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squidingtin

44033514 V7 KEYS (Test2)

Mar 27th, 2018
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  1. --[[
  2. Keys:
  3. M = explosion
  4. P = punch
  5. T = talk
  6. L = ground pound
  7. K = clap (insta-kill)
  8. O = explode
  9. J = beam up
  10. R = throw ball
  11. H = beam
  12. Q = cube
  13. X = launch
  14. C = small explode
  15. V = transform
  16. B = spin
  17. N = punch
  18. E = teleport
  19.  
  20. --]]
  21.  
  22. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  23. Player=game:GetService("Players").LocalPlayer
  24. Character=Player.Character
  25. Character.Humanoid.Name = "noneofurbusiness"
  26. hum = Character.noneofurbusiness
  27. LeftArm=Character["Left Arm"]
  28. LeftLeg=Character["Left Leg"]
  29. RightArm=Character["Right Arm"]
  30. RightLeg=Character["Right Leg"]
  31. Root=Character["HumanoidRootPart"]
  32. Head=Character["Head"]
  33. Torso=Character["Torso"]
  34. attacking = false
  35. walking = false
  36. position = "Idle"
  37. local sine = 0
  38. removeuseless = game:GetService("Debris")
  39. local change = 2
  40. debounce = false
  41. tauntdebounce = false
  42. mouse = Player:GetMouse()
  43. sID = rbxassetid
  44. create = Instance.new
  45. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  46. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  47. local soundtable3 = {834001797,834001752,834001699,834001828}
  48. rdnm3 = #soundtable3
  49. rdnm = #soundtable
  50. rototota = false
  51. rdnm2 = #soundtable
  52. rototota = false
  53. i = 1
  54. running = false
  55. damagedebounce = false
  56. comingouttoplay = true
  57. transf1 = false
  58. balldebounce = false
  59. donttransform = false
  60. damageall={}
  61. Repeater={}
  62. Repeater2={}
  63. nonmeshRepeater={}
  64. nonmeshRepeater2={}
  65. dmgii={}
  66. DamageAll2={}
  67. SlowlyFade={}
  68. TheEnd={}
  69. TheEnd2={}
  70. TheEnd3={}
  71. Extreme={}
  72. ExtremeM={}
  73. TheEnd4={}
  74. UpMover={}
  75. openshocktable={}
  76. LessSize={}
  77. ForwardMover={}
  78.  
  79. punchexplosion = Instance.new("Sound", LeftArm)
  80. punchexplosion.SoundId = "rbxassetid://909258891"
  81. punchexplosion.Looped = false
  82. punchexplosion.Volume = 2
  83.  
  84. punchexplosion2 = Instance.new("Sound", LeftArm)
  85. punchexplosion2.SoundId = "rbxassetid://907528019"
  86. punchexplosion2.Looped = false
  87. punchexplosion2.Volume = 2
  88.  
  89. punchexplosion3 = Instance.new("Sound", LeftArm)
  90. punchexplosion3.SoundId = "rbxassetid://564533374"
  91. punchexplosion3.Looped = false
  92. punchexplosion3.Volume = 2
  93.  
  94. punchcharge = Instance.new("Sound", LeftArm)
  95. punchcharge.SoundId = "rbxassetid://909253995"
  96. punchcharge.Looped = false
  97. punchcharge.Volume = 2
  98.  
  99. punchcharge2 = Instance.new("Sound", LeftArm)
  100. punchcharge2.SoundId = "rbxassetid://907532684"
  101. punchcharge2.Looped = false
  102. punchcharge2.Volume = 2
  103.  
  104. LSSJ = Instance.new("Sound", Torso)
  105. LSSJ.SoundId = "rbxassetid://1412058990"
  106. LSSJ.Volume = 8
  107.  
  108. punchcharge3 = Instance.new("Sound", LeftArm)
  109. punchcharge3.SoundId = "rbxassetid://1177784554"
  110. punchcharge3.Looped = false
  111. punchcharge3.Volume = 2
  112.  
  113. boomswoosh = Instance.new("Sound", Torso)
  114. boomswoosh.SoundId = "rbxassetid://633627961"
  115. boomswoosh.Looped = false
  116. boomswoosh.Volume = 1.5
  117.  
  118. TheEndSound = Instance.new("Sound", Torso)
  119. TheEndSound.SoundId = "rbxassetid://264358562"
  120. TheEndSound.Looped = false
  121. TheEndSound.Volume = 3
  122.  
  123. TheEndSound2 = Instance.new("Sound", Torso)
  124. TheEndSound2.SoundId = "rbxassetid://907530407"
  125. TheEndSound2.Looped = true
  126. TheEndSound2.Volume = 3
  127.  
  128. ROOOAAAAH = Instance.new("Sound", Torso)
  129. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  130. ROOOAAAAH.Looped = false
  131. ROOOAAAAH.Volume = 2
  132.  
  133. x0412 = Instance.new("Sound", Torso)
  134. x0412.SoundId = "rbxassetid://962379106"
  135. x0412.Looped = false
  136. x0412.Volume = 8
  137.  
  138. local HEADLERP = Instance.new("ManualWeld")
  139. HEADLERP.Parent = Head
  140. HEADLERP.Part0 = Head
  141. HEADLERP.Part1 = Torso
  142. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  143.  
  144. local TORSOLERP = Instance.new("ManualWeld")
  145. TORSOLERP.Parent = Torso
  146. TORSOLERP.Part0 = Torso
  147. TORSOLERP.Part1 = Torso
  148. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  149.  
  150. local ROOTLERP = Instance.new("ManualWeld")
  151. ROOTLERP.Parent = Root
  152. ROOTLERP.Part0 = Root
  153. ROOTLERP.Part1 = Torso
  154. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  155.  
  156. local RIGHTARMLERP = Instance.new("ManualWeld")
  157. RIGHTARMLERP.Parent = RightArm
  158. RIGHTARMLERP.Part0 = RightArm
  159. RIGHTARMLERP.Part1 = Torso
  160. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  161.  
  162. local LEFTARMLERP = Instance.new("ManualWeld")
  163. LEFTARMLERP.Parent = LeftArm
  164. LEFTARMLERP.Part0 = LeftArm
  165. LEFTARMLERP.Part1 = Torso
  166. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  167.  
  168. local RIGHTLEGLERP = Instance.new("ManualWeld")
  169. RIGHTLEGLERP.Parent = RightLeg
  170. RIGHTLEGLERP.Part0 = RightLeg
  171. RIGHTLEGLERP.Part1 = Torso
  172. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  173.  
  174. local LEFTLEGLERP = Instance.new("ManualWeld")
  175. LEFTLEGLERP.Parent = LeftLeg
  176. LEFTLEGLERP.Part0 = LeftLeg
  177. LEFTLEGLERP.Part1 = Torso
  178. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  179.  
  180. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  181. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  182. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  183. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  184. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  185. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  186.  
  187. local function weldBetween(a, b)
  188. local weld = Instance.new("ManualWeld", a)
  189. weld.Part0 = a
  190. weld.Part1 = b
  191. weld.C0 = a.CFrame:inverse() * b.CFrame
  192. return weld
  193. end
  194.  
  195. godmode = coroutine.wrap(function()
  196. while true do
  197. hum.MaxHealth = math.huge
  198. wait(0.0000001)
  199. hum.Health = math.huge
  200. wait()
  201. end
  202. end)
  203. godmode()
  204. ff = Instance.new("ForceField", Character)
  205. ff.Visible = false
  206.  
  207. while comingouttoplay do
  208. hum.WalkSpeed = 0
  209. for i = 1, 15 do
  210. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  211. wait()
  212. end
  213. Root.Anchored = true
  214. smallrift = Instance.new("Part", Torso)
  215. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  216. smallrift.Material = "Neon"
  217. smallrift.Transparency = 1
  218. smallrift.Anchored = true
  219. smallrift.CanCollide = false
  220. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  221. smallriftdecal = Instance.new("Decal", smallrift)
  222. smallriftdecal.Face = "Top"
  223. smallriftdecal.Texture = "rbxassetid://702583926"
  224. local sm = weldBetween(smallrift, Root)
  225. sm.C0 = CFrame.new(0, 0, 0)
  226. sound = Instance.new("Sound", smallrift)
  227. sound.Volume = 1
  228. sound.Pitch = 1.2
  229. sound.SoundId = "rbxassetid://344894344"
  230. sound:Play()
  231. local rotete = coroutine.wrap(function()
  232. while comingouttoplay do
  233. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  234. wait()
  235. end
  236. end)
  237. rotete()
  238. for i = 1, 50 do
  239. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  240. wait()
  241. end
  242. wait(1)
  243. for _,n in pairs(Character:GetChildren()) do
  244. if n:IsA("Accessory") then n:Remove() end
  245. end
  246. for _,x in pairs(Character:GetChildren()) do
  247. if x:IsA("Decal") then x:Remove() end
  248. end
  249. Torso.BrickColor = BrickColor.new("Really black")
  250. Head.BrickColor = BrickColor.new("Really black")
  251. Character.Shirt:Destroy()
  252. Character.Pants:Destroy()
  253. shirt = Instance.new("Shirt", Character)
  254. shirt.Name = "Shirt"
  255. pants = Instance.new("Pants", Character)
  256. pants.Name = "Pants"
  257. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  258. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  259.  
  260. local DarkReaper = Instance.new("Part",Character)
  261. DarkReaper.Size = Vector3.new(2,2,2)
  262. DarkReaper.CFrame = Head.CFrame
  263. DarkReaper.CanCollide = false
  264. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  265. DarkReaperWeld.Part0 = DarkReaper
  266. DarkReaperWeld.Part1 = Head
  267. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  268. mdark = Instance.new("SpecialMesh", DarkReaper)
  269. mdark.MeshType = "FileMesh"
  270. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  271. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=1551603274'
  272. mdark.VertexColor = Vector3.new(1,1,1)
  273.  
  274. local DarkReaperANTLERS = Instance.new("Part",Character)
  275. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  276. DarkReaperANTLERS.CFrame = Head.CFrame
  277. DarkReaperANTLERS.CanCollide = false
  278. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  279. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  280. DarkReaperWeld2.Part1 = Head
  281. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  282. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  283. mdark2.MeshType = "FileMesh"
  284. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  285. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=1551766703'
  286. mdark2.VertexColor = Vector3.new(255,0,0)
  287.  
  288. HandCannonTop1 = Instance.new("Part", LeftArm)
  289. HandCannonTop1.CanCollide = false
  290. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  291. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  292. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  293. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  294. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  295. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  296. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  297. HandCannonTop1.Material = "Metal"
  298. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  299. weld2.C0 = CFrame.new(0, .9, 0)
  300.  
  301. FixedER = Instance.new("Part", LeftArm)
  302. FixedER.CanCollide = false
  303. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  304. FixedER.BottomSurface = "SmoothNoOutlines"
  305. FixedER.TopSurface = "SmoothNoOutlines"
  306. FixedER.LeftSurface = "SmoothNoOutlines"
  307. FixedER.RightSurface = "SmoothNoOutlines"
  308. FixedER.FrontSurface = "SmoothNoOutlines"
  309. FixedER.BackSurface = "SmoothNoOutlines"
  310. FixedER.Material = "Metal"
  311. local weldFixedER = weldBetween(FixedER, LeftArm)
  312. weldFixedER.C0 = CFrame.new(0, .7, 0)
  313.  
  314.  
  315. FixedER4 = Instance.new("Part", LeftArm)
  316. FixedER4.CanCollide = false
  317. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  318. FixedER4.BottomSurface = "SmoothNoOutlines"
  319. FixedER4.TopSurface = "SmoothNoOutlines"
  320. FixedER4.LeftSurface = "SmoothNoOutlines"
  321. FixedER4.RightSurface = "SmoothNoOutlines"
  322. FixedER4.FrontSurface = "SmoothNoOutlines"
  323. FixedER4.BackSurface = "SmoothNoOutlines"
  324. FixedER4.Material = "Metal"
  325. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  326. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  327.  
  328. FixedER5 = Instance.new("Part", LeftArm)
  329. FixedER5.CanCollide = false
  330. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  331. FixedER5.BottomSurface = "SmoothNoOutlines"
  332. FixedER5.TopSurface = "SmoothNoOutlines"
  333. FixedER5.LeftSurface = "SmoothNoOutlines"
  334. FixedER5.RightSurface = "SmoothNoOutlines"
  335. FixedER5.FrontSurface = "SmoothNoOutlines"
  336. FixedER5.BackSurface = "SmoothNoOutlines"
  337. FixedER5.Material = "Metal"
  338. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  339. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  340.  
  341. FixedER2 = Instance.new("Part", LeftArm)
  342. FixedER2.CanCollide = false
  343. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  344. FixedER2.BottomSurface = "SmoothNoOutlines"
  345. FixedER2.TopSurface = "SmoothNoOutlines"
  346. FixedER2.LeftSurface = "SmoothNoOutlines"
  347. FixedER2.RightSurface = "SmoothNoOutlines"
  348. FixedER2.FrontSurface = "SmoothNoOutlines"
  349. FixedER2.BackSurface = "SmoothNoOutlines"
  350. FixedER2.Material = "Metal"
  351. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  352. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  353.  
  354.  
  355. FixedER3 = Instance.new("Part", LeftArm)
  356. FixedER3.CanCollide = false
  357. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  358. FixedER3.BottomSurface = "SmoothNoOutlines"
  359. FixedER3.TopSurface = "SmoothNoOutlines"
  360. FixedER3.LeftSurface = "SmoothNoOutlines"
  361. FixedER3.RightSurface = "SmoothNoOutlines"
  362. FixedER3.FrontSurface = "SmoothNoOutlines"
  363. FixedER3.BackSurface = "SmoothNoOutlines"
  364. FixedER3.Material = "Metal"
  365. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  366. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  367.  
  368. HandCannonTop2 = Instance.new("Part", LeftArm)
  369. HandCannonTop2.CanCollide = false
  370. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  371. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  372. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  373. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  374. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  375. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  376. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  377. HandCannonTop2.Material = "Metal"
  378. HandCannonTop2.Transparency = 1
  379. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  380. weld3.C0 = CFrame.new(0, -.8, 0)
  381.  
  382. HandCannonTop3 = Instance.new("Part", LeftArm)
  383. HandCannonTop3.CanCollide = false
  384. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  385. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  386. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  387. HandCannonTop3.Material = "Metal"
  388. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  389. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  390. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  391. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  392. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  393. weld4.C0 = CFrame.new(0, 0, 0)
  394.  
  395. secretpart = Instance.new("Part", LeftArm)
  396. secretpart.CanCollide = false
  397. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  398. secretpart.BottomSurface = "SmoothNoOutlines"
  399. secretpart.TopSurface = "SmoothNoOutlines"
  400. secretpart.Material = "Metal"
  401. secretpart.BrickColor = BrickColor.new("Really black")
  402. secretpart.LeftSurface = "SmoothNoOutlines"
  403. secretpart.RightSurface = "SmoothNoOutlines"
  404. secretpart.FrontSurface = "SmoothNoOutlines"
  405. secretpart.BackSurface = "SmoothNoOutlines"
  406. local secret = weldBetween(secretpart, LeftArm)
  407. secret.C0 = CFrame.new(0, 0, 0)
  408.  
