoid').Health = 0
  2293. wait()
  2294. killz(targe,'Head',nil,nil,false,true)
  2295. wait(2)
  2296. targe:Remove()
  2297. end)
  2298. doit()
  2299. end
  2300.  
  2301. function liedown()
  2302. local doit = coroutine.wrap(function()
  2303. local targe = grabbed
  2304. wait(2)
  2305. if targe and targe:FindFirstChildOfClass('Humanoid') then
  2306. targe:FindFirstChildOfClass('Humanoid').PlatformStand = false
  2307. end
  2308. end)
  2309. doit()
  2310. end
  2311.  
  2312. function grab()
  2313. local doit = coroutine.wrap(function()
  2314. acting = true
  2315. me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 3
  2316. local arm = me["Right Arm"]
  2317. local tors = me.Torso
  2318. local arm2 = me["Left Arm"]
  2319. local humanroot = me.HumanoidRootPart
  2320. local weld2 = Instance.new('Weld',arm)
  2321. weld2.Part0 = arm
  2322. weld2.Part1 = tors
  2323. weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
  2324. local weld3 = Instance.new('Weld',arm2)
  2325. weld3.Part0 = arm2
  2326. weld3.Part1 = tors
  2327. weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
  2328. for i = 0,1,0.05 do
  2329. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or humanroot == nil then return end
  2330. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
  2331. weld3.C0 = weld3.C0:lerp(CFrame.new(1.2,1.3,0)*CFrame.Angles(0,0,1.2),i)
  2332. knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), -1.55) * CFrame.new(0, 0.95, 0)
  2333. wait(0.01)
  2334. end
  2335. grabbing = true
  2336. trail.Enabled = true
  2337. for i = 0,1,0.10 do
  2338. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or humanroot == nil then return end
  2339. weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.5, 0, -1.3), i)
  2340. weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.5, 0, 1.1), i)
  2341. wait(0.01)
  2342. end
  2343. trail.Enabled = false
  2344. wait(0.5)
  2345. grabbing = false
  2346. me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 3
  2347. if grabbed == nil then
  2348. for i = 0,1,0.1 do
  2349. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil then return end
  2350. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
  2351. weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i)
  2352. knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0)
  2353. wait(0.001)
  2354. end
  2355. weld2:Destroy()
  2356. weld3:Destroy()
  2357. rightshoulderz:Clone().Parent = me.Torso
  2358. leftshoulderz:Clone().Parent = me.Torso
  2359. acting = false
  2360. canClick = true
  2361. end
  2362. end)
  2363. doit()
  2364. end
  2365.  
  2366. function kill()
  2367. paralyzed = false
  2368. if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then hardrelease() return end
  2369. targetweld = grabbed.Torso.TargetWeld
  2370. targetweld2 = nil
  2371. local reee = grabbed:FindFirstChild("Left Arm")
  2372. if reee and reee:FindFirstChild("Weld") then
  2373. targetweld2 = reee.Weld
  2374. end
  2375. for i, v in pairs(grabbed:GetChildren()) do
  2376. if v.Name == "Part" then
  2377. v.CanCollide = true
  2378. end
  2379. end
  2380. targetweld3pt = grabbed:FindFirstChild("Right Arm")
  2381. local targetrightshoulder = rightshoulder
  2382. local targetleftshoulder = leftshoulder
  2383. local targetweld3 = Instance.new("Weld", targetweld3pt)
  2384. targetweld3.Part0 = grabbed.Torso
  2385. targetweld3.Part1 = targetweld3pt
  2386. targetweld3.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
  2387.  
  2388. local doit = coroutine.wrap(function()
  2389. local arm = me["Right Arm"]
  2390. local tors = grabbed.Torso
  2391. local arm2 = me["Left Arm"]
  2392. if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
  2393. doing = true
  2394. local weld2 = arm:FindFirstChildOfClass('Weld')
  2395. local weld3 = arm2:FindFirstChildOfClass('Weld')
  2396. local humanroot = me.HumanoidRootPart
  2397.  
  2398. for i = 0,1,0.1 do
  2399. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
  2400. weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.9, 0, -1.4), i)
  2401. weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 0.5, -0.5)* CFrame.Angles(-1.5, 0.4, 1.1), i)
  2402. wait(0.01)
  2403. end
  2404.  
  2405. audio:Stop()
  2406. audio.SoundId = "rbxassetid://517040733"
  2407. tone = math.random(1, 3)
  2408. if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0.3 end
  2409. if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 end
  2410. if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0.2 end
  2411. audio:Play()
  2412.  
  2413. local bleedpart = Instance.new("Part", grabbed)
  2414. bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
  2415. bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
  2416. bleedpart.CanCollide = false
  2417. bleedpart.Position = grabbed.Head.Position + Vector3.new(0, 1, 0)
  2418. bleedpart.Transparency = 1
  2419.  
  2420. local bleedpartweld = Instance.new("Weld", grabbed.Torso)
  2421. bleedpartweld.Part0 = grabbed.Torso
  2422. bleedpartweld.Part1 = bleedpart
  2423. bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
  2424. local coru=coroutine.wrap(function()
  2425. bleed(bleedpart)
  2426. end)
  2427. coru()
  2428.  
  2429. local slightthrow = Instance.new("BodyThrust", grabbed.Torso)
  2430. slightthrow.Force = Vector3.new(0, 0, -2500)
  2431.  
  2432. local slightthrow2 = Instance.new("BodyAngularVelocity", grabbed.Torso)
  2433. slightthrow2.AngularVelocity = Vector3.new(0, -1000, 0)
  2434. slightthrow2.MaxTorque = Vector3.new(1000, 1000, 1000)
  2435.  
  2436. if grabbed:FindFirstChildOfClass('Humanoid') then
  2437. grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true
  2438. end
  2439.  
  2440. killz(grabbed,'Left Leg')
  2441. killz(grabbed,'Left Arm')
  2442. killz(grabbed,'Right Leg')
  2443. killz(grabbed,'Right Arm')
  2444.  
  2445. trail.Enabled = true
  2446.  
  2447. for i = 0,1,0.2 do
  2448. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
  2449. weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 1.7, -0.5)* CFrame.Angles(-0.25, 0, -1.4), i)
  2450. weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1.6, -0.5)* CFrame.Angles(-1.5, -1, 1.1), i)
  2451. wait(0.01)
  2452. end
  2453.  
  2454. trail.Enabled = false
  2455.  
  2456. bleedout()
  2457.  
  2458. rightshoulderz:Clone().Parent = me.Torso
  2459. leftshoulderz:Clone().Parent = me.Torso
  2460. grabbed = nil
  2461.  
  2462. if humanroot:FindFirstChild('Holder') then
  2463. humanroot.Holder:Destroy()
  2464. end
  2465.  
  2466. wait(0.2)
  2467. slightthrow:Remove()
  2468. slightthrow2:Remove()
  2469. for i = 0,1,0.05 do
  2470. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
  2471. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5, 0, 0)* CFrame.Angles(0, 0, 0), i)
  2472. weld3.C0 = weld3.C0:lerp(CFrame.new(1.5, 0, 0)* CFrame.Angles(0, 0, 0), i)
  2473. knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0)
  2474. wait(0.01)
  2475. end
  2476.  
  2477. weld2:Destroy()
  2478. weld3:Destroy()
  2479. targetweld = nil
  2480. targetweld2 = nil
  2481. targetweld3 = nil
  2482. rightshoulderz:Clone().Parent = me.Torso
  2483. leftshoulderz:Clone().Parent = me.Torso
  2484. acting = false
  2485. canClick = true
  2486. doing = false
  2487. end)
  2488. doit()
  2489. end
  2490.  
  2491. function finish()
  2492. if finishing == true then return end
  2493. finishing = true
  2494. acting = true
  2495. decearingTHING = math.random(1, 100)
  2496. if decearingTHING == 4 then
  2497. decearingEGG = Instance.new("Sound", me.Torso)
  2498. decearingEGG.SoundId = "rbxassetid://138084557"
  2499. decearingEGG.PlaybackSpeed = math.random(10, 12) / 10
  2500. decearingEGG.TimePosition = 0.2
  2501. decearingEGG:Play()
  2502. end
  2503. me.Humanoid.WalkSpeed = 0
  2504. me.Humanoid.JumpPower = 0
  2505.  
  2506. local rightarm = Instance.new("Weld", me.Torso)
  2507. rightarm.Part0 = me.Torso
  2508. rightarm.Part1 = me["Right Arm"]
  2509. rightarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
  2510.  
  2511. local tors = Instance.new("Weld", me.HumanoidRootPart)
  2512. tors.Part0 = me.HumanoidRootPart
  2513. tors.Part1 = me.Torso
  2514. tors.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  2515.  
  2516. local rightleg = Instance.new("Weld", me.Torso)
  2517. rightleg.Part0 = me.Torso
  2518. rightleg.Part1 = me["Right Leg"]
  2519. rightleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0.5, -2, 0)
  2520.  
  2521. local leftleg = Instance.new("Weld", me.Torso)
  2522. leftleg.Part0 = me.Torso
  2523. leftleg.Part1 = me["Left Leg"]
  2524. leftleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-0.5, -2, 0)
  2525.  
  2526. for i = 0, 1, 0.05 do
  2527. tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), 0, 0), i)
  2528. leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -2, 0.2) * CFrame.Angles(math.rad(-15), 0, 0), i)
  2529. rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -2, 0.2) * CFrame.Angles(math.rad(-15), 0, 0), i)
  2530. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, 0) * CFrame.Angles(math.rad(179), math.rad(179), 0), i)
  2531. wait()
  2532. end
  2533. for i=1,finishnum do
  2534. local num1 = 0.5
  2535. local num2 = 0.5
  2536. local num3 = 0.25
  2537. if finishnum ~= 1 then
  2538. num3 = 0
  2539. end
  2540. trail.Enabled = true
  2541. for i = 0, 1, num1 do
  2542. tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-60), 0, 0), i)
  2543. leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0) * CFrame.Angles(math.rad(0), 0, 0), i)
  2544. rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -0.7, -1) * CFrame.Angles(math.rad(10), 0, 0), i)
  2545. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, -1) * CFrame.Angles(math.rad(160), math.rad(150), 0), i)
  2546. wait()
  2547. end
  2548. wait()
  2549. for i = 0, 1, num2 do
  2550. tors.C0 = tors.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
  2551. leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0) * CFrame.Angles(math.rad(-30), 0, 0), i)
  2552. rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -0.7, -1) * CFrame.Angles(math.rad(-20), 0, 0), i)
  2553. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, 0.2) * CFrame.Angles(math.rad(250), math.rad(180), 0), i)
  2554. wait()
  2555. end
  2556. trail.Enabled = false
  2557. wait(num3)
  2558. end
  2559. wait()
  2560. for i = 0, 1, 0.05 do
  2561. tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i)
  2562. leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -2, 0) * CFrame.Angles(0, 0, 0), i)
  2563. rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -2, 0) * CFrame.Angles(0, 0, 0), i)
  2564. rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
  2565. wait()
  2566. end
  2567. tors:Remove()
  2568. rightarm:Remove()
  2569. rightleg:Remove()
  2570. leftleg:Remove()
  2571. rightshoulderz:Clone().Parent = me.Torso
  2572. leftshoulderz:Clone().Parent = me.Torso
  2573. torsojoint:Clone().Parent = me.HumanoidRootPart
  2574. lefthipz:Clone().Parent = me.Torso
  2575. righthipz:Clone().Parent = me.Torso
  2576. me.Humanoid.JumpPower = 50
  2577. me.Humanoid.WalkSpeed = 16
  2578. acting = false
  2579. canClick = true
  2580. doing = false
  2581. hit = false
  2582. finishing = false
  2583. if decearingTHING == 4 then
  2584. decearingEGG:Remove()
  2585. end
  2586. end
  2587.  
  2588. function throw()
  2589. if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then return end
  2590. paralyzed = false
  2591. targetweld = grabbed.Torso.TargetWeld
  2592. local ree = grabbed:FindFirstChild("Left Arm")
  2593. targetweld2 =nil
  2594. if ree and ree:FindFirstChild("Weld") then
  2595. targetweld2 = ree.Weld
  2596. end
  2597.  
  2598. for i, v in pairs(grabbed:GetChildren()) do
  2599. if v.Name == "Part" then
  2600. v.CanCollide = true
  2601. end
  2602. end
  2603.  
  2604.  
  2605. local doit = coroutine.wrap(function()
  2606. local arm = me["Right Arm"]
  2607. local tors = grabbed.Torso
  2608. local arm2 = me["Left Arm"]
  2609. local targrightshoulder = rightshoulder
  2610.  
  2611. local targleftshoulder = leftshoulder
  2612. if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
  2613. doing = true
  2614. local weld2 = arm:FindFirstChildOfClass('Weld')
  2615. local weld3 = arm2:FindFirstChildOfClass('Weld')
  2616. local humanroot = me.HumanoidRootPart
  2617.  
  2618. for i = 0,1,0.2 do
  2619. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
  2620. weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 1.7, -0.5)* CFrame.Angles(-0.25, 1, -1.4), i)
  2621. weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1.6, -0.5)* CFrame.Angles(-1.5, -1, 1.1), i)
  2622. targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0, 0, 0), i)
  2623. if targetweld2 then
  2624. targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0, 0)*CFrame.Angles(0, 0, 0), i)
  2625. end
  2626. wait(0.01)
  2627. end
  2628.  
  2629. audio:Stop()
  2630. audio.SoundId = "rbxassetid://536642316"
  2631. tone = math.random(1, 3)
  2632. if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0.08 end
  2633. if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 end
  2634. if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0.12 end
  2635. audio:Play()
  2636.  
  2637. local slightthrow = Instance.new("BodyVelocity", grabbed.Torso)
  2638. slightthrow.Velocity = Vector3.new(0,20,0)+(me.Torso.CFrame.lookVector*20)
  2639. slightthrow.P = 5000
  2640. slightthrow.MaxForce = Vector3.new(9000001,9000001,9000001)
  2641. local point = grabbed.Torso.Position
  2642. local aaaaaa = grabbed
  2643. liedown()
  2644.  
  2645. rightshoulderz:Clone().Parent = me.Torso
  2646. leftshoulderz:Clone().Parent = me.Torso
  2647. grabbed = nil
  2648.  
  2649. if humanroot:FindFirstChild('Holder') then
  2650. humanroot.Holder:Destroy()
  2651. end
  2652. local coru = coroutine.wrap(function()
  2653. while aaaaaa and aaaaaa:FindFirstChild('Torso') and (aaaaaa.Torso.Position-point).magnitude < 5 do wait(0.001) end
  2654. if aaaaaa:FindFirstChildOfClass('Humanoid') then
  2655. aaaaaa:FindFirstChildOfClass('Humanoid').Name = "Humanoid"
  2656. aaaaaa:FindFirstChildOfClass('Humanoid').JumpPower = 50
  2657. aaaaaa:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
  2658. end
  2659. slightthrow:Remove()
  2660. end)
  2661. coru()
  2662.  
  2663. for i = 0,1,0.05 do
  2664. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
  2665. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
  2666. weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i)
  2667. wait(0.01)
  2668. end
  2669. weld2:Destroy()
  2670. weld3:Destroy()
  2671. targetweld:Remove()
  2672. if targetweld2 then
  2673. targetweld2:Remove()
  2674. end
  2675. if rightshoulder then
  2676. rightshoulder:Clone().Parent = tors
  2677. end
  2678. if leftshoulder then
  2679. leftshoulder:Clone().Parent = tors
  2680. end
  2681. headweld:Clone().Parent = tors
  2682. rightshoulderz:Clone().Parent = me.Torso
  2683. leftshoulderz:Clone().Parent = me.Torso
  2684. acting = false
  2685. canClick = true
  2686. doing = false
  2687. end)
  2688. doit()
  2689. end
  2690.  
  2691. cfn,ang,mr,int=CFrame.new,CFrame.Angles,math.rad,Instance.new
  2692. bc=BrickColor.new
  2693. local minimumsize = Vector3.new(0.7,0.7,0.7)
  2694. local surface_between_splitted_parts = 'SmoothNoOutlines'
  2695. local fragmentable = workspace
  2696. local list = {}
  2697. local brickcount = 0
  2698. local storage = {}
  2699. local fillup = 1000
  2700. local maximumstorage = 2000
  2701. local storage_position = Vector3.new(0,0,5000)
  2702. local stored_partsize = Vector3.new(1,1,1)
  2703. local parts_created_per_frame = 5
  2704.  
