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TWEET # Chance of Survival given HP and Lethality Rating magnificentophat  Feb 26th, 2019 (edited) 79 Never
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1. l2 = 
2. l3 = [12,21]
3. l4 = [13, 22, 31]
4. l5 = [14, 23, 32, 41]
5. l6 = [15, 24, 33, 42, 51]
6. l7 = [16, 25, 34, 43, 52, 61]
7. l8 = [17, 26, 35, 44, 53, 62, 71]
8. l9 = [18, 27, 36, 45, 54, 63, 72, 81]
9. l10 = [19, 28, 37, 46, 55, 64, 73, 82, 91]
10. l11 = [1, 10, 29, 38, 47, 56, 65, 74, 83, 92]
11. l12 = [2, 20, 39, 48, 57, 66, 75, 84, 93]
12. l13 = [3, 30, 49, 58, 67, 76, 85, 94]
13. l14 = [4, 40, 59, 68, 77, 86, 95]
14. l15 = [5, 50, 69, 78, 87, 96]
15. l16 = [6, 60, 79, 88, 97]
16. l17 = [7, 70, 89, 98]
17. l18 = [8, 80, 99]
18. l19 = [9, 90]
19. l20 = 
20.
21. listy = [l2, l3, l4, l5, l6, l7, l8, l9, l10, l11, l12, l13, l14, l15, l16, l17, l18, l19, l20]
22.
23. lethal = []
24.
25. for i in range(19):
26.     new = [i+2,listy[i]]
27.     lethal.append(new)
28.
29. def inp():
30.     while True:
31.         n = input()
32.         if n.isdigit():
33.             return int(n)
34.         else:
35.             print("integers only, dummy")
36.
37. def lethalizer():
38.     go = True
39.     while go:
40.         print("HP?")
41.         hp = inp()
42.         half = 0
43.         if hp%2 == 1:
44.             half = hp/2
45.         else:
46.             half = hp/2-1
47.         print("Armor?")
48.         a = inp()
49.         print("Lethality rating?")
50.         lethality = inp()
51.         if lethality > 99:
52.             lethality = 99
53.         print("Armor Piercing?")
54.         ap = inp()
55.         na = a - ap
56.         if na < 0:
57.             na = 0
58.         dChance = 0
59.         sChance = 0
60.         uChance = 0
61.         one = hp - 1
62.         two = hp - 2
63.         thingy = [0,0]
64.         for d in lethal:
65.             if ((d - na) > half) & ((d - na) < int(two)): #will the damage stun you?
66.                 count = 0
67.                 for i in d:
68.                     if i > lethality:
69.                         count = count + 1
70.                 sChance = sChance + count
71.             if d - na == one: #complicated stuff, but for incapactitation
72.                 count = 0
73.                 for i in d:
74.                     if i > lethality:
75.                         count = count + 1
76.                 thingy = count
77.             if d -na == two:
78.                 count = 0
79.                 for i in d:
80.                     if i > lethality:
81.                         count = count + 1
82.                 thingy = count
83.             if d == na:
84.                 for i in d:
85.                     if i > lethality:
86.                         uChance = uChance + 1
87.             if d -na > (hp - 1): #d for damage (does it kill you?)
88.                 for r in d: #r for the Lethality roll (what lethality roll are we looking at?)
89.                     if r > lethality: #we don't want to doublecount any lethality ratings
90.                         dChance = dChance + 1
91.         dChance = dChance + lethality
92.         iChance = (thingy + thingy )
93.         nChance = 100 - dChance - iChance - sChance
94.         print("You have a")
95.         print(str(dChance)+"% chance to instantly die,")
96.         print(str(sChance)+"% chance to be stunned,")
97.         print(str(iChance)+"% chance to be incapacitated,")
98.         print(str(nChance)+"% chance to live to fight another round, and a")
99.         print(str(uChance)+"% chance to survive completely unharmed...somehow")
100.         print("press 'q' to quit, press any other key to continue")
101.         q = input()
102.         if q == "q":
103.             go = False
104.
105. lethalizer()
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