  409. HandCannonTop4 = Instance.new("Part", LeftArm)
  410. HandCannonTop4.CanCollide = false
  411. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  412. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  413. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  414. HandCannonTop4.Material = "Granite"
  415. HandCannonTop4.BrickColor = BrickColor.new("Maroon")
  416. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  417. weld5.C0 = CFrame.new(0, 0, 0)
  418.  
  419. HandCannonTop5 = Instance.new("Part", LeftArm)
  420. HandCannonTop5.CanCollide = false
  421. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  422. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  423. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  424. HandCannonTop5.Material = "Granite"
  425. HandCannonTop5.BrickColor = BrickColor.new("Maroon")
  426. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  427. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  428.  
  429. HandCannonTop6 = Instance.new("Part", LeftArm)
  430. HandCannonTop6.CanCollide = false
  431. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  432. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  433. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  434. HandCannonTop6.Material = "Granite"
  435. HandCannonTop6.BrickColor = BrickColor.new("Maroon")
  436. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  437. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  438.  
  439. HandCannonTop7 = Instance.new("Part", LeftArm)
  440. HandCannonTop7.CanCollide = false
  441. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  442. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  443. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  444. HandCannonTop7.Material = "Granite"
  445. HandCannonTop7.BrickColor = BrickColor.new("Maroon")
  446. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  447. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  448.  
  449. HandCannonTop8 = Instance.new("Part", LeftArm)
  450. HandCannonTop8.CanCollide = false
  451. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  452. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  453. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  454. HandCannonTop8.Material = "Granite"
  455. HandCannonTop8.BrickColor = BrickColor.new("Maroon")
  456. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  457. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  458.  
  459.  
  460. HandCannonTop9 = Instance.new("Part", LeftArm)
  461. HandCannonTop9.CanCollide = false
  462. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  463. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  464. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  465. HandCannonTop9.Material = "Granite"
  466. HandCannonTop9.BrickColor = BrickColor.new("Maroon")
  467. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  468. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  469.  
  470. HandCannonTop10 = Instance.new("Part", LeftArm)
  471. HandCannonTop10.CanCollide = false
  472. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  473. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  474. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  475. HandCannonTop10.Material = "Granite"
  476. HandCannonTop10.BrickColor = BrickColor.new("Maroon")
  477. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  478. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  479.  
  480. HandCannonTop11 = Instance.new("Part", LeftArm)
  481. HandCannonTop11.CanCollide = false
  482. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  483. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  484. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  485. HandCannonTop11.Material = "Granite"
  486. HandCannonTop11.BrickColor = BrickColor.new("Maroon")
  487. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  488. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  489.  
  490. HandCannonTop12 = Instance.new("Part", LeftArm)
  491. HandCannonTop12.CanCollide = false
  492. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  493. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  494. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  495. HandCannonTop12.Material = "Granite"
  496. HandCannonTop12.BrickColor = BrickColor.new("Maroon")
  497. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  498. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  499.  
  500. HandCannonTop13 = Instance.new("Part", LeftArm)
  501. HandCannonTop13.CanCollide = false
  502. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  503. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  504. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  505. HandCannonTop13.Material = "Granite"
  506. HandCannonTop13.BrickColor = BrickColor.new("Maroon")
  507. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  508. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  509.  
  510.  
  511. HandCannonTop14 = Instance.new("Part", LeftArm)
  512. HandCannonTop14.CanCollide = false
  513. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  514. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  515. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  516. HandCannonTop14.Material = "Granite"
  517. HandCannonTop14.BrickColor = BrickColor.new("Maroon")
  518. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  519. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  520.  
  521. corecircle = Instance.new("Part", LeftArm)
  522. corecircle.CanCollide = false
  523. corecircle.Size = Vector3.new(0,0,0)
  524. corecircle.Material = "Slate"
  525. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  526. corecircleMESH.Scale = Vector3.new(8,17,17)
  527. corecircleMESH.MeshType = "Cylinder"
  528. local weldcore = weldBetween(corecircle, HandCannonTop3)
  529. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  530.  
  531. corecircle2 = Instance.new("Part", LeftArm)
  532. corecircle2.CanCollide = false
  533. corecircle2.Size = Vector3.new(0,0,0)
  534. corecircle2.Material = "Fabric"
  535. corecircle2.BrickColor = BrickColor.new("Really black")
  536. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  537. corecircleMESH2.Scale = Vector3.new(7,18,18)
  538. corecircleMESH2.MeshType = "Cylinder"
  539. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  540. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  541.  
  542. TheCore = Instance.new("Part", LeftArm)
  543. TheCore.CanCollide = false
  544. TheCore.Size = Vector3.new(0,0,0)
  545. TheCore.Material = "Fabric"
  546. TheCore.BrickColor = BrickColor.new("Maroon")
  547. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  548. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  549. TheCoreMESH.MeshId = "rbxassetid://19251107"
  550. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  551. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  552.  
  553. local fidgetspinner = coroutine.wrap(function()
  554. while true do
  555. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  556. wait()
  557. end
  558. end)
  559. fidgetspinner()
  560.  
  561. Gear1 = Instance.new("Part", LeftArm)
  562. Gear1.CanCollide = false
  563. Gear1.Size = Vector3.new(1, 1, 1)
  564. Gear1.CFrame = CFrame.new(0, 1, 0)
  565. Gear1.BrickColor = BrickColor.new("Really black")
  566. GearMesh1 = Instance.new("FileMesh", Gear1)
  567. GearMesh1.MeshId = "rbxassetid://156292343"
  568. local weld6 = weldBetween(Gear1, HandCannonTop2)
  569. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  570.  
  571. Gear2 = Instance.new("Part", LeftArm)
  572. Gear2.CanCollide = false
  573. Gear2.Size = Vector3.new(1, 1, 1)
  574. Gear2.CFrame = CFrame.new(0, -1, 0)
  575. Gear2.BrickColor = BrickColor.new("Really black")
  576. GearMesh2 = Instance.new("FileMesh", Gear2)
  577. GearMesh2.MeshId = "rbxassetid://156292343"
  578. local weld7 = weldBetween(Gear2, HandCannonTop1)
  579. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  580.  
  581. EnergyCorePART = Instance.new("Part", LeftArm)
  582. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  583. EnergyCorePART.Material = "Neon"
  584. EnergyCorePART.BrickColor = BrickColor.new("Maroon")
  585. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  586. EnergyCore1.MeshType = "Sphere"
  587. EnergyCore1.Scale = Vector3.new(1,1,1)
  588. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  589. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  590.  
  591. CorruptedArm = Instance.new("Part", LeftArm)
  592. CorruptedArm.CanCollide = false
  593. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  594. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  595. CorruptedArm.TopSurface = "SmoothNoOutlines"
  596. CorruptedArm.Material = "Neon"
  597. CorruptedArm.Transparency = 0
  598. CorruptedArm.BrickColor = BrickColor.new("Maroon")
  599. local weldcor = weldBetween(CorruptedArm, LeftArm)
  600. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  601.  
  602. CorruptedArm2 = Instance.new("Part", LeftArm)
  603. CorruptedArm2.CanCollide = false
  604. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  605. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  606. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  607. CorruptedArm2.Material = "Neon"
  608. CorruptedArm2.Transparency = 1
  609. CorruptedArm2.BrickColor = BrickColor.new("Maroon")
  610. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  611. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  612.  
  613. ArmorPlating = Instance.new("Part", LeftArm)
  614. ArmorPlating.CanCollide = false
  615. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  616. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  617. ArmorPlating.TopSurface = "SmoothNoOutlines"
  618. ArmorPlating.Material = "Neon"
  619. ArmorPlating.BrickColor = BrickColor.new("Maroon")
  620. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  621. ArmorPlating.RightSurface = "SmoothNoOutlines"
  622. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  623. ArmorPlating.BackSurface = "SmoothNoOutlines"
  624. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  625. Armoring.C0 = CFrame.new(.4, 0, .53)
  626.  
  627. ArmorPlating2 = Instance.new("Part", LeftArm)
  628. ArmorPlating2.CanCollide = false
  629. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  630. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  631. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  632. ArmorPlating2.Material = "Neon"
  633. ArmorPlating2.BrickColor = BrickColor.new("Maroon")
  634. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  635. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  636. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  637. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  638. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  639. Armoring2.C0 = CFrame.new(.2, 0, .53)
  640.  
  641. ArmorPlating3 = Instance.new("Part", LeftArm)
  642. ArmorPlating3.CanCollide = false
  643. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  644. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  645. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  646. ArmorPlating3.Material = "Neon"
  647. ArmorPlating3.BrickColor = BrickColor.new("Maroon")
  648. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  649. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  650. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  651. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  652. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  653. Armoring3.C0 = CFrame.new(0, 0, .53)
  654.  
  655. ArmorPlating4 = Instance.new("Part", LeftArm)
  656. ArmorPlating4.CanCollide = false
  657. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  658. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  659. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  660. ArmorPlating4.Material = "Neon"
  661. ArmorPlating4.BrickColor = BrickColor.new("Maroon")
  662. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  663. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  664. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  665. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  666. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  667. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  668.  
  669. ArmorPlating5 = Instance.new("Part", LeftArm)
  670. ArmorPlating5.CanCollide = false
  671. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  672. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  673. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  674. ArmorPlating5.Material = "Neon"
  675. ArmorPlating5.BrickColor = BrickColor.new("Maroon")
  676. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  677. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  678. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  679. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  680. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  681. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  682.  
  683. ArmorPlating6 = Instance.new("Part", LeftArm)
  684. ArmorPlating6.CanCollide = false
  685. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  686. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  687. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  688. ArmorPlating6.Material = "Neon"
  689. ArmorPlating6.BrickColor = BrickColor.new("Maroon")
  690. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  691. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  692. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  693. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  694. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  695. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  696.  
  697. ArmorPlating7 = Instance.new("Part", LeftArm)
  698. ArmorPlating7.CanCollide = false
  699. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  700. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  701. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  702. ArmorPlating7.Material = "Neon"
  703. ArmorPlating7.BrickColor = BrickColor.new("Maroon")
  704. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  705. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  706. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  707. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  708. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  709. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  710.  
  711. ArmorPlating8 = Instance.new("Part", LeftArm)
  712. ArmorPlating8.CanCollide = false
  713. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  714. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  715. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  716. ArmorPlating8.Material = "Neon"
  717. ArmorPlating8.BrickColor = BrickColor.new("Maroon")
  718. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  719. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  720. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  721. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  722. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  723. Armoring8.C0 = CFrame.new(0, 0, -.53)
  724.  
  725. ArmorPlating9 = Instance.new("Part", LeftArm)
  726. ArmorPlating9.CanCollide = false
  727. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  728. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  729. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  730. ArmorPlating9.Material = "Neon"
  731. ArmorPlating9.BrickColor = BrickColor.new("Maroon")
  732. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  733. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  734. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  735. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  736. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  737. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  738.  
  739. ArmorPlating10 = Instance.new("Part", LeftArm)
  740. ArmorPlating10.CanCollide = false
  741. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  742. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  743. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  744. ArmorPlating10.Material = "Neon"
  745. ArmorPlating10.BrickColor = BrickColor.new("Maroon")
  746. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  747. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  748. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  749. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  750. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  751. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  752.  
  753. light = Instance.new("PointLight", Torso)
  754. light.Color = Color3.new(255,0,0)
  755. light.Range = 5
  756. light.Brightness = 50
  757.  
  758. local Switcher = coroutine.wrap(function()
  759. while true do
  760. for i = 1, 50 do
  761. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  762. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  763. wait()
  764. end
  765. for i = 1, 50 do
  766. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  767. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  768. wait()
  769. end
  770. wait()
  771. end
  772. end)
  773. Switcher()
  774. Root.Anchored = false
  775. Root.CanCollide = false
  776. local removesize = coroutine.wrap(function()
  777. while comingouttoplay do
  778. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  779. wait()
  780. end
  781. end)
  782. removesize()
  783. sound2 = Instance.new("Sound", Torso)
  784. sound2.SoundId = "rbxassetid://1292034965"
  785. sound2.Volume = 4
  786. sound2:Play()
  787. for i = 1, 10 do
  788. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  789. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  790. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  791. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  792. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  793. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  794. wait()
  795. end
  796. local shockwefe = coroutine.wrap(function()
  797. shockwave = Instance.new("Part", Torso)
  798. shockwave.Size = Vector3.new(5, 5, 5)
  799. shockwave.Transparency = 0
  800. shockwave.BrickColor = BrickColor.new("Artichoke")
  801. shockwave.Anchored = true
  802. shockwave.CanCollide = false
  803. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  804. sh1 = Instance.new("SpecialMesh", shockwave)
  805. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  806. sh1.Scale = Vector3.new(0, 0, 0)
  807. removeuseless:AddItem(shockwave,5)
  808. for i = 1, 100 do
  809. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  810. shockwave.Transparency = shockwave.Transparency + 0.05
  811. wait()
  812. end
  813. end)
  814. shockwefe()
  815. for i = 1, 15 do
  816. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  817. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  818. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  819. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  820. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  821. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  822. wait()
  823. end
  824. removeuseless:AddItem(smallrift,4)
  825. comingouttoplay = false
  826. wait()
  827. end
  828.  