  2705. local minimumsize = Vector3.new(0.7,0.7,0.7)
  2706. local surface_between_splitted_parts = 'SmoothNoOutlines'
  2707. local fragmentable = workspace
  2708. local list = {}
  2709. local brickcount = 0
  2710. local storage = {}
  2711. local fillup = 1000
  2712. local maximumstorage = 2000
  2713. local storage_position = Vector3.new(0,0,5000)
  2714. local stored_partsize = Vector3.new(1,1,1)
  2715. local parts_created_per_frame = 5
  2716.  
  2717.  
  2718. function fragmentate(cframe,size,color,explosion_position,explosion_blastradius,backsurface,bottomsurface,frontsurface,leftsurface,rightsurface,topsurface,transparency,reflectance,material)
  2719. local xi = size.X >= minimumsize.X*(1+explosion_blastradius/16) and 2 or 1
  2720. local yi = size.Y >= minimumsize.Y*(1+explosion_blastradius/16) and 2 or 1
  2721. local zi = size.Z >= minimumsize.Z*(1+explosion_blastradius/16) and 2 or 1
  2722. if xi == 1 and yi == 1 and zi == 1 or (cframe.p-explosion_position).magnitude > size.magnitude/2 + explosion_blastradius then
  2723. if xi == 1 and yi == 1 and zi == 1 then return end
  2724. if #storage > 0 then
  2725. local p = storage[1]
  2726. p.BrickColor = color
  2727. p.Size = size
  2728. p.Anchored = false
  2729. p.BackSurface = backsurface
  2730. p.BottomSurface = bottomsurface
  2731. p.FrontSurface = frontsurface
  2732. p.LeftSurface = leftsurface
  2733. p.RightSurface = rightsurface
  2734. p.TopSurface = topsurface
  2735. p.Transparency = transparency
  2736. p.CFrame = cframe
  2737. p.Reflectance = reflectance
  2738. p.Material = material
  2739. game:GetService('Debris'):AddItem(p,30)
  2740. p:BreakJoints()
  2741. table.remove(storage,1)
  2742. else
  2743. local p = Instance.new("Part",fragmentable)
  2744. p.BrickColor = color
  2745. p.FormFactor = "Custom"
  2746. p.Size = size
  2747. p.BackSurface = backsurface
  2748. p.BottomSurface = bottomsurface
  2749. p.FrontSurface = frontsurface
  2750. p.LeftSurface = leftsurface
  2751. p.RightSurface = rightsurface
  2752. p.TopSurface = topsurface
  2753. p.Transparency = transparency
  2754. p.Material = material
  2755. if p.Transparency>0.285 then
  2756. p.Anchored = false
  2757. else
  2758. p.Anchored=false
  2759. p.Material='Wood'
  2760. game:GetService('Debris'):AddItem(p,10)
  2761. end
  2762. p.CFrame = cframe
  2763. p.Reflectance = reflectance
  2764. p:BreakJoints()
  2765. end
  2766. return
  2767. end
  2768. local mody = math.random(-125,125)/1000
  2769. for y = 1,yi do
  2770. if math.random()> 0.5 then
  2771. local modx = math.random(-125,125)/1000
  2772. for x = 1,xi do
  2773. local modz = math.random(-125,125)/1000
  2774. for z = 1,zi do --offset = x/xi-0.75+modx)
  2775. fragmentate(cframe*CFrame.new(size.X*(xi==1 and 0 or x/xi-0.75+modx),size.Y*(yi==1 and 0 or y/yi-0.75+mody),size.Z*(zi==1 and 0 or z/zi-0.75+modz)),
  2776. Vector3.new(xi == 2 and size.X*(1-2*math.abs(x/xi-0.75+modx)) or size.X,yi == 2 and size.Y*(1-2*math.abs(y/yi-0.75+mody)) or size.Y,
  2777. zi == 2 and size.Z*(1-2*math.abs(z/zi-0.75+modz)) or size.Z or mustardfoot_was_here),color,explosion_position,explosion_blastradius,
  2778. z~=zi and surface_between_splitted_parts or backsurface,y==2 and surface_between_splitted_parts or bottomsurface,
  2779. z==2 and surface_between_splitted_parts or frontsurface,x==2 and surface_between_splitted_parts or leftsurface,x~=xi and surface_between_splitted_parts or rightsurface,
  2780. y~=yi and surface_between_splitted_parts or topsurface,transparency,reflectance,material)
  2781. end
  2782.  
  2783. end
  2784. else
  2785. local modz = math.random(-125,125)/1000
  2786. for z = 1,zi do
  2787. local modx = math.random(-125,125)/1000
  2788. for x = 1,xi do
  2789. fragmentate(cframe*CFrame.new(size.X*(xi==1 and 0 or x/xi-0.75+modx),size.Y*(yi==1 and 0 or y/yi-0.75+mody),size.Z*(zi==1 and 0 or z/zi-0.75+modz)),
  2790. Vector3.new(xi == 2 and size.X*(1-2*math.abs(x/xi-0.75+modx)) or size.X,yi == 2 and size.Y*(1-2*math.abs(y/yi-0.75+mody)) or size.Y,
  2791. zi == 2 and size.Z*(1-2*math.abs(z/zi-0.75+modz)) or size.Z),color,explosion_position,explosion_blastradius,
  2792. z~=zi and surface_between_splitted_parts or backsurface,y==2 and surface_between_splitted_parts or bottomsurface,
  2793. z==2 and surface_between_splitted_parts or frontsurface,x==2 and surface_between_splitted_parts or leftsurface,x~=xi and surface_between_splitted_parts or rightsurface,
  2794. y~=yi and surface_between_splitted_parts or topsurface,transparency,reflectance,material)
  2795. end
  2796. end
  2797. end
  2798. end
  2799. end
  2800.  
  2801. function start_fragmentation(position,radius,nuh)
  2802. local search = Region3.new(position-Vector3.new(radius,radius,radius)*1.1,position+Vector3.new(radius,radius,radius)*1.1)
  2803. repeat
  2804. local finish = false
  2805. local parts = workspace:FindPartsInRegion3WithIgnoreList(search,list,100)
  2806. for i = 1,#parts do
  2807. table.insert(list,1,parts[i])
  2808. end
  2809. finish = true
  2810. until #parts < 100 and finish
  2811. local t = tick()
  2812. for i = 1,#list do
  2813. local p = list[i]
  2814. if p:IsA('UnionOperation') == false and p:IsA('CornerWedgePart') == false and p:IsA('TrussPart') == false and p:IsA('WedgePart') == false and p.Parent and p.Parent ~= obj1 and p.Parent.Name ~= "Projectile" and p:IsDescendantOf(fragmentable) and p:GetMass()<50000 and p.Transparency>0.285 and p.Name~='Base' and p.Parent:FindFirstChildOfClass('Humanoid') == nil and p.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and p:IsDescendantOf(me)==false then
  2815. fragmentate(p.CFrame,p.Size,p.BrickColor,position,radius,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
  2816. if #storage < maximumstorage and p.Shape == "Block" then
  2817. p.Anchored = false
  2818. p.FormFactor = "Custom"
  2819. p.Size = stored_partsize
  2820. p.Position = storage_position
  2821. table.insert(storage,1,p)
  2822. else
  2823. p:Destroy()
  2824. end
  2825. end
  2826. if nuh == false and p.Parent and p.Parent ~= obj1 and p.Parent.Name ~= "Projectile" and p:IsDescendantOf(fragmentable) and p:GetMass()<53000 and p.Transparency<0.05 and p.Name~='Base' and tostring(p.Material)=='Enum.Material.Wood' and p:IsDescendantOf(me)==false then
  2827. fragmentate(p.CFrame,p.Size,p.BrickColor,position,radius,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
  2828. if #storage < maximumstorage and p.Shape == "Block" then
  2829. p.Anchored = false
  2830. p.Material='Wood'
  2831. p.FormFactor = "Custom"
  2832. p.Size = stored_partsize
  2833. p.Position = storage_position
  2834. table.insert(storage,1,p)
  2835. else
  2836. p:Destroy()
  2837. end
  2838. end
  2839. end
  2840. list = {}
  2841. end
  2842.  
  2843.  
  2844. function fling()
  2845. local doit = coroutine.wrap(function()
  2846. if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') then
  2847. acting = true
  2848. for i=1,finishnum do
  2849. local weld2 = Instance.new('Weld',me["Right Arm"])
  2850. weld2.Part0 = me["Right Arm"]
  2851. weld2.Part1 = me["Torso"]
  2852. weld2.C0 = CFrame.new(-1.5,0,0)
  2853. if finishnum == 1 then
  2854. for i = 0,1,0.05 do
  2855. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  2856. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i)
  2857. wait(0.01)
  2858. end
  2859. end
  2860. audio.SoundId = "rbxassetid://166083610"
  2861. audio.PlaybackSpeed = 1
  2862. audio.TimePosition = 0.1
  2863. audio:Play()
  2864. if finishnum == 1 then
  2865. for i = 0,1,0.5 do
  2866. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  2867. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i)
  2868. wait(0.001)
  2869. end
  2870. end
  2871. weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
  2872. local knofe = obj1:Clone()
  2873. for i, v in pairs(obj1:GetChildren()) do
  2874. if v:IsA('BasePart') then
  2875. v.Transparency = 1
  2876. end
  2877. end
  2878. knofe.Parent = workspace
  2879. knofe.Name = "Projectile"
  2880. knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
  2881. knofe:FindFirstChild("Trail", true).Enabled = true
  2882. local heck = Instance.new('BodyVelocity',knofe.Grab)
  2883. heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120
  2884. local coru = coroutine.wrap(function()
  2885. wait(0.45)
  2886. if heck then
  2887. heck:Destroy()
  2888. end
  2889. end)
  2890. coru()
  2891. local able = true
  2892. knofe["big ass knife"].Touched:connect(function(hit)
  2893. if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and knofe.Grab.CanCollide == false and hit.Parent ~= me and hit.Parent.Parent ~= me then
  2894. local thing = hit.Parent:FindFirstChildOfClass('Humanoid')
  2895. local ree = hit.Parent
  2896. if thing == nil then
  2897. ree = hit.Parent.Parent
  2898. end
  2899. if ree:FindFirstChildOfClass('Humanoid').Health > 0 then
  2900. knofe:FindFirstChild("Trail", true).Enabled = false
  2901. game:GetService('Debris'):AddItem(knofe,5)
  2902. tone = math.random(1, 3)
  2903. local sound = Instance.new('Sound',knofe.Grab)
  2904. if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
  2905. if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
  2906. if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
  2907. sound.PlaybackSpeed = 1
  2908. sound:Play()
  2909. for i, v in pairs(knofe:GetChildren()) do
  2910. if v:IsA('BasePart') then
  2911. v.CanCollide = true
  2912. v.Anchored = true
  2913. end
  2914. end
  2915. hit.Anchored = true
  2916. if ree:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
  2917. ree:FindFirstChildOfClass('Humanoid').Health = 0
  2918. end
  2919. wait()
  2920. killz(ree,hit.Name,knofe)
  2921. else
  2922. knofe:FindFirstChild("Trail", true).Enabled = false
  2923. heck.Velocity = Vector3.new(0,0,0)
  2924. heck:Destroy()
  2925. game:GetService('Debris'):AddItem(knofe,5)
  2926. tone = math.random(1, 3)
  2927. local sound = Instance.new('Sound',knofe.Grab)
  2928. if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
  2929. if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
  2930. if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
  2931. sound.PlaybackSpeed = 1
  2932. sound:Play()
  2933. for i, v in pairs(knofe:GetChildren()) do
  2934. if v:IsA('BasePart') then
  2935. v.Anchored = false
  2936. end
  2937. end
  2938. hit.Anchored = true
  2939. wait(0.001)
  2940. hit.Anchored = false
  2941. for i, v in pairs(knofe:GetChildren()) do
  2942. if v:IsA('BasePart') then
  2943. v.Anchored = false
  2944. end
  2945. end
  2946. if knofe then
  2947. local coru = coroutine.wrap(function()
  2948. if hit then
  2949. local uno = Instance.new('Part',workspace)
  2950. local dos = Instance.new('Part',workspace)
  2951. uno.CFrame = hit.CFrame
  2952. dos.CFrame = knofe["big ass knife"].CFrame
  2953. local weld = Instance.new('Weld',knofe["big ass knife"])
  2954. weld.Part0 = hit
  2955. weld.Part1 = knofe["big ass knife"]
  2956. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  2957. uno:Destroy()
  2958. dos:Destroy()
  2959. end
  2960. end)
  2961. coru()
  2962. end
  2963. end
  2964. elseif hit.Parent and hit.Parent ~= me and hit.Parent.Parent ~= me and hit.CanCollide and knofe.Grab.CanCollide == false then
  2965. if hit.Transparency and (hit.Transparency<=0.285 or hit:GetMass()<=3000) then
  2966. knofe:FindFirstChild("Trail", true).Enabled = false
  2967. local sound = Instance.new('Sound',knofe.Grab)
  2968. sound.SoundId = 'rbxassetid://267585646'
  2969. sound:Play()
  2970. for i,v in pairs(knofe:GetChildren()) do
  2971. if v:IsA('BasePart') then
  2972. v.Anchored = true
  2973. end
  2974. end
  2975. wait()
  2976. heck.Velocity = Vector3.new(0,0,0)
  2977. heck:Destroy()
  2978. local uno = Instance.new('Part',workspace)
  2979. local dos = Instance.new('Part',workspace)
  2980. uno.CFrame = hit.CFrame
  2981. dos.CFrame = knofe["big ass knife"].CFrame
  2982. local weld = Instance.new('Weld',knofe["big ass knife"])
  2983. weld.Part0 = hit
  2984. weld.Part1 = knofe["big ass knife"]
  2985. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  2986. uno:Destroy()
  2987. dos:Destroy()
  2988. for i,v in pairs(knofe:GetChildren()) do
  2989. if v:IsA('BasePart') then
  2990. v.Anchored = false
  2991. end
  2992. end
  2993. game:GetService('Debris'):AddItem(knofe,5)
  2994. for i,v in pairs(knofe:GetChildren()) do
  2995. if v:IsA('BasePart') then
  2996. v.CanCollide = true
  2997. end
  2998. end
  2999. end
  3000. if hit.Parent and hit.Transparency>0.285 and able == true and hit:GetMass()<3000 and hit.Parent:FindFirstChildOfClass('Humanoid') == nil and (hit.Parent.Parent == nil or hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil) then
  3001. knofe:FindFirstChild("Trail", true).Enabled = false
  3002. able = false
  3003. local sound = Instance.new('Sound',knofe.Grab)
  3004. sound.SoundId = 'rbxassetid://144884907'
  3005. sound:Play()
  3006. local coru = coroutine.wrap(function()
  3007. start_fragmentation(knofe["big ass knife"].Position,1.25,knofe)
  3008. end)
  3009. coru()
  3010. end
  3011. end
  3012. end)
  3013. if finishnum == 1 then
  3014. for i= 0,1,0.1 do
  3015. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  3016. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
  3017. wait(0.001)
  3018. end
  3019. else
  3020. for i= 0,1,0.5 do
  3021. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  3022. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
  3023. wait(0.001)
  3024. end
  3025. end
  3026. for i,v in pairs(obj1:GetChildren()) do
  3027. if v:IsA('BasePart') then
  3028. v.Transparency = 0
  3029. end
  3030. end
  3031. weld2:Destroy()
  3032. rightshoulderz:Clone().Parent = me.Torso
  3033. end
  3034. acting = false
  3035. canClick = true
  3036. end
  3037. end)
  3038. doit()
  3039. end
  3040.  
