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- The jobs listed below are ones I haven't liked playing since the indicated expansion. If no expansion is listed, assume I mean since A Realm Reborn (2.0), which is the base game.
- ——— TANK ———
- * Warrior. I don't like offensive tanks.
- * Dark Knight, since Stormblood. I don't like offensive tanks. Plus, I don't like the way it changed from Heavensward.
- ——— HEALER ———
- * Scholar, since Shadowbringers; mostly because of the Fairy Gauge.
- * White Mage, since Endwalker. Mostly because of the wings.
- * Astrologian, since Stormblood. Removal of the different buffs of cards. EG: MP Refresh on Ewer.
- ——— MELEE DPS ———
- * Monk; I don't plan to use the buff that makes it so you don't have to worry about forms. I actually like not being able to use actions so I don't accidentally press them by mistake. The way the forms work compounds with positionals that makes it worse than how Viper and Reaper handle it.
- * Dragoon, since Heavensward. Mainly its rotation's flow, which compounds with its positionals. I don't know why, but Reaper and Viper just handle it better.
- * Ninja. I don't like the Ninjutsu system, and like DNC's "Simon Says" system more.
- ——— PHYSICAL RANGED DPS ———
- * Bard, since Heavensward. Mostly don't like the song rotation system, and having to upkeep it once the timer goes off.
- ——— MAGICAL RANGED DPS ———
- * Black Mage, since Shadowbringers. I've never liked using Ley Lines, and don't plan to start using them. Nor mobility actions. I much prefer to manually move to dodge.
- * Summoner, since Dawntrail; mainly because I've had enough of it, and like Pictomancer more.
- ——— LIMITED JOBS ———
- * Blue Mage, due to Job Quests being locked behind the Arena System. I've always found the battles difficult even with all of the spells.
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