  829. mouse.KeyDown:connect(function(Press)
  830. Press=Press:lower()
  831. if Press=='m' then
  832. if debounce then return end
  833. debounce = true
  834. attacking = true
  835. hum.WalkSpeed = 0
  836. maketransparencysetto = coroutine.wrap(function()
  837. brolycharge = Instance.new("Sound", Torso)
  838. brolycharge.SoundId = "rbxassetid://722133423"
  839. brolycharge.Volume = 4
  840. brolycharge:Play()
  841. Shield = Instance.new("Part", Torso)
  842. Shield.Material = "Neon"
  843. Shield.Anchored = true
  844. Shield.Transparency = 1
  845. Shield.CanCollide = false
  846. Shield.BrickColor = BrickColor.new("Maroon")
  847. Shield.Size = Vector3.new(10,10,10)
  848. ShieldShape = Instance.new("SpecialMesh", Shield)
  849. ShieldShape.MeshType = "Sphere"
  850. ShieldShape.Scale = Vector3.new(50,50,50)
  851. Shield.CFrame = Root.CFrame
  852. while Shield.Transparency > .5 do
  853. Shield.Transparency = Shield.Transparency - 0.03
  854. wait()
  855. end
  856. end)
  857. maketransparencysetto()
  858. quicklerp = coroutine.wrap(function()
  859. for i = 1, 15 do
  860. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  861. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  862. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  863. wait()
  864. end
  865. end)
  866. quicklerp()
  867. for i = 1, 100 do
  868. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  869. wait()
  870. end
  871. wait(.5)
  872. ShieldShape.Scale = Vector3.new(1,1,1)
  873. Shield.Transparency = .5
  874. wait(.01)
  875. Shield.Transparency = 1
  876. wait(.01)
  877. Shield.Transparency = .5
  878. wait(.01)
  879. Shield.Transparency = 1
  880. wait(.01)
  881. Shield.Transparency = .5
  882. wait(.01)
  883. Shield.Transparency = 1
  884. wait(.01)
  885. Shield.Transparency = .5
  886. wait(.01)
  887. Shield.Transparency = 1
  888. wait(.01)
  889. Shield.Transparency = .5
  890. wait(.01)
  891. Shield.Transparency = 1
  892. wait(.01)
  893. Shield.Transparency = .5
  894. wait(.01)
  895. Shield.Transparency = 1
  896. wait(.01)
  897. Shield.Transparency = .5
  898. huah = Instance.new("Sound", Torso)
  899. huah.Volume = 8
  900. huah.SoundId = "rbxassetid://1502082459"
  901. huah:Play()
  902. explosionsound = Instance.new("Sound", Torso)
  903. explosionsound.SoundId = "rbxassetid://919941001"
  904. explosionsound.Volume = 3
  905. explosionsound:Play()
  906. quicklerp2 = coroutine.wrap(function()
  907. for i = 1, 15 do
  908. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  909. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  910. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  911. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  912. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  913. wait()
  914. end
  915. end)
  916. quicklerp2()
  917. Shield:Remove()
  918. blastwave = Instance.new("Part", Torso)
  919. blastwave.Size = Vector3.new(1, 1, 1)
  920. blastwave.Transparency = 0
  921. blastwave.BrickColor = BrickColor.new("Maroon")
  922. blastwave.Material = "Neon"
  923. blastwave.Anchored = true
  924. blastwave.CanCollide = false
  925. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  926. removeuseless:AddItem(blastwave,5)
  927. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  928. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  929. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  930. blastwave2 = Instance.new("Part", Torso)
  931. blastwave2.Size = Vector3.new(1, 1, 1)
  932. blastwave2.Transparency = 0
  933. blastwave2.BrickColor = BrickColor.new("Maroon")
  934. blastwave2.Material = "Neon"
  935. blastwave2.Anchored = true
  936. blastwave2.CanCollide = false
  937. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  938. removeuseless:AddItem(blastwave2,5)
  939. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  940. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  941. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  942. blastwave3 = Instance.new("Part", Torso)
  943. blastwave3.Size = Vector3.new(1, 1, 1)
  944. blastwave3.Transparency = 0
  945. blastwave3.BrickColor = BrickColor.new("Maroon")
  946. blastwave3.Material = "Neon"
  947. blastwave3.Anchored = true
  948. blastwave3.CanCollide = false
  949. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  950. removeuseless:AddItem(blastwave3,5)
  951. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  952. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  953. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  954. blastwave4 = Instance.new("Part", Torso)
  955. blastwave4.Size = Vector3.new(1, 1, 1)
  956. blastwave4.Transparency = 0
  957. blastwave4.BrickColor = BrickColor.new("Maroon")
  958. blastwave4.Material = "Neon"
  959. blastwave4.Anchored = true
  960. blastwave4.CanCollide = false
  961. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  962. removeuseless:AddItem(blastwave4,5)
  963. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  964. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  965. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  966. blastwave5 = Instance.new("Part", Torso)
  967. blastwave5.Size = Vector3.new(1, 1, 1)
  968. blastwave5.Transparency = 0
  969. blastwave5.BrickColor = BrickColor.new("Maroon")
  970. blastwave5.Material = "Neon"
  971. blastwave5.Anchored = true
  972. blastwave5.CanCollide = false
  973. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  974. removeuseless:AddItem(blastwave5,5)
  975. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  976. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  977. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  978. Blastcircle = Instance.new("Part", Torso)
  979. Blastcircle.Material = "Neon"
  980. Blastcircle.Anchored = true
  981. Blastcircle.Transparency = 0
  982. Blastcircle.CanCollide = false
  983. Blastcircle.BrickColor = BrickColor.new("Maroon")
  984. Blastcircle.Size = Vector3.new(10,10,10)
  985. removeuseless:AddItem(Blastcircle,5)
  986. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  987. BlastShape.MeshType = "Sphere"
  988. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  989. Blastcircle.CFrame = Root.CFrame
  990. Blastcircle2 = Instance.new("Part", Torso)
  991. Blastcircle2.Material = "Neon"
  992. Blastcircle2.Anchored = true
  993. Blastcircle2.Transparency = 0
  994. Blastcircle2.CanCollide = false
  995. Blastcircle2.BrickColor = BrickColor.new("Maroon")
  996. Blastcircle2.Size = Vector3.new(10,10,10)
  997. removeuseless:AddItem(Blastcircle2,5)
  998. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  999. BlastShape2.MeshType = "Sphere"
  1000. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  1001. Blastcircle2.CFrame = Root.CFrame
  1002. Blastcircle3 = Instance.new("Part", Torso)
  1003. Blastcircle3.Material = "Neon"
  1004. Blastcircle3.Anchored = true
  1005. Blastcircle3.Transparency = 0
  1006. Blastcircle3.CanCollide = false
  1007. Blastcircle3.BrickColor = BrickColor.new("Maroon")
  1008. Blastcircle3.Size = Vector3.new(10,10,10)
  1009. removeuseless:AddItem(Blastcircle3,5)
  1010. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  1011. BlastShape3.MeshType = "Sphere"
  1012. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1013. Blastcircle3.CFrame = Root.CFrame
  1014. Blastcircle4 = Instance.new("Part", Torso)
  1015. Blastcircle4.Material = "Neon"
  1016. Blastcircle4.Anchored = true
  1017. Blastcircle4.Transparency = 0
  1018. Blastcircle4.CanCollide = false
  1019. Blastcircle4.BrickColor = BrickColor.new("Maroon")
  1020. Blastcircle4.Size = Vector3.new(10,10,10)
  1021. removeuseless:AddItem(Blastcircle4,5)
  1022. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1023. BlastShape4.MeshType = "Sphere"
  1024. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1025. Blastcircle4.CFrame = Root.CFrame
  1026. Blastcircle5 = Instance.new("Part", Torso)
  1027. Blastcircle5.Material = "Neon"
  1028. Blastcircle5.Anchored = true
  1029. Blastcircle5.Transparency = 0
  1030. Blastcircle5.CanCollide = false
  1031. Blastcircle5.BrickColor = BrickColor.new("Maroon")
  1032. Blastcircle5.Size = Vector3.new(10,10,10)
  1033. removeuseless:AddItem(Blastcircle5,5)
  1034. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1035. BlastShape5.MeshType = "Sphere"
  1036. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1037. Blastcircle5.CFrame = Root.CFrame
  1038.  
  1039. shockwav = Instance.new("Part", Torso)
  1040. shockwav.Size = Vector3.new(1, 1, 1)
  1041. shockwav.Transparency = 0
  1042. shockwav.BrickColor = BrickColor.new("Maroon")
  1043. shockwav.Material = "Neon"
  1044. shockwav.Anchored = true
  1045. shockwav.CanCollide = false
  1046. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1047. removeuseless:AddItem(shockwav,5)
  1048. dea = Instance.new("SpecialMesh", shockwav)
  1049. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1050. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1051. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1052. shockwav2 = Instance.new("Part", Torso)
  1053. shockwav2.Size = Vector3.new(1, 1, 1)
  1054. shockwav2.Transparency = 0
  1055. shockwav2.BrickColor = BrickColor.new("Maroon")
  1056. shockwav2.Material = "Neon"
  1057. shockwav2.Anchored = true
  1058. shockwav2.CanCollide = false
  1059. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1060. removeuseless:AddItem(shockwav2,5)
  1061. dea2 = Instance.new("SpecialMesh", shockwav2)
  1062. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1063. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1064. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1065. local Hit = damagealll(50,Torso.Position)
  1066. for _,v in pairs(Hit) do
  1067. local velo2 = Instance.new("BodyVelocity", v)
  1068. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1069. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1070. removeuseless:AddItem(velo2,2)
  1071. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1072. v.Humanoid:TakeDamage(math.random(48,89))
  1073. end
  1074.  
  1075. opopo = coroutine.wrap(function()
  1076. for i = 1, 100 do
  1077. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1078. shockwav.Transparency = shockwav.Transparency + 0.02
  1079. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1080. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1081. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1082. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1083. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1084. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1085. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1086. blastwave.Transparency = blastwave.Transparency + .01
  1087. blastwave2.Transparency = blastwave2.Transparency + .03
  1088. blastwave3.Transparency = blastwave3.Transparency + .02
  1089. blastwave4.Transparency = blastwave4.Transparency + .015
  1090. blastwave5.Transparency = blastwave5.Transparency + .01
  1091. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1092. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1093. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1094. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1095. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1096. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1097. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1098. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1099. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1100. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1101. wait()
  1102. end
  1103. end)
  1104. opopo()
  1105. wait(2)
  1106. hum.WalkSpeed = 13
  1107. debounce = false
  1108. attacking = false
  1109. end
  1110. end)
  1111.  
  1112. EnergyIdle = Instance.new("Sound", Torso)
  1113. EnergyIdle.SoundId = "rbxassetid://865160364"
  1114. EnergyIdle.Looped = true
  1115. EnergyIdle.Volume = .2
  1116. EnergyIdle:Play()
  1117. doommusucus = Instance.new("Sound", Torso)
  1118. doommusucus.SoundId = "rbxassetid://261681311"
  1119. doommusucus.Looped = true
  1120. doommusucus.Volume = 1.5
  1121. doommusucus:Play()
  1122. hum.WalkSpeed = 13
  1123.  
  1124. function damagealll(Radius,Position)
  1125. local Returning = {}
  1126. for _,v in pairs(workspace:GetChildren()) do
  1127. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1128. local Mag = (v.Torso.Position - Position).magnitude
  1129. if Mag < Radius then
  1130. table.insert(Returning,v)
  1131. end
  1132. end
  1133. end
  1134. return Returning
  1135. end
  1136.  
  1137. function damagealll2(Radius,Position)
  1138. local Returning = {}
  1139. while wait() do
  1140. for _,v in pairs(workspace:GetChildren()) do
  1141. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1142. local Mag = (v.Torso.Position - Position).magnitude
  1143. if Mag < Radius then
  1144. table.insert(Returning,v)
  1145. end
  1146. end
  1147. end
  1148. end
  1149. return Returning
  1150. end
  1151.  
  1152. footsteps = Instance.new("Sound", Torso)
  1153. footsteps.SoundId = "sID://320886417"
  1154. footsteps.Looped = true
  1155. footsteps.Volume = 5
  1156.  
  1157. checks1 = coroutine.wrap(function() -------Checks
  1158. while true do
  1159. if Root.Velocity.Magnitude > 0.5 and running == false then
  1160. position = "Walking"
  1161. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1162. position = "Idle2"
  1163. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1164. position = "Idle"
  1165. elseif Root.Velocity.Magnitude > 15 then
  1166. position = "Running"
  1167. else
  1168. end
  1169. wait()
  1170. end
  1171. end)
  1172. checks1()
  1173.  
  1174. mouse.KeyDown:connect(function(Press)
  1175. Press=Press:lower()
  1176. if Press=='p' then
  1177. if debounce == true then return end
  1178. debounce = true
  1179. walking = false
  1180. attacking = true
  1181. punchcharge:Play()
  1182. for i = 1, 10 do
  1183. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1184. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1185. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1186. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1187. wait()
  1188. end
  1189. punchexplosion:Play()
  1190. hitboxpert = Instance.new("Part", LeftArm)
  1191. hitboxpert.Size = Vector3.new(2, 2, 2)
  1192. hitboxpert.CanCollide = false
  1193. hitboxpert.Transparency = 1
  1194. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1195. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1196. hitboxpert.Touched:connect(function(hit)
  1197. if hit.Parent:IsA("Part") then
  1198. elseif hit.Parent:IsA("SpecialMesh") then
  1199. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1200. elseif hit.Parent:findFirstChild("Humanoid") then
  1201. if damagedebounce == true then return end
  1202. damagedebounce = true
  1203. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1204. Slachtoffer:TakeDamage(32)
  1205. end
  1206. end)
  1207. local punchplosion = coroutine.wrap(function()
  1208. plosion = Instance.new("Part", LeftArm)
  1209. plosion.Size = Vector3.new(1, 1, 1)
  1210. plosion.Transparency = 0.2
  1211. plosion.BrickColor = BrickColor.new("Maroon")
  1212. plosion.Anchored = true
  1213. plosion.CanCollide = false
  1214. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1215. dea1 = Instance.new("SpecialMesh", plosion)
  1216. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1217. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1218. for i = 1, 25 do
  1219. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1220. plosion.Transparency = plosion.Transparency + 0.07
  1221. wait()
  1222. end
  1223. end)
  1224. punchplosion()
  1225. for i = 1, 10 do
  1226. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1227. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1228. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1229. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1230. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1231. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1232. wait()
  1233. end
  1234. hitboxpert:Destroy()
  1235. hitboxweld:Destroy()
  1236. plosion:Destroy()
  1237. attacking = false
  1238. damagedebounce = false
  1239. debounce = false
  1240. end
  1241. end)
  1242.  
  1243. mouse.KeyDown:connect(function(Press)
  1244. Press=Press:lower()
  1245. if Press=='t' then
  1246. if tauntdebounce == true then return end
  1247. tauntdebounce = true
  1248. rdnm = soundtable[math.random(1,#soundtable)]
  1249. tauntsound = Instance.new("Sound", Head)
  1250. tauntsound.Volume = 3
  1251. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1252. tauntsound.Looped = false
  1253. tauntsound:Play()
  1254. wait(tauntsound.TimeLength)
  1255. wait(3)
  1256. tauntsound:Remove()
  1257. wait(1)
  1258. tauntdebounce = false
  1259. debounce = false
  1260. end
  1261. end)
  1262.  
  1263.  
  1264. mouse.KeyDown:connect(function(Press)
  1265. Press=Press:lower()
  1266. if Press=='l' then
  1267. if debounce then return end
  1268. debounce = true
  1269. attacking = true
  1270. punchcharge2:Play()
  1271. hum.WalkSpeed = 13
  1272. for i = 1, 8 do
  1273. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1274. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1275. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1276. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1277. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1278. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1279. wait()
  1280. end
  1281. local shockwavv = coroutine.wrap(function()
  1282. shockwav = Instance.new("Part", LeftArm)
  1283. shockwav.Size = Vector3.new(1, 1, 1)
  1284. shockwav.Transparency = 0
  1285. shockwav.BrickColor = BrickColor.new("Really black")
  1286. shockwav.Anchored = true
  1287. shockwav.CanCollide = false
  1288. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1289. dea2 = Instance.new("SpecialMesh", shockwav)
  1290. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1291. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1292. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1293.  
  1294. shockwav2 = Instance.new("Part", LeftArm)
  1295. shockwav2.Size = Vector3.new(1, 1, 1)
  1296. shockwav2.Transparency = 0
  1297. shockwav2.BrickColor = BrickColor.new("Maroon")
  1298. shockwav2.Anchored = true
  1299. shockwav2.CanCollide = false
  1300. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1301. dea3 = Instance.new("SpecialMesh", shockwav2)
  1302. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1303. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1304. removeuseless:AddItem(shockwav2,5)
  1305.  
  1306. shockesr = Instance.new("Part", Torso)
  1307. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1308. shockesr.Material = "Neon"
  1309. shockesr.BrickColor = BrickColor.new("Maroon")
  1310. shockesr.Transparency = 0
  1311. shockesr.Anchored = true
  1312. shockesr.CanCollide = false
  1313. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1314. shockerMESH.MeshType = "Sphere"
  1315. shockerMESH.Scale = Vector3.new(1,1,1)
  1316. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1317. removeuseless:AddItem(shockesr,5)
  1318.  