  3041. function instasplode()
  3042. local coru = coroutine.wrap(function()
  3043. acting = true
  3044. for i=1,1 do
  3045. local weld2 = Instance.new('Weld',me["Right Arm"])
  3046. weld2.Part0 = me["Right Arm"]
  3047. weld2.Part1 = me["Torso"]
  3048. weld2.C0 = CFrame.new(-1.5,0,0)
  3049. if finishnum == 1 then
  3050. for i = 0,1,0.05 do
  3051. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  3052. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i)
  3053. wait(0.01)
  3054. end
  3055. end
  3056. weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
  3057. audio.SoundId = "rbxassetid://166083610"
  3058. audio.PlaybackSpeed = 1
  3059. audio.TimePosition = 0.1
  3060. audio:Play()
  3061. if finishnum == 1 then
  3062. for i = 0,1,0.5 do
  3063. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  3064. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i)
  3065. wait(0.001)
  3066. end
  3067. end
  3068. weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
  3069. local knofe = obj1:Clone()
  3070. for i,v in pairs(obj1:GetChildren()) do
  3071. if v:IsA('BasePart') then
  3072. v.Transparency = 1
  3073. end
  3074. end
  3075. knofe.Parent = workspace
  3076. knofe.Name = "Projectile"
  3077. knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
  3078. knofe:FindFirstChild("Trail", true).Enabled = false
  3079. fireofjesUS = Instance.new("Fire", knofe.Grab)
  3080. local heck = Instance.new('BodyVelocity',knofe.Grab)
  3081. heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120
  3082. local coru = coroutine.wrap(function()
  3083. wait(0.45)
  3084. if heck then
  3085. heck:Destroy()
  3086. end
  3087. end)
  3088. coru()
  3089. knofe["big ass knife"].Touched:connect(function(hit)
  3090. if hit.Parent ~= me and hit.Parent.Parent ~= me and hit.Transparency < 1 and knofe.Grab.CanCollide == false then
  3091. heck.Velocity = Vector3.new(0,0,0)
  3092. heck:Destroy()
  3093. for i,v in pairs(knofe:GetChildren()) do
  3094. if v:IsA('BasePart') then
  3095. v.CanCollide = true
  3096. end
  3097. end
  3098. local hum = hit.Parent:FindFirstChildOfClass('Humanoid')
  3099. if hum == nil then
  3100. hum = hit.Parent.Parent:FindFirstChildOfClass('Humanoid')
  3101. end
  3102. if knofe then
  3103. local coru = coroutine.wrap(function()
  3104. if hit then
  3105. local uno = Instance.new('Part',workspace)
  3106. local dos = Instance.new('Part',workspace)
  3107. uno.CFrame = hit.CFrame
  3108. dos.CFrame = knofe["big ass knife"].CFrame
  3109. local weld = Instance.new('Weld',knofe["big ass knife"])
  3110. weld.Part0 = hit
  3111. weld.Part1 = knofe["big ass knife"]
  3112. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  3113. uno:Destroy()
  3114. dos:Destroy()
  3115. end
  3116. end)
  3117. coru()
  3118. end
  3119. local sound = Instance.new('Sound',knofe.Grab)
  3120. sound.Name = "BOOM"
  3121. sound.EmitterSize = 25
  3122. sound.SoundId = 'rbxassetid://476477344'
  3123. sound.Volume = 0.5
  3124. sound:Play()
  3125. local exppart = Instance.new("Part", game.Workspace)
  3126. exppart.Size = Vector3.new(0.2, 0.2, 0.2)
  3127. exppart.Anchored = true
  3128. exppart.CanCollide = false
  3129. exppart.CFrame = CFrame.new(knofe.Grab.CFrame.p)
  3130. exppart.Transparency = 1
  3131. local expaccent = Instance.new("ParticleEmitter", exppart)
  3132. expaccent.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0))})
  3133. expaccent.LightEmission = 0.2
  3134. expaccent.LightInfluence = 0.3
  3135. expaccent.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
  3136. expaccent.Acceleration = Vector3.new(0, 30, 0)
  3137. expaccent.Drag = 15
  3138. expaccent.LockedToPart = false
  3139. expaccent.Lifetime = NumberRange.new(0.5, 1.5)
  3140. expaccent.Rate = 2000
  3141. expaccent.Speed = NumberRange.new(0,0)
  3142. expaccent.SpreadAngle = Vector2.new(360, 360)
  3143. expaccent:Clone().Parent = exppart
  3144. expaccent:Clone().Parent = exppart
  3145. local exp = Instance.new('Explosion',game.Workspace)
  3146. exp.Position = knofe["big ass knife"].Position
  3147. exp.ExplosionType = Enum.ExplosionType.NoCraters
  3148. exp.BlastRadius = 5
  3149. exp.Visible = false
  3150. exp.BlastPressure = 0
  3151. exp.DestroyJointRadiusPercent = 0
  3152. exp.Hit:connect(function(hit)
  3153. if hit.Parent and hit.Parent ~= me and hit.Parent.Name ~= "bitch ass knife" then
  3154. wait(0.001)
  3155. tgt = hit
  3156. local coru=coroutine.wrap(function(tgtt)
  3157. local fireofgods = Instance.new("Fire", tgtt)
  3158. fireofgods.Size = 0
  3159. fireofgods.Heat = 0
  3160. local fireofgodsaccent = expaccent:Clone()
  3161. fireofgodsaccent.Parent = hit
  3162. fireofgodsaccent.Rate = 0
  3163. fireofgodsaccent.Speed = NumberRange.new(5, 50)
  3164. fireofgodsaccent.SpreadAngle = Vector2.new(45, 45)
  3165. fireofgodsaccent.Acceleration = Vector3.new(0, 20, 0)
  3166.  
  3167. while fireofgods.Size < 10 do
  3168. fireofgods.Size = fireofgods.Size + 0.1
  3169. fireofgods.Heat = fireofgods.Heat + 0.1
  3170. fireofgodsaccent.Rate = fireofgodsaccent.Rate + 1
  3171. wait()
  3172. end
  3173. if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') == nil and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil then
  3174. hit:BreakJoints()
  3175. elseif hit.Parent and hit.Parent:IsA('Accessory') then
  3176. for i,v in pairs(hit:GetChildren()) do
  3177. if v:IsA('SpecialMesh') then
  3178. v.TextureId = ""
  3179. end
  3180. end
  3181. end
  3182. hit.BrickColor = BrickColor.new("Black")
  3183. for i,v in pairs(hit.Parent:GetChildren()) do
  3184. if v:IsA('Shirt') or v:IsA('Pants') then
  3185. v:Destroy()
  3186. end
  3187. end
  3188.  
  3189. while fireofgods.Size > 5 do
  3190. fireofgods.Size = fireofgods.Size - 0.1
  3191. fireofgods.Heat = fireofgods.Heat - 0.1
  3192. wait()
  3193. end
  3194. fireofgods:Destroy()
  3195. if hit.Parent then
  3196. if hit.Parent:FindFirstChildOfClass('Humanoid') == nil and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil then
  3197. local p = hit
  3198. fragmentate(p.CFrame,p.Size,p.BrickColor,p.Position,0.01,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
  3199. hit:Remove()
  3200. elseif hit.Parent:FindFirstChildOfClass('Humanoid') ~= nil then
  3201. print(hit.Name)
  3202. if hit.Name == "Torso" or hit.Name == "Head" then
  3203. print('ohhh YAAAA')
  3204. hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
  3205. end
  3206. wait()
  3207. killz(hit.Parent,hit.Name,nil,nil,false,false,true)
  3208. end
  3209. end
  3210. end)
  3211. coru(tgt)
  3212. end
  3213. end)
  3214. local explosionaccenttimeout = coroutine.wrap(function()
  3215. wait(0.2)
  3216. for i, exploodn in pairs(exppart:GetChildren()) do
  3217. exploodn.Enabled = false
  3218. end
  3219. wait(2)
  3220. for i, exploodn in pairs(exppart:GetChildren()) do
  3221. exploodn:Remove()
  3222. end
  3223. end)
  3224. explosionaccenttimeout()
  3225. for i,v in pairs(knofe:GetChildren()) do
  3226. if v:IsA('BasePart') then
  3227. v.Transparency = 1
  3228. end
  3229. end
  3230. exp.AncestryChanged:connect(function() knofe:Destroy() end)
  3231. coru()
  3232. end
  3233. end)
  3234. if finishnum == 1 then
  3235. for i= 0,1,0.1 do
  3236. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  3237. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
  3238. wait(0.001)
  3239. end
  3240. else
  3241. wait(0.1)
  3242. end
  3243. weld2.C0 = CFrame.new(-1.5,0,0)
  3244. for i,v in pairs(obj1:GetChildren()) do
  3245. if v:IsA('BasePart') then
  3246. v.Transparency = 0
  3247. end
  3248. end
  3249. weld2:Destroy()
  3250. rightshoulderz:Clone().Parent = me.Torso
  3251. end
  3252. acting = false
  3253. canClick = true
  3254. end)
  3255. coru()
  3256. end
  3257.  
  3258. function fireworkit()
  3259. local coru = coroutine.wrap(function()
  3260. acting = true
  3261. local ree = 1
  3262. if finishnum > 1 then
  3263. ree = 3
  3264. end
  3265. for i=1,ree do
  3266. local weld2 = Instance.new('Weld',me["Right Arm"])
  3267. weld2.Part0 = me["Right Arm"]
  3268. weld2.Part1 = me["Torso"]
  3269. weld2.C0 = CFrame.new(-1.5,0,0)
  3270. weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
  3271. audio.SoundId = "rbxassetid://166083610"
  3272. audio.PlaybackSpeed = 1
  3273. audio.TimePosition = 0.1
  3274. audio:Play()
  3275. weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
  3276. local knofe = obj1:Clone()
  3277. for i,v in pairs(obj1:GetChildren()) do
  3278. if v:IsA('BasePart') then
  3279. v.Transparency = 1
  3280. end
  3281. end
  3282. local sound = Instance.new('Sound',knofe.Grab)
  3283. sound.Volume = 0.25
  3284. sound.EmitterSize = 200
  3285. sound.MaxDistance = 300
  3286. sound.SoundId = 'rbxassetid://551051176'
  3287. sound:Play()
  3288. knofe.Parent = workspace
  3289. knofe.Name = "Projectile"
  3290. knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
  3291. local partic = Instance.new('ParticleEmitter',knofe.Grab)
  3292. partic.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.4,Color3.fromRGB(255,125,0)),ColorSequenceKeypoint.new(0.8,Color3.new(1,1,0)),ColorSequenceKeypoint.new(1,Color3.new(1,1,1))})
  3293. partic.LightEmission = 0.5
  3294. partic.LightInfluence = 0
  3295. partic.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5),NumberSequenceKeypoint.new(1,0.15)})
  3296. partic.Rotation = NumberRange.new(0,90)
  3297. partic.SpreadAngle = Vector2.new(5,5)
  3298. partic.Speed = NumberRange.new(20)
  3299. partic.Texture = 'rbxassetid://603193846'
  3300. partic.EmissionDirection = Enum.NormalId.Left
  3301. partic.Lifetime = NumberRange.new(0.5,1)
  3302. partic.Rate = 100
  3303. local heck = Instance.new('BodyVelocity',knofe.Grab)
  3304. heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*240
  3305. local coru=coroutine.wrap(function()
  3306. wait(1.2)
  3307. sound:Destroy()
  3308. local sound2 = Instance.new('Sound',workspace)
  3309. sound2.SoundId = 'rbxassetid://138080762'
  3310. sound2:Play()
  3311. if heck then
  3312. heck:Destroy()
  3313. end
  3314. for i,v in pairs(knofe:GetChildren()) do
  3315. v.Anchored = true
  3316. end
  3317. partic.Enabled = false
  3318. local colorscheme = math.random(1,4)
  3319. --1 - red & orange
  3320. --2 - blue & pink
  3321. --3 - green & purple
  3322. --4 - blue, red, white
  3323. local colar1 = Color3.fromRGB(255,0,0)
  3324. local colar2 = Color3.fromRGB(255,125,0)
  3325. local colar3 = Color3.fromRGB(255,255,255)
  3326. if colorscheme == 2 then
  3327. colar1 = Color3.fromRGB(0,132,255)
  3328. colar2 = Color3.fromRGB(243,105,255)
  3329. elseif colorscheme == 3 then
  3330. colar1 = Color3.fromRGB(76,255,0)
  3331. colar2 = Color3.fromRGB(128,0,255)
  3332. elseif colorscheme == 4 then
  3333. colar2 = Color3.fromRGB(0,132,255)
  3334. end
  3335. local partic2 = Instance.new('ParticleEmitter',knofe.Grab)
  3336. partic2.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar1),ColorSequenceKeypoint.new(1,colar1)})
  3337. partic2.LightEmission = 0.5
  3338. partic2.LightInfluence = 0
  3339. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5),NumberSequenceKeypoint.new(1,0.1)})
  3340. partic2.Rotation = NumberRange.new(0,90)
  3341. partic2.SpreadAngle = Vector2.new(180,180)
  3342. partic2.Speed = NumberRange.new(20)
  3343. partic2.Texture = 'rbxassetid://603193846'
  3344. partic2.EmissionDirection = Enum.NormalId.Right
  3345. partic2.Lifetime = NumberRange.new(2,2.5)
  3346. partic2.Rate = 1000
  3347. partic2.Drag = 1
  3348. local partic3 = partic2:Clone()
  3349. partic3.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar2),ColorSequenceKeypoint.new(1,colar2)})
  3350. partic3.Parent = knofe.Grab
  3351. if colorscheme == 4 then
  3352. local partic4 = partic2:Clone()
  3353. partic4.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar3),ColorSequenceKeypoint.new(1,colar3)})
  3354. partic4.Parent = knofe.Grab
  3355. end
  3356. wait(1)
  3357. for i,v in pairs(knofe.Grab:GetChildren()) do
  3358. if v:IsA('ParticleEmitter') then
  3359. v.Enabled = false
  3360. end
  3361. end
  3362. sound:Destroy()
  3363. wait(2)
  3364. knofe:Destroy()
  3365. end)
  3366. coru()
  3367. wait(0.1)
  3368. weld2.C0 = CFrame.new(-1.5,0,0)
  3369. for i,v in pairs(obj1:GetChildren()) do
  3370. if v:IsA('BasePart') then
  3371. v.Transparency = 0
  3372. end
  3373. end
  3374. weld2:Destroy()
  3375. rightshoulderz:Clone().Parent = me.Torso
  3376. end
  3377. acting = false
  3378. canClick = true
  3379. end)
  3380. coru()
  3381. end
  3382.  
  3383. function paralyze()
  3384. local coru = coroutine.wrap(function()
  3385. if paralyzed == true then return end
  3386. paralyzed = true
  3387. local arm = me["Right Arm"]
  3388. local tors = grabbed.Torso
  3389. local arm2 = me["Left Arm"]
  3390. if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
  3391. doing = true
  3392. local weld2 = arm:FindFirstChildOfClass('Weld')
  3393. local weld3 = arm2:FindFirstChildOfClass('Weld')
  3394. local humanroot = me.HumanoidRootPart
  3395. for i = 0,1,0.075 do
  3396. weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-2, 0, -1.5), i)
  3397. weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.4, 0, 1.1), i)
  3398. wait(0.01)
  3399. end
  3400. for i = 0,1,0.30 do
  3401. weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-0.75, 0, -1.75), i)
  3402. weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.4, 0, 1.1), i)
  3403. wait(0.01)
  3404. end
  3405. killz(grabbed,'Left Leg')
  3406. killz(grabbed,'Left Arm')
  3407. killz(grabbed,'Right Leg')
  3408. killz(grabbed,'Right Arm')
  3409.  
  3410. for i, v in pairs(grabbed:GetChildren()) do
  3411. if v.Name == "Part" then
  3412. v.CanCollide = false
  3413. end
  3414. end
  3415.  
  3416. audio:Stop()
  3417. audio.SoundId = "rbxassetid://2801263"
  3418. tone = math.random(1, 3)
  3419. if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0 end
  3420. if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0 end
  3421. if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0 end
  3422. audio:Play()
  3423.  
  3424. local bleedpart = Instance.new("Part", grabbed)
  3425. bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
  3426. bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
  3427. bleedpart.CanCollide = false
  3428. bleedpart.Position = grabbed.Head.Position + Vector3.new(0, 1, 0)
  3429. bleedpart.Transparency = 1
  3430.  
