Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- "Compiler threading support is not turned on. Please set the correct command line options for threading: either /MT /MTd /MD or /MDd"
- F:\Dev\ogre\branch_1_9\OgreMain\src\OgreRoot.cpp
- Found class: Angle
- Found class: Animation
- Found class: AnimationState
- Found class: AnimationStateSet
- Found class: AnimationTrack
- Found class: Archive
- Found class: ArchiveFactory
- Found class: ArchiveManager
- Found class: AutoParamDataSource
- Found class: AxisAlignedBox
- Found class: AxisAlignedBoxSceneQuery
- Found class: Billboard
- Found class: BillboardChain
- Found class: BillboardSet
- Found class: Bone
- Found class: Camera
- Found class: Codec
- Found class: ColourValue
- Found class: ConfigDialog
- Found class: ControllerManager
- Found class: DefaultWorkQueue
- Found class: Degree
- Found class: DepthBuffer
- Found class: DynLib
- Found class: DynLibManager
- Found class: EdgeData
- Found class: EdgeListBuilder
- Found class: Entity
- Found class: ErrorDialog
- Found class: ExternalTextureSourceManager
- Found class: Factory
- Found class: FrameListener
- Found class: Frustum
- Found class: GpuProgram
- Found class: GpuProgramPtr
- Found class: GpuProgramManager
- Found class: GpuProgramUsage
- Found class: HardwareIndexBuffer
- Found class: HardwareOcclusionQuery
- Found class: HardwareVertexBuffer
- Found class: HardwarePixelBuffer
- Found class: HardwarePixelBufferSharedPtr
- Found class: HighLevelGpuProgram
- Found class: HighLevelGpuProgramPtr
- Found class: HighLevelGpuProgramManager
- Found class: HighLevelGpuProgramFactory
- Found class: IndexData
- Found class: InstanceBatch
- Found class: InstanceBatchHW
- Found class: InstanceBatchHW_VTF
- Found class: InstanceBatchShader
- Found class: InstanceBatchVTF
- Found class: InstanceManager
- Found class: InstancedEntity
- Found class: IntersectionSceneQuery
- Found class: IntersectionSceneQueryListener
- Found class: Image
- Found class: KeyFrame
- Found class: Light
- Found class: Log
- Found class: LogManager
- Found class: LodStrategy
- Found class: ManualResourceLoader
- Found class: ManualObject
- Found class: Material
- Found class: MaterialPtr
- Found class: MaterialManager
- Found class: Math
- Found class: Matrix3
- Found class: Matrix4
- Found class: MemoryManager
- Found class: Mesh
- Found class: MeshPtr
- Found class: MeshSerializer
- Found class: MeshSerializerImpl
- Found class: MeshManager
- Found class: MovableObject
- Found class: MovablePlane
- Found class: Node
- Found class: NodeAnimationTrack
- Found class: NodeKeyFrame
- Found class: NumericAnimationTrack
- Found class: NumericKeyFrame
- Found class: Particle
- Found class: ParticleAffector
- Found class: ParticleAffectorFactory
- Found class: ParticleEmitter
- Found class: ParticleEmitterFactory
- Found class: ParticleSystem
- Found class: ParticleSystemManager
- Found class: ParticleSystemRenderer
- Found class: ParticleSystemRendererFactory
- Found class: ParticleVisualData
- Found class: Pass
- Found class: PatchMesh
- Found class: PixelBox
- Found class: Plane
- Found class: PlaneBoundedVolume
- Found class: Plugin
- Found class: Pose
- Found class: ProgressiveMesh
- Found class: Profile
- Found class: Profiler
- Found class: Quaternion
- Found class: Radian
- Found class: Ray
- Found class: RaySceneQuery
- Found class: RaySceneQueryListener
- Found class: Renderable
- Found class: RenderPriorityGroup
- Found class: RenderQueue
- Found class: RenderQueueGroup
- Found class: RenderQueueInvocation
- Found class: RenderQueueInvocationSequence
- Found class: RenderQueueListener
- Found class: RenderObjectListener
- Found class: RenderSystem
- Found class: RenderSystemCapabilities
- Found class: RenderSystemCapabilitiesManager
- Found class: RenderSystemCapabilitiesSerializer
- Found class: RenderTarget
- Found class: RenderTargetListener
- Found class: RenderTexture
- Found class: MultiRenderTarget
- Found class: RenderWindow
- Found class: RenderOperation
- Found class: Resource
- Found class: ResourceBackgroundQueue
- Found class: ResourceGroupManager
- Found class: ResourceManager
- Found class: RibbonTrail
- Found class: Root
- Found class: SceneManager
- Found class: SceneManagerEnumerator
- Found class: SceneNode
- Found class: SceneQuery
- Found class: SceneQueryListener
- Found class: ScriptCompiler
- Found class: ScriptCompilerManager
- Found class: ScriptLoader
- Found class: Serializer
- Found class: ShadowCaster
- Found class: ShadowRenderable
- Found class: ShadowTextureManager
- Found class: SimpleRenderable
- Found class: SimpleSpline
- Found class: Skeleton
- Found class: SkeletonPtr
- Found class: SkeletonInstance
- Found class: SkeletonManager
- Found class: Sphere
- Found class: SphereSceneQuery
- Found class: StaticGeometry
- Found class: StreamSerialiser
- Found class: StringConverter
- Found class: StringInterface
- Found class: SubEntity
- Found class: SubMesh
- Found class: TagPoint
- Found class: Technique
- Found class: TempBlendedBufferInfo
- Found class: ExternalTextureSource
- Found class: TextureUnitState
- Found class: Texture
- Found class: TexturePtr
- Found class: TextureManager
- Found class: TransformKeyFrame
- Found class: Timer
- Found class: UserObjectBindings
- Found class: Vector2
- Found class: Vector3
- Found class: Vector4
- Found class: Viewport
- Found class: VertexAnimationTrack
- Found class: VertexBufferBinding
- Found class: VertexData
- Found class: VertexDeclaration
- Found class: VertexMorphKeyFrame
- Found class: WireBoundingBox
- Found class: WorkQueue
- Found class: Compositor
- Found class: CompositorManager
- Found class: CompositorChain
- Found class: CompositorInstance
- Found class: CompositorLogic
- Found class: CompositionTechnique
- Found class: CompositionPass
- Found class: CompositionTargetPass
- Found class: CustomCompositionPass
- void *operator new (size_tsz,const char *file,int line,const char *func)
- void *operator new (size_tsz)
- void *operator new (size_tsz,void *ptr)
- void *operator new [](size_tsz,const char *file,int line,const char *func)
- void *operator new [](size_tsz)
- void operator delete (void *ptr)
- void operator delete (void *ptr,void *)
- void operator delete (void *ptr,const char *,int ,const char *)
- void operator delete [](void *ptr)
- void operator delete [](void *ptr,const char *,int ,const char *)
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- inline void deallocate(pointerptr,size_type)
- pointeraddress(referencex)
- const_pointeraddress(const_referencex)
- size_typemax_size()
- void construct(pointerp)
- void construct(pointerp,const T&val)
- void destroy(pointerp)
- Found class: _OgreExport
- static void *allocBytes(size_tcount,const char *file,int line,const char *func)
- static void deallocBytes(void *ptr)
- static void *allocBytesAligned(size_talign,size_tcount,const char *file,int line,const char *func)
- static void deallocBytesAligned(size_talign,void *ptr)
- Found class: _OgreExport
- static inline void *allocateBytes(size_tcount,const char *file=0,int line=0,const char *func=0)
- static inline void deallocateBytes(void *ptr)
- static inline size_tgetMaxAllocationSize()
- static inline void *allocateBytes(size_tcount,const char *file=0,int line=0,const char *func=0)
- static inline void deallocateBytes(void *ptr)
- static inline size_tgetMaxAllocationSize()
- Found class: _OgreExport
- static void trim(String&str,bool left=true ,bool right=true )
- static vector<String>::typesplit(const String&str,const String&delims="\t\n ",unsigned int maxSplits=0,bool preserveDelims=false )
- static vector<String>::typetokenise(const String&str,const String&delims="\t\n ",const String&doubleDelims="\"",unsigned int maxSplits=0)
- static void toLowerCase(String&str)
- static void toUpperCase(String&str)
- static bool startsWith(const String&str,const String&pattern,bool lowerCase=true )
- static bool endsWith(const String&str,const String&pattern,bool lowerCase=true )
- static StringstandardisePath(const String&init)
- static StringnormalizeFilePath(const String&init,bool makeLowerCase=true )
- static void splitFilename(const String&qualifiedName,String&outBasename,String&outPath)
- static void splitFullFilename(const Ogre::String&qualifiedName,Ogre::String&outBasename,Ogre::String&outExtention,Ogre::String&outPath)
- static void splitBaseFilename(const Ogre::String&fullName,Ogre::String&outBasename,Ogre::String&outExtention)
- static bool match(const String&str,const String&pattern,bool caseSensitive=true )
- static const StringreplaceAll(const String&source,const String&replaceWhat,const String&replaceWithWhat)
- Found field: T* pRep;
- Found field: unsignedint* pUseCount;
- Found field: SharedPtrFreeMethod useFreeMethod;
- Found field:
- SharedPtr&operator =(const SharedPtr&r)
- inline T&operator *()
- inline T*operator ->()
- inline T*get()
- void bind(T*rep,SharedPtrFreeMethodinFreeMethod=SPFM_DELETE)
- inline bool unique()
- inline unsigned int useCount()
- inline unsigned int *useCountPointer()
- inline T*getPointer()
- inline SharedPtrFreeMethodfreeMethod()
- inline bool isNull(void )
- inline void setNull(void )
- inline void release(void )
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- Found field: char mBuffer[ cacheSize];
- Found field: size_t mValidBytes;
- Found field: size_t mPos;
- size_tcacheData(const void *buf,size_tcount)
- size_tread(void *buf,size_tcount)
- bool rewind(size_tcount)
- bool ff(size_tcount)
- size_tavail()
- void clear()
- Found class: _OgreExport
- Found field: String mName;
- Found field: size_t mSize;
- Found field: uint16 mAccess;
- const String&getName(void )
- uint16getAccessMode()
- virtual bool isReadable()
- virtual bool isWriteable()
- virtual size_tread(void *buf,size_tcount)
- virtual size_twrite(const void *buf,size_tcount)
- virtual size_treadLine(char *buf,size_tmaxCount,const String&delim="\n")
- virtual StringgetLine(bool trimAfter=true )
- virtual StringgetAsString(void )
- virtual size_tskipLine(const String&delim="\n")
- virtual void skip(long count)
- virtual void seek(size_tpos)
- virtual size_ttell(void )
- virtual bool eof(void )
- size_tsize(void )
- virtual void close(void )
- Found class: _OgreExport
- Found field: uchar* mData;
- Found field: uchar* mPos;
- Found field: uchar* mEnd;
- Found field: bool mFreeOnClose;
- uchar*getPtr(void )
- uchar*getCurrentPtr(void )
- size_tread(void *buf,size_tcount)
- size_twrite(const void *buf,size_tcount)
- size_treadLine(char *buf,size_tmaxCount,const String&delim="\n")
- size_tskipLine(const String&delim="\n")
- void skip(long count)
- void seek(size_tpos)
- size_ttell(void )
- bool eof(void )
- void close(void )
- void setFreeOnClose(bool free)
- Found class: _OgreExport
- Found field: std:: istream* mInStream;
- Found field: std:: ifstream* mFStreamRO;
- Found field: std:: fstream* mFStream;
- Found field: bool mFreeOnClose;
- void determineAccess()
- size_tread(void *buf,size_tcount)
- size_twrite(const void *buf,size_tcount)
- size_treadLine(char *buf,size_tmaxCount,const String&delim="\n")
- void skip(long count)
- void seek(size_tpos)
- size_ttell(void )
- bool eof(void )
- void close(void )
- Found class: _OgreExport
- Found field: FILE* mFileHandle;
- size_tread(void *buf,size_tcount)
- size_twrite(const void *buf,size_tcount)
- void skip(long count)
- void seek(size_tpos)
- size_ttell(void )
- bool eof(void )
- void close(void )
- Found class: _OgreExport
- Found field: long line;
- Found field: int number;
- Found field: String typeName;
- Found field: String description;
- Found field: String source;
- Found field: String file;
- Found field: mutable String fullDesc;
- void operator =(const Exception&rhs)
- virtual const String&getFullDescription(void )
- virtual int getNumber(void )
- virtual const String&getSource()
- virtual const String&getFile()
- virtual long getLine()
- virtual const String&getDescription(void )
- const char *what()
- Found class: _OgreExport
- Found class: _OgreExport
- Found class: _OgreExport
- Found class: _OgreExport
- Found class: _OgreExport
- Found class: _OgreExport
- Found class: _OgreExport
- Found class: _OgreExport
- Found class: _OgreExport
- Found class: ExceptionFactory
- static UnimplementedExceptioncreate(ExceptionCodeType<Exception::ERR_NOT_IMPLEMENTED>code,const String&desc,const String&src,const char *file,long line)
- static FileNotFoundExceptioncreate(ExceptionCodeType<Exception::ERR_FILE_NOT_FOUND>code,const String&desc,const String&src,const char *file,long line)
- static IOExceptioncreate(ExceptionCodeType<Exception::ERR_CANNOT_WRITE_TO_FILE>code,const String&desc,const String&src,const char *file,long line)
- static InvalidStateExceptioncreate(ExceptionCodeType<Exception::ERR_INVALID_STATE>code,const String&desc,const String&src,const char *file,long line)
- static InvalidParametersExceptioncreate(ExceptionCodeType<Exception::ERR_INVALIDPARAMS>code,const String&desc,const String&src,const char *file,long line)
- static ItemIdentityExceptioncreate(ExceptionCodeType<Exception::ERR_ITEM_NOT_FOUND>code,const String&desc,const String&src,const char *file,long line)
- static ItemIdentityExceptioncreate(ExceptionCodeType<Exception::ERR_DUPLICATE_ITEM>code,const String&desc,const String&src,const char *file,long line)
- static InternalErrorExceptioncreate(ExceptionCodeType<Exception::ERR_INTERNAL_ERROR>code,const String&desc,const String&src,const char *file,long line)
- static RenderingAPIExceptioncreate(ExceptionCodeType<Exception::ERR_RENDERINGAPI_ERROR>code,const String&desc,const String&src,const char *file,long line)
- static RuntimeAssertionExceptioncreate(ExceptionCodeType<Exception::ERR_RT_ASSERTION_FAILED>code,const String&desc,const String&src,const char *file,long line)
- Found field: const Archive* archive;
- Found field: String filename;
- Found field: String path;
- Found field: String basename;
- Found field: size_t compressedSize;
- Found field: size_t uncompressedSize;
- Found class: _OgreExport
- Found field: String mName;
- Found field: String mType;
- Found field: bool mReadOnly;
- const String&getName(void )
- virtual bool isCaseSensitive(void )
- virtual void load()
- virtual void unload()
- virtual bool isReadOnly()
- virtual DataStreamPtropen(const String&filename,bool readOnly=true )
- virtual DataStreamPtrcreate(const String&filename)
- virtual void remove(const String&filename)
- virtual StringVectorPtrlist(bool recursive=true ,bool dirs=false )
- virtual FileInfoListPtrlistFileInfo(bool recursive=true ,bool dirs=false )
- virtual StringVectorPtrfind(const String&pattern,bool recursive=true ,bool dirs=false )
- virtual bool exists(const String&filename)
- virtual time_tgetModifiedTime(const String&filename)
- virtual FileInfoListPtrfindFileInfo(const String&pattern,bool recursive=true ,bool dirs=false )
- const String&getType(void )
- Found class: Radian
- Found field: Real mRad;
- Radian&operator =(const Real&f)
- Radian&operator =(const Radian&r)
- Radian&operator =(const Degree&d)
- RealvalueDegrees()
- RealvalueRadians()
- RealvalueAngleUnits()
- const Radian&operator +()
- Radianoperator +(const Radian&r)
- Radianoperator +(const Degree&d)
- Radian&operator +=(const Radian&r)
- Radian&operator +=(const Degree&d)
- Radianoperator -()
- Radianoperator -(const Radian&r)
- Radianoperator -(const Degree&d)
- Radian&operator -=(const Radian&r)
- Radian&operator -=(const Degree&d)
- Radianoperator *(Realf)
- Radianoperator *(const Radian&f)
- Radian&operator *=(Realf)
- Radianoperator /(Realf)
- Radian&operator /=(Realf)
- bool operator <(const Radian&r)
- bool operator <=(const Radian&r)
- bool operator ==(const Radian&r)
- bool operator !=(const Radian&r)
- bool operator >=(const Radian&r)
- bool operator >(const Radian&r)
- Found class: Degree
- Found field: Real mDeg;
- Degree&operator =(const Real&f)
- Degree&operator =(const Degree&d)
- Degree&operator =(const Radian&r)
- RealvalueDegrees()
- RealvalueRadians()
- RealvalueAngleUnits()
- const Degree&operator +()
- Degreeoperator +(const Degree&d)
- Degreeoperator +(const Radian&r)
- Degree&operator +=(const Degree&d)
- Degree&operator +=(const Radian&r)
- Degreeoperator -()
- Degreeoperator -(const Degree&d)
- Degreeoperator -(const Radian&r)
- Degree&operator -=(const Degree&d)
- Degree&operator -=(const Radian&r)
- Degreeoperator *(Realf)
- Degreeoperator *(const Degree&f)
- Degree&operator *=(Realf)
- Degreeoperator /(Realf)
- Degree&operator /=(Realf)
- bool operator <(const Degree&d)
- bool operator <=(const Degree&d)
- bool operator ==(const Degree&d)
- bool operator !=(const Degree&d)
- bool operator >=(const Degree&d)
- bool operator >(const Degree&d)
- Found class: Angle
- Found field: Real mAngle;
- inline Radian&Radian::operator =(const Degree&d)
- inline RadianRadian::operator +(const Degree&d)
- inline Radian&Radian::operator +=(const Degree&d)
- inline RadianRadian::operator -(const Degree&d)
- inline Radian&Radian::operator -=(const Degree&d)
- Found class: _OgreExport
- Found class: RandomValueProvider
- virtual RealgetRandomUnit()
- void buildTrigTables()
- static RealSinTable(RealfValue)
- static RealTanTable(RealfValue)
- static inline int IAbs(int iValue)
- static inline int ICeil(float fValue)
- static inline int IFloor(float fValue)
- static int ISign(int iValue)
- static inline RealAbs(RealfValue)
- static inline DegreeAbs(const Degree&dValue)
- static inline RadianAbs(const Radian&rValue)
- static RadianACos(RealfValue)
- static RadianASin(RealfValue)
- static inline RadianATan(RealfValue)
- static inline RadianATan2(RealfY,RealfX)
- static inline RealCeil(RealfValue)
- static inline bool isNaN(Realf)
- static inline RealCos(const Radian&fValue,bool useTables=false )
- static inline RealCos(RealfValue,bool useTables=false )
- static inline RealExp(RealfValue)
- static inline RealFloor(RealfValue)
- static inline RealLog(RealfValue)
- static inline RealLog2(RealfValue)
- static inline RealLogN(Realbase,RealfValue)
- static inline RealPow(RealfBase,RealfExponent)
- static RealSign(RealfValue)
- static inline RadianSign(const Radian&rValue)
- static inline DegreeSign(const Degree&dValue)
- static inline float saturate(float t)
- static inline double saturate(double t)
- static inline RealSin(const Radian&fValue,bool useTables=false )
- static inline RealSin(RealfValue,bool useTables=false )
- static inline RealSqr(RealfValue)
- static inline RealSqrt(RealfValue)
- static inline RadianSqrt(const Radian&fValue)
- static inline DegreeSqrt(const Degree&fValue)
- static RealInvSqrt(RealfValue)
- static RealUnitRandom()
- static RealRangeRandom(RealfLow,RealfHigh)
- static RealSymmetricRandom()
- static void SetRandomValueProvider(RandomValueProvider*provider)
- static inline RealTan(const Radian&fValue,bool useTables=false )
- static inline RealTan(RealfValue,bool useTables=false )
- static inline RealDegreesToRadians(Realdegrees)
- static inline RealRadiansToDegrees(Realradians)
- static void setAngleUnit(AngleUnitunit)
- static AngleUnitgetAngleUnit(void )
- static RealAngleUnitsToRadians(Realunits)
- static RealRadiansToAngleUnits(Realradians)
- static RealAngleUnitsToDegrees(Realunits)
- static RealDegreesToAngleUnits(Realdegrees)
- static bool pointInTri2D(const Vector2&p,const Vector2&a,const Vector2&b,const Vector2&c)
- static bool pointInTri3D(const Vector3&p,const Vector3&a,const Vector3&b,const Vector3&c,const Vector3&normal)
- static std::pair<bool ,Real>intersects(const Ray&ray,const Plane&plane)
- static std::pair<bool ,Real>intersects(const Ray&ray,const Sphere&sphere,bool discardInside=true )
- static std::pair<bool ,Real>intersects(const Ray&ray,const AxisAlignedBox&box)
- static bool intersects(const Ray&ray,const AxisAlignedBox&box,Real*d1,Real*d2)
- static std::pair<bool ,Real>intersects(const Ray&ray,const Vector3&a,const Vector3&b,const Vector3&c,const Vector3&normal,bool positiveSide=true ,bool negativeSide=true )
- static std::pair<bool ,Real>intersects(const Ray&ray,const Vector3&a,const Vector3&b,const Vector3&c,bool positiveSide=true ,bool negativeSide=true )
- static bool intersects(const Sphere&sphere,const AxisAlignedBox&box)
- static bool intersects(const Plane&plane,const AxisAlignedBox&box)
- static std::pair<bool ,Real>intersects(const Ray&ray,const vector<Plane>::type&planeList,bool normalIsOutside)
- static std::pair<bool ,Real>intersects(const Ray&ray,const list<Plane>::type&planeList,bool normalIsOutside)
- static bool intersects(const Sphere&sphere,const Plane&plane)
- static bool RealEqual(Reala,Realb,Realtolerance=std::numeric_limits<Real>::epsilon()
- static Vector3calculateTangentSpaceVector(const Vector3&position1,const Vector3&position2,const Vector3&position3,Realu1,Realv1,Realu2,Realv2,Realu3,Realv3)
- static Matrix4buildReflectionMatrix(const Plane&p)
- static Vector4calculateFaceNormal(const Vector3&v1,const Vector3&v2,const Vector3&v3)
- static Vector3calculateBasicFaceNormal(const Vector3&v1,const Vector3&v2,const Vector3&v3)
- static Vector4calculateFaceNormalWithoutNormalize(const Vector3&v1,const Vector3&v2,const Vector3&v3)
- static Vector3calculateBasicFaceNormalWithoutNormalize(const Vector3&v1,const Vector3&v2,const Vector3&v3)
- static RealgaussianDistribution(Realx,Realoffset=0.0f,Realscale=1.0f)
- static Matrix4makeViewMatrix(const Vector3&position,const Quaternion&orientation,const Matrix4*reflectMatrix=0)
- static RealboundingRadiusFromAABB(const AxisAlignedBox&aabb)
- inline RealRadian::valueDegrees()
- inline RealRadian::valueAngleUnits()
- inline RealDegree::valueRadians()
- inline RealDegree::valueAngleUnits()
- Found function: inline Radianoperator *(Reala,const Radian&b)
- Found function: inline Radianoperator /(Reala,const Radian&b)
- Found function: inline Degreeoperator *(Reala,const Degree&b)
- Found function: inline Degreeoperator /(Reala,const Degree&b)
- Found class: _OgreExport
- inline void swap(Quaternion&other)
- inline Realoperator [](const size_ti)
- inline Real&operator [](const size_ti)
- inline Real*ptr()
- inline const Real*ptr()
- void FromRotationMatrix(const Matrix3&kRot)
- void ToRotationMatrix(Matrix3&kRot)
- void FromAngleAxis(const Radian&rfAngle,const Vector3&rkAxis)
- void ToAngleAxis(Radian&rfAngle,Vector3&rkAxis)
- inline void ToAngleAxis(Degree&dAngle,Vector3&rkAxis)
- void FromAxes(const Vector3*akAxis)
- void FromAxes(const Vector3&xAxis,const Vector3&yAxis,const Vector3&zAxis)
- void ToAxes(Vector3*akAxis)
- void ToAxes(Vector3&xAxis,Vector3&yAxis,Vector3&zAxis)
- Vector3xAxis(void )
- Vector3yAxis(void )
- Vector3zAxis(void )
- inline Quaternion&operator =(const Quaternion&rkQ)
- Quaternionoperator +(const Quaternion&rkQ)
- Quaternionoperator -(const Quaternion&rkQ)
- Quaternionoperator *(const Quaternion&rkQ)
- Quaternionoperator *(RealfScalar)
- Quaternionoperator -()
- inline bool operator ==(const Quaternion&rhs)
- inline bool operator !=(const Quaternion&rhs)
- RealDot(const Quaternion&rkQ)
- RealNorm()
- Realnormalise(void )
- QuaternionInverse()
- QuaternionUnitInverse()
- QuaternionExp()
- QuaternionLog()
- Vector3operator *(const Vector3&rkVector)
- RadiangetRoll(bool reprojectAxis=true )
- RadiangetPitch(bool reprojectAxis=true )
- RadiangetYaw(bool reprojectAxis=true )
- bool equals(const Quaternion&rhs,const Radian&tolerance)
- static QuaternionSlerp(RealfT,const Quaternion&rkP,const Quaternion&rkQ,bool shortestPath=false )
- static QuaternionSlerpExtraSpins(RealfT,const Quaternion&rkP,const Quaternion&rkQ,int iExtraSpins)
- static void Intermediate(const Quaternion&rkQ0,const Quaternion&rkQ1,const Quaternion&rkQ2,Quaternion&rka,Quaternion&rkB)
- static QuaternionSquad(RealfT,const Quaternion&rkP,const Quaternion&rkA,const Quaternion&rkB,const Quaternion&rkQ,bool shortestPath=false )
- static Quaternionnlerp(RealfT,const Quaternion&rkP,const Quaternion&rkQ,bool shortestPath=false )
- Found field: Real w,
- Found field: Real w, x,
- Found field: Real w, x, y,
- Found field: Real w, x, y, z;
- inline bool isNaN()
- Found class: _OgreExport
- Found field: Real x,
- Found field: Real x, y,
- Found field: Real x, y, z;
- inline void swap(Vector3&other)
- inline Realoperator [](const size_ti)
- inline Real&operator [](const size_ti)
- inline Real*ptr()
- inline const Real*ptr()
- inline Vector3&operator =(const Vector3&rkVector)
- inline Vector3&operator =(const RealfScaler)
- inline bool operator ==(const Vector3&rkVector)
- inline bool operator !=(const Vector3&rkVector)
- inline Vector3operator +(const Vector3&rkVector)
- inline Vector3operator -(const Vector3&rkVector)
- inline Vector3operator *(const RealfScalar)
- inline Vector3operator *(const Vector3&rhs)
- inline Vector3operator /(const RealfScalar)
- inline Vector3operator /(const Vector3&rhs)
- inline const Vector3&operator +()
- inline Vector3operator -()
- inline Vector3&operator +=(const Vector3&rkVector)
- inline Vector3&operator +=(const RealfScalar)
- inline Vector3&operator -=(const Vector3&rkVector)
- inline Vector3&operator -=(const RealfScalar)
- inline Vector3&operator *=(const RealfScalar)
- inline Vector3&operator *=(const Vector3&rkVector)
- inline Vector3&operator /=(const RealfScalar)
- inline Vector3&operator /=(const Vector3&rkVector)
- inline Reallength()
- inline RealsquaredLength()
- inline Realdistance(const Vector3&rhs)
- inline RealsquaredDistance(const Vector3&rhs)
- inline RealdotProduct(const Vector3&vec)
- inline RealabsDotProduct(const Vector3&vec)
- inline Realnormalise()
- inline Vector3crossProduct(const Vector3&rkVector)
- inline Vector3midPoint(const Vector3&vec)
- inline bool operator <(const Vector3&rhs)
- inline bool operator >(const Vector3&rhs)
- inline void makeFloor(const Vector3&cmp)
- inline void makeCeil(const Vector3&cmp)
- inline Vector3perpendicular(void )
- inline Vector3randomDeviant(const Radian&angle,const Vector3&up=Vector3::ZERO)
- inline RadianangleBetween(const Vector3&dest)
- QuaterniongetRotationTo(const Vector3&dest,const Vector3&fallbackAxis=Vector3::ZERO)
- inline bool isZeroLength(void )
- inline Vector3normalisedCopy(void )
- inline Vector3reflect(const Vector3&normal)
- inline bool positionEquals(const Vector3&rhs,Realtolerance=1e-03)
- inline bool positionCloses(const Vector3&rhs,Realtolerance=1e-03f)
- inline bool directionEquals(const Vector3&rhs,const Radian&tolerance)
- inline bool isNaN()
- inline Vector3primaryAxis()
- Found class: _OgreExport
- inline void swap(Matrix3&other)
- inline Real*operator [](size_tiRow)
- Vector3GetColumn(size_tiCol)
- void SetColumn(size_tiCol,const Vector3&vec)
- void FromAxes(const Vector3&xAxis,const Vector3&yAxis,const Vector3&zAxis)
- inline Matrix3&operator =(const Matrix3&rkMatrix)
- bool operator ==(const Matrix3&rkMatrix)
- inline bool operator !=(const Matrix3&rkMatrix)
- Matrix3operator +(const Matrix3&rkMatrix)
- Matrix3operator -(const Matrix3&rkMatrix)
- Matrix3operator *(const Matrix3&rkMatrix)
- Matrix3operator -()
- Vector3operator *(const Vector3&rkVector)
- Matrix3operator *(RealfScalar)
- Matrix3Transpose()
- bool Inverse(Matrix3&rkInverse,RealfTolerance=1e-06)
- Matrix3Inverse(RealfTolerance=1e-06)
- RealDeterminant()
- void SingularValueDecomposition(Matrix3&rkL,Vector3&rkS,Matrix3&rkR)
- void SingularValueComposition(const Matrix3&rkL,const Vector3&rkS,const Matrix3&rkR)
- void Orthonormalize()
- void QDUDecomposition(Matrix3&rkQ,Vector3&rkD,Vector3&rkU)
- RealSpectralNorm()
- void ToAngleAxis(Vector3&rkAxis,Radian&rfAngle)
- inline void ToAngleAxis(Vector3&rkAxis,Degree&rfAngle)
- void FromAngleAxis(const Vector3&rkAxis,const Radian&fRadians)
- bool ToEulerAnglesXYZ(Radian&rfYAngle,Radian&rfPAngle,Radian&rfRAngle)
- bool ToEulerAnglesXZY(Radian&rfYAngle,Radian&rfPAngle,Radian&rfRAngle)
- bool ToEulerAnglesYXZ(Radian&rfYAngle,Radian&rfPAngle,Radian&rfRAngle)
- bool ToEulerAnglesYZX(Radian&rfYAngle,Radian&rfPAngle,Radian&rfRAngle)
- bool ToEulerAnglesZXY(Radian&rfYAngle,Radian&rfPAngle,Radian&rfRAngle)
- bool ToEulerAnglesZYX(Radian&rfYAngle,Radian&rfPAngle,Radian&rfRAngle)
- void FromEulerAnglesXYZ(const Radian&fYAngle,const Radian&fPAngle,const Radian&fRAngle)
- void FromEulerAnglesXZY(const Radian&fYAngle,const Radian&fPAngle,const Radian&fRAngle)
- void FromEulerAnglesYXZ(const Radian&fYAngle,const Radian&fPAngle,const Radian&fRAngle)
- void FromEulerAnglesYZX(const Radian&fYAngle,const Radian&fPAngle,const Radian&fRAngle)
- void FromEulerAnglesZXY(const Radian&fYAngle,const Radian&fPAngle,const Radian&fRAngle)
- void FromEulerAnglesZYX(const Radian&fYAngle,const Radian&fPAngle,const Radian&fRAngle)
- void EigenSolveSymmetric(RealafEigenvalue[3],Vector3akEigenvector[3])
- static void TensorProduct(const Vector3&rkU,const Vector3&rkV,Matrix3&rkProduct)
- inline bool hasScale()
- void Tridiagonal(RealafDiag[3],RealafSubDiag[3])
- bool QLAlgorithm(RealafDiag[3],RealafSubDiag[3])
- static void Bidiagonalize(Matrix3&kA,Matrix3&kL,Matrix3&kR)
- static void GolubKahanStep(Matrix3&kA,Matrix3&kL,Matrix3&kR)
- static RealMaxCubicRoot(RealafCoeff[3])
- Found field: Real m[][];
- Found class: _OgreExport
- Found field: Real x,
- Found field: Real x, y,
- Found field: Real x, y, z,
- Found field: Real x, y, z, w;
- inline void swap(Vector4&other)
- inline Realoperator [](const size_ti)
- inline Real&operator [](const size_ti)
- inline Real*ptr()
- inline const Real*ptr()
- inline Vector4&operator =(const Vector4&rkVector)
- inline Vector4&operator =(const RealfScalar)
- inline bool operator ==(const Vector4&rkVector)
- inline bool operator !=(const Vector4&rkVector)
- inline Vector4&operator =(const Vector3&rhs)
- inline Vector4operator +(const Vector4&rkVector)
- inline Vector4operator -(const Vector4&rkVector)
- inline Vector4operator *(const RealfScalar)
- inline Vector4operator *(const Vector4&rhs)
- inline Vector4operator /(const RealfScalar)
- inline Vector4operator /(const Vector4&rhs)
- inline const Vector4&operator +()
- inline Vector4operator -()
- inline Vector4&operator +=(const Vector4&rkVector)
- inline Vector4&operator -=(const Vector4&rkVector)
- inline Vector4&operator *=(const RealfScalar)
- inline Vector4&operator +=(const RealfScalar)
- inline Vector4&operator -=(const RealfScalar)
- inline Vector4&operator *=(const Vector4&rkVector)
- inline Vector4&operator /=(const RealfScalar)
- inline Vector4&operator /=(const Vector4&rkVector)
- inline RealdotProduct(const Vector4&vec)
- inline bool isNaN()
- Found class: _OgreExport
- SidegetSide(const Vector3&rkPoint)
- SidegetSide(const AxisAlignedBox&rkBox)
- SidegetSide(const Vector3¢re,const Vector3&halfSize)
- RealgetDistance(const Vector3&rkPoint)
- void redefine(const Vector3&rkPoint0,const Vector3&rkPoint1,const Vector3&rkPoint2)
- void redefine(const Vector3&rkNormal,const Vector3&rkPoint)
- Vector3projectVector(const Vector3&v)
- Realnormalise(void )
- Found field: Vector3 normal;
- Found field: Real d;
- bool operator ==(const Plane&rhs)
- bool operator !=(const Plane&rhs)
- Found class: _OgreExport
- Found field: Real m[][];
- Found field: Real _m[];
- inline void swap(Matrix4&other)
- inline Real*operator [](size_tiRow)
- inline const Real*operator [](size_tiRow)
- inline Matrix4concatenate(const Matrix4&m2)
- inline Matrix4operator *(const Matrix4&m2)
- inline Vector3operator *(const Vector3&v)
- inline Vector4operator *(const Vector4&v)
- inline Planeoperator *(const Plane&p)
- inline Matrix4operator +(const Matrix4&m2)
- inline Matrix4operator -(const Matrix4&m2)
- inline bool operator ==(const Matrix4&m2)
- inline bool operator !=(const Matrix4&m2)
- inline void operator =(const Matrix3&mat3)
- inline Matrix4transpose(void )
- inline void setTrans(const Vector3&v)
- inline Vector3getTrans()
- inline void makeTrans(const Vector3&v)
- inline void makeTrans(Realtx,Realty,Realtz)
- inline static Matrix4getTrans(const Vector3&v)
- inline static Matrix4getTrans(Realt_x,Realt_y,Realt_z)
- inline void setScale(const Vector3&v)
- inline static Matrix4getScale(const Vector3&v)
- inline static Matrix4getScale(Reals_x,Reals_y,Reals_z)
- inline void extract3x3Matrix(Matrix3&m3x3)
- inline bool hasScale()
- inline bool hasNegativeScale()
- inline QuaternionextractQuaternion()