  1319. local Hit = damagealll(14,Torso.Position)
  1320. for _,v in pairs(Hit) do
  1321. local velo2 = Instance.new("BodyVelocity", v)
  1322. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1323. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1324. removeuseless:AddItem(velo2,2)
  1325. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1326. v.Humanoid:TakeDamage(30)
  1327. end
  1328.  
  1329. for i = 1, 25 do
  1330. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1331. shockwav.Transparency = shockwav.Transparency + 0.07
  1332. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1333. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1334. shockesr.Transparency = shockesr.Transparency + 0.07
  1335. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1336. wait()
  1337. end
  1338. end)
  1339. shockwavv()
  1340. punchexplosion2:Play()
  1341. chunks = Instance.new("Part", workspace)
  1342. chunks.BrickColor = BrickColor.new("Maroon")
  1343. chunks.Size = Vector3.new(2, 2, 2)
  1344. chunks.Anchored = true
  1345. chunks.Material = "Neon"
  1346. chunks.TopSurface = "Smooth"
  1347. chunks.BottomSurface = "Smooth"
  1348. chunks.CanCollide = false
  1349. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1350. table.insert(SlowlyFade,chunks)
  1351. removeuseless:AddItem(chunks,5)
  1352. chunks2 = Instance.new("Part", workspace)
  1353. chunks2.BrickColor = BrickColor.new("Maroon")
  1354. chunks2.Size = Vector3.new(2, 2, 2)
  1355. chunks2.Anchored = true
  1356. chunks2.Material = "Neon"
  1357. chunks2.TopSurface = "Smooth"
  1358. chunks2.BottomSurface = "Smooth"
  1359. chunks2.CanCollide = false
  1360. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1361. table.insert(SlowlyFade,chunks2)
  1362. removeuseless:AddItem(chunks2,5)
  1363. chunks3 = Instance.new("Part", workspace)
  1364. chunks3.BrickColor = BrickColor.new("Maroon")
  1365. chunks3.Size = Vector3.new(2, 2, 2)
  1366. chunks3.Anchored = true
  1367. chunks3.Material = "Neon"
  1368. chunks3.CanCollide = false
  1369. chunks3.TopSurface = "Smooth"
  1370. chunks3.BottomSurface = "Smooth"
  1371. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1372. table.insert(SlowlyFade,chunks3)
  1373. removeuseless:AddItem(chunks3,5)
  1374. chunks4 = Instance.new("Part", workspace)
  1375. chunks4.BrickColor = BrickColor.new("Maroon")
  1376. chunks4.Size = Vector3.new(2, 2, 2)
  1377. chunks4.Anchored = true
  1378. chunks4.TopSurface = "Smooth"
  1379. chunks4.BottomSurface = "Smooth"
  1380. chunks4.Material = "Neon"
  1381. chunks4.CanCollide = false
  1382. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1383. table.insert(SlowlyFade,chunks4)
  1384. removeuseless:AddItem(chunks4,5)
  1385. hum.WalkSpeed = 0
  1386. for i = 1, 15 do
  1387. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1388. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1389. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1390. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1391. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1392. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1393. wait()
  1394. end
  1395. hum.WalkSpeed = 13
  1396. attacking = false
  1397. damagedebounce = false
  1398. shockwav:Remove()
  1399. shockwav2:Remove()
  1400. shockesr:Remove()
  1401. debounce = false
  1402. end
  1403. end)
  1404.  
  1405. mouse.KeyDown:connect(function(Press)
  1406. Press=Press:lower()
  1407. if Press=='k' then
  1408. if debounce then return end
  1409. debounce = true
  1410. attacking = true
  1411. punchcharge2:Play()
  1412. hum.WalkSpeed = 0
  1413. for i = 1, 8 do
  1414. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1415. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1416. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1417. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1418. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1419. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1420. wait()
  1421. end
  1422. punchexplosion3:Play()
  1423. local wtfboomzorz = coroutine.wrap(function()
  1424. shockesr = Instance.new("Part", Torso)
  1425. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1426. shockesr.Material = "Neon"
  1427. shockesr.BrickColor = BrickColor.new("Maroon")
  1428. shockesr.Transparency = 0
  1429. shockesr.Anchored = true
  1430. shockesr.CanCollide = false
  1431. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1432. shockerMESH.MeshType = "Sphere"
  1433. shockerMESH.Scale = Vector3.new(1,1,1)
  1434. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1435. removeuseless:AddItem(shockesr,5)
  1436.  
  1437. shockwav = Instance.new("Part", LeftArm)
  1438. shockwav.Size = Vector3.new(1, 1, 1)
  1439. shockwav.Transparency = 0
  1440. shockwav.BrickColor = BrickColor.new("Maroon")
  1441. shockwav.Anchored = true
  1442. shockwav.CanCollide = false
  1443. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1444. dea2 = Instance.new("SpecialMesh", shockwav)
  1445. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1446. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1447. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1448. removeuseless:AddItem(shockwav,5)
  1449.  
  1450. shockwav2 = Instance.new("Part", LeftArm)
  1451. shockwav2.Size = Vector3.new(1, 1, 1)
  1452. shockwav2.Transparency = 0
  1453. shockwav2.BrickColor = BrickColor.new("Maroon")
  1454. shockwav2.Anchored = true
  1455. shockwav2.CanCollide = false
  1456. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1457. dea3 = Instance.new("SpecialMesh", shockwav2)
  1458. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1459. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1460. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1461. removeuseless:AddItem(shockwav2,5)
  1462.  
  1463. shockwav3 = Instance.new("Part", LeftArm)
  1464. shockwav3.Size = Vector3.new(1, 1, 1)
  1465. shockwav3.Transparency = 0
  1466. shockwav3.BrickColor = BrickColor.new("Maroon")
  1467. shockwav3.Anchored = true
  1468. shockwav3.CanCollide = false
  1469. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1470. dea4 = Instance.new("SpecialMesh", shockwav3)
  1471. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1472. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1473. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1474. removeuseless:AddItem(shockwav3,5)
  1475.  
  1476. local Hit = damagealll(35,Torso.Position)
  1477. for _,v in pairs(Hit) do
  1478. v:BreakJoints()
  1479. end
  1480. for i = 1, 25 do
  1481. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1482. shockwav.Transparency = shockwav.Transparency + 0.07
  1483. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1484. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1485. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1486. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1487. shockesr.Transparency = shockesr.Transparency + 0.08
  1488. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1489. wait()
  1490. end
  1491. end)
  1492. wtfboomzorz()
  1493. for i = 1, 8 do
  1494. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1495. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1496. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1497. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1498. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1499. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1500. wait()
  1501. end
  1502. for i = 1, 26 do
  1503. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1504. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1505. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1506. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1507. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1508. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1509. wait()
  1510. end
  1511. hum.WalkSpeed = 13
  1512. debounce = false
  1513. attacking = false
  1514. end
  1515. end)
  1516.  
  1517. mouse.KeyDown:connect(function(Press)
  1518. Press=Press:lower()
  1519. if Press=='o' then
  1520. if debounce then return end
  1521. debounce = true
  1522. attacking = true
  1523. hum.WalkSpeed = 0
  1524. local theendbegin = coroutine.wrap(function()
  1525. shockwav = Instance.new("Part", Torso)
  1526. shockwav.Size = Vector3.new(1, 1, 1)
  1527. shockwav.Transparency = 0
  1528. shockwav.BrickColor = BrickColor.new("Maroon")
  1529. shockwav.Material = "Neon"
  1530. shockwav.Anchored = true
  1531. shockwav.CanCollide = false
  1532. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1533. dea2 = Instance.new("SpecialMesh", shockwav)
  1534. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1535. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1536. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1537. removeuseless:AddItem(shockwav,5)
  1538. shockwav2 = Instance.new("Part", Torso)
  1539. shockwav2.Size = Vector3.new(1, 1, 1)
  1540. shockwav2.Transparency = 0
  1541. shockwav2.Material = "Neon"
  1542. shockwav2.BrickColor = BrickColor.new("Maroon")
  1543. shockwav2.Anchored = true
  1544. shockwav2.CanCollide = false
  1545. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1546. dea3 = Instance.new("SpecialMesh", shockwav2)
  1547. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1548. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1549. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1550. removeuseless:AddItem(shockwav2,5)
  1551. for i = 1, 125 do
  1552. shockwav.Transparency = shockwav.Transparency + 0.03
  1553. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1554. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1555. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1556. wait()
  1557. end
  1558. end)
  1559. theendbegin()
  1560. boomswoosh:Play()
  1561. for i = 1, 50 do
  1562. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1563. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1564. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1565. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1566. wait()
  1567. end
  1568. EndOfTimes = true
  1569. local TheEnd = coroutine.wrap(function()
  1570. while EndOfTimes do
  1571. TheEndTimeWave = Instance.new("Part", Torso)
  1572. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1573. TheEndTimeWave.Transparency = 1
  1574. TheEndTimeWave.BrickColor = BrickColor.new("Maroon")
  1575. TheEndTimeWave.Material = "Neon"
  1576. TheEndTimeWave.Anchored = true
  1577. TheEndTimeWave.CanCollide = false
  1578. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1579. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1580. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1581. DDT.Scale = Vector3.new(50, 50, 50)
  1582. removeuseless:AddItem(TheEndTimeWave,2)
  1583. table.insert(TheEnd,TheEndTimeWave)
  1584. table.insert(TheEnd2,DDT)
  1585. wait(0.1)
  1586. end
  1587. end)
  1588. TheEnd()
  1589. local EndOrb = coroutine.wrap(function()
  1590. EnddOrb = Instance.new("Part", Torso)
  1591. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1592. EnddOrb.Material = "Neon"
  1593. EnddOrb.BrickColor = BrickColor.new("Maroon")
  1594. EnddOrb.Transparency = 1
  1595. EnddOrb.Anchored = true
  1596. EnddOrb.CanCollide = false
  1597. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1598. EnddOrbMESH.MeshType = "Sphere"
  1599. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1600. EnddOrb.CFrame = Torso.CFrame
  1601. while EnddOrb.Transparency > 0 do
  1602. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1603. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1604. wait()
  1605. end
  1606. end)
  1607. EndOrb()
  1608. TheEndSound2:Play()
  1609. while EnddOrb.Transparency > 0 do
  1610. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1611. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1612. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1613. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1614. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1615. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1616. wait()
  1617. end
  1618. TheEndSound2:Stop()
  1619. TheEndSound:Play()
  1620. EndOfTimes = false
  1621. for i = 1, 100 do
  1622. EnddOrb.CFrame = Torso.CFrame
  1623. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1624. wait()
  1625. end
  1626. wait(2)
  1627. local dissapend = coroutine.wrap(function()
  1628. for i = 1, 100 do
  1629. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1630. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1631. wait()
  1632. end
  1633. end)
  1634. dissapend()
  1635. ROOOAAAAH:Play()
  1636. local opforr = coroutine.wrap(function()
  1637. while true do
  1638. if loowki then break end
  1639. TheEndTimeWave2 = Instance.new("Part", Torso)
  1640. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1641. TheEndTimeWave2.Transparency = 0.4
  1642. TheEndTimeWave2.BrickColor = BrickColor.new("Maroon")
  1643. TheEndTimeWave2.Material = "Neon"
  1644. TheEndTimeWave2.Anchored = true
  1645. TheEndTimeWave2.CanCollide = false
  1646. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1647. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1648. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1649. DDT2.Scale = Vector3.new(1, 1, 1)
  1650. removeuseless:AddItem(TheEndTimeWave2,3)
  1651. table.insert(TheEnd4,TheEndTimeWave2)
  1652. table.insert(TheEnd3,DDT2)
  1653. EnddOrb2 = Instance.new("Part", Torso)
  1654. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1655. EnddOrb2.Material = "Neon"
  1656. EnddOrb2.BrickColor = BrickColor.new("Maroon")
  1657. EnddOrb2.Transparency = 0
  1658. EnddOrb2.Anchored = true
  1659. EnddOrb2.CanCollide = false
  1660. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1661. EnddOrbMESH2.MeshType = "Sphere"
  1662. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1663. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1664. removeuseless:AddItem(EnddOrb2,2)
  1665. table.insert(TheEnd2,EnddOrbMESH2)
  1666. table.insert(SlowlyFade,EnddOrb2)
  1667. wait(0.1)
  1668. end
  1669. end)
  1670. opforr()
  1671. for i = 1, 20 do
  1672. local Hit = damagealll(60,Torso.Position)
  1673. for _,v in pairs(Hit) do
  1674. v.Humanoid:TakeDamage(3)
  1675. end
  1676. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1677. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1678. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1679. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1680. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1681. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1682. wait()
  1683. end
  1684. local damgog = coroutine.wrap(function()
  1685. while true do
  1686. if loowki then return end
  1687. local Hit = damagealll(60,Torso.Position)
  1688. for _,v in pairs(Hit) do
  1689. v.Humanoid:TakeDamage(1)
  1690. end
  1691. wait()
  1692. end
  1693. end)
  1694. damgog()
  1695. wait(ROOOAAAAH.TimeLength)
  1696. loowki = true
  1697. wait(.5)
  1698. for i = 1, 40 do
  1699. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1700. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1701. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1702. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1703. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1704. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1705. wait()
  1706. end
  1707. for i = 1, 100 do
  1708. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1709. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1710. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1711. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1712. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1713. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1714. wait()
  1715. end
  1716. attacking = false
  1717. debounce = false
  1718. loowki = false
  1719. EndOfTimes = false
  1720. hum.WalkSpeed = 13
  1721. end
  1722. end)
  1723.  