  3431. local bleedpartweld = Instance.new("Weld", grabbed.Torso)
  3432. bleedpartweld.Part0 = grabbed.Torso
  3433. bleedpartweld.Part1 = bleedpart
  3434. bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
  3435. local cuntruu=coroutine.wrap(function()
  3436. bleed(bleedpart)
  3437. end)
  3438. local thicc = coroutine.wrap(function()
  3439. wait(3)
  3440. bleedpart:Remove()
  3441. end)
  3442. cuntruu()
  3443. thicc()
  3444.  
  3445. for i = 0,1,0.075 do
  3446. weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.5, 0, -1.3), i)
  3447. weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.5, 0, 1.1), i)
  3448. wait(0.01)
  3449. end
  3450. acting = true
  3451. canClick = true
  3452. doing = false
  3453. end)
  3454. coru()
  3455. end
  3456.  
  3457. function explode()
  3458. local coru = coroutine.wrap(function()
  3459. acting = true
  3460. for i=1,finishnum do
  3461. local weld2 = Instance.new('Weld',me["Right Arm"])
  3462. weld2.Part0 = me["Right Arm"]
  3463. weld2.Part1 = me["Torso"]
  3464. weld2.C0 = CFrame.new(-1.5,0,0)
  3465. if finishnum == 1 then
  3466. for i = 0,1,0.05 do
  3467. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  3468. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i)
  3469. wait(0.01)
  3470. end
  3471. end
  3472. weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
  3473. audio.SoundId = "rbxassetid://166083610"
  3474. audio.PlaybackSpeed = 1
  3475. audio.TimePosition = 0.1
  3476. audio:Play()
  3477. if finishnum == 1 then
  3478. for i = 0,1,0.5 do
  3479. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  3480. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i)
  3481. wait(0.001)
  3482. end
  3483. end
  3484. weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
  3485. local knofe = obj1:Clone()
  3486. for i,v in pairs(obj1:GetChildren()) do
  3487. if v:IsA('BasePart') then
  3488. v.Transparency = 1
  3489. end
  3490. end
  3491. knofe.Parent = workspace
  3492. knofe.Name = "Projectile"
  3493. knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
  3494. knofe:FindFirstChild("Trail", true).Enabled = false
  3495. local heck = Instance.new('BodyVelocity',knofe.Grab)
  3496. heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120
  3497. local coru = coroutine.wrap(function()
  3498. wait(0.45)
  3499. if heck then
  3500. heck:Destroy()
  3501. end
  3502. end)
  3503. coru()
  3504. knofe["big ass knife"].Touched:connect(function(hit)
  3505. if hit.Parent ~= me and hit.Parent.Parent ~= me and hit.Transparency < 1 and knofe.Grab.CanCollide == false then
  3506. heck.Velocity = Vector3.new(0,0,0)
  3507. heck:Destroy()
  3508. for i,v in pairs(knofe:GetChildren()) do
  3509. if v:IsA('BasePart') then
  3510. v.CanCollide = true
  3511. end
  3512. end
  3513. local hum = hit.Parent:FindFirstChildOfClass('Humanoid')
  3514. if hum == nil then
  3515. hum = hit.Parent.Parent:FindFirstChildOfClass('Humanoid')
  3516. end
  3517. if hum then
  3518. tone = math.random(1, 3)
  3519. local sound = Instance.new('Sound',knofe.Grab)
  3520. if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
  3521. if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
  3522. if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
  3523. sound.PlaybackSpeed = 1
  3524. sound:Play()
  3525. else
  3526. local sound = Instance.new('Sound',knofe.Grab)
  3527. sound.SoundId = 'rbxassetid://267585646'
  3528. sound:Play()
  3529. end
  3530. if knofe then
  3531. local coru = coroutine.wrap(function()
  3532. if hit then
  3533. local uno = Instance.new('Part',workspace)
  3534. local dos = Instance.new('Part',workspace)
  3535. uno.CFrame = hit.CFrame
  3536. dos.CFrame = knofe["big ass knife"].CFrame
  3537. local weld = Instance.new('Weld',knofe["big ass knife"])
  3538. weld.Part0 = hit
  3539. weld.Part1 = knofe["big ass knife"]
  3540. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  3541. uno:Destroy()
  3542. dos:Destroy()
  3543. end
  3544. end)
  3545. coru()
  3546. end
  3547. local coru = coroutine.wrap(function()
  3548. for i=1,15,0.7 do
  3549. local sound = Instance.new('Sound',knofe.Grab)
  3550. if knofe then
  3551. if knofe.serration.BrickColor == BrickColor.new('Really red') then
  3552. for i, v in pairs(knofe:GetChildren()) do
  3553. if v.Name == "big ass knife" or v.Name == "serration" or v.Name == "knifetip1" or v.Name == "fricc" then
  3554. v.BrickColor = BrickColor.new('Lily white')
  3555. v.Material = Enum.Material.SmoothPlastic
  3556. end
  3557. end
  3558. else
  3559. for i,v in pairs(knofe:GetChildren()) do
  3560. if v.Name == "big ass knife" or v.Name == "serration" or v.Name == "knifetip1" or v.Name == "fricc" then
  3561. v.BrickColor = BrickColor.new('Really red')
  3562. v.Material = Enum.Material.Neon
  3563. sound.SoundId = 'rbxassetid://300473653'
  3564. sound.Volume = 0.75
  3565. sound.TimePosition = 0.05
  3566. sound.EmitterSize = 25
  3567. sound.PlaybackSpeed = 1
  3568. sound:Play()
  3569. end
  3570. end
  3571. end
  3572. wait(1/i)
  3573. sound:Destroy()
  3574. end
  3575. end
  3576. local sound = Instance.new('Sound',knofe.Grab)
  3577. sound.Name = "BOOM"
  3578. sound.EmitterSize = 25
  3579. sound.SoundId = 'rbxassetid://12222084'
  3580. sound.TimePosition = 0.1
  3581. sound.Volume = 0.5
  3582. sound:Play()
  3583. local exppart = Instance.new("Part", game.Workspace)
  3584. exppart.Size = Vector3.new(0.2, 0.2, 0.2)
  3585. exppart.Anchored = true
  3586. exppart.CanCollide = false
  3587. exppart.CFrame = CFrame.new(knofe.Grab.CFrame.p)
  3588. exppart.Transparency = 1
  3589. local expaccent = Instance.new("ParticleEmitter", exppart)
  3590. expaccent.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0))})
  3591. expaccent.LightEmission = 0.2
  3592. expaccent.LightInfluence = 0.3
  3593. expaccent.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
  3594. expaccent.Acceleration = Vector3.new(0, -8, 0)
  3595. expaccent.Drag = 15
  3596. expaccent.LockedToPart = true
  3597. expaccent.Lifetime = NumberRange.new(0.5, 1.5)
  3598. expaccent.Rate = 2000
  3599. expaccent.Speed = NumberRange.new(10, 150)
  3600. expaccent.SpreadAngle = Vector2.new(360, 360)
  3601.  
  3602. local exp = Instance.new('Explosion',game.Workspace)
  3603. exp.Position = knofe["big ass knife"].Position
  3604. exp.ExplosionType = Enum.ExplosionType.NoCraters
  3605. exp.BlastRadius = 10
  3606. exp.BlastPressure = 100000
  3607. exp.DestroyJointRadiusPercent = 1
  3608. exp.Hit:connect(function(hit)
  3609. if hit.Parent and hit.Parent ~= me and hit.Parent:FindFirstChildOfClass('Humanoid') then
  3610. if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
  3611. hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
  3612. end
  3613. wait(0.001)
  3614. local coru=coroutine.wrap(function()
  3615. killz(hit.Parent,'Head',knofe,exp)
  3616. end)
  3617. coru()
  3618. elseif hit.Parent and hit.Parent ~= workspace and hit.Parent ~= me then
  3619. if hit.Parent.Name ~= "Projectile" then
  3620. hit.Parent:BreakJoints()
  3621. end
  3622. elseif hit.Parent and hit.Parent ~= me then
  3623. hit:BreakJoints()
  3624. end
  3625. end)
  3626. local explosionaccenttimeout = coroutine.wrap(function()
  3627. wait(0.2)
  3628. expaccent.Enabled = false
  3629. wait(2)
  3630. exppart:Remove()
  3631. end)
  3632. explosionaccenttimeout()
  3633. for i,v in pairs(knofe:GetChildren()) do
  3634. if v:IsA('BasePart') then
  3635. v.Transparency = 1
  3636. end
  3637. end
  3638. exp.AncestryChanged:connect(function() knofe:Destroy() end)
  3639. end)
  3640. coru()
  3641. end
  3642. end)
  3643. if finishnum == 1 then
  3644. for i= 0,1,0.1 do
  3645. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
  3646. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
  3647. wait(0.001)
  3648. end
  3649. else
  3650. wait(0.1)
  3651. end
  3652. weld2.C0 = CFrame.new(-1.5,0,0)
  3653. for i,v in pairs(obj1:GetChildren()) do
  3654. if v:IsA('BasePart') then
  3655. v.Transparency = 0
  3656. end
  3657. end
  3658. weld2:Destroy()
  3659. rightshoulderz:Clone().Parent = me.Torso
  3660. end
  3661. acting = false
  3662. canClick = true
  3663. end)
  3664. coru()
  3665. end
  3666.  
  3667. function release()
  3668. if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then return end
  3669. targetweld = grabbed.Torso.TargetWeld
  3670. local ree= grabbed:FindFirstChild("Left Arm")
  3671. targetweld2 = nil
  3672. if ree and ree:FindFirstChild("Weld") then
  3673. targetweld2 = ree.Weld
  3674. end
  3675. for i, v in pairs(grabbed:GetChildren()) do
  3676. if v.Name == "Part" then
  3677. v.CanCollide = true
  3678. end
  3679. end
  3680. paralyzed = false
  3681. local doit = coroutine.wrap(function()
  3682. local arm = me["Right Arm"]
  3683. local tors = grabbed.Torso
  3684. local arm2 = me["Left Arm"]
  3685. if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
  3686. doing = true
  3687. local weld2 = arm:FindFirstChildOfClass('Weld')
  3688. local weld3 = arm2:FindFirstChildOfClass('Weld')
  3689. local humanroot = me.HumanoidRootPart
  3690.  
  3691. if grabbed:FindFirstChildOfClass('Humanoid') then
  3692. grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = false
  3693. end
  3694.  
  3695. rightshoulderz:Clone().Parent = me.Torso
  3696. leftshoulderz:Clone().Parent = me.Torso
  3697. if grabbed:FindFirstChildOfClass('Humanoid') then
  3698. grabbed:FindFirstChildOfClass('Humanoid').Name = "Humanoid"
  3699. grabbed:FindFirstChildOfClass('Humanoid').JumpPower = 50
  3700. grabbed:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
  3701. grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = false
  3702. end
  3703. grabbed = nil
  3704.  
  3705. if humanroot:FindFirstChild('Holder') then
  3706. humanroot.Holder:Destroy()
  3707. end
  3708.  
  3709. for i = 0,1,0.1 do
  3710. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
  3711. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
  3712. weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i)
  3713. targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0, 0, 0), i)
  3714. if targetweld2 then
  3715. targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0, 0)*CFrame.Angles(0, 0, 0), i)
  3716. end
  3717. wait(0.01)
  3718. end
  3719.  
  3720. knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0.2)
  3721. weld2:Destroy()
  3722. weld3:Destroy()
  3723. targetweld:Remove()
  3724. if targetweld2 then
  3725. targetweld2:Remove()
  3726. end
  3727. if rightshoulder then
  3728. rightshoulder:Clone().Parent = tors
  3729. end
  3730. if leftshoulder then
  3731. leftshoulder:Clone().Parent = tors
  3732. end
  3733. headweld:Clone().Parent = tors
  3734. rightshoulderz:Clone().Parent = me.Torso
  3735. leftshoulderz:Clone().Parent = me.Torso
  3736. acting = false
  3737. canClick = true
  3738. doing = false
  3739. end)
  3740. doit()
  3741. end
  3742.  
  3743. function stabwithpassion()
  3744. local doit = coroutine.wrap(function()
  3745. if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') and me:FindFirstChild('Left Arm') then
  3746. acting = true
  3747. me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 10
  3748. local arm = me["Right Arm"]
  3749. local tors = me.Torso
  3750. local arm2 = me["Left Arm"]
  3751. local humanroot = me.HumanoidRootPart
  3752. local weld = Instance.new('Weld',tors)
  3753. weld.Part0 = tors
  3754. weld.Part1 = humanroot
  3755. weld.C0 = CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0)
  3756. local weld2 = Instance.new('Weld',arm)
  3757. weld2.Part0 = arm
  3758. weld2.Part1 = tors
  3759. weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
  3760. local weld3 = Instance.new('Weld',arm2)
  3761. weld3.Part0 = arm2
  3762. weld3.Part1 = tors
  3763. weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
  3764.  
  3765. for i = 0,1,0.15 do
  3766. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
  3767. weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(20),0),i)
  3768. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
  3769. knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(90), -1.55) * CFrame.new(0, 0.95, 0), i)
  3770. wait(0.01)
  3771. end
  3772. wait(0.001)
  3773. trail.Enabled = true
  3774. stabbing = true
  3775. audio2.SoundId = 'rbxassetid://608537390'
  3776. audio2:Play()
  3777. for i = 0,1,0.2 do
  3778. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
  3779. weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-45),0),i)
  3780. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.6,0.8,-1)*CFrame.Angles(math.rad(-90),0,-1),i)
  3781. wait(0.01)
  3782. end
  3783. trail.Enabled = false
  3784. wait(0.1)
  3785. me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 10
  3786. stabbing = false
  3787. wait(0.001)
  3788. for i = 0,1,0.075 do
  3789. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
  3790. weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),i)
  3791. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0)*CFrame.Angles(0,0,0),i)
  3792. weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0),i)
  3793. knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0), i)
  3794. wait(0.01)
  3795. end
  3796. weld:Destroy()
  3797. weld2:Destroy()
  3798. weld3:Destroy()
  3799. torsojoint:Clone().Parent = humanroot
  3800. rightshoulderz:Clone().Parent = me.Torso
  3801. leftshoulderz:Clone().Parent = me.Torso
  3802. canClick = true
  3803. hit = false
  3804. acting = false
  3805. end
  3806. end)
  3807. doit()
  3808. end
  3809.  
  3810. function stab()
  3811. local doit = coroutine.wrap(function()
  3812. if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') and me:FindFirstChild('Left Arm') then
  3813. acting = true
  3814. me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 3
  3815. local arm = me["Right Arm"]
  3816. local tors = me.Torso
  3817. local arm2 = me["Left Arm"]
  3818. local humanroot = me.HumanoidRootPart
  3819. local weld = Instance.new('Weld',tors)
  3820. weld.Part0 = tors
  3821. weld.Part1 = humanroot
  3822. weld.C0 = CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0)
  3823. local weld2 = Instance.new('Weld',arm)
  3824. weld2.Part0 = arm
  3825. weld2.Part1 = tors
  3826. weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
  3827. local weld3 = Instance.new('Weld',arm2)
  3828. weld3.Part0 = arm2
  3829. weld3.Part1 = tors
  3830. weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
  3831.  
