vovaa3

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Feb 21st, 2018
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  1. wait(2)
  2. local Player = game.Players.LocalPlayer
  3. local Character = game.Players.LocalPlayer.Character
  4. local Create = LoadLibrary("RbxUtility").Create
  5. CFuncs = {
  6.  
  7.  
  8.  
  9.  
  10. ["Weld"] = {
  11. Create = function(Parent, Part0, Part1, C0, C1)
  12. local Weld = Create("Weld"){
  13. Parent = Parent,
  14. Part0 = Part0,
  15. Part1 = Part1,
  16. C0 = C0,
  17. C1 = C1,
  18. }
  19. return Weld
  20. end;
  21. };
  22.  
  23. ["Sound"] = {
  24. Create = function(id, par, vol, pit)
  25. coroutine.resume(coroutine.create(function()
  26. local S = Create("Sound"){
  27. Volume = vol,
  28. Pitch = pit or 1,
  29. SoundId = id,
  30. Parent = par or workspace,
  31. }
  32. wait()
  33. S:play()
  34. game:GetService("Debris"):AddItem(S, 6)
  35. end))
  36. end;
  37. };
  38.  
  39. ["ParticleEmitter"] = {
  40. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  41. local fp = Create("ParticleEmitter"){
  42. Parent = Parent,
  43. Color = ColorSequence.new(Color1, Color2),
  44. LightEmission = LightEmission,
  45. Size = Size,
  46. Texture = Texture,
  47. Transparency = Transparency,
  48. ZOffset = ZOffset,
  49. Acceleration = Accel,
  50. Drag = Drag,
  51. LockedToPart = LockedToPart,
  52. VelocityInheritance = VelocityInheritance,
  53. EmissionDirection = EmissionDirection,
  54. Enabled = Enabled,
  55. Lifetime = LifeTime,
  56. Rate = Rate,
  57. Rotation = Rotation,
  58. RotSpeed = RotSpeed,
  59. Speed = Speed,
  60. VelocitySpread = VelocitySpread,
  61. }
  62. return fp
  63. end;
  64. };
  65.  
  66. CreateTemplate = {
  67.  
  68. };
  69. }
  70.  
  71.  
  72.  
  73. New = function(Object, Parent, Name, Data)
  74. local Object = Instance.new(Object)
  75. for Index, Value in pairs(Data or {}) do
  76. Object[Index] = Value
  77. end
  78. Object.Parent = Parent
  79. Object.Name = Name
  80. return Object
  81. end
  82.  
  83.  
  84. CV="Really black"
  85. ArtificialHB = Create("BindableEvent", script){
  86. Parent = script,
  87. Name = "Heartbeat",
  88. }
  89.  
  90. function swait(num)
  91. if num == 0 or num == nil then
  92. ArtificialHB.Event:wait()
  93. else
  94. for i = 0, num do
  95. ArtificialHB.Event:wait()
  96. end
  97. end
  98. end
  99.  
  100. function chatfunc(text)
  101. local chat = coroutine.wrap(function()
  102. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  103. Character:FindFirstChild("TalkingBillBoard"):destroy()
  104. end
  105. local naeeym2 = Instance.new("BillboardGui",Character)
  106. naeeym2.Size = UDim2.new(0,100,0,40)
  107. naeeym2.StudsOffset = Vector3.new(0,3,0)
  108. naeeym2.Adornee = Character.Head
  109. naeeym2.Name = "TalkingBillBoard"
  110. local tecks2 = Instance.new("TextLabel",naeeym2)
  111. tecks2.BackgroundTransparency = 1
  112. tecks2.BorderSizePixel = 0
  113. tecks2.Text = ""
  114. tecks2.Font = "Fantasy"
  115. tecks2.TextSize = 30
  116. tecks2.TextStrokeTransparency = 0
  117. tecks2.TextColor3 = Color3.new(0,0,0)
  118. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  119. tecks2.Size = UDim2.new(1,0,0.5,0)
  120. local tecks3 = Instance.new("TextLabel",naeeym2)
  121. tecks3.BackgroundTransparency = 1
  122. tecks3.BorderSizePixel = 0
  123. tecks3.Text = ""
  124. tecks3.Font = "Fantasy"
  125. tecks3.TextSize = 30
  126. tecks3.TextStrokeTransparency = 0
  127. tecks3.TextColor3 = Color3.new(0,0,0)
  128. tecks3.TextStrokeColor3 = Color3.new(255,255,255)
  129. tecks3.Size = UDim2.new(1,0,0.5,0)
  130. for i = 1,string.len(text),1 do
  131. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, 6, .8)
  132. tecks2.Text = string.sub(text,1,i)
  133. tecks3.Text = string.sub(text,1,i)
  134. wait(0.01)
  135. end
  136. wait(2)
  137. for i = 1, 50 do
  138. swait()
  139. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  140. tecks2.Rotation = tecks2.Rotation - .8
  141. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  142. tecks2.TextTransparency = tecks2.TextTransparency + .04
  143. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  144. tecks3.Rotation = tecks2.Rotation + .8
  145. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  146. tecks3.TextTransparency = tecks2.TextTransparency + .04
  147. end
  148. naeeym2:Destroy()
  149. end)
  150. chat()
  151.  
  152. end
  153. function onChatted(msg)
  154. chatfunc(msg)
  155.  
  156. end
  157. Player.Chatted:connect(onChatted)
  158.  
  159. abss = Instance.new("BillboardGui",Character)
  160. abss.Size = UDim2.new(10,0,10,0)
  161. abss.Enabled = false
  162. abss.Name = "ROCKYMOUNT"
  163. imgl = Instance.new("ImageLabel",abss)
  164. imgl.Position = UDim2.new(0,0,0,0)
  165. imgl.Size = UDim2.new(1,0,1,0)
  166. imgl.Image = "rbxassetid://711463989"
  167. imgl.BackgroundTransparency = 1
  168. imgl.ImageColor3 = Color3.new(0,255,255)
  169. img2 = Instance.new("ImageLabel",abss)
  170. img2.Position = UDim2.new(0,0,0,0)
  171. img2.Size = UDim2.new(1,0,1,0)
  172. img2.Image = "rbxassetid://711463989"
  173. img2.BackgroundTransparency = 1
  174. img2.ImageColor3 = Color3.new(0,255,255)
  175.  
  176.  
  177.  
  178.  
  179. local lolf = true
  180. local shake = false
  181. local go2 = false
  182. local up = 0
  183. local grab2 = false
  184. local pushed = false
  185. base = Instance.new("Part",workspace)
  186. base.Name = "Base"
  187. base.Transparency = 1
  188. z42d = Instance.new("Sound",game.Players.LocalPlayer.Character)
  189. z42d.Volume = 50
  190. z42d.Looped = true
  191. z42d.SoundId = "rbxassetid://470279287"
  192. z42d:Play()
  193. local jk = false
  194. local kiout = false
  195. local rl = true
  196. ll = 0
  197. local combodamage = 5
  198. local can = 5
  199. local lolwait = 3
  200. local auracan3 = true
  201. local auracan1 = true
  202. local darius1 = true
  203. local ki = true
  204. local darius = true
  205. local kamecolor = "Hot pink"
  206. z42 = Instance.new("Sound",game.Players.LocalPlayer.Character)
  207. z42.Volume = 20
  208. z42.Looped = false
  209. z42.SoundId = "rbxassetid://863808186"
  210. local clickon = false
  211. local beamknockback = 0
  212. local beamdamage = 0.001
  213. local hited1 = false
  214. local hited = false
  215. local kamesize = 1
  216. local kamehameha = false
  217. local walksound = "rbxassetid://908473722"
  218. local moving = false
  219. local poon = false
  220.  
  221. local v3 = Vector3.new
  222. divine = Instance.new("Part",game.Players.LocalPlayer.Character)
  223. divine.Size = Vector3.new(0.5,0.5,3)
  224. divine.Position = v3(5,50,5)
  225.  
  226. divine.BrickColor = BrickColor.new("Pink")
  227. divine.Transparency = 1
  228. divinemesh = Instance.new("SpecialMesh",divine)
  229. divinemesh.MeshType = "Sphere"
  230. divinemesh.Scale = v3(1,1,1)
  231.  
  232.  
  233.  
  234. ------------------------------------------------------------------
  235. divine2 = Instance.new("Part",game.Players.LocalPlayer.Character)
  236. divine2.Size = Vector3.new(0.5,0.5,3)
  237. divine2.Position = v3(5,5,5)
  238.  
  239. divine2.BrickColor = BrickColor.new("Pink")
  240. divine2.Transparency = 1
  241. divinemesh = Instance.new("SpecialMesh",divine2)
  242. divinemesh.MeshType = "Sphere"
  243. divinemesh.Scale = v3(1,1,1)
  244.  
  245.  
  246.  
  247. ------------------------------------------------------------------
  248. divine3 = Instance.new("Part",game.Players.LocalPlayer.Character)
  249. divine3.Size = Vector3.new(0.5,0.5,3)
  250. divine3.Position = v3(5,8,5)
  251.  
  252. divine3.BrickColor = BrickColor.new("Pink")
  253. divine3.Transparency = 1
  254. divinemesh = Instance.new("SpecialMesh",divine3)
  255. divinemesh.MeshType = "Sphere"
  256. divinemesh.Scale = v3(1,1,1)
  257.  
  258.  
  259.  
  260. ------------------------------------------------------------------
  261. divine4 = Instance.new("Part",game.Players.LocalPlayer.Character)
  262. divine4.Size = Vector3.new(0.5,0.5,3)
  263. divine4.Position = v3(5,3,5)
  264.  
  265. divine4.BrickColor = BrickColor.new("Pink")
  266. divine4.Transparency = 1
  267. divinemesh = Instance.new("SpecialMesh",divine4)
  268. divinemesh.MeshType = "Sphere"
  269. divinemesh.Scale = v3(1,1,1)
  270.  
  271.  
  272.  
  273. ------------------------------------------------------------------
  274. divine5 = Instance.new("Part",game.Players.LocalPlayer.Character)
  275. divine5.Size = Vector3.new(0.5,0.5,3)
  276. divine5.Position = v3(5,55,5)
  277.  
  278. divine5.BrickColor = BrickColor.new("Pink")
  279. divine5.Transparency = 1
  280. divinemesh = Instance.new("SpecialMesh",divine5)
  281. divinemesh.MeshType = "Sphere"
  282. divinemesh.Scale = v3(1,1,1)
  283.  
  284.  
  285.  
  286. ------------------------------------------------------------------
  287. divine6 = Instance.new("Part",game.Players.LocalPlayer.Character)
  288. divine6.Size = Vector3.new(0.5,0.5,3)
  289. divine6.Position = v3(5,5,5)
  290.  
  291. divine6.BrickColor = BrickColor.new("Pink")
  292. divine6.Transparency = 1
  293. divinemesh = Instance.new("SpecialMesh",divine6)
  294. divinemesh.MeshType = "Sphere"
  295. divinemesh.Scale = v3(1,1,1)
  296.  
  297.  
  298. local new=Instance.new
  299. local rad=math.rad
  300. local cf=CFrame.new
  301. local v3=Vector3.new
  302. local ang=function(x,y,z)
  303. return CFrame.Angles(rad(x),rad(y),rad(z))
  304. end
  305. local player=game:service'Players'.LocalPlayer
  306. local char=player.Character
  307. local cam=workspace.Camera
  308. local mouse=player:GetMouse()
  309. local weld=function(a,b,c0,c1)
  310. m=Instance.new('Motor',a)
  311. m.Part0=a
  312. m.Part1=b
  313. m.C0=c0
  314. m.C1=c1
  315. return m
  316. end
  317.  