  1724. mouse.KeyDown:connect(function(Press)
  1725. Press=Press:lower()
  1726. if Press=='j' then
  1727. if debounce then return end
  1728. debounce = true
  1729. attacking = true
  1730. zorro = true
  1731. local timereft = coroutine.wrap(function()
  1732. shockesr = Instance.new("Part", Torso)
  1733. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1734. shockesr.Material = "Neon"
  1735. shockesr.BrickColor = BrickColor.new("Maroon")
  1736. shockesr.Transparency = 0
  1737. shockesr.Anchored = true
  1738. shockesr.CanCollide = false
  1739. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1740. shockerMESH.MeshType = "Cylinder"
  1741. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1742. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1743. riftopen = Instance.new("Sound", shockesr)
  1744. riftopen.SoundId = "rbxassetid://93724183"
  1745. riftopen.Looped = false
  1746. riftopen.Volume = 2
  1747. riftopen:Play()
  1748. while zorro do
  1749. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1750. wait()
  1751. end
  1752. end)
  1753. timereft()
  1754. for i = 1, 50 do
  1755. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1756. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1757. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1758. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1759. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1760. wait()
  1761. end
  1762. zorro = false
  1763. punchcharge3:Play()
  1764. for i = 1, 10 do
  1765. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1766. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1767. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1768. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1769. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1770. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1771. wait()
  1772. end
  1773. astral = true
  1774. local astralshocks = coroutine.wrap(function()
  1775. while astral do
  1776. Astralshock = Instance.new("Part", Torso)
  1777. Astralshock.Size = Vector3.new(1, 1, 1)
  1778. Astralshock.Transparency = 0
  1779. Astralshock.BrickColor = BrickColor.new("Maroon")
  1780. Astralshock.Material = "Neon"
  1781. Astralshock.Anchored = true
  1782. Astralshock.CanCollide = false
  1783. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1784. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1785. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1786. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1787. table.insert(TheEnd3,DDTASTRAL)
  1788. table.insert(SlowlyFade,Astralshock)
  1789. removeuseless:AddItem(Astralshock,2)
  1790. wait(0.3)
  1791. end
  1792. end)
  1793. local astralshocks2 = coroutine.wrap(function()
  1794. while astral do
  1795. Astralshock2 = Instance.new("Part", Torso)
  1796. Astralshock2.Size = Vector3.new(1, 1, 1)
  1797. Astralshock2.Transparency = 0
  1798. Astralshock2.BrickColor = BrickColor.new("Maroon")
  1799. Astralshock2.Material = "Neon"
  1800. Astralshock2.Anchored = true
  1801. Astralshock2.CanCollide = false
  1802. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1803. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1804. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1805. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1806. table.insert(UpMover,Astralshock2)
  1807. table.insert(SlowlyFade,Astralshock2)
  1808. removeuseless:AddItem(Astralshock2,2)
  1809. wait(0.2)
  1810. end
  1811. end)
  1812. astralshocks2()
  1813. astralshocks()
  1814. riftopen2 = Instance.new("Sound", shockesr)
  1815. riftopen2.SoundId = "rbxassetid://907527750"
  1816. riftopen2.Looped = false
  1817. riftopen2.Volume = 2
  1818. riftopen2:Play()
  1819. local fofp = coroutine.wrap(function()
  1820. riftopen3 = Instance.new("Sound", shockesr)
  1821. riftopen3.SoundId = "rbxassetid://1190833720"
  1822. riftopen3.Looped = false
  1823. riftopen3.Volume = 0
  1824. removeuseless:AddItem(riftopen3,10)
  1825. removeuseless:AddItem(shockesr,6)
  1826. riftopen3:Play()
  1827. while riftopen3.Volume < 3 do
  1828. riftopen3.Volume = riftopen3.Volume + 0.2
  1829. wait()
  1830. end
  1831. while astral do
  1832. wait()
  1833. end
  1834. while riftopen3.Volume > 0 do
  1835. riftopen3.Volume = riftopen3.Volume - 0.1
  1836. wait()
  1837. end
  1838. end)
  1839. fofp()
  1840. local astraldmg = coroutine.wrap(function()
  1841. for i = 1, 5 do
  1842. local Hit = damagealll(20,shockesr.Position)
  1843. for _,v in pairs(Hit) do
  1844. v.Humanoid:TakeDamage(25)
  1845. end
  1846. wait(1)
  1847. end
  1848. end)
  1849. astraldmg()
  1850. while shockesr.Transparency < 1 do
  1851. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1852. shockesr.Transparency = shockesr.Transparency + 0.02
  1853. wait()
  1854. end
  1855. astral = false
  1856. debounce = false
  1857. attacking = false
  1858. riftopen:Remove()
  1859. riftopen2:Remove()
  1860. end
  1861. end)
  1862.  
  1863. mouse.KeyDown:connect(function(Press)
  1864. Press=Press:lower()
  1865. if Press=='r' then
  1866. if debounce then return end
  1867. debounce = true
  1868. attacking = true
  1869. borb = true
  1870. hum.WalkSpeed = 0
  1871. punchcharge:Play()
  1872. for i = 1, 8 do
  1873. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  1874. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  1875. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  1876. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1877. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  1878. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1879. wait()
  1880. end
  1881. BlackPowerBall = Instance.new("Part", Torso)
  1882. BlackPowerBall.BrickColor = BrickColor.new("Navy blue")
  1883. BlackPowerBall.Anchored = true
  1884. BlackPowerBall.Shape = 0
  1885. BlackPowerBall.Material = "Neon"
  1886. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  1887. BlackPowerBall.CanCollide = false
  1888. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  1889. local increasesizeball = coroutine.wrap(function()
  1890. for i = 1, 20 do
  1891. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  1892. wait()
  1893. end
  1894. end)
  1895. increasesizeball()
  1896. OMEGABLASTER = Instance.new("Sound", RightArm)
  1897. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  1898. OMEGABLASTER.Pitch = 1.5
  1899. OMEGABLASTER.Volume = 2
  1900. OMEGABLASTER:Play()
  1901. for i = 1, 25 do
  1902. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  1903. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  1904. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1905. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1906. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1907. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1908. wait()
  1909. end
  1910. for i = 1, 8 do
  1911. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  1912. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1913. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  1914. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1915. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1916. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1917. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1918. wait()
  1919. end
  1920. local shootthemballs = coroutine.wrap(function()
  1921. BlackPowerBall.Anchored = false
  1922. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  1923. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  1924. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  1925. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  1926. wait()
  1927. end)
  1928. shootthemballs()
  1929. for i = 1, 12 do
  1930. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  1931. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  1932. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  1933. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  1934. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1935. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  1936. wait()
  1937. end
  1938. BlackPowerBall.Touched:connect(function(OnHit)
  1939. if hitters == true then return end
  1940. hitters = true
  1941. BlackPowerBall.Anchored = true
  1942. BlackPowerBall.Transparency = 1
  1943. local Hit = damagealll(32,BlackPowerBall.Position)
  1944. for _,v in pairs(Hit) do
  1945. v.Humanoid:TakeDamage(40)
  1946. end
  1947. explosivesound = Instance.new("Sound", BlackPowerBall)
  1948. explosivesound.SoundId = "rbxassetid://400765078"
  1949. explosivesound.Looped = false
  1950. explosivesound.Volume = 2
  1951. explosivesound.Pitch = 2
  1952. explosivesound:Play()
  1953. for i = 1, 3 do
  1954. ExplosionBall = Instance.new("Part", Torso)
  1955. ExplosionBall.BrickColor = BrickColor.new("Maroon")
  1956. ExplosionBall.Anchored = true
  1957. ExplosionBall.Shape = 0
  1958. ExplosionBall.Material = "Neon"
  1959. ExplosionBall.CFrame = BlackPowerBall.CFrame
  1960. ExplosionBall.CanCollide = false
  1961. ExplosionBall.Size = BlackPowerBall.Size
  1962. ExplosionBallshock = Instance.new("Part", Torso)
  1963. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  1964. ExplosionBallshock.Transparency = 0
  1965. ExplosionBallshock.BrickColor = BrickColor.new("Maroon")
  1966. ExplosionBallshock.Material = "Neon"
  1967. ExplosionBallshock.Anchored = true
  1968. ExplosionBallshock.CanCollide = false
  1969. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  1970. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  1971. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1972. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  1973. table.insert(Extreme,ExplosionBall)
  1974. table.insert(SlowlyFade,ExplosionBall)
  1975. table.insert(SlowlyFade,ExplosionBallshock)
  1976. table.insert(ExtremeM,ExplosionBallshockDDT)
  1977. removeuseless:AddItem(ExplosionBall,2)
  1978. removeuseless:AddItem(ExplosionBallshock,2)
  1979. wait(0.1)
  1980. end
  1981. borb = false
  1982. hitters = false
  1983. end)
  1984. hum.WalkSpeed = 13
  1985. local time = coroutine.wrap(function()
  1986. for i = 1, 100 do
  1987. if borb == false then break end
  1988. wait()
  1989. end
  1990. BlackPowerBall:Remove()
  1991. debounce = false
  1992. balldebounce = false
  1993. hitters = false
  1994. end)
  1995. time()
  1996. attacking = false
  1997. while wait() do
  1998. if borb == false then break end
  1999. wait()
  2000. end
  2001. balldebounce = false
  2002. debounce = false
  2003. hitters = false
  2004. end
  2005. end)
  2006.  
  2007. mouse.KeyDown:connect(function(Press)
  2008. Press=Press:lower()
  2009. if Press=='h' then
  2010. if debounce == true then return end
  2011. debounce = true
  2012. walking = false
  2013. hit = false
  2014. attacking = true
  2015. punchcharge:Play()
  2016. bbm = Instance.new("Sound", Torso)
  2017. bbm.SoundId = "rbxassetid://1412100204"
  2018. bbm.Volume = 6
  2019. bbm:Play()
  2020. hum.WalkSpeed = 0
  2021. local createnergyblast = coroutine.wrap(function()
  2022. BlastWave = Instance.new("Part", Torso)
  2023. BlastWave.Material = "Neon"
  2024. BlastWave.Anchored = true
  2025. BlastWave.CanCollide = false
  2026. BlastWave.BrickColor = BrickColor.new("Maroon")
  2027. BlastWave.Size = Vector3.new(.1,.1,.1)
  2028. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2029. BlastShape.MeshType = "Sphere"
  2030. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2031. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2032. end)
  2033. createnergyblast()
  2034. local sizeincrease = coroutine.wrap(function()
  2035. for i = 1, 45 do
  2036. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2037. wait()
  2038. end
  2039. end)
  2040. sizeincrease()
  2041. local RetrEnergy2 = coroutine.wrap(function()
  2042. for i = 1, 10 do
  2043. circlescircles = Instance.new("Part", Torso)
  2044. circlescircles.Size = Vector3.new(1, 1, 1)
  2045. circlescircles.Transparency = 0.2
  2046. circlescircles.BrickColor = BrickColor.new("Maroon")
  2047. circlescircles.Material = "Neon"
  2048. circlescircles.Anchored = true
  2049. circlescircles.CanCollide = false
  2050. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2051. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2052. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2053. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2054. removeuseless:AddItem(circlescircles,1)
  2055. table.insert(nonmeshRepeater2,circlescircles)
  2056. table.insert(TheEnd2,circlescirclesmesh)
  2057. wait(.1)
  2058. end
  2059. end)
  2060. RetrEnergy2()
  2061. local RetrEnergy = coroutine.wrap(function()
  2062. for i = 1, 7 do
  2063. RetrEnergy1 = Instance.new("Part", Torso)
  2064. RetrEnergy1.Material = "Neon"
  2065. RetrEnergy1.Anchored = true
  2066. RetrEnergy1.CanCollide = false
  2067. RetrEnergy1.BrickColor = BrickColor.new("Maroon")
  2068. RetrEnergy1.Transparency = 0.5
  2069. RetrEnergy1.Size = Vector3.new(10,10,10)
  2070. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2071. RetrEnergy1Shape.MeshType = "Sphere"
  2072. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2073. RetrEnergy1.CFrame = BlastWave.CFrame
  2074. table.insert(LessSize,RetrEnergy1)
  2075. table.insert(Repeater2,RetrEnergy1)
  2076. removeuseless:AddItem(RetrEnergy1,2)
  2077. wait(0.2)
  2078. end
  2079. end)
  2080. RetrEnergy()
  2081. for i = 1, 10 do
  2082. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2083. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2084. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2085. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2086. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2087. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2088. wait()
  2089. end
  2090. wait(1)
  2091. local shocks = coroutine.wrap(function()
  2092. while BlastWave.Transparency < 1 do
  2093. shockoftheblast = Instance.new("Part", Torso)
  2094. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2095. shockoftheblast.Transparency = 0
  2096. shockoftheblast.BrickColor = BrickColor.new("Maroon")
  2097. shockoftheblast.Material = "Neon"
  2098. shockoftheblast.Anchored = true
  2099. shockoftheblast.CanCollide = false
  2100. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2101. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2102. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2103. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2104. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2105. removeuseless:AddItem(shockoftheblast,.5)
  2106. table.insert(ForwardMover,shockoftheblast)
  2107. table.insert(nonmeshRepeater2,shockoftheblast)
  2108. wait(.1)
  2109. end
  2110. end)
  2111. shocks()
  2112. x0412:Play()
  2113. ReaperLaunch = Instance.new("Sound", LeftArm)
  2114. ReaperLaunch.Volume = 3
  2115. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2116. ReaperLaunch:Play()
  2117. hum.WalkSpeed = 2
  2118. TheBeam = Instance.new("Part", LeftArm)
  2119. TheBeam.CanCollide = false
  2120. TheBeam.Size = Vector3.new(1,3,3)
  2121. TheBeam.Material = "Neon"
  2122. TheBeam.Anchored = true
  2123. TheBeam.BrickColor = BrickColor.new("Maroon")
  2124. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2125. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2126. TheBeamMESH.MeshType = "Cylinder"
  2127. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2128. TheBeam.Touched:connect(function(hit)
  2129. if hit.Parent:IsA("Part") then
  2130. elseif hit.Parent:IsA("SpecialMesh") then
  2131. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2132. elseif hit.Parent:findFirstChild("Humanoid") then
  2133. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2134. Slachtoffer:TakeDamage(30)
  2135. wait(.6)
  2136. end
  2137. end)
  2138. for i = 1, 100 do
  2139. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2140. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2141. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2142. wait()
  2143. end
  2144. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2145. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2146. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2147. wait()
  2148. end
  2149. debounce = false
  2150. attacking = false
  2151. TheBeam:Remove()
  2152. BlastWave:Remove()
  2153. end
  2154. end)
  2155.  