  3832. for i = 0,1,0.1 do
  3833. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
  3834. weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0.3,0),i)
  3835. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
  3836. wait(0.01)
  3837. end
  3838. wait(0.001)
  3839. trail.Enabled = true
  3840. stabbing = true
  3841. audio2.SoundId = 'rbxassetid://608537390'
  3842. audio2:Play()
  3843. for i = 0,1,0.25 do
  3844. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
  3845. weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,-0.3,0),i)
  3846. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.6,0.8,0.5)*CFrame.Angles(-0.5,0,-0.5),i)
  3847. wait(0.01)
  3848. end
  3849. trail.Enabled = false
  3850. wait(0.1)
  3851. me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 3
  3852. for i = 0,1,0.25 do
  3853. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
  3854. weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0.3,0),i)
  3855. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.6,-0.3)*CFrame.Angles(0.5,0,-0.5),i)
  3856. wait(0.01)
  3857. end
  3858. stabbing = false
  3859. wait(0.001)
  3860. for i = 0,1,0.05 do
  3861. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
  3862. weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),i)
  3863. weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0)*CFrame.Angles(0,0,0),i)
  3864. weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0),i)
  3865. wait(0.01)
  3866. end
  3867. weld:Destroy()
  3868. weld2:Destroy()
  3869. weld3:Destroy()
  3870. torsojoint:Clone().Parent = humanroot
  3871. rightshoulderz:Clone().Parent = me.Torso
  3872. leftshoulderz:Clone().Parent = me.Torso
  3873. canClick = true
  3874. hit = false
  3875. acting = false
  3876. end
  3877. end)
  3878. doit()
  3879. end
  3880. function hardrelease()
  3881. rightshoulderz:Clone().Parent = me.Torso
  3882. leftshoulderz:Clone().Parent = me.Torso
  3883. if me:FindFirstChild('Right Arm') then
  3884. for i,v in pairs(me["Right Arm"]:GetChildren()) do
  3885. if v:IsA('Weld') then
  3886. v:Destroy()
  3887. end
  3888. end
  3889. end
  3890. if me:FindFirstChild('Left Arm') then
  3891. for i,v in pairs(me["Left Arm"]:GetChildren()) do
  3892. if v:IsA('Weld') then
  3893. v:Destroy()
  3894. end
  3895. end
  3896. end
  3897. acting = false
  3898. canClick = true
  3899. doing = false
  3900. grabbed = nil
  3901. end
  3902. function unequip()
  3903. local doit = coroutine.wrap(function()
  3904. if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') then
  3905. acting = true
  3906. local arm = me["Right Arm"]
  3907. local arm2 = me["Left Arm"]
  3908. local tors = me.Torso
  3909. local weld = Instance.new('Weld',arm)
  3910. weld.Part0 = arm
  3911. weld.Part1 = tors
  3912. weld.C0 = CFrame.new(-1.5,0,0)
  3913. local weld2 = Instance.new("Weld", arm2)
  3914. weld2.Part0 = arm2
  3915. weld2.Part1 = tors
  3916. weld2.C0 = CFrame.new(1.5, 0, 0)
  3917. wait(0.001)
  3918. trail.Enabled = true
  3919. for i = 0,1,0.1 do
  3920. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
  3921. weld.C0 = weld.C0:lerp(CFrame.new(-0.2,0.2,-0.5)*CFrame.Angles(0,-3.1,0.9),i)
  3922. weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0.6, 0) * CFrame.Angles(0,0,0.5),i)
  3923. wait(0.001)
  3924. end
  3925. trail.Enabled = false
  3926. wait(0.25)
  3927. for i = 0,1,0.1 do
  3928. if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
  3929. weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0,0),i)
  3930. weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0, 0), i)
  3931. wait(0.01)
  3932. end
  3933. weld:Destroy()
  3934. weld2:Remove()
  3935. if tors ~= nil then
  3936. rightshoulderz:Clone().Parent = me.Torso
  3937. leftshoulderz:Clone().Parent = me.Torso
  3938. end
  3939. acting = false
  3940. end
  3941. end)
  3942. doit()
  3943. end
  3944.  
  3945. mouse.KeyDown:connect(function(key)
  3946. if usable == true then
  3947. if key == "z" then
  3948. if active == false and acting == false then
  3949. active = true
  3950. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3951. notify("KNIFE EQUIPPED",false)
  3952. audio:Stop()
  3953. audio.SoundId = 'rbxassetid://608618332'
  3954. equip()
  3955. wait(0.6)
  3956. audio:Play()
  3957. knifeweld.Part0 = me["Right Arm"]
  3958. knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0)
  3959. elseif acting == false then
  3960. active = false
  3961. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3962. audio:Stop()
  3963. audio.SoundId = 'rbxassetid://608538233'
  3964. unequip()
  3965. notify("KNIFE UNEQUIPPED",false)
  3966. wait(0.3)
  3967. audio:Play()
  3968. knifeweld.Part0 = me.Torso
  3969. knifeweld.C1 = CFrame.Angles(0,math.rad(90),0) * CFrame.new(1, 0.8, 0.55)
  3970. canClick = true
  3971. end
  3972. elseif key == "f" then
  3973. if mode == 'kill' or active == false then return end
  3974. mode = "kill"
  3975. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3976. notify("MODE || KILL || [F]",false)
  3977. elseif key == "e" then
  3978. if mode == 'throw' or active == false then return end
  3979. mode = "throw"
  3980. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3981. notify("MODE || PUSH || [E]",false)
  3982. elseif key == "q" then
  3983. if mode == 'release' or active == false then return end
  3984. mode = "release"
  3985. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3986. notify("MODE || RELEASE || [Q]",false)
  3987. elseif key == "x" then
  3988. if mode == 'stab' or active == false or acting == true then return end
  3989. mode = "stab"
  3990. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3991. notify("MODE || STAB || [X]",false)
  3992. elseif key == "c" then
  3993. if mode == 'fling' or active == false or acting == true then return end
  3994. mode = "fling"
  3995. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  3996. notify("MODE || THROW || [C]",false)
  3997. elseif key == "b" then
  3998. if mode == 'instasplode' or active == false or acting == true then return end
  3999. mode = "instasplode"
  4000. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  4001. notify("MODE || MOLOTOV || [B]",false)
  4002. elseif key == "r" then
  4003. if mode == 'paralyze' or active == false then return end
  4004. mode = "paralyze"
  4005. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  4006. notify("MODE || PARALYZE || [R]",false)
  4007. elseif key == "v" then
  4008. if mode == 'explode' or active == false or acting == true then return end
  4009. mode = "explode"
  4010. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  4011. notify("MODE || EXPLODE || [V]",false)
  4012. elseif key == "k" then
  4013. if mode == 'suicide' or active == false or acting == true then return end
  4014. mode = "suicide"
  4015. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  4016. notify("MODE || SUICIDE || [K]",false)
  4017. elseif key == "h" then
  4018. if mode == 'firework' or active == false or acting == true then return end
  4019. mode = "firework"
  4020. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  4021. notify("MODE || FIREWORK || [H]",false)
  4022. elseif key == "g" then
  4023. if mode == 'finish' or active == false then return end
  4024. mode = "finish"
  4025. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  4026. local welp = "ON"
  4027. if finishnum == 1 then
  4028. welp = "OFF"
  4029. end
  4030. notify("MODE || FINISH || [G] || "..welp,false)
  4031. elseif key == "n" then
  4032. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  4033. if zombiemode == false then
  4034. notify("ZOMBIE MODE ON || [N]",false)
  4035. zombiemode = true
  4036. else
  4037. notify("ZOMBIE MODE OFF || [N]",false)
  4038. zombiemode = false
  4039. end
  4040. elseif key == "m" then
  4041. if finishnum == 1 then
  4042. finishnum = 15
  4043. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  4044. notify("PSYCHOPATH MODE ON || [M]",false)
  4045. if cancolorfilter then
  4046. local Sp00kyGui = Instance.new("ScreenGui")
  4047. local ImageLabel = Instance.new("ImageLabel")
  4048.  
  4049. -- Properties
  4050.  
  4051. Sp00kyGui.Parent = playergui
  4052. Sp00kyGui.Name = "REEEEEEEE"
  4053.  
  4054. ImageLabel.Parent = Sp00kyGui
  4055. ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  4056. ImageLabel.BackgroundTransparency = 1
  4057. ImageLabel.Size = UDim2.new(1, 0, 1, 0)
  4058. ImageLabel.Image = "rbxassetid://74443700"
  4059. ImageLabel.ImageColor3 = Color3.new(1, 0, 0)
  4060. end
  4061. if canbackgroundmusic == true then
  4062. local sound = Instance.new('Sound',playergui)
  4063. sound.Name = 'PSYCHOPAAAATH'
  4064. sound.SoundId = 'rbxassetid://220875210'
  4065. sound.Looped = true
  4066. sound.Volume = 0.5
  4067. sound:Play()
  4068. end
  4069. else
  4070. finishnum = 1
  4071. if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
  4072. notify("PSYCHOPATH MODE OFF || [M]",false)
  4073. for i,v in pairs(playergui:GetChildren()) do
  4074. if v.Name == "REEEEEEEE" then
  4075. v:Destroy()
  4076. end
  4077. end
  4078. local thisniggarighthere = playergui:FindFirstChild('PSYCHOPAAAATH')
  4079. if thisniggarighthere then thisniggarighthere:Destroy() end
  4080. end
  4081. end
  4082. end
  4083. end)
  4084.  
  4085. mouse.Button1Down:connect(function()
  4086. if active == false or usable == false then return end
  4087. if canClick == true and acting == false then
  4088. if mode == "stab" and finishnum == 1 then
  4089. canClick = false
  4090. stab()
  4091. elseif mode == "stab" and finishnum == 15 then
  4092. canClick = false
  4093. stabwithpassion()
  4094. elseif mode == "fling" then
  4095. canClick = false
  4096. fling()
  4097. elseif mode == "explode" then
  4098. canClick = false
  4099. explode()
  4100. elseif mode == "instasplode" then
  4101. canClick = false
  4102. instasplode()
  4103. elseif mode == "finish" then
  4104. canClick = false
  4105. finish()
  4106. elseif mode == "suicide" then
  4107. canClick = false
  4108. kysnigga()
  4109. elseif mode == "firework" then
  4110. canClick = false
  4111. fireworkit()
  4112. else
  4113. canClick = false
  4114. grab()
  4115. end
  4116. else
  4117. if grabbed ~= nil and doing == false then
  4118. if mode == "release" then
  4119. if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
  4120. release()
  4121. else
  4122. hardrelease()
  4123. end
  4124. elseif mode == "kill" then
  4125. if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
  4126. kill()
  4127. else
  4128. hardrelease()
  4129. end
  4130. elseif mode == "paralyze" then
  4131. if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
  4132. paralyze()
  4133. else
  4134. hardrelease()
  4135. end
  4136. elseif mode == "throw" then
  4137. if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
  4138. throw()
  4139. else
  4140. hardrelease()
  4141. end
  4142. elseif mode == "explode" then
  4143. if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
  4144. throw()
  4145. else
  4146. hardrelease()
  4147. end
  4148. end
  4149. end
  4150. end
  4151. end)
  4152.  
  4153. knife.Touched:connect(function(hitz)
  4154. if hitz.Parent and hitz.Parent:FindFirstChildOfClass("Humanoid") and hitz.Parent:FindFirstChild('Torso') and acting == true then
  4155. if mode == "stab" and stabbing == true and hit == false then
  4156. hit = true
  4157. tone = math.random(1, 3)
  4158. audio:Stop()
  4159. if tone == 1 then audio.SoundId = "rbxassetid://220833967" end
  4160. if tone == 2 then audio.SoundId = "rbxassetid://220833976" end
  4161. if tone == 3 then audio.SoundId = "rbxassetid://220834000" end
  4162. audio.PlaybackSpeed = 1
  4163. audio:Play()
  4164. killz(hitz.Parent,'Left Leg')
  4165. killz(hitz.Parent,'Left Arm')
  4166. killz(hitz.Parent,'Right Leg')
  4167. killz(hitz.Parent,'Right Arm')
  4168. elseif mode == "finish" and finishing == true then
  4169. print('PSYCHOPATH MODE REEEEEEEEEEEEEEEE')
  4170. tone = math.random(1, 3)
  4171. audio:Stop()
  4172. if tone == 1 then audio.SoundId = "rbxassetid://220833967" end
  4173. if tone == 2 then audio.SoundId = "rbxassetid://220833976" end
  4174. if tone == 3 then audio.SoundId = "rbxassetid://220834000" end
  4175. audio.PlaybackSpeed = 1
  4176. audio:Play()
  4177. if hit == false then
  4178. hitz.Parent:FindFirstChildOfClass('Humanoid').Health = 0
  4179. wait()
  4180. killz(hitz.Parent,'Head',nil,false,true)
  4181. end
  4182. hit = true
  4183. elseif grabbed == nil and grabbing == true and hit == false then
  4184. if hitz.Parent:FindFirstChildOfClass("Humanoid").Health > 0 and hitz.Parent:FindFirstChild('Torso') and hitz.Parent.Torso:FindFirstChild('Neck') then
  4185. grabbed = hitz.Parent
  4186. local weldz = Instance.new('Weld',point)
  4187. weldz.Name = "Holder"
  4188. weldz.Part0 = point
  4189. weldz.Part1 = hitz.Parent.Torso
  4190. weldz.C0 = CFrame.new(0,0,-1.2)
  4191. end
  4192. end
  4193. end
  4194. end)
  4195.  
  4196. player.CharacterAdded:connect(function()
  4197. usable = false
  4198. for i,v in pairs(playergui:GetChildren()) do
  4199. if v.Name == "REEEEEEEE" or v.Name == 'PSYCHOPAAAATH' then
  4200. v:Destroy()
  4201. end
  4202. end
  4203. end)
  4204. while usable do
  4205. local coru = coroutine.wrap(function()
  4206. for i,v in pairs(knifeparts) do
  4207. local function try()
  4208. if v[1].Parent ~= v[2] then
  4209. v[1].Parent = v[2]
  4210. end
  4211. end
  4212. pcall(try)
  4213. end
  4214. if grabbed ~= nil then
  4215. if grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
  4216. for i,v in pairs(grabbed:GetChildren()) do
  4217. if v:IsA('Tool') then
  4218. local model = Instance.new('Model',workspace)
  4219. v.Parent = model
  4220. model:TranslateBy(Vector3.new(3,0,0))
  4221. end
  4222. end
  4223. grabbed:FindFirstChildOfClass('Humanoid').Name = "Hoomanoid"
  4224. grabbed:FindFirstChildOfClass('Humanoid').JumpPower = 0
  4225. grabbed:FindFirstChildOfClass('Humanoid').WalkSpeed = 0
  4226. grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true
  4227. grabweld = grabbed.Torso:FindFirstChild("TargetWeld")
  4228. if grabweld ~= nil then return end
  4229. grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true
  4230. if grabbed.Torso:FindFirstChild('Left Shoulder') then
  4231. leftshoulder = grabbed.Torso["Left Shoulder"]:Clone()
  4232. end
  4233. if grabbed.Torso:FindFirstChild('Right Shoulder') then
  4234. rightshoulder = grabbed.Torso["Right Shoulder"]:Clone()
  4235. end
  4236. headweld = grabbed.Torso["Neck"]:Clone()
  4237. local targetweld = Instance.new('Weld',grabbed.Torso)
  4238. targetweld.Part0 = grabbed.Torso
  4239. targetweld.Part1 = grabbed.Head
  4240. targetweld.Name = "TargetWeld"
  4241. targetweld.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(0, 0, 0)
  4242. if grabbed:FindFirstChild('Left Arm') then
  4243. local targetweld2 = Instance.new('Weld',grabbed["Left Arm"])
  4244. targetweld2.Part0 = grabbed.Torso
  4245. targetweld2.Part1 = grabbed["Left Arm"]
  4246. targetweld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
  4247. end
  4248.  
  4249. for i = 0,1,0.1 do
  4250. if me:FindFirstChild("Left Arm") == nil or me:FindFirstChild("Torso") == nil or targetweld == nil then return end
  4251. targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0.25, 0, 0), i)
  4252. if targetweld2 then
  4253. targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0.5, 0)*CFrame.Angles(0, 0, -0.55), i)
  4254. end
  4255. wait(0.001)
  4256. end
  4257. end
  4258. end
  4259. end)
  4260. coru()
  4261. wait()
  4262. end
  4263.  
  4264. end
  4265. local coru=coroutine.wrap(function()
  4266. nub()
  4267. end)
  4268. coru()
  4269.  
  4270. player.CharacterAppearanceLoaded:connect(function()
  4271. local coru =coroutine.wrap(function()
  4272. nub()
  4273. end)
  4274. coru()
  4275. end)
  4276.  
  4277. while true do
  4278. local coru=coroutine.wrap(function()
  4279. if grabbed then
  4280. v:FindFirstChildOfClass('Humanoid').Jump = false
  4281. v:FindFirstChildOfClass('Humanoid').Sit = false
  4282. v:FindFirstChildOfClass('Humanoid').JumpPower = 0
  4283. v:FindFirstChildOfClass('Humanoid').PlatformStand = true
  4284. v:FindFirstChildOfClass('Humanoid').Name = "No escape."