  318.  
  319. beamm=Instance.new('Model',workspace)
  320. beamm.Name='beam'
  321.  
  322. laser=false
  323.  
  324. rs=Instance.new('Part',char)
  325. rs.Transparency=1
  326. rs.CanCollide=false
  327. rs.TopSurface,rs.BottomSurface=0,0
  328. rs.FormFactor=3
  329. rs.Size=Vector3.new(.5,.5,.5)
  330.  
  331. ls=rs:Clone()
  332. ls.Parent=char
  333.  
  334.  
  335.  
  336. s1=Instance.new('Sound',char)
  337. s1.Volume=1
  338. s1.Pitch=1
  339. s1.Looped=true
  340.  
  341.  
  342. particles={}
  343.  
  344. local wep=new('Part',char)
  345.  
  346. wep.FormFactor=3
  347. wep.Transparency = 1
  348. wep.CanCollide=false
  349. wep.Size=v3(0.1,0.1,0.1)
  350. wep.TopSurface,wep.BottomSurface=0,0
  351. local wepw=weld(wep,char['Torso'],cf(0,2,0),ang(95,0,0))
  352.  
  353.  
  354. local beam1=wep:Clone()
  355. beam1:ClearAllChildren()
  356. beam1.Material='Neon'
  357. beam1.BrickColor=BrickColor.new(kamecolor)
  358. beam1.Color = Color3.fromRGB(35,0,53)
  359. beam1.Size=Vector3.new(1,1,1)
  360. beam1.Transparency=0
  361. beam1.Anchored=true
  362. local ms=Instance.new('BlockMesh',beam1)
  363. local inner1=beam1:Clone()
  364. inner1.Transparency=1
  365. inner1.Material='SmoothPlastic'
  366. inner1.BrickColor=BrickColor.new(kamecolor)
  367. inner1.Color = Color3.fromRGB(35,0,53)
  368. local ms2=inner1.Mesh
  369.  
  370. local expl1=inner1:Clone()
  371. expl1.Mesh:Destroy()
  372. expl1.Material='Neon'
  373. expl1.BrickColor=BrickColor.new(kamecolor)
  374. expl1.Color = Color3.fromRGB(35,0,53)
  375. expl1.Size=Vector3.new(1,1,1)
  376. expl1.Transparency=0
  377. pl=Instance.new('PointLight',expl1)
  378. pl.Color=expl1.BrickColor.Color
  379. pl.Range=pl.Range*2
  380. pl.Name='light'
  381. local br=pl.Range
  382.  
  383. local exa1=expl1:Clone()
  384. exa1.Size=Vector3.new(1,1,1)
  385. pl2=exa1.light
  386.  
  387. local part=exa1:Clone()
  388. part.Size=Vector3.new(1.5,1.5,1.5)
  389. pl3=part.light
  390. pms=Instance.new('BlockMesh',part)
  391.  
  392. char.Humanoid.Died:connect(function()
  393. laser=false
  394. beam1.Parent=nil
  395. inner1.Parent=nil
  396. expl1.Parent=nil
  397. exa1.Parent=nil
  398. s1:stop()
  399. end)
  400.  
  401.  
  402.  
  403. parti=0
  404. game:service'RunService'.Stepped:connect(function()
  405. parti=parti+1
  406. for i,v in pairs(particles) do
  407. v.CFrame=v.CFrame*CFrame.new(0,0,-.3)
  408. v.Transparency=v.Transparency+.08
  409. if v.Transparency >= 1 then
  410. v:Destroy()
  411. table.remove(particles,i)
  412. else
  413. v.Parent=beamm
  414. end
  415. end
  416.  
  417. a=cam.CoordinateFrame.p
  418. b=mouse.Hit.p
  419. mhitr=Ray.new(a,(b-a).unit*999)
  420. mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
  421.  
  422.  
  423. if laser then
  424. beamm.Parent=workspace
  425. beam1.Parent=beamm
  426. inner1.Parent=beamm
  427. expl1.Parent=beamm
  428. exa1.Parent=beamm
  429. s1.Volume=s1.Volume-0.0034
  430.  
  431. ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999)
  432. hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
  433.  
  434. if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) then
  435.  
  436. if hit.Parent:IsA("Model") and hit ~= workspace.Base then
  437. hit.Parent:BreakJoints()
  438.  
  439. wait()
  440. end
  441. if hit.Parent:IsA("Part") and hit ~= workspace.Base then
  442. hit.Anchored = false
  443. hit.Position = hit.Position + Vector3.new(0,1,0)
  444. block = Instance.new("BodyForce",hit)
  445. block.Force = beam1.CFrame.lookVector
  446. s1.Volume=s1.Volume+0.0034
  447.  
  448. hit.Position = hit.Position + Vector3.new(0,1,0)
  449. block = Instance.new("BodyForce",hit)
  450. block.Force = beam1.CFrame.lookVector
  451.  
  452. end
  453. end
  454.  
  455. if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then
  456. e=Instance.new('Explosion',workspace)
  457. e.Position=pos
  458. e.BlastRadius=14
  459. e.BlastPressure=1e4
  460. end
  461. if hit and not hit.Anchored and not (hit:GetMass()>1e4) then
  462. hit.Velocity=hit.Velocity+beam1.CFrame.lookVector*(1*s1.Volume*hit:GetMass())
  463. end
  464.  
  465. if parti==math.floor(parti) then
  466. par=part:Clone()
  467. table.insert(particles,par)
  468. par.Parent=beamm
  469. par.Transparency=1-s1.Volume
  470. par.light.Range=br*s1.Volume
  471. par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(10,10,10)
  472. end
  473.  
  474. mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude
  475. ms.Scale=v3(s1.Volume,s1.Volume,mag)
  476. ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag))
  477. beam1.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180))
  478. inner1.CFrame=beam1.CFrame
  479. pl.Range=br*s1.Volume
  480. pl2.Range=br*s1.Volume
  481.  
  482. expl1.Transparency=0
  483. expl1.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  484.  
  485. exa1.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  486.  
  487. end
  488. end)
  489.  
  490. local base = true
  491. local ssjr = false
  492. local down2 = false
  493. local ok = 0
  494. local lala = false
  495. local walkon = false
  496. local idle = true
  497. local idle1 = true
  498. local canattack = true
  499. local nohit = 0
  500. local p = game.Players.LocalPlayer
  501. local char = p.Character
  502. local mouse = p:GetMouse()
  503. local larm = char["Left Arm"]
  504. local rarm = char["Right Arm"]
  505. local lleg = char["Left Leg"]
  506. local rleg = char["Right Leg"]
  507. local hed = char.Head
  508. local torso = char.Torso
  509. zwc = Instance.new("Sound",torso)
  510. zwc.Volume = 1
  511. zwc.Looped = false
  512. zwc.SoundId = "rbxassetid://137579113"
  513. local hum = char.Humanoid
  514. hum.Name = "loldar"
  515. local cam = game.Workspace.CurrentCamera
  516. local root = char.HumanoidRootPart
  517. local deb = false
  518. local shot = 0
  519. local walk = true
  520. local debris=game:service"Debris"
  521. local l = game:GetService("Lighting")
  522. local rs = game:GetService("RunService").RenderStepped
  523. local canattack = true
  524. hed.face.Texture = "http://www.roblox.com/asset/?id=986775808"
  525. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  526. function lerp(a, b, t) -- Linear interpolation
  527. return a + (b - a)*t
  528. end
  529.  
  530. function slerp(a, b, t) --Spherical interpolation
  531. dot = a:Dot(b)
  532. if dot > 0.99999 or dot < -0.99999 then
  533. return t <= 0.5 and a or b
  534. else
  535. r = math.acos(dot)
  536. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  537. end
  538. end
  539. function matrixInterpolate(a, b, t)
  540. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  541. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  542. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  543. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  544. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  545. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  546. local t = v1:Dot(v2)
  547. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  548. return CFrame.new()
  549. end
  550. return CFrame.new(
  551. v0.x, v0.y, v0.z,
  552. v1.x, v1.y, v1.z,
  553. v2.x, v2.y, v2.z,
  554. v3.x, v3.y, v3.z)
  555. end
  556. ----------------------------------------------------
  557. function genWeld(a,b)
  558. local w = Instance.new("Weld",a)
  559. w.Part0 = a
  560. w.Part1 = b
  561. return w
  562. end
  563. function weld(a, b)
  564. local weld = Instance.new("Weld")
  565. weld.Name = "W"
  566. weld.Part0 = a
  567. weld.Part1 = b
  568. weld.C0 = a.CFrame:inverse() * b.CFrame
  569. weld.Parent = a
  570. return weld;
  571. end
  572. ----------------------------------------------------
  573. function Lerp(c1,c2,al)
  574. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  575. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  576. for i,v in pairs(com1) do
  577. com1[i] = v+(com2[i]-v)*al
  578. end
  579. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  580. end
  581. ----------------------------------------------------
  582. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  583. local wld = Instance.new("Weld", wp1)
  584. wld.Part0 = wp0
  585. wld.Part1 = wp1
  586. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  587. end
  588. hum.MaxHealth = math.huge
  589. wait()
  590. hum.Health = math.huge
  591. ----------------------------------------------------
  592. function weld5(part0, part1, c0, c1)
  593. weeld=Instance.new("Weld", part0)
  594. weeld.Part0=part0
  595. weeld.Part1=part1
  596. weeld.C0=c0
  597. weeld.C1=c1
  598. return weeld
  599. end
  600. ----------------------------------------------------
  601. function HasntTouched(plrname)
  602. local ret = true
  603. for _, v in pairs(Touche) do
  604. if v == plrname then
  605. ret = false
  606. end
  607. end
  608. return ret
  609. end
  610. newWeld(torso, larm, -1.5, 0.5, 0)
  611. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  612. newWeld(torso, rarm, 1.5, 0.5, 0)
  613. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  614. newWeld(torso, hed, 0, 1.5, 0)
  615. newWeld(torso, lleg, -0.5, -1, 0)
  616. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  617. newWeld(torso, rleg, 0.5, -1, 0)
  618. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  619. newWeld(root, torso, 0, -1, 0)
  620. torso.Weld.C1 = CFrame.new(0, -1, 0)
  621. GroundWave1 = function()
  622. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  623.  
  624. local wave = Instance.new("Part", torso)
  625. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  626. wave.Anchored = true
  627. wave.CanCollide = false
  628. wave.Locked = true
  629. wave.Size = Vector3.new(1, 1, 1)
  630. wave.TopSurface = "Smooth"
  631. wave.BottomSurface = "Smooth"
  632. wave.Transparency = 0.35
  633. wave.CFrame = HandCF
  634. wm = Instance.new("SpecialMesh", wave)
  635. wm.MeshId = "rbxassetid://3270017"
  636. coroutine.wrap(function()
  637. for i = 1, 30, 1 do
  638. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  639. wave.Size = wm.Scale
  640. wave.CFrame = HandCF
  641. wave.Transparency = i/30
  642. wait()
  643. end
  644. wait()
  645. wave:Destroy()
  646. end)()
  647. end
  648. function stance1()
  649. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(15),math.rad(0)), 0.1)--head
  650. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(0)), 1)--torso
  651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(12),math.rad(15),math.rad(30)), 0.1)--arm
  652. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(12),math.rad(15),math.rad(-30)), 0.1)--arm
  653. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(15), math.rad(10)), 0.1)--leg
  654. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-15), math.rad(-40), math.rad(-5)), 0.1)--leg
  655. end
  656. -------------------------------------------------------------
  657. function stance2()
  658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.1)--head
  659. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.1)--torso
  660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.1)--rarm
  661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(0)), 0.1)--larm
  662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.1)--lleg
  663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.1)--rleg
  664.  