- inline Matrix4operator *(Realscalar)
- Matrix4adjoint()
- Realdeterminant()
- Matrix4inverse()
- void makeTransform(const Vector3&position,const Vector3&scale,const Quaternion&orientation)
- void makeInverseTransform(const Vector3&position,const Vector3&scale,const Quaternion&orientation)
- void decomposition(Vector3&position,Vector3&scale,Quaternion&orientation)
- inline bool isAffine(void )
- Matrix4inverseAffine(void )
- inline Matrix4concatenateAffine(const Matrix4&m2)
- inline Vector3transformAffine(const Vector3&v)
- inline Vector4transformAffine(const Vector4&v)
- Found function: inline Vector4operator *(const Vector4&v,const Matrix4&mat)
- Found class: _OgreExport
- Found field: Vector3 mMinimum;
- Found field: Vector3 mMaximum;
- Found field: Extent mExtent;
- Found field: mutable Vector3* mCorners;
- AxisAlignedBox&operator =(const AxisAlignedBox&rhs)
- inline const Vector3&getMinimum(void )
- inline Vector3&getMinimum(void )
- inline const Vector3&getMaximum(void )
- inline Vector3&getMaximum(void )
- inline void setMinimum(const Vector3&vec)
- inline void setMinimum(Realx,Realy,Realz)
- inline void setMinimumX(Realx)
- inline void setMinimumY(Realy)
- inline void setMinimumZ(Realz)
- inline void setMaximum(const Vector3&vec)
- inline void setMaximum(Realx,Realy,Realz)
- inline void setMaximumX(Realx)
- inline void setMaximumY(Realy)
- inline void setMaximumZ(Realz)
- inline void setExtents(const Vector3&min,const Vector3&max)
- inline void setExtents(Realmx,Realmy,Realmz,RealMx,RealMy,RealMz)
- inline const Vector3*getAllCorners(void )
- Vector3getCorner(CornerEnumcornerToGet)
- void merge(const AxisAlignedBox&rhs)
- inline void merge(const Vector3&point)
- inline void transform(const Matrix4&matrix)
- void transformAffine(const Matrix4&m)
- inline void setNull()
- inline bool isNull(void )
- bool isFinite(void )
- inline void setInfinite()
- bool isInfinite(void )
- inline bool intersects(const AxisAlignedBox&b2)
- inline AxisAlignedBoxintersection(const AxisAlignedBox&b2)
- Realvolume(void )
- inline void scale(const Vector3&s)
- bool intersects(const Sphere&s)
- bool intersects(const Plane&p)
- bool intersects(const Vector3&v)
- Vector3getCenter(void )
- Vector3getSize(void )
- Vector3getHalfSize(void )
- bool contains(const Vector3&v)
- Realdistance(const Vector3&v)
- bool contains(const AxisAlignedBox&other)
- bool operator ==(const AxisAlignedBox&rhs)
- bool operator !=(const AxisAlignedBox&rhs)
- Found class: Bitwise
- static FORCEINLINEunsigned int mostSignificantBitSet(unsigned int value)
- static FORCEINLINEuint32firstPO2From(uint32n)
- static inline unsigned int fixedToFixed(uint32value,unsigned int n,unsigned int p)
- static inline unsigned int floatToFixed(const float value,const unsigned int bits)
- static inline float fixedToFloat(unsigned value,unsigned int bits)
- static inline void intWrite(void *dest,const int n,const unsigned int value)
- static inline unsigned int intRead(const void *src,int n)
- static inline uint16floatToHalf(float i)
- Found field: float f;
- Found field: uint32 i;
- Found field: float f;
- Found field: uint32 i;
- static inline uint16floatToHalfI(uint32i)
- static inline float halfToFloat(uint16y)
- Found field: float f;
- Found field: uint32 i;
- Found field: float f;
- Found field: uint32 i;
- static inline uint32halfToFloatI(uint16y)
- Found field: IteratorType mBegin;
- Found field: IteratorType mCurrent;
- Found field: IteratorType mEnd;
- bool hasMoreElements()
- void moveNext()
- const IteratorType&begin()
- IteratorType¤t()
- const IteratorType&end()
- ValueTypepeekNext()
- PointerTypepeekNextPtr()
- ValueTypegetNext()
- KeyTypepeekNextKey(void )
- ValueTypepeekNextValue()
- const PointerTypepeekNextValuePtr()
- ValueTypegetNext()
- bool operator ==(const VectorRange&rhs)
- bool operator !=(const VectorRange&rhs)
- bool operator ==(const ConstVectorRange&rhs)
- bool operator !=(const ConstVectorRange&rhs)
- bool operator ==(const MapRange&rhs)
- bool operator !=(const MapRange&rhs)
- bool operator ==(const ConstMapRange&rhs)
- bool operator !=(const ConstMapRange&rhs)
- Found class: Camera
- Found class: MovableObject
- Found class: _OgreExport
- Found class: RenderQueueGroupMap
- Found class: value_type
- Found field: uint8 first;
- Found field: RenderQueueGroup* second;
- Found class: iterator
- const_referenceoperator *()
- const_pointeroperator ->()
- iterator&operator ++()
- const iterator&operator ++()
- iteratoroperator ++(int )
- const iteratoroperator ++(int )
- bool operator !=(const iterator&o)
- bool operator ==(const iterator&o)
- Found field: const RenderQueueGroupMap* mRenderQueueGroupMap;
- Found field: mutable uint8 mIndex;
- void insert(value_typev)
- iteratorfind(uint8key)
- iteratorbegin()
- iteratorend()
- const_iteratorbegin()
- const_iteratorend()
- void clear()
- Found field: uint8 mMinID;
- Found field: uint8 mMaxID;
- Found field: GroupVector mGroupVector;
- Found class: _OgreExport
- virtual bool renderableQueued(Renderable*rend,uint8groupID,ushortpriority,Technique**ppTech,RenderQueue*pQueue)
- Found field: RenderQueueGroupMap mGroups;
- Found field: uint8 mDefaultQueueGroup;
- Found field: ushort mDefaultRenderablePriority;
- Found field: bool mSplitPassesByLightingType;
- Found field: bool mSplitNoShadowPasses;
- Found field: bool mShadowCastersCannotBeReceivers;
- Found field: RenderableListener* mRenderableListener;
- void clear(bool destroyPassMaps=false )
- RenderQueueGroup*getQueueGroup(uint8qid)
- void addRenderable(Renderable*pRend,uint8groupID,ushortpriority)
- void addRenderable(Renderable*pRend,uint8groupId)
- void addRenderable(Renderable*pRend)
- uint8getDefaultQueueGroup(void )
- void setDefaultRenderablePriority(ushortpriority)
- ushortgetDefaultRenderablePriority(void )
- void setDefaultQueueGroup(uint8grp)
- QueueGroupIterator_getQueueGroupIterator(void )
- ConstQueueGroupIterator_getQueueGroupIterator(void )
- void setSplitPassesByLightingType(bool split)
- bool getSplitPassesByLightingType(void )
- void setSplitNoShadowPasses(bool split)
- bool getSplitNoShadowPasses(void )
- void setShadowCastersCannotBeReceivers(bool ind)
- bool getShadowCastersCannotBeReceivers(void )
- void setRenderableListener(RenderableListener*listener)
- RenderableListener*getRenderableListener(void )
- void merge(const RenderQueue*rhs)
- void processVisibleObject(MovableObject*mo,Camera*cam,bool onlyShadowCasters,VisibleObjectsBoundsInfo*visibleBounds)
- Found class: _OgreExport
- Found field: Real mRadius;
- Found field: Vector3 mCenter;
- RealgetRadius(void )
- void setRadius(Realradius)
- const Vector3&getCenter(void )
- void setCenter(const Vector3¢er)
- bool intersects(const Sphere&s)
- bool intersects(const AxisAlignedBox&box)
- bool intersects(const Plane&plane)
- bool intersects(const Vector3&v)
- void merge(const Sphere&oth)
- Found function: uint32_OgreExportFastHash(const char *data,int len,uint32hashSoFar=0)
- Found field: VectorImpl mList;
- Found field: mutable uint32 mListHash;
- Found field: mutablebool mListHashDirty;
- void addToHash(const T&newPtr)
- void recalcHash()
- void dirtyHash()
- bool isHashDirty()
- iteratorbegin()
- iteratorend()
- const_iteratorbegin()
- const_iteratorend()
- reverse_iteratorrbegin()
- reverse_iteratorrend()
- const_reverse_iteratorrbegin()
- const_reverse_iteratorrend()
- size_typesize()
- size_typemax_size()
- size_typecapacity()
- bool empty()
- referenceoperator [](size_typen)
- const_referenceoperator [](size_typen)
- referenceat(size_typen)
- const_referenceat(size_typen)
- HashedVector<T>&operator =(const HashedVector<T>&rhs)
- void reserve(size_tt)
- referencefront()
- const_referencefront()
- referenceback()
- const_referenceback()
- void push_back(const T&t)
- void pop_back()
- void swap(HashedVector<T>&rhs)
- iteratorinsert(iteratorpos,const T&t)
- void insert(iteratorpos,size_typen,const T&x)
- iteratorerase(iteratorpos)
- iteratorerase(iteratorfirst,iteratorlast)
- void clear()
- void resize(size_typen,const T&t=T()
- bool operator ==(const HashedVector<T>&b)
- bool operator <(const HashedVector<T>&b)
- uint32getHash()
- Found class: Light
- Found field: T left,
- Found field: T left, top,
- Found field: T left, top, right,
- Found field: T left, top, right, bottom;
- TRect&operator =(TRectconst &o)
- Twidth()
- Theight()
- bool isNull()
- void setNull()
- TRect&merge(const TRect&rhs)
- TRectintersect(const TRect&rhs)
- Found field: size_t left,
- Found field: size_t left, top,
- Found field: size_t left, top, right,
- Found field: size_t left, top, right, bottom,
- Found field: size_t left, top, right, bottom, front,
- Found field: size_t left, top, right, bottom, front, back;
- bool contains(const Box&def)
- size_tgetWidth()
- size_tgetHeight()
- size_tgetDepth()
- Found function: int _OgreExportfindCommandLineOpts(int numargs,char **argv,UnaryOptionList&unaryOptList,BinaryOptionList&binOptList)
- Found field: String name;
- Found field: unsignedint width;
- Found field: unsignedint height;
- Found field: bool useFullScreen;
- Found field: NameValuePairList miscParams;
- Found class: _OgreExport
- Found field: String mPrefix;
- Found field: unsignedlonglongint mNext;
- Found field:
- Stringgenerate()
- void reset()
- void setNext(unsigned long long int val)
- unsigned long long int getNext()
- Found field: ItemList mItems;
- Found field:
- virtual std::pair<bool ,T>removeItem()
- virtual void addItem(const T&i)
- virtual void clear()
- Found class: _OgreExport
- Found field: size_t mSizeInBytes;
- Found field: Usage mUsage;
- Found field: bool mIsLocked;
- Found field: size_t mLockStart;
- Found field: size_t mLockSize;
- Found field: bool mSystemMemory;
- Found field: bool mUseShadowBuffer;
- Found field: HardwareBuffer* mShadowBuffer;
- Found field: bool mShadowUpdated;
- Found field: bool mSuppressHardwareUpdate;
- virtual void *lockImpl(size_toffset,size_tlength,LockOptionsoptions)
- virtual void unlockImpl(void )
- virtual void *lock(size_toffset,size_tlength,LockOptionsoptions)
- void *lock(LockOptionsoptions)
- virtual void unlock(void )
- virtual void readData(size_toffset,size_tlength,void *pDest)
- virtual void writeData(size_toffset,size_tlength,const void *pSource,bool discardWholeBuffer=false )
- virtual void copyData(HardwareBuffer&srcBuffer,size_tsrcOffset,size_tdstOffset,size_tlength,bool discardWholeBuffer=false )
- virtual void copyData(HardwareBuffer&srcBuffer)
- virtual void _updateFromShadow(void )
- size_tgetSizeInBytes(void )
- UsagegetUsage(void )
- bool isSystemMemory(void )
- bool hasShadowBuffer(void )
- bool isLocked(void )
- void suppressHardwareUpdate(bool suppress)
- Found field: const T& pBuf;
- Found field: void* pData;
- Found class: _OgreExport
- bool operator ==(const ColourValue&rhs)
- bool operator !=(const ColourValue&rhs)
- Found field: float r,
- Found field: float r, g,
- Found field: float r, g, b,
- Found field: float r, g, b, a;
- RGBAgetAsRGBA(void )
- ARGBgetAsARGB(void )
- BGRAgetAsBGRA(void )
- ABGRgetAsABGR(void )
- void setAsRGBA(const RGBAval)
- void setAsARGB(const ARGBval)
- void setAsBGRA(const BGRAval)
- void setAsABGR(const ABGRval)
- void saturate(void )
- ColourValuesaturateCopy(void )
- inline float operator [](const size_ti)
- inline float &operator [](const size_ti)
- inline float *ptr()
- inline const float *ptr()
- inline ColourValueoperator +(const ColourValue&rkVector)
- inline ColourValueoperator -(const ColourValue&rkVector)
- inline ColourValueoperator *(const float fScalar)
- inline ColourValueoperator *(const ColourValue&rhs)
- inline ColourValueoperator /(const ColourValue&rhs)
- inline ColourValueoperator /(const float fScalar)
- inline ColourValue&operator +=(const ColourValue&rkVector)
- inline ColourValue&operator -=(const ColourValue&rkVector)
- inline ColourValue&operator *=(const float fScalar)
- inline ColourValue&operator /=(const float fScalar)
- void setHSB(Realhue,Realsaturation,Realbrightness)
- void getHSB(Real*hue,Real*saturation,Real*brightness)
- Found class: HardwareBufferManagerBase
- Found class: _OgreExport
- Found field: HardwareBufferManagerBase* mMgr;
- Found field: size_t mNumVertices;
- Found field: size_t mVertexSize;
- Found field: bool mIsInstanceData;
- Found field: size_t mInstanceDataStepRate;
- virtual bool checkIfVertexInstanceDataIsSupported()
- HardwareBufferManagerBase*getManager()
- size_tgetVertexSize(void )
- size_tgetNumVertices(void )
- bool getIsInstanceData()
- void setIsInstanceData(const bool val)
- size_tgetInstanceDataStepRate()
- void setInstanceDataStepRate(const size_tval)
- Found class: _OgreExport
- Found class: _OgreExport
- Found field: unsignedshort mSource;
- Found field: size_t mOffset;
- Found field: VertexElementType mType;
- Found field: VertexElementSemantic mSemantic;
- Found field: unsignedshort mIndex;
- unsigned short getSource(void )
- size_tgetOffset(void )
- VertexElementTypegetType(void )
- VertexElementSemanticgetSemantic(void )
- unsigned short getIndex(void )
- size_tgetSize(void )
- static size_tgetTypeSize(VertexElementTypeetype)
- static unsigned short getTypeCount(VertexElementTypeetype)
- static VertexElementTypemultiplyTypeCount(VertexElementTypebaseType,unsigned short count)
- static VertexElementTypegetBaseType(VertexElementTypemultiType)
- static void convertColourValue(VertexElementTypesrcType,VertexElementTypedstType,uint32*ptr)
- static uint32convertColourValue(const ColourValue&src,VertexElementTypedst)
- static VertexElementTypegetBestColourVertexElementType(void )
- inline bool operator ==(const VertexElement&rhs)
- inline void baseVertexPointerToElement(void *pBase,void **pElem)
- inline void baseVertexPointerToElement(void *pBase,float **pElem)
- inline void baseVertexPointerToElement(void *pBase,RGBA**pElem)
- inline void baseVertexPointerToElement(void *pBase,unsigned char **pElem)
- inline void baseVertexPointerToElement(void *pBase,unsigned short **pElem)
- Found class: _OgreExport
- static bool vertexElementLess(const VertexElement&e1,const VertexElement&e2)
- Found field: VertexElementList mElementList;
- size_tgetElementCount(void )
- const VertexElementList&getElements(void )
- const VertexElement*getElement(unsigned short index)
- void sort(void )
- void closeGapsInSource(void )
- VertexDeclaration*getAutoOrganisedDeclaration(bool skeletalAnimation,bool vertexAnimation,bool vertexAnimationNormals)
- unsigned short getMaxSource(void )
- virtual const VertexElement&addElement(unsigned short source,size_toffset,VertexElementTypetheType,VertexElementSemanticsemantic,unsigned short index=0)
- virtual const VertexElement&insertElement(unsigned short atPosition,unsigned short source,size_toffset,VertexElementTypetheType,VertexElementSemanticsemantic,unsigned short index=0)
- virtual void removeElement(unsigned short elem_index)
- virtual void removeElement(VertexElementSemanticsemantic,unsigned short index=0)
- virtual void removeAllElements(void )
- virtual void modifyElement(unsigned short elem_index,unsigned short source,size_toffset,VertexElementTypetheType,VertexElementSemanticsemantic,unsigned short index=0)
- virtual const VertexElement*findElementBySemantic(VertexElementSemanticsem,unsigned short index=0)
- virtual VertexElementListfindElementsBySource(unsigned short source)
- virtual size_tgetVertexSize(unsigned short source)
- virtual unsigned short getNextFreeTextureCoordinate()
- virtual VertexDeclaration*clone(HardwareBufferManagerBase*mgr=0)
- inline bool operator ==(const VertexDeclaration&rhs)
- inline bool operator !=(const VertexDeclaration&rhs)
- Found class: _OgreExport
- Found field: VertexBufferBindingMap mBindingMap;
- Found field: mutableunsignedshort mHighIndex;
- virtual void setBinding(unsigned short index,const HardwareVertexBufferSharedPtr&buffer)
- virtual void unsetBinding(unsigned short index)
- virtual void unsetAllBindings(void )
- virtual const VertexBufferBindingMap&getBindings(void )
- virtual const HardwareVertexBufferSharedPtr&getBuffer(unsigned short index)
- virtual bool isBufferBound(unsigned short index)
- virtual size_tgetBufferCount(void )
- virtual unsigned short getNextIndex(void )
- virtual unsigned short getLastBoundIndex(void )
- virtual bool hasGaps(void )
- virtual void closeGaps(BindingIndexMap&bindingIndexMap)
- virtual bool getHasInstanceData()
- Found class: HardwareBufferManagerBase
- Found class: _OgreExport
- Found field: HardwareBufferManagerBase* mMgr;
- Found field: IndexType mIndexType;
- Found field: size_t mNumIndexes;
- Found field: size_t mIndexSize;
- HardwareBufferManagerBase*getManager()
- IndexTypegetType(void )
- size_tgetNumIndexes(void )
- size_tgetIndexSize(void )
- Found class: _OgreExport
- Found class: _OgreExport
- VertexData&operator =(const VertexData&rhs)
- Found field: HardwareBufferManagerBase* mMgr;
- Found field: VertexDeclaration* vertexDeclaration;
- Found field: VertexBufferBinding* vertexBufferBinding;
- Found field: bool mDeleteDclBinding;
- Found field: size_t vertexStart;
- Found field: size_t vertexCount;
- Found field: unsignedshort targetBufferIndex;
- Found field: Real parametric;
- Found field: HardwareAnimationDataList hwAnimationDataList;
- Found field: size_t hwAnimDataItemsUsed;
- VertexData*clone(bool copyData=true ,HardwareBufferManagerBase*mgr=0)
- void prepareForShadowVolume(void )
- Found field: HardwareVertexBufferSharedPtr hardwareShadowVolWBuffer;
- void reorganiseBuffers(VertexDeclaration*newDeclaration,const BufferUsageList&bufferUsage,HardwareBufferManagerBase*mgr=0)
- void reorganiseBuffers(VertexDeclaration*newDeclaration,HardwareBufferManagerBase*mgr=0)
- void closeGapsInBindings(void )
- void removeUnusedBuffers(void )
- void convertPackedColour(VertexElementTypesrcType,VertexElementTypedestType)
- ushortallocateHardwareAnimationElements(ushortcount,bool animateNormals)
- Found class: _OgreExport
- IndexData&operator =(const IndexData&rhs)
- Found field: HardwareIndexBufferSharedPtr indexBuffer;
- Found field: size_t indexStart;
- Found field: size_t indexCount;
- IndexData*clone(bool copyData=true ,HardwareBufferManagerBase*mgr=0)
- void optimiseVertexCacheTriList(void )
- Found class: _OgreExport
- void profile(const HardwareIndexBufferSharedPtr&indexBuffer)
- void reset()
- void flush()
- unsigned int getHits()
- unsigned int getMisses()
- unsigned int getSize()
- Found field: unsignedint size;
- Found field: uint32* cache;
- Found field: CacheType type;
- Found field: unsignedint tail,
- Found field: unsignedint tail, buffersize;
- Found field: unsignedint hit,
- Found field: unsignedint hit, miss;
- bool inCache(unsigned int index)
- Found class: _OgrePrivate
- Found field: VertexData* vertexData;
- Found field: OperationType operationType;
- Found field: bool useIndexes;
- Found field: IndexData* indexData;
- Found field: const Renderable* srcRenderable;
- Found field: size_t numberOfInstances;
- Found field: bool useGlobalInstancingVertexBufferIsAvailable;
- Found class: _OgreExport
- Found field: String name;
- Found field: String description;
- Found field: ParameterType paramType;
- Found class: _OgreExport
- virtual StringdoGet(const void *target)
- virtual void doSet(void *target,const String&val)
- Found class: _OgreExport
- Found field: ParameterList mParamDefs;
- Found field: ParamCommandMap mParamCommands;
- ParamCommand*getParamCommand(const String&name)
- const ParamCommand*getParamCommand(const String&name)
- void addParameter(const ParameterDef¶mDef,ParamCommand*paramCmd)
- const ParameterList&getParameters(void )
- Found class: _OgreExport
- Found field: String mParamDictName;
- Found field: ParamDictionary* mParamDict;
- bool createParamDictionary(const String&className)
- ParamDictionary*getParamDictionary(void )
- const ParamDictionary*getParamDictionary(void )
- const ParameterList&getParameters(void )
- virtual bool setParameter(const String&name,const String&value)
- virtual void setParameterList(const NameValuePairList¶mList)
- virtual StringgetParameter(const String&name)
- virtual void copyParametersTo(StringInterface*dest)
- static void cleanupDictionary()
- void operator =(const AtomicObject<T>&cousin)
- Tget(void )
- void set(const T&v)
- bool cas(const T&old,const T&nu)
- Toperator ++(void )
- Toperator ++(int )
- Toperator --(int )
- Toperator +=(const T&add)
- Toperator -=(const T&sub)
- Found field:
- Found field: volatile T mField;
- void operator =(const AtomicScalar<T>&cousin)
- Tget(void )
- void set(const T&v)
- bool cas(const T&old,const T&nu)
- Toperator ++(void )
- Toperator --(void )
- Toperator ++(int )
- Toperator --(int )
- Toperator +=(const T&add)
- Toperator -=(const T&sub)
- Found field:
- Found field: volatile T mField;
- Found class: ManualResourceLoader
- Found class: _OgreExport
- Found field:
- Found class: Listener
- virtual void backgroundLoadingComplete(Resource*)
- virtual void backgroundPreparingComplete(Resource*)
- virtual void loadingComplete(Resource*)
- virtual void preparingComplete(Resource*)
- virtual void unloadingComplete(Resource*)
- Found field: ResourceManager* mCreator;
- Found field: String mName;
- Found field: String mGroup;
- Found field: ResourceHandle mHandle;
- Found field: AtomicScalar< LoadingState> mLoadingState;
- Found field: volatilebool mIsBackgroundLoaded;
- Found field: size_t mSize;
- Found field: bool mIsManual;
- Found field: String mOrigin;
- Found field: ManualResourceLoader* mLoader;
- Found field: size_t mStateCount;
- Found field: ListenerList mListenerList;
- Found field:
- virtual void preLoadImpl(void )
- virtual void postLoadImpl(void )
- virtual void preUnloadImpl(void )
- virtual void postUnloadImpl(void )
- virtual void prepareImpl(void )
- virtual void unprepareImpl(void )
- virtual void loadImpl(void )
- virtual void unloadImpl(void )
- virtual size_tcalculateSize(void )
- virtual void prepare(bool backgroundThread=false )
- virtual void load(bool backgroundThread=false )
- virtual void reload(void )
- virtual bool isReloadable(void )
- virtual bool isManuallyLoaded(void )
- virtual void unload(void )
- virtual size_tgetSize(void )
- virtual void touch(void )
- virtual const String&getName(void )
- virtual ResourceHandlegetHandle(void )
- virtual bool isPrepared(void )
- virtual bool isLoaded(void )
- virtual bool isLoading()
- virtual LoadingStategetLoadingState()
- virtual bool isBackgroundLoaded(void )
- virtual void setBackgroundLoaded(bool bl)
- virtual void escalateLoading()
- virtual void addListener(Listener*lis)
- virtual void removeListener(Listener*lis)
- virtual const String&getGroup(void )
- virtual void changeGroupOwnership(const String&newGroup)
- virtual ResourceManager*getCreator(void )
- virtual const String&getOrigin(void )
- virtual void _notifyOrigin(const String&origin)
- virtual size_tgetStateCount()
- virtual void _dirtyState()
- virtual void _fireLoadingComplete(bool wasBackgroundLoaded)
- virtual void _firePreparingComplete(bool wasBackgroundLoaded)
- virtual void _fireUnloadingComplete(void )
- Found class: _OgreExport
- virtual void prepareResource(Resource*resource)
- virtual void loadResource(Resource*resource)
- Found class: _OgreExport
- Found field: LayerBlendType blendType;
- Found field: LayerBlendOperationEx operation;
- Found field: LayerBlendSource source1;
- Found field: LayerBlendSource source2;
- Found field: ColourValue colourArg1;
- Found field: ColourValue colourArg2;
- Found field: Real alphaArg1;
- Found field: Real alphaArg2;
- Found field: Real factor;
- bool operator ==(const LayerBlendModeEx&rhs)
- bool operator !=(const LayerBlendModeEx&rhs)
- Found class: MaterialPtr
- Found class: LodStrategy
- Found class: _OgreExport
- void applyDefaults(void )
- Found field: Techniques mTechniques;
- Found field: Techniques mSupportedTechniques;
- Found field: BestTechniquesBySchemeList mBestTechniquesBySchemeList;
- Found field: LodValueList mUserLodValues;
- Found field: LodValueList mLodValues;
- Found field: const LodStrategy* mLodStrategy;
- Found field: bool mReceiveShadows;
- Found field: bool mTransparencyCastsShadows;
- Found field: bool mCompilationRequired;
- Found field: String mUnsupportedReasons;
- void insertSupportedTechnique(Technique*t)
- void clearBestTechniqueList(void )
- void prepareImpl(void )
- void unprepareImpl(void )
- void loadImpl(void )
- void unloadImpl(void )
- size_tcalculateSize(void )
- Material&operator =(const Material&rhs)
- bool isTransparent(void )
- void setReceiveShadows(bool enabled)
- bool getReceiveShadows(void )
- void setTransparencyCastsShadows(bool enabled)
- bool getTransparencyCastsShadows(void )
- Technique*createTechnique(void )
- Technique*getTechnique(unsigned short index)
- Technique*getTechnique(const String&name)
- unsigned short getNumTechniques(void )
- void removeTechnique(unsigned short index)
- void removeAllTechniques(void )
- TechniqueIteratorgetTechniqueIterator(void )
- TechniqueIteratorgetSupportedTechniqueIterator(void )
- Technique*getSupportedTechnique(unsigned short index)
- unsigned short getNumSupportedTechniques(void )
- const String&getUnsupportedTechniquesExplanation()
- unsigned short getNumLodLevels(unsigned short schemeIndex)
- unsigned short getNumLodLevels(const String&schemeName)
- Technique*getBestTechnique(unsigned short lodIndex=0,const Renderable*rend=0)
- MaterialPtrclone(const String&newName,bool changeGroup=false ,const String&newGroup=StringUtil::BLANK)
- void copyDetailsTo(MaterialPtr&mat)
- void compile(bool autoManageTextureUnits=true )
- void setPointSize(Realps)
- void setAmbient(Realred,Realgreen,Realblue)
- void setAmbient(const ColourValue&ambient)
- void setDiffuse(Realred,Realgreen,Realblue,Realalpha)
- void setDiffuse(const ColourValue&diffuse)
- void setSpecular(Realred,Realgreen,Realblue,Realalpha)
- void setSpecular(const ColourValue&specular)
- void setShininess(Realval)
- void setSelfIllumination(Realred,Realgreen,Realblue)
- void setSelfIllumination(const ColourValue&selfIllum)
- void setDepthCheckEnabled(bool enabled)
- void setDepthWriteEnabled(bool enabled)
- void setDepthFunction(CompareFunctionfunc)
- void setColourWriteEnabled(bool enabled)
- void setCullingMode(CullingModemode)
- void setManualCullingMode(ManualCullingModemode)
- void setLightingEnabled(bool enabled)
- void setShadingMode(ShadeOptionsmode)
- void setFog(bool overrideScene,FogModemode=FOG_NONE,const ColourValue&colour=ColourValue::White,RealexpDensity=0.001,ReallinearStart=0.0,ReallinearEnd=1.0)
- void setDepthBias(float constantBias,float slopeScaleBias)
- void setTextureFiltering(TextureFilterOptionsfilterType)
- void setTextureAnisotropy(int maxAniso)
- void setSceneBlending(const SceneBlendTypesbt)
- void setSeparateSceneBlending(const SceneBlendTypesbt,const SceneBlendTypesbta)
- void setSceneBlending(const SceneBlendFactorsourceFactor,const SceneBlendFactordestFactor)
- void setSeparateSceneBlending(const SceneBlendFactorsourceFactor,const SceneBlendFactordestFactor,const SceneBlendFactorsourceFactorAlpha,const SceneBlendFactordestFactorAlpha)
- void _notifyNeedsRecompile(void )
- void setLodLevels(const LodValueList&lodValues)
- LodValueIteratorgetLodValueIterator(void )
- LodValueIteratorgetUserLodValueIterator(void )
- ushortgetLodIndex(Realvalue)
- const LodStrategy*getLodStrategy()
- void setLodStrategy(LodStrategy*lodStrategy)
- void touch(void )
- bool applyTextureAliases(const AliasTextureNamePairList&aliasList,const bool apply=true )
- bool getCompilationRequired()
- Found class: _OgreExport
- MaterialPtr&operator =(const ResourcePtr&r)
- Found class: _OgreExport
- Found field: uint32 mCurrentstreamLen;
- Found field: DataStreamPtr mStream;
- Found field: String mVersion;
- Found field: bool mFlipEndian;
- virtual void writeFileHeader(void )
- virtual void writeChunkHeader(uint16id,size_tsize)
- void writeFloats(const float *const pfloat,size_tcount)
- void writeFloats(const double *const pfloat,size_tcount)
- void writeShorts(const uint16*const pShort,size_tcount)
- void writeInts(const uint32*const pInt,size_tcount)
- void writeBools(const bool *const pLong,size_tcount)
- void writeObject(const Vector3&vec)
- void writeObject(const Quaternion&q)
- void writeString(const String&string)
- void writeData(const void *const buf,size_tsize,size_tcount)
- virtual void readFileHeader(DataStreamPtr&stream)
- virtual unsigned short readChunk(DataStreamPtr&stream)
- void readBools(DataStreamPtr&stream,bool *pDest,size_tcount)
- void readFloats(DataStreamPtr&stream,float *pDest,size_tcount)
- void readFloats(DataStreamPtr&stream,double *pDest,size_tcount)
- void readShorts(DataStreamPtr&stream,uint16*pDest,size_tcount)
- void readInts(DataStreamPtr&stream,uint32*pDest,size_tcount)
- void readObject(DataStreamPtr&stream,Vector3&pDest)
- void readObject(DataStreamPtr&stream,Quaternion&pDest)
- StringreadString(DataStreamPtr&stream)
- StringreadString(DataStreamPtr&stream,size_tnumChars)
- virtual void flipToLittleEndian(void *pData,size_tsize,size_tcount=1)
- virtual void flipFromLittleEndian(void *pData,size_tsize,size_tcount=1)
- virtual void flipEndian(void *pData,size_tsize,size_tcount)
- virtual void flipEndian(void *pData,size_tsize)
- virtual void determineEndianness(DataStreamPtr&stream)
- virtual void determineEndianness(EndianrequestedEndian)
- Found class: Any
- Any&swap(Any&rhs)
- Any&operator =(const Any&rhs)
- bool isEmpty()
- const std::type_info&getType()
- void destroy()
- Found class: placeholder
- virtual const std::type_info&getType()
- virtual placeholder*clone()
- virtual void writeToStream(std::ostream&o)
- virtual const std::type_info&getType()
- virtual placeholder*clone()
- virtual void writeToStream(std::ostream&o)
- Found field: ValueType held;
- Found field: placeholder* mContent;
- Found class: AnyNumeric
- Found class: numplaceholder
- virtual placeholder*add(placeholder*rhs)
- virtual placeholder*subtract(placeholder*rhs)
- virtual placeholder*multiply(placeholder*rhs)
- virtual placeholder*multiply(Realfactor)
- virtual placeholder*divide(placeholder*rhs)
- virtual const std::type_info&getType()
- virtual placeholder*clone()
- virtual placeholder*add(placeholder*rhs)
- virtual placeholder*subtract(placeholder*rhs)
- virtual placeholder*multiply(placeholder*rhs)
- virtual placeholder*multiply(Realfactor)
- virtual placeholder*divide(placeholder*rhs)
- virtual void writeToStream(std::ostream&o)
- Found field: ValueType held;
- AnyNumeric&operator =(const AnyNumeric&rhs)
- AnyNumericoperator +(const AnyNumeric&rhs)
- AnyNumericoperator -(const AnyNumeric&rhs)
- AnyNumericoperator *(const AnyNumeric&rhs)
- AnyNumericoperator *(Realfactor)
- AnyNumericoperator /(const AnyNumeric&rhs)
- AnyNumeric&operator +=(const AnyNumeric&rhs)
- AnyNumeric&operator -=(const AnyNumeric&rhs)
- AnyNumeric&operator *=(const AnyNumeric&rhs)
- AnyNumeric&operator /=(const AnyNumeric&rhs)
- Found field: GpuConstantType constType;
- Found field: size_t physicalIndex;
- Found field: size_t logicalIndex;
- Found field: size_t elementSize;
- Found field: size_t arraySize;
- Found field: mutable uint16 variability;
- bool isFloat()
- static bool isFloat(GpuConstantTypec)
- bool isSampler()
- static bool isSampler(GpuConstantTypec)
- bool isSubroutine()
- static bool isSubroutine(GpuConstantTypec)
- static size_tgetElementSize(GpuConstantTypectype,bool padToMultiplesOf4)
- Found field: size_t floatBufferSize;
- Found field: size_t intBufferSize;
- Found field: GpuConstantDefinitionMap map;
- void generateConstantDefinitionArrayEntries(const String¶mName,const GpuConstantDefinition&baseDef)
- static bool getGenerateAllConstantDefinitionArrayEntries()
- static void setGenerateAllConstantDefinitionArrayEntries(bool generateAll)
- void save(const String&filename)
- void load(DataStreamPtr&stream)
- Found class: _OgreExport
- void exportNamedConstants(const GpuNamedConstants*pConsts,const String&filename,EndianendianMode=ENDIAN_NATIVE)
- void exportNamedConstants(const GpuNamedConstants*pConsts,DataStreamPtrstream,EndianendianMode=ENDIAN_NATIVE)
- void importNamedConstants(DataStreamPtr&stream,GpuNamedConstants*pDest)
- Found field: size_t physicalIndex;
- Found field: size_t currentSize;