  4285. end
  4286. for i,v in pairs(rekt) do
  4287. if v and v:FindFirstChildOfClass('Humanoid') then
  4288. for a,c in pairs(v:GetChildren()) do
  4289. if c:IsA('Tool') then
  4290. local model = Instance.new('Model',workspace)
  4291. c.Parent = model
  4292. model:TranslateBy(Vector3.new(3,0,0))
  4293. end
  4294. end
  4295. v:FindFirstChildOfClass('Humanoid').Jump = false
  4296. v:FindFirstChildOfClass('Humanoid').Sit = false
  4297. v:FindFirstChildOfClass('Humanoid').JumpPower = 0
  4298. v:FindFirstChildOfClass('Humanoid').PlatformStand = true
  4299. v:FindFirstChildOfClass('Humanoid').Name = "No escape."
  4300. local thing = getplr(v)
  4301. if thing then
  4302. thing.CameraMinZoomDistance = 3
  4303. end
  4304. else
  4305. local thing = getplr(v)
  4306. if thing then
  4307. thing.CameraMinZoomDistance = 0.5
  4308. end
  4309. table.remove(rekt,i)
  4310. end
  4311. end
  4312. end)
  4313. coru()
  4314. local coru2 = coroutine.wrap(function()
  4315. if curpart then
  4316. curpoint = curpart.CFrame.p
  4317. end
  4318. if lastgui then
  4319. lastgui:Destroy()
  4320. lastgui = nil
  4321. end
  4322. if curpoint then
  4323. lastgui = Instance.new('BillboardGui',player.PlayerGui)
  4324. lastgui.AlwaysOnTop = true
  4325. lastgui.MaxDistance = 0
  4326. lastgui.Size = UDim2.new(5,0,5,0)
  4327. if curpart == nil then
  4328. lastgui.Adornee = workspace
  4329. lastgui.StudsOffsetWorldSpace = curpoint
  4330. else
  4331. lastgui.Adornee = curpart
  4332. end
  4333. local cross = Instance.new('ImageLabel',lastgui)
  4334. cross.BackgroundTransparency = 1
  4335. cross.Size = UDim2.new(1,0,1,0)
  4336. cross.Image = 'rbxassetid://316279304'
  4337. for i,v in pairs(zombies) do
  4338. if v:FindFirstChildOfClass('Humanoid') then
  4339. v:FindFirstChildOfClass('Humanoid').WalkToPoint = curpoint
  4340. end
  4341. end
  4342. else
  4343. for i,v in pairs(zombies) do
  4344. if v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Head') then
  4345. v:FindFirstChildOfClass('Humanoid').WalkToPoint = v.Head.Position
  4346. end
  4347. end
  4348. end
  4349. end)
  4350. coru2()
  4351. wait()
  4352. end
  4353.  
  4354. script.Name = "Soul Pistol"
  4355. --Original script created by shackluster
  4356. --Edit by Biologically_Noob
  4357. script:ClearAllChildren()
  4358. wait(0.2)
  4359.  
  4360. --|SIMPLE KICK SCRIPT FOR EMERGENCY PURPOSES AND STUFF|--
  4361. --|ROBLOX SCRIPT BUILDER LOCAL SCRIPT|--
  4362. player=owner
  4363. player.Chatted:connect(function(m)
  4364. if string.sub(m,1,6)=="kick " then
  4365. local victim
  4366. for i,v in pairs(game.Players:GetPlayers()) do
  4367. if string.find(m,v.Name) then
  4368. v:Kick()
  4369. end
  4370. end
  4371. end
  4372. end)
  4373. Player = game:GetService("Players").owner
  4374. PlayerGui = Player.PlayerGui
  4375. Cam = workspace.CurrentCamera
  4376. Backpack = Player.Backpack
  4377. Character = Player.Character
  4378. Humanoid = Character.Humanoid
  4379. RootPart = Character["HumanoidRootPart"]
  4380. Torso = Character["Torso"]
  4381. Head = Character["Head"]
  4382. RightArm = Character["Right Arm"]
  4383. LeftArm = Character["Left Arm"]
  4384. RightLeg = Character["Right Leg"]
  4385. LeftLeg = Character["Left Leg"]
  4386. RootJoint = RootPart["RootJoint"]
  4387. Neck = Torso["Neck"]
  4388. RightShoulder = Torso["Right Shoulder"]
  4389. LeftShoulder = Torso["Left Shoulder"]
  4390. RightHip = Torso["Right Hip"]
  4391. LeftHip = Torso["Left Hip"]
  4392. local TIME = 0
  4393. local sick = Instance.new("Sound",Torso)
  4394.  
  4395. IT = Instance.new
  4396. CF = CFrame.new
  4397. VT = Vector3.new
  4398. RAD = math.rad
  4399. C3 = Color3.new
  4400. UD2 = UDim2.new
  4401. BRICKC = BrickColor.new
  4402. ANGLES = CFrame.Angles
  4403. EULER = CFrame.fromEulerAnglesXYZ
  4404. COS = math.cos
  4405. ACOS = math.acos
  4406. SIN = math.sin
  4407. ASIN = math.asin
  4408. ABS = math.abs
  4409. MRANDOM = math.random
  4410. FLOOR = math.floor
  4411.  
  4412. --//=================================\\
  4413. --|| USEFUL VALUES
  4414. --\\=================================//
  4415.  
  4416. Animation_Speed = 3
  4417. local FORCERESET = false
  4418. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  4419. local Speed = 16
  4420. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  4421. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  4422. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  4423. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  4424. local DAMAGEMULTIPLIER = 1
  4425. local ANIM = "Idle"
  4426. local ATTACK = false
  4427. local EQUIPPED = false
  4428. local HOLD = false
  4429. local COMBO = 1
  4430. local Rooted = false
  4431. local SINE = 0
  4432. local KEYHOLD = false
  4433. local CHANGE = 2 / Animation_Speed
  4434. local WALKINGANIM = false
  4435. local VALUE1 = false
  4436. local VALUE2 = false
  4437. local ROBLOXIDLEANIMATION = IT("Animation")
  4438. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  4439. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  4440. --ROBLOXIDLEANIMATION.Parent = Humanoid
  4441. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  4442. WEAPONGUI.Name = "BanishV3Gui"
  4443. local Weapon = IT("Model")
  4444. Weapon.Name = "Adds"
  4445. local Effects = IT("Folder", Weapon)
  4446. Effects.Name = "Effects"
  4447. local ANIMATOR = Humanoid.Animator
  4448. local ANIMATE = Character:FindFirstChild("Animate")
  4449. local UNANCHOR = true
  4450. local TOBANISH = {}
  4451. script.Parent = PlayerGui
  4452.  
  4453. --//=================================\\
  4454. --\\=================================//
  4455.  
  4456.  
  4457. --//=================================\\
  4458. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  4459. --\\=================================//
  4460.  
  4461. ArtificialHB = Instance.new("BindableEvent", script)
  4462. ArtificialHB.Name = "ArtificialHB"
  4463.  
  4464. script:WaitForChild("ArtificialHB")
  4465.  
  4466. frame = Frame_Speed
  4467. tf = 0
  4468. allowframeloss = false
  4469. tossremainder = false
  4470. lastframe = tick()
  4471. script.ArtificialHB:Fire()
  4472.  
  4473. game:GetService("RunService").Heartbeat:connect(function(s, p)
  4474. tf = tf + s
  4475. if tf >= frame then
  4476. if allowframeloss then
  4477. script.ArtificialHB:Fire()
  4478. lastframe = tick()
  4479. else
  4480. for i = 1, math.floor(tf / frame) do
  4481. script.ArtificialHB:Fire()
  4482. end
  4483. lastframe = tick()
  4484. end
  4485. if tossremainder then
  4486. tf = 0
  4487. else
  4488. tf = tf - frame * math.floor(tf / frame)
  4489. end
  4490. end
  4491. end)
  4492.  
  4493. --//=================================\\
  4494. --\\=================================//
  4495.  
  4496. --//=================================\\
  4497. --|| SOME FUNCTIONS
  4498. --\\=================================//
  4499.  
  4500. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  4501. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  4502. end
  4503.  
  4504. function PositiveAngle(NUMBER)
  4505. if NUMBER >= 0 then
  4506. NUMBER = 0
  4507. end
  4508. return NUMBER
  4509. end
  4510.  
  4511. function NegativeAngle(NUMBER)
  4512. if NUMBER <= 0 then
  4513. NUMBER = 0
  4514. end
  4515. return NUMBER
  4516. end
  4517.  
  4518. function Swait(NUMBER)
  4519. if NUMBER == 0 or NUMBER == nil then
  4520. ArtificialHB.Event:wait()
  4521. else
  4522. for i = 1, NUMBER do
  4523. ArtificialHB.Event:wait()
  4524. end
  4525. end
  4526. end
  4527.  
  4528. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  4529. local NEWMESH = IT(MESH)
  4530. if MESH == "SpecialMesh" then
  4531. NEWMESH.MeshType = MESHTYPE
  4532. if MESHID ~= "nil" and MESHID ~= "" then
  4533. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  4534. end
  4535. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  4536. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  4537. end
  4538. end
  4539. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  4540. NEWMESH.Scale = SCALE
  4541. NEWMESH.Parent = PARENT
  4542. return NEWMESH
  4543. end
  4544.  
  4545. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  4546. local NEWPART = IT("Part")
  4547. NEWPART.formFactor = FORMFACTOR
  4548. NEWPART.Reflectance = REFLECTANCE
  4549. NEWPART.Transparency = TRANSPARENCY
  4550. NEWPART.CanCollide = false
  4551. NEWPART.Locked = true
  4552. NEWPART.Anchored = true
  4553. if ANCHOR == false then
  4554. NEWPART.Anchored = false
  4555. end
  4556. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  4557. NEWPART.Name = NAME
  4558. NEWPART.Size = SIZE
  4559. NEWPART.Position = Torso.Position
  4560. NEWPART.Material = MATERIAL
  4561. NEWPART:BreakJoints()
  4562. NEWPART.Parent = PARENT
  4563. return NEWPART
  4564. end
  4565.  
  4566. local function weldBetween(a, b)
  4567. local weldd = Instance.new("ManualWeld")
  4568. weldd.Part0 = a
  4569. weldd.Part1 = b
  4570. weldd.C0 = CFrame.new()
  4571. weldd.C1 = b.CFrame:inverse() * a.CFrame
  4572. weldd.Parent = a
  4573. return weldd
  4574. end
  4575.  
  4576.  
  4577. function QuaternionFromCFrame(cf)
  4578. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  4579. local trace = m00 + m11 + m22
  4580. if trace > 0 then
  4581. local s = math.sqrt(1 + trace)
  4582. local recip = 0.5 / s
  4583. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  4584. else
  4585. local i = 0
  4586. if m11 > m00 then
  4587. i = 1
  4588. end
  4589. if m22 > (i == 0 and m00 or m11) then
  4590. i = 2
  4591. end
  4592. if i == 0 then
  4593. local s = math.sqrt(m00 - m11 - m22 + 1)
  4594. local recip = 0.5 / s
  4595. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  4596. elseif i == 1 then
  4597. local s = math.sqrt(m11 - m22 - m00 + 1)
  4598. local recip = 0.5 / s
  4599. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  4600. elseif i == 2 then
  4601. local s = math.sqrt(m22 - m00 - m11 + 1)
  4602. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  4603. end
  4604. end
  4605. end
  4606.  
  4607. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  4608. local xs, ys, zs = x + x, y + y, z + z
  4609. local wx, wy, wz = w * xs, w * ys, w * zs
  4610. local xx = x * xs
  4611. local xy = x * ys
  4612. local xz = x * zs
  4613. local yy = y * ys
  4614. local yz = y * zs
  4615. local zz = z * zs
  4616. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  4617. end
  4618.  
  4619. function QuaternionSlerp(a, b, t)
  4620. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  4621. local startInterp, finishInterp;
  4622. if cosTheta >= 0.0001 then
  4623. if (1 - cosTheta) > 0.0001 then
  4624. local theta = ACOS(cosTheta)
  4625. local invSinTheta = 1 / SIN(theta)
  4626. startInterp = SIN((1 - t) * theta) * invSinTheta
  4627. finishInterp = SIN(t * theta) * invSinTheta
  4628. else
  4629. startInterp = 1 - t
  4630. finishInterp = t
  4631. end
  4632. else
  4633. if (1 + cosTheta) > 0.0001 then
  4634. local theta = ACOS(-cosTheta)
  4635. local invSinTheta = 1 / SIN(theta)
  4636. startInterp = SIN((t - 1) * theta) * invSinTheta
  4637. finishInterp = SIN(t * theta) * invSinTheta
  4638. else
  4639. startInterp = t - 1
  4640. finishInterp = t
  4641. end
  4642. end
  4643. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  4644. end
  4645.  
  4646. function Clerp(a, b, t)
  4647. local qa = {QuaternionFromCFrame(a)}
  4648. local qb = {QuaternionFromCFrame(b)}
  4649. local ax, ay, az = a.x, a.y, a.z
  4650. local bx, by, bz = b.x, b.y, b.z
  4651. local _t = 1 - t
  4652. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  4653. end
  4654.  
  4655. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  4656. local frame = IT("Frame")
  4657. frame.BackgroundTransparency = TRANSPARENCY
  4658. frame.BorderSizePixel = BORDERSIZEPIXEL
  4659. frame.Position = POSITION
  4660. frame.Size = SIZE
  4661. frame.BackgroundColor3 = COLOR
  4662. frame.BorderColor3 = BORDERCOLOR
  4663. frame.Name = NAME
  4664. frame.Parent = PARENT
  4665. return frame
  4666. end
  4667.  
  4668. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  4669. local label = IT("TextLabel")
  4670. label.BackgroundTransparency = 1
  4671. label.Size = UD2(1, 0, 1, 0)
  4672. label.Position = UD2(0, 0, 0, 0)
  4673. label.TextColor3 = TEXTCOLOR
  4674. label.TextStrokeTransparency = STROKETRANSPARENCY
  4675. label.TextTransparency = TRANSPARENCY
  4676. label.FontSize = TEXTFONTSIZE
  4677. label.Font = TEXTFONT
  4678. label.BorderSizePixel = BORDERSIZEPIXEL
  4679. label.TextScaled = false
  4680. label.Text = TEXT
  4681. label.Name = NAME
  4682. label.Parent = PARENT
  4683. return label
  4684. end
  4685.  
  4686. function NoOutlines(PART)
  4687. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  4688. end
  4689.  
  4690. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  4691. local NEWWELD = IT(TYPE)
  4692. NEWWELD.Part0 = PART0
  4693. NEWWELD.Part1 = PART1
  4694. NEWWELD.C0 = C0
  4695. NEWWELD.C1 = C1
  4696. NEWWELD.Parent = PARENT
  4697. return NEWWELD
  4698. end
  4699.  
  4700. local S = IT("Sound")
  4701. function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP)
  4702. local NEWSOUND = nil
  4703. coroutine.resume(coroutine.create(function()
  4704. NEWSOUND = S:Clone()
  4705. NEWSOUND.Parent = PARENT
  4706. NEWSOUND.Volume = VOLUME
  4707. NEWSOUND.Pitch = PITCH
  4708. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  4709. NEWSOUND:play()
  4710. if DOESLOOP == true then
  4711. NEWSOUND.Looped = true
  4712. else
  4713. repeat wait(1) until NEWSOUND.Playing == false or NEWSOUND.Parent ~= PARENT
  4714. NEWSOUND:remove()
  4715. end
  4716. end))
  4717. return NEWSOUND
  4718. end
  4719.  
  4720. function CFrameFromTopBack(at, top, back)
  4721. local right = top:Cross(back)
  4722. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  4723. end
  4724.  