  2156. mouse.KeyDown:connect(function(Press)
  2157. Press=Press:lower()
  2158. if Press=='q' then
  2159. if debounce then return end
  2160. debounce = true
  2161. attacking = true
  2162. open = true
  2163. nepo = true
  2164. hum.WalkSpeed = 0
  2165. bigrift = Instance.new("Part", Torso)
  2166. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2167. bigrift.Material = "Neon"
  2168. bigrift.Transparency = 1
  2169. bigrift.Anchored = true
  2170. bigrift.CanCollide = false
  2171. bigriftdecal = Instance.new("Decal", bigrift)
  2172. bigriftdecal.Face = "Top"
  2173. bigriftdecal.Texture = "rbxassetid://702583926"
  2174. local bigriftopen = coroutine.wrap(function()
  2175. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2176. while open do
  2177. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2178. wait()
  2179. end
  2180. end)
  2181. bigriftopen()
  2182. local rotate = coroutine.wrap(function()
  2183. while nepo do
  2184. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2185. wait()
  2186. end
  2187. end)
  2188. rotate()
  2189. for i = 1, 15 do
  2190. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2191. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2192. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2193. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2194. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2195. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2196. wait()
  2197. end
  2198. open = false
  2199. for i = 1, 8 do
  2200. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2201. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2202. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2203. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2204. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2205. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2206. wait()
  2207. end
  2208. local openshocks = coroutine.wrap(function()
  2209. for i = 1, 2 do
  2210. openshock2 = Instance.new("Part", Torso)
  2211. openshock2.Size = Vector3.new(1, 1, 1)
  2212. openshock2.Transparency = 0
  2213. openshock2.BrickColor = BrickColor.new("Maroon")
  2214. openshock2.Material = "Neon"
  2215. openshock2.Anchored = true
  2216. openshock2.CanCollide = false
  2217. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2218. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2219. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2220. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2221. removeuseless:AddItem(openshock2,2)
  2222. table.insert(TheEnd3,DDTopenshock2)
  2223. table.insert(SlowlyFade,openshock2)
  2224. openshock = Instance.new("Part", Torso)
  2225. openshock.Size = Vector3.new(1, 1, 1)
  2226. openshock.Transparency = 0
  2227. openshock.BrickColor = BrickColor.new("Maroon")
  2228. openshock.Material = "Neon"
  2229. openshock.Anchored = true
  2230. openshock.CanCollide = false
  2231. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2232. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2233. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2234. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2235. removeuseless:AddItem(openshock,2)
  2236. table.insert(TheEnd3,DDTopenshock)
  2237. table.insert(SlowlyFade,openshock)
  2238. wait(.2)
  2239. end
  2240. end)
  2241. openshocks()
  2242. wreckingbrick = Instance.new("Part", Torso)
  2243. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2244. wreckingbrick.Material = "Neon"
  2245. wreckingbrick.Transparency = 0
  2246. wreckingbrick.Anchored = true
  2247. wreckingbrick.BrickColor = BrickColor.new("Maroon")
  2248. wreckingbrick.CanCollide = false
  2249. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2250. iffalsedontspin = true
  2251. local rotq = coroutine.wrap(function()
  2252. while iffalsedontspin do
  2253. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2254. wait()
  2255. end
  2256. end)
  2257. rotq()
  2258. swooshsound = Instance.new("Sound", wreckingbrick)
  2259. swooshsound.Volume = 1
  2260. swooshsound.SoundId = "rbxassetid://148894535"
  2261. swooshsound.Looped = false
  2262. swooshsound:Play()
  2263. removeuseless:AddItem(swooshsound,2)
  2264. for i = 1, 10 do
  2265. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2266. wait()
  2267. end
  2268. for i = 1, 8 do
  2269. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2270. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2271. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2272. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2273. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2274. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2275. wait()
  2276. end
  2277. local removeportal = coroutine.wrap(function()
  2278. for i = 1, 20 do
  2279. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2280. wait()
  2281. end
  2282. nepo = false
  2283. bigrift:Remove()
  2284. end)
  2285. removeportal()
  2286. wait(.5)
  2287. iffalsedontspin = false
  2288. wreckingbrick.Anchored = false
  2289. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2290. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2291. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2292. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2293. removeuseless:AddItem(wreckingbrick,5)
  2294. function onTouchedBrick(part)
  2295. local h = part.Parent:findFirstChild("Humanoid")
  2296. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2297. if hit then return end
  2298. hit = true
  2299. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2300. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2301. heavyhitimpact.Volume = 1
  2302. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2303. heavyhitimpact.Looped = false
  2304. heavyhitimpact:Play()
  2305. removeuseless:AddItem(heavyhitimpact,2)
  2306. h.Health = h.Health - 35
  2307. wait(1)
  2308. hit = false
  2309. end
  2310. end
  2311. wreckingbrick.Touched:connect(onTouchedBrick)
  2312. for i = 1, 10 do
  2313. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2314. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2315. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2316. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2317. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2318. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2319. wait()
  2320. end
  2321. for i = 1, 2 do
  2322. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2323. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2324. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2325. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2326. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2327. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2328. wait()
  2329. end
  2330. attacking = false
  2331. hum.WalkSpeed = 13
  2332. wait(0.3)
  2333. debounce = false
  2334. end
  2335. end)
  2336.  
  2337. mouse.KeyDown:connect(function(Press)
  2338. Press=Press:lower()
  2339. if Press=='x' then
  2340. if debounce then return end
  2341. debounce = true
  2342. attacking = true
  2343. notbreakeffect = true
  2344. hum.WalkSpeed = 0
  2345. step = Instance.new("Sound", Torso)
  2346. step.SoundId = "rbxassetid://337064700"
  2347. step.Volume = 2
  2348. step:Play()
  2349. for i = 1, 12 do
  2350. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2351. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2352. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2353. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2354. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2355. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2356. wait()
  2357. end
  2358. knockbackhitbox = Instance.new("Part", Torso)
  2359. knockbackhitbox.Size = Vector3.new(5,5,3)
  2360. knockbackhitbox.Transparency = 1
  2361. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2362. local flyposition = coroutine.wrap(function()
  2363. for i = 1, 10 do
  2364. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2365. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2366. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2367. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2368. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2369. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2370. wait()
  2371. end
  2372. end)
  2373. local aftereffect = coroutine.wrap(function()
  2374. while notbreakeffect do
  2375. leftarmeffect = Instance.new("Part", Torso)
  2376. leftarmeffect.BrickColor = BrickColor.new("Maroon")
  2377. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2378. leftarmeffect.Material = "Neon"
  2379. leftarmeffect.Anchored = true
  2380. leftarmeffect.CanCollide = false
  2381. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2382. table.insert(SlowlyFade,leftarmeffect)
  2383. removeuseless:AddItem(leftarmeffect,2)
  2384. rightarmeffect = Instance.new("Part", Torso)
  2385. rightarmeffect.BrickColor = BrickColor.new("Maroon")
  2386. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2387. rightarmeffect.Material = "Neon"
  2388. rightarmeffect.Anchored = true
  2389. rightarmeffect.CanCollide = false
  2390. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2391. table.insert(SlowlyFade,rightarmeffect)
  2392. removeuseless:AddItem(rightarmeffect,2)
  2393. leftlegeffect = Instance.new("Part", Torso)
  2394. leftlegeffect.BrickColor = BrickColor.new("Maroon")
  2395. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2396. leftlegeffect.Material = "Neon"
  2397. leftlegeffect.Anchored = true
  2398. leftlegeffect.CanCollide = false
  2399. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2400. table.insert(SlowlyFade,leftlegeffect)
  2401. removeuseless:AddItem(leftlegeffect,2)
  2402. rightlegeffect = Instance.new("Part", Torso)
  2403. rightlegeffect.BrickColor = BrickColor.new("Maroon")
  2404. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2405. rightlegeffect.Material = "Neon"
  2406. rightlegeffect.Anchored = true
  2407. rightlegeffect.CanCollide = false
  2408. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2409. table.insert(SlowlyFade,rightlegeffect)
  2410. removeuseless:AddItem(rightlegeffect,2)
  2411. wait()
  2412. end
  2413. end)
  2414. local sawnicboomzor = coroutine.wrap(function()
  2415. while notbreakeffect do
  2416. openshock2 = Instance.new("Part", Torso)
  2417. openshock2.Size = Vector3.new(1, 1, 1)
  2418. openshock2.Transparency = 0
  2419. openshock2.BrickColor = BrickColor.new("Maroon")
  2420. openshock2.Material = "Neon"
  2421. openshock2.Anchored = true
  2422. openshock2.CanCollide = false
  2423. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2424. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2425. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2426. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2427. removeuseless:AddItem(openshock2,2)
  2428. table.insert(TheEnd3,DDTopenshock2)
  2429. table.insert(SlowlyFade,openshock2)
  2430. wait(0.1)
  2431. end
  2432. end)
  2433. local knockback = coroutine.wrap(function()
  2434. knockbackhitbox.Touched:connect(function(hit)
  2435. if hit.Parent:IsA("Part") then
  2436. elseif hit.Parent:IsA("SpecialMesh") then
  2437. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2438. elseif hit.Parent:findFirstChild("Humanoid") then
  2439. if damagedebounce == true then return end
  2440. damagedebounce = true
  2441. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2442. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2443. dmgsound.SoundId = "rbxassetid://553324113"
  2444. dmgsound.Volume = 2
  2445. dmgsound:Play()
  2446. removeuseless:AddItem(dmgsound,2)
  2447. knockbacktarget:TakeDamage(25)
  2448. end
  2449. end)
  2450. end)
  2451. knockback()
  2452. aftereffect()
  2453. flyposition()
  2454. sawnicboomzor()
  2455. energy = Instance.new("Sound", Torso)
  2456. energy.Volume = 2
  2457. energy.SoundId = "rbxassetid://601621838"
  2458. energy:Play()
  2459. removeuseless:AddItem(energy,3)
  2460. energy2 = Instance.new("Sound", Torso)
  2461. energy2.Volume = 2
  2462. energy2.SoundId = "rbxassetid://303858412"
  2463. energy2:Play()
  2464. removeuseless:AddItem(energy2,3)
  2465. local fly = Instance.new("BodyVelocity", Torso)
  2466. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2467. fly.Velocity = Root.CFrame.lookVector * 90
  2468. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2469. wait(.7)
  2470. hum.WalkSpeed = 13
  2471. notbreakeffect = false
  2472. fly:Remove()
  2473. attacking = false
  2474. debounce = false
  2475. knockbackhitbox:Remove()
  2476. damagedebounce = false
  2477. end
  2478. end)
  2479.  
  2480.  
  2481.  
  2482. mouse.KeyDown:connect(function(Press)
  2483. Press=Press:lower()
  2484. if Press=='f' then
  2485. MagicJump()
  2486.  
  2487.  
  2488.  
  2489. Player=game:GetService("Players").LocalPlayer
  2490. Character=Player.Character
  2491. local RootPart = Character.HumanoidRootPart
  2492. local RootJoint = RootPart.RootJoint
  2493. local attack = false
  2494. local Anim = "Idle"
  2495. local idle = 0
  2496. local velocity = RootPart.Velocity.y
  2497. local mana = 0
  2498. local it = Instance.new
  2499. vt = Vector3.new
  2500. local grabbed = false
  2501. local cf = CFrame.new
  2502. local angles = CFrame.Angles
  2503.  
  2504. Humanoid=Character.Humanoid
  2505. Torso=Character.Torso
  2506. euler=CFrame.fromEulerAnglesXYZ
  2507. TorsoColor=BrickColor.new("Royal purple")
  2508. function swait(num)
  2509. if num==0 or num==nil then
  2510. game:service'RunService'.Stepped:wait(0)
  2511. else
  2512. for i=0,num do
  2513. game:service'RunService'.Stepped:wait(0)
  2514. end
  2515. end
  2516. end
  2517. so = function(id,par,vol,pit)
  2518. coroutine.resume(coroutine.create(function()
  2519. local sou = Instance.new("Sound",par or workspace)
  2520. sou.Volume=vol
  2521. sou.Pitch=pit or 1
  2522. sou.SoundId=id
  2523. swait()
  2524. sou:play()
  2525. game:GetService("Debris"):AddItem(sou,6)
  2526. end))
  2527. end
  2528. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2529. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2530. end
  2531.  
  2532.  
  2533.  
  2534.  
  2535.  
  2536.  
  2537.  
  2538.  
  2539.  
  2540.  
  2541.  
  2542.  
  2543. function MagicJump()
  2544. if Anim == "Idle" or Anim == "Walk" or Anim == "Run" then
  2545. attack=true
  2546. Humanoid.Jump = true
  2547. Torso.Velocity = vt(0, 150, 0)
  2548. Humanoid.WalkSpeed = 64
  2549. so("http://www.roblox.com/asset/?id=199145497",Torso,1,0.8)
  2550. so("http://www.roblox.com/asset/?id=199145497",Torso,1,0.8)
  2551. end
  2552. Humanoid.WalkSpeed = 0
  2553. swait(8)
  2554. so("http://www.roblox.com/asset/?id=199145477",Torso,1,1)
  2555. so("http://www.roblox.com/asset/?id=199145477",Torso,1,1)
  2556. local hit,pos=rayCast(Torso.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,100,Character)
  2557. if hit~=nil then
  2558. swait(2)
  2559. local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt())
  2560. ref.Anchored=true
  2561. ref.CFrame=cf(pos)
  2562. game:GetService("Debris"):AddItem(ref,3)
  2563. for i=1,10 do
  2564. local Col=BrickColor.new("Really black")
  2565. local groundpart=part(3,Character,"SmoothPlastic",0,0,Col,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100))
  2566. groundpart.Anchored=true
  2567. groundpart.CanCollide=false
  2568. groundpart.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2569. local Col2=TorsoColor
  2570. local groundpart2=part(3,Character,"SmoothPlastic",0,0,Col2,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100))
  2571. groundpart2.Anchored=true
  2572. groundpart2.CanCollide=false
  2573. groundpart2.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2574. game:GetService("Debris"):AddItem(groundpart,5)
  2575. game:GetService("Debris"):AddItem(groundpart2,5)
  2576. end
  2577.  
  2578. end
  2579. end
  2580. swait(20)
  2581. Humanoid.WalkSpeed = 15
  2582. --dmgstop()
  2583. attack=false
  2584.  
  2585.  
  2586.  
  2587.  
  2588.  
  2589. mouse.KeyDown:connect(function(Press)
  2590. Press=Press:lower()
  2591. if Press=='c' then
  2592. if debounce == true then return end
  2593. debounce = true
  2594. attacking = true
  2595. hum.WalkSpeed = 0
  2596. coercion = Instance.new("Part", Torso)
  2597. coercion.BrickColor = BrickColor.new("Maroon")
  2598. coercion.Anchored = true
  2599. coercion.Shape = 0
  2600. coercion.Material = "Neon"
  2601. coercion.Size = Vector3.new(25,25,25)
  2602. coercion.CanCollide = false
  2603. coercion.Transparency = 1
  2604. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2605. local coercion1 = coroutine.wrap(function()
  2606. for i = 1, 5 do
  2607. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2608. coercion.Transparency = coercion.Transparency - 0.25
  2609. wait()
  2610. end
  2611. end)
  2612. punchcharge:Play()
  2613. coercion1()
  2614. for i = 1, 8 do
  2615. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2616. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2617. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2618. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2619. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2620. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2621. wait()
  2622. end
  2623. local coercion2 = coroutine.wrap(function()
  2624. for i = 1, 12 do
  2625. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2626. coercion.Transparency = coercion.Transparency + 0.1
  2627. wait()
  2628. end
  2629. end)
  2630. coercion2()
  2631. xboom = Instance.new("Sound", Torso)
  2632. xboom.SoundId = "rbxassetid://400765078"
  2633. xboom.Volume = 2
  2634. xboom:Play()
  2635. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2636. sound23 = Instance.new("Sound", Torso)
  2637. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2638. sound23.Volume = 4
  2639. sound23:Play()
  2640. local Hit = damagealll(20,Torso.Position)
  2641. for _,v in pairs(Hit) do
  2642. v.Humanoid:TakeDamage(15)
  2643. end
  2644. for i = 1, 12 do
  2645. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2646. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2647. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2648. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2649. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2650. wait()
  2651. end
  2652. debounce = false
  2653. attacking = false
  2654. coercion:Remove()
  2655. hum.WalkSpeed = 13
  2656. end
  2657. end)
  2658.  
  2659. mouse.KeyDown:connect(function(Press)
  2660. Press=Press:lower()
  2661. if Press=='v' then
  2662. if debounce then return end
  2663. if transf1 == false then
  2664. print("You are not ready to transform!")