  665. end
  666. ----------------------------------------------------------
  667. z41 = Instance.new("Sound",torso)
  668. z41.Volume = 20
  669. z41.Looped = false
  670. z41.SoundId = "rbxassetid://863807725"
  671. z412 = Instance.new("Sound",torso)
  672. z412.Volume = 20
  673. z412.Looped = false
  674. z412.SoundId = "rbxassetid://895090420"
  675. z4122 = Instance.new("Sound",torso)
  676. z4122.Volume = 20
  677. z4122.Looped = false
  678. z4122.SoundId = "rbxassetid://897147945"
  679. function swing1()
  680. for i = 1, 5 do
  681. wait()
  682. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  683. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  684. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,-1)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-70)), 0.4)--arm
  685. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  686. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  687. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.4)--leg
  688. end
  689.  
  690. z41:Play()
  691. for i = 1, 5 do
  692. wait()
  693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  695. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(60)), 0.4)--arm
  696. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  697. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  698. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)--leg
  699. end
  700. end
  701. function swing11()
  702. for i = 1, 5 do
  703. wait()
  704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,-1)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-70)), 0.4)--arm
  707. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  708. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  709. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.4)--leg
  710. end
  711.  
  712. z412:Play()
  713. for i = 1, 5 do
  714. wait()
  715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  717. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(60)), 0.4)--arm
  718. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  719. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  720. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)--leg
  721. end
  722. end
  723. ------------------------------------------------------------------------------------------------
  724. function swing2()
  725. for i = 1, 5 do
  726. wait()
  727. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  728. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(0)), 0.4)--torso
  729. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-200),math.rad(0),math.rad(30)), 0.4)--arm
  730. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  731. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  732. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)--leg
  733. end
  734.  
  735. z41:Play()
  736. for i = 1, 5 do
  737. wait()
  738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(-10),math.rad(0)), 0.4)--head
  739. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(10), math.rad(0)), 0.4)--torso
  740. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.3,-.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-50)), 0.4)--arm
  741. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-30)), 0.4)--arm
  742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-10)), 0.4)--leg
  743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(12), math.rad(0), math.rad(0)), 0.4)--leg
  744. end
  745. end
  746. -----------------------------------------------------------------------------------------------
  747. function swing3()
  748.  
  749. z41:Play()
  750. for i = 1, 7 do
  751. wait()
  752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)), 0.4)--arm
  755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.4)--leg
  757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.4)--leg
  758. torso.CFrame = torso.CFrame * CFrame.Angles(0,-.928,0)+ Vector3.new(0,5,0)
  759.  
  760. end
  761.  
  762. end
  763. ------------------------------------------------------------------------------------------------
  764. function firstswing()
  765. for i = 1, 10 do
  766. wait()
  767. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  768. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,-1)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-70)), 0.4)--arm
  770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--leg
  773. end
  774.  
  775. for i = 1, 10 do
  776. wait()
  777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  779. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(40)), 0.4)--arm
  780. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg
  783. end
  784. end
  785. function flytowards()
  786. for i = 1, 5 do
  787. wait()
  788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
  789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.4)--torso
  790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.4)--arm
  791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--arm
  792. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  793. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--leg
  794. end
  795. end
  796. function swings()
  797. for i = 1, 5 do
  798. wait()
  799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.4)--head
  800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.4)--torso
  801. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-70)), 0.4)--arm
  802. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--arm
  803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--leg
  805. end
  806.  
  807.  
  808. for i = 1, 5 do
  809. wait()
  810. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  811. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  812. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(30)), 0.4)--arm
  813. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  814. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  815. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg
  816. end
  817. z42:Play()
  818. end
  819. -----------------------------------------------
  820. function divineswinging()
  821. shot1 = true
  822. for i = 1, 4 do
  823. wait()
  824. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
  825. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)--torso
  826. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.5,-1)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-120)), 0.8)--arm
  827. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.8)--arm
  828. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--leg
  829. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.8)--leg
  830. end
  831. z42:Play()
  832. for i = 1, 4 do
  833. wait()
  834. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
  835. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)--torso
  836. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(120)), 0.8)--arm
  837. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.8)--arm
  838. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.8)--leg
  839. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(10)), 0.8)--leg
  840. end
  841. z42:Play()
  842. for i = 1, 4 do
  843. wait()
  844. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(-10),math.rad(0)), 0.4)--head
  845. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(10), math.rad(0)), 0.4)--torso
  846. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.3,-.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-50)), 0.4)--arm
  847. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-30)), 0.4)--arm
  848. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-10)), 0.4)--leg
  849. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(12), math.rad(0), math.rad(0)), 0.4)--leg
  850. end
  851. z42:Play()
  852. for i = 1, 4 do
  853. wait()
  854. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
  855. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)--torso
  856. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.5,-1)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-120)), 0.8)--arm
  857. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.8)--arm
  858. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--leg
  859. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.8)--leg
  860. end
  861. z42:Play()
  862. for i = 1, 4 do
  863. wait()
  864. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
  865. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)--torso
  866. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(120)), 0.8)--arm
  867. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.8)--arm
  868. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.8)--leg
  869. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(10)), 0.8)--leg
  870. end
  871. z42:Play()
  872. for i = 1, 4 do
  873. wait()
  874. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
  875. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)--torso
  876. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.5,-1)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-120)), 0.8)--arm
  877. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.8)--arm
  878. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--leg
  879. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.8)--leg
  880. end
  881. z42:Play()
  882. z4122:Play()
  883. for i = 1, 4 do
  884. wait()
  885. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  886. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  887. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(30)), 0.4)--arm
  888. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  889. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  890. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg
  891. end
  892.  
  893. end
  894. -----------------------------------------------------------------------------------------
  895. function divineend()
  896.  
  897. for i = 1, 7 do
  898. wait()
  899. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  900. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  901. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm
  902. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  903. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.4)--leg
  904. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.4)--leg
  905. torso.CFrame = torso.CFrame * CFrame.Angles(0,.88,0)
  906. end
  907. wait(0.5)
  908. for i = 1, 7 do
  909. wait()
  910. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  911. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  912. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm
  913. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  914. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.4)--leg
  915. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.4)--leg
  916. torso.CFrame = torso.CFrame * CFrame.Angles(0,.88,0)
  917. end
  918. kiweld7.C0 = CFrame.new(-1.7,-3,0) * CFrame.Angles(rad(180),rad(0),rad(40))
  919. for i = 1, 15 do
  920. wait()
  921.  
  922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.4)--head
  923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)--torso
  924. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,1.5,-0.3)*CFrame.Angles(math.rad(190),math.rad(40),math.rad(-50)), 0.4)--arm
  925. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-70)), 0.4)--arm
  926. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  927. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  928. end
  929. end
  930. ---------------------------------------------------------
  931. local block = Instance.new("Part",torso)
  932. block.Size = Vector3.new(0.1,0.1,0.1)
  933. block.Position = block.Position + Vector3.new(2,2,2)
  934. block.Transparency = 1
  935. local weld = Instance.new("Weld",torso)
  936. weld.Part0 = torso
  937. weld.Part1 = block
  938. weld.C0 = CFrame.new(0,3,0)
  939. local block2 = Instance.new("Part",torso)
  940. block2.Size = Vector3.new(3,2,1)
  941. block2.CanCollide = false
  942. block2.Position = block.Position + Vector3.new(2,2,2)
  943. block2.Transparency = 1
  944. local weld2 = Instance.new("Weld",torso)
  945. weld2.Part0 = torso
  946. weld2.Part1 = block2
  947. weld2.C0 = CFrame.new(0,-1.5,0)
  948. local part2 = Instance.new("ParticleEmitter",block)
  949. part2.Lifetime = NumberRange.new(5)
  950. part2.Speed = NumberRange.new(0)
  951. part2.Color = ColorSequence.new(Color3.fromRGB(183,39,212))
  952. part2.Size = NumberSequence.new(7)
  953. part2.Transparency = NumberSequence.new(1)
  954. part2.LockedToPart = true
  955. part2.Rate = 3
  956. part2.Texture = ""
  957. part2.ZOffset = -3
  958.  
  959. local part7 = Instance.new("ParticleEmitter",block)
  960. part7.Lifetime = NumberRange.new(5)
  961. part7.Speed = NumberRange.new(0)
  962.  
  963. part7.Size = NumberSequence.new(7)
  964. part7.Transparency = NumberSequence.new(1)
  965. part7.LockedToPart = true
  966. part7.Rate = 3
  967. part7.Color = ColorSequence.new(Color3.fromRGB(255,0,0))
  968. part7.Texture = ""
  969. part7.ZOffset = -1
  970. local model = Instance.new("Model",torso)
  971. local part3 = Instance.new("ParticleEmitter",block2)
  972. part3.Lifetime = NumberRange.new(1)
  973. part3.Speed = NumberRange.new(5)
  974. part3.Color = ColorSequence.new(Color3.fromRGB(255,0,102))
  975. part3.Transparency = NumberSequence.new(1)
  976. part3.Size = NumberSequence.new(0.5)
  977. part3.LockedToPart = true
  978. part3.Rate = 10
  979. part3.Texture = ""
  980. part3.ZOffset = -0.5
  981. part3.SpreadAngle = Vector2.new(50,0)
  982. aura1 = Instance.new("ParticleEmitter",torso)
  983. aura1.Transparency = NumberSequence.new(1)
  984. aura1.Size = NumberSequence.new(5)
  985. aura1.Speed = NumberRange.new(0)
  986. aura1.Lifetime = NumberRange.new(5)
  987. aura1.LockedToPart = true
  988. aura1.Rate = 3.5
  989. aura1.Color = ColorSequence.new(Color3.new(0,0,0))
  990.  
  991. aura1.ZOffset = 2
  992. aura1.Lifetime = NumberRange.new(3)
  993.  
  994.  
  995.  
  996. ypcall(function()
  997. shirt = Instance.new("Shirt", char)
  998. shirt.Name = "Shirt"
  999. pants = Instance.new("Pants", char)
  1000. pants.Name = "Pants"
  1001. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1162887253"
  1002. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1162887782"
  1003. end)
  1004. for i,v in pairs(char:children()) do
  1005. if v:IsA("Accessory") then
  1006. v:Destroy()
  1007. end
  1008. end
  1009. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  1010. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  1011. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  1012. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  1013. Hair99 = Instance.new("Part")
  1014.  
  1015. Hair99.Parent = p.Character
  1016. Hair99.Name = "Hair"
  1017. Hair99.formFactor = "Symmetric"
  1018. Hair99.Size = Vector3.new(1, 1, 1)
  1019. Hair99.CFrame = p.Character.Head.CFrame
  1020. Hair99:BreakJoints()
  1021. Hair99.CanCollide = false
  1022. Hair99.TopSurface = "Smooth"
  1023. Hair99.BottomSurface = "Smooth"
  1024. Hair99.BrickColor = BrickColor.new("New Yeller")
  1025. Hair99.Transparency = 1
  1026.  
  1027. Weld = Instance.new("Weld")
  1028. Weld.Part0 = p.Character.Head
  1029. Weld.Part1 = Hair99
  1030. Weld.Parent = p.Character.Head
  1031. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1032.  