- Found field: mutable uint16 variability;
- Found field:
- Found field: GpuLogicalIndexUseMap map;
- Found field: size_t bufferSize;
- Found class: _OgreExport
- Found field: GpuNamedConstants mNamedConstants;
- Found field: FloatConstantList mFloatConstants;
- Found field: IntConstantList mIntConstants;
- Found field: String mName;
- Found field: mutable Any mRenderSystemData;
- Found field: size_t mFrameLastUpdated;
- Found field: unsignedlong mVersion;
- const String&getName()
- void addConstantDefinition(const String&name,GpuConstantTypeconstType,size_tarraySize=1)
- void removeConstantDefinition(const String&name)
- void removeAllConstantDefinitions()
- unsigned long getVersion()
- void _markDirty()
- size_tgetFrameLastUpdated()
- GpuConstantDefinitionIteratorgetConstantDefinitionIterator(void )
- const GpuConstantDefinition&getConstantDefinition(const String&name)
- const GpuNamedConstants&getConstantDefinitions()
- void setNamedConstant(const String&name,Realval)
- void setNamedConstant(const String&name,int val)
- void setNamedConstant(const String&name,const Vector4&vec)
- void setNamedConstant(const String&name,const Vector3&vec)
- void setNamedConstant(const String&name,const Matrix4&m)
- void setNamedConstant(const String&name,const Matrix4*m,size_tnumEntries)
- void setNamedConstant(const String&name,const float *val,size_tcount)
- void setNamedConstant(const String&name,const double *val,size_tcount)
- void setNamedConstant(const String&name,const ColourValue&colour)
- void setNamedConstant(const String&name,const int *val,size_tcount)
- float *getFloatPointer(size_tpos)
- const float *getFloatPointer(size_tpos)
- int *getIntPointer(size_tpos)
- const int *getIntPointer(size_tpos)
- const FloatConstantList&getFloatConstantList()
- const IntConstantList&getIntConstantList()
- void _setRenderSystemData(const Any&data)
- const Any&_getRenderSystemData()
- Found class: GpuProgramParameters
- Found class: _OgreExport
- Found field: GpuSharedParametersPtr mSharedParams;
- Found field: GpuProgramParameters* mParams;
- Found field: const GpuConstantDefinition* srcDefinition;
- Found field: const GpuConstantDefinition* dstDefinition;
- Found field: CopyDataList mCopyDataList;
- Found field: mutable Any mRenderSystemData;
- Found field: unsignedlong mCopyDataVersion;
- void initCopyData()
- void _copySharedParamsToTargetParams()
- const String&getName()
- GpuSharedParametersPtrgetSharedParams()
- GpuProgramParameters*getTargetParams()
- void _setRenderSystemData(const Any&data)
- const Any&_getRenderSystemData()
- Found class: _OgreExport
- Found field: AutoConstantType acType;
- Found field: String name;
- Found field: size_t elementCount;
- Found field: ElementType elementType;
- Found field: ACDataType dataType;
- Found class: AutoConstantEntry
- Found field: AutoConstantType paramType;
- Found field: size_t physicalIndex;
- Found field: size_t elementCount;
- Found field: size_t data;
- Found field: Real fData;
- Found field: uint16 variability;
- Found field: SubroutineMap mSubroutineMap;
- Found field: FloatConstantList mFloatConstants;
- Found field: IntConstantList mIntConstants;
- Found field: GpuLogicalBufferStructPtr mFloatLogicalToPhysical;
- Found field: GpuLogicalBufferStructPtr mIntLogicalToPhysical;
- Found field: GpuNamedConstantsPtr mNamedConstants;
- Found field: AutoConstantList mAutoConstants;
- Found field: uint16 mCombinedVariability;
- Found field: bool mTransposeMatrices;
- Found field: bool mIgnoreMissingParams;
- Found field: size_t mActivePassIterationIndex;
- GpuLogicalIndexUse*_getFloatConstantLogicalIndexUse(size_tlogicalIndex,size_trequestedSize,uint16variability)
- GpuLogicalIndexUse*_getIntConstantLogicalIndexUse(size_tlogicalIndex,size_trequestedSize,uint16variability)
- uint16deriveVariability(AutoConstantTypeact)
- void copySharedParamSetUsage(const GpuSharedParamUsageList&srcList)
- Found field: GpuSharedParamUsageList mSharedParamSets;
- Found field: mutable Any mRenderSystemData;
- GpuProgramParameters&operator =(const GpuProgramParameters&oth)
- void _setNamedConstants(const GpuNamedConstantsPtr&constantmap)
- void _setLogicalIndexes(const GpuLogicalBufferStructPtr&floatIndexMap,const GpuLogicalBufferStructPtr&intIndexMap)
- bool hasNamedParameters()
- bool hasLogicalIndexedParameters()
- void setConstant(size_tindex,const Vector4&vec)
- void setConstant(size_tindex,Realval)
- void setConstant(size_tindex,const Vector3&vec)
- void setConstant(size_tindex,const Matrix4&m)
- void setConstant(size_tindex,const Matrix4*m,size_tnumEntries)
- void setConstant(size_tindex,const float *val,size_tcount)
- void setConstant(size_tindex,const double *val,size_tcount)
- void setConstant(size_tindex,const ColourValue&colour)
- void setConstant(size_tindex,const int *val,size_tcount)
- void _writeRawConstants(size_tphysicalIndex,const float *val,size_tcount)
- void _writeRawConstants(size_tphysicalIndex,const double *val,size_tcount)
- void _writeRawConstants(size_tphysicalIndex,const int *val,size_tcount)
- void _readRawConstants(size_tphysicalIndex,size_tcount,float *dest)
- void _readRawConstants(size_tphysicalIndex,size_tcount,int *dest)
- void _writeRawConstant(size_tphysicalIndex,const Vector4&vec,size_tcount=4)
- void _writeRawConstant(size_tphysicalIndex,Realval)
- void _writeRawConstant(size_tphysicalIndex,int val)
- void _writeRawConstant(size_tphysicalIndex,const Vector3&vec)
- void _writeRawConstant(size_tphysicalIndex,const Matrix4&m,size_telementCount)
- void _writeRawConstant(size_tphysicalIndex,const Matrix4*m,size_tnumEntries)
- void _writeRawConstant(size_tphysicalIndex,const ColourValue&colour,size_tcount=4)
- GpuConstantDefinitionIteratorgetConstantDefinitionIterator(void )
- const GpuConstantDefinition&getConstantDefinition(const String&name)
- const GpuNamedConstants&getConstantDefinitions()
- const GpuLogicalBufferStructPtr&getFloatLogicalBufferStruct()
- size_tgetFloatLogicalIndexForPhysicalIndex(size_tphysicalIndex)
- size_tgetIntLogicalIndexForPhysicalIndex(size_tphysicalIndex)
- const GpuLogicalBufferStructPtr&getIntLogicalBufferStruct()
- const FloatConstantList&getFloatConstantList()
- float *getFloatPointer(size_tpos)
- const float *getFloatPointer(size_tpos)
- const IntConstantList&getIntConstantList()
- int *getIntPointer(size_tpos)
- const int *getIntPointer(size_tpos)
- const AutoConstantList&getAutoConstantList()
- void setAutoConstant(size_tindex,AutoConstantTypeacType,size_textraInfo=0)
- void setAutoConstantReal(size_tindex,AutoConstantTypeacType,RealrData)
- void setAutoConstant(size_tindex,AutoConstantTypeacType,uint16extraInfo1,uint16extraInfo2)
- void _setRawAutoConstant(size_tphysicalIndex,AutoConstantTypeacType,size_textraInfo,uint16variability,size_telementSize=4)
- void _setRawAutoConstantReal(size_tphysicalIndex,AutoConstantTypeacType,RealrData,uint16variability,size_telementSize=4)
- void clearAutoConstant(size_tindex)
- void setConstantFromTime(size_tindex,Realfactor)
- void clearAutoConstants(void )
- AutoConstantIteratorgetAutoConstantIterator(void )
- size_tgetAutoConstantCount(void )
- AutoConstantEntry*getAutoConstantEntry(const size_tindex)
- bool hasAutoConstants(void )
- const AutoConstantEntry*findFloatAutoConstantEntry(size_tlogicalIndex)
- const AutoConstantEntry*findIntAutoConstantEntry(size_tlogicalIndex)
- const AutoConstantEntry*findAutoConstantEntry(const String¶mName)
- const AutoConstantEntry*_findRawAutoConstantEntryFloat(size_tphysicalIndex)
- const AutoConstantEntry*_findRawAutoConstantEntryInt(size_tphysicalIndex)
- void _updateAutoParams(const AutoParamDataSource*source,uint16variabilityMask)
- void setIgnoreMissingParams(bool state)
- void setNamedConstant(const String&name,Realval)
- void setNamedConstant(const String&name,int val)
- void setNamedConstant(const String&name,const Vector4&vec)
- void setNamedConstant(const String&name,const Vector3&vec)
- void setNamedConstant(const String&name,const Matrix4&m)
- void setNamedConstant(const String&name,const Matrix4*m,size_tnumEntries)
- void setNamedConstant(const String&name,const float *val,size_tcount,size_tmultiple=4)
- void setNamedConstant(const String&name,const double *val,size_tcount,size_tmultiple=4)
- void setNamedConstant(const String&name,const ColourValue&colour)
- void setNamedConstant(const String&name,const int *val,size_tcount,size_tmultiple=4)
- void setNamedAutoConstant(const String&name,AutoConstantTypeacType,size_textraInfo=0)
- void setNamedAutoConstantReal(const String&name,AutoConstantTypeacType,RealrData)
- void setNamedAutoConstant(const String&name,AutoConstantTypeacType,uint16extraInfo1,uint16extraInfo2)
- void setNamedConstantFromTime(const String&name,Realfactor)
- void clearNamedAutoConstant(const String&name)
- const GpuConstantDefinition*_findNamedConstantDefinition(const String&name,bool throwExceptionIfMissing=false )
- size_t_getFloatConstantPhysicalIndex(size_tlogicalIndex,size_trequestedSize,uint16variability)
- size_t_getIntConstantPhysicalIndex(size_tlogicalIndex,size_trequestedSize,uint16variability)
- void setTransposeMatrices(bool val)
- bool getTransposeMatrices(void )
- void copyConstantsFrom(const GpuProgramParameters&source)
- void copyMatchingNamedConstantsFrom(const GpuProgramParameters&source)
- static const AutoConstantDefinition*getAutoConstantDefinition(const String&name)
- static const AutoConstantDefinition*getAutoConstantDefinition(const size_tidx)
- static size_tgetNumAutoConstantDefinitions(void )
- void incPassIterationNumber(void )
- bool hasPassIterationNumber()
- size_tgetPassIterationNumberIndex()
- void addSharedParameters(GpuSharedParametersPtrsharedParams)
- void addSharedParameters(const String&sharedParamsName)
- bool isUsingSharedParameters(const String&sharedParamsName)
- void removeSharedParameters(const String&sharedParamsName)
- void removeAllSharedParameters()
- const GpuSharedParamUsageList&getSharedParameters()
- void _setRenderSystemData(const Any&data)
- const Any&_getRenderSystemData()
- void _copySharedParams()
- void setNamedSubroutine(const String&subroutineSlot,const String&subroutine)
- void setSubroutine(size_tindex,const String&subroutine)
- const SubroutineMap&getSubroutineMap()
- Found class: GpuProgramPtr
- Found class: _OgreExport
- Found class: _OgreExport
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: _OgreExport
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: _OgreExport
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: _OgreExport
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: _OgreExport
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: _OgreExport
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: _OgreExport
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: _OgreExport
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found field: GpuProgramType mType;
- Found field: String mFilename;
- Found field: String mSource;
- Found field: bool mLoadFromFile;
- Found field: String mSyntaxCode;
- Found field: bool mSkeletalAnimation;
- Found field: bool mMorphAnimation;
- Found field: ushort mPoseAnimation;
- Found field: bool mVertexTextureFetch;
- Found field: bool mNeedsAdjacencyInfo;
- Found field: GpuProgramParametersSharedPtr mDefaultParams;
- Found field: bool mCompileError;
- Found field: mutable GpuLogicalBufferStructPtr mFloatLogicalToPhysical;
- Found field: mutable GpuLogicalBufferStructPtr mIntLogicalToPhysical;
- Found field: mutable GpuNamedConstantsPtr mConstantDefs;
- Found field: String mManualNamedConstantsFile;
- Found field: bool mLoadedManualNamedConstants;
- void setupBaseParamDictionary(void )
- bool isRequiredCapabilitiesSupported(void )
- size_tcalculateSize(void )
- void loadImpl(void )
- void createParameterMappingStructures(bool recreateIfExists=true )
- void createLogicalParameterMappingStructures(bool recreateIfExists=true )
- void createNamedParameterMappingStructures(bool recreateIfExists=true )
- virtual void setSourceFile(const String&filename)
- virtual void setSource(const String&source)
- virtual const String&getSyntaxCode(void )
- virtual void setSyntaxCode(const String&syntax)
- virtual const String&getSourceFile(void )
- virtual const String&getSource(void )
- virtual void setType(GpuProgramTypet)
- virtual GpuProgramTypegetType(void )
- virtual GpuProgram*_getBindingDelegate(void )
- virtual bool isSupported(void )
- virtual GpuProgramParametersSharedPtrcreateParameters(void )
- virtual void setSkeletalAnimationIncluded(bool included)
- virtual bool isSkeletalAnimationIncluded(void )
- virtual void setMorphAnimationIncluded(bool included)
- virtual void setPoseAnimationIncluded(ushortposeCount)
- virtual bool isMorphAnimationIncluded(void )
- virtual bool isPoseAnimationIncluded(void )
- virtual ushortgetNumberOfPosesIncluded(void )
- virtual void setVertexTextureFetchRequired(bool r)
- virtual bool isVertexTextureFetchRequired(void )
- virtual void setAdjacencyInfoRequired(bool r)
- virtual bool isAdjacencyInfoRequired(void )
- virtual GpuProgramParametersSharedPtrgetDefaultParameters(void )
- virtual bool hasDefaultParameters(void )
- virtual bool getPassSurfaceAndLightStates(void )
- virtual bool getPassFogStates(void )
- virtual bool getPassTransformStates(void )
- virtual const String&getLanguage(void )
- virtual bool hasCompileError(void )
- virtual void resetCompileError(void )
- virtual void setManualNamedConstants(const GpuNamedConstants&namedConstants)
- virtual const GpuNamedConstants&getNamedConstants()
- virtual void setManualNamedConstantsFile(const String¶mDefFile)
- virtual const String&getManualNamedConstantsFile()
- virtual const GpuNamedConstants&getConstantDefinitions()
- virtual void loadFromSource(void )
- Found class: _OgreExport
- GpuProgramPtr&operator =(const ResourcePtr&r)
- GpuProgramPtr&operator =(const HighLevelGpuProgramPtr&r)
- Found class: _OgreExport
- void setUserAny(const Any&anything)
- const Any&getUserAny(void )
- void setUserAny(const String&key,const Any&anything)
- const Any&getUserAny(const String&key)
- void eraseUserAny(const String&key)
- void clear()
- static const Any&getEmptyUserAny()
- Found class: Attributes
- Found field: Any mKeylessAny;
- Found field: UserObjectsMap* mUserObjectsMap;
- Found field: mutable Attributes* mAttributes;
- Found class: _OgreExport
- Found class: RenderSystemData
- virtual const MaterialPtr&getMaterial(void )
- virtual Technique*getTechnique(void )
- virtual void getRenderOperation(RenderOperation&op)
- virtual bool preRender(SceneManager*sm,RenderSystem*rsys)
- virtual void postRender(SceneManager*sm,RenderSystem*rsys)
- virtual void getWorldTransforms(Matrix4*xform)
- virtual unsigned short getNumWorldTransforms(void )
- void setUseIdentityProjection(bool useIdentityProjection)
- bool getUseIdentityProjection(void )
- void setUseIdentityView(bool useIdentityView)
- bool getUseIdentityView(void )
- virtual RealgetSquaredViewDepth(const Camera*cam)
- virtual const LightList&getLights(void )
- virtual bool getCastsShadows(void )
- void setCustomParameter(size_tindex,const Vector4&value)
- void removeCustomParameter(size_tindex)
- bool hasCustomParameter(size_tindex)
- const Vector4&getCustomParameter(size_tindex)
- virtual void _updateCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry&constantEntry,GpuProgramParameters*params)
- virtual void setPolygonModeOverrideable(bool override)
- virtual bool getPolygonModeOverrideable(void )
- virtual void setUserAny(const Any&anything)
- virtual const Any&getUserAny(void )
- UserObjectBindings&getUserObjectBindings()
- const UserObjectBindings&getUserObjectBindings()
- Found class: Visitor
- virtual void visit(Renderable*rend,ushortlodIndex,bool isDebug,Any*pAny=0)
- virtual RenderSystemData*getRenderSystemData()
- virtual void setRenderSystemData(RenderSystemData*val)
- Found field: CustomParameterMap mCustomParameters;
- Found field: bool mPolygonModeOverrideable;
- Found field: bool mUseIdentityProjection;
- Found field: bool mUseIdentityView;
- Found field: UserObjectBindings mUserObjectBindings;
- Found field: mutable RenderSystemData* mRenderSystemData;
- Found class: _OgreExport
- Found field: MaterialPtr mMaterial;
- Found field: RenderOperation mRenderOp;
- Found field: ShadowRenderable* mLightCap;
- void setMaterial(const MaterialPtr&mat)
- const MaterialPtr&getMaterial(void )
- void getRenderOperation(RenderOperation&op)
- RenderOperation*getRenderOperationForUpdate(void )
- void getWorldTransforms(Matrix4*xform)
- RealgetSquaredViewDepth(const Camera*)
- const LightList&getLights(void )
- bool isLightCapSeparate(void )
- ShadowRenderable*getLightCapRenderable(void )
- virtual bool isVisible(void )
- virtual void rebindIndexBuffer(const HardwareIndexBufferSharedPtr&indexBuffer)
- Found class: _OgreExport
- virtual bool getCastShadows(void )
- virtual EdgeData*getEdgeList(void )
- virtual bool hasEdgeList(void )
- virtual const AxisAlignedBox&getWorldBoundingBox(bool derive=false )
- virtual const AxisAlignedBox&getLightCapBounds(void )
- virtual const AxisAlignedBox&getDarkCapBounds(const Light&light,RealdirLightExtrusionDist)
- virtual ShadowRenderableListIteratorgetShadowVolumeRenderableIterator(ShadowTechniqueshadowTechnique,const Light*light,HardwareIndexBufferSharedPtr*indexBuffer,bool extrudeVertices,RealextrusionDistance,unsigned long flags=0)
- static void extrudeVertices(const HardwareVertexBufferSharedPtr&vertexBuffer,size_toriginalVertexCount,const Vector4&lightPos,RealextrudeDist)
- virtual RealgetPointExtrusionDistance(const Light*l)
- RealgetExtrusionDistance(const Vector3&objectPos,const Light*light)
- virtual void updateEdgeListLightFacing(EdgeData*edgeData,const Vector4&lightPos)
- virtual void generateShadowVolume(EdgeData*edgeData,const HardwareIndexBufferSharedPtr&indexBuffer,const Light*light,ShadowRenderableList&shadowRenderables,unsigned long flags)
- virtual void extrudeBounds(AxisAlignedBox&box,const Vector4&lightPos,RealextrudeDist)
- virtual const String&getType()
- virtual T*createInstance(const String&name)
- virtual void destroyInstance(T*ptr)
- Found class: _OgreExport
- Found field: Real x,
- Found field: Real x, y;
- inline void swap(Vector2&other)
- inline Realoperator [](const size_ti)
- inline Real&operator [](const size_ti)
- inline Real*ptr()
- inline const Real*ptr()
- inline Vector2&operator =(const Vector2&rkVector)
- inline Vector2&operator =(const RealfScalar)
- inline bool operator ==(const Vector2&rkVector)
- inline bool operator !=(const Vector2&rkVector)
- inline Vector2operator +(const Vector2&rkVector)
- inline Vector2operator -(const Vector2&rkVector)
- inline Vector2operator *(const RealfScalar)
- inline Vector2operator *(const Vector2&rhs)
- inline Vector2operator /(const RealfScalar)
- inline Vector2operator /(const Vector2&rhs)
- inline const Vector2&operator +()
- inline Vector2operator -()
- inline Vector2&operator +=(const Vector2&rkVector)
- inline Vector2&operator +=(const RealfScaler)
- inline Vector2&operator -=(const Vector2&rkVector)
- inline Vector2&operator -=(const RealfScaler)
- inline Vector2&operator *=(const RealfScalar)
- inline Vector2&operator *=(const Vector2&rkVector)
- inline Vector2&operator /=(const RealfScalar)
- inline Vector2&operator /=(const Vector2&rkVector)
- inline Reallength()
- inline RealsquaredLength()
- inline Realdistance(const Vector2&rhs)
- inline RealsquaredDistance(const Vector2&rhs)
- inline RealdotProduct(const Vector2&vec)
- inline Realnormalise()
- inline Vector2midPoint(const Vector2&vec)
- inline bool operator <(const Vector2&rhs)
- inline bool operator >(const Vector2&rhs)
- inline void makeFloor(const Vector2&cmp)
- inline void makeCeil(const Vector2&cmp)
- inline Vector2perpendicular(void )
- inline RealcrossProduct(const Vector2&rkVector)
- inline Vector2randomDeviant(Realangle)
- inline bool isZeroLength(void )
- inline Vector2normalisedCopy(void )
- inline Vector2reflect(const Vector2&normal)
- inline bool isNaN()
- inline Ogre::RadianangleBetween(const Ogre::Vector2&other)
- inline Ogre::RadianangleTo(const Ogre::Vector2&other)
- Found class: _OgreExport
- Found field: ValueType mType;
- Found field: int mBaseValueInt;
- Found field: Real mBaseValueReal[];
- virtual void setAsBaseValue(int val)
- virtual void setAsBaseValue(Realval)
- virtual void setAsBaseValue(const Vector2&val)
- virtual void setAsBaseValue(const Vector3&val)
- virtual void setAsBaseValue(const Vector4&val)
- virtual void setAsBaseValue(const Quaternion&val)
- virtual void setAsBaseValue(const Any&val)
- virtual void setAsBaseValue(const ColourValue&val)
- virtual void setAsBaseValue(const Radian&val)
- virtual void setAsBaseValue(const Degree&val)
- ValueTypegetType(void )
- virtual void setCurrentStateAsBaseValue(void )
- virtual void setValue(int )
- virtual void setValue(Real)
- virtual void setValue(const Vector2&)
- virtual void setValue(const Vector3&)
- virtual void setValue(const Vector4&)
- virtual void setValue(const Quaternion&)
- virtual void setValue(const ColourValue&)
- virtual void setValue(const Radian&)
- virtual void setValue(const Degree&)
- virtual void setValue(const Any&val)
- virtual void resetToBaseValue(void )
- virtual void applyDeltaValue(int )
- virtual void applyDeltaValue(Real)
- virtual void applyDeltaValue(const Vector2&)
- virtual void applyDeltaValue(const Vector3&)
- virtual void applyDeltaValue(const Vector4&)
- virtual void applyDeltaValue(const Quaternion&)
- virtual void applyDeltaValue(const ColourValue&)
- virtual void applyDeltaValue(const Degree&)
- virtual void applyDeltaValue(const Radian&)
- virtual void applyDeltaValue(const Any&val)
- Found class: _OgreExport
- virtual const String&getAnimableDictionaryName(void )
- void createAnimableDictionary(void )
- StringVector&_getAnimableValueNames(void )
- virtual void initialiseAnimableDictionary(StringVector&)
- const StringVector&getAnimableValueNames(void )
- virtual AnimableValuePtrcreateAnimableValue(const String&valueName)
- Found class: MovableObjectFactory
- Found class: _OgreExport
- Found class: _OgreExport
- virtual void objectDestroyed(MovableObject*)
- virtual void objectAttached(MovableObject*)
- virtual void objectDetached(MovableObject*)
- virtual void objectMoved(MovableObject*)
- virtual bool objectRendering(const MovableObject*,const Camera*)
- virtual const LightList*objectQueryLights(const MovableObject*)
- Found field: String mName;
- Found field: MovableObjectFactory* mCreator;
- Found field: SceneManager* mManager;
- Found field: Node* mParentNode;
- Found field: bool mParentIsTagPoint;
- Found field: bool mVisible;
- Found field: bool mDebugDisplay;
- Found field: Real mUpperDistance;
- Found field: Real mSquaredUpperDistance;
- Found field: Real mMinPixelSize;
- Found field: bool mBeyondFarDistance;
- Found field: UserObjectBindings mUserObjectBindings;
- Found field: uint8 mRenderQueueID;
- Found field: bool mRenderQueueIDSet;
- Found field: ushort mRenderQueuePriority;
- Found field: bool mRenderQueuePrioritySet;
- Found field: uint32 mQueryFlags;
- Found field: uint32 mVisibilityFlags;
- Found field: mutable AxisAlignedBox mWorldAABB;
- Found field: mutable Sphere mWorldBoundingSphere;
- Found field: mutable AxisAlignedBox mWorldDarkCapBounds;
- Found field: bool mCastShadows;
- Found field: bool mRenderingDisabled;
- Found field: Listener* mListener;
- Found field: mutable LightList mLightList;
- Found field: mutable ulong mLightListUpdated;
- Found field: uint32 mLightMask;
- virtual void _notifyCreator(MovableObjectFactory*fact)
- virtual MovableObjectFactory*_getCreator(void )
- virtual void _notifyManager(SceneManager*man)
- virtual SceneManager*_getManager(void )
- virtual const String&getName(void )
- virtual const String&getMovableType(void )
- virtual Node*getParentNode(void )
- virtual SceneNode*getParentSceneNode(void )
- virtual bool isParentTagPoint()
- virtual void _notifyAttached(Node*parent,bool isTagPoint=false )
- virtual bool isAttached(void )
- virtual void detachFromParent(void )
- virtual bool isInScene(void )
- virtual void _notifyMoved(void )
- virtual void _notifyCurrentCamera(Camera*cam)
- virtual const AxisAlignedBox&getBoundingBox(void )
- virtual RealgetBoundingRadius(void )
- virtual const AxisAlignedBox&getWorldBoundingBox(bool derive=false )
- virtual const Sphere&getWorldBoundingSphere(bool derive=false )
- virtual void _updateRenderQueue(RenderQueue*queue)
- virtual void setVisible(bool visible)
- virtual bool getVisible(void )
- virtual bool isVisible(void )
- virtual void setRenderingDistance(Realdist)
- virtual RealgetRenderingDistance(void )
- virtual void setRenderingMinPixelSize(RealpixelSize)
- virtual RealgetRenderingMinPixelSize()
- virtual void setUserAny(const Any&anything)
- virtual const Any&getUserAny(void )
- UserObjectBindings&getUserObjectBindings()
- const UserObjectBindings&getUserObjectBindings()
- virtual void setRenderQueueGroup(uint8queueID)
- virtual void setRenderQueueGroupAndPriority(uint8queueID,ushortpriority)
- virtual uint8getRenderQueueGroup(void )
- virtual const Matrix4&_getParentNodeFullTransform(void )
- virtual void setQueryFlags(uint32flags)
- virtual void addQueryFlags(uint32flags)
- virtual void removeQueryFlags(uint32flags)
- virtual uint32getQueryFlags(void )
- static void setDefaultQueryFlags(uint32flags)
- static uint32getDefaultQueryFlags()
- virtual void setVisibilityFlags(uint32flags)
- virtual void addVisibilityFlags(uint32flags)
- virtual void removeVisibilityFlags(uint32flags)
- virtual uint32getVisibilityFlags(void )
- static void setDefaultVisibilityFlags(uint32flags)
- static uint32getDefaultVisibilityFlags()
- virtual void setListener(Listener*listener)
- virtual Listener*getListener(void )
- virtual const LightList&queryLights(void )
- virtual uint32getLightMask()
- virtual void setLightMask(uint32lightMask)
- virtual LightList*_getLightList()
- EdgeData*getEdgeList(void )
- bool hasEdgeList(void )
- ShadowRenderableListIteratorgetShadowVolumeRenderableIterator(ShadowTechniqueshadowTechnique,const Light*light,HardwareIndexBufferSharedPtr*indexBuffer,bool extrudeVertices,RealextrusionDist,unsigned long flags=0)
- const AxisAlignedBox&getLightCapBounds(void )
- const AxisAlignedBox&getDarkCapBounds(const Light&light,RealdirLightExtrusionDist)
- void setCastShadows(bool enabled)
- bool getCastShadows(void )
- bool getReceivesShadows()
- RealgetPointExtrusionDistance(const Light*l)
- virtual uint32getTypeFlags(void )
- virtual void visitRenderables(Renderable::Visitor*visitor,bool debugRenderables=false )
- virtual void setDebugDisplayEnabled(bool enabled)
- virtual bool isDebugDisplayEnabled(void )
- Found class: _OgreExport
- Found field: unsignedlong mTypeFlag;
- virtual MovableObject*createInstanceImpl(const String&name,const NameValuePairList*params=0)
- virtual const String&getType(void )
- virtual MovableObject*createInstance(const String&name,SceneManager*manager,const NameValuePairList*params=0)
- virtual void destroyInstance(MovableObject*obj)
- virtual bool requestTypeFlags(void )
- void _notifyTypeFlags(unsigned long flag)
- uint32getTypeFlags(void )
- Found class: _OgreExport
- Found field: mutable Plane mDerivedPlane;
- Found field: mutable Vector3 mLastTranslate;
- Found field: mutable Quaternion mLastRotate;
- Found field: AxisAlignedBox mNullBB;
- Found field: mutablebool mDirty;
- void _notifyCurrentCamera(Camera*)
- const AxisAlignedBox&getBoundingBox(void )
- RealgetBoundingRadius(void )
- void _updateRenderQueue(RenderQueue*)
- const String&getMovableType(void )
- const Plane&_getDerivedPlane(void )
- void visitRenderables(Renderable::Visitor*visitor,bool debugRenderables=false )
- Found class: _OgreExport
- Found field: ProjectionType mProjType;
- Found field: Radian mFOVy;
- Found field: Real mFarDist;
- Found field: Real mNearDist;
- Found field: Real mAspect;
- Found field: Real mOrthoHeight;
- Found field: Vector2 mFrustumOffset;
- Found field: Real mFocalLength;
- Found field: mutable Plane mFrustumPlanes[];
- Found field: mutable Quaternion mLastParentOrientation;
- Found field: mutable Vector3 mLastParentPosition;
- Found field: mutable Matrix4 mProjMatrixRS;
- Found field: mutable Matrix4 mProjMatrixRSDepth;
- Found field: mutable Matrix4 mProjMatrix;
- Found field: mutable Matrix4 mViewMatrix;
- Found field: mutablebool mRecalcFrustum;
- Found field: mutablebool mRecalcView;
- Found field: mutablebool mRecalcFrustumPlanes;
- Found field: mutablebool mRecalcWorldSpaceCorners;
- Found field: mutablebool mRecalcVertexData;
- Found field: bool mCustomViewMatrix;
- Found field: bool mCustomProjMatrix;
- Found field: bool mFrustumExtentsManuallySet;
- Found field: mutable Real mLeft,
- Found field: mutable Real mLeft, mRight,
- Found field: mutable Real mLeft, mRight, mTop,
- Found field: mutable Real mLeft, mRight, mTop, mBottom;
- Found field: mutable OrientationMode mOrientationMode;
- virtual void calcProjectionParameters(Real&left,Real&right,Real&bottom,Real&top)
- virtual void updateFrustum(void )
- virtual void updateView(void )
- virtual void updateFrustumImpl(void )
- virtual void updateViewImpl(void )
- virtual void updateFrustumPlanes(void )
- virtual void updateFrustumPlanesImpl(void )
- virtual void updateWorldSpaceCorners(void )
- virtual void updateWorldSpaceCornersImpl(void )
- virtual void updateVertexData(void )
- virtual bool isViewOutOfDate(void )
- virtual bool isFrustumOutOfDate(void )
- virtual void invalidateFrustum(void )
- virtual void invalidateView(void )
- Found field: mutable AxisAlignedBox mBoundingBox;
- Found field: mutable VertexData mVertexData;
- Found field: MaterialPtr mMaterial;
- Found field: mutable Vector3 mWorldSpaceCorners[];
- Found field: bool mReflect;
- Found field: mutable Matrix4 mReflectMatrix;
- Found field: mutable Plane mReflectPlane;
- Found field: const MovablePlane* mLinkedReflectPlane;
- Found field: mutable Plane mLastLinkedReflectionPlane;
- Found field: bool mObliqueDepthProjection;
- Found field: mutable Plane mObliqueProjPlane;
- Found field: const MovablePlane* mLinkedObliqueProjPlane;
- Found field: mutable Plane mLastLinkedObliqueProjPlane;
- virtual void setFOVy(const Radian&fovy)
- virtual const Radian&getFOVy(void )
- virtual void setNearClipDistance(RealnearDist)
- virtual RealgetNearClipDistance(void )
- virtual void setFarClipDistance(RealfarDist)
- virtual RealgetFarClipDistance(void )
- virtual void setAspectRatio(Realratio)
- virtual RealgetAspectRatio(void )
- virtual void setFrustumOffset(const Vector2&offset)
- virtual void setFrustumOffset(Realhorizontal=0.0,Realvertical=0.0)
- virtual const Vector2&getFrustumOffset()
- virtual void setFocalLength(RealfocalLength=1.0)
- virtual RealgetFocalLength()
- virtual void setFrustumExtents(Realleft,Realright,Realtop,Realbottom)
- virtual void resetFrustumExtents()
- virtual void getFrustumExtents(Real&outleft,Real&outright,Real&outtop,Real&outbottom)
- virtual const Matrix4&getProjectionMatrixRS(void )
- virtual const Matrix4&getProjectionMatrixWithRSDepth(void )
- virtual const Matrix4&getProjectionMatrix(void )
- virtual const Matrix4&getViewMatrix(void )
- virtual void calcViewMatrixRelative(const Vector3&relPos,Matrix4&matToUpdate)
- virtual void setCustomViewMatrix(bool enable,const Matrix4&viewMatrix=Matrix4::IDENTITY)
- virtual bool isCustomViewMatrixEnabled(void )
- virtual void setCustomProjectionMatrix(bool enable,const Matrix4&projectionMatrix=Matrix4::IDENTITY)
- virtual bool isCustomProjectionMatrixEnabled(void )
- virtual const Plane*getFrustumPlanes(void )
- virtual const Plane&getFrustumPlane(unsigned short plane)
- virtual bool isVisible(const AxisAlignedBox&bound,FrustumPlane*culledBy=0)
- virtual bool isVisible(const Sphere&bound,FrustumPlane*culledBy=0)
- virtual bool isVisible(const Vector3&vert,FrustumPlane*culledBy=0)
- uint32getTypeFlags(void )
- const AxisAlignedBox&getBoundingBox(void )
- RealgetBoundingRadius(void )
- void _updateRenderQueue(RenderQueue*queue)
- const String&getMovableType(void )
- void _notifyCurrentCamera(Camera*cam)
- const MaterialPtr&getMaterial(void )
- void getRenderOperation(RenderOperation&op)
- void getWorldTransforms(Matrix4*xform)