  4725. --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  4726. function WACKYEFFECT(Table)
  4727. local TYPE = (Table.EffectType or "Sphere")
  4728. local SIZE = (Table.Size or VT(1,1,1))
  4729. local ENDSIZE = (Table.Size2 or VT(0,0,0))
  4730. local TRANSPARENCY = (Table.Transparency or 0)
  4731. local ENDTRANSPARENCY = (Table.Transparency2 or 1)
  4732. local CFRAME = (Table.CFrame or Torso.CFrame)
  4733. local MOVEDIRECTION = (Table.MoveToPos or nil)
  4734. local ROTATION1 = (Table.RotationX or 0)
  4735. local ROTATION2 = (Table.RotationY or 0)
  4736. local ROTATION3 = (Table.RotationZ or 0)
  4737. local MATERIAL = (Table.Material or "Neon")
  4738. local COLOR = (Table.Color or C3(1,1,1))
  4739. local TIME = (Table.Time or 45)
  4740. local SOUNDID = (Table.SoundID or nil)
  4741. local SOUNDPITCH = (Table.SoundPitch or nil)
  4742. local SOUNDVOLUME = (Table.SoundVolume or nil)
  4743. coroutine.resume(coroutine.create(function()
  4744. local PLAYSSOUND = false
  4745. local SOUND = nil
  4746. local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
  4747. if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then
  4748. PLAYSSOUND = true
  4749. SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false)
  4750. end
  4751. EFFECT.Color = COLOR
  4752. local MSH = nil
  4753. if TYPE == "Sphere" then
  4754. MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
  4755. elseif TYPE == "Block" then
  4756. MSH = IT("BlockMesh",EFFECT)
  4757. MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X)
  4758. elseif TYPE == "Wave" then
  4759. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
  4760. elseif TYPE == "Ring" then
  4761. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
  4762. elseif TYPE == "Slash" then
  4763. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
  4764. elseif TYPE == "Round Slash" then
  4765. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
  4766. elseif TYPE == "Swirl" then
  4767. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
  4768. elseif TYPE == "Skull" then
  4769. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
  4770. elseif TYPE == "Crystal" then
  4771. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
  4772. end
  4773. if MSH ~= nil then
  4774. local MOVESPEED = nil
  4775. if MOVEDIRECTION ~= nil then
  4776. MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME
  4777. end
  4778. local GROWTH = SIZE - ENDSIZE
  4779. local TRANS = TRANSPARENCY - ENDTRANSPARENCY
  4780. if TYPE == "Block" then
  4781. EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  4782. else
  4783. EFFECT.CFrame = CFRAME
  4784. end
  4785. for LOOP = 1, TIME+1 do
  4786. Swait()
  4787. MSH.Scale = MSH.Scale - GROWTH/TIME
  4788. if TYPE == "Wave" then
  4789. MSH.Offset = VT(0,0,-MSH.Scale.X/8)
  4790. end
  4791. EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME
  4792. if TYPE == "Block" then
  4793. EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  4794. else
  4795. EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3))
  4796. end
  4797. if MOVEDIRECTION ~= nil then
  4798. local ORI = EFFECT.Orientation
  4799. EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED)
  4800. EFFECT.Orientation = ORI
  4801. end
  4802. end
  4803. if PLAYSSOUND == false then
  4804. EFFECT:remove()
  4805. else
  4806. SOUND.Stopped:Connect(function()
  4807. EFFECT:remove()
  4808. end)
  4809. end
  4810. else
  4811. if PLAYSSOUND == false then
  4812. EFFECT:remove()
  4813. else
  4814. repeat Swait() until SOUND.Playing == false
  4815. EFFECT:remove()
  4816. end
  4817. end
  4818. end))
  4819. end
  4820.  
  4821. function MakeForm(PART,TYPE)
  4822. if TYPE == "Cyl" then
  4823. local MSH = IT("CylinderMesh",PART)
  4824. elseif TYPE == "Ball" then
  4825. local MSH = IT("SpecialMesh",PART)
  4826. MSH.MeshType = "Sphere"
  4827. elseif TYPE == "Wedge" then
  4828. local MSH = IT("SpecialMesh",PART)
  4829. MSH.MeshType = "Wedge"
  4830. end
  4831. end
  4832.  
  4833. function SpawnTrail(FROM,TO,BIG)
  4834. local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "Cyan", "Trail", VT(0,0,0))
  4835. MakeForm(TRAIL,"Cyl")
  4836. local DIST = (FROM - TO).Magnitude
  4837. if BIG == true then
  4838. TRAIL.Size = VT(0.5,DIST,0.5)
  4839. else
  4840. TRAIL.Size = VT(0.25,DIST,0.25)
  4841. end
  4842. TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0))
  4843. coroutine.resume(coroutine.create(function()
  4844. for i = 1, 5 do
  4845. Swait()
  4846. TRAIL.Transparency = TRAIL.Transparency + 0.1
  4847. end
  4848. TRAIL:remove()
  4849. end))
  4850. end
  4851.  
  4852. Debris = game:GetService("Debris")
  4853.  
  4854. function CastProperRay(StartPos, EndPos, Distance, Ignore)
  4855. local DIRECTION = CF(StartPos,EndPos).lookVector
  4856. return Raycast(StartPos, DIRECTION, Distance, Ignore)
  4857. end
  4858.  
  4859. function turnto(position)
  4860. RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
  4861. end
  4862.  
  4863. --//=================================\\
  4864. --|| WEAPON CREATION
  4865. --\\=================================//
  4866.  
  4867. local Particle = IT("ParticleEmitter",nil)
  4868. Particle.Enabled = false
  4869. Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.3),NumberSequenceKeypoint.new(0.3,0),NumberSequenceKeypoint.new(1,1)})
  4870. Particle.LightEmission = 0.5
  4871. Particle.Rate = 150
  4872. Particle.ZOffset = 0.2
  4873. Particle.Rotation = NumberRange.new(-180, 180)
  4874. Particle.RotSpeed = NumberRange.new(-180, 180)
  4875. Particle.Texture = "http://www.roblox.com/asset/?id=304437537"
  4876. Particle.Color = ColorSequence.new(C3(0,0,255),C3(0,255,255))
  4877. local Particle2 = IT("ParticleEmitter",nil)
  4878. Particle2.Enabled = false
  4879. Particle2.Texture = "http://www.roblox.com/asset/?id=1369397597"
  4880. Particle2.Color = ColorSequence.new(C3(0,0,255),C3(0,0,255))
  4881. Particle2.LightEmission = 0
  4882. Particle2.RotSpeed = NumberRange.new(0, 180)
  4883. Particle2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.3),NumberSequenceKeypoint.new(0.3,0),NumberSequenceKeypoint.new(1,1)})
  4884. Particle2.LightEmission = 1
  4885. Particle2.Rate = 20
  4886. Particle2.RotSpeed = NumberRange.new(-20, 20)
  4887. local Particle3 = IT("ParticleEmitter",nil)
  4888. Particle3.Enabled = false
  4889. Particle3.Texture = "http://www.roblox.com/asset/?id=1546470121"
  4890. Particle3.Color = ColorSequence.new(C3(0,0,255),C3(0,0,255))
  4891. Particle3.LightEmission = 0
  4892. Particle3.RotSpeed = NumberRange.new(0, 180)
  4893. Particle3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.7),NumberSequenceKeypoint.new(0.3,.9),NumberSequenceKeypoint.new(1,1)})
  4894. Particle3.LightEmission = 1
  4895. Particle3.Rate = 20
  4896. Particle3.RotSpeed = NumberRange.new(-20, 20)
  4897. --ParticleEmitter({Speed = 5, Drag = 0, Size1 = 1, Size2 = 5, Lifetime1 = 1, Lifetime2 = 1.5, Parent = Torso, Emit = 100, Offset = 360, Enabled = false})
  4898. function ParticleEmitter(Table)
  4899. local PRTCL = Particle:Clone()
  4900. local Speed = Table.Speed or 5
  4901. local Drag = Table.Drag or 0
  4902. local Size1 = Table.Size1 or 1
  4903. local Size2 = Table.Size2 or 5
  4904. local Lifetime1 = Table.Lifetime1 or 1
  4905. local Lifetime2 = Table.Lifetime2 or 1.5
  4906. local Parent = Table.Parent or Torso
  4907. local Emit = Table.Emit or 100
  4908. local Offset = Table.Offset or 360
  4909. local Acel = Table.Acel or VT(0,0,0)
  4910. local Enabled = Table.Enabled or false
  4911. PRTCL.Parent = Parent
  4912. PRTCL.Size = NumberSequence.new(Size1,Size2)
  4913. PRTCL.Lifetime = NumberRange.new(Lifetime1,Lifetime2)
  4914. PRTCL.Speed = NumberRange.new(Speed)
  4915. PRTCL.VelocitySpread = Offset
  4916. PRTCL.Drag = Drag
  4917. PRTCL.Acceleration = Acel
  4918. if Enabled == false then
  4919. PRTCL:Emit(Emit)
  4920. Debris:AddItem(PRTCL,Lifetime2)
  4921. else
  4922. PRTCL.Enabled = true
  4923. end
  4924. return PRTCL
  4925. end
  4926. function ParticleEmitter2(Table)
  4927. local PRTCL2 = Particle2:Clone()
  4928. local LockedToPart = Table.LTP or true
  4929. local Speed = Table.Speed or 0
  4930. local Drag = Table.Drag or 0
  4931. local Size1 = Table.Size1 or 1
  4932. local Size2 = Table.Size2 or 2
  4933. local Lifetime1 = Table.Lifetime1 or 1
  4934. local Lifetime2 = Table.Lifetime2 or 1
  4935. local Parent = Table.Parent or Torso
  4936. local Emit = Table.Emit or 100
  4937. local Offset = Table.Offset or 360
  4938. local Acel = Table.Acel or VT(0,0,0)
  4939. local Enabled = Table.Enabled or false
  4940. PRTCL2.Parent = Parent
  4941. PRTCL2.Size = NumberSequence.new(Size1,Size2)
  4942. PRTCL2.Lifetime = NumberRange.new(Lifetime1,Lifetime2)
  4943. PRTCL2.Speed = NumberRange.new(Speed)
  4944. PRTCL2.VelocitySpread = Offset
  4945. PRTCL2.Drag = Drag
  4946. PRTCL2.Acceleration = Acel
  4947. PRTCL2.Parent = Parent
  4948. PRTCL2.Size = NumberSequence.new(Size1,Size2)
  4949. PRTCL2.Lifetime = NumberRange.new(Lifetime1,Lifetime2)
  4950. PRTCL2.Speed = NumberRange.new(Speed)
  4951. PRTCL2.VelocitySpread = Offset
  4952. PRTCL2.Drag = Drag
  4953. PRTCL2.Acceleration = Acel
  4954. PRTCL2.LockedToPart = true
  4955. if Enabled == false then
  4956. PRTCL2:Emit(Emit)
  4957. Debris:AddItem(PRTCL2,Lifetime2)
  4958. else
  4959. PRTCL2.Enabled = true
  4960. end
  4961. return PRTCL2
  4962. end
  4963. function ParticleEmitter3(Table)
  4964. local PRTCL3 = Particle2:Clone()
  4965. local Speed = Table.Speed or 0
  4966. local Drag = Table.Drag or 0
  4967. local Size1 = Table.Size1 or 1
  4968. local Size2 = Table.Size2 or 2
  4969. local Lifetime1 = Table.Lifetime1 or 1
  4970. local Lifetime2 = Table.Lifetime2 or 1
  4971. local Parent = Table.Parent or Torso
  4972. local Emit = Table.Emit or 100
  4973. local Offset = Table.Offset or 0
  4974. local Acel = Table.Acel or VT(0,0,0)
  4975. local Enabled = Table.Enabled or false
  4976. PRTCL3.Parent = Parent
  4977. PRTCL3.Size = NumberSequence.new(Size1,Size2)
  4978. PRTCL3.Lifetime = NumberRange.new(Lifetime1,Lifetime2)
  4979. PRTCL3.Speed = NumberRange.new(Speed)
  4980. PRTCL3.VelocitySpread = Offset
  4981. PRTCL3.Drag = Drag
  4982. PRTCL3.Acceleration = Acel
  4983. PRTCL3.Parent = Parent
  4984. PRTCL3.Size = NumberSequence.new(Size1,Size2)
  4985. PRTCL3.Lifetime = NumberRange.new(Lifetime1,Lifetime2)
  4986. PRTCL3.Speed = NumberRange.new(Speed)
  4987. PRTCL3.VelocitySpread = Offset
  4988. PRTCL3.Drag = Drag
  4989. PRTCL3.Acceleration = Acel
  4990. if Enabled == false then
  4991. PRTCL3:Emit(Emit)
  4992. Debris:AddItem(PRTCL3,Lifetime2)
  4993. else
  4994. PRTCL3.Enabled = true
  4995. end
  4996. return PRTCL3
  4997. end
  4998.  
  4999. local Handle = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.6,0.2),false)
  5000. local RightArmGrasp = CreateWeldOrSnapOrMotor("Weld", Handle, RightArm, Handle, CF(0,-1, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0.21, 0))
  5001. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.5,0.2),false)
  5002. MakeForm(Part,"Wedge")
  5003. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.3, 0.2) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0))
  5004. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.3,0.2),false)
  5005. MakeForm(Part,"Wedge")
  5006. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.4, 0) * ANGLES(RAD(0), RAD(0), RAD(180)), CF(0, 0, 0))
  5007. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.3,0.3),false)
  5008. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.2) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  5009. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.5,0.5),false)
  5010. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  5011. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.4,0.4,0.4),false)
  5012. MakeForm(Part,"Cyl")
  5013. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  5014. for i = 1, 8 do
  5015. local Piece = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Eye", VT(0,0.35,0.41),false)
  5016. CreateWeldOrSnapOrMotor("Weld", Handle, Part, Piece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/8)*i), RAD(0)), CF(0, 0, 0))
  5017. end
  5018. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Eye", VT(0.38,0.41,0.38),false)
  5019. MakeForm(Part,"Cyl")
  5020. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  5021. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.37,0.5,0.37),false)
  5022. MakeForm(Part,"Ball")
  5023. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.3) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  5024. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.7,0.4),false)
  5025. MakeForm(Part,"Wedge")
  5026. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.7, 0.5) * ANGLES(RAD(90), RAD(180), RAD(180)), CF(0, 0, 0))
  5027. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.4,0.2),false)
  5028. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  5029. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.35,0.35,0.35),false)
  5030. MakeForm(Part,"Cyl")
  5031. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  5032. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.5,0.1,0.5),false)
  5033. MakeForm(Part,"Cyl")
  5034. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  5035. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.5,0.1,0.45),false)
  5036. MakeForm(Part,"Cyl")
  5037. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 1.1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  5038. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.5,0.2),false)
  5039. MakeForm(Part,"Wedge")
  5040. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.2) * ANGLES(RAD(-135), RAD(0), RAD(0)), CF(0, -0.3, 0))
  5041. local LASTPART = Handle
  5042. for i = 1, 10 do
  5043. if LASTPART == Handle then
  5044. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.1,0.2,0),false)
  5045. LASTPART = Part
  5046. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.1, 0.2) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  5047. else
  5048. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.1,0.05,0),false)
  5049. CreateWeldOrSnapOrMotor("Weld", Handle, LASTPART, Part, CF(0, 0.025, 0) * ANGLES(RAD(8), RAD(0), RAD(0)), CF(0, -0.025, 0))
  5050. LASTPART = Part
  5051. end
  5052. end
  5053.  