  1033. Hair7 = Instance.new("Part")
  1034. Hair7.Parent = p.Character
  1035. Hair7.Name = "Hair"
  1036. Hair7.CanCollide = false
  1037. Hair7.Locked = true
  1038. Hair7.TopSurface = "Smooth"
  1039. Hair7.BottomSurface = "Smooth"
  1040. Hair7.formFactor = "Symmetric"
  1041. Hair7.Material = "Neon"
  1042. Hair7.BrickColor = BrickColor.new("Really black")
  1043. Hair7.CFrame = p.Character.Torso.CFrame
  1044. Hair7.Size = Vector3.new(1, 1, 1)
  1045. Hair7.Transparency = 0
  1046.  
  1047. Mesh = Instance.new("SpecialMesh")
  1048. Mesh.Parent = Hair99
  1049. Mesh.MeshType = "Sphere"
  1050. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  1051. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  1052.  
  1053.  
  1054. Weld1 = Instance.new("Weld")
  1055. Weld1.Parent = p.Character.Head
  1056. Weld1.Part0 = p.Character.Head
  1057. Weld1.Part1 = Hair7
  1058. Weld1.C0 = CFrame.new(0, 1, 0)
  1059.  
  1060. Mesh = Instance.new("SpecialMesh")
  1061. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  1062. Mesh.Parent = Hair7
  1063. Mesh.Scale = Vector3.new(1, 1, 1)
  1064. Mesh.MeshType = "FileMesh"
  1065. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  1066. Mesh.TextureId = ""
  1067.  
  1068. mouse.Button1Down:connect(function()
  1069. t = mouse.Target.Parent:FindFirstChild("Torso")
  1070. hu = mouse.Target.Parent:FindFirstChild("Humanoid")
  1071. if mouse.Target == nil then
  1072. clickon = false
  1073. end
  1074. if mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1075. clickon = true
  1076. poon = true
  1077. zwc1s2 = Instance.new("Sound",mouse.Target)
  1078. zwc1s2.Volume = 5
  1079. zwc1s2.Looped = false
  1080. zwc1s2.SoundId = "rbxassetid://915341277"
  1081. zwc1s2:Play()
  1082.  
  1083.  
  1084.  
  1085. else
  1086. clickon = false
  1087.  
  1088. end
  1089.  
  1090. end)
  1091. aurapart3 = Instance.new("Part",char)
  1092. aurapart3.Size = Vector3.new(0.1,0.1,0.1)
  1093. aurapart3.Position = Vector3.new(0,2,0)
  1094. aurapart3.Transparency = 1
  1095. aurapart3.CanCollide = false
  1096. auraweld3 = Instance.new("Weld",char)
  1097. auraweld3.Part0 = aurapart3
  1098. auraweld3.Part1 = torso
  1099. auraweld3.C0 = CFrame.new(0,-3,0)
  1100. aura3 = Instance.new("ParticleEmitter",aurapart3)
  1101. aura3.Transparency = NumberSequence.new(1)
  1102. aura3.Color = ColorSequence.new(Color3.new(0,0,0))
  1103. aura3.Size = NumberSequence.new(8)
  1104. aura3.Speed = NumberRange.new(0)
  1105. aura3.LockedToPart = true
  1106. aura3.Rate = 5
  1107. aura3.Lifetime = NumberRange.new(5)
  1108. aura3.ZOffset = -5
  1109. z2 = Instance.new("Sound",torso)
  1110. z2.Volume = 3
  1111. z2.Looped = false
  1112. z2.SoundId = "rbxassetid://663610350"
  1113. z2d = Instance.new("Sound",torso)
  1114. z2d.Volume = 20
  1115. z2d.Looped = false
  1116. z2d.SoundId = "rbxassetid://663610350"
  1117. z4r = Instance.new("Sound",torso)
  1118. z4r.Volume = 5
  1119. z4r.Looped = false
  1120. z4r.SoundId = "rbxassetid://908474188"
  1121.  
  1122. mouse.KeyDown:connect(function(Key)
  1123. if Key == "r" then
  1124. if canattack == true then
  1125.  
  1126.  
  1127. kamehamehaon = true
  1128.  
  1129. idle = false
  1130.  
  1131. idle1 = false
  1132. canattack = false
  1133. hum.WalkSpeed = 0
  1134.  
  1135.  
  1136.  
  1137. for i = 1,25 do
  1138. wait()
  1139.  
  1140. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 0.1)--head
  1141. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.1)--torso
  1142. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 0.1)--rarm
  1143. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 0.1)--larm
  1144. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--lleg
  1145. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--rleg
  1146. end
  1147.  
  1148. if ssjr == true then
  1149. chatfunc("Kaaaaaaa")
  1150. z2d:Play()
  1151. wait(3)
  1152. chatfunc("Meeeeeeee")
  1153. else
  1154. z2:Play()
  1155. chatfunc("Kame")
  1156. end
  1157. partaura.Size = NumberSequence.new(0.1)
  1158.  
  1159. partaura.Transparency = NumberSequence.new(0)
  1160. partaura1.Transparency = NumberSequence.new(0)
  1161. kamehameha = true
  1162. if ssjr == true then
  1163.  
  1164. wait(2.5)
  1165. chatfunc("Haaaaaa")
  1166. wait(3.5)
  1167. chatfunc("Meeeeeee")
  1168. wait(2)
  1169. chatfunc("HA")
  1170. wait(0.5)
  1171. else
  1172.  
  1173. wait(2)
  1174. chatfunc("Hame")
  1175. wait(2)
  1176. end
  1177. if kamehamehaon == true then
  1178. kamehamehaon = false
  1179. hited = true
  1180. wait(0.1)
  1181. point = true
  1182. kamehamehaon = false
  1183. kamehameha = false
  1184.  
  1185.  
  1186.  
  1187. partaura.Transparency = NumberSequence.new(1)
  1188. partaura1.Transparency = NumberSequence.new(1)
  1189. if ssjr == false then
  1190. z2:Stop()
  1191. z4r:Play()
  1192. chatfunc("HAAAAAAAAAA")
  1193. end
  1194.  
  1195.  
  1196. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  1197. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  1198. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  1199. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  1200. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  1201. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  1202.  
  1203.  
  1204.  
  1205.  
  1206.  
  1207. laser = true
  1208. s1.Volume=1
  1209. s1:play()
  1210. wait(5.4)
  1211. point = false
  1212. laser = false
  1213. beam1.Size = Vector3.new(1,1,1)
  1214. beam1.Parent=nil
  1215. inner1.Parent=nil
  1216. expl1.Parent=nil
  1217. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1218. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1219. end
  1220. hited1 = false
  1221. exa1.Parent=nil
  1222. s1:stop()
  1223.  
  1224. idle = true
  1225. canattack = true
  1226. idle1 = true
  1227. hum.WalkSpeed = 16
  1228.  
  1229. end
  1230. end
  1231. end
  1232. end)
  1233. partt = Instance.new("Part",char)
  1234. partt.Position = Vector3.new(999,999,999)
  1235. partt.Transparency = 1
  1236. partt.CanCollide = false
  1237. partt.Size = Vector3.new(0.1,0.1,0.1)
  1238. partweld = Instance.new("Weld",partt)
  1239. partweld.Part0 = torso
  1240. partweld.Part1 = partt
  1241. partweld.C0 = CFrame.new(0.3,-.5,-1.5)
  1242. partaura = Instance.new("ParticleEmitter",partt)
  1243. partaura.Size = NumberSequence.new(2)
  1244. partaura.LockedToPart = true
  1245.  
  1246. partaura.Transparency = NumberSequence.new(1)
  1247. partaura.Texture = "rbxassetid://547574922"
  1248. partaura.Speed = NumberRange.new(0)
  1249. partaura.Color = ColorSequence.new(Color3.fromRGB(35,0,53))
  1250. partaura.Rate = 2
  1251. partaura.ZOffset = 0
  1252. partaura1 = Instance.new("ParticleEmitter",partt)
  1253. partaura1.Size = NumberSequence.new(5)
  1254. partaura1.LockedToPart = true
  1255.  
  1256. partaura1.Transparency = NumberSequence.new(1)
  1257. partaura1.Texture = "http://www.roblox.com/asset/?id=243660364"
  1258. partaura1.Color = ColorSequence.new(Color3.fromRGB(35,0,53))
  1259. partaura1.Speed = NumberRange.new(0)
  1260. partaura1.Rate = 3
  1261. partaura1.ZOffset = -1
  1262.  
  1263. partaura1.RotSpeed = NumberRange.new(-10,10)
  1264. partaura1.SpreadAngle = Vector2.new(360,360)
  1265. partaura1.Rotation = NumberRange.new(0,360)
  1266. aj = 0
  1267.  
  1268. zh = Instance.new("Sound",torso)
  1269. zh.Volume = 1
  1270. zh.Looped = true
  1271. zh.SoundId = "rbxassetid://491515754"
  1272. mouse.KeyDown:connect(function(key)
  1273. if key == "b" then
  1274. if ssjr == false then
  1275. if canattack == true then
  1276. chatfunc("I Have Fully Controlled Goku's Body")
  1277. wait(4)
  1278. chatfunc("Time To Show You The True Power Of A God")
  1279. for i = 1,10 do
  1280. wait()
  1281. z42d.Volume = z42d.Volume - 5
  1282. end
  1283. idle = false
  1284. kiout = false
  1285. kiblade.Transparency = 1
  1286. trail.Enabled = false
  1287. base = false
  1288. hum.WalkSpeed = 0
  1289. lolwait = 6
  1290. local part9 = Instance.new("ParticleEmitter",block)
  1291. part9.Lifetime = NumberRange.new(100)
  1292. part9.Speed = NumberRange.new(50)
  1293. part9.Color = ColorSequence.new(Color3.fromRGB(246,111,255))
  1294. part9.Size = NumberSequence.new(15)
  1295. part9.Transparency = NumberSequence.new(1)
  1296. part9.LockedToPart = true
  1297. part9.Rate = 300
  1298. part9.Texture = ""
  1299. part9.ZOffset = -3
  1300.  
  1301. idle1 = false
  1302. Colors = {"Really black", "Really black"}
  1303. canattack = false
  1304. wait(0.1)
  1305.  
  1306. for i = 1, 20 do
  1307. wait()
  1308. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1309. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1310. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1311. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1312. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1313. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1314. end
  1315. shake = true
  1316. partt2 = Instance.new("Part",char)
  1317. partt2.Position = torso.Position - Vector3.new(0,2,0)
  1318. partt2.Transparency = 1
  1319. partt2.CanCollide = true
  1320. partt2.Size = Vector3.new(15,0.1,15)
  1321. partaura1 = Instance.new("ParticleEmitter",partt2)
  1322. partaura1.Size = NumberSequence.new(0.8)
  1323. partaura1.LockedToPart = true
  1324. partaura1.Lifetime = NumberRange.new(3)
  1325. partaura1.Transparency = NumberSequence.new(0)
  1326. partaura1.Texture = "http://www.roblox.com/asset/?id=570874272"
  1327.  
  1328. partaura1.Speed = NumberRange.new(5)
  1329. partaura1.Rate = 2
  1330.  
  1331. aura3.Transparency = NumberSequence.new(0)
  1332.  
  1333. z1 = Instance.new("Sound",torso)
  1334. z1.Volume = 100
  1335. z1.Looped = false
  1336. z1.SoundId = "rbxassetid://1267280598"
  1337. z1:Play()
  1338. game.Lighting.TimeOfDay = 0
  1339. smoke.Enabled = true
  1340. light.Enabled = true
  1341. GroundWave1()
  1342. wait(0.3)
  1343.  
  1344. wait(0.3)
  1345. GroundWave1()
  1346. wait(0.3)
  1347.  
  1348. wait(0.3)
  1349. GroundWave1()
  1350. wait(0.3)
  1351.  