  2665. elseif transf1 and donttransform == false then
  2666. debounce = true
  2667. attacking = true
  2668. hum.WalkSpeed = 0
  2669. local timechange = coroutine.wrap(function()
  2670. game.Lighting.Brightness = -1
  2671. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2672. wait(.1)
  2673. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2674. wait(0.1)
  2675. game.Lighting.Ambient = Color3.new(2,2,2)
  2676. wait(0.1)
  2677. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2678. wait(0.1)
  2679. game.Lighting.Ambient = Color3.new(1,1,1)
  2680. wait(0.1)
  2681. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2682. wait(0.1)
  2683. game.Lighting.Ambient = Color3.new(0,0,0)
  2684. wait(10)
  2685. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2686. wait(0.1)
  2687. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2688. wait(0.1)
  2689. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2690. end)
  2691. local timechange2 = coroutine.wrap(function()
  2692. minutesAfterMidnight = -400
  2693. for i = 1, 100 do
  2694. minutesAfterMidnight = minutesAfterMidnight + 5
  2695. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2696. wait()
  2697. end
  2698. end)
  2699. timechange2()
  2700. local lri = coroutine.wrap(function()
  2701. light:Remove()
  2702. light = Instance.new("PointLight", Torso)
  2703. light.Color = Color3.new(0,255,0)
  2704. light.Range = 5
  2705. light.Brightness = 50
  2706. for i = 1, 150 do
  2707. light.Range = light.Range + 0.02
  2708. light.Brightness = light.Brightness + 0.05
  2709. wait()
  2710. end
  2711. end)
  2712. lri()
  2713. CorruptedArm3 = Instance.new("Part", LeftArm)
  2714. CorruptedArm3.CanCollide = false
  2715. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2716. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2717. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2718. CorruptedArm3.Material = "Neon"
  2719. CorruptedArm3.Transparency = 1
  2720. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2721. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2722. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2723. sao = coroutine.wrap(function()
  2724. for i = 1, 100 do
  2725. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2726. wait()
  2727. end
  2728. end)
  2729. sao()
  2730. for i = 1, 100 do
  2731. doommusucus.Volume = doommusucus.Volume - 0.02
  2732. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2733. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2734. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2735. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2736. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2737. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2738. wait()
  2739. end
  2740. for i = 1, 10 do
  2741. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2742. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2743. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2744. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2745. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2746. wait()
  2747. end
  2748. lssj = true
  2749. LSSJ:Play()
  2750. for i = 1, 40 do
  2751. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2752. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2753. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2754. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2755. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2756. wait()
  2757. end
  2758. rjjj = coroutine.wrap(function()
  2759. for i = 1, 62 do
  2760. unleashingpower = Instance.new("Part", Torso)
  2761. unleashingpower.Size = Vector3.new(1, 1, 1)
  2762. unleashingpower.Transparency = 0.5
  2763. unleashingpower.BrickColor = BrickColor.Random()
  2764. unleashingpower.Material = "Neon"
  2765. unleashingpower.Anchored = true
  2766. unleashingpower.CanCollide = false
  2767. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2768. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2769. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2770. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2771. removeuseless:AddItem(unleashingpower,2)
  2772. table.insert(Extreme,unleashingpower)
  2773. table.insert(nonmeshRepeater2,unleashingpower)
  2774. table.insert(ExtremeM,unleashingpowermesh)
  2775. unleashingpower2 = Instance.new("Part", Torso)
  2776. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2777. unleashingpower2.Transparency = 0.5
  2778. unleashingpower2.Shape = 0
  2779. unleashingpower2.BrickColor = BrickColor.Random()
  2780. unleashingpower2.Material = "Neon"
  2781. unleashingpower2.Anchored = true
  2782. unleashingpower2.CanCollide = false
  2783. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2784. removeuseless:AddItem(unleashingpower2,2)
  2785. table.insert(Extreme,unleashingpower2)
  2786. table.insert(nonmeshRepeater2,unleashingpower2)
  2787. wait()
  2788. end
  2789. end)
  2790. rjjj()
  2791. mcs = coroutine.wrap(function()
  2792. while lssj do
  2793. light.Range = light.Range + 5
  2794. light.Brightness = light.Brightness + 5
  2795. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2796. sine = sine + change
  2797. change = 4
  2798. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2799. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2800. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2801. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2802. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2803. wait()
  2804. end
  2805. end)
  2806. mcs()
  2807. wait(4)
  2808. lssj = false
  2809. light.Range = 50
  2810. light.Brightness = 9001
  2811. light.Color = Color3.new(255,0,0)
  2812. unleashingpower3 = Instance.new("Part", Torso)
  2813. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2814. unleashingpower3.Transparency = 0
  2815. unleashingpower3.Shape = 0
  2816. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2817. unleashingpower3.Material = "Neon"
  2818. unleashingpower3.Anchored = true
  2819. unleashingpower3.CanCollide = false
  2820. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2821. table.insert(Extreme,unleashingpower3)
  2822. wait(1)
  2823. HandCannonTop1:Remove()
  2824. FixedER:Remove()
  2825. FixedER4:Remove()
  2826. FixedER5:Remove()
  2827. FixedER2:Remove()
  2828. FixedER3:Remove()
  2829. HandCannonTop2:Remove()
  2830. HandCannonTop3:Remove()
  2831. secretpart:Remove()
  2832. HandCannonTop4:Remove()
  2833. HandCannonTop5:Remove()
  2834. HandCannonTop6:Remove()
  2835. HandCannonTop7:Remove()
  2836. HandCannonTop8:Remove()
  2837. HandCannonTop9:Remove()
  2838. HandCannonTop10:Remove()
  2839. HandCannonTop11:Remove()
  2840. HandCannonTop12:Remove()
  2841. HandCannonTop13:Remove()
  2842. HandCannonTop14:Remove()
  2843. corecircle:Remove()
  2844. corecircle2:Remove()
  2845. TheCore:Remove()
  2846. Gear1:Remove()
  2847. Gear2:Remove()
  2848. EnergyCorePART:Remove()
  2849. CorruptedArm:Remove()
  2850. CorruptedArm2:Remove()
  2851. ArmorPlating:Remove()
  2852. ArmorPlating2:Remove()
  2853. ArmorPlating3:Remove()
  2854. ArmorPlating4:Remove()
  2855. ArmorPlating5:Remove()
  2856. ArmorPlating6:Remove()
  2857. ArmorPlating7:Remove()
  2858. ArmorPlating8:Remove()
  2859. ArmorPlating9:Remove()
  2860. ArmorPlating10:Remove()
  2861. CorruptedArm3:Remove()
  2862. unleashingpower5 = Instance.new("Part", Torso)
  2863. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2864. unleashingpower5.Transparency = 0.5
  2865. unleashingpower5.BrickColor = BrickColor.New("Maroon")
  2866. unleashingpower5.Material = "Neon"
  2867. unleashingpower5.Anchored = true
  2868. unleashingpower5.CanCollide = false
  2869. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2870. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2871. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2872. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2873. unleashingpower6 = Instance.new("Part", Torso)
  2874. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2875. unleashingpower6.Transparency = 0.5
  2876. unleashingpower6.BrickColor = BrickColor.New("Maroon")
  2877. unleashingpower6.Material = "Neon"
  2878. unleashingpower6.Anchored = true
  2879. unleashingpower6.CanCollide = false
  2880. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2881. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2882. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2883. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2884. quickcour = coroutine.wrap(function()
  2885. while wait() do
  2886. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2887. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2888. end
  2889. end)
  2890. quickcour()
  2891. light.Range = 10
  2892. light.Brightness = 25
  2893. light.Color = Color3.new(255,0,0)
  2894. unleashingpower4 = Instance.new("Part", Torso)
  2895. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2896. unleashingpower4.Transparency = 0
  2897. unleashingpower4.Shape = 0
  2898. unleashingpower4.BrickColor = BrickColor.New("Maroon")
  2899. unleashingpower4.Material = "Neon"
  2900. unleashingpower4.Anchored = true
  2901. unleashingpower4.CanCollide = false
  2902. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2903. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=1551749801'
  2904. wait(1)
  2905. table.insert(nonmeshRepeater2,unleashingpower3)
  2906. removeuseless:AddItem(unleashingpower3,3)
  2907. wait(1)
  2908. unleashingpower7 = Instance.new("Part", Torso)
  2909. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2910. unleashingpower7.Transparency = 0
  2911. unleashingpower7.Shape = 0
  2912. unleashingpower7.BrickColor = BrickColor.New("Maroon")
  2913. unleashingpower7.Material = "Neon"
  2914. unleashingpower7.Anchored = true
  2915. unleashingpower7.CanCollide = false
  2916. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2917. table.insert(Extreme,unleashingpower7)
  2918. table.insert(nonmeshRepeater2,unleashingpower7)
  2919. removeuseless:AddItem(unleashingpower7,3)
  2920. wait(2)
  2921. unleashingpower8 = Instance.new("Part", Torso)
  2922. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2923. unleashingpower8.Transparency = 0
  2924. unleashingpower8.Shape = 0
  2925. unleashingpower8.BrickColor = BrickColor.New("Maroon")
  2926. unleashingpower8.Material = "Neon"
  2927. unleashingpower8.Anchored = true
  2928. unleashingpower8.CanCollide = false
  2929. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2930. table.insert(Extreme,unleashingpower8)
  2931. table.insert(nonmeshRepeater2,unleashingpower8)
  2932. removeuseless:AddItem(unleashingpower8,3)
  2933. wait(2)
  2934. unleashingpower9 = Instance.new("Part", Torso)
  2935. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2936. unleashingpower9.Transparency = 0
  2937. unleashingpower9.Shape = 0
  2938. unleashingpower9.BrickColor = BrickColor.New("Maroon")
  2939. unleashingpower9.Material = "Neon"
  2940. unleashingpower9.Anchored = true
  2941. unleashingpower9.CanCollide = false
  2942. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2943. table.insert(Extreme,unleashingpower9)
  2944. table.insert(nonmeshRepeater2,unleashingpower9)
  2945. removeuseless:AddItem(unleashingpower9,3)
  2946. wait(2)
  2947. table.insert(Extreme,unleashingpower4)
  2948. table.insert(nonmeshRepeater2,unleashingpower4)
  2949. removeuseless:AddItem(unleashingpower4,3)
  2950. wait(.1)
  2951. arti = coroutine.wrap(function()
  2952. for i = 1, 10 do
  2953. unleashingpower10 = Instance.new("Part", Torso)
  2954. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2955. unleashingpower10.Transparency = 0.5
  2956. unleashingpower10.BrickColor = BrickColor.New("Maroon")
  2957. unleashingpower10.Material = "Neon"
  2958. unleashingpower10.Anchored = true
  2959. unleashingpower10.CanCollide = false
  2960. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2961. un = Instance.new("SpecialMesh", unleashingpower10)
  2962. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2963. un.Scale = Vector3.new(15, 15, 15)
  2964. removeuseless:AddItem(unleashingpower10,2)
  2965. table.insert(Extreme,unleashingpower10)
  2966. table.insert(nonmeshRepeater2,unleashingpower10)
  2967. table.insert(ExtremeM,un)
  2968. wait()
  2969. end
  2970. end)
  2971. arti()
  2972. dso = coroutine.wrap(function()
  2973. for i = 1, 100 do
  2974. LSSJ.Volume = LSSJ.Volume - 0.4
  2975. wait()
  2976. end
  2977. end)
  2978. dso()
  2979. removeuseless:AddItem(unleashingpower6,2)
  2980. table.insert(Extreme,unleashingpower6)
  2981. table.insert(nonmeshRepeater2,unleashingpower6)
  2982. removeuseless:AddItem(unleashingpower5,2)
  2983. table.insert(Extreme,unleashingpower5)
  2984. table.insert(nonmeshRepeater2,unleashingpower5)
  2985. doommusucus.SoundId = "rbxassetid://296414388"
  2986. laugh = Instance.new("Sound", Torso)
  2987. laugh.SoundId = "rbxassetid://179774173"
  2988. laugh.Volume = 2.5
  2989. laugh:Play()
  2990. for i = 1, 10 do
  2991. doommusucus.Volume = doommusucus.Volume + 0.11
  2992. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2993. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2994. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2995. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2996. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2997. wait()
  2998. end
  2999. for i = 1, 10 do
  3000. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  3001. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  3002. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  3003. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  3004. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  3005. wait()
  3006. end
  3007. for i = 1, 15 do
  3008. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3009. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3010. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3011. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3012. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3013. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3014. wait()
  3015. end
  3016. wait(1)
  3017. hum.WalkSpeed = 15
  3018. LSSJn = true
  3019. donttransform = true
  3020. attacking = false
  3021. debounce = false
  3022. end
  3023. end
  3024. end)
  3025.  