  5054. local Barrel = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.15,2,0.15),false)
  5055. MakeForm(Barrel,"Cyl")
  5056. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Barrel, CF(0, -0.6, 1.8) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  5057. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.25,1,0.25),false)
  5058. MakeForm(Part,"Cyl")
  5059. CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Part, CF(0, -0.6, 0), CF(0, 0, 0))
  5060. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0,0.1,0.2),false)
  5061. MakeForm(Part,"Wedge")
  5062. CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Part, CF(0, 0.945, 0.1) * ANGLES(RAD(180), RAD(0), RAD(0)), CF(0, 0, 0))
  5063. local Hole = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Eye", VT(0.125,0,0.125),false)
  5064. MakeForm(Hole,"Cyl")
  5065. CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Hole, CF(0, 0.98, 0), CF(0, 0, 0))
  5066. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0,0,0),false)
  5067. local GEARWELD = CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7), CF(0, 0, 0))
  5068. CreateMesh("SpecialMesh", Part, "FileMesh", 156292343, "", VT(0.8,0.8,1.5), VT(0,0,0.2))
  5069. local Part = CreatePart(3, Weapon, "Metal", 0, 0.5, "Mid gray", "Eye", VT(0,0,0),false)
  5070. local GEARWELD2 = CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7), CF(0, 0, 0))
  5071. CreateMesh("SpecialMesh", Part, "FileMesh", 156292343, "", VT(0.9,0.9,0.3), VT(0,0,0.2))
  5072. coroutine.resume(coroutine.create(function()
  5073. while wait() do
  5074. GEARWELD.C0 = GEARWELD.C0 * ANGLES(RAD(0), RAD(0), RAD(5))
  5075. GEARWELD2.C0 = GEARWELD2.C0 * ANGLES(RAD(0), RAD(0), RAD(-5))
  5076. end
  5077. end))
  5078. --PARTICLES REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
  5079. --[[
  5080. YEAH BOIIIIIIIII
  5081. PARTICLE TIME
  5082. --]]
  5083. ParticleEmitter({Speed = 0.2, Drag = 0, Size1 = 0.1, Size2 = 0, Lifetime1 = 0.3, Lifetime2 = 0.5, Parent = Hole, Emit = 100, Offset = 360, Enabled = true, Acel = VT(0,5,0)})
  5084. --ParticleEmitter3({Speed = 0, Drag = 0, Size1 = 20, Size2 = 25, Lifetime1 = 0.3, Lifetime2 = 1, Parent = Barrel, Emit = 100, Offset = 0, Enabled = true, Acel = VT(0,0,0)})
  5085. ParticleEmitter({Speed = 0.5, Drag = 0, Size1 = 0.2, Size2 = 0, Lifetime1 = 0.3, Lifetime2 = 0.7, Parent = Dangle, Emit = 100, Offset = 360, Enabled = true, Acel = VT(0,5,0)})
  5086. ParticleEmitter2({Speed = 0, Drag = 0, Size1 = .5, Size2 = 1, Lifetime1 = 1, Lifetime2 = 1, Parent = Hole, Emit = 20, Offset = 360, Enabled = true, Acel = VT(0,0,0)})
  5087. ParticleEmitter2({Speed = 0, Drag = 0, Size1 = 3, Size2 = 1, Lifetime1 = 1, Lifetime2 = 2, Parent = Handle, Emit = 100, Offset = 360, Enabled = true, Acel = VT(0,0,0)})
  5088. --Trails
  5089. local A1 = Instance.new("Attachment",Barrel)
  5090. local A2 = Instance.new("Attachment",Barrel)
  5091. local Trail = Instance.new("Trail",Barrel)
  5092. A1.Position = Vector3.new(0,1,0)
  5093. A2.Position = Vector3.new(0,-0.8,0)
  5094. Trail.Attachment0 = A1
  5095. Trail.Attachment1 = A2
  5096. Trail.LightEmission = 1
  5097. Trail.Color = ColorSequence.new(Color3.new(0,0,255),Color3.new(0,255,255))
  5098. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.3),NumberSequenceKeypoint.new(0.3,.9),NumberSequenceKeypoint.new(1,1)})
  5099. for _, c in pairs(Weapon:GetDescendants()) do
  5100. if c.ClassName == "Part" and c.Name ~= "Eye" and c.Parent ~= Effects and c.Parent.Parent ~= Effects then
  5101. c.Material = "Glass"
  5102. c.Color = C3(0,0,0)
  5103. elseif c.ClassName == "Part" and c.Name == "Eye" then
  5104. c.Color = C3(0,0,1)
  5105. c.Material = "Neon"
  5106. end
  5107. end
  5108.  
  5109. Weapon.Parent = Character
  5110. for _, c in pairs(Weapon:GetChildren()) do
  5111. if c.ClassName == "Part" then
  5112. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  5113. end
  5114. end
  5115.  
  5116. local SKILLTEXTCOLOR = C3(0,0,1)
  5117. local SKILLFONT = "Antique"
  5118. local SKILLTEXTSIZE = 7
  5119.  
  5120. Humanoid.Died:connect(function()
  5121. ATTACK = true
  5122. end)
  5123.  
  5124. local SKILL1FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.1, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
  5125. --[[local SKILL2FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.63, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame")
  5126. local SKILL3FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.215, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame")
  5127. local SKILL4FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.525, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame")
  5128. local SKILL5FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 5 Frame")
  5129. --]]
  5130. local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Banisher Bullet", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 1")
  5131. --[[local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Ability 2", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 2")
  5132. local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Ability 3", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 3")
  5133. local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[V] Ability 4", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 4")
  5134. local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[X] Mercy", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 5")
  5135. --]]
  5136. function printbye(Name)
  5137. local MESSAGES = {"You cannot struggle, ","Your existance is an insult, ","Fade, ","Your existance is not desired, ","You are not permitted here, ","You are not to decide your fate, ","Be gone, ","You are already dead, ","Your live is an anomaly, ","Don't dare to return, ","Why are you resisting, ","You cannot exist here, ","Why are you struggling, ","Your fate was already decided, ","Goodbye, ","You cannot ignore my command, ","You cannot resist my command, ","You already died, "}
  5138. warn(MESSAGES[MRANDOM(1,#MESSAGES)]..Name..".")
  5139.  
  5140. end
  5141.  
  5142. workspace.ChildAdded:connect(function(instance)
  5143. for BANISH = 1, #TOBANISH do
  5144. if TOBANISH[BANISH] ~= nil then
  5145. if instance.Name == TOBANISH[BANISH] then
  5146. coroutine.resume(coroutine.create(function()
  5147. printbye(instance.Name)
  5148. instance:ClearAllChildren()
  5149. Debris:AddItem(instance,0.0005)
  5150. end))
  5151. end
  5152. end
  5153. end
  5154. end)
  5155.  
  5156. --//=================================\\
  5157. --|| DAMAGING
  5158. --\\=================================//
  5159.  
  5160. function Banish(Foe)
  5161. if Foe then
  5162. coroutine.resume(coroutine.create(function()
  5163. --if game.Players:FindFirstChild(Foe.Name) then
  5164. table.insert(TOBANISH,Foe.Name)
  5165. printbye(Foe.Name)
  5166. --end
  5167. Foe.Archivable = true
  5168. local CLONE = Foe:Clone()
  5169. Foe:Destroy()
  5170. CLONE.Parent = Effects
  5171. CLONE:BreakJoints()
  5172. local MATERIALS = {"Glass","Neon"}
  5173. for _, c in pairs(CLONE:GetDescendants()) do
  5174. if c:IsA("BasePart") then
  5175. if c.Name == "Torso" or c.Name == "UpperTorso" or c == CLONE.PrimaryPart then
  5176. CreateSound(340722848, c, 10, 1, false)
  5177. end
  5178. c.Anchored = true
  5179. c.Transparency = c.Transparency + 0.2
  5180. c.Material = MATERIALS[MRANDOM(1,2)]
  5181. c.Color = C3(0,0,255)
  5182. if c.ClassName == "MeshPart" then
  5183. c.TextureID = ""
  5184. end
  5185. if c:FindFirstChildOfClass("SpecialMesh") then
  5186. c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
  5187. end
  5188. if c:FindFirstChildOfClass("Decal") then
  5189. c:FindFirstChildOfClass("Decal"):remove()
  5190. end
  5191. c.Name = "Banished"
  5192. c.CanCollide = false
  5193. else
  5194. c:remove()
  5195. end
  5196. end
  5197. local A = false
  5198. for i = 1, 35 do
  5199. if A == false then
  5200. A = true
  5201. elseif A == true then
  5202. A = false
  5203. end
  5204. for _, c in pairs(CLONE:GetDescendants()) do
  5205. if c:IsA("BasePart") then
  5206. c.Anchored = true
  5207. c.Material = MATERIALS[MRANDOM(1,2)]
  5208. c.Transparency = c.Transparency + 0.8/35
  5209. if A == false then
  5210. c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45)
  5211. elseif A == true then
  5212. c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45)
  5213. end
  5214. end
  5215. end
  5216. Swait()
  5217. end
  5218. CLONE:remove()
  5219. end))
  5220. end
  5221. end
  5222.  
  5223. function ApplyAoE(POSITION,RANGE,ISBANISH)
  5224. local CHILDREN = workspace:GetDescendants()
  5225. for index, CHILD in pairs(CHILDREN) do
  5226. if CHILD.ClassName == "Model" and CHILD ~= Character then
  5227. local HUM = CHILD:FindFirstChildOfClass("Humanoid")
  5228. if HUM then
  5229. local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
  5230. if TORSO then
  5231. if (TORSO.Position - POSITION).Magnitude <= RANGE then
  5232. if ISBANISH == true then
  5233. Banish(CHILD)
  5234. else
  5235. if ISBANISH == "Gravity" then
  5236. HUM.PlatformStand = true
  5237. if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then
  5238. local grav = Instance.new("BodyPosition",TORSO)
  5239. grav.D = 15
  5240. grav.P = 20000
  5241. grav.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  5242. grav.position = TORSO.Position
  5243. grav.Name = "V3BanishForce"..Player.Name
  5244. else
  5245. TORSO:FindFirstChild("V3BanishForce"..Player.Name).position = TORSO.Position+VT(0,0.3,0)
  5246. TORSO.RotVelocity = VT(MRANDOM(-25,25),MRANDOM(-25,25),MRANDOM(-25,25))
  5247. end
  5248. else
  5249. HUM.PlatformStand = false
  5250. end
  5251. end
  5252. elseif ISBANISH == "Gravity" then
  5253. if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then
  5254. TORSO:FindFirstChild("V3BanishForce"..Player.Name):remove()
  5255. HUM.PlatformStand = false
  5256. end
  5257. end
  5258. end
  5259. end
  5260. end
  5261. end
  5262. end
  5263.  
  5264. --//=================================\\
  5265. --|| ATTACK FUNCTIONS AND STUFF
  5266. --\\=================================//
  5267.  
  5268. function Banisher_Bullet()
  5269. ATTACK = true
  5270. Rooted = false
  5271. for i=0, 0.4, 0.1 / Animation_Speed do
  5272. Swait()
  5273. turnto(Mouse.Hit.p)
  5274. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  5275. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed)
  5276. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  5277. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  5278. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  5279. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  5280. end
  5281. repeat
  5282. for i=0, 0.2, 0.1 / Animation_Speed do
  5283. Swait()
  5284. turnto(Mouse.Hit.p)
  5285. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  5286. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed)
  5287. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  5288. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  5289. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  5290. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  5291. end
  5292. local HIT,POS = CastProperRay(Hole.Position, Mouse.Hit.p, 1000, Character)
  5293. SpawnTrail(Hole.Position,POS)
  5294. if HIT ~= nil then
  5295. if HIT.Parent ~= workspace and HIT.Parent.ClassName ~= "Folder" then
  5296. Banish(HIT.Parent)
  5297. end
  5298. end
  5299. WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0,0,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  5300. WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0,0,1), SoundID = 904440937, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8})
  5301. WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = C3(0,0,1), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8})
  5302. WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0,0,1), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8})
  5303. for i=0, 0.3, 0.1 / Animation_Speed do
  5304. Swait()
  5305. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  5306. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.25 / Animation_Speed)
  5307. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(15), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  5308. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  5309. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  5310. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  5311. end
  5312. until KEYHOLD == false
  5313. ATTACK = false
  5314. Rooted = false
  5315. end
  5316.  
  5317. function AttackTemplate()
  5318. ATTACK = true
  5319. Rooted = false
  5320. for i=0, 1, 0.1 / Animation_Speed do
  5321. Swait()
  5322. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  5323. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  5324. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  5325. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  5326. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  5327. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  5328. end
  5329. ATTACK = false
  5330. Rooted = false
  5331. end
  5332.  
  5333. --//=================================\\
  5334. --|| ASSIGN THINGS TO KEYS
  5335. --\\=================================//
  5336.  
  5337. function MouseDown(Mouse)
  5338. if ATTACK == false then
  5339. end
  5340. end
  5341.  
  5342. function MouseUp(Mouse)
  5343. HOLD = false
  5344. end
  5345.  
  5346. function KeyDown(Key)
  5347. KEYHOLD = true
  5348. if Key == "z" and ATTACK == false then
  5349. Banisher_Bullet()
  5350. end
  5351.  
  5352. if Key == "b" and ATTACK == false then
  5353. end
  5354.  
  5355. if Key == "c" and ATTACK == false then
  5356. end
  5357.  
  5358. if Key == "v" and ATTACK == false then
  5359. end
  5360.  
  5361. if Key == "x" and ATTACK == false then
  5362. end
  5363. end
  5364.  
  5365. function KeyUp(Key)
  5366. KEYHOLD = false
  5367. end
  5368.  
  5369. Mouse.Button1Down:connect(function(NEWKEY)
  5370. MouseDown(NEWKEY)
  5371. end)
  5372. Mouse.Button1Up:connect(function(NEWKEY)
  5373. MouseUp(NEWKEY)
  5374. end)
  5375. Mouse.KeyDown:connect(function(NEWKEY)
  5376. KeyDown(NEWKEY)
  5377. end)
  5378. Mouse.KeyUp:connect(function(NEWKEY)
  5379. KeyUp(NEWKEY)
  5380. end)
  5381.  
  5382. --//=================================\\
  5383. --\\=================================//
  5384.  
  5385.  
  5386. function unanchor()
  5387. if UNANCHOR == true then
  5388. g = Character:GetChildren()
  5389. for i = 1, #g do
  5390. if g[i].ClassName == "Part" then
  5391. g[i].Anchored = false
  5392. end
  5393. end
  5394. end
  5395. end
  5396.  
  5397.  
  5398. --//=================================\\
  5399. --|| WRAP THE WHOLE SCRIPT UP
  5400. --\\=================================//
  5401.  
  5402. Humanoid.Changed:connect(function(Jump)
  5403. if Jump == "Jump" and (Disable_Jump == true) then
  5404. Humanoid.Jump = false
  5405. end
  5406. end)
  5407.  
  5408. local CONNECT = nil
  5409.  
  5410. while true do
  5411. Swait()
  5412. ANIMATE.Parent = nil
  5413. if Character:FindFirstChildOfClass("Humanoid") == nil then
  5414. Humanoid = IT("Humanoid",Character)
  5415. end
  5416. for _,v in next, Humanoid:GetPlayingAnimationTracks() do
  5417. v:Stop();
  5418. end
  5419. SINE = SINE + CHANGE
  5420. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  5421. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  5422. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character)
  5423. local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16)
  5424. if ANIM == "Walk" and TORSOVELOCITY > 1 then
  5425. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  5426. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  5427. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  5428. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  5429. elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  5430. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  5431. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  5432. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  5433. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  5434. end
  5435. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  5436. ANIM = "Jump"
  5437. if ATTACK == false then
  5438. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  5439. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  5440. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0), RAD(25))* RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  5441. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  5442. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  5443. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  5444. end
  5445. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  5446. ANIM = "Fall"
  5447. if ATTACK == false then
  5448. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  5449. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  5450. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0), RAD(25))* RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  5451. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  5452. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  5453. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  5454. end
  5455. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  5456. ANIM = "Idle"
  5457. if ATTACK == false then
  5458. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 0.15 / Animation_Speed)
  5459. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 0.15 / Animation_Speed)
  5460. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.5) * ANGLES(RAD(75), RAD(45), RAD(-25))* RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  5461. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  5462. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  5463. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  5464. end
  5465. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  5466. ANIM = "Walk"
  5467. if ATTACK == false then
  5468. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  5469. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 8 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  5470. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.1, -0.4) * ANGLES(RAD(150), RAD(0), RAD(0))* RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  5471. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 0.35 / Animation_Speed)
  5472. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed)
  5473. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed)
  5474. end
  5475. end
  5476. unanchor()
  5477. Humanoid.MaxHealth = "inf"
  5478. Humanoid.Health = "inf"
  5479. if Rooted == false then
  5480. Disable_Jump = false
  5481. Humanoid.WalkSpeed = Speed
  5482. elseif Rooted == true then
  5483. Disable_Jump = true
  5484. Humanoid.WalkSpeed = 0
  5485. end
  5486. sick.Parent = Torso
  5487. sick:resume()
  5488. sick.Volume = 5
  5489. sick.Pitch = 1
  5490. sick.SoundId = "rbxassetid://924339757"
  5491. sick.Name = "BanishV3Music"
  5492. end
  5493.  
  5494. --//=================================\\
  5495. --\\=================================//
  5496.  
  5497.  
  5498.  
  5499.  
  5500.  
  5501. --//====================================================\\--
  5502. --|| END OF SCRIPT
  5503. --\\====================================================//--
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