  1352. wait(0.3)
  1353. GroundWave1()
  1354. wait(0.3)
  1355.  
  1356. wait(0.3)
  1357. GroundWave1()
  1358. wait(0.3)
  1359.  
  1360. wait(0.3)
  1361. GroundWave1()
  1362. wait(0.3)
  1363.  
  1364. wait(0.3)
  1365. GroundWave1()
  1366. wait(0.3)
  1367.  
  1368. wait(0.3)
  1369. GroundWave1()
  1370. wait(0.3)
  1371. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1372. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1373. end
  1374. wait(0.3)
  1375. GroundWave1()
  1376. wait(0.3)
  1377.  
  1378. wait(0.3)
  1379. GroundWave1()
  1380. wait(0.3)
  1381.  
  1382. wait(0.3)
  1383. GroundWave1()
  1384. wait(0.3)
  1385.  
  1386. wait(0.3)
  1387. GroundWave1()
  1388. wait(0.3)
  1389.  
  1390. wait(0.3)
  1391. GroundWave1()
  1392. wait(0.3)
  1393.  
  1394. wait(0.3)
  1395. GroundWave1()
  1396. wait(0.3)
  1397.  
  1398. wait(0.3)
  1399. GroundWave1()
  1400. wait(0.3)
  1401.  
  1402. wait(0.3)
  1403. GroundWave1()
  1404. wait(0.3)
  1405.  
  1406. wait(0.3)
  1407. GroundWave1()
  1408. wait(0.3)
  1409.  
  1410. wait(0.3)
  1411. GroundWave1()
  1412. wait(0.3)
  1413.  
  1414. wait(0.3)
  1415. GroundWave1()
  1416. wait(0.3)
  1417.  
  1418. wait(0.3)
  1419. GroundWave1()
  1420. wait(0.3)
  1421.  
  1422. wait(0.3)
  1423. GroundWave1()
  1424. wait(0.3)
  1425.  
  1426. wait(0.3)
  1427. GroundWave1()
  1428. wait(0.3)
  1429.  
  1430. wait(0.3)
  1431. GroundWave1()
  1432. wait(0.3)
  1433.  
  1434. wait(0.3)
  1435. GroundWave1()
  1436. wait(0.3)
  1437.  
  1438. wait(0.3)
  1439. GroundWave1()
  1440. wait(0.3)
  1441.  
  1442. wait(0.3)
  1443. GroundWave1()
  1444. wait(0.3)
  1445.  
  1446. wait(0.3)
  1447. GroundWave1()
  1448. wait(0.3)
  1449.  
  1450. wait(0.3)
  1451. GroundWave1()
  1452. wait(0.3)
  1453.  
  1454. wait(0.3)
  1455. GroundWave1()
  1456. wait(0.3)
  1457.  
  1458. wait(0.3)
  1459. GroundWave1()
  1460. shake = false
  1461. hed.face.Texture = "http://www.roblox.com/asset/?id=986775808"
  1462. hum.CameraOffset = Vector3.new(0,0,0)
  1463. part9.Transparency = NumberSequence.new(0.4)
  1464. aura3.Transparency = NumberSequence.new(1)
  1465.  
  1466. Weld1 = Instance.new("Weld")
  1467. Weld1.Parent = char.Head
  1468. Weld1.Part0 = char.Head
  1469. Weld1.Part1 = Hair7
  1470. Weld1.C0 = CFrame.new(0, 1.2, -0.17) * CFrame.Angles(math.rad(0),math.rad(180),math.rad(0))
  1471.  
  1472. Mesh = Instance.new("SpecialMesh")
  1473. Mesh.Offset = Vector3.new(0,-0.2,-0.14)
  1474. Mesh.Parent = Hair7
  1475. Mesh.Scale = Vector3.new(7.3,5.8,7.2)
  1476. Mesh.MeshType = "FileMesh"
  1477. Mesh.MeshId = "http://www.roblox.com/asset/?id=1125231485"
  1478. Mesh.TextureId = ""
  1479.  
  1480. for i = 1, 5 do
  1481. wait()
  1482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.8)--head
  1483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)--torso
  1484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.8)--arm
  1485. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.8)--arm
  1486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.8)--leg
  1487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.8)--leg
  1488. end
  1489. wait(3)
  1490. part9:Destroy()
  1491. smoke:Destroy()
  1492. zh:Play()
  1493. Colors = {"Hot pink", "Hot pink"}
  1494. GroundWave1()
  1495. wait(0.3)
  1496.  
  1497.  
  1498. GroundWave1()
  1499. wait(0.3)
  1500.  
  1501. GroundWave1()
  1502. wait(0.3)
  1503.  
  1504. GroundWave1()
  1505. wait(0.3)
  1506. GroundWave1()
  1507. part2.Transparency = NumberSequence.new(0)
  1508. part3.Transparency = NumberSequence.new(0)
  1509. part7.Transparency = NumberSequence.new(0)
  1510. hed.Anchored = false
  1511.  
  1512. ssjr = true
  1513. beam1.Color = Color3.fromRGB(203,16,97)
  1514. inner1.Color = Color3.fromRGB(203,16,97)
  1515. expl1.Color = Color3.fromRGB(203,16,97)
  1516. exa1.Color = Color3.fromRGB(203,16,97)
  1517. partaura.Color = ColorSequence.new(Color3.fromRGB(203,16,97))
  1518. partaura1.Color = ColorSequence.new(Color3.fromRGB(255,102,204))
  1519. wait(1)
  1520. for i = 1,20 do
  1521. wait()
  1522. z1.Volume = z1.Volume - 0.5
  1523. end
  1524. for i = 1,50 do
  1525. wait()
  1526. z42d.Volume = z42d.Volume + 1
  1527. end
  1528. idle = true
  1529. idle1 = true
  1530. canattack = true
  1531. chatfunc("Aint This A Beautiful Color?")
  1532. wait(4)
  1533. chatfunc("I Shall Call This")
  1534. wait(4)
  1535. chatfunc("Rosé")
  1536. wait(3)
  1537. chatfunc("Yes Super Sayian Rosé")
  1538. wait(3)
  1539. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1540. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1541. end
  1542. hum.WalkSpeed = 16
  1543.  
  1544. end
  1545. end
  1546. end
  1547. end)
  1548. local hit1 = true
  1549. local hit2 = false
  1550. local hit3 = false
  1551. local hit4 = false
  1552. zw = Instance.new("Sound",torso)
  1553. zw.Volume = 1
  1554. zw.Looped = false
  1555. zw.SoundId = "rbxassetid://896243541"
  1556.  
  1557. function leftkick()
  1558. for i = 1, 5 do
  1559. wait()
  1560. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-60),math.rad(0)), 0.8)--head
  1561. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(2), math.rad(60), math.rad(0)), 0.8)--torso
  1562. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.8)--rarm
  1563. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--larm
  1564. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--lleg
  1565. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(40)), 0.8)--rleg
  1566. end
  1567. zw:Play()
  1568. end
  1569. function rightkick()
  1570. for i = 1, 5 do
  1571. wait()
  1572. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.8)--head
  1573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), 0.8)--torso
  1574. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.8)--rarm
  1575. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.8)--larm
  1576. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(-40)), 0.8)--lleg
  1577. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.8)--rleg
  1578. end
  1579. zw:Play()
  1580. end
  1581. function leftpunch()
  1582. for i = 1, can do
  1583. wait()
  1584. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head
  1585. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso
  1586. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm
  1587. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm
  1588. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  1589. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  1590. end
  1591. zw:Play()
  1592. end
  1593. function rightpunch()
  1594. for i = 1, can do
  1595. wait()
  1596. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head
  1597. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso
  1598. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm
  1599. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm
  1600. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  1601. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  1602. end
  1603. zw:Play()
  1604. end
  1605. mouse.KeyDown:connect(function(key)
  1606. if key == "e" then
  1607. if hit1 == true and canattack == true and kiout == false then
  1608. canattack = false
  1609. nohit = 0
  1610.  
  1611. hit1 = false
  1612. hit2 = true
  1613. hit3 = false
  1614. hit4 = false
  1615. hand1 = Instance.new("Part",rarm)
  1616. hand1.Size = Vector3.new(1.5,1.5,1.5)
  1617. hand1.CanCollide = false
  1618. hand1.Transparency = 1
  1619. hand1.Position = Vector3.new(999,999,999)
  1620. hand1weld = Instance.new("Weld",hand1)
  1621. hand1weld.Part0 = rarm
  1622. hand1weld.Part1 = hand1
  1623. hand1weld.C0 = CFrame.new(0,-1.2,0)
  1624. ----------------------------------------------------------------
  1625.  
  1626. function touch1(hit)
  1627. if not hit.Parent:findFirstChild("Humanoid") then return end
  1628. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1629. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  1630.  
  1631. zwc:Play()
  1632. end
  1633. end
  1634. hand1.Touched:connect(touch1)
  1635. rightpunch()
  1636.  
  1637. hand1:Destroy()
  1638. canattack = true
  1639. end
  1640.  
  1641.  
  1642.  
  1643.  
  1644. if hit1 == true and canattack == true and kiout == true then
  1645. nohit = 0
  1646. canattack = false
  1647. hit1 = false
  1648. kiblade5 = Instance.new("Part",char)
  1649. kiblade5.Name = "Blade"
  1650. kiblade5.Size = v3(1,5,1)
  1651. kiblade5.Transparency = 1
  1652. kiblade5.Color = Color3.fromRGB(170,0,127)
  1653. kiblade5.Position = v3(999,999,999)
  1654. kiblade5.CanCollide = false
  1655.  
  1656.  
  1657. kiweld5 = Instance.new("Weld",kiblade5)
  1658. kiweld5.Part0 = rarm
  1659. kiweld5.Part1 = kiblade5
  1660. kiweld5.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  1661. hit2 = true
  1662. hit3 = false
  1663. hit4 = false
  1664. function touch1(hit)
  1665. if not hit.Parent:findFirstChild("Humanoid") then return end
  1666. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1667. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage / 2
  1668.  
  1669. z42:Play()
  1670. end
  1671. end
  1672. kiblade5.Touched:connect(touch1)
  1673. hum.WalkSpeed = 0
  1674. swing1()
  1675. hum.WalkSpeed = 16
  1676.  
  1677. canattack = true
  1678. kiblade5:Destroy()
  1679. end
  1680. end
  1681.  
  1682.  
  1683.  
  1684.  
  1685.  
  1686.  
  1687. end)
  1688. mouse.KeyDown:connect(function(key)
  1689. if key == "e" then
  1690. if hit2 == true and canattack == true and kiout == false then
  1691. canattack = false
  1692. nohit = 0
  1693.  
  1694. hit1 = false
  1695. hit2 = false
  1696. hit3 = true
  1697. hit4 = false
  1698. hand2 = Instance.new("Part",rarm)
  1699. hand2.Size = Vector3.new(1.5,1.5,1.5)
  1700. hand1.CanCollide = false
  1701. hand2.Transparency = 1
  1702. hand2.Position = Vector3.new(999,999,999)
  1703. hand2weld = Instance.new("Weld",hand2)
  1704. hand2weld.Part0 = larm
  1705. hand2weld.Part1 = hand2
  1706. hand2weld.C0 = CFrame.new(0,-1.2,0)
  1707. ----------------------------------------------------------------
  1708.  
  1709. function touch1(hit)
  1710. if not hit.Parent:findFirstChild("Humanoid") then return end
  1711. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1712. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  1713.  
  1714. zwc:Play()
  1715. end
  1716. end
  1717. hand2.Touched:connect(touch1)
  1718. leftpunch()
  1719.  
  1720. canattack = true
  1721. hand2:Destroy()
  1722.  