  3026. mouse.KeyDown:connect(function(Press)
  3027. Press=Press:lower()
  3028. if Press=='b' then
  3029. if debounce == true then return end
  3030. debounce = true
  3031. walking = false
  3032. attacking = true
  3033. fpg = false
  3034. gpf = true
  3035. for i = 1, 5 do
  3036. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3037. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  3038. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  3039. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3040. wait()
  3041. end
  3042. wind = Instance.new("Part", Torso)
  3043. wind.BrickColor = BrickColor.new("Maroon")
  3044. wind.Size = Vector3.new(5,5,5)
  3045. wind.CanCollide = false
  3046. wind.Transparency = 1
  3047. wind.Material = "Neon"
  3048. windmesh = Instance.new("SpecialMesh", wind)
  3049. windmesh.Scale = Vector3.new(2,2,2)
  3050. windmesh.MeshId = "rbxassetid://168892432"
  3051. windweld = weldBetween(wind, Torso)
  3052. wind2 = Instance.new("Part", Torso)
  3053. wind2.BrickColor = BrickColor.new("Maroon")
  3054. wind2.Size = Vector3.new(5,5,5)
  3055. wind2.CanCollide = false
  3056. wind2.Transparency = 1
  3057. wind2.Material = "Neon"
  3058. windmesh2 = Instance.new("SpecialMesh", wind2)
  3059. windmesh2.Scale = Vector3.new(4,4,4)
  3060. windmesh2.MeshId = "rbxassetid://168892432"
  3061. windweld2 = weldBetween(wind2, wind)
  3062. quickcourou = coroutine.wrap(function()
  3063. m = 1
  3064. for i = 1, 5 do
  3065. wind.Transparency = wind.Transparency - 0.1
  3066. wind2.Transparency = wind2.Transparency - 0.04
  3067. wait()
  3068. end
  3069. end)
  3070. quickcourou()
  3071. eORBleft = Instance.new("Part", Torso)
  3072. eORBleft.Size = Vector3.new(1, 1, 1)
  3073. eORBleft.Transparency = 0
  3074. eORBleft.Shape = 0
  3075. eORBleft.BrickColor = BrickColor.New("Maroon")
  3076. eORBleft.Material = "Neon"
  3077. eORBleft.Anchored = false
  3078. eORBleft.CanCollide = false
  3079. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3080. eorbweld1 = weldBetween(eORBleft, LeftArm)
  3081. eorbweld1.C0 = CFrame.new(0,1.3,0)
  3082. eORBright = Instance.new("Part", Torso)
  3083. eORBright.Size = Vector3.new(1, 1, 1)
  3084. eORBright.Transparency = 0
  3085. eORBright.Shape = 0
  3086. eORBright.BrickColor = BrickColor.New("Maroon")
  3087. eORBright.Material = "Neon"
  3088. eORBright.Anchored = false
  3089. eORBright.CanCollide = false
  3090. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3091. eorbweld2 = weldBetween(eORBright, RightArm)
  3092. eorbweld2.C0 = CFrame.new(0,1.3,0)
  3093. hev = Instance.new("Part", Torso)
  3094. hev.Size = Vector3.new(15, 15, 15)
  3095. hev.Transparency = 0
  3096. hev.Shape = 0
  3097. hev.BrickColor = BrickColor.New("Maroon")
  3098. hev.Material = "Neon"
  3099. hev.Anchored = true
  3100. hev.CanCollide = false
  3101. hev2 = Instance.new("Part", Torso)
  3102. hev2.Size = Vector3.new(15, 15, 15)
  3103. hev2.Transparency = 0
  3104. hev2.Shape = 0
  3105. hev2.BrickColor = BrickColor.New("Maroon")
  3106. hev2.Material = "Neon"
  3107. hev2.Anchored = true
  3108. hev2.CanCollide = false
  3109. quickcour2 = coroutine.wrap(function()
  3110. while gpf do
  3111. local Hit = damagealll(8,Torso.Position)
  3112. for _,v in pairs(Hit) do
  3113. local velo2 = Instance.new("BodyVelocity", v)
  3114. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  3115. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  3116. removeuseless:AddItem(velo2,2)
  3117. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  3118. v.Humanoid:TakeDamage(10)
  3119. wait(.5)
  3120. end
  3121. wait()
  3122. end
  3123. end)
  3124. quickcour2()
  3125. quickcour = coroutine.wrap(function()
  3126. removeuseless:AddItem(hev,2)
  3127. removeuseless:AddItem(hev2,2)
  3128. for i = 1, 50 do
  3129. hev.Size = hev.Size - Vector3.new(1,1,1)
  3130. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3131. hev.CFrame = eORBleft.CFrame
  3132. hev2.CFrame = eORBright.CFrame
  3133. wait()
  3134. end
  3135. end)
  3136. quickcour()
  3137. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3138. particlemiter1.Enabled = true
  3139. particlemiter1.Texture = "rbxassetid://1415728949"
  3140. particlemiter1.Lifetime = NumberRange.new(2.5)
  3141. particlemiter1.Size = NumberSequence.new(1,0)
  3142. particlemiter1.Rate = 20
  3143. particlemiter1.RotSpeed = NumberRange.new(70)
  3144. particlemiter1.Speed = NumberRange.new(0)
  3145. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3146. particlemiter2.Enabled = true
  3147. particlemiter2.Texture = "rbxassetid://1415728949"
  3148. particlemiter2.Lifetime = NumberRange.new(2.5)
  3149. particlemiter2.Size = NumberSequence.new(1,0)
  3150. particlemiter2.Rate = 20
  3151. particlemiter2.RotSpeed = NumberRange.new(70)
  3152. particlemiter2.Speed = NumberRange.new(0)
  3153. t = 1
  3154. for i = 1, 5 do
  3155. t = t + 1
  3156. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3157. wait()
  3158. end
  3159. sound = Instance.new("Sound", Torso)
  3160. sound.SoundId = "rbxassetid://730531499"
  3161. sound.Volume = 3
  3162. sound.Pitch = math.random(.8,1)
  3163. sound:Play()
  3164. for i = 1, 5 do
  3165. hum.WalkSpeed = 15
  3166. t = t + 2
  3167. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3168. wait()
  3169. end
  3170. sound2 = Instance.new("Sound", Torso)
  3171. sound2.SoundId = "rbxassetid://93186995"
  3172. sound2.Volume = 3
  3173. sound2.Pitch = math.random(.8,1)
  3174. sound2:Play()
  3175. for i = 1, 5 do
  3176. hum.WalkSpeed = 16
  3177. t = t + 3
  3178. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3179. wait()
  3180. end
  3181. sound3 = Instance.new("Sound", Torso)
  3182. sound3.SoundId = "rbxassetid://178090362"
  3183. sound3.Volume = 3
  3184. sound3.Pitch = math.random(.8,1)
  3185. sound3:Play()
  3186. for i = 1, 5 do
  3187. hum.WalkSpeed = 18
  3188. t = t + 4
  3189. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3190. wait()
  3191. end
  3192. sound4 = Instance.new("Sound", Torso)
  3193. sound4.SoundId = "rbxassetid://152091992"
  3194. sound4.Volume = 3
  3195. sound4.Pitch = 1
  3196. sound4.Looped = true
  3197. sound4:Play()
  3198. for i = 1, 5 do
  3199. hum.WalkSpeed = 20
  3200. t = t + 5
  3201. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3202. wait()
  3203. end
  3204. for i = 1, 5 do
  3205. hum.WalkSpeed = 25
  3206. t = t + 10
  3207. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3208. wait()
  3209. end
  3210. for i = 1, 5 do
  3211. hum.WalkSpeed = 30
  3212. t = t + 20
  3213. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3214. wait()
  3215. end
  3216. for i = 1, 5 do
  3217. hum.WalkSpeed = 35
  3218. t = t + 30
  3219. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3220. wait()
  3221. end
  3222. for i = 1, 150 do
  3223. hum.WalkSpeed = 40
  3224. t = t + 40
  3225. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3226. wait()
  3227. end
  3228. fpg = true
  3229. gpf = false
  3230. removeuseless:AddItem(sound4,5)
  3231. removeuseless:AddItem(eORBright,1)
  3232. removeuseless:AddItem(eORBleft,1)
  3233. removeuseless:AddItem(wind,1)
  3234. removeuseless:AddItem(wind2,1)
  3235. attacking = false
  3236. debounce = false
  3237. quikcour = coroutine.wrap(function()
  3238. while fpg do
  3239. wind.Transparency = wind.Transparency + 0.06
  3240. wind2.Transparency = wind2.Transparency + .06
  3241. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3242. eORBright.Transparency = eORBright.Transparency + 0.07
  3243. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3244. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3245. sound4.Volume = sound4.Volume - 0.05
  3246. eORBright.Anchored = true
  3247. eORBleft.Anchored = true
  3248. wait()
  3249. end
  3250. end)
  3251. quikcour()
  3252. end
  3253. end)
  3254.  
  3255. mouse.KeyDown:connect(function(Press)
  3256. Press=Press:lower()
  3257. if Press=='n' then
  3258. if debounce == true then return end
  3259. debounce = true
  3260. attacking = true
  3261. damageallow2 = true
  3262. combowombo = true
  3263. hum.WalkSpeed = 10
  3264. hitbox1 = Instance.new("Part", RightArm)
  3265. hitbox1.Size = Vector3.new(2,2,1)
  3266. hitbox1.Transparency = 1
  3267. hitbox1.CanCollide = false
  3268. local hitbox1w = weldBetween(hitbox1, RightArm)
  3269. hitbox1w.C0 = CFrame.new(0,2,0)
  3270. hitbox2 = Instance.new("Part", LeftArm)
  3271. hitbox2.Size = Vector3.new(2,2,1)
  3272. hitbox2.Transparency = 1
  3273. hitbox2.CanCollide = false
  3274. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3275. hitbox2w.C0 = CFrame.new(0,2,0)
  3276. impactsound = Instance.new("Sound", nil)
  3277. impactsound.Volume = 3
  3278. impactsound.SoundId = "rbxassetid://281156569"
  3279. impactsound2 = Instance.new("Sound", nil)
  3280. impactsound2.Volume = 3
  3281. impactsound2.SoundId = "rbxassetid://281156569"
  3282. hitbox1.Touched:connect(function(hit1)
  3283. if hit1.Parent:IsA("Part") then
  3284. elseif hit1.Parent:IsA("SpecialMesh") then
  3285. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3286. elseif hit1.Parent:findFirstChild("Humanoid") then
  3287. if damageallow1 then return end
  3288. damageallow1 = true
  3289. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3290. impactsound.Parent = Slachtoffer.Torso
  3291. impactsound:Play()
  3292. Slachtoffer:TakeDamage(5)
  3293. end
  3294. end)
  3295. hitbox2.Touched:connect(function(hit2)
  3296. if hit2.Parent:IsA("Part") then
  3297. elseif hit2.Parent:IsA("SpecialMesh") then
  3298. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3299. elseif hit2.Parent:findFirstChild("Humanoid") then
  3300. if damageallow2 then return end
  3301. damageallow2 = true
  3302. impactsound2.Parent = Slachtoffer.Torso
  3303. impactsound2:Play()
  3304. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3305. Slachtoffer:TakeDamage(5)
  3306. end
  3307. end)
  3308. punchsound = Instance.new("Sound", Torso)
  3309. punchsound.Volume = 3
  3310. punchsound.SoundId = "rbxassetid://515339961"
  3311. punchsound2 = Instance.new("Sound", Torso)
  3312. punchsound2.Volume = 3
  3313. punchsound2.SoundId = "rbxassetid://515339961"
  3314. punchsound2.Pitch = .9
  3315. while combowombo do
  3316. damageallow1 = false
  3317. punchsound:Play()
  3318. for i = 1, 3 do
  3319. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3320. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3321. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3322. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3323. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3324. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3325. wait()
  3326. end
  3327. damageallow2 = false
  3328. punchsound2:Play()
  3329. for i = 1, 3 do
  3330. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3331. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3332. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3333. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3334. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3335. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3336. wait()
  3337. end
  3338. wait()
  3339. end
  3340. hitbox1:Remove()
  3341. hitbox2:Remove()
  3342. attacking = false
  3343. debounce = false
  3344. end
  3345. end)
  3346.  
  3347. mouse.KeyDown:connect(function(Press)
  3348. Press=Press:lower()
  3349. if Press=='e' then
  3350. if debounce == true then return end
  3351. debounce = true
  3352. walking = false
  3353. attacking = true
  3354. ll = false
  3355. smallrift = Instance.new("Part", Torso)
  3356. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3357. smallrift.Material = "Neon"
  3358. smallrift.Transparency = 1
  3359. smallrift.Anchored = true
  3360. smallrift.CanCollide = false
  3361. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3362. smallriftdecal = Instance.new("Decal", smallrift)
  3363. smallriftdecal.Face = "Top"
  3364. smallriftdecal.Texture = "rbxassetid://702583933"
  3365. smallrift2 = Instance.new("Part", Torso)
  3366. smallrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3367. smallrift2.Material = "Neon"
  3368. smallrift2.Transparency = 1
  3369. smallrift2.Anchored = true
  3370. smallrift2.CanCollide = false
  3371. smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3372. smallriftdecal2 = Instance.new("Decal", smallrift2)
  3373. smallriftdecal2.Face = "Top"
  3374. smallriftdecal2.Texture = "rbxassetid://702583933"
  3375. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3376. luagh = Instance.new("Sound", Torso)
  3377. luagh.SoundId = "rbxassetid://"..rdnm3
  3378. luagh.Looped = false
  3379. luagh.Volume = 2
  3380. luagh:Play()
  3381. removeuseless:AddItem(luagh,10)
  3382. poop1 = coroutine.wrap(function()
  3383. for i = 1, 25 do
  3384. smallrift.Size = smallrift.Size + Vector3.new(1,0,1)
  3385. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3386. wait()
  3387. end
  3388. smallrift2.CFrame = CFrame.new(mouse.Hit.p)
  3389. for i = 1, 25 do
  3390. smallrift.Size = smallrift.Size - Vector3.new(1,0,1)
  3391. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3392. smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1)
  3393. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3394. wait()
  3395. end
  3396. for i = 1, 25 do
  3397. ll = true
  3398. smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1)
  3399. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3400. wait()
  3401. end
  3402. end)
  3403. poop1()
  3404. for i = 1, 15 do
  3405. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3406. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3407. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3408. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3409. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3410. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3411. wait()
  3412. end
  3413. wait(1)
  3414. LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0)
  3415. for i = 1, 15 do
  3416. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3417. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3418. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3419. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3420. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3421. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3422. wait()
  3423. end
  3424. debounce = false
  3425. attacking = false
  3426. ll = false
  3427. end
  3428. end)
  3429.  
  3430. mouse.KeyUp:connect(function(Press)
  3431. Press=Press:lower()
  3432. if Press=='n' then
  3433. combowombo = false
  3434. end
  3435. end)
  3436.  
  3437. mouse.KeyDown:connect(function(Press)
  3438. Press=Press:lower()
  3439. if Press=='0' then
  3440. if debounce then return end
  3441. debounce = true
  3442. running = true
  3443. hum.WalkSpeed = 28
  3444. end
  3445. end)
  3446.  
  3447. mouse.KeyUp:connect(function(Press)
  3448. Press=Press:lower()
  3449. if Press=='0' then
  3450. debounce = false
  3451. running = false
  3452. hum.WalkSpeed = 13
  3453. end
  3454. end)
  3455.  
  3456. doit = coroutine.wrap(function()
  3457. while wait() do
  3458. for _,v in pairs(Repeater) do
  3459. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3460. end
  3461.  
  3462. for _,v in pairs(openshocktable) do
  3463. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3464. end
  3465.  
  3466. for _,v in pairs(nonmeshRepeater) do
  3467. v.Size = v.Size + Vector3.new(2, 2, 2)
  3468. end
  3469.  
  3470. for _,v in pairs(Extreme) do
  3471. v.Size = v.Size + Vector3.new(6, 6, 6)
  3472. end
  3473.  
  3474. for _,v in pairs(LessSize) do
  3475. v.Size = v.Size - Vector3.new(1, 1, 1)
  3476. end
  3477.  
  3478. for _,v in pairs(nonmeshRepeater2) do
  3479. v.Transparency = v.Transparency + 0.05
  3480. end
  3481.  
  3482. for _,v in pairs(Repeater2) do
  3483. v.Transparency = v.Transparency + 0.01
  3484. end
  3485.  
  3486. for _,v in pairs(TheEnd) do
  3487. v.Transparency = v.Transparency - 0.008
  3488. end
  3489.  
  3490. for _,v in pairs(TheEnd2) do
  3491. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3492. end
  3493.  
  3494. for _,v in pairs(TheEnd3) do
  3495. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3496. end
  3497.  
  3498. for _,v in pairs(ExtremeM) do
  3499. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3500. end
  3501.  
  3502. for _,v in pairs(TheEnd4) do
  3503. v.Transparency = v.Transparency + 0.009
  3504. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3505. end
  3506.  
  3507. for _,v in pairs(SlowlyFade) do
  3508. v.Transparency = v.Transparency + 0.05
  3509. end
  3510.  
  3511. for _,v in pairs(UpMover) do
  3512. v.Position = v.Position + Vector3.new(0, 3, 0)
  3513. end
  3514.  
  3515. for _,v in pairs(ForwardMover) do
  3516. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3517. end
  3518.  
  3519. for _,v in pairs(DamageAll2) do
  3520. if attackdebounce then return end
  3521. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3522. Slachtoffer:TakeDamage(20)
  3523. end
  3524. end
  3525. end)
  3526. doit()
  3527.  
  3528. vcoroutine = coroutine.wrap(function()
  3529. wait(1)
  3530. transf1 = true
  3531. end)
  3532. vcoroutine()
  3533.  
  3534. local anims = coroutine.wrap(function()
  3535. while true do
  3536. settime = 0.05
  3537. sine = sine + change
  3538. if position == "Walking" and attacking == false and running == false then
  3539. change = 2.2
  3540. walking = true
  3541. hum.WalkSpeed = 13
  3542. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3543. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3544. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3545. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3546. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3547. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3548. elseif position == "Idle" and attacking == false and running == false then
  3549. walking = false
  3550. change = .9
  3551. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3552. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3553. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3554. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3555. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3556. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3557. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3558. elseif position == "Idle2" and attacking == false and running == false then
  3559. change = .7
  3560. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3561. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3562. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3563. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3564. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3565. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3566. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3567. elseif position == "Running" and attacking == false then
  3568. change = 2
  3569. hum.WalkSpeed = 26
  3570. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3571. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3572. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3573. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3574. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3575. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3576. end
  3577. wait()
  3578. end
  3579. end)
  3580. anims()
  3581. print("Project 44033514 loaded, made by Supr14.")
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