- RealgetSquaredViewDepth(const Camera*cam)
- const LightList&getLights(void )
- virtual const Vector3*getWorldSpaceCorners(void )
- virtual void setProjectionType(ProjectionTypept)
- virtual ProjectionTypegetProjectionType(void )
- virtual void setOrthoWindow(Realw,Realh)
- virtual void setOrthoWindowHeight(Realh)
- virtual void setOrthoWindowWidth(Realw)
- virtual RealgetOrthoWindowHeight()
- virtual RealgetOrthoWindowWidth()
- virtual void enableReflection(const Plane&p)
- virtual void enableReflection(const MovablePlane*p)
- virtual void disableReflection(void )
- virtual bool isReflected(void )
- virtual const Matrix4&getReflectionMatrix(void )
- virtual const Plane&getReflectionPlane(void )
- virtual bool projectSphere(const Sphere&sphere,Real*left,Real*top,Real*right,Real*bottom)
- virtual void enableCustomNearClipPlane(const MovablePlane*plane)
- virtual void enableCustomNearClipPlane(const Plane&plane)
- virtual void disableCustomNearClipPlane(void )
- virtual bool isCustomNearClipPlaneEnabled(void )
- void visitRenderables(Renderable::Visitor*visitor,bool debugRenderables=false )
- virtual const Vector3&getPositionForViewUpdate(void )
- virtual const Quaternion&getOrientationForViewUpdate(void )
- PlaneBoundedVolumegetPlaneBoundedVolume()
- void setOrientationMode(OrientationModeorientationMode)
- OrientationModegetOrientationMode()
- Found class: _OgreExport
- Found field: PlaneList planes;
- Found field: Plane:: Side outside;
- inline bool intersects(const AxisAlignedBox&box)
- inline bool intersects(const Sphere&sphere)
- inline std::pair<bool ,Real>intersects(const Ray&ray)
- Found class: _OgreExport
- Found field: Vector3 mOrigin;
- Found field: Vector3 mDirection;
- void setOrigin(const Vector3&origin)
- const Vector3&getOrigin(void )
- void setDirection(const Vector3&dir)
- const Vector3&getDirection(void )
- Vector3getPoint(Realt)
- Vector3operator *(Realt)
- std::pair<bool ,Real>intersects(const Plane&p)
- std::pair<bool ,Real>intersects(const PlaneBoundedVolume&p)
- std::pair<bool ,Real>intersects(const Sphere&s)
- std::pair<bool ,Real>intersects(const AxisAlignedBox&box)
- Found class: _OgreExport
- Found class: _OgreExport
- virtual void cameraPreRenderScene(Camera*cam)
- virtual void cameraPostRenderScene(Camera*cam)
- virtual void cameraDestroyed(Camera*cam)
- Found field: SceneManager* mSceneMgr;
- Found field: Quaternion mOrientation;
- Found field: Vector3 mPosition;
- Found field: mutable Quaternion mDerivedOrientation;
- Found field: mutable Vector3 mDerivedPosition;
- Found field: mutable Quaternion mRealOrientation;
- Found field: mutable Vector3 mRealPosition;
- Found field: bool mYawFixed;
- Found field: Vector3 mYawFixedAxis;
- Found field: PolygonMode mSceneDetail;
- Found field: unsignedint mVisFacesLastRender;
- Found field: unsignedint mVisBatchesLastRender;
- Found field: SceneNode* mAutoTrackTarget;
- Found field: Vector3 mAutoTrackOffset;
- Found field: Real mSceneLodFactor;
- Found field: Real mSceneLodFactorInv;
- Found field: Real mWLeft,
- Found field: Real mWLeft, mWTop,
- Found field: Real mWLeft, mWTop, mWRight,
- Found field: Real mWLeft, mWTop, mWRight, mWBottom;
- Found field: bool mWindowSet;
- Found field: mutable vector< Plane>:: type mWindowClipPlanes;
- Found field: mutablebool mRecalcWindow;
- Found field: Viewport* mLastViewport;
- Found field: bool mAutoAspectRatio;
- Found field: Frustum* mCullFrustum;
- Found field: bool mUseRenderingDistance;
- Found field: const Camera* mLodCamera;
- Found field: bool mUseMinPixelSize;
- Found field: Real mPixelDisplayRatio;
- Found field: ListenerList mListeners;
- bool isViewOutOfDate(void )
- void invalidateFrustum(void )
- void invalidateView(void )
- virtual void setWindowImpl(void )
- virtual vector<Vector4>::typegetRayForwardIntersect(const Vector3&anchor,const Vector3*dir,RealplaneOffset)
- virtual void addListener(Listener*l)
- virtual void removeListener(Listener*l)
- SceneManager*getSceneManager(void )
- void setPolygonMode(PolygonModesd)
- PolygonModegetPolygonMode(void )
- void setPosition(Realx,Realy,Realz)
- void setPosition(const Vector3&vec)
- const Vector3&getPosition(void )
- void move(const Vector3&vec)
- void moveRelative(const Vector3&vec)
- void setDirection(Realx,Realy,Realz)
- void setDirection(const Vector3&vec)
- Vector3getDirection(void )
- Vector3getUp(void )
- Vector3getRight(void )
- void lookAt(const Vector3&targetPoint)
- void lookAt(Realx,Realy,Realz)
- void roll(const Radian&angle)
- void yaw(const Radian&angle)
- void pitch(const Radian&angle)
- void rotate(const Vector3&axis,const Radian&angle)
- void rotate(const Quaternion&q)
- void setFixedYawAxis(bool useFixed,const Vector3&fixedAxis=Vector3::UNIT_Y)
- const Quaternion&getOrientation(void )
- void setOrientation(const Quaternion&q)
- void _renderScene(Viewport*vp,bool includeOverlays)
- void _notifyRenderedFaces(unsigned int numfaces)
- void _notifyRenderedBatches(unsigned int numbatches)
- unsigned int _getNumRenderedFaces(void )
- unsigned int _getNumRenderedBatches(void )
- const Quaternion&getDerivedOrientation(void )
- const Vector3&getDerivedPosition(void )
- Vector3getDerivedDirection(void )
- Vector3getDerivedUp(void )
- Vector3getDerivedRight(void )
- const Quaternion&getRealOrientation(void )
- const Vector3&getRealPosition(void )
- Vector3getRealDirection(void )
- Vector3getRealUp(void )
- Vector3getRealRight(void )
- void getWorldTransforms(Matrix4*mat)
- const String&getMovableType(void )
- void setAutoTracking(bool enabled,SceneNode*const target=0,const Vector3&offset=Vector3::ZERO)
- void setLodBias(Realfactor=1.0)
- RealgetLodBias(void )
- virtual void setLodCamera(const Camera*lodCam)
- virtual const Camera*getLodCamera()
- RaygetCameraToViewportRay(Realscreenx,Realscreeny)
- void getCameraToViewportRay(Realscreenx,Realscreeny,Ray*outRay)
- PlaneBoundedVolumegetCameraToViewportBoxVolume(RealscreenLeft,RealscreenTop,RealscreenRight,RealscreenBottom,bool includeFarPlane=false )
- void getCameraToViewportBoxVolume(RealscreenLeft,RealscreenTop,RealscreenRight,RealscreenBottom,PlaneBoundedVolume*outVolume,bool includeFarPlane=false )
- Real_getLodBiasInverse(void )
- void _autoTrack(void )
- virtual void setWindow(Realleft,Realtop,Realright,Realbottom)
- virtual void resetWindow(void )
- virtual bool isWindowSet(void )
- const vector<Plane>::type&getWindowPlanes(void )
- RealgetBoundingRadius(void )
- SceneNode*getAutoTrackTarget(void )
- const Vector3&getAutoTrackOffset(void )
- Viewport*getViewport(void )
- void _notifyViewport(Viewport*viewport)
- void setAutoAspectRatio(bool autoratio)
- bool getAutoAspectRatio(void )
- void setCullingFrustum(Frustum*frustum)
- Frustum*getCullingFrustum(void )
- virtual void forwardIntersect(const Plane&worldPlane,vector<Vector4>::type*intersect3d)
- bool isVisible(const AxisAlignedBox&bound,FrustumPlane*culledBy=0)
- bool isVisible(const Sphere&bound,FrustumPlane*culledBy=0)
- bool isVisible(const Vector3&vert,FrustumPlane*culledBy=0)
- const Vector3*getWorldSpaceCorners(void )
- const Plane&getFrustumPlane(unsigned short plane)
- bool projectSphere(const Sphere&sphere,Real*left,Real*top,Real*right,Real*bottom)
- RealgetNearClipDistance(void )
- RealgetFarClipDistance(void )
- const Matrix4&getViewMatrix(void )
- const Matrix4&getViewMatrix(bool ownFrustumOnly)
- virtual void setUseRenderingDistance(bool use)
- virtual bool getUseRenderingDistance(void )
- virtual void synchroniseBaseSettingsWith(const Camera*cam)
- const Vector3&getPositionForViewUpdate(void )
- const Quaternion&getOrientationForViewUpdate(void )
- void setUseMinPixelSize(bool enable)
- bool getUseMinPixelSize()
- RealgetPixelDisplayRatio()
- Found class: _OgreExport
- Found class: _OgreExport
- void findFiles(const String&pattern,bool recursive,bool dirs,StringVector*simpleList,FileInfoList*detailList)
- Found field:
- bool isCaseSensitive(void )
- void load()
- void unload()
- DataStreamPtropen(const String&filename,bool readOnly=true )
- DataStreamPtrcreate(const String&filename)
- void remove(const String&filename)
- StringVectorPtrlist(bool recursive=true ,bool dirs=false )
- FileInfoListPtrlistFileInfo(bool recursive=true ,bool dirs=false )
- StringVectorPtrfind(const String&pattern,bool recursive=true ,bool dirs=false )
- FileInfoListPtrfindFileInfo(const String&pattern,bool recursive=true ,bool dirs=false )
- bool exists(const String&filename)
- time_tgetModifiedTime(const String&filename)
- static void setIgnoreHidden(bool ignore)
- static bool getIgnoreHidden()
- Found class: _OgreExport
- const String&getType(void )
- Archive*createInstance(const String&name)
- void destroyInstance(Archive*ptr)
- Found class: LogListener
- virtual void messageLogged(const String&message,LogMessageLevellml,bool maskDebug,const String&logName,bool &skipThisMessage)
- Found class: _OgreExport
- Found field: std:: ofstream mLog;
- Found field: LoggingLevel mLogLevel;
- Found field: bool mDebugOut;
- Found field: bool mSuppressFile;
- Found field: bool mTimeStamp;
- Found field: String mLogName;
- Found field: mtLogListener mListeners;
- Found class: Stream
- Found field:
- const String&getName()
- bool isDebugOutputEnabled()
- bool isFileOutputSuppressed()
- bool isTimeStampEnabled()
- void logMessage(const String&message,LogMessageLevellml=LML_NORMAL,bool maskDebug=false )
- Streamstream(LogMessageLevellml=LML_NORMAL,bool maskDebug=false )
- void setDebugOutputEnabled(bool debugOutput)
- void setLogDetail(LoggingLevelll)
- void setTimeStampEnabled(bool timeStamp)
- LoggingLevelgetLogDetail()
- void addListener(LogListener*listener)
- void removeListener(LogListener*listener)
- Found class: _OgrePrivate
- Found field: Log* mTarget;
- Found field: LogMessageLevel mLevel;
- Found field: bool mMaskDebug;
- Found field: BaseStream mCache;
- Stream&operator <<(const Flush&v)
- Found field: unsignedint vertexIndex;
- Found field: unsignedshort boneIndex;
- Found field: Real weight;
- Found field: unsignedint vertexIndex;
- Found field: unsignedshort boneIndex;
- Found field: Real weight;
- Found class: _OgreExport
- void addPoint(const Vector3&p)
- const Vector3&getPoint(unsigned short index)
- unsigned short getNumPoints(void )
- void clear(void )
- void updatePoint(unsigned short index,const Vector3&value)
- Vector3interpolate(Realt)
- Vector3interpolate(unsigned int fromIndex,Realt)
- void setAutoCalculate(bool autoCalc)
- void recalcTangents(void )
- Found field: bool mAutoCalc;
- Found field: vector< Vector3>:: type mPoints;
- Found field: vector< Vector3>:: type mTangents;
- Found field: Matrix4 mCoeffs;
- Found class: _OgreExport
- void addPoint(const Quaternion&p)
- const Quaternion&getPoint(unsigned short index)
- unsigned short getNumPoints(void )
- void clear(void )
- void updatePoint(unsigned short index,const Quaternion&value)
- Quaternioninterpolate(Realt,bool useShortestPath=true )
- Quaternioninterpolate(unsigned int fromIndex,Realt,bool useShortestPath=true )
- void setAutoCalculate(bool autoCalc)
- void recalcTangents(void )
- Found field: bool mAutoCalc;
- Found field: vector< Quaternion>:: type mPoints;
- Found field: vector< Quaternion>:: type mTangents;
- Found class: _OgreExport
- RealgetTime(void )
- virtual KeyFrame*_clone(AnimationTrack*newParent)
- Found field: Real mTime;
- Found field: const AnimationTrack* mParentTrack;
- Found class: _OgreExport
- virtual const AnyNumeric&getValue(void )
- virtual void setValue(const AnyNumeric&val)
- KeyFrame*_clone(AnimationTrack*newParent)
- Found field: AnyNumeric mValue;
- Found class: _OgreExport
- virtual void setTranslate(const Vector3&trans)
- const Vector3&getTranslate(void )
- virtual void setScale(const Vector3&scale)
- virtual const Vector3&getScale(void )
- virtual void setRotation(const Quaternion&rot)
- virtual const Quaternion&getRotation(void )
- KeyFrame*_clone(AnimationTrack*newParent)
- Found field: Vector3 mTranslate;
- Found field: Vector3 mScale;
- Found field: Quaternion mRotate;
- Found class: _OgreExport
- void setVertexBuffer(const HardwareVertexBufferSharedPtr&buf)
- const HardwareVertexBufferSharedPtr&getVertexBuffer(void )
- KeyFrame*_clone(AnimationTrack*newParent)
- Found field: HardwareVertexBufferSharedPtr mBuffer;
- Found class: _OgreExport
- Found field: ushort poseIndex;
- Found field: Real influence;
- void addPoseReference(ushortposeIndex,Realinfluence)
- void updatePoseReference(ushortposeIndex,Realinfluence)
- void removePoseReference(ushortposeIndex)
- void removeAllPoseReferences(void )
- const PoseRefList&getPoseReferences(void )
- PoseRefIteratorgetPoseReferenceIterator(void )
- ConstPoseRefIteratorgetPoseReferenceIterator(void )
- KeyFrame*_clone(AnimationTrack*newParent)
- void _applyBaseKeyFrame(const VertexPoseKeyFrame*base)
- Found field: PoseRefList mPoseRefs;
- Found class: _OgreExport
- const String&getName(void )
- ushortgetTarget(void )
- bool getIncludesNormals()
- void addVertex(size_tindex,const Vector3&offset)
- void addVertex(size_tindex,const Vector3&offset,const Vector3&normal)
- void removeVertex(size_tindex)
- void clearVertices(void )
- ConstVertexOffsetIteratorgetVertexOffsetIterator(void )
- VertexOffsetIteratorgetVertexOffsetIterator(void )
- const VertexOffsetMap&getVertexOffsets(void )
- ConstNormalsIteratorgetNormalsIterator(void )
- NormalsIteratorgetNormalsIterator(void )
- const NormalsMap&getNormals(void )
- const HardwareVertexBufferSharedPtr&_getHardwareVertexBuffer(const VertexData*origData)
- Pose*clone(void )
- Found field: ushort mTarget;
- Found field: String mName;
- Found field: VertexOffsetMap mVertexOffsetMap;
- Found field: NormalsMap mNormalsMap;
- Found field: mutable HardwareVertexBufferSharedPtr mBuffer;
- Found class: _OgreExport
- Found field: Real mTimePos;
- Found field: uint mKeyIndex;
- bool hasKeyIndex(void )
- RealgetTimePos(void )
- uintgetKeyIndex(void )
- Found class: _OgreExport
- Found class: _OgreExport
- virtual bool getInterpolatedKeyFrame(const AnimationTrack*t,const TimeIndex&timeIndex,KeyFrame*kf)
- unsigned short getHandle(void )
- virtual unsigned short getNumKeyFrames(void )
- virtual KeyFrame*getKeyFrame(unsigned short index)
- virtual RealgetKeyFramesAtTime(const TimeIndex&timeIndex,KeyFrame**keyFrame1,KeyFrame**keyFrame2,unsigned short *firstKeyIndex=0)
- virtual KeyFrame*createKeyFrame(RealtimePos)
- virtual void removeKeyFrame(unsigned short index)
- virtual void removeAllKeyFrames(void )
- virtual void getInterpolatedKeyFrame(const TimeIndex&timeIndex,KeyFrame*kf)
- virtual void apply(const TimeIndex&timeIndex,Realweight=1.0,Realscale=1.0f)
- virtual void _keyFrameDataChanged(void )
- virtual bool hasNonZeroKeyFrames(void )
- virtual void optimise(void )
- virtual void _collectKeyFrameTimes(vector<Real>::type&keyFrameTimes)
- virtual void _buildKeyFrameIndexMap(const vector<Real>::type&keyFrameTimes)
- virtual void _applyBaseKeyFrame(const KeyFrame*base)
- virtual void setListener(Listener*l)
- Animation*getParent()
- Found field: KeyFrameList mKeyFrames;
- Found field: Animation* mParent;
- Found field: unsignedshort mHandle;
- Found field: Listener* mListener;
- Found field: KeyFrameIndexMap mKeyFrameIndexMap;
- virtual KeyFrame*createKeyFrameImpl(Realtime)
- virtual void populateClone(AnimationTrack*clone)
- Found class: _OgreExport
- virtual NumericKeyFrame*createNumericKeyFrame(RealtimePos)
- virtual void getInterpolatedKeyFrame(const TimeIndex&timeIndex,KeyFrame*kf)
- virtual void apply(const TimeIndex&timeIndex,Realweight=1.0,Realscale=1.0f)
- void applyToAnimable(const AnimableValuePtr&anim,const TimeIndex&timeIndex,Realweight=1.0,Realscale=1.0f)
- virtual const AnimableValuePtr&getAssociatedAnimable(void )
- virtual void setAssociatedAnimable(const AnimableValuePtr&val)
- NumericKeyFrame*getNumericKeyFrame(unsigned short index)
- NumericAnimationTrack*_clone(Animation*newParent)
- Found field: AnimableValuePtr mTargetAnim;
- KeyFrame*createKeyFrameImpl(Realtime)
- Found class: _OgreExport
- virtual TransformKeyFrame*createNodeKeyFrame(RealtimePos)
- virtual Node*getAssociatedNode(void )
- virtual void setAssociatedNode(Node*node)
- virtual void applyToNode(Node*node,const TimeIndex&timeIndex,Realweight=1.0,Realscale=1.0f)
- virtual void setUseShortestRotationPath(bool useShortestPath)
- virtual bool getUseShortestRotationPath()
- virtual void getInterpolatedKeyFrame(const TimeIndex&timeIndex,KeyFrame*kf)
- virtual void apply(const TimeIndex&timeIndex,Realweight=1.0,Realscale=1.0f)
- void _keyFrameDataChanged(void )
- virtual TransformKeyFrame*getNodeKeyFrame(unsigned short index)
- virtual bool hasNonZeroKeyFrames(void )
- virtual void optimise(void )
- NodeAnimationTrack*_clone(Animation*newParent)
- void _applyBaseKeyFrame(const KeyFrame*base)
- KeyFrame*createKeyFrameImpl(Realtime)
- virtual void buildInterpolationSplines(void )
- Found field: SimpleSpline positionSpline;
- Found field: SimpleSpline scaleSpline;
- Found field: RotationalSpline rotationSpline;
- Found field: Node* mTargetNode;
- Found field: mutable Splines* mSplines;
- Found field: mutablebool mSplineBuildNeeded;
- Found field: mutablebool mUseShortestRotationPath;
- Found class: _OgreExport
- VertexAnimationTypegetAnimationType(void )
- bool getVertexAnimationIncludesNormals()
- virtual VertexMorphKeyFrame*createVertexMorphKeyFrame(RealtimePos)
- virtual VertexPoseKeyFrame*createVertexPoseKeyFrame(RealtimePos)
- virtual void getInterpolatedKeyFrame(const TimeIndex&timeIndex,KeyFrame*kf)
- virtual void apply(const TimeIndex&timeIndex,Realweight=1.0,Realscale=1.0f)
- virtual void applyToVertexData(VertexData*data,const TimeIndex&timeIndex,Realweight=1.0,const PoseList*poseList=0)
- VertexMorphKeyFrame*getVertexMorphKeyFrame(unsigned short index)
- VertexPoseKeyFrame*getVertexPoseKeyFrame(unsigned short index)
- void setAssociatedVertexData(VertexData*data)
- VertexData*getAssociatedVertexData(void )
- void setTargetMode(TargetModem)
- TargetModegetTargetMode(void )
- virtual bool hasNonZeroKeyFrames(void )
- virtual void optimise(void )
- VertexAnimationTrack*_clone(Animation*newParent)
- void _applyBaseKeyFrame(const KeyFrame*base)
- Found field: VertexAnimationType mAnimationType;
- Found field: VertexData* mTargetVertexData;
- Found field: TargetMode mTargetMode;
- KeyFrame*createKeyFrameImpl(Realtime)
- void applyPoseToVertexData(const Pose*pose,VertexData*data,Realinfluence)
- Found field: bool mDeltaInput;
- Found field: T mDeltaCount;
- TgetAdjustedInput(Tinput)
- virtual Tcalculate(TsourceValue)
- virtual TgetValue(void )
- virtual void setValue(Tvalue)
- Found field: SharedPtr< ControllerValue< T>> mSource;
- Found field: SharedPtr< ControllerValue< T>> mDest;
- Found field: SharedPtr< ControllerFunction< T>> mFunc;
- Found field: bool mEnabled;
- void setSource(const SharedPtr<ControllerValue<T>>&src)
- const SharedPtr<ControllerValue<T>>&getSource(void )
- void setDestination(const SharedPtr<ControllerValue<T>>&dest)
- const SharedPtr<ControllerValue<T>>&getDestination(void )
- bool getEnabled(void )
- void setEnabled(bool enabled)
- void setFunction(const SharedPtr<ControllerFunction<T>>&func)
- const SharedPtr<ControllerFunction<T>>&getFunction(void )
- void update(void )
- Found class: _OgreExport
- const String&getAnimationName()
- RealgetTimePosition(void )
- void setTimePosition(RealtimePos)
- RealgetLength()
- void setLength(Reallen)
- RealgetWeight(void )
- void setWeight(Realweight)
- void addTime(Realoffset)
- bool hasEnded(void )
- bool getEnabled(void )
- void setEnabled(bool enabled)
- bool operator ==(const AnimationState&rhs)
- bool operator !=(const AnimationState&rhs)
- void setLoop(bool loop)
- bool getLoop(void )
- void copyStateFrom(const AnimationState&animState)
- AnimationStateSet*getParent(void )
- void createBlendMask(size_tblendMaskSizeHint,float initialWeight=1.0f)
- void destroyBlendMask()
- void _setBlendMaskData(const float *blendMaskData)
- void _setBlendMask(const BoneBlendMask*blendMask)
- const BoneBlendMask*getBlendMask()
- bool hasBlendMask()
- void setBlendMaskEntry(size_tboneHandle,float weight)
- inline float getBlendMaskEntry(size_tboneHandle)
- Found field: BoneBlendMask* mBlendMask;
- Found field: String mAnimationName;
- Found field: AnimationStateSet* mParent;
- Found field: Real mTimePos;
- Found field: Real mLength;
- Found field: Real mWeight;
- Found field: bool mEnabled;
- Found field: bool mLoop;
- Found class: _OgreExport
- Found field:
- AnimationState*createAnimationState(const String&animName,RealtimePos,Reallength,Realweight=1.0,bool enabled=false )
- AnimationState*getAnimationState(const String&name)
- bool hasAnimationState(const String&name)
- void removeAnimationState(const String&name)
- void removeAllAnimationStates(void )
- AnimationStateIteratorgetAnimationStateIterator(void )
- ConstAnimationStateIteratorgetAnimationStateIterator(void )
- void copyMatchingState(AnimationStateSet*target)
- void _notifyDirty(void )
- unsigned long getDirtyFrameNumber(void )
- void _notifyAnimationStateEnabled(AnimationState*target,bool enabled)
- bool hasEnabledAnimationState(void )
- ConstEnabledAnimationStateIteratorgetEnabledAnimationStateIterator(void )
- Found field: unsignedlong mDirtyFrameNumber;
- Found field: AnimationStateMap mAnimationStates;
- Found field: EnabledAnimationStateList mEnabledAnimationStates;
- Found class: _OgreExport
- Found field: AnimationState* mTargetAnimationState;
- RealgetValue(void )
- void setValue(Realvalue)
- Found class: Animation
- Found class: _OgreExport
- virtual unsigned short getNumAnimations(void )
- virtual Animation*getAnimation(unsigned short index)
- virtual Animation*getAnimation(const String&name)
- virtual Animation*createAnimation(const String&name,Reallength)
- virtual bool hasAnimation(const String&name)
- virtual void removeAnimation(const String&name)
- Found class: _OgreExport
- const String&getName(void )
- RealgetLength(void )
- void setLength(Reallen)
- NodeAnimationTrack*createNodeTrack(unsigned short handle)
- NumericAnimationTrack*createNumericTrack(unsigned short handle)
- VertexAnimationTrack*createVertexTrack(unsigned short handle,VertexAnimationTypeanimType)
- NodeAnimationTrack*createNodeTrack(unsigned short handle,Node*node)
- NumericAnimationTrack*createNumericTrack(unsigned short handle,const AnimableValuePtr&anim)
- VertexAnimationTrack*createVertexTrack(unsigned short handle,VertexData*data,VertexAnimationTypeanimType)
- unsigned short getNumNodeTracks(void )
- NodeAnimationTrack*getNodeTrack(unsigned short handle)
- bool hasNodeTrack(unsigned short handle)
- unsigned short getNumNumericTracks(void )
- NumericAnimationTrack*getNumericTrack(unsigned short handle)
- bool hasNumericTrack(unsigned short handle)
- unsigned short getNumVertexTracks(void )
- VertexAnimationTrack*getVertexTrack(unsigned short handle)
- bool hasVertexTrack(unsigned short handle)
- void destroyNodeTrack(unsigned short handle)
- void destroyNumericTrack(unsigned short handle)
- void destroyVertexTrack(unsigned short handle)
- void destroyAllTracks(void )
- void destroyAllNodeTracks(void )
- void destroyAllNumericTracks(void )
- void destroyAllVertexTracks(void )
- void apply(RealtimePos,Realweight=1.0,Realscale=1.0f)
- void applyToNode(Node*node,RealtimePos,Realweight=1.0,Realscale=1.0f)
- void apply(Skeleton*skeleton,RealtimePos,Realweight=1.0,Realscale=1.0f)
- void apply(Skeleton*skeleton,RealtimePos,float weight,const AnimationState::BoneBlendMask*blendMask,Realscale)
- void apply(Entity*entity,RealtimePos,Realweight,bool software,bool hardware)
- void applyToAnimable(const AnimableValuePtr&anim,RealtimePos,Realweight=1.0,Realscale=1.0f)
- void applyToVertexData(VertexData*data,RealtimePos,Realweight=1.0)
- void setInterpolationMode(InterpolationModeim)
- InterpolationModegetInterpolationMode(void )
- void setRotationInterpolationMode(RotationInterpolationModeim)
- RotationInterpolationModegetRotationInterpolationMode(void )
- static void setDefaultInterpolationMode(InterpolationModeim)
- static InterpolationModegetDefaultInterpolationMode(void )
- static void setDefaultRotationInterpolationMode(RotationInterpolationModeim)
- static RotationInterpolationModegetDefaultRotationInterpolationMode(void )
- const NodeTrackList&_getNodeTrackList(void )
- NodeTrackIteratorgetNodeTrackIterator(void )
- const NumericTrackList&_getNumericTrackList(void )
- NumericTrackIteratorgetNumericTrackIterator(void )
- const VertexTrackList&_getVertexTrackList(void )
- VertexTrackIteratorgetVertexTrackIterator(void )
- void optimise(bool discardIdentityNodeTracks=true )
- void _collectIdentityNodeTracks(TrackHandleList&tracks)
- void _destroyNodeTracks(const TrackHandleList&tracks)
- Animation*clone(const String&newName)
- void _keyFrameListChanged(void )
- TimeIndex_getTimeIndex(RealtimePos)
- void setUseBaseKeyFrame(bool useBaseKeyFrame,RealkeyframeTime=0.0f,const String&baseAnimName=StringUtil::BLANK)
- bool getUseBaseKeyFrame()
- RealgetBaseKeyFrameTime()
- const String&getBaseKeyFrameAnimationName()
- void _applyBaseKeyFrame()
- void _notifyContainer(AnimationContainer*c)
- AnimationContainer*getContainer()
- Found field: NodeTrackList mNodeTrackList;
- Found field: NumericTrackList mNumericTrackList;
- Found field: VertexTrackList mVertexTrackList;
- Found field: String mName;
- Found field: Real mLength;
- Found field: InterpolationMode mInterpolationMode;
- Found field: RotationInterpolationMode mRotationInterpolationMode;
- Found field: mutable KeyFrameTimeList mKeyFrameTimes;
- Found field: mutablebool mKeyFrameTimesDirty;
- Found field: bool mUseBaseKeyFrame;
- Found field: Real mBaseKeyFrameTime;
- Found field: String mBaseKeyFrameAnimationName;
- Found field: AnimationContainer* mContainer;
- void optimiseNodeTracks(bool discardIdentityTracks)
- void optimiseVertexTracks(void )
- void buildKeyFrameTimeList(void )
- Found class: _OgreExport
- virtual Bone*createBone(void )
- virtual Bone*createBone(unsigned short handle)
- virtual Bone*createBone(const String&name)
- virtual Bone*createBone(const String&name,unsigned short handle)
- virtual unsigned short getNumBones(void )
- virtual Bone*getRootBone(void )
- virtual BoneIteratorgetRootBoneIterator(void )
- virtual BoneIteratorgetBoneIterator(void )
- virtual Bone*getBone(unsigned short handle)
- virtual Bone*getBone(const String&name)
- virtual bool hasBone(const String&name)
- virtual void setBindingPose(void )
- virtual void reset(bool resetManualBones=false )
- virtual Animation*createAnimation(const String&name,Reallength)
- virtual Animation*getAnimation(const String&name,const LinkedSkeletonAnimationSource**linker)
- virtual Animation*getAnimation(const String&name)
- virtual Animation*_getAnimationImpl(const String&name,const LinkedSkeletonAnimationSource**linker=0)
- virtual bool hasAnimation(const String&name)
- virtual void removeAnimation(const String&name)
- virtual void setAnimationState(const AnimationStateSet&animSet)
- virtual void _initAnimationState(AnimationStateSet*animSet)
- virtual void _refreshAnimationState(AnimationStateSet*animSet)
- virtual void _getBoneMatrices(Matrix4*pMatrices)
- virtual unsigned short getNumAnimations(void )
- virtual Animation*getAnimation(unsigned short index)
- virtual SkeletonAnimationBlendModegetBlendMode()
- virtual void setBlendMode(SkeletonAnimationBlendModestate)
- virtual void _updateTransforms(void )
- virtual void optimiseAllAnimations(bool preservingIdentityNodeTracks=false )
- virtual void addLinkedSkeletonAnimationSource(const String&skelName,Realscale=1.0f)
- virtual void removeAllLinkedSkeletonAnimationSources(void )
- virtual LinkedSkeletonAnimSourceIteratorgetLinkedSkeletonAnimationSourceIterator(void )
- virtual void _notifyManualBonesDirty(void )
- virtual void _notifyManualBoneStateChange(Bone*bone)
- virtual bool getManualBonesDirty(void )
- virtual bool hasManualBones(void )
- virtual void _mergeSkeletonAnimations(const Skeleton*source,const BoneHandleMap&boneHandleMap,const StringVector&animations=StringVector()
- virtual void _buildMapBoneByHandle(const Skeleton*source,BoneHandleMap&boneHandleMap)
- virtual void _buildMapBoneByName(const Skeleton*source,BoneHandleMap&boneHandleMap)
- Found field: SkeletonAnimationBlendMode mBlendState;
- Found field: BoneList mBoneList;
- Found field: BoneListByName mBoneListByName;
- Found field: mutable BoneList mRootBones;
- Found field: unsignedshort mNextAutoHandle;
- Found field: BoneSet mManualBones;
- Found field: bool mManualBonesDirty;
- Found field: AnimationList mAnimationsList;
- Found field: mutable LinkedSkeletonAnimSourceList mLinkedSkeletonAnimSourceList;
- void deriveRootBone(void )
- void _dumpContents(const String&filename)
- void loadImpl(void )
- void unloadImpl(void )
- size_tcalculateSize(void )
- Found class: _OgreExport
- SkeletonPtr&operator =(const ResourcePtr&r)
- Found field: String skeletonName;
- Found field: SkeletonPtr pSkeleton;
- Found field: Real scale;
- Found class: LodStrategy
- Found class: _OgreExport
- Found field: SubMeshList mSubMeshList;
- void organiseTangentsBuffer(VertexData*vertexData,VertexElementSemantictargetSemantic,unsigned short index,unsigned short sourceTexCoordSet)
- Found field: DataStreamPtr mFreshFromDisk;
- Found field: SubMeshNameMap mSubMeshNameMap;
- Found field: AxisAlignedBox mAABB;
- Found field: Real mBoundRadius;
- Found field: String mSkeletonName;
- Found field: SkeletonPtr mSkeleton;
- Found field: VertexBoneAssignmentList mBoneAssignments;
- Found field: bool mBoneAssignmentsOutOfDate;
- void buildIndexMap(const VertexBoneAssignmentList&boneAssignments,IndexMap&boneIndexToBlendIndexMap,IndexMap&blendIndexToBoneIndexMap)
- void compileBoneAssignments(const VertexBoneAssignmentList&boneAssignments,unsigned short numBlendWeightsPerVertex,IndexMap&blendIndexToBoneIndexMap,VertexData*targetVertexData)
- Found field: const LodStrategy* mLodStrategy;
- Found field: bool mIsLodManual;
- Found field: ushort mNumLods;
- Found field: MeshLodUsageList mMeshLodUsageList;
- Found field: HardwareBuffer:: Usage mVertexBufferUsage;
- Found field: HardwareBuffer:: Usage mIndexBufferUsage;
- Found field: bool mVertexBufferShadowBuffer;
- Found field: bool mIndexBufferShadowBuffer;
- Found field: bool mPreparedForShadowVolumes;
- Found field: bool mEdgeListsBuilt;
- Found field: bool mAutoBuildEdgeLists;
- Found field: AnimationList mAnimationsList;
- Found field: mutable VertexAnimationType mSharedVertexDataAnimationType;
- Found field: mutablebool mSharedVertexDataAnimationIncludesNormals;
- Found field: mutablebool mAnimationTypesDirty;
- Found field: PoseList mPoseList;
- Found field: mutablebool mPosesIncludeNormals;
- void prepareImpl(void )
- void unprepareImpl(void )
- void loadImpl(void )
- void postLoadImpl(void )
- void unloadImpl(void )
- size_tcalculateSize(void )
- SubMesh*createSubMesh(void )
- SubMesh*createSubMesh(const String&name)
- void nameSubMesh(const String&name,ushortindex)
- void unnameSubMesh(const String&name)
- ushort_getSubMeshIndex(const String&name)
- unsigned short getNumSubMeshes(void )
- SubMesh*getSubMesh(unsigned short index)
- SubMesh*getSubMesh(const String&name)
- void destroySubMesh(unsigned short index)
- void destroySubMesh(const String&name)
- SubMeshIteratorgetSubMeshIterator(void )
- Found field: VertexData* sharedVertexData;
- Found field: IndexMap sharedBlendIndexToBoneIndexMap;
- MeshPtrclone(const String&newName,const String&newGroup=StringUtil::BLANK)
- const AxisAlignedBox&getBounds(void )
- RealgetBoundingSphereRadius(void )
- void _setBounds(const AxisAlignedBox&bounds,bool pad=true )
- void _setBoundingSphereRadius(Realradius)
- void setSkeletonName(const String&skelName)
- bool hasSkeleton(void )
- bool hasVertexAnimation(void )
- const SkeletonPtr&getSkeleton(void )
- const String&getSkeletonName(void )
- void _initAnimationState(AnimationStateSet*animSet)
- void _refreshAnimationState(AnimationStateSet*animSet)
- void addBoneAssignment(const VertexBoneAssignment&vertBoneAssign)
- void clearBoneAssignments(void )
- void _notifySkeleton(SkeletonPtr&pSkel)
- BoneAssignmentIteratorgetBoneAssignmentIterator(void )