  1723. end
  1724.  
  1725. if hit2 == true and canattack == true and kiout == true then
  1726. canattack = false
  1727. nohit = 0
  1728. kiblade5 = Instance.new("Part",char)
  1729. kiblade5.Name = "Blade"
  1730. kiblade5.Size = v3(1,5,1)
  1731. kiblade5.Transparency = 1
  1732. kiblade5.Color = Color3.fromRGB(170,0,127)
  1733. kiblade5.Position = v3(999,999,999)
  1734. kiblade5.CanCollide = false
  1735.  
  1736.  
  1737. kiweld5 = Instance.new("Weld",kiblade5)
  1738. kiweld5.Part0 = rarm
  1739. kiweld5.Part1 = kiblade5
  1740. kiweld5.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  1741. hit1 = false
  1742. hit2 = false
  1743. hit3 = true
  1744. hit4 = false
  1745. function touch1(hit)
  1746. if not hit.Parent:findFirstChild("Humanoid") then return end
  1747. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1748. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage / 2
  1749.  
  1750. z42:Play()
  1751. end
  1752. end
  1753. kiblade5.Touched:connect(touch1)
  1754. hum.WalkSpeed = 0
  1755. swing2()
  1756. hum.WalkSpeed = 16
  1757.  
  1758. canattack = true
  1759. kiblade5:Destroy()
  1760. end
  1761.  
  1762. end
  1763. end)
  1764. mouse.KeyDown:connect(function(key)
  1765. if key == "e" then
  1766. if hit3 == true and canattack == true and kiout == false then
  1767. canattack = false
  1768. nohit = 0
  1769.  
  1770. hit1 = true
  1771. hit2 = false
  1772. hit3 = false
  1773. hit4 = false
  1774. hand3 = Instance.new("Part",lleg)
  1775. hand3.Size = Vector3.new(1.5,1.5,1.5)
  1776. hand3.CanCollide = false
  1777. hand3.Transparency = 1
  1778. hand3.Position = Vector3.new(999,999,999)
  1779. hand3weld = Instance.new("Weld",hand3)
  1780. hand3weld.Part0 = lleg
  1781. hand3weld.Part1 = hand3
  1782. hand3weld.C0 = CFrame.new(0,-1.2,0)
  1783. ----------------------------------------------------------------
  1784.  
  1785. function touch1(hit)
  1786. if not hit.Parent:findFirstChild("Humanoid") then return end
  1787. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1788. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  1789.  
  1790. zwc:Play()
  1791. end
  1792. end
  1793. hand3.Touched:connect(touch1)
  1794. rightkick()
  1795.  
  1796. canattack = true
  1797. hand3:Destroy()
  1798.  
  1799. end
  1800.  
  1801. if hit3 == true and canattack == true and kiout == true then
  1802. if clickon == true then
  1803. jk = true
  1804. clickon = false
  1805. end
  1806. canattack = false
  1807. kiblade5 = Instance.new("Part",char)
  1808. kiblade5.Name = "Blade"
  1809. kiblade5.Size = v3(1,5,1)
  1810. kiblade5.Transparency = 1
  1811. kiblade5.Color = Color3.fromRGB(170,0,127)
  1812. kiblade5.Position = v3(999,999,999)
  1813. kiblade5.CanCollide = false
  1814.  
  1815.  
  1816. kiweld5 = Instance.new("Weld",kiblade5)
  1817. kiweld5.Part0 = rarm
  1818. kiweld5.Part1 = kiblade5
  1819. kiweld5.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  1820. nohit = 0
  1821. hit1 = true
  1822. hit2 = false
  1823. hit3 = false
  1824. hit4 = false
  1825. function touch1(hit)
  1826. if not hit.Parent:findFirstChild("Humanoid") then return end
  1827. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1828. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage / 2
  1829. hit.Parent:findFirstChild("Torso").CFrame = hit.Parent:findFirstChild("Torso").CFrame + v3(0,5,0)
  1830.  
  1831. z42:Play()
  1832. end
  1833. end
  1834. kiblade5.Touched:connect(touch1)
  1835. hum.WalkSpeed = 0
  1836. swing3()
  1837. hum.WalkSpeed = 16
  1838.  
  1839. canattack = true
  1840.  
  1841. kiblade5:Destroy()
  1842. wait(0.4)
  1843. if jk == true then
  1844. jk = false
  1845. clickon = true
  1846. end
  1847. end
  1848.  
  1849.  
  1850.  
  1851.  
  1852.  
  1853.  
  1854. end
  1855. end)
  1856.  
  1857.  
  1858.  
  1859.  
  1860.  
  1861.  
  1862.  
  1863.  
  1864.  
  1865.  
  1866.  
  1867.  
  1868.  
  1869.  
  1870.  
  1871.  
  1872.  
  1873.  
  1874.  
  1875.  
  1876.  
  1877. kiblade = Instance.new("Part",char)
  1878. kiblade.Name = "Blade"
  1879. kiblade.Size = v3(1,5,1)
  1880. kiblade.Transparency = 1
  1881. kiblade.Color = Color3.fromRGB(170,0,127)
  1882. kiblade.Position = v3(999,999,999)
  1883. kiblade.CanCollide = false
  1884. kiblademesh = Instance.new("SpecialMesh",kiblade)
  1885. kiblademesh.MeshType = "FileMesh"
  1886. kiblademesh.MeshId = "rbxassetid://898849476"
  1887. kiblademesh.Scale = v3(0.01,0.008,0.01)
  1888. kiweld7 = Instance.new("Weld",kiblade)
  1889. kiweld7.Part0 = rarm
  1890. kiweld7.Part1 = kiblade
  1891. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  1892. kiblade1 = Instance.new("Part",char)
  1893. kiblade1.Name = "Blade"
  1894. kiblade1.Transparency = 1
  1895. kiblade1.Size = v3(0.1,0.1,0.1)
  1896. kiblade1.Position = v3(999,999,999)
  1897. kiblade1.CanCollide = false
  1898. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  1899. kiblademesh.MeshType = "Sphere"
  1900. kiblademesh.Scale = v3(1,1,1)
  1901. kiweld = Instance.new("Weld",kiblade1)
  1902. kiweld.Part0 = rarm
  1903. kiweld.Part1 = kiblade1
  1904. kiweld.C0 = CFrame.new(0,-1,0)
  1905. kiblade2 = Instance.new("Part",char)
  1906. kiblade2.Name = "Blade"
  1907. kiblade2.Size = v3(0.1,0.1,0.1)
  1908. kiblade2.Transparency = 1
  1909. kiblade2.Position = v3(999,999,999)
  1910. kiblade2.CanCollide = false
  1911. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  1912. kiblademesh.MeshType = "Sphere"
  1913. kiblademesh.Scale = v3(1,1,1)
  1914. kiweld = Instance.new("Weld",kiblade2)
  1915. kiweld.Part0 = rarm
  1916. kiweld.Part1 = kiblade2
  1917. kiweld.C0 = CFrame.new(0,-4.5,0)
  1918. torso = game.Players.LocalPlayer.Character.Torso
  1919. head = game.Players.LocalPlayer.Character.Head
  1920. torso1 = Instance.new("Attachment",kiblade1)
  1921. head1 = Instance.new("Attachment",kiblade2)
  1922. trail = Instance.new("Trail",torso)
  1923. trail.Color = ColorSequence.new(Color3.fromRGB(170,0,127))
  1924. trail.Attachment0 = torso1
  1925. trail.Attachment1 = head1
  1926. trail.Lifetime = 0.5
  1927. trail.Enabled = false
  1928. light = Instance.new("PointLight",torso)
  1929. light.Enabled = false
  1930. light.Color = Color3.fromRGB(120,6,105)
  1931. light.Brightness = 999
  1932. light.Range = 50
  1933. smoke = Instance.new("Smoke",torso)
  1934. smoke.RiseVelocity = 5
  1935. smoke.Color = Color3.fromRGB(170,0,127)
  1936. smoke.Size = 20
  1937. smoke.Opacity = 0.5
  1938. smoke.Enabled = false
  1939.  
  1940. mouse.KeyDown:connect(function(key)
  1941. if key == "n" then
  1942. if kiout == false then
  1943. if canattack == true then
  1944. canattack = false
  1945. idle=false
  1946. idle1=false
  1947. wait(0.1)
  1948. kiout = true
  1949. swing11()
  1950. kiblade.Transparency = 0
  1951. trail.Enabled = true
  1952. wait(0.6)
  1953. canattack = true
  1954. idle=true
  1955. idle1=true
  1956. end
  1957. end
  1958.  
  1959.  
  1960. end
  1961. end)
  1962. function pushaway()
  1963. for i = 1, 10 do
  1964. wait()
  1965. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  1966. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  1967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  1968. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  1969. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  1970. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  1971. end
  1972. for i = 1, 10 do
  1973. wait()
  1974. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  1975. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  1976. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm
  1977. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  1978. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  1979. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  1980. end
  1981. end
  1982. mouse.KeyDown:connect(function(key)
  1983. if key == "m" then
  1984. if kiout == true then
  1985.  
  1986.  
  1987. kiout = false
  1988. kiblade.Transparency = 1
  1989. trail.Enabled = false
  1990.  
  1991. end
  1992. end
  1993. end)
  1994.  
  1995.  
  1996.  
  1997. function grab5()
  1998. for i = 1, 10 do
  1999. wait()
  2000.  
  2001. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  2002. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  2003. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  2004. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  2005. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  2006. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  2007. end
  2008. for i = 1, 10 do
  2009. wait()
  2010.  
  2011. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head
  2012. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso
  2013. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm
  2014. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm
  2015. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg
  2016. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg
  2017. end
  2018. end
  2019.  
  2020. mouse.KeyDown:connect(function(key)
  2021. if key == "u" then
  2022. if canattack == true then
  2023.  
  2024. if kiout == false then
  2025. grab2 = false
  2026. grabhit3 = Instance.new("Part",char)
  2027. grabhit3.Size = Vector3.new(2,2,2)
  2028. grabhit3.Name = "LOL"
  2029. grabhit3.Position = Vector3.new(999,999,999)
  2030. grabhit3.Transparency = 1
  2031. grabhit3.CanCollide = false
  2032. grabweld3 = Instance.new("Weld",grabhit3)
  2033. grabweld3.Part0 = torso
  2034. grabweld3.Part1 = grabhit3
  2035. grabweld3.C0 = CFrame.new(0,0,-2)
  2036.  
  2037. grab8 = false
  2038. idle = false
  2039. idle1 = false
  2040. canattack = false
  2041. hum.HipHeight = 0
  2042.  
  2043. kiblade.Transparency = 0
  2044. trail.Enabled = true
  2045. swing11()
  2046. if clickon == true then
  2047. jk = true
  2048. clickon = false
  2049. end
  2050. wait(1.4)
  2051.  
  2052. go2 = true
  2053. flytowards()
  2054.  
  2055. function touch5(hit)
  2056. if not hit.Parent:findFirstChild("Humanoid") then return end
  2057. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2058. grabhit3.TouchInterest:Destroy()
  2059. go2 = false
  2060.  
  2061.  
  2062.  
  2063.  
  2064.  
  2065.  
  2066.  
  2067.  
  2068.  
  2069.  
  2070.  
  2071.  
  2072.  
  2073.  
  2074.  
  2075.  
  2076. grabhit = Instance.new("Part",char)
  2077. grabhit.Size = Vector3.new(5,5,5)
  2078. grabhit.Position = Vector3.new(999,999,999)
  2079. grabhit.Transparency = 1
  2080. grabhit.CanCollide = false
  2081. grabweld = Instance.new("Weld",grabhit)
  2082. grabweld.Part0 = torso
  2083. grabweld.Part1 = grabhit
  2084. grabweld.C0 = CFrame.new(0,0,-2)
  2085. ---------------------------------------------------------------
  2086. hand1 = Instance.new("Part",rarm)
  2087. hand1.Size = Vector3.new(0.1,0.1,0.1)
  2088. hand1.CanCollide = false
  2089. hand1.Transparency = 1
  2090. hand1.Position = Vector3.new(999,999,999)
  2091. hand2mesh = Instance.new("SpecialMesh",hand1)
  2092. hand2mesh.MeshType = "FileMesh"
  2093.  
  2094. hand2mesh.Scale = Vector3.new(1,1,1)
  2095. hand2aura = Instance.new("ParticleEmitter",hand1)
  2096. hand2aura.Size = NumberSequence.new(1)
  2097. hand2aura.Texture = "rbxassetid://715401010"
  2098. hand2aura.Speed = NumberRange.new(0)
  2099. hand2aura.LockedToPart = true
  2100. hand2aura.Transparency = NumberSequence.new(1)
  2101. hand2aura.RotSpeed = NumberRange.new(999)
  2102. hand1weld = Instance.new("Weld",hand1)
  2103. hand1weld.Part0 = rarm
  2104. hand1weld.Part1 = hand1
  2105. hand1weld.C0 = CFrame.new(0,-1.8,0)
  2106. ----------------------------------------------------------------
  2107. hand2 = Instance.new("Part",rarm)
  2108. hand2.Size = Vector3.new(1,1,1)
  2109. hand1.CanCollide = false
  2110. hand2.Transparency = 1
  2111. hand2.Position = Vector3.new(999,999,999)
  2112.  
  2113. hand2weld = Instance.new("Weld",hand2)
  2114. hand2weld.Part0 = larm
  2115. hand2weld.Part1 = hand2
  2116. hand2weld.C0 = CFrame.new(0,-1.2,0)
  2117. function touch1(hit)
  2118. if not hit.Parent:findFirstChild("Humanoid") then return end
  2119. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2120. hu1 = hit.Parent:findFirstChild("Humanoid")
  2121.  
  2122. t.Anchored = false
  2123. if clickon == true then
  2124. jk = true
  2125. clickon = false
  2126. end
  2127. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  2128. if hu1.Health > 100 then
  2129. hu1.MaxHealth = 100
  2130. hu1.Health = 100
  2131. end
  2132.  
  2133. end
  2134. end
  2135. hand1.Touched:connect(touch1)
  2136. function touch2(hit)
  2137. if not hit.Parent:findFirstChild("Humanoid") then return end
  2138. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2139. hu1 = hit.Parent:findFirstChild("Humanoid")
  2140.  
  2141.  
  2142. if clickon == true then
  2143. jk = true
  2144. clickon = false
  2145. end
  2146. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  2147. if hu1.Health > 100 then
  2148. hu1.MaxHealth = 100
  2149. hu1.Health = 100
  2150. end
  2151. end
  2152. end
  2153. hand2.Touched:connect(touch2)
  2154. function touch(hit)
  2155. if not hit.Parent:findFirstChild("Humanoid") then return end
  2156. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2157. grabhit.TouchInterest:Destroy()
  2158. grab2 = true
  2159. t.Anchored = false
  2160. if clickon == true then
  2161. jk = true
  2162. clickon = false
  2163. end
  2164.  
  2165.  
  2166.  
  2167. hu12 = hit.Parent:findFirstChild("Humanoid")
  2168. to12 = hit.Parent:findFirstChild("Torso")
  2169. he12 = hit.Parent:findFirstChild("Head")
  2170. ra12 = hit.Parent:findFirstChild("Right Arm")
  2171. la12 = hit.Parent:findFirstChild("Left Arm")
  2172. rl12 = hit.Parent:findFirstChild("Right Leg")
  2173. ll12 = hit.Parent:findFirstChild("Left Leg")
  2174. hu12.WalkSpeed = 0
  2175. if hu12.Health > 100 then
  2176. hu12.MaxHealth = 100
  2177. hu12.Health = 100
  2178. end
  2179.  
  2180.  
  2181.  
  2182.  
  2183. end
  2184.  
  2185. if grab2 == true then
  2186.  
  2187. hu12.Health = hu12.Health - 10
  2188. firstswing()
  2189. hu12.Health = hu12.Health - 10
  2190. z42:Play()
  2191. pushed = true
  2192. go1 = true
  2193. flytowards()
  2194.  
  2195. he12.Anchored = true
  2196. pushed = false
  2197. -------------------------------------------------------------
  2198. grabhit1 = Instance.new("Part",char)
  2199. grabhit1.Size = Vector3.new(1,1,1)
  2200. grabhit1.Position = Vector3.new(999,999,999)
  2201. grabhit1.Transparency = 1
  2202. grabhit1.CanCollide = false
  2203. grabweld = Instance.new("Weld",grabhit1)
  2204. grabweld.Part0 = torso
  2205. grabweld.Part1 = grabhit1
  2206. grabweld.C0 = CFrame.new(0,0,-2)
  2207. function touch(hit)
  2208. if not hit.Parent:findFirstChild("Humanoid") then return end
  2209. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2210. grabhit1.TouchInterest:Destroy()
  2211. go1 = false
  2212.  
  2213. -------------------------------------------------------------------
  2214.  
  2215.  
  2216. swings()
  2217. hu12.Health = hu12.Health - 20
  2218. hu12.Health = hu12.Health - 10
  2219. he12.Anchored = false
  2220. pushed1 = true
  2221. divine.Transparency = .5
  2222. divine2.Transparency = .5
  2223. divine3.Transparency = .5
  2224. divine4.Transparency = .5
  2225. divine5.Transparency = .5
  2226. divine6.Transparency = .5
  2227.  
  2228. divineswinging()
  2229.  
  2230. hu12.Health = hu12.Health - 10
  2231. pushed1 = false
  2232. shot1 = false
  2233. divine.CFrame = to12.CFrame + hed.CFrame.lookVector
  2234. divine2.CFrame = ra12.CFrame + hed.CFrame.lookVector + v3(0,0,0)
  2235. divine3.CFrame = la12.CFrame + hed.CFrame.lookVector + v3(0,0,0)
  2236. divine4.CFrame = rl12.CFrame + hed.CFrame.lookVector + v3(2.1,1.3,0)
  2237. divine5.CFrame = ll12.CFrame + hed.CFrame.lookVector + v3(-1.7,1.6,0)
  2238. divine6.CFrame = he12.CFrame + hed.CFrame.lookVector + v3(1.9,-1,0)
  2239.  
  2240. divine.Anchored = true
  2241. divine2.Anchored = true
  2242. divine3.Anchored = true
  2243. divine4.Anchored = true
  2244. divine5.Anchored = true
  2245. divine6.Anchored = true
  2246. he12.Anchored = true
  2247. go1 = false
  2248. part6 = Instance.new("Part",to12)
  2249. part6.Size = Vector3.new(1,1,1)
  2250. part6.Transparency = 0
  2251. part6.Position = hit.Position
  2252. part6.BrickColor = BrickColor.new("Hot pink")
  2253. partmesh = Instance.new("SpecialMesh",part6)
  2254. partmesh.MeshType = "Sphere"
  2255. partmesh.Scale = Vector3.new(1,1,1)
  2256. partweld1 = Instance.new("Weld",to12)
  2257. partweld1.Part0 = to12
  2258. partweld1.Part1 = part6
  2259. partweld1.C0 = CFrame.new(0,0,0)
  2260.  
  2261. divineend()
  2262.  
  2263.  
  2264. wait(0.4)
  2265. hu12:Destroy()
  2266.  
  2267. for i = 1,50 do
  2268. wait()
  2269. partmesh.Scale = partmesh.Scale + Vector3.new(7,7,7)
  2270. part6.Transparency = part6.Transparency + 0.02
  2271. end
  2272. hu12.WalkSpeed = 16
  2273.  
  2274.  
  2275. ------------------------------------------------------------
  2276. hand1:Destroy()
  2277. hand2:Destroy()
  2278. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2279. kiblade.Transparency = 1
  2280. trail.Enabled = false
  2281.  
  2282. for i,v in pairs(char:children()) do
  2283. if v:IsA("Accessory") then
  2284. v:Destroy()
  2285. end
  2286. end
  2287. for i,v in pairs(char:children()) do
  2288. if v:IsA("Hat") then
  2289. v:Destroy()
  2290. end
  2291. end
  2292. canattack = true
  2293. idle = true
  2294. grabhit:Destroy()
  2295. idle1 = true
  2296.  
  2297. if jk == true then
  2298. jk = false
  2299. clickon = true
  2300. end
  2301.  
  2302. grab8 = false
  2303. end
  2304. end
  2305. grabhit1.Touched:connect(touch)
  2306. end
  2307.  
  2308.  
  2309. end
  2310.  
  2311.  
  2312.  
  2313.  
  2314.  
  2315.  
  2316.  
  2317.  
  2318. grabhit.Touched:connect(touch)
  2319. end
  2320. end
  2321. grabhit3.Touched:connect(touch5)
  2322.  
  2323.  
  2324.  
  2325. wait(3)
  2326.  
  2327. if grab2 == false then
  2328. grabhit3:Destroy()
  2329. go2 = false
  2330. kiblade.Transparency = 1
  2331. trail.Enabled = false
  2332. canattack = true
  2333. idle = true
  2334. up = 0
  2335.  
  2336. idle1 = true
  2337. if jk == true then
  2338. jk = false
  2339. clickon = true
  2340. end
  2341.  
  2342.  
  2343.  
  2344. end
  2345. end
  2346. end
  2347.  
  2348.  
  2349. end
  2350. end)
  2351.  
  2352.  
  2353.  
  2354. ------------------------------------------------------------------
  2355. throw1 = 3
  2356. game:GetService("RunService").RenderStepped:connect(function()
  2357.  
  2358.  
  2359. if pushed == true then
  2360.  
  2361. to12.CFrame = to12.CFrame + hed.CFrame.lookVector * 3 + v3(0,0.51,0)
  2362. end
  2363. if pushed1 == true then
  2364.  
  2365. to12.CFrame = to12.CFrame + hed.CFrame.lookVector * 1.5 + v3(0,0,0)
  2366. end
  2367. if go1 == true then
  2368.  
  2369. torso.CFrame = CFrame.new(torso.CFrame.p,to12.CFrame.p + v3(0,0,2))
  2370. end
  2371. if go2 == true then
  2372. torso.CFrame = CFrame.new(torso.CFrame.p,t.CFrame.p + v3(0,0,2))
  2373.  
  2374. end
  2375. if shot1 == true then
  2376. throw1 = throw1 + 1.5
  2377. divine.CFrame = hed.CFrame + hed.CFrame.lookVector * throw1 + v3(0,0,0)
  2378. divine2.CFrame = hed.CFrame + hed.CFrame.lookVector * throw1 + v3(1,0,0)
  2379. divine3.CFrame = hed.CFrame + hed.CFrame.lookVector * throw1 + v3(-1,-1,0)
  2380. divine4.CFrame = hed.CFrame + hed.CFrame.lookVector * throw1 + v3(2,1,0)
  2381. divine5.CFrame = hed.CFrame + hed.CFrame.lookVector * throw1 + v3(-1,1,0)
  2382. divine6.CFrame = hed.CFrame + hed.CFrame.lookVector * throw1 + v3(2,-1,0)
  2383.  
  2384.  
  2385. end
  2386.  
  2387.  