- const VertexBoneAssignmentList&getBoneAssignments()
- ushortgetNumLodLevels(void )
- const MeshLodUsage&getLodLevel(ushortindex)
- void createManualLodLevel(Realvalue,const String&meshName,const String&groupName=Ogre::String()
- void updateManualLodLevel(ushortindex,const String&meshName)
- ushortgetLodIndex(Realvalue)
- bool isLodManual(void )
- void _setLodInfo(unsigned short numLevels,bool isManual)
- void _setLodUsage(unsigned short level,MeshLodUsage&usage)
- void _setSubMeshLodFaceList(unsigned short subIdx,unsigned short level,IndexData*facedata)
- void removeLodLevels(void )
- void setVertexBufferPolicy(HardwareBuffer::Usageusage,bool shadowBuffer=false )
- void setIndexBufferPolicy(HardwareBuffer::Usageusage,bool shadowBuffer=false )
- HardwareBuffer::UsagegetVertexBufferUsage(void )
- HardwareBuffer::UsagegetIndexBufferUsage(void )
- bool isVertexBufferShadowed(void )
- bool isIndexBufferShadowed(void )
- unsigned short _rationaliseBoneAssignments(size_tvertexCount,VertexBoneAssignmentList&assignments)
- void _compileBoneAssignments(void )
- void _updateCompiledBoneAssignments(void )
- void buildTangentVectors(VertexElementSemantictargetSemantic=VES_TANGENT,unsigned short sourceTexCoordSet=0,unsigned short index=0,bool splitMirrored=false ,bool splitRotated=false ,bool storeParityInW=false )
- bool suggestTangentVectorBuildParams(VertexElementSemantictargetSemantic,unsigned short &outSourceCoordSet,unsigned short &outIndex)
- void buildEdgeList(void )
- void freeEdgeList(void )
- void prepareForShadowVolume(void )
- EdgeData*getEdgeList(unsigned short lodIndex=0)
- const EdgeData*getEdgeList(unsigned short lodIndex=0)
- bool isPreparedForShadowVolumes(void )
- bool isEdgeListBuilt(void )
- static void prepareMatricesForVertexBlend(const Matrix4**blendMatrices,const Matrix4*boneMatrices,const IndexMap&indexMap)
- static void softwareVertexBlend(const VertexData*sourceVertexData,const VertexData*targetVertexData,const Matrix4*const *blendMatrices,size_tnumMatrices,bool blendNormals)
- static void softwareVertexMorph(Realt,const HardwareVertexBufferSharedPtr&b1,const HardwareVertexBufferSharedPtr&b2,VertexData*targetVertexData)
- static void softwareVertexPoseBlend(Realweight,const map<size_t,Vector3>::type&vertexOffsetMap,const map<size_t,Vector3>::type&normalsMap,VertexData*targetVertexData)
- const SubMeshNameMap&getSubMeshNameMap(void )
- void setAutoBuildEdgeLists(bool autobuild)
- bool getAutoBuildEdgeLists(void )
- virtual VertexAnimationTypegetSharedVertexDataAnimationType(void )
- bool getSharedVertexDataAnimationIncludesNormals()
- virtual Animation*createAnimation(const String&name,Reallength)
- virtual Animation*getAnimation(const String&name)
- virtual Animation*_getAnimationImpl(const String&name)
- virtual bool hasAnimation(const String&name)
- virtual void removeAnimation(const String&name)
- virtual unsigned short getNumAnimations(void )
- virtual Animation*getAnimation(unsigned short index)
- virtual void removeAllAnimations(void )
- VertexData*getVertexDataByTrackHandle(unsigned short handle)
- void updateMaterialForAllSubMeshes(void )
- void _determineAnimationTypes(void )
- bool _getAnimationTypesDirty(void )
- Pose*createPose(ushorttarget,const String&name=StringUtil::BLANK)
- size_tgetPoseCount(void )
- Pose*getPose(ushortindex)
- Pose*getPose(const String&name)
- void removePose(ushortindex)
- void removePose(const String&name)
- void removeAllPoses(void )
- PoseIteratorgetPoseIterator(void )
- ConstPoseIteratorgetPoseIterator(void )
- const PoseList&getPoseList(void )
- const LodStrategy*getLodStrategy()
- void setLodStrategy(LodStrategy*lodStrategy)
- Found class: _OgreExport
- MeshPtr&operator =(const ResourcePtr&r)
- void destroy(void )
- Found field: Real userValue;
- Found field: Real value;
- Found field: String manualName;
- Found field: String manualGroup;
- Found field: mutable MeshPtr manualMesh;
- Found field: mutable EdgeData* edgeData;
- Found class: _OgreExport
- Found class: _OgreExport
- virtual void nodeUpdated(const Node*)
- virtual void nodeDestroyed(const Node*)
- virtual void nodeAttached(const Node*)
- virtual void nodeDetached(const Node*)
- Found class: DebugRenderable
- Found field: Node* mParent;
- Found field: MeshPtr mMeshPtr;
- Found field: MaterialPtr mMat;
- Found field: Real mScaling;
- const MaterialPtr&getMaterial(void )
- void getRenderOperation(RenderOperation&op)
- void getWorldTransforms(Matrix4*xform)
- RealgetSquaredViewDepth(const Camera*cam)
- const LightList&getLights(void )
- void setScaling(Reals)
- Found field: Node* mParent;
- Found field: ChildNodeMap mChildren;
- Found field: mutable ChildUpdateSet mChildrenToUpdate;
- Found field: mutablebool mNeedParentUpdate;
- Found field: mutablebool mNeedChildUpdate;
- Found field: mutablebool mParentNotified;
- Found field: mutablebool mQueuedForUpdate;
- Found field: String mName;
- Found field: Quaternion mOrientation;
- Found field: Vector3 mPosition;
- Found field: Vector3 mScale;
- Found field: bool mInheritOrientation;
- Found field: bool mInheritScale;
- virtual void setParent(Node*parent)
- Found field: mutable Quaternion mDerivedOrientation;
- Found field: mutable Vector3 mDerivedPosition;
- Found field: mutable Vector3 mDerivedScale;
- virtual void _updateFromParent(void )
- virtual void updateFromParentImpl(void )
- virtual Node*createChildImpl(void )
- virtual Node*createChildImpl(const String&name)
- Found field: Vector3 mInitialPosition;
- Found field: Quaternion mInitialOrientation;
- Found field: Vector3 mInitialScale;
- Found field: mutable Matrix4 mCachedTransform;
- Found field: mutablebool mCachedTransformOutOfDate;
- Found field: Listener* mListener;
- Found field: DebugRenderable* mDebug;
- Found field: UserObjectBindings mUserObjectBindings;
- const String&getName(void )
- virtual Node*getParent(void )
- virtual const Quaternion&getOrientation()
- virtual void setOrientation(const Quaternion&q)
- virtual void setOrientation(Realw,Realx,Realy,Realz)
- virtual void resetOrientation(void )
- virtual void setPosition(const Vector3&pos)
- virtual void setPosition(Realx,Realy,Realz)
- virtual const Vector3&getPosition(void )
- virtual void setScale(const Vector3&scale)
- virtual void setScale(Realx,Realy,Realz)
- virtual const Vector3&getScale(void )
- virtual void setInheritOrientation(bool inherit)
- virtual bool getInheritOrientation(void )
- virtual void setInheritScale(bool inherit)
- virtual bool getInheritScale(void )
- virtual void scale(const Vector3&scale)
- virtual void scale(Realx,Realy,Realz)
- virtual void translate(const Vector3&d,TransformSpacerelativeTo=TS_PARENT)
- virtual void translate(Realx,Realy,Realz,TransformSpacerelativeTo=TS_PARENT)
- virtual void translate(const Matrix3&axes,const Vector3&move,TransformSpacerelativeTo=TS_PARENT)
- virtual void translate(const Matrix3&axes,Realx,Realy,Realz,TransformSpacerelativeTo=TS_PARENT)
- virtual void roll(const Radian&angle,TransformSpacerelativeTo=TS_LOCAL)
- virtual void pitch(const Radian&angle,TransformSpacerelativeTo=TS_LOCAL)
- virtual void yaw(const Radian&angle,TransformSpacerelativeTo=TS_LOCAL)
- virtual void rotate(const Vector3&axis,const Radian&angle,TransformSpacerelativeTo=TS_LOCAL)
- virtual void rotate(const Quaternion&q,TransformSpacerelativeTo=TS_LOCAL)
- virtual Matrix3getLocalAxes(void )
- virtual Node*createChild(const Vector3&translate=Vector3::ZERO,const Quaternion&rotate=Quaternion::IDENTITY)
- virtual Node*createChild(const String&name,const Vector3&translate=Vector3::ZERO,const Quaternion&rotate=Quaternion::IDENTITY)
- virtual void addChild(Node*child)
- virtual unsigned short numChildren(void )
- virtual Node*getChild(unsigned short index)
- virtual Node*getChild(const String&name)
- virtual ChildNodeIteratorgetChildIterator(void )
- virtual ConstChildNodeIteratorgetChildIterator(void )
- virtual Node*removeChild(unsigned short index)
- virtual Node*removeChild(Node*child)
- virtual Node*removeChild(const String&name)
- virtual void removeAllChildren(void )
- virtual void _setDerivedPosition(const Vector3&pos)
- virtual void _setDerivedOrientation(const Quaternion&q)
- virtual const Quaternion&_getDerivedOrientation(void )
- virtual const Vector3&_getDerivedPosition(void )
- virtual const Vector3&_getDerivedScale(void )
- virtual const Matrix4&_getFullTransform(void )
- virtual void _update(bool updateChildren,bool parentHasChanged)
- virtual void setListener(Listener*listener)
- virtual Listener*getListener(void )
- virtual void setInitialState(void )
- virtual void resetToInitialState(void )
- virtual const Vector3&getInitialPosition(void )
- virtual Vector3convertWorldToLocalPosition(const Vector3&worldPos)
- virtual Vector3convertLocalToWorldPosition(const Vector3&localPos)
- virtual QuaternionconvertWorldToLocalOrientation(const Quaternion&worldOrientation)
- virtual QuaternionconvertLocalToWorldOrientation(const Quaternion&localOrientation)
- virtual const Quaternion&getInitialOrientation(void )
- virtual const Vector3&getInitialScale(void )
- virtual RealgetSquaredViewDepth(const Camera*cam)
- virtual void needUpdate(bool forceParentUpdate=false )
- virtual void requestUpdate(Node*child,bool forceParentUpdate=false )
- virtual void cancelUpdate(Node*child)
- virtual DebugRenderable*getDebugRenderable(Realscaling)
- static void queueNeedUpdate(Node*n)
- static void processQueuedUpdates(void )
- virtual void setUserAny(const Any&anything)
- virtual const Any&getUserAny(void )
- UserObjectBindings&getUserObjectBindings()
- const UserObjectBindings&getUserObjectBindings()
- Found class: _OgreExport
- Found field: RenderOperation mRenderOp;
- Found field: Matrix4 mWorldTransform;
- Found field: AxisAlignedBox mBox;
- Found field: String mMatName;
- Found field: MaterialPtr mMaterial;
- Found field: SceneManager* mParentSceneManager;
- Found field: Camera* mCamera;
- virtual void setMaterial(const String&matName)
- virtual const MaterialPtr&getMaterial(void )
- virtual void setRenderOperation(const RenderOperation&rend)
- virtual void getRenderOperation(RenderOperation&op)
- void setWorldTransform(const Matrix4&xform)
- virtual void getWorldTransforms(Matrix4*xform)
- virtual void _notifyCurrentCamera(Camera*cam)
- void setBoundingBox(const AxisAlignedBox&box)
- virtual const AxisAlignedBox&getBoundingBox(void )
- virtual void _updateRenderQueue(RenderQueue*queue)
- void visitRenderables(Renderable::Visitor*visitor,bool debugRenderables=false )
- virtual const String&getMovableType(void )
- const LightList&getLights(void )
- Singleton&operator =(const Singleton<T>&)
- static T&getSingleton(void )
- static T*getSingletonPtr(void )
- Found class: _OgreExport
- static StringtoString(Realval,unsigned short precision=6,unsigned short width=0,char fill=' ',std::ios::fmtflagsflags=std::ios::fmtflags(0)
- static StringtoString(Radianval,unsigned short precision=6,unsigned short width=0,char fill=' ',std::ios::fmtflagsflags=std::ios::fmtflags(0)
- static StringtoString(Degreeval,unsigned short precision=6,unsigned short width=0,char fill=' ',std::ios::fmtflagsflags=std::ios::fmtflags(0)
- static StringtoString(int val,unsigned short width=0,char fill=' ',std::ios::fmtflagsflags=std::ios::fmtflags(0)
- static StringtoString(size_tval,unsigned short width=0,char fill=' ',std::ios::fmtflagsflags=std::ios::fmtflags(0)
- static StringtoString(unsigned long val,unsigned short width=0,char fill=' ',std::ios::fmtflagsflags=std::ios::fmtflags(0)
- static StringtoString(long val,unsigned short width=0,char fill=' ',std::ios::fmtflagsflags=std::ios::fmtflags(0)
- static StringtoString(bool val,bool yesNo=false )
- static StringtoString(const Vector2&val)
- static StringtoString(const Vector3&val)
- static StringtoString(const Vector4&val)
- static StringtoString(const Matrix3&val)
- static StringtoString(const Matrix4&val)
- static StringtoString(const Quaternion&val)
- static StringtoString(const ColourValue&val)
- static StringtoString(const StringVector&val)
- static RealparseReal(const String&val,RealdefaultValue=0)
- static inline RadianparseAngle(const String&val,RadiandefaultValue=Radian(0)
- static int parseInt(const String&val,int defaultValue=0)
- static unsigned int parseUnsignedInt(const String&val,unsigned int defaultValue=0)
- static long parseLong(const String&val,long defaultValue=0)
- static unsigned long parseUnsignedLong(const String&val,unsigned long defaultValue=0)
- static bool parseBool(const String&val,bool defaultValue=0)
- static Vector2parseVector2(const String&val,const Vector2&defaultValue=Vector2::ZERO)
- static Vector3parseVector3(const String&val,const Vector3&defaultValue=Vector3::ZERO)
- static Vector4parseVector4(const String&val,const Vector4&defaultValue=Vector4::ZERO)
- static Matrix3parseMatrix3(const String&val,const Matrix3&defaultValue=Matrix3::IDENTITY)
- static Matrix4parseMatrix4(const String&val,const Matrix4&defaultValue=Matrix4::IDENTITY)
- static QuaternionparseQuaternion(const String&val,const Quaternion&defaultValue=Quaternion::IDENTITY)
- static ColourValueparseColourValue(const String&val,const ColourValue&defaultValue=ColourValue::Black)
- static StringVectorparseStringVector(const String&val)
- static bool isNumber(const String&val)
- Found class: _OgreExport
- void getWorldTransforms(Matrix4*xform)
- void setupBoundingBoxVertices(const AxisAlignedBox&aab)
- Found field: Real mRadius;
- void _initWireBoundingBox()
- void setupBoundingBox(const AxisAlignedBox&aabb)
- RealgetSquaredViewDepth(const Camera*cam)
- RealgetBoundingRadius(void )
- Found class: _OgreExport
- Found field: ZZIP_DIR* mZzipDir;
- void checkZzipError(int zzipError,const String&operation)
- Found field: FileInfoList mFileList;
- Found field: zzip_plugin_io_handlers* mPluginIo;
- Found field:
- bool isCaseSensitive(void )
- void load()
- void unload()
- DataStreamPtropen(const String&filename,bool readOnly=true )
- DataStreamPtrcreate(const String&filename)
- void remove(const String&filename)
- StringVectorPtrlist(bool recursive=true ,bool dirs=false )
- FileInfoListPtrlistFileInfo(bool recursive=true ,bool dirs=false )
- StringVectorPtrfind(const String&pattern,bool recursive=true ,bool dirs=false )
- FileInfoListPtrfindFileInfo(const String&pattern,bool recursive=true ,bool dirs=false )
- bool exists(const String&filename)
- time_tgetModifiedTime(const String&filename)
- Found class: _OgrePrivate
- const String&getType(void )
- Archive*createInstance(const String&name)
- void destroyInstance(Archive*ptr)
- Found class: _OgreExport
- const String&getType(void )
- Archive*createInstance(const String&name)
- static void addEmbbeddedFile(const String&name,const uint8*fileData,size_tfileSize,DecryptEmbeddedZipFileFuncdecryptFunc)
- static void removeEmbbeddedFile(const String&name)
- Found class: _OgrePrivate
- Found field: ZZIP_FILE* mZzipFile;
- Found field: StaticCache<* OGRE_STREAM_TEMP_SIZE> mCache;
- size_tread(void *buf,size_tcount)
- size_twrite(void *buf,size_tcount)
- void skip(long count)
- void seek(size_tpos)
- size_ttell(void )
- bool eof(void )
- void close(void )
- Found class: _OgreExport
- Found field: ObjectMap mObjectsByName;
- Found field: WireBoundingBox* mWireBoundingBox;
- Found field: bool mShowBoundingBox;
- Found field: bool mHideBoundingBox;
- Found field: SceneManager* mCreator;
- Found field: AxisAlignedBox mWorldAABB;
- void updateFromParentImpl(void )
- Node*createChildImpl(void )
- Node*createChildImpl(const String&name)
- void setParent(Node*parent)
- virtual void setInSceneGraph(bool inGraph)
- Found field: bool mYawFixed;
- Found field: Vector3 mYawFixedAxis;
- Found field: SceneNode* mAutoTrackTarget;
- Found field: Vector3 mAutoTrackOffset;
- Found field: Vector3 mAutoTrackLocalDirection;
- Found field: bool mIsInSceneGraph;
- virtual void attachObject(MovableObject*obj)
- virtual unsigned short numAttachedObjects(void )
- virtual MovableObject*getAttachedObject(unsigned short index)
- virtual MovableObject*getAttachedObject(const String&name)
- virtual MovableObject*detachObject(unsigned short index)
- virtual void detachObject(MovableObject*obj)
- virtual MovableObject*detachObject(const String&name)
- virtual void detachAllObjects(void )
- virtual bool isInSceneGraph(void )
- virtual void _notifyRootNode(void )
- virtual void _update(bool updateChildren,bool parentHasChanged)
- virtual void _updateBounds(void )
- virtual void _findVisibleObjects(Camera*cam,RenderQueue*queue,VisibleObjectsBoundsInfo*visibleBounds,bool includeChildren=true ,bool displayNodes=false ,bool onlyShadowCasters=false )
- virtual const AxisAlignedBox&_getWorldAABB(void )
- virtual ObjectIteratorgetAttachedObjectIterator(void )
- virtual ConstObjectIteratorgetAttachedObjectIterator(void )
- SceneManager*getCreator(void )
- virtual void removeAndDestroyChild(const String&name)
- virtual void removeAndDestroyChild(unsigned short index)
- virtual void removeAndDestroyAllChildren(void )
- virtual void showBoundingBox(bool bShow)
- virtual void hideBoundingBox(bool bHide)
- virtual void _addBoundingBoxToQueue(RenderQueue*queue)
- virtual bool getShowBoundingBox()
- virtual SceneNode*createChildSceneNode(const Vector3&translate=Vector3::ZERO,const Quaternion&rotate=Quaternion::IDENTITY)
- virtual SceneNode*createChildSceneNode(const String&name,const Vector3&translate=Vector3::ZERO,const Quaternion&rotate=Quaternion::IDENTITY)
- virtual void findLights(LightList&destList,Realradius,uint32lightMask=0xFFFFFFFF)
- virtual void setFixedYawAxis(bool useFixed,const Vector3&fixedAxis=Vector3::UNIT_Y)
- virtual void yaw(const Radian&angle,TransformSpacerelativeTo=TS_LOCAL)
- virtual void setDirection(Realx,Realy,Realz,TransformSpacerelativeTo=TS_LOCAL,const Vector3&localDirectionVector=Vector3::NEGATIVE_UNIT_Z)
- virtual void setDirection(const Vector3&vec,TransformSpacerelativeTo=TS_LOCAL,const Vector3&localDirectionVector=Vector3::NEGATIVE_UNIT_Z)
- virtual void lookAt(const Vector3&targetPoint,TransformSpacerelativeTo,const Vector3&localDirectionVector=Vector3::NEGATIVE_UNIT_Z)
- virtual void setAutoTracking(bool enabled,SceneNode*const target=0,const Vector3&localDirectionVector=Vector3::NEGATIVE_UNIT_Z,const Vector3&offset=Vector3::ZERO)
- virtual SceneNode*getAutoTrackTarget(void )
- virtual const Vector3&getAutoTrackOffset(void )
- virtual const Vector3&getAutoTrackLocalDirection(void )
- void _autoTrack(void )
- SceneNode*getParentSceneNode(void )
- virtual void setVisible(bool visible,bool cascade=true )
- virtual void flipVisibility(bool cascade=true )
- virtual void setDebugDisplayEnabled(bool enabled,bool cascade=true )
- virtual DebugRenderable*getDebugRenderable()
- Found class: SceneQueryListener
- Found class: _OgreExport
- Found field: WorldFragmentType fragmentType;
- Found field: Vector3 singleIntersection;
- Found field: list< Plane>:: type* planes;
- Found field: void* geometry;
- Found field: RenderOperation* renderOp;
- Found field: SceneManager* mParentSceneMgr;
- Found field: uint32 mQueryMask;
- Found field: uint32 mQueryTypeMask;
- Found field: set< WorldFragmentType>:: type mSupportedWorldFragments;
- Found field: WorldFragmentType mWorldFragmentType;
- virtual void setQueryMask(uint32mask)
- virtual uint32getQueryMask(void )
- virtual void setQueryTypeMask(uint32mask)
- virtual uint32getQueryTypeMask(void )
- virtual void setWorldFragmentType(enum WorldFragmentTypewft)
- virtual WorldFragmentTypegetWorldFragmentType(void )
- virtual const set<WorldFragmentType>::type*getSupportedWorldFragmentTypes(void )
- Found class: _OgreExport
- virtual bool queryResult(MovableObject*object)
- virtual bool queryResult(SceneQuery::WorldFragment*fragment)
- Found field: SceneQueryResultMovableList movables;
- Found field: SceneQueryResultWorldFragmentList worldFragments;
- Found class: _OgreExport
- Found field: SceneQueryResult* mLastResult;
- virtual SceneQueryResult&execute(void )
- virtual void execute(SceneQueryListener*listener)
- virtual SceneQueryResult&getLastResults(void )
- virtual void clearResults(void )
- bool queryResult(MovableObject*first)
- bool queryResult(SceneQuery::WorldFragment*fragment)
- Found class: _OgreExport
- Found field: AxisAlignedBox mAABB;
- void setBox(const AxisAlignedBox&box)
- const AxisAlignedBox&getBox(void )
- Found class: _OgreExport
- Found field: Sphere mSphere;
- void setSphere(const Sphere&sphere)
- const Sphere&getSphere()
- Found class: _OgreExport
- Found field: PlaneBoundedVolumeList mVolumes;
- void setVolumes(const PlaneBoundedVolumeList&volumes)
- const PlaneBoundedVolumeList&getVolumes()
- Found class: _OgreExport
- virtual bool queryResult(MovableObject*obj,Realdistance)
- virtual bool queryResult(SceneQuery::WorldFragment*fragment,Realdistance)
- Found field: Real distance;
- Found field: MovableObject* movable;
- Found field: SceneQuery:: WorldFragment* worldFragment;
- bool operator <(const RaySceneQueryResultEntry&rhs)
- Found class: _OgreExport
- Found field: Ray mRay;
- Found field: bool mSortByDistance;
- Found field: ushort mMaxResults;
- Found field: RaySceneQueryResult mResult;
- virtual void setRay(const Ray&ray)
- virtual const Ray&getRay(void )
- virtual void setSortByDistance(bool sort,ushortmaxresults=0)
- virtual bool getSortByDistance(void )
- virtual ushortgetMaxResults(void )
- virtual RaySceneQueryResult&execute(void )
- virtual void execute(RaySceneQueryListener*listener)
- virtual RaySceneQueryResult&getLastResults(void )
- virtual void clearResults(void )
- bool queryResult(MovableObject*obj,Realdistance)
- bool queryResult(SceneQuery::WorldFragment*fragment,Realdistance)
- Found class: _OgreExport
- virtual bool queryResult(MovableObject*first,MovableObject*second)
- virtual bool queryResult(MovableObject*movable,SceneQuery::WorldFragment*fragment)
- Found field: SceneQueryMovableIntersectionList movables2movables;
- Found field: SceneQueryMovableWorldFragmentIntersectionList movables2world;
- Found class: _OgreExport
- Found field: IntersectionSceneQueryResult* mLastResult;
- virtual IntersectionSceneQueryResult&execute(void )
- virtual void execute(IntersectionSceneQueryListener*listener)
- virtual IntersectionSceneQueryResult&getLastResults(void )
- virtual void clearResults(void )
- bool queryResult(MovableObject*first,MovableObject*second)
- bool queryResult(MovableObject*movable,SceneQuery::WorldFragment*fragment)
- Found class: _OgreExport
- virtual void getShadowCamera(const SceneManager*sm,const Camera*cam,const Viewport*vp,const Light*light,Camera*texCam,size_titeration)
- Found class: _OgreExport
- virtual void getShadowCamera(const SceneManager*sm,const Camera*cam,const Viewport*vp,const Light*light,Camera*texCam,size_titeration)
- Found class: _OgreExport
- Found field: Real tempSquareDist;
- void _calcTempSquareDist(const Vector3&worldPos)
- void setType(LightTypestype)
- LightTypesgetType(void )
- void setDiffuseColour(Realred,Realgreen,Realblue)
- void setDiffuseColour(const ColourValue&colour)
- const ColourValue&getDiffuseColour(void )
- void setSpecularColour(Realred,Realgreen,Realblue)
- void setSpecularColour(const ColourValue&colour)
- const ColourValue&getSpecularColour(void )
- void setAttenuation(Realrange,Realconstant,Reallinear,Realquadratic)
- RealgetAttenuationRange(void )
- RealgetAttenuationConstant(void )
- RealgetAttenuationLinear(void )
- RealgetAttenuationQuadric(void )
- void setPosition(Realx,Realy,Realz)
- void setPosition(const Vector3&vec)
- const Vector3&getPosition(void )
- void setDirection(Realx,Realy,Realz)
- void setDirection(const Vector3&vec)
- const Vector3&getDirection(void )
- void setSpotlightRange(const Radian&innerAngle,const Radian&outerAngle,Realfalloff=1.0)
- const Radian&getSpotlightInnerAngle(void )
- const Radian&getSpotlightOuterAngle(void )
- RealgetSpotlightFalloff(void )
- void setSpotlightInnerAngle(const Radian&val)
- void setSpotlightOuterAngle(const Radian&val)
- void setSpotlightFalloff(Realval)
- void setSpotlightNearClipDistance(RealnearClip)
- RealgetSpotlightNearClipDistance()
- void setPowerScale(Realpower)
- RealgetPowerScale(void )
- void _notifyAttached(Node*parent,bool isTagPoint=false )
- void _notifyMoved(void )
- const AxisAlignedBox&getBoundingBox(void )
- void _updateRenderQueue(RenderQueue*queue)
- const String&getMovableType(void )
- const Vector3&getDerivedPosition(bool cameraRelativeIfSet=false )
- const Vector3&getDerivedDirection(void )
- void setVisible(bool visible)
- RealgetBoundingRadius(void )
- Vector4getAs4DVector(bool cameraRelativeIfSet=false )
- virtual const PlaneBoundedVolume&_getNearClipVolume(const Camera*const cam)
- virtual const PlaneBoundedVolumeList&_getFrustumClipVolumes(const Camera*const cam)
- uint32getTypeFlags(void )
- AnimableValuePtrcreateAnimableValue(const String&valueName)
- void setCustomShadowCameraSetup(const ShadowCameraSetupPtr&customShadowSetup)
- void resetCustomShadowCameraSetup(void )
- const ShadowCameraSetupPtr&getCustomShadowCameraSetup(void )
- void visitRenderables(Renderable::Visitor*visitor,bool debugRenderables=false )
- size_t_getIndexInFrame()
- void _notifyIndexInFrame(size_ti)
- void setShadowFarDistance(Realdistance)
- void resetShadowFarDistance(void )
- RealgetShadowFarDistance(void )
- RealgetShadowFarDistanceSquared(void )
- void setShadowNearClipDistance(RealnearClip)
- RealgetShadowNearClipDistance()
- Real_deriveShadowNearClipDistance(const Camera*maincam)
- void setShadowFarClipDistance(RealfarClip)
- RealgetShadowFarClipDistance()
- Real_deriveShadowFarClipDistance(const Camera*maincam)
- void _setCameraRelative(Camera*cam)
- void setCustomParameter(uint16index,const Vector4&value)
- const Vector4&getCustomParameter(uint16index)
- virtual void _updateCustomGpuParameter(uint16paramIndex,const GpuProgramParameters::AutoConstantEntry&constantEntry,GpuProgramParameters*params)
- bool isInLightRange(const Ogre::Sphere&sphere)
- bool isInLightRange(const Ogre::AxisAlignedBox&container)
- virtual void update(void )
- const String&getAnimableDictionaryName(void )
- void initialiseAnimableDictionary(StringVector&vec)
- Found field: LightTypes mLightType;
- Found field: Vector3 mPosition;
- Found field: ColourValue mDiffuse;
- Found field: ColourValue mSpecular;
- Found field: Vector3 mDirection;
- Found field: Radian mSpotOuter;
- Found field: Radian mSpotInner;
- Found field: Real mSpotFalloff;
- Found field: Real mSpotNearClip;
- Found field: Real mRange;
- Found field: Real mAttenuationConst;
- Found field: Real mAttenuationLinear;
- Found field: Real mAttenuationQuad;
- Found field: Real mPowerScale;
- Found field: size_t mIndexInFrame;
- Found field: bool mOwnShadowFarDist;
- Found field: Real mShadowFarDist;
- Found field: Real mShadowFarDistSquared;
- Found field: Real mShadowNearClipDist;
- Found field: Real mShadowFarClipDist;
- Found field: mutable Vector3 mDerivedPosition;
- Found field: mutable Vector3 mDerivedDirection;
- Found field: mutable Vector3 mDerivedCamRelativePosition;
- Found field: mutablebool mDerivedCamRelativeDirty;
- Found field: Camera* mCameraToBeRelativeTo;
- Found field: mutable PlaneBoundedVolume mNearClipVolume;
- Found field: mutable PlaneBoundedVolumeList mFrustumClipVolumes;
- Found field: mutablebool mDerivedTransformDirty;
- Found field: mutable ShadowCameraSetupPtr mCustomShadowCameraSetup;
- Found field: CustomParameterMap mCustomParameters;
- Found class: _OgreExport
- MovableObject*createInstanceImpl(const String&name,const NameValuePairList*params)
- const String&getType(void )
- void destroyInstance(MovableObject*obj)
- Found class: _OgreExport
- const Light&getLight(size_tindex)
- Found field: mutable Matrix4 mWorldMatrix[];
- Found field: mutable size_t mWorldMatrixCount;
- Found field: mutableconst Matrix4* mWorldMatrixArray;
- Found field: mutable Matrix4 mWorldViewMatrix;
- Found field: mutable Matrix4 mViewProjMatrix;
- Found field: mutable Matrix4 mWorldViewProjMatrix;
- Found field: mutable Matrix4 mInverseWorldMatrix;
- Found field: mutable Matrix4 mInverseWorldViewMatrix;
- Found field: mutable Matrix4 mInverseViewMatrix;
- Found field: mutable Matrix4 mInverseTransposeWorldMatrix;
- Found field: mutable Matrix4 mInverseTransposeWorldViewMatrix;
- Found field: mutable Vector4 mCameraPosition;
- Found field: mutable Vector4 mCameraPositionObjectSpace;
- Found field: mutable Matrix4 mTextureViewProjMatrix[ OGRE_MAX_SIMULTANEOUS_LIGHTS];
- Found field: mutable Matrix4 mTextureWorldViewProjMatrix[ OGRE_MAX_SIMULTANEOUS_LIGHTS];
- Found field: mutable Matrix4 mSpotlightViewProjMatrix[ OGRE_MAX_SIMULTANEOUS_LIGHTS];
- Found field: mutable Matrix4 mSpotlightWorldViewProjMatrix[ OGRE_MAX_SIMULTANEOUS_LIGHTS];
- Found field: mutable Vector4 mShadowCamDepthRanges[ OGRE_MAX_SIMULTANEOUS_LIGHTS];
- Found field: mutable Matrix4 mViewMatrix;
- Found field: mutable Matrix4 mProjectionMatrix;
- Found field: mutable Real mDirLightExtrusionDistance;
- Found field: mutable Vector4 mLodCameraPosition;
- Found field: mutable Vector4 mLodCameraPositionObjectSpace;
- Found field: mutablebool mWorldMatrixDirty;
- Found field: mutablebool mViewMatrixDirty;
- Found field: mutablebool mProjMatrixDirty;
- Found field: mutablebool mWorldViewMatrixDirty;
- Found field: mutablebool mViewProjMatrixDirty;
- Found field: mutablebool mWorldViewProjMatrixDirty;
- Found field: mutablebool mInverseWorldMatrixDirty;
- Found field: mutablebool mInverseWorldViewMatrixDirty;
- Found field: mutablebool mInverseViewMatrixDirty;
- Found field: mutablebool mInverseTransposeWorldMatrixDirty;
- Found field: mutablebool mInverseTransposeWorldViewMatrixDirty;
- Found field: mutablebool mCameraPositionDirty;
- Found field: mutablebool mCameraPositionObjectSpaceDirty;
- Found field: mutablebool mTextureViewProjMatrixDirty[ OGRE_MAX_SIMULTANEOUS_LIGHTS];
- Found field: mutablebool mTextureWorldViewProjMatrixDirty[ OGRE_MAX_SIMULTANEOUS_LIGHTS];
- Found field: mutablebool mSpotlightViewProjMatrixDirty[ OGRE_MAX_SIMULTANEOUS_LIGHTS];
- Found field: mutablebool mSpotlightWorldViewProjMatrixDirty[ OGRE_MAX_SIMULTANEOUS_LIGHTS];
- Found field: mutablebool mShadowCamDepthRangesDirty[ OGRE_MAX_SIMULTANEOUS_LIGHTS];
- Found field: mutable ColourValue mAmbientLight;
- Found field: mutable ColourValue mFogColour;
- Found field: mutable Vector4 mFogParams;
- Found field: mutableint mPassNumber;
- Found field: mutable Vector4 mSceneDepthRange;
- Found field: mutablebool mSceneDepthRangeDirty;
- Found field: mutablebool mLodCameraPositionDirty;
- Found field: mutablebool mLodCameraPositionObjectSpaceDirty;
- Found field: const Renderable* mCurrentRenderable;
- Found field: const Camera* mCurrentCamera;
- Found field: bool mCameraRelativeRendering;
- Found field: Vector3 mCameraRelativePosition;
- Found field: const LightList* mCurrentLightList;
- Found field: const Frustum* mCurrentTextureProjector[ OGRE_MAX_SIMULTANEOUS_LIGHTS];
- Found field: const RenderTarget* mCurrentRenderTarget;
- Found field: const Viewport* mCurrentViewport;
- Found field: const SceneManager* mCurrentSceneManager;
- Found field: const VisibleObjectsBoundsInfo* mMainCamBoundsInfo;
- Found field: const Pass* mCurrentPass;
- Found field: Light mBlankLight;
- virtual void setCurrentRenderable(const Renderable*rend)
- virtual void setWorldMatrices(const Matrix4*m,size_tcount)
- virtual void setCurrentCamera(const Camera*cam,bool useCameraRelative)
- virtual void setCurrentLightList(const LightList*ll)
- virtual void setTextureProjector(const Frustum*frust,size_tindex)
- virtual void setCurrentRenderTarget(const RenderTarget*target)
- virtual void setCurrentViewport(const Viewport*viewport)
- virtual void setShadowDirLightExtrusionDistance(Realdist)
- virtual void setMainCamBoundsInfo(VisibleObjectsBoundsInfo*info)
- virtual void setCurrentSceneManager(const SceneManager*sm)
- virtual void setCurrentPass(const Pass*pass)
- virtual const Matrix4&getWorldMatrix(void )
- virtual const Matrix4*getWorldMatrixArray(void )
- virtual size_tgetWorldMatrixCount(void )
- virtual const Matrix4&getViewMatrix(void )
- virtual const Matrix4&getViewProjectionMatrix(void )
- virtual const Matrix4&getProjectionMatrix(void )
- virtual const Matrix4&getWorldViewProjMatrix(void )
- virtual const Matrix4&getWorldViewMatrix(void )
- virtual const Matrix4&getInverseWorldMatrix(void )
- virtual const Matrix4&getInverseWorldViewMatrix(void )
- virtual const Matrix4&getInverseViewMatrix(void )
- virtual const Matrix4&getInverseTransposeWorldMatrix(void )
- virtual const Matrix4&getInverseTransposeWorldViewMatrix(void )
- virtual const Vector4&getCameraPosition(void )
- virtual const Vector4&getCameraPositionObjectSpace(void )
- virtual const Vector4&getLodCameraPosition(void )
- virtual const Vector4&getLodCameraPositionObjectSpace(void )
- virtual bool hasLightList()
- virtual float getLightNumber(size_tindex)
- virtual float getLightCount()
- virtual float getLightCastsShadows(size_tindex)
- virtual const ColourValue&getLightDiffuseColour(size_tindex)
- virtual const ColourValue&getLightSpecularColour(size_tindex)
- virtual const ColourValuegetLightDiffuseColourWithPower(size_tindex)
- virtual const ColourValuegetLightSpecularColourWithPower(size_tindex)
- virtual const Vector3&getLightPosition(size_tindex)
- virtual Vector4getLightAs4DVector(size_tindex)
- virtual const Vector3&getLightDirection(size_tindex)
- virtual RealgetLightPowerScale(size_tindex)
- virtual Vector4getLightAttenuation(size_tindex)
- virtual Vector4getSpotlightParams(size_tindex)
- virtual void setAmbientLightColour(const ColourValue&ambient)
- virtual const ColourValue&getAmbientLightColour(void )
- virtual const ColourValue&getSurfaceAmbientColour(void )
- virtual const ColourValue&getSurfaceDiffuseColour(void )
- virtual const ColourValue&getSurfaceSpecularColour(void )
- virtual const ColourValue&getSurfaceEmissiveColour(void )
- virtual RealgetSurfaceShininess(void )
- virtual ColourValuegetDerivedAmbientLightColour(void )
- virtual ColourValuegetDerivedSceneColour(void )
- virtual void setFog(FogModemode,const ColourValue&colour,RealexpDensity,ReallinearStart,ReallinearEnd)
- virtual const ColourValue&getFogColour(void )
- virtual const Vector4&getFogParams(void )
- virtual const Matrix4&getTextureViewProjMatrix(size_tindex)
- virtual const Matrix4&getTextureWorldViewProjMatrix(size_tindex)
- virtual const Matrix4&getSpotlightViewProjMatrix(size_tindex)
- virtual const Matrix4&getSpotlightWorldViewProjMatrix(size_tindex)
- virtual const Matrix4&getTextureTransformMatrix(size_tindex)
- virtual const RenderTarget*getCurrentRenderTarget(void )
- virtual const Renderable*getCurrentRenderable(void )
- virtual const Pass*getCurrentPass(void )
- virtual Vector4getTextureSize(size_tindex)
- virtual Vector4getInverseTextureSize(size_tindex)
- virtual Vector4getPackedTextureSize(size_tindex)
- virtual RealgetShadowExtrusionDistance(void )
- virtual const Vector4&getSceneDepthRange()
- virtual const Vector4&getShadowSceneDepthRange(size_tindex)
- virtual const ColourValue&getShadowColour()
- virtual Matrix4getInverseViewProjMatrix(void )
- virtual Matrix4getInverseTransposeViewProjMatrix()
- virtual Matrix4getTransposeViewProjMatrix()
- virtual Matrix4getTransposeViewMatrix()
- virtual Matrix4getInverseTransposeViewMatrix()
- virtual Matrix4getTransposeProjectionMatrix()
- virtual Matrix4getInverseProjectionMatrix()
- virtual Matrix4getInverseTransposeProjectionMatrix()
- virtual Matrix4getTransposeWorldViewProjMatrix()
- virtual Matrix4getInverseWorldViewProjMatrix()
- virtual Matrix4getInverseTransposeWorldViewProjMatrix()
- virtual Matrix4getTransposeWorldViewMatrix()
- virtual Matrix4getTransposeWorldMatrix()
- virtual RealgetTime(void )
- virtual RealgetTime_0_X(Realx)
- virtual RealgetCosTime_0_X(Realx)
- virtual RealgetSinTime_0_X(Realx)
- virtual RealgetTanTime_0_X(Realx)
- virtual Vector4getTime_0_X_packed(Realx)
- virtual RealgetTime_0_1(Realx)
- virtual RealgetCosTime_0_1(Realx)
- virtual RealgetSinTime_0_1(Realx)
- virtual RealgetTanTime_0_1(Realx)
- virtual Vector4getTime_0_1_packed(Realx)
- virtual RealgetTime_0_2Pi(Realx)
- virtual RealgetCosTime_0_2Pi(Realx)
- virtual RealgetSinTime_0_2Pi(Realx)
- virtual RealgetTanTime_0_2Pi(Realx)
- virtual Vector4getTime_0_2Pi_packed(Realx)
- virtual RealgetFrameTime(void )
- virtual RealgetFPS()
- virtual RealgetViewportWidth()
- virtual RealgetViewportHeight()
- virtual RealgetInverseViewportWidth()
- virtual RealgetInverseViewportHeight()
- virtual Vector3getViewDirection()
- virtual Vector3getViewSideVector()
- virtual Vector3getViewUpVector()
- virtual RealgetFOV()
- virtual RealgetNearClipDistance()
- virtual RealgetFarClipDistance()
- virtual int getPassNumber(void )
- virtual void setPassNumber(const int passNumber)
- virtual void incPassNumber(void )
- virtual void updateLightCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry&constantEntry,GpuProgramParameters*params)
- Found class: _OgreExport
- Found field: void* data;
- Found field: PixelFormat format;
- Found field: size_t rowPitch;
- Found field: size_t slicePitch;
- void setConsecutive()
- size_tgetRowSkip()
- size_tgetSliceSkip()
- bool isConsecutive()
- size_tgetConsecutiveSize()
- PixelBoxgetSubVolume(const Box&def)
- ColourValuegetColourAt(size_tx,size_ty,size_tz)
- void setColourAt(ColourValueconst &cv,size_tx,size_ty,size_tz)
- Found class: _OgreExport
- static size_tgetNumElemBytes(PixelFormatformat)
- static size_tgetNumElemBits(PixelFormatformat)
- static size_tgetMemorySize(size_twidth,size_theight,size_tdepth,PixelFormatformat)
- static unsigned int getFlags(PixelFormatformat)
- static bool hasAlpha(PixelFormatformat)
- static bool isFloatingPoint(PixelFormatformat)
- static bool isCompressed(PixelFormatformat)
- static bool isDepth(PixelFormatformat)
- static bool isNativeEndian(PixelFormatformat)
- static bool isLuminance(PixelFormatformat)
- static bool isValidExtent(size_twidth,size_theight,size_tdepth,PixelFormatformat)
- static void getBitDepths(PixelFormatformat,int rgba[4])
- static void getBitMasks(PixelFormatformat,uint32rgba[4])
- static void getBitShifts(PixelFormatformat,unsigned char rgba[4])
- static StringgetFormatName(PixelFormatsrcformat)
- static bool isAccessible(PixelFormatsrcformat)
- static PixelComponentTypegetComponentType(PixelFormatfmt)
- static size_tgetComponentCount(PixelFormatfmt)
- static PixelFormatgetFormatFromName(const String&name,bool accessibleOnly=false ,bool caseSensitive=false )
- static StringgetBNFExpressionOfPixelFormats(bool accessibleOnly=false )
- static PixelFormatgetFormatForBitDepths(PixelFormatfmt,ushortintegerBits,ushortfloatBits)
- static void packColour(const ColourValue&colour,const PixelFormatpf,void *dest)
- static void packColour(const uint8r,const uint8g,const uint8b,const uint8a,const PixelFormatpf,void *dest)
- static void packColour(const float r,const float g,const float b,const float a,const PixelFormatpf,void *dest)
- static void unpackColour(ColourValue*colour,PixelFormatpf,const void *src)
- static void unpackColour(uint8*r,uint8*g,uint8*b,uint8*a,PixelFormatpf,const void *src)
- static void unpackColour(float *r,float *g,float *b,float *a,PixelFormatpf,const void *src)
- static void bulkPixelConversion(void *src,PixelFormatsrcFormat,void *dst,PixelFormatdstFormat,unsigned int count)
- static void bulkPixelConversion(const PixelBox&src,const PixelBox&dst)
- Found class: _OgreExport
- Image&operator =(const Image&img)
- Image&flipAroundY()
- Image&flipAroundX()
- Image&loadDynamicImage(uchar*data,size_twidth,size_theight,size_tdepth,PixelFormatformat,bool autoDelete=false ,size_tnumFaces=1,size_tnumMipMaps=0)
- Image&loadDynamicImage(uchar*data,size_twidth,size_theight,PixelFormatformat)
- Image&loadRawData(DataStreamPtr&stream,size_twidth,size_theight,size_tdepth,PixelFormatformat,size_tnumFaces=1,size_tnumMipMaps=0)
- Image&loadRawData(DataStreamPtr&stream,size_twidth,size_theight,PixelFormatformat)
- Image&load(const String&filename,const String&groupName)
- Image&load(DataStreamPtr&stream,const String&type=StringUtil::BLANK)
- Image&loadTwoImagesAsRGBA(const String&rgbFilename,const String&alphaFilename,const String&groupName,PixelFormatformat=PF_BYTE_RGBA)
- Image&loadTwoImagesAsRGBA(DataStreamPtr&rgbStream,DataStreamPtr&alphaStream,PixelFormatformat=PF_BYTE_RGBA,const String&rgbType=StringUtil::BLANK,const String&alphaType=StringUtil::BLANK)
- Image&combineTwoImagesAsRGBA(const Image&rgb,const Image&alpha,PixelFormatformat=PF_BYTE_RGBA)
- void save(const String&filename)
- DataStreamPtrencode(const String&formatextension)
- uchar*getData(void )
- const uchar*getData()
- size_tgetSize()
- size_tgetNumMipmaps()
- bool hasFlag(const ImageFlagsimgFlag)
- size_tgetWidth(void )
- size_tgetHeight(void )
- size_tgetDepth(void )
- size_tgetNumFaces(void )
- size_tgetRowSpan(void )
- PixelFormatgetFormat()
- uchargetBPP()
- bool getHasAlpha()
- static void applyGamma(uchar*buffer,Realgamma,size_tsize,ucharbpp)
- ColourValuegetColourAt(size_tx,size_ty,size_tz)
- void setColourAt(ColourValueconst &cv,size_tx,size_ty,size_tz)
- PixelBoxgetPixelBox(size_tface=0,size_tmipmap=0)
- void freeMemory()
- static void scale(const PixelBox&src,const PixelBox&dst,Filterfilter=FILTER_BILINEAR)
- void resize(ushortwidth,ushortheight,Filterfilter=FILTER_BILINEAR)
- static size_tcalculateSize(size_tmipmaps,size_tfaces,size_twidth,size_theight,size_tdepth,PixelFormatformat)
- static StringgetFileExtFromMagic(DataStreamPtrstream)
- Found field: size_t mWidth;
- Found field: size_t mHeight;
- Found field: size_t mDepth;
- Found field: size_t mBufSize;
- Found field: size_t mNumMipmaps;
- Found field: int mFlags;
- Found field: PixelFormat mFormat;
- Found field: uchar mPixelSize;
- Found field: uchar* mBuffer;
- Found field: bool mAutoDelete;
- Found class: TexturePtr
- Found class: _OgreExport
- virtual void setTextureType(TextureTypettype)
- virtual TextureTypegetTextureType(void )
- virtual size_tgetNumMipmaps(void )
- virtual void setNumMipmaps(size_tnum)
- virtual bool getMipmapsHardwareGenerated(void )
- virtual float getGamma(void )
- virtual void setGamma(float g)
- virtual void setHardwareGammaEnabled(bool enabled)
- virtual bool isHardwareGammaEnabled()
- virtual void setFSAA(uintfsaa,const String&fsaaHint)
- virtual uintgetFSAA()
- virtual const String&getFSAAHint()
- virtual size_tgetHeight(void )
- virtual size_tgetWidth(void )
- virtual size_tgetDepth(void )
- virtual size_tgetSrcHeight(void )
- virtual size_tgetSrcWidth(void )
- virtual size_tgetSrcDepth(void )
- virtual void setHeight(size_th)
- virtual void setWidth(size_tw)
- virtual void setDepth(size_td)
- virtual int getUsage()
- virtual void setUsage(int u)
- virtual void createInternalResources(void )
- virtual void freeInternalResources(void )
- virtual void copyToTexture(TexturePtr&target)
- virtual void loadImage(const Image&img)
- virtual void loadRawData(DataStreamPtr&stream,ushortuWidth,ushortuHeight,PixelFormateFormat)
- virtual void _loadImages(const ConstImagePtrList&images)
- virtual PixelFormatgetFormat()
- virtual PixelFormatgetDesiredFormat(void )
- virtual PixelFormatgetSrcFormat(void )
- virtual void setFormat(PixelFormatpf)
- virtual bool hasAlpha(void )
- virtual void setDesiredIntegerBitDepth(ushortbits)
- virtual ushortgetDesiredIntegerBitDepth(void )
- virtual void setDesiredFloatBitDepth(ushortbits)
- virtual ushortgetDesiredFloatBitDepth(void )
- virtual void setDesiredBitDepths(ushortintegerBits,ushortfloatBits)
- virtual void setTreatLuminanceAsAlpha(bool asAlpha)
- virtual bool getTreatLuminanceAsAlpha(void )
- virtual size_tgetNumFaces()
- virtual HardwarePixelBufferSharedPtrgetBuffer(size_tface=0,size_tmipmap=0)
- virtual void convertToImage(Image&destImage,bool includeMipMaps=false )
- virtual void getCustomAttribute(const String&name,void *pData)
- Found field: size_t mHeight;
- Found field: size_t mWidth;
- Found field: size_t mDepth;
- Found field: size_t mNumRequestedMipmaps;
- Found field: size_t mNumMipmaps;
- Found field: bool mMipmapsHardwareGenerated;
- Found field: float mGamma;
- Found field: bool mHwGamma;
- Found field: uint mFSAA;
- Found field: String mFSAAHint;
- Found field: TextureType mTextureType;
- Found field: PixelFormat mFormat;
- Found field: int mUsage;
- Found field: PixelFormat mSrcFormat;
- Found field: size_t mSrcWidth,
- Found field: size_t mSrcWidth, mSrcHeight,
- Found field: size_t mSrcWidth, mSrcHeight, mSrcDepth;
- Found field: PixelFormat mDesiredFormat;
- Found field: unsignedshort mDesiredIntegerBitDepth;
- Found field: unsignedshort mDesiredFloatBitDepth;
- Found field: bool mTreatLuminanceAsAlpha;
- Found field: bool mInternalResourcesCreated;
- size_tcalculateSize(void )
- virtual void createInternalResourcesImpl(void )
- virtual void freeInternalResourcesImpl(void )
- void unloadImpl(void )
- StringgetSourceFileType()
- Found class: _OgreExport
- TexturePtr&operator =(const ResourcePtr&r)
- Found class: _OgreExport
- Found field: TextureAddressingMode u,
- Found field: TextureAddressingMode u, v,
- Found field: TextureAddressingMode u, v, w;
- Found field: TextureEffectType type;
- Found field: int subtype;
- Found field: Real arg1,
- Found field: Real arg1, arg2;
- Found field: WaveformType waveType;
- Found field: Real base;
- Found field: Real frequency;
- Found field: Real phase;
- Found field: Real amplitude;
- Found field: Controller< Real>* controller;
- Found field: const Frustum* frustum;
- TextureUnitState&operator =(const TextureUnitState&oth)
- const String&getTextureName(void )
- void setTextureName(const String&name,TextureTypettype=TEX_TYPE_2D)
- void setTexture(const TexturePtr&texPtr)
- void setCubicTextureName(const String&name,bool forUVW=false )
- void setCubicTextureName(const String*const names,bool forUVW=false )
- void setCubicTexture(const TexturePtr*const texPtrs,bool forUVW=false )
- void setAnimatedTextureName(const String&name,unsigned int numFrames,Realduration=0)
- void setAnimatedTextureName(const String*const names,unsigned int numFrames,Realduration=0)
- std::pair<size_t,size_t>getTextureDimensions(unsigned int frame=0)
- void setCurrentFrame(unsigned int frameNumber)
- unsigned int getCurrentFrame(void )
- const String&getFrameTextureName(unsigned int frameNumber)
- void setFrameTextureName(const String&name,unsigned int frameNumber)
- void addFrameTextureName(const String&name)
- void deleteFrameTextureName(const size_tframeNumber)
- unsigned int getNumFrames(void )
- void setBindingType(BindingTypebt)
- BindingTypegetBindingType(void )
- void setContentType(ContentTypect)
- ContentTypegetContentType(void )
- bool isCubic(void )
- bool is3D(void )
- TextureTypegetTextureType(void )
- void setDesiredFormat(PixelFormatdesiredFormat)
- PixelFormatgetDesiredFormat(void )
- void setNumMipmaps(int numMipmaps)
- int getNumMipmaps(void )
- void setIsAlpha(bool isAlpha)
- bool getIsAlpha(void )
- void setHardwareGammaEnabled(bool enabled)
- bool isHardwareGammaEnabled()
- unsigned int getTextureCoordSet(void )
- void setTextureCoordSet(unsigned int set)
- void setTextureTransform(const Matrix4&xform)
- const Matrix4&getTextureTransform(void )
- void setTextureScroll(Realu,Realv)
- void setTextureUScroll(Realvalue)
- RealgetTextureUScroll(void )
- void setTextureVScroll(Realvalue)
- RealgetTextureVScroll(void )
- void setTextureUScale(Realvalue)
- RealgetTextureUScale(void )
- void setTextureVScale(Realvalue)
- RealgetTextureVScale(void )
- void setTextureScale(RealuScale,RealvScale)
- void setTextureRotate(const Radian&angle)
- const Radian&getTextureRotate(void )
- const UVWAddressingMode&getTextureAddressingMode(void )
- void setTextureAddressingMode(TextureAddressingModetam)
- void setTextureAddressingMode(TextureAddressingModeu,TextureAddressingModev,TextureAddressingModew)
- void setTextureAddressingMode(const UVWAddressingMode&uvw)
- void setTextureBorderColour(const ColourValue&colour)
- const ColourValue&getTextureBorderColour(void )
- void setColourOperationEx(LayerBlendOperationExop,LayerBlendSourcesource1=LBS_TEXTURE,LayerBlendSourcesource2=LBS_CURRENT,const ColourValue&arg1=ColourValue::White,const ColourValue&arg2=ColourValue::White,RealmanualBlend=0.0)
- void setColourOperation(const LayerBlendOperationop)
- void setColourOpMultipassFallback(const SceneBlendFactorsourceFactor,const SceneBlendFactordestFactor)
- const LayerBlendModeEx&getColourBlendMode(void )
- const LayerBlendModeEx&getAlphaBlendMode(void )
- SceneBlendFactorgetColourBlendFallbackSrc(void )
- SceneBlendFactorgetColourBlendFallbackDest(void )
- void setAlphaOperation(LayerBlendOperationExop,LayerBlendSourcesource1=LBS_TEXTURE,LayerBlendSourcesource2=LBS_CURRENT,Realarg1=1.0,Realarg2=1.0,RealmanualBlend=0.0)
- void addEffect(TextureEffect&effect)
- void setEnvironmentMap(bool enable,EnvMapTypeenvMapType=ENV_CURVED)
- void setScrollAnimation(RealuSpeed,RealvSpeed)
- void setRotateAnimation(Realspeed)
- void setTransformAnimation(const TextureTransformTypettype,const WaveformTypewaveType,Realbase=0,Realfrequency=1,Realphase=0,Realamplitude=1)
- void setProjectiveTexturing(bool enabled,const Frustum*projectionSettings=0)
- void removeAllEffects(void )
- void removeEffect(const TextureEffectTypetype)
- bool isBlank(void )
- void setBlank(void )
- bool isTextureLoadFailing()
- void retryTextureLoad()
- const EffectMap&getEffects(void )
- RealgetAnimationDuration(void )
- void setTextureFiltering(TextureFilterOptionsfilterType)
- void setTextureFiltering(FilterTypeftype,FilterOptionsopts)
- void setTextureFiltering(FilterOptionsminFilter,FilterOptionsmagFilter,FilterOptionsmipFilter)
- FilterOptionsgetTextureFiltering(FilterTypeftpye)
- void setTextureCompareEnabled(bool enabled)
- bool getTextureCompareEnabled()
- void setTextureCompareFunction(CompareFunctionfunction)
- CompareFunctiongetTextureCompareFunction()
- void setTextureAnisotropy(unsigned int maxAniso)
- unsigned int getTextureAnisotropy()
- void setTextureMipmapBias(float bias)
- float getTextureMipmapBias(void )
- void setCompositorReference(const String&compositorName,const String&textureName,size_tmrtIndex=0)
- const String&getReferencedCompositorName()
- const String&getReferencedTextureName()
- size_tgetReferencedMRTIndex()
- Pass*getParent(void )
- void _prepare(void )
- void _unprepare(void )
- void _load(void )
- void _unload(void )
- bool hasViewRelativeTextureCoordinateGeneration(void )
- bool isLoaded(void )
- void _notifyNeedsRecompile(void )
- void setName(const String&name)
- const String&getName(void )
- void setTextureNameAlias(const String&name)
- const String&getTextureNameAlias(void )
- bool applyTextureAliases(const AliasTextureNamePairList&aliasList,const bool apply=true )
- void _notifyParent(Pass*parent)
- const TexturePtr&_getTexturePtr(void )
- const TexturePtr&_getTexturePtr(size_tframe)
- void _setTexturePtr(const TexturePtr&texptr)
- void _setTexturePtr(const TexturePtr&texptr,size_tframe)
- Controller<Real>*_getAnimController()
- Found field: unsignedint mCurrentFrame;
- Found field: Real mAnimDuration;
- Found field: bool mCubic;
- Found field: TextureType mTextureType;
- Found field: PixelFormat mDesiredFormat;
- Found field: int mTextureSrcMipmaps;
- Found field: unsignedint mTextureCoordSetIndex;
- Found field: UVWAddressingMode mAddressMode;
- Found field: ColourValue mBorderColour;
- Found field: LayerBlendModeEx mColourBlendMode;
- Found field: SceneBlendFactor mColourBlendFallbackSrc;
- Found field: SceneBlendFactor mColourBlendFallbackDest;
- Found field: LayerBlendModeEx mAlphaBlendMode;
- Found field: mutablebool mTextureLoadFailed;
- Found field: bool mIsAlpha;
- Found field: bool mHwGamma;
- Found field: mutablebool mRecalcTexMatrix;
- Found field: Real mUMod,
- Found field: Real mUMod, mVMod;
- Found field: Real mUScale,
- Found field: Real mUScale, mVScale;
- Found field: Radian mRotate;
- Found field: mutable Matrix4 mTexModMatrix;
- Found field: FilterOptions mMinFilter;
- Found field: FilterOptions mMagFilter;
- Found field: FilterOptions mMipFilter;
- Found field: bool mCompareEnabled;
- Found field: CompareFunction mCompareFunc;
- Found field: unsignedint mMaxAniso;
- Found field: float mMipmapBias;
- Found field: bool mIsDefaultAniso;
- Found field: bool mIsDefaultFiltering;
- Found field: BindingType mBindingType;
- Found field: ContentType mContentType;
- Found field: size_t mCompositorRefMrtIndex;
- Found field: vector< String>:: type mFrames;
- Found field: mutable vector< TexturePtr>:: type mFramePtrs;
- Found field: String mName;
- Found field: String mTextureNameAlias;
- Found field: EffectMap mEffects;
- Found field: String mCompositorRefName;
- Found field: String mCompositorRefTexName;
- Found field: Pass* mParent;
- Found field: Controller< Real>* mAnimController;
- void recalcTextureMatrix(void )
- void createAnimController(void )
- void createEffectController(TextureEffect&effect)
- void ensurePrepared(size_tframe)
- void ensureLoaded(size_tframe)
- Found class: _OgreExport
- virtual uint32operator ()
- Found field: Technique* mParent;
- Found field: unsignedshort mIndex;
- Found field: String mName;
- Found field: uint32 mHash;
- Found field: bool mHashDirtyQueued;
- Found field: ColourValue mAmbient;
- Found field: ColourValue mDiffuse;
- Found field: ColourValue mSpecular;
- Found field: ColourValue mEmissive;
- Found field: Real mShininess;
- Found field: TrackVertexColourType mTracking;
- Found field: SceneBlendFactor mSourceBlendFactor;
- Found field: SceneBlendFactor mDestBlendFactor;
- Found field: SceneBlendFactor mSourceBlendFactorAlpha;
- Found field: SceneBlendFactor mDestBlendFactorAlpha;
- Found field: bool mSeparateBlend;
- Found field: SceneBlendOperation mBlendOperation;
- Found field: SceneBlendOperation mAlphaBlendOperation;
- Found field: bool mSeparateBlendOperation;
- Found field: bool mDepthCheck;
- Found field: bool mDepthWrite;
- Found field: CompareFunction mDepthFunc;
- Found field: float mDepthBiasConstant;
- Found field: float mDepthBiasSlopeScale;
- Found field: float mDepthBiasPerIteration;
- Found field: bool mColourWrite;
- Found field: CompareFunction mAlphaRejectFunc;
- Found field: unsignedchar mAlphaRejectVal;
- Found field: bool mAlphaToCoverageEnabled;
- Found field: bool mTransparentSorting;
- Found field: bool mTransparentSortingForced;
- Found field: CullingMode mCullMode;
- Found field: ManualCullingMode mManualCullMode;
- Found field: bool mLightingEnabled;
- Found field: unsignedshort mMaxSimultaneousLights;
- Found field: unsignedshort mStartLight;
- Found field: bool mIteratePerLight;
- Found field: unsignedshort mLightsPerIteration;
- Found field: bool mRunOnlyForOneLightType;
- Found field: Light:: LightTypes mOnlyLightType;
- Found field: uint32 mLightMask;
- Found field: ShadeOptions mShadeOptions;
- Found field: PolygonMode mPolygonMode;
- Found field: bool mNormaliseNormals;
- Found field: bool mPolygonModeOverrideable;
- Found field: bool mFogOverride;
- Found field: FogMode mFogMode;
- Found field: ColourValue mFogColour;
- Found field: Real mFogStart;
- Found field: Real mFogEnd;
- Found field: Real mFogDensity;
- Found field: TextureUnitStates mTextureUnitStates;
- Found field: GpuProgramUsage* mVertexProgramUsage;
- Found field: GpuProgramUsage* mShadowCasterVertexProgramUsage;
- Found field: GpuProgramUsage* mShadowCasterFragmentProgramUsage;
- Found field: GpuProgramUsage* mShadowReceiverVertexProgramUsage;
- Found field: GpuProgramUsage* mFragmentProgramUsage;
- Found field: GpuProgramUsage* mShadowReceiverFragmentProgramUsage;
- Found field: GpuProgramUsage* mGeometryProgramUsage;
- Found field: GpuProgramUsage* mTesselationHullProgramUsage;
- Found field: GpuProgramUsage* mTesselationDomainProgramUsage;
- Found field: GpuProgramUsage* mComputeProgramUsage;
- Found field: bool mQueuedForDeletion;
- Found field: size_t mPassIterationCount;
- Found field: Real mPointSize;
- Found field: Real mPointMinSize;
- Found field: Real mPointMaxSize;
- Found field: bool mPointSpritesEnabled;
- Found field: bool mPointAttenuationEnabled;
- Found field: Real mPointAttenuationCoeffs[];
- Found field: mutable ContentTypeLookup mShadowContentTypeLookup;
- Found field: mutablebool mContentTypeLookupBuilt;
- Found field: bool mLightScissoring;
- Found field: bool mLightClipPlanes;
- Found field: IlluminationStage mIlluminationStage;
- Found field: UserObjectBindings mUserObjectBindings;
- void _getBlendFlags(SceneBlendTypetype,SceneBlendFactor&source,SceneBlendFactor&dest)
- Found field:
- Found field:
- Pass&operator =(const Pass&oth)
- bool isProgrammable(void )
- bool hasVertexProgram(void )
- bool hasFragmentProgram(void )
- bool hasGeometryProgram(void )
- bool hasTesselationHullProgram(void )
- bool hasTesselationDomainProgram(void )
- bool hasComputeProgram(void )
- bool hasShadowCasterVertexProgram(void )
- bool hasShadowCasterFragmentProgram(void )
- bool hasShadowReceiverVertexProgram(void )
- bool hasShadowReceiverFragmentProgram(void )
- unsigned short getIndex(void )
- void setName(const String&name)
- const String&getName(void )
- void setAmbient(Realred,Realgreen,Realblue)
- void setAmbient(const ColourValue&ambient)
- void setDiffuse(Realred,Realgreen,Realblue,Realalpha)
- void setDiffuse(const ColourValue&diffuse)
- void setSpecular(Realred,Realgreen,Realblue,Realalpha)
- void setSpecular(const ColourValue&specular)
- void setShininess(Realval)
- void setSelfIllumination(Realred,Realgreen,Realblue)
- void setEmissive(Realred,Realgreen,Realblue)
- void setSelfIllumination(const ColourValue&selfIllum)
- void setEmissive(const ColourValue&emissive)
- void setVertexColourTracking(TrackVertexColourTypetracking)
- RealgetPointSize(void )
- void setPointSize(Realps)
- void setPointSpritesEnabled(bool enabled)
- bool getPointSpritesEnabled(void )
- void setPointAttenuation(bool enabled,Realconstant=0.0f,Reallinear=1.0f,Realquadratic=0.0f)
- bool isPointAttenuationEnabled(void )
- RealgetPointAttenuationConstant(void )
- RealgetPointAttenuationLinear(void )
- RealgetPointAttenuationQuadratic(void )
- void setPointMinSize(Realmin)
- RealgetPointMinSize(void )
- void setPointMaxSize(Realmax)
- RealgetPointMaxSize(void )
- const ColourValue&getAmbient(void )
- const ColourValue&getDiffuse(void )
- const ColourValue&getSpecular(void )
- const ColourValue&getSelfIllumination(void )
- const ColourValue&getEmissive(void )
- RealgetShininess(void )
- TrackVertexColourTypegetVertexColourTracking(void )
- TextureUnitState*createTextureUnitState(void )
- TextureUnitState*createTextureUnitState(const String&textureName,unsigned short texCoordSet=0)
- void addTextureUnitState(TextureUnitState*state)
- TextureUnitState*getTextureUnitState(unsigned short index)
- TextureUnitState*getTextureUnitState(const String&name)
- const TextureUnitState*getTextureUnitState(unsigned short index)
- const TextureUnitState*getTextureUnitState(const String&name)
- unsigned short getTextureUnitStateIndex(const TextureUnitState*state)
- TextureUnitStateIteratorgetTextureUnitStateIterator(void )
- ConstTextureUnitStateIteratorgetTextureUnitStateIterator(void )
- void removeTextureUnitState(unsigned short index)
- void removeAllTextureUnitStates(void )
- unsigned short getNumTextureUnitStates(void )
- void setSceneBlending(const SceneBlendTypesbt)
- void setSeparateSceneBlending(const SceneBlendTypesbt,const SceneBlendTypesbta)
- void setSceneBlending(const SceneBlendFactorsourceFactor,const SceneBlendFactordestFactor)
- void setSeparateSceneBlending(const SceneBlendFactorsourceFactor,const SceneBlendFactordestFactor,const SceneBlendFactorsourceFactorAlpha,const SceneBlendFactordestFactorAlpha)
- bool hasSeparateSceneBlending()
- SceneBlendFactorgetSourceBlendFactor()
- SceneBlendFactorgetDestBlendFactor()
- SceneBlendFactorgetSourceBlendFactorAlpha()
- SceneBlendFactorgetDestBlendFactorAlpha()
- void setSceneBlendingOperation(SceneBlendOperationop)
- void setSeparateSceneBlendingOperation(SceneBlendOperationop,SceneBlendOperationalphaOp)
- bool hasSeparateSceneBlendingOperations()
- SceneBlendOperationgetSceneBlendingOperation()
- SceneBlendOperationgetSceneBlendingOperationAlpha()
- bool isTransparent(void )
- void setDepthCheckEnabled(bool enabled)
- bool getDepthCheckEnabled(void )
- void setDepthWriteEnabled(bool enabled)
- bool getDepthWriteEnabled(void )
- void setDepthFunction(CompareFunctionfunc)
- CompareFunctiongetDepthFunction(void )
- void setColourWriteEnabled(bool enabled)
- bool getColourWriteEnabled(void )
- void setCullingMode(CullingModemode)
- CullingModegetCullingMode(void )
- void setManualCullingMode(ManualCullingModemode)
- ManualCullingModegetManualCullingMode(void )
- void setLightingEnabled(bool enabled)
- bool getLightingEnabled(void )
- void setMaxSimultaneousLights(unsigned short maxLights)
- unsigned short getMaxSimultaneousLights(void )
- void setStartLight(unsigned short startLight)
- unsigned short getStartLight(void )
- void setLightMask(uint32mask)
- uint32getLightMask()
- void setShadingMode(ShadeOptionsmode)
- ShadeOptionsgetShadingMode(void )
- void setPolygonMode(PolygonModemode)
- PolygonModegetPolygonMode(void )
- virtual void setPolygonModeOverrideable(bool override)
- virtual bool getPolygonModeOverrideable(void )
- void setFog(bool overrideScene,FogModemode=FOG_NONE,const ColourValue&colour=ColourValue::White,RealexpDensity=0.001,ReallinearStart=0.0,ReallinearEnd=1.0)
- bool getFogOverride(void )
- FogModegetFogMode(void )
- const ColourValue&getFogColour(void )
- RealgetFogStart(void )
- RealgetFogEnd(void )
- RealgetFogDensity(void )
- void setDepthBias(float constantBias,float slopeScaleBias=0.0f)
- float getDepthBiasConstant(void )
- float getDepthBiasSlopeScale(void )
- void setIterationDepthBias(float biasPerIteration)
- float getIterationDepthBias()
- void setAlphaRejectSettings(CompareFunctionfunc,unsigned char value,bool alphaToCoverageEnabled=false )
- void setAlphaRejectFunction(CompareFunctionfunc)
- void setAlphaRejectValue(unsigned char val)
- CompareFunctiongetAlphaRejectFunction(void )
- unsigned char getAlphaRejectValue(void )
- void setAlphaToCoverageEnabled(bool enabled)
- bool isAlphaToCoverageEnabled()
- void setTransparentSortingEnabled(bool enabled)
- bool getTransparentSortingEnabled(void )
- void setTransparentSortingForced(bool enabled)
- bool getTransparentSortingForced(void )
- void setIteratePerLight(bool enabled,bool onlyForOneLightType=true ,Light::LightTypeslightType=Light::LT_POINT)
- bool getIteratePerLight(void )
- bool getRunOnlyForOneLightType(void )
- Light::LightTypesgetOnlyLightType()
- void setLightCountPerIteration(unsigned short c)
- unsigned short getLightCountPerIteration(void )
- Technique*getParent(void )
- const String&getResourceGroup(void )
- void setVertexProgram(const String&name,bool resetParams=true )
- void setVertexProgramParameters(GpuProgramParametersSharedPtrparams)
- const String&getVertexProgramName(void )
- GpuProgramParametersSharedPtrgetVertexProgramParameters(void )
- const GpuProgramPtr&getVertexProgram(void )
- void setShadowCasterVertexProgram(const String&name)
- void setShadowCasterVertexProgramParameters(GpuProgramParametersSharedPtrparams)
- const String&getShadowCasterVertexProgramName(void )
- GpuProgramParametersSharedPtrgetShadowCasterVertexProgramParameters(void )
- const GpuProgramPtr&getShadowCasterVertexProgram(void )
- void setShadowCasterFragmentProgram(const String&name)
- void setShadowCasterFragmentProgramParameters(GpuProgramParametersSharedPtrparams)
- const String&getShadowCasterFragmentProgramName(void )
- GpuProgramParametersSharedPtrgetShadowCasterFragmentProgramParameters(void )
- const GpuProgramPtr&getShadowCasterFragmentProgram(void )
- void setShadowReceiverVertexProgram(const String&name)
- void setShadowReceiverVertexProgramParameters(GpuProgramParametersSharedPtrparams)
- void setShadowReceiverFragmentProgram(const String&name)
- void setShadowReceiverFragmentProgramParameters(GpuProgramParametersSharedPtrparams)
- const String&getShadowReceiverVertexProgramName(void )
- GpuProgramParametersSharedPtrgetShadowReceiverVertexProgramParameters(void )
- const GpuProgramPtr&getShadowReceiverVertexProgram(void )
- const String&getShadowReceiverFragmentProgramName(void )
- GpuProgramParametersSharedPtrgetShadowReceiverFragmentProgramParameters(void )