  2388.  
  2389.  
  2390.  
  2391.  
  2392.  
  2393.  
  2394.  
  2395.  
  2396.  
  2397.  
  2398.  
  2399.  
  2400.  
  2401. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2402.  
  2403. if walk == true then
  2404.  
  2405. if canattack == true then
  2406. walk = false
  2407. ok = 0
  2408. hum.HipHeight = 0
  2409. lala = false
  2410. down2 = false
  2411. walkon = true
  2412.  
  2413. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  2414. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  2415. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  2416. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  2417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  2418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  2419. wait(0.1)
  2420. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2421. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  2422. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  2423. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  2424. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  2425. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  2426. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  2427. wait(0.1)
  2428. end
  2429. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2430. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2431. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2432. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  2433. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  2434. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  2435. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  2436.  
  2437.  
  2438. wait(.1)
  2439. end
  2440. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2442. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2443. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  2444. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  2445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  2446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  2447.  
  2448.  
  2449. wait(.1)
  2450. end
  2451. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2452.  
  2453. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2454. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2455. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  2456. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  2457. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  2458. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  2459. wait(0.1)
  2460.  
  2461. end
  2462. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2463.  
  2464. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2465. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2466. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  2467. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  2468. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  2469. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  2470. wait(0.1)
  2471.  
  2472. end
  2473. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2474.  
  2475. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2476. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2477. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  2478. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  2479. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  2480. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  2481. wait(0.1)
  2482. end
  2483. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2484.  
  2485. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2486. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2487. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  2488. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  2489. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  2490. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  2491. wait(0.1)
  2492. end
  2493. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2494. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2495. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2496. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  2497. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  2498. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  2499. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  2500. wait(0.1)
  2501.  
  2502. end
  2503. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2504. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2505. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2506. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  2507. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  2508. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  2509. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  2510. wait(0.1)
  2511.  
  2512. end
  2513. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2514. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2515. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  2517. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  2518. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  2519. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  2520.  
  2521. wait(0.1)
  2522. end
  2523. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  2524. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2525. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  2526. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  2527. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  2528. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  2529. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  2530.  
  2531. wait(0.1)
  2532. end
  2533.  
  2534. walk = true
  2535. end
  2536. end
  2537. end
  2538. if hum.MoveDirection.x == 0 and nohit > 10 then
  2539. if idle1 == true then
  2540. if ssjr == true then
  2541. walkon = false
  2542. idle1 = false
  2543. idle = false
  2544. if canattack == true then
  2545. idle = true
  2546. idle1 = true
  2547. end
  2548.  
  2549. hum.HipHeight = ok
  2550. stance1()
  2551.  
  2552. end
  2553. end
  2554. end
  2555. if hum.MoveDirection.x == 0 and nohit > 10 then
  2556. if idle1 == true then
  2557. if base == true then
  2558. hum.HipHeight = 0
  2559. if canattack == true then
  2560. idle = true
  2561. idle1 = true
  2562. end
  2563. walkon = false
  2564. idle1 = false
  2565. idle = false
  2566. if canattack == true then
  2567. idle = true
  2568. idle1 = true
  2569. end
  2570.  
  2571. stance2()
  2572.  
  2573. end
  2574. end
  2575. end
  2576. if rl == true then
  2577. rl = false
  2578. nohit = nohit + 0.2
  2579. rl = true
  2580. end
  2581.  
  2582. if lala == false and walkon == false then
  2583.  
  2584. ok = ok + 0.05
  2585.  
  2586. end
  2587. if ok > 3.9999999 and walkon == false then
  2588. lala = true
  2589. down2 = true
  2590. ok = ok - 0.05
  2591.  
  2592. end
  2593. if ok < 0.1111111 and walkon == false then
  2594. down2 = false
  2595. lala = false
  2596. end
  2597. if down2 == true then
  2598. ok = ok - 0.05
  2599. end
  2600.  
  2601.  
  2602.  
  2603.  
  2604.  
  2605.  
  2606. if auracan3 == true then
  2607. auracan3 = false
  2608. aura3.Texture = "rbxassetid://901509906"
  2609. wait(0.07)
  2610. aura3.Texture = "rbxassetid://901510046"
  2611. wait(0.07)
  2612. aura3.Texture = "rbxassetid://901510125"
  2613. wait(0.07)
  2614. auracan3 = true
  2615. end
  2616.  
  2617.  
  2618.  
  2619.  
  2620.  
  2621. if kamehameha == true then
  2622. aj1 = aj1 + 0.005
  2623. partaura.Size = NumberSequence.new(aj1)
  2624. beam1.Size=beam1.Size + v3(0.01,0.01,0)
  2625. beamdamage = beamdamage + 0.001
  2626. expl1.Size=expl1.Size + v3(0.01,0.01,0.01)*s1.Volume
  2627. exa1.Size=exa1.Size + v3(0.01,0.01,0.01)*s1.Volume
  2628. else
  2629. aj1 = 0.1
  2630.  
  2631. end
  2632.  
  2633. if clickon == true then
  2634.  
  2635. torso.CFrame = CFrame.new(torso.CFrame.p,t.CFrame.p)
  2636. if hu.Health > 100 then
  2637. hu.MaxHealth = 100
  2638. hu.Health = 100
  2639. end
  2640. if hu.Health < 1 then
  2641. clickon = false
  2642.  
  2643. end
  2644.  
  2645. end
  2646.  
  2647. if darius == true then
  2648. darius = false
  2649. wait(0.1)
  2650. part2.Texture = "http://www.roblox.com/asset/?id=926975911"
  2651. wait(0.1)
  2652. part2.Texture = "http://www.roblox.com/asset/?id=926976058"
  2653. wait(0.1)
  2654. part2.Texture = "http://www.roblox.com/asset/?id=926976185"
  2655.  
  2656.  
  2657. darius = true
  2658. end
  2659. if darius1 == true then
  2660. darius1 = false
  2661. wait(0.1)
  2662. part7.Texture = "http://www.roblox.com/asset/?id=927229024"
  2663. wait(0.1)
  2664. part7.Texture = "http://www.roblox.com/asset/?id=927282857"
  2665. wait(0.1)
  2666. part7.Texture = "http://www.roblox.com/asset/?id=927283016"
  2667.  
  2668.  
  2669. darius1 = true
  2670. end
  2671.  
  2672.  
  2673. if auracan1 == true then
  2674. auracan1 = false
  2675. aura1.Texture = "rbxassetid://281983000"
  2676. wait(0.1)
  2677. aura1.Texture = "rbxassetid://281982895"
  2678. wait(0.1)
  2679. aura1.Texture = "rbxassetid://281983092"
  2680. wait(0.1)
  2681. aura1.Texture = "rbxassetid://281996097"
  2682. wait(0.1)
  2683. aura1.Texture = "rbxassetid://281983189"
  2684. wait(0.1)
  2685. aura1.Texture = "rbxassetid://281983242"
  2686. wait(0.1)
  2687. aura1.Texture = "rbxassetid://281983280"
  2688. wait(0.1)
  2689. aura1.Texture = "rbxassetid://281983337"
  2690. wait(0.1)
  2691.  
  2692. auracan1 = true
  2693. end
  2694.  
  2695.  
  2696.  
  2697.  
  2698.  
  2699.  
  2700.  
  2701.  
  2702.  
  2703.  
  2704.  
  2705. if shake == true then
  2706. if lolf == true then
  2707. lolf = false
  2708.  
  2709. hum.CameraOffset = Vector3.new(math.random(-0.7,0.7),math.random(-0.7,0.7),math.random(-0.7,0.7))
  2710.  
  2711.  
  2712.  
  2713.  
  2714. wait()
  2715. lolf = true
  2716. end
  2717. end
  2718.  
  2719. end)
  2720. zwc1 = Instance.new("Sound",torso)
  2721. zwc1.Volume = 5
  2722. zwc1.Looped = false
  2723. zwc1.SoundId = "rbxassetid://744770874"
  2724. mouse.KeyDown:connect(function(key)
  2725. if key == "z" then
  2726. if canattack == true then
  2727.  
  2728. canattack = false
  2729. idle = false
  2730. hum.WalkSpeed = 0
  2731. nohit = 0
  2732. idle1 = false
  2733. for i = 1, 10 do
  2734. wait()
  2735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  2737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--arm
  2738. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.7,-0.7)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(140)), 0.4)--arm
  2739. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  2740. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  2741. end
  2742.  
  2743. zwc1:Play()
  2744. if clickon == true then
  2745. torso.CFrame = t.CFrame - Vector3.new(0,0,2)
  2746. else
  2747. torso.CFrame = torso.CFrame + torso.CFrame.lookVector * 40
  2748. end
  2749. canattack = true
  2750. idle = true
  2751. hum.WalkSpeed = 10
  2752. idle1 = true
  2753. end
  2754.  
  2755.  
  2756. end
  2757. end)
  2758.  
  2759. ee = Instance.new("Part",char)
  2760. ee.Size = Vector3.new(0.2,0.2,0.2)
  2761. ee.Position = Vector3.new(9999999,9999999,9999999)
  2762. ee.Shape = "Ball"
  2763. ee.BrickColor = BrickColor.new("Lime green")
  2764. ee1 = Instance.new("Part",char)
  2765. ee1.Size = Vector3.new(0.18,0.18,0.18)
  2766. ee1.Position = Vector3.new(999999,999999,999999)
  2767. ee1.Shape = "Ball"
  2768. ee1.BrickColor = BrickColor.new("New Yeller")
  2769. ee2 = Instance.new("Part",char)
  2770. ee2.Size = Vector3.new(0.06,0.06,0.06)
  2771. ee2.Shape = "Ball"
  2772. ee2.BrickColor = BrickColor.new("New Yeller")
  2773. ee2.Position = Vector3.new(99999,99999,99999)
  2774. ee3 = Instance.new("Part",char)
  2775. ee3.Size = Vector3.new(0.06,0.06,0.06)
  2776. ee3.Shape = "Ball"
  2777. ee3.BrickColor = BrickColor.new("New Yeller")
  2778. ee3.Position = Vector3.new(9999,9999,9999)
  2779. ee4 = Instance.new("Part",char)
  2780. ee4.Size = Vector3.new(0.1,0.1,0.1)
  2781. ee4.Shape = "Ball"
  2782. ee4.BrickColor = BrickColor.new("New Yeller")
  2783. ee4.Position = Vector3.new(999,999,999)
  2784. eew = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  2785. eew.Part0 = game.Players.LocalPlayer.Character.Head
  2786. eew.Part1 = ee
  2787. eew.C0 = CFrame.new(-0.68,-0.22,0)
  2788. eew1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  2789. eew1.Part0 = ee
  2790. eew1.Part1 = ee1
  2791. eew1.C0 = CFrame.new(0,0.02,0)
  2792. eew2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  2793. eew2.Part0 = game.Players.LocalPlayer.Character.Head
  2794. eew2.Part1 = ee2
  2795. eew2.C0 = CFrame.new(-0.67,-0.1,0)
  2796. eew3 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  2797. eew3.Part0 = game.Players.LocalPlayer.Character.Head
  2798. eew3.Part1 = ee3
  2799. eew3.C0 = CFrame.new(-0.66,-0.05,0)
  2800. eew4 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  2801. eew4.Part0 = game.Players.LocalPlayer.Character.Head
  2802. eew4.Part1 = ee4
  2803. eew4.C0 = CFrame.new(-0.64,-0.01,0)
  2804. chatfunc("So This Is Goku Body")
  2805. wait(4)
  2806. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  2807. Character:FindFirstChild("TalkingBillBoard"):destroy()
  2808. end
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