- const GpuProgramPtr&getShadowReceiverFragmentProgram(void )
- void setFragmentProgram(const String&name,bool resetParams=true )
- void setFragmentProgramParameters(GpuProgramParametersSharedPtrparams)
- const String&getFragmentProgramName(void )
- GpuProgramParametersSharedPtrgetFragmentProgramParameters(void )
- const GpuProgramPtr&getFragmentProgram(void )
- void setGeometryProgram(const String&name,bool resetParams=true )
- void setGeometryProgramParameters(GpuProgramParametersSharedPtrparams)
- const String&getGeometryProgramName(void )
- GpuProgramParametersSharedPtrgetGeometryProgramParameters(void )
- const GpuProgramPtr&getGeometryProgram(void )
- Pass*_split(unsigned short numUnits)
- void _notifyIndex(unsigned short index)
- void _prepare(void )
- void _unprepare(void )
- void _load(void )
- void _unload(void )
- bool isLoaded(void )
- uint32getHash(void )
- void _dirtyHash(void )
- void _recalculateHash(void )
- void _notifyNeedsRecompile(void )
- void _updateAutoParams(const AutoParamDataSource*source,uint16variabilityMask)
- unsigned short _getTextureUnitWithContentTypeIndex(TextureUnitState::ContentTypecontentType,unsigned short index)
- void setTextureFiltering(TextureFilterOptionsfilterType)
- void setTextureAnisotropy(unsigned int maxAniso)
- void setNormaliseNormals(bool normalise)
- bool getNormaliseNormals(void )
- static const PassSet&getDirtyHashList(void )
- static const PassSet&getPassGraveyard(void )
- static void clearDirtyHashList(void )
- static void processPendingPassUpdates(void )
- void queueForDeletion(void )
- bool isAmbientOnly(void )
- void setPassIterationCount(const size_tcount)
- size_tgetPassIterationCount(void )
- bool applyTextureAliases(const AliasTextureNamePairList&aliasList,const bool apply=true )
- void setLightScissoringEnabled(bool enabled)
- bool getLightScissoringEnabled()
- void setLightClipPlanesEnabled(bool enabled)
- bool getLightClipPlanesEnabled()
- void setIlluminationStage(IlluminationStageis)
- IlluminationStagegetIlluminationStage()
- static void setHashFunction(BuiltinHashFunctionbuiltin)
- static void setHashFunction(HashFunc*hashFunc)
- static HashFunc*getHashFunction(void )
- static HashFunc*getBuiltinHashFunction(BuiltinHashFunctionbuiltin)
- UserObjectBindings&getUserObjectBindings()
- const UserObjectBindings&getUserObjectBindings()
- void setTesselationHullProgram(const String&name,bool resetParams=true )
- void setTesselationHullProgramParameters(GpuProgramParametersSharedPtrparams)
- const String&getTesselationHullProgramName(void )
- GpuProgramParametersSharedPtrgetTesselationHullProgramParameters(void )
- const GpuProgramPtr&getTesselationHullProgram(void )
- void setTesselationDomainProgram(const String&name,bool resetParams=true )
- void setTesselationDomainProgramParameters(GpuProgramParametersSharedPtrparams)
- const String&getTesselationDomainProgramName(void )
- GpuProgramParametersSharedPtrgetTesselationDomainProgramParameters(void )
- const GpuProgramPtr&getTesselationDomainProgram(void )
- void setComputeProgram(const String&name,bool resetParams=true )
- void setComputeProgramParameters(GpuProgramParametersSharedPtrparams)
- const String&getComputeProgramName(void )
- GpuProgramParametersSharedPtrgetComputeProgramParameters(void )
- const GpuProgramPtr&getComputeProgram(void )
- Found field: IlluminationStage stage;
- Found field: Pass* pass;
- Found field: bool destroyOnShutdown;
- Found field: Pass* originalPass;
- Found class: _OgreExport
- Found field: LogList mLogs;
- Found field: Log* mDefaultLog;
- Found field:
- Log*createLog(const String&name,bool defaultLog=false ,bool debuggerOutput=true ,bool suppressFileOutput=false )
- Log*getLog(const String&name)
- Log*getDefaultLog()
- void destroyLog(const String&name)
- void destroyLog(Log*log)
- Log*setDefaultLog(Log*newLog)
- void logMessage(const String&message,LogMessageLevellml=LML_NORMAL,bool maskDebug=false )
- void logMessage(LogMessageLevellml,const String&message,bool maskDebug=false )
- Log::Streamstream(LogMessageLevellml=LML_NORMAL,bool maskDebug=false )
- void setLogDetail(LoggingLevelll)
- static LogManager&getSingleton(void )
- static LogManager*getSingletonPtr(void )
- Found field: int major;
- Found field: int minor;
- Found field: int release;
- Found field: int build;
- StringtoString()
- void fromString(const String&versionString)
- Found class: _OgreExport
- Found field: DriverVersion mDriverVersion;
- Found field: GPUVendor mVendor;
- static void initVendorStrings()
- Found field: ushort mNumWorldMatrices;
- Found field: ushort mNumTextureUnits;
- Found field: ushort mStencilBufferBitDepth;
- Found field: ushort mNumVertexBlendMatrices;
- Found field: int mCapabilities[ CAPS_CATEGORY_COUNT];
- Found field: bool mCategoryRelevant[ CAPS_CATEGORY_COUNT];
- Found field: String mDeviceName;
- Found field: String mRenderSystemName;
- Found field: ushort mVertexProgramConstantFloatCount;
- Found field: ushort mVertexProgramConstantIntCount;
- Found field: ushort mVertexProgramConstantBoolCount;
- Found field: ushort mGeometryProgramConstantFloatCount;
- Found field: ushort mGeometryProgramConstantIntCount;
- Found field: ushort mGeometryProgramConstantBoolCount;
- Found field: ushort mFragmentProgramConstantFloatCount;
- Found field: ushort mFragmentProgramConstantIntCount;
- Found field: ushort mFragmentProgramConstantBoolCount;
- Found field: ushort mNumMultiRenderTargets;
- Found field: Real mMaxPointSize;
- Found field: bool mNonPOW2TexturesLimited;
- Found field: ushort mNumVertexTextureUnits;
- Found field: bool mVertexTextureUnitsShared;
- Found field: int mGeometryProgramNumOutputVertices;
- Found field: ShaderProfiles mSupportedShaderProfiles;
- Found field: ushort mTesselationHullProgramConstantFloatCount;
- Found field: ushort mTesselationHullProgramConstantIntCount;
- Found field: ushort mTesselationHullProgramConstantBoolCount;
- Found field: ushort mTesselationDomainProgramConstantFloatCount;
- Found field: ushort mTesselationDomainProgramConstantIntCount;
- Found field: ushort mTesselationDomainProgramConstantBoolCount;
- Found field: ushort mComputeProgramConstantFloatCount;
- Found field: ushort mComputeProgramConstantIntCount;
- Found field: ushort mComputeProgramConstantBoolCount;
- virtual size_tcalculateSize()
- void setDriverVersion(const DriverVersion&version)
- void parseDriverVersionFromString(const String&versionString)
- DriverVersiongetDriverVersion()
- GPUVendorgetVendor()
- void setVendor(GPUVendorv)
- void parseVendorFromString(const String&vendorString)
- static GPUVendorvendorFromString(const String&vendorString)
- static StringvendorToString(GPUVendorv)
- bool isDriverOlderThanVersion(DriverVersionv)
- void setNumWorldMatrices(ushortnum)
- void setNumTextureUnits(ushortnum)
- void setStencilBufferBitDepth(ushortnum)
- void setNumVertexBlendMatrices(ushortnum)
- void setNumMultiRenderTargets(ushortnum)
- ushortgetNumWorldMatrices(void )
- ushortgetNumTextureUnits(void )
- ushortgetStencilBufferBitDepth(void )
- ushortgetNumVertexBlendMatrices(void )
- ushortgetNumMultiRenderTargets(void )
- bool isCapabilityRenderSystemSpecific(const Capabilitiesc)
- void setCapability(const Capabilitiesc)
- void unsetCapability(const Capabilitiesc)
- bool hasCapability(const Capabilitiesc)
- void addShaderProfile(const String&profile)
- void removeShaderProfile(const String&profile)
- bool isShaderProfileSupported(const String&profile)
- const ShaderProfiles&getSupportedShaderProfiles()
- ushortgetVertexProgramConstantFloatCount(void )
- ushortgetVertexProgramConstantIntCount(void )
- ushortgetVertexProgramConstantBoolCount(void )
- ushortgetGeometryProgramConstantFloatCount(void )
- ushortgetGeometryProgramConstantIntCount(void )
- ushortgetGeometryProgramConstantBoolCount(void )
- ushortgetFragmentProgramConstantFloatCount(void )
- ushortgetFragmentProgramConstantIntCount(void )
- ushortgetFragmentProgramConstantBoolCount(void )
- void setDeviceName(const String&name)
- StringgetDeviceName()
- void setVertexProgramConstantFloatCount(ushortc)
- void setVertexProgramConstantIntCount(ushortc)
- void setVertexProgramConstantBoolCount(ushortc)
- void setGeometryProgramConstantFloatCount(ushortc)
- void setGeometryProgramConstantIntCount(ushortc)
- void setGeometryProgramConstantBoolCount(ushortc)
- void setFragmentProgramConstantFloatCount(ushortc)
- void setFragmentProgramConstantIntCount(ushortc)
- void setFragmentProgramConstantBoolCount(ushortc)
- void setMaxPointSize(Reals)
- RealgetMaxPointSize(void )
- void setNonPOW2TexturesLimited(bool l)
- bool getNonPOW2TexturesLimited(void )
- void setNumVertexTextureUnits(ushortn)
- ushortgetNumVertexTextureUnits(void )
- void setVertexTextureUnitsShared(bool shared)
- bool getVertexTextureUnitsShared(void )
- void setGeometryProgramNumOutputVertices(int numOutputVertices)
- int getGeometryProgramNumOutputVertices(void )
- StringgetRenderSystemName(void )
- void setRenderSystemName(const String&rs)
- void setCategoryRelevant(CapabilitiesCategorycat,bool relevant)
- bool isCategoryRelevant(CapabilitiesCategorycat)
- void log(Log*pLog)
- void setTesselationHullProgramConstantFloatCount(ushortc)
- void setTesselationHullProgramConstantIntCount(ushortc)
- void setTesselationHullProgramConstantBoolCount(ushortc)
- ushortgetTesselationHullProgramConstantFloatCount(void )
- ushortgetTesselationHullProgramConstantIntCount(void )
- ushortgetTesselationHullProgramConstantBoolCount(void )
- void setTesselationDomainProgramConstantFloatCount(ushortc)
- void setTesselationDomainProgramConstantIntCount(ushortc)
- void setTesselationDomainProgramConstantBoolCount(ushortc)
- ushortgetTesselationDomainProgramConstantFloatCount(void )
- ushortgetTesselationDomainProgramConstantIntCount(void )
- ushortgetTesselationDomainProgramConstantBoolCount(void )
- void setComputeProgramConstantFloatCount(ushortc)
- void setComputeProgramConstantIntCount(ushortc)
- void setComputeProgramConstantBoolCount(ushortc)
- ushortgetComputeProgramConstantFloatCount(void )
- ushortgetComputeProgramConstantIntCount(void )
- ushortgetComputeProgramConstantBoolCount(void )
- Found class: _OgreExport
- Found field: Passes mPasses;
- Found field: IlluminationPassList mIlluminationPasses;
- Found field: Material* mParent;
- Found field: bool mIsSupported;
- Found field: IlluminationPassesState mIlluminationPassesCompilationPhase;
- Found field: unsignedshort mLodIndex;
- Found field: unsignedshort mSchemeIndex;
- Found field: String mName;
- void clearIlluminationPasses(void )
- bool checkManuallyOrganisedIlluminationPasses()
- Found field: MaterialPtr mShadowCasterMaterial;
- Found field: String mShadowCasterMaterialName;
- Found field: MaterialPtr mShadowReceiverMaterial;
- Found field: String mShadowReceiverMaterialName;
- Found field: UserObjectBindings mUserObjectBindings;
- Found field: GPUVendor vendor;
- Found field: IncludeOrExclude includeOrExclude;
- Found field: String devicePattern;
- Found field: IncludeOrExclude includeOrExclude;
- Found field: bool caseSensitive;
- Found field: GPUVendorRuleList mGPUVendorRules;
- Found field: GPUDeviceNameRuleList mGPUDeviceNameRules;
- bool isSupported(void )
- String_compile(bool autoManageTextureUnits)
- bool checkGPURules(StringUtil::StrStreamType&errors)
- bool checkHardwareSupport(bool autoManageTextureUnits,StringUtil::StrStreamType&compileErrors)
- void _compileIlluminationPasses(void )
- Pass*createPass(void )
- Pass*getPass(unsigned short index)
- Pass*getPass(const String&name)
- unsigned short getNumPasses(void )
- void removePass(unsigned short index)
- void removeAllPasses(void )
- bool movePass(const unsigned short sourceIndex,const unsigned short destinationIndex)
- const PassIteratorgetPassIterator(void )
- const IlluminationPassIteratorgetIlluminationPassIterator(void )
- Material*getParent(void )
- Technique&operator =(const Technique&rhs)
- const String&getResourceGroup(void )
- bool isTransparent(void )
- bool isTransparentSortingEnabled(void )
- bool isTransparentSortingForced(void )
- void _prepare(void )
- void _unprepare(void )
- void _load(void )
- void _unload(void )
- bool isLoaded(void )
- void _notifyNeedsRecompile(void )
- Ogre::MaterialPtrgetShadowCasterMaterial()
- void setShadowCasterMaterial(Ogre::MaterialPtrval)
- void setShadowCasterMaterial(const Ogre::String&name)
- Ogre::MaterialPtrgetShadowReceiverMaterial()
- void setShadowReceiverMaterial(Ogre::MaterialPtrval)
- void setShadowReceiverMaterial(const Ogre::String&name)
- void setPointSize(Realps)
- void setAmbient(Realred,Realgreen,Realblue)
- void setAmbient(const ColourValue&ambient)
- void setDiffuse(Realred,Realgreen,Realblue,Realalpha)
- void setDiffuse(const ColourValue&diffuse)
- void setSpecular(Realred,Realgreen,Realblue,Realalpha)
- void setSpecular(const ColourValue&specular)
- void setShininess(Realval)
- void setSelfIllumination(Realred,Realgreen,Realblue)
- void setSelfIllumination(const ColourValue&selfIllum)
- void setDepthCheckEnabled(bool enabled)
- void setDepthWriteEnabled(bool enabled)
- void setDepthFunction(CompareFunctionfunc)
- void setColourWriteEnabled(bool enabled)
- void setCullingMode(CullingModemode)
- void setManualCullingMode(ManualCullingModemode)
- void setLightingEnabled(bool enabled)
- void setShadingMode(ShadeOptionsmode)
- void setFog(bool overrideScene,FogModemode=FOG_NONE,const ColourValue&colour=ColourValue::White,RealexpDensity=0.001,ReallinearStart=0.0,ReallinearEnd=1.0)
- void setDepthBias(float constantBias,float slopeScaleBias)
- void setTextureFiltering(TextureFilterOptionsfilterType)
- void setTextureAnisotropy(unsigned int maxAniso)
- void setSceneBlending(const SceneBlendTypesbt)
- void setSeparateSceneBlending(const SceneBlendTypesbt,const SceneBlendTypesbta)
- void setSceneBlending(const SceneBlendFactorsourceFactor,const SceneBlendFactordestFactor)
- void setSeparateSceneBlending(const SceneBlendFactorsourceFactor,const SceneBlendFactordestFactor,const SceneBlendFactorsourceFactorAlpha,const SceneBlendFactordestFactorAlpha)
- void setLodIndex(unsigned short index)
- unsigned short getLodIndex(void )
- void setSchemeName(const String&schemeName)
- const String&getSchemeName(void )
- unsigned short _getSchemeIndex(void )
- bool isDepthWriteEnabled(void )
- bool isDepthCheckEnabled(void )
- bool hasColourWriteDisabled(void )
- void setName(const String&name)
- const String&getName(void )
- bool applyTextureAliases(const AliasTextureNamePairList&aliasList,const bool apply=true )
- void addGPUVendorRule(GPUVendorvendor,IncludeOrExcludeincludeOrExclude)
- void addGPUVendorRule(const GPUVendorRule&rule)
- void removeGPUVendorRule(GPUVendorvendor)
- GPUVendorRuleIteratorgetGPUVendorRuleIterator()
- void addGPUDeviceNameRule(const String&devicePattern,IncludeOrExcludeincludeOrExclude,bool caseSensitive=false )
- void addGPUDeviceNameRule(const GPUDeviceNameRule&rule)
- void removeGPUDeviceNameRule(const String&devicePattern)
- GPUDeviceNameRuleIteratorgetGPUDeviceNameRuleIterator()
- UserObjectBindings&getUserObjectBindings()
- const UserObjectBindings&getUserObjectBindings()
- Found field: int mCounters[][];
- Found field: int mOffsets[];
- Found field: int mSortSize;
- Found field: int mNumPasses;
- Found field: TCompValueType key;
- Found field: ContainerIter iter;
- Found field: SortVector mSortArea1;
- Found field: SortVector mSortArea2;
- Found field: SortVector* mSrc;
- Found field: SortVector* mDest;
- Found field: TContainer mTmpContainer;
- void sortPass(int byteIndex)
- void finalPass(int byteIndex,int val)
- void finalPass(int byteIndex,float val)
- inline unsigned char getByte(int byteIndex,TCompValueTypeval)
- Found field: Renderable* renderable;
- Found field: Pass* pass;
- Found class: _OgreExport
- virtual void visit(RenderablePass*rp)
- virtual bool visit(const Pass*p)
- virtual void visit(Renderable*r)
- Found class: _OgreExport
- bool _OgreExportoperator ()
- Found field: const Camera* camera;
- bool _OgreExportoperator ()
- uint32operator ()
- Found field: const Camera* camera;
- float operator ()
- Found field: uint8 mOrganisationMode;
- Found field: PassGroupRenderableMap mGrouped;
- Found field: RenderablePassList mSortedDescending;
- void acceptVisitorGrouped(QueuedRenderableVisitor*visitor)
- void acceptVisitorDescending(QueuedRenderableVisitor*visitor)
- void acceptVisitorAscending(QueuedRenderableVisitor*visitor)
- void clear(void )
- void removePassGroup(Pass*p)
- void resetOrganisationModes(void )
- void addOrganisationMode(OrganisationModeom)
- void addRenderable(Pass*pass,Renderable*rend)
- void sort(const Camera*cam)
- void acceptVisitor(QueuedRenderableVisitor*visitor,OrganisationModeom)
- void merge(const QueuedRenderableCollection&rhs)
- Found class: _OgreExport
- Found field: RenderQueueGroup* mParent;
- Found field: bool mSplitPassesByLightingType;
- Found field: bool mSplitNoShadowPasses;
- Found field: bool mShadowCastersNotReceivers;
- Found field: QueuedRenderableCollection mSolidsBasic;
- Found field: QueuedRenderableCollection mSolidsDiffuseSpecular;
- Found field: QueuedRenderableCollection mSolidsDecal;
- Found field: QueuedRenderableCollection mSolidsNoShadowReceive;
- Found field: QueuedRenderableCollection mTransparentsUnsorted;
- Found field: QueuedRenderableCollection mTransparents;
- void removePassEntry(Pass*p)
- void addSolidRenderable(Technique*pTech,Renderable*rend,bool toNoShadowMap)
- void addSolidRenderableSplitByLightType(Technique*pTech,Renderable*rend)
- void addUnsortedTransparentRenderable(Technique*pTech,Renderable*rend)
- void addTransparentRenderable(Technique*pTech,Renderable*rend)
- const QueuedRenderableCollection&getSolidsBasic(void )
- const QueuedRenderableCollection&getSolidsDiffuseSpecular(void )
- const QueuedRenderableCollection&getSolidsDecal(void )
- const QueuedRenderableCollection&getSolidsNoShadowReceive(void )
- const QueuedRenderableCollection&getTransparentsUnsorted(void )
- const QueuedRenderableCollection&getTransparents(void )
- void resetOrganisationModes(void )
- void addOrganisationMode(QueuedRenderableCollection::OrganisationModeom)
- void defaultOrganisationMode(void )
- void addRenderable(Renderable*pRend,Technique*pTech)
- void sort(const Camera*cam)
- void clear(void )
- void setSplitPassesByLightingType(bool split)
- void setSplitNoShadowPasses(bool split)
- void setShadowCastersCannotBeReceivers(bool ind)
- void merge(const RenderPriorityGroup*rhs)
- Found class: _OgreExport
- Found field: RenderQueue* mParent;
- Found field: bool mSplitPassesByLightingType;
- Found field: bool mSplitNoShadowPasses;
- Found field: bool mShadowCastersNotReceivers;
- Found field: PriorityMap mPriorityGroups;
- Found field: bool mShadowsEnabled;
- Found field: uint8 mOrganisationMode;
- PriorityMapIteratorgetIterator(void )
- ConstPriorityMapIteratorgetIterator(void )
- void addRenderable(Renderable*pRend,Technique*pTech,ushortpriority)
- void clear(bool destroy=false )
- void setShadowsEnabled(bool enabled)
- bool getShadowsEnabled(void )
- void setSplitPassesByLightingType(bool split)
- void setSplitNoShadowPasses(bool split)
- void setShadowCastersCannotBeReceivers(bool ind)
- void resetOrganisationModes(void )
- void addOrganisationMode(QueuedRenderableCollection::OrganisationModeom)
- void defaultOrganisationMode(void )
- void merge(const RenderQueueGroup*rhs)
- Found class: _OgreExport
- void getWorldTransforms(Matrix4*xform)
- void _initRectangle2D(bool includeTextureCoords,Ogre::HardwareBuffer::UsagevBufUsage)
- void setCorners(Realleft,Realtop,Realright,Realbottom,bool updateAABB=true )
- void setNormals(const Ogre::Vector3&topLeft,const Ogre::Vector3&bottomLeft,const Ogre::Vector3&topRight,const Ogre::Vector3&bottomRight)
- void setUVs(const Ogre::Vector2&topLeft,const Ogre::Vector2&bottomLeft,const Ogre::Vector2&topRight,const Ogre::Vector2&bottomRight)
- void setDefaultUVs()
- RealgetSquaredViewDepth(const Camera*cam)
- RealgetBoundingRadius(void )
- Found class: _OgreExport
- virtual void resourceGroupScriptingStarted(const String&groupName,size_tscriptCount)
- virtual void scriptParseStarted(const String&scriptName,bool &skipThisScript)
- virtual void scriptParseEnded(const String&scriptName,bool skipped)
- virtual void resourceGroupScriptingEnded(const String&groupName)
- virtual void resourceGroupPrepareStarted(const String&groupName,size_tresourceCount)
- virtual void resourcePrepareStarted(const ResourcePtr&resource)
- virtual void resourcePrepareEnded(void )
- virtual void worldGeometryPrepareStageStarted(const String&description)
- virtual void worldGeometryPrepareStageEnded(void )
- virtual void resourceGroupPrepareEnded(const String&groupName)
- virtual void resourceGroupLoadStarted(const String&groupName,size_tresourceCount)
- virtual void resourceLoadStarted(const ResourcePtr&resource)
- virtual void resourceLoadEnded(void )
- virtual void worldGeometryStageStarted(const String&description)
- virtual void worldGeometryStageEnded(void )
- virtual void resourceGroupLoadEnded(const String&groupName)
- Found class: ResourceLoadingListener
- virtual DataStreamPtrresourceLoading(const String&name,const String&group,Resource*resource)
- virtual void resourceStreamOpened(const String&name,const String&group,Resource*resource,DataStreamPtr&dataStream)
- virtual bool resourceCollision(Resource*resource,ResourceManager*resourceManager)
- Found class: _OgreExport
- Found field:
- Found field: String resourceName;
- Found field: String resourceType;
- Found field: ManualResourceLoader* loader;
- Found field: NameValuePairList parameters;
- Found field: Archive* archive;
- Found field: bool recursive;
- Found field: ResourceManagerMap mResourceManagerMap;
- Found field: ScriptLoaderOrderMap mScriptLoaderOrderMap;
- Found field: ResourceGroupListenerList mResourceGroupListenerList;
- Found field: ResourceLoadingListener* mLoadingListener;
- Found field:
- Found field:
- Found field: String name;
- Found field: Status groupStatus;
- Found field: LocationList locationList;
- Found field: ResourceLocationIndex resourceIndexCaseSensitive;
- Found field: ResourceLocationIndex resourceIndexCaseInsensitive;
- Found field: ResourceDeclarationList resourceDeclarations;
- Found field: LoadResourceOrderMap loadResourceOrderMap;
- Found field: String worldGeometry;
- Found field: SceneManager* worldGeometrySceneManager;
- Found field: bool inGlobalPool;
- void addToIndex(const String&filename,Archive*arch)
- void removeFromIndex(const String&filename,Archive*arch)
- void removeFromIndex(Archive*arch)
- Found field: ResourceGroupMap mResourceGroupMap;
- Found field: String mWorldGroupName;
- void parseResourceGroupScripts(ResourceGroup*grp)
- void createDeclaredResources(ResourceGroup*grp)
- void addCreatedResource(ResourcePtr&res,ResourceGroup&group)
- ResourceGroup*getResourceGroup(const String&name)
- void dropGroupContents(ResourceGroup*grp)
- void deleteGroup(ResourceGroup*grp)
- ResourceGroup*findGroupContainingResourceImpl(const String&filename)
- void fireResourceGroupScriptingStarted(const String&groupName,size_tscriptCount)
- void fireScriptStarted(const String&scriptName,bool &skipScript)
- void fireScriptEnded(const String&scriptName,bool skipped)
- void fireResourceGroupScriptingEnded(const String&groupName)
- void fireResourceGroupLoadStarted(const String&groupName,size_tresourceCount)
- void fireResourceLoadStarted(const ResourcePtr&resource)
- void fireResourceLoadEnded(void )
- void fireResourceGroupLoadEnded(const String&groupName)
- void fireResourceGroupPrepareStarted(const String&groupName,size_tresourceCount)
- void fireResourcePrepareStarted(const ResourcePtr&resource)
- void fireResourcePrepareEnded(void )
- void fireResourceGroupPrepareEnded(const String&groupName)
- Found field: ResourceGroup* mCurrentGroup;
- void createResourceGroup(const String&name,const bool inGlobalPool=true )
- void initialiseResourceGroup(const String&name)
- void initialiseAllResourceGroups(void )
- void prepareResourceGroup(const String&name,bool prepareMainResources=true ,bool prepareWorldGeom=true )
- void loadResourceGroup(const String&name,bool loadMainResources=true ,bool loadWorldGeom=true )
- void unloadResourceGroup(const String&name,bool reloadableOnly=true )
- void unloadUnreferencedResourcesInGroup(const String&name,bool reloadableOnly=true )
- void clearResourceGroup(const String&name)
- void destroyResourceGroup(const String&name)
- bool isResourceGroupInitialised(const String&name)
- bool isResourceGroupLoaded(const String&name)
- bool resourceGroupExists(const String&name)
- void addResourceLocation(const String&name,const String&locType,const String&resGroup=DEFAULT_RESOURCE_GROUP_NAME,bool recursive=false )
- void removeResourceLocation(const String&name,const String&resGroup=DEFAULT_RESOURCE_GROUP_NAME)
- bool resourceLocationExists(const String&name,const String&resGroup=DEFAULT_RESOURCE_GROUP_NAME)
- void declareResource(const String&name,const String&resourceType,const String&groupName=DEFAULT_RESOURCE_GROUP_NAME,const NameValuePairList&loadParameters=NameValuePairList()
- void declareResource(const String&name,const String&resourceType,const String&groupName,ManualResourceLoader*loader,const NameValuePairList&loadParameters=NameValuePairList()
- void undeclareResource(const String&name,const String&groupName)
- DataStreamPtropenResource(const String&resourceName,const String&groupName=DEFAULT_RESOURCE_GROUP_NAME,bool searchGroupsIfNotFound=true ,Resource*resourceBeingLoaded=0)
- DataStreamListPtropenResources(const String&pattern,const String&groupName=DEFAULT_RESOURCE_GROUP_NAME)
- StringVectorPtrlistResourceNames(const String&groupName,bool dirs=false )
- FileInfoListPtrlistResourceFileInfo(const String&groupName,bool dirs=false )
- StringVectorPtrfindResourceNames(const String&groupName,const String&pattern,bool dirs=false )
- bool resourceExists(const String&group,const String&filename)
- bool resourceExists(ResourceGroup*group,const String&filename)
- bool resourceExistsInAnyGroup(const String&filename)
- const String&findGroupContainingResource(const String&filename)
- FileInfoListPtrfindResourceFileInfo(const String&group,const String&pattern,bool dirs=false )
- time_tresourceModifiedTime(const String&group,const String&filename)
- StringVectorPtrlistResourceLocations(const String&groupName)
- StringVectorPtrfindResourceLocation(const String&groupName,const String&pattern)
- time_tresourceModifiedTime(ResourceGroup*group,const String&filename)
- DataStreamPtrcreateResource(const String&filename,const String&groupName=DEFAULT_RESOURCE_GROUP_NAME,bool overwrite=false ,const String&locationPattern=StringUtil::BLANK)
- void deleteResource(const String&filename,const String&groupName=DEFAULT_RESOURCE_GROUP_NAME,const String&locationPattern=StringUtil::BLANK)
- void deleteMatchingResources(const String&filePattern,const String&groupName=DEFAULT_RESOURCE_GROUP_NAME,const String&locationPattern=StringUtil::BLANK)
- void addResourceGroupListener(ResourceGroupListener*l)
- void removeResourceGroupListener(ResourceGroupListener*l)
- void setWorldResourceGroupName(const String&groupName)
- const String&getWorldResourceGroupName(void )
- void linkWorldGeometryToResourceGroup(const String&group,const String&worldGeometry,SceneManager*sceneManager)
- void unlinkWorldGeometryFromResourceGroup(const String&group)
- bool isResourceGroupInGlobalPool(const String&name)
- void shutdownAll(void )
- void _registerResourceManager(const String&resourceType,ResourceManager*rm)
- void _unregisterResourceManager(const String&resourceType)
- ResourceManagerIteratorgetResourceManagerIterator()
- void _registerScriptLoader(ScriptLoader*su)
- void _unregisterScriptLoader(ScriptLoader*su)
- ScriptLoader*_findScriptLoader(const String&pattern)
- ResourceManager*_getResourceManager(const String&resourceType)
- void _notifyResourceCreated(ResourcePtr&res)
- void _notifyResourceRemoved(ResourcePtr&res)
- void _notifyResourceGroupChanged(const String&oldGroup,Resource*res)
- void _notifyAllResourcesRemoved(ResourceManager*manager)
- void _notifyWorldGeometryStageStarted(const String&description)
- void _notifyWorldGeometryStageEnded(void )
- StringVectorgetResourceGroups(void )
- ResourceDeclarationListgetResourceDeclarationList(const String&groupName)
- const LocationList&getResourceLocationList(const String&groupName)
- void setLoadingListener(ResourceLoadingListener*listener)
- ResourceLoadingListener*getLoadingListener()
- static ResourceGroupManager&getSingleton(void )
- static ResourceGroupManager*getSingletonPtr(void )
- Found field: unsignedint width;
- Found field: unsignedint height;
- Found field: PixelFormat format;
- Found field: unsignedint fsaa;
- Found field: uint16 depthBufferPoolId;
- Found function: inline _OgreExportbool operator ==(const ShadowTextureConfig&lhs,const ShadowTextureConfig&rhs)
- Found function: inline _OgreExportbool operator !=(const ShadowTextureConfig&lhs,const ShadowTextureConfig&rhs)
- Found class: _OgreExport
- Found field: ShadowTextureList mTextureList;
- Found field: ShadowTextureList mNullTextureList;
- Found field: size_t mCount;
- virtual void getShadowTextures(const ShadowTextureConfigList&config,ShadowTextureList&listToPopulate)
- virtual TexturePtrgetNullShadowTexture(PixelFormatformat)
- virtual void clearUnused()
- virtual void clear()
- static ShadowTextureManager&getSingleton(void )
- static ShadowTextureManager*getSingletonPtr(void )
- Found class: _OgreExport
- unsigned short getNumAnimations(void )
- Animation*getAnimation(unsigned short index)
- Animation*_getAnimationImpl(const String&name,const LinkedSkeletonAnimationSource**linker=0)
- Animation*createAnimation(const String&name,Reallength)
- Animation*getAnimation(const String&name,const LinkedSkeletonAnimationSource**linker=0)
- void removeAnimation(const String&name)
- TagPoint*createTagPointOnBone(Bone*bone,const Quaternion&offsetOrientation=Quaternion::IDENTITY,const Vector3&offsetPosition=Vector3::ZERO)
- void freeTagPoint(TagPoint*tagPoint)
- void addLinkedSkeletonAnimationSource(const String&skelName,Realscale=1.0f)
- void removeAllLinkedSkeletonAnimationSources(void )
- LinkedSkeletonAnimSourceIteratorgetLinkedSkeletonAnimationSourceIterator(void )
- void _initAnimationState(AnimationStateSet*animSet)
- void _refreshAnimationState(AnimationStateSet*animSet)
- const String&getName(void )
- ResourceHandlegetHandle(void )
- const String&getGroup(void )
- Found field: SkeletonPtr mSkeleton;
- Found field: TagPointList mActiveTagPoints;
- Found field: TagPointList mFreeTagPoints;
- Found field: unsignedshort mNextTagPointAutoHandle;
- void cloneBoneAndChildren(Bone*source,Bone*parent)
- void loadImpl(void )
- void unloadImpl(void )
- Found class: _OgreExport
- Bone*createChild(unsigned short handle,const Vector3&translate=Vector3::ZERO,const Quaternion&rotate=Quaternion::IDENTITY)
- unsigned short getHandle(void )
- void setBindingPose(void )
- void reset(void )
- void setManuallyControlled(bool manuallyControlled)
- bool isManuallyControlled()
- void _getOffsetTransform(Matrix4&m)
- const Vector3&_getBindingPoseInverseScale(void )
- const Vector3&_getBindingPoseInversePosition(void )
- const Quaternion&_getBindingPoseInverseOrientation(void )
- void needUpdate(bool forceParentUpdate=false )
- Found field: unsignedshort mHandle;
- Found field: bool mManuallyControlled;
- Node*createChildImpl(void )
- Node*createChildImpl(const String&name)
- Found field: Skeleton* mCreator;
- Found field: Vector3 mBindDerivedInverseScale;
- Found field: Quaternion mBindDerivedInverseOrientation;
- Found field: Vector3 mBindDerivedInversePosition;
- Found class: _OgreExport
- Found class: _OgrePrivate
- Found field: VertexData* vertexData;
- Found field: IndexData* indexData;
- Found field: VertexData* vertexData;
- Found field: IndexData* indexData;
- Found field: SubMesh* submesh;
- Found field: SubMeshLodGeometryLinkList* geometryLodList;
- Found field: String materialName;
- Found field: Vector3 position;
- Found field: Quaternion orientation;
- Found field: Vector3 scale;
- Found field: AxisAlignedBox worldBounds;
- Found field: unsignedint ID;
- Found field: SubMeshLodGeometryLink* geometry;
- Found field: Vector3 position;
- Found field: Quaternion orientation;
- Found field: Vector3 scale;
- Found field: unsignedint ID;
- Found class: LODBucket
- Found class: MaterialBucket
- Found class: BatchInstance
- Found class: InstancedObject
- Found class: _OgreExport
- Found field: QueuedGeometryList mQueuedGeometry;
- Found field: InstancedGeometry* mBatch;
- Found field: MaterialBucket* mParent;
- Found field: String mFormatString;
- Found field: VertexData* mVertexData;
- Found field: IndexData* mIndexData;
- Found field: HardwareIndexBuffer:: IndexType mIndexType;
- Found field: size_t mMaxVertexIndex;
- Found field: unsignedshort mTexCoordIndex;
- Found field: AxisAlignedBox mAABB;
- void _initGeometryBucket(const VertexData*vData,const IndexData*iData)
- void _initGeometryBucket(GeometryBucket*bucket)
- MaterialBucket*getParent(void )
- RealgetBoundingRadius(void )
- const VertexData*getVertexData(void )
- const IndexData*getIndexData(void )
- const MaterialPtr&getMaterial(void )
- Technique*getTechnique(void )
- void getWorldTransforms(Matrix4*xform)
- virtual unsigned short getNumWorldTransforms(void )
- RealgetSquaredViewDepth(const Camera*cam)
- const LightList&getLights(void )
- bool getCastsShadows(void )
- StringgetFormatString(void )
- bool assign(QueuedGeometry*qsm)
- void build()
- void dump(std::ofstream&of)
- AxisAlignedBox&getAABB(void )
- void visitRenderables(Renderable::Visitor*visitor,bool debugRenderables)
- Found class: _OgreExport
- Found field: GeometryBucketList mGeometryBucketList;
- Found field: unsignedshort mIndex;
- Found field: Matrix4 mTransformation;
- Found field: Quaternion mOrientation;
- Found field: Vector3 mScale;
- Found field: Vector3 mPosition;
- Found field: SkeletonInstance* mSkeletonInstance;
- Found field: Matrix4* mBoneWorldMatrices;
- Found field: Matrix4* mBoneMatrices;
- Found field: AnimationStateSet* mAnimationState;
- Found field: unsignedshort mNumBoneMatrices;
- Found field: unsignedlong mFrameAnimationLastUpdated;
- void setPosition(Vector3position)
- const Vector3&getPosition(void )
- void yaw(const Radian&angle)
- void pitch(const Radian&angle)
- void roll(const Radian&angle)
- void rotate(const Quaternion&q)
- void setScale(const Vector3&scale)
- const Vector3&getScale()
- void setOrientation(const Quaternion&q)
- void setPositionAndOrientation(Vector3p,const Quaternion&q)
- Quaternion&getOrientation(void )
- void addBucketToList(GeometryBucket*bucket)
- void needUpdate()
- GeometryBucketList&getGeometryBucketList(void )
- void translate(const Matrix3&axes,const Vector3&move)
- void translate(const Vector3&d)
- Matrix3getLocalAxes(void )
- void updateAnimation(void )
- AnimationState*getAnimationState(const String&name)
- SkeletonInstance*getSkeletonInstance(void )
- Found class: _OgreExport
- Found field: LODBucket* mParent;
- Found field: String mMaterialName;
- Found field: MaterialPtr mMaterial;
- Found field: Technique* mTechnique;
- Found field: int mLastIndex;
- Found field: GeometryBucketList mGeometryBucketList;
- Found field: CurrentGeometryMap mCurrentGeometryMap;
- StringgetGeometryFormatString(SubMeshLodGeometryLink*geom)
- LODBucket*getParent(void )
- const String&getMaterialName(void )
- void assign(QueuedGeometry*qsm)
- void build()
- void addRenderables(RenderQueue*queue,uint8group,ReallodValue)
- const MaterialPtr&getMaterial(void )
- GeometryIteratorgetGeometryIterator(void )
- Technique*getCurrentTechnique(void )
- void dump(std::ofstream&of)
- MaterialBucket::CurrentGeometryMap*getMaterialBucketMap(void )
- MaterialBucket::GeometryBucketList*getGeometryBucketList(void )
- void updateContainers(GeometryBucket*bucket,const String&format)
- void setLastIndex(int index)
- int getLastIndex()
- void setMaterial(const String&name)
- void visitRenderables(Renderable::Visitor*visitor,bool debugRenderables)
- Found class: _OgreExport
- Found field: BatchInstance* mParent;
- Found field: unsignedshort mLod;
- Found field: Real mLodValue;
- Found field: MaterialBucketMap mMaterialBucketMap;
- Found field: QueuedGeometryList mQueuedGeometryList;
- BatchInstance*getParent(void )
- ushortgetLod(void )
- RealgetLodValue(void )
- void assign(QueuedSubMesh*qsm,ushortatLod)
- void build()
- void addRenderables(RenderQueue*queue,uint8group,ReallodValue)
- MaterialIteratorgetMaterialIterator(void )
- void dump(std::ofstream&of)
- void updateContainers(MaterialBucket*bucket,String&name)
- void visitRenderables(Renderable::Visitor*visitor,bool debugRenderables)
- Found class: _OgreExport
- Found field: InstancedGeometry* mParent;
- Found field: SceneManager* mSceneMgr;
- Found field: SceneNode* mNode;
- Found field: QueuedSubMeshList mQueuedSubMeshes;
- Found field: uint32 mBatchInstanceID;
- Found field: ObjectsMap mInstancesMap;
- Found field: Mesh:: LodValueList mLodValues;
- Found field: AxisAlignedBox mAABB;
- Found field: Real mBoundingRadius;
- Found field: ushort mCurrentLod;
- Found field: Real mLodValue;
- Found field: Camera* mCamera;
- Found field: Real mSquaredViewDepth;
- Found field: LODBucketList mLodBucketList;
- Found field: const LodStrategy* mLodStrategy;
- InstancedGeometry*getParent(void )
- void assign(QueuedSubMesh*qmesh)
- void build()
- uint32getID(void )
- const String&getMovableType(void )
- void _notifyCurrentCamera(Camera*cam)
- const AxisAlignedBox&getBoundingBox(void )
- void setBoundingBox(AxisAlignedBox&box)
- RealgetBoundingRadius(void )
- void _updateRenderQueue(RenderQueue*queue)
- bool isVisible(void )
- void visitRenderables(Renderable::Visitor*visitor,bool debugRenderables=false )
- LODIteratorgetLODIterator(void )
- const LightList&getLights(void )
- void updateBoundingBox()
- void dump(std::ofstream&of)
- void updateContainers(LODBucket*bucket)
- void attachToScene()
- void addInstancedObject(unsigned short index,InstancedObject*object)
- InstancedObject*isInstancedObjectPresent(unsigned short index)
- InstancedObjectIteratorgetObjectIterator()
- SceneNode*getSceneNode(void )
- ObjectsMap&getInstancesMap(void )
- Found field: SceneManager* mOwner;
- Found field: String mName;
- Found field: bool mBuilt;
- Found field: Real mUpperDistance;
- Found field: Real mSquaredUpperDistance;
- Found field: bool mCastShadows;
- Found field: Vector3 mBatchInstanceDimensions;
- Found field: Vector3 mHalfBatchInstanceDimensions;
- Found field: Vector3 mOrigin;
- Found field: bool mVisible;
- Found field: bool mProvideWorldInverses;
- Found field: uint8 mRenderQueueID;
- Found field: bool mRenderQueueIDSet;
- Found field: unsignedint mObjectCount;
- Found field: QueuedSubMeshList mQueuedSubMeshes;
- Found field: BatchInstance* mInstancedGeometryInstance;
- Found field: SkeletonPtr mBaseSkeleton;
- Found field: SkeletonInstance* mSkeletonInstance;
- Found field: AnimationStateSet* mAnimationState;
- Found field: OptimisedSubMeshGeometryList mOptimisedSubMeshGeometryList;
- Found field: SubMeshGeometryLookup mSubMeshGeometryLookup;
- Found field: BatchInstanceMap mBatchInstanceMap;
- Found field: RenderOperationVector mRenderOps;
- virtual BatchInstance*getBatchInstance(const AxisAlignedBox&bounds,bool autoCreate)
- virtual BatchInstance*getBatchInstance(const Vector3&point,bool autoCreate)
- virtual BatchInstance*getBatchInstance(ushortx,ushorty,ushortz,bool autoCreate)
- virtual BatchInstance*getBatchInstance(uint32index)
- virtual void getBatchInstanceIndexes(const Vector3&point,ushort&x,ushort&y,ushort&z)
- virtual BatchInstance*getInstancedGeometryInstance(void )
- virtual uint32packIndex(ushortx,ushorty,ushortz)
- virtual RealgetVolumeIntersection(const AxisAlignedBox&box,ushortx,ushorty,ushortz)
- virtual AxisAlignedBoxgetBatchInstanceBounds(ushortx,ushorty,ushortz)
- virtual Vector3getBatchInstanceCentre(ushortx,ushorty,ushortz)
- virtual AxisAlignedBoxcalculateBounds(VertexData*vertexData,const Vector3&position,const Quaternion&orientation,const Vector3&scale)
- SubMeshLodGeometryLinkList*determineGeometry(SubMesh*sm)
- void splitGeometry(VertexData*vd,IndexData*id,SubMeshLodGeometryLink*targetGeomLink)
- const String&getName(void )
- virtual void addEntity(Entity*ent,const Vector3&position,const Quaternion&orientation=Quaternion::IDENTITY,const Vector3&scale=Vector3::UNIT_SCALE)
- virtual void addSceneNode(const SceneNode*node)
- virtual void build(void )
- void addBatchInstance(void )
- virtual void destroy(void )
- virtual void reset(void )
- virtual void setRenderingDistance(Realdist)
- virtual RealgetRenderingDistance(void )
- virtual RealgetSquaredRenderingDistance(void )
- virtual void setVisible(bool visible)
- virtual bool isVisible(void )
- virtual void setCastShadows(bool castShadows)
- virtual bool getCastShadows(void )
- virtual void setBatchInstanceDimensions(const Vector3&size)
- virtual const Vector3&getBatchInstanceDimensions(void )
- virtual void setOrigin(const Vector3&origin)
- virtual const Vector3&getOrigin(void )
- virtual void setRenderQueueGroup(uint8queueID)
- virtual uint8getRenderQueueGroup(void )
- BatchInstanceIteratorgetBatchInstanceIterator(void )
- RenderOperationVector&getRenderOperationVector()
- void visitRenderables(Renderable::Visitor*visitor,bool debugRenderables=false )
- virtual void dump(const String&filename)
- SkeletonInstance*getBaseSkeletonInstance(void )
- SkeletonPtrgetBaseSkeleton(void )
- AnimationStateSet*getBaseAnimationState(void )
- unsigned int getObjectCount(void )
- virtual void setProvideWorldInverses(bool flag)
- virtual bool getProvideWorldInverses(void )
- Found field: MovableObject* movableObject;
- Found field: Camera* camera;
- Found field: Entity* entity;
- Found field: Camera* camera;
- Found field: Real lodValue;
- Found field: ushort previousLodIndex;
- Found field: ushort newLodIndex;
- Found field: SubEntity* subEntity;
- Found field: Camera* camera;
- Found field: Real lodValue;
- Found field: ushort previousLodIndex;
- Found field: ushort newLodIndex;
- Found class: _OgreExport
- virtual bool prequeueMovableObjectLodChanged(const MovableObjectLodChangedEvent&evt)
- virtual void postqueueMovableObjectLodChanged(const MovableObjectLodChangedEvent&evt)
- virtual bool prequeueEntityMeshLodChanged(EntityMeshLodChangedEvent&evt)
- virtual void postqueueEntityMeshLodChanged(const EntityMeshLodChangedEvent&evt)
- virtual bool prequeueEntityMaterialLodChanged(EntityMaterialLodChangedEvent&evt)
- virtual void postqueueEntityMaterialLodChanged(const EntityMaterialLodChangedEvent&evt)
- Found class: _OgreExport
- Found field: bool setting[ NUM_SETTINGS];
- Found field: const String mName;
- Found field: MeshPtr mMeshReference;
- Found field: InstanceBatchMap mInstanceBatches;
- Found field: size_t mIdCount;
- Found field: InstanceBatchVec mDirtyBatches;
- Found field: RenderOperation mSharedRenderOperation;
- Found field: size_t mInstancesPerBatch;
- Found field: InstancingTechnique mInstancingTechnique;
- Found field: uint16 mInstancingFlags;
- Found field: unsignedshort mSubMeshIdx;
- Found field: BatchSettingsMap mBatchSettings;
- Found field: SceneManager* mSceneManager;
- Found field: size_t mMaxLookupTableInstances;
- inline InstanceBatch*getFreeBatch(const String&materialName)
- InstanceBatch*buildNewBatch(const String&materialName,bool firstTime)
- void defragmentBatches(bool optimizeCull,vector<InstancedEntity*>::type&entities,InstanceBatchVec&fragmentedBatches)
- void applySettingToBatches(BatchSettingIdid,bool value,const InstanceBatchVec&container)
- const String&getName()
- SceneManager*getSceneManager()
- void setInstancesPerBatch(size_tinstancesPerBatch)
- void setMaxLookupTableInstances(size_tmaxLookupTableInstances)
- size_tgetMaxOrBestNumInstancesPerBatch(StringmaterialName,size_tsuggestedSize,uint16flags)
- InstancedEntity*createInstancedEntity(const String&materialName)
- void cleanupEmptyBatches(void )
- void defragmentBatches(bool optimizeCulling)
- void setSetting(BatchSettingIdid,bool enabled,const String&materialName=StringUtil::BLANK)
- bool getSetting(BatchSettingIdid,const String&materialName)
- bool hasSettings(const String&materialName)
- void setBatchesAsStaticAndUpdate(bool bStatic)
- void _addDirtyBatch(InstanceBatch*dirtyBatch)
- void _updateDirtyBatches(void )
- InstanceBatchMapIteratorgetInstanceBatchMapIterator(void )
- InstanceBatchIteratorgetInstanceBatchIterator(const String&materialName)
- Found class: _OgreExport
- virtual const StringVector&getScriptPatterns(void )
- virtual void parseScript(DataStreamPtr&stream,const String&groupName)
- virtual RealgetLoadingOrder(void )
- Found class: _OgreExport
- Found field:
- virtual ResourcePtrcreate(const String&name,const String&group,bool isManual=false ,ManualResourceLoader*loader=0,const NameValuePairList*createParams=0)
- virtual ResourceCreateOrRetrieveResultcreateOrRetrieve(const String&name,const String&group,bool isManual=false ,ManualResourceLoader*loader=0,const NameValuePairList*createParams=0)
- virtual void setMemoryBudget(size_tbytes)
- virtual size_tgetMemoryBudget(void )
- virtual size_tgetMemoryUsage(void )
- virtual void unload(const String&name)
- virtual void unload(ResourceHandlehandle)
- virtual void unloadAll(bool reloadableOnly=true )
- virtual void reloadAll(bool reloadableOnly=true )
- virtual void unloadUnreferencedResources(bool reloadableOnly=true )
- virtual void reloadUnreferencedResources(bool reloadableOnly=true )
- virtual void remove(ResourcePtr&r)
- virtual void remove(const String&name)
- virtual void remove(ResourceHandlehandle)
- virtual void removeAll(void )
- virtual void removeUnreferencedResources(bool reloadableOnly=true )
- virtual ResourcePtrgetByName(const String&name,const String&groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
- virtual ResourcePtrgetByHandle(ResourceHandlehandle)
- virtual bool resourceExists(const String&name)
- virtual bool resourceExists(ResourceHandlehandle)
- virtual void _notifyResourceTouched(Resource*res)
- virtual void _notifyResourceLoaded(Resource*res)
- virtual void _notifyResourceUnloaded(Resource*res)
- virtual ResourcePtrprepare(const String&name,const String&group,bool isManual=false ,ManualResourceLoader*loader=0,const NameValuePairList*loadParams=0,bool backgroundThread=false )
- virtual ResourcePtrload(const String&name,const String&group,bool isManual=false ,ManualResourceLoader*loader=0,const NameValuePairList*loadParams=0,bool backgroundThread=false )
- virtual const StringVector&getScriptPatterns(void )
- virtual void parseScript(DataStreamPtr&stream,const String&groupName)
- virtual RealgetLoadingOrder(void )
- const String&getResourceType(void )
- virtual void setVerbose(bool v)
- virtual bool getVerbose(void )
- Found class: _OgreExport
- Found field: String mName;
- const String&getName()
- void clear()
- ResourcePool*getResourcePool(const String&name)
- void destroyResourcePool(ResourcePool*pool)
- void destroyResourcePool(const String&name)
- void destroyAllResourcePools()
- ResourceHandlegetNextHandle(void )
- virtual Resource*createImpl(const String&name,ResourceHandlehandle,const String&group,bool isManual,ManualResourceLoader*loader,const NameValuePairList*createParams)
- virtual void addImpl(ResourcePtr&res)
- virtual void removeImpl(ResourcePtr&res)
- virtual void checkUsage(void )
- Found field: ResourceHandleMap mResourcesByHandle;
- Found field: ResourceMap mResources;
- Found field: ResourceWithGroupMap mResourcesWithGroup;
- Found field: ResourceHandle mNextHandle;
- Found field: size_t mMemoryBudget;
- Found field: AtomicScalar< size_t> mMemoryUsage;
- Found field: bool mVerbose;
- Found field: StringVector mScriptPatterns;
- Found field: Real mLoadOrder;
- Found field: String mResourceType;
- ResourceMapIteratorgetResourceIterator(void )
- Found field: ResourcePoolMap mResourcePoolMap;
- Found field: String name;
- Found field: GpuProgramType progType;
- Found field: String language;
- Found field: String source;
- Found field: String syntax;
- Found field: bool supportsSkeletalAnimation;
- Found field: bool supportsMorphAnimation;
- Found field: ushort supportsPoseAnimation;
- Found field: bool usesVertexTextureFetch;
- Found field: vector< std:: pair< String, String>>:: type customParameters;
- Found field: MaterialScriptSection section;
- Found field: String groupName;
- Found field: MaterialPtr material;
- Found field: Technique* technique;
- Found field: Pass* pass;
- Found field: TextureUnitState* textureUnit;
- Found field: GpuProgramPtr program;
- Found field: bool isVertexProgramShadowCaster;
- Found field: bool isFragmentProgramShadowCaster;
- Found field: bool isVertexProgramShadowReceiver;
- Found field: bool isFragmentProgramShadowReceiver;
- Found field: GpuProgramParametersSharedPtr programParams;
- Found field: ushort numAnimationParametrics;
- Found field: MaterialScriptProgramDefinition* programDef;
- Found field: int techLev,
- Found field: int techLev, passLev,
- Found field: int techLev, passLev, stateLev;
- Found field: StringVector defaultParamLines;
- Found field: size_t lineNo;
- Found field: String filename;
- Found field: AliasTextureNamePairList textureAliases;
- Found class: _OgreExport
- Found class: Listener
- virtual void materialEventRaised(MaterialSerializer*ser,SerializeEventevent,bool &skip,const Material*mat)
- virtual void techniqueEventRaised(MaterialSerializer*ser,SerializeEventevent,bool &skip,const Technique*tech)
- virtual void passEventRaised(MaterialSerializer*ser,SerializeEventevent,bool &skip,const Pass*pass)
- void gpuProgramRefEventRaised(MaterialSerializer*ser,SerializeEventevent,bool &skip,const String&attrib,const GpuProgramPtr&program,const GpuProgramParametersSharedPtr¶ms,GpuProgramParameters*defaultParams)
- virtual void textureUnitStateEventRaised(MaterialSerializer*ser,SerializeEventevent,bool &skip,const TextureUnitState*textureUnit)
- Found field: MaterialScriptContext mScriptContext;
- bool parseScriptLine(String&line)
- bool invokeParser(String&line,AttribParserList&parsers)
- void finishProgramDefinition(void )
- Found field: AttribParserList mRootAttribParsers;
- Found field: AttribParserList mMaterialAttribParsers;
- Found field: AttribParserList mTechniqueAttribParsers;
- Found field: AttribParserList mPassAttribParsers;
- Found field: AttribParserList mTextureUnitAttribParsers;
- Found field: AttribParserList mProgramRefAttribParsers;
- Found field: AttribParserList mProgramAttribParsers;
- Found field: AttribParserList mProgramDefaultParamAttribParsers;
- Found field: ListenerList mListeners;
- void writeMaterial(const MaterialPtr&pMat,const String&materialName="")
- void writeTechnique(const Technique*pTech)
- void writePass(const Pass*pPass)
- void writeVertexProgramRef(const Pass*pPass)
- void writeShadowCasterVertexProgramRef(const Pass*pPass)
- void writeShadowCasterFragmentProgramRef(const Pass*pPass)
- void writeShadowReceiverVertexProgramRef(const Pass*pPass)
- void writeShadowReceiverFragmentProgramRef(const Pass*pPass)
- void writeFragmentProgramRef(const Pass*pPass)
- void writeGpuProgramRef(const String&attrib,const GpuProgramPtr&program,const GpuProgramParametersSharedPtr¶ms)
- void writeGpuPrograms(void )
- void writeGPUProgramParameters(const GpuProgramParametersSharedPtr¶ms,GpuProgramParameters*defaultParams,const unsigned short level=4,const bool useMainBuffer=true )
- void writeNamedGpuProgramParameters(const GpuProgramParametersSharedPtr¶ms,GpuProgramParameters*defaultParams,const unsigned short level=4,const bool useMainBuffer=true )
- void writeLowLevelGpuProgramParameters(const GpuProgramParametersSharedPtr¶ms,GpuProgramParameters*defaultParams,const unsigned short level=4,const bool useMainBuffer=true )
- void writeGpuProgramParameter(const String&commandName,const String&identifier,const GpuProgramParameters::AutoConstantEntry*autoEntry,const GpuProgramParameters::AutoConstantEntry*defaultAutoEntry,bool isFloat,size_tphysicalIndex,size_tphysicalSize,const GpuProgramParametersSharedPtr¶ms,GpuProgramParameters*defaultParams,const unsigned short level,const bool useMainBuffer)
- void writeTextureUnit(const TextureUnitState*pTex)
- void writeSceneBlendFactor(const SceneBlendFactorc_src,const SceneBlendFactorc_dest,const SceneBlendFactora_src,const SceneBlendFactora_dest)
- void writeSceneBlendFactor(const SceneBlendFactorsbf_src,const SceneBlendFactorsbf_dest)
- void writeSceneBlendFactor(const SceneBlendFactorsbf)
- void writeCompareFunction(const CompareFunctioncf)
- void writeColourValue(const ColourValue&colour,bool writeAlpha=false )
- void writeLayerBlendOperationEx(const LayerBlendOperationExop)
- void writeLayerBlendSource(const LayerBlendSourcelbs)
- void writeRotationEffect(const TextureUnitState::TextureEffect&effect,const TextureUnitState*pTex)
- void writeTransformEffect(const TextureUnitState::TextureEffect&effect,const TextureUnitState*pTex)
- void writeScrollEffect(const TextureUnitState::TextureEffect&effect,const TextureUnitState*pTex)
- void writeEnvironmentMapEffect(const TextureUnitState::TextureEffect&effect,const TextureUnitState*pTex)
- StringconvertFiltering(FilterOptionsfo)
- void fireMaterialEvent(SerializeEventevent,bool &skip,const Material*mat)
- void fireTechniqueEvent(SerializeEventevent,bool &skip,const Technique*tech)
- void firePassEvent(SerializeEventevent,bool &skip,const Pass*pass)
- void fireGpuProgramRefEvent(SerializeEventevent,bool &skip,const String&attrib,const GpuProgramPtr&program,const GpuProgramParametersSharedPtr¶ms,GpuProgramParameters*defaultParams)
- void fireTextureUnitStateEvent(SerializeEventevent,bool &skip,const TextureUnitState*textureUnit)
- void queueForExport(const MaterialPtr&pMat,bool clearQueued=false ,bool exportDefaults=false ,const String&materialName="")
- void exportQueued(const String&filename,const bool includeProgDef=false ,const String&programFilename="")
- void exportMaterial(const MaterialPtr&pMat,const String&filename,bool exportDefaults=false ,const bool includeProgDef=false ,const String&programFilename="",const String&materialName="")
- const String&getQueuedAsString()
- void clearQueue()
- void parseScript(DataStreamPtr&stream,const String&groupName)
- void addListener(Listener*listener)
- void removeListener(Listener*listener)
- Found field: String mBuffer;
- Found field: String mGpuProgramBuffer;
- Found field: GpuProgramDefinitionContainer mGpuProgramDefinitionContainer;
- Found field: bool mDefaults;
- void beginSection(unsigned short level,const bool useMainBuffer=true )
- void endSection(unsigned short level,const bool useMainBuffer=true )
- void writeAttribute(unsigned short level,const String&att,const bool useMainBuffer=true )
- void writeValue(const String&val,const bool useMainBuffer=true )
- StringquoteWord(const String&val)
- void writeComment(unsigned short level,const String&comment,const bool useMainBuffer=true )
- Found class: _OgreExport
- Found class: Listener
- virtual Technique*handleSchemeNotFound(unsigned short schemeIndex,const String&schemeName,Material*originalMaterial,unsigned short lodIndex,const Renderable*rend)
- Found field: FilterOptions mDefaultMinFilter;
- Found field: FilterOptions mDefaultMagFilter;
- Found field: FilterOptions mDefaultMipFilter;
- Found field: FilterOptions mDefaultCompare;
- Found field: bool mDefaultCompareEnabled;
- Found field: CompareFunction mDefaultCompareFunction;
- Found field: unsignedint mDefaultMaxAniso;
- Found field:
- Found field: MaterialPtr mDefaultSettings;
- Resource*createImpl(const String&name,ResourceHandlehandle,const String&group,bool isManual,ManualResourceLoader*loader,const NameValuePairList*params)
- Found field: SchemeMap mSchemes;
- Found field: String mActiveSchemeName;
- Found field: unsignedshort mActiveSchemeIndex;
- Found field: ListenerMap mListenerMap;
- void initialise(void )
- void parseScript(DataStreamPtr&stream,const String&groupName)
- virtual void setDefaultTextureFiltering(TextureFilterOptionsfo)
- virtual void setDefaultTextureFiltering(FilterTypeftype,FilterOptionsopts)
- virtual void setDefaultTextureFiltering(FilterOptionsminFilter,FilterOptionsmagFilter,FilterOptionsmipFilter)
- virtual FilterOptionsgetDefaultTextureFiltering(FilterTypeftype)
- void setDefaultAnisotropy(unsigned int maxAniso)
- unsigned int getDefaultAnisotropy()
- virtual MaterialPtrgetDefaultSettings(void )
- virtual unsigned short _getSchemeIndex(const String&name)
- virtual const String&_getSchemeName(unsigned short index)
- virtual unsigned short _getActiveSchemeIndex(void )
- virtual const String&getActiveScheme(void )
- virtual void setActiveScheme(const String&schemeName)
- virtual void addListener(Listener*l,const Ogre::String&schemeName=StringUtil::BLANK)
- virtual void removeListener(Listener*l,const Ogre::String&schemeName=StringUtil::BLANK)
- virtual Technique*_arbitrateMissingTechniqueForActiveScheme(Material*mat,unsigned short lodIndex,const Renderable*rend)
- static MaterialManager&getSingleton(void )
- static MaterialManager*getSingletonPtr(void )
- Found class: _OgreExport
- virtual ResourceCreateOrRetrieveResultcreateOrRetrieve(const String&name,const String&group,bool isManual=false ,ManualResourceLoader*loader=0,const NameValuePairList*createParams=0,TextureTypetexType=TEX_TYPE_2D,int numMipmaps=MIP_DEFAULT,Realgamma=1.0f,bool isAlpha=false ,PixelFormatdesiredFormat=PF_UNKNOWN,bool hwGammaCorrection=false )
- virtual TexturePtrprepare(const String&name,const String&group,TextureTypetexType=TEX_TYPE_2D,int numMipmaps=MIP_DEFAULT,Realgamma=1.0f,bool isAlpha=false ,PixelFormatdesiredFormat=PF_UNKNOWN,bool hwGammaCorrection=false )
- virtual TexturePtrload(const String&name,const String&group,TextureTypetexType=TEX_TYPE_2D,int numMipmaps=MIP_DEFAULT,Realgamma=1.0f,bool isAlpha=false ,PixelFormatdesiredFormat=PF_UNKNOWN,bool hwGammaCorrection=false )
- virtual TexturePtrloadImage(const String&name,const String&group,const Image&img,TextureTypetexType=TEX_TYPE_2D,int numMipmaps=MIP_DEFAULT,Realgamma=1.0f,bool isAlpha=false ,PixelFormatdesiredFormat=PF_UNKNOWN,bool hwGammaCorrection=false )
- virtual TexturePtrloadRawData(const String&name,const String&group,DataStreamPtr&stream,ushortwidth,ushortheight,PixelFormatformat,TextureTypetexType=TEX_TYPE_2D,int numMipmaps=MIP_DEFAULT,Realgamma=1.0f,bool hwGammaCorrection=false )
- virtual TexturePtrcreateManual(const String&name,const String&group,TextureTypetexType,uintwidth,uintheight,uintdepth,int numMipmaps,PixelFormatformat,int usage=TU_DEFAULT,ManualResourceLoader*loader=0,bool hwGammaCorrection=false ,uintfsaa=0,const String&fsaaHint=StringUtil::BLANK)
- TexturePtrcreateManual(const String&name,const String&group,TextureTypetexType,uintwidth,uintheight,int numMipmaps,PixelFormatformat,int usage=TU_DEFAULT,ManualResourceLoader*loader=0,bool hwGammaCorrection=false ,uintfsaa=0,const String&fsaaHint=StringUtil::BLANK)
- virtual void setPreferredIntegerBitDepth(ushortbits,bool reloadTextures=true )
- virtual ushortgetPreferredIntegerBitDepth(void )
- virtual void setPreferredFloatBitDepth(ushortbits,bool reloadTextures=true )
- virtual ushortgetPreferredFloatBitDepth(void )
- virtual void setPreferredBitDepths(ushortintegerBits,ushortfloatBits,bool reloadTextures=true )
- virtual bool isFormatSupported(TextureTypettype,PixelFormatformat,int usage)
- virtual bool isEquivalentFormatSupported(TextureTypettype,PixelFormatformat,int usage)
- virtual PixelFormatgetNativeFormat(TextureTypettype,PixelFormatformat,int usage)
- virtual bool isHardwareFilteringSupported(TextureTypettype,PixelFormatformat,int usage,bool preciseFormatOnly=false )
- virtual void setDefaultNumMipmaps(size_tnum)
- virtual size_tgetDefaultNumMipmaps()
- static TextureManager&getSingleton(void )
- static TextureManager*getSingletonPtr(void )
- Found field: ushort mPreferredIntegerBitDepth;
- Found field: ushort mPreferredFloatBitDepth;
- Found field: size_t mDefaultNumMipmaps;
- Found class: _OgreExport
- Found class: _OgreExport
- virtual void viewportCameraChanged(Viewport*viewport)
- virtual void viewportDimensionsChanged(Viewport*viewport)
- virtual void viewportDestroyed(Viewport*viewport)
- void _updateDimensions(void )
- void update(void )
- void clear(unsigned int buffers=FBT_COLOUR|FBT_DEPTH,const ColourValue&colour=ColourValue::Black,Realdepth=1.0f,unsigned short stencil=0)
- RenderTarget*getTarget(void )
- Camera*getCamera(void )
- void setCamera(Camera*cam)
- int getZOrder(void )
- RealgetLeft(void )
- RealgetTop(void )
- RealgetWidth(void )
- RealgetHeight(void )
- int getActualLeft(void )
- int getActualTop(void )
- int getActualWidth(void )
- int getActualHeight(void )
- void setDimensions(Realleft,Realtop,Realwidth,Realheight)
- void setOrientationMode(OrientationModeorientationMode,bool setDefault=true )
- OrientationModegetOrientationMode()
- static void setDefaultOrientationMode(OrientationModeorientationMode)
- static OrientationModegetDefaultOrientationMode()
- void setBackgroundColour(const ColourValue&colour)
- const ColourValue&getBackgroundColour(void )
- void setDepthClear(Realdepth)
- RealgetDepthClear(void )
- void setClearEveryFrame(bool clear,unsigned int buffers=FBT_COLOUR|FBT_DEPTH)
- bool getClearEveryFrame(void )
- unsigned int getClearBuffers(void )
- void setAutoUpdated(bool autoupdate)
- bool isAutoUpdated()
- void setMaterialScheme(const String&schemeName)
- const String&getMaterialScheme(void )
- void getActualDimensions(int &left,int &top,int &width,int &height)
- bool _isUpdated(void )
- void _clearUpdatedFlag(void )
- unsigned int _getNumRenderedFaces(void )
- unsigned int _getNumRenderedBatches(void )
- void setOverlaysEnabled(bool enabled)
- bool getOverlaysEnabled(void )
- void setSkiesEnabled(bool enabled)
- bool getSkiesEnabled(void )
- void setShadowsEnabled(bool enabled)
- bool getShadowsEnabled(void )
- void setVisibilityMask(uint32mask)
- uintgetVisibilityMask(void )
- virtual void setRenderQueueInvocationSequenceName(const String&sequenceName)
- virtual const String&getRenderQueueInvocationSequenceName(void )
- RenderQueueInvocationSequence*_getRenderQueueInvocationSequence(void )
- void pointOrientedToScreen(const Vector2&v,int orientationMode,Vector2&outv)
- void pointOrientedToScreen(RealorientedX,RealorientedY,int orientationMode,Real&screenX,Real&screenY)
- void addListener(Listener*l)
- void removeListener(Listener*l)
- Found field: Camera* mCamera;
- Found field: RenderTarget* mTarget;
- Found field: float mRelLeft,
- Found field: float mRelLeft, mRelTop,
- Found field: float mRelLeft, mRelTop, mRelWidth,
- Found field: float mRelLeft, mRelTop, mRelWidth, mRelHeight;
- Found field: int mActLeft,
- Found field: int mActLeft, mActTop,
- Found field: int mActLeft, mActTop, mActWidth,
- Found field: int mActLeft, mActTop, mActWidth, mActHeight;
- Found field: int mZOrder;
- Found field: ColourValue mBackColour;
- Found field: Real mDepthClearValue;
- Found field: bool mClearEveryFrame;
- Found field: unsignedint mClearBuffers;
- Found field: bool mUpdated;
- Found field: bool mShowOverlays;
- Found field: bool mShowSkies;
- Found field: bool mShowShadows;
- Found field: uint32 mVisibilityMask;
- Found field: String mRQSequenceName;
- Found field: RenderQueueInvocationSequence* mRQSequence;
- Found field: String mMaterialSchemeName;
- Found field: OrientationMode mOrientationMode;
- Found field: bool mIsAutoUpdated;
- Found field: ListenerList mListeners;
- Found class: _OgreExport
- Found field: clock_t mZeroClock;
- Found field: DWORD mStartTick;
- Found field: LONGLONG mLastTime;
- Found field: LARGE_INTEGER mStartTime;
- Found field: LARGE_INTEGER mFrequency;
- Found field: DWORD_PTR mTimerMask;
- bool setOption(const String&strKey,const void *pValue)
- void reset()
- unsigned long getMilliseconds()
- unsigned long getMicroseconds()
- unsigned long getMillisecondsCPU()
- unsigned long getMicrosecondsCPU()
- Found class: _OgreExport
- Found field: float lastFPS;
- Found field: float avgFPS;
- Found field: float bestFPS;
- Found field: float worstFPS;
- Found field: unsignedlong bestFrameTime;
- Found field: unsignedlong worstFrameTime;
- Found field: size_t triangleCount;
- Found field: size_t batchCount;
- virtual const String&getName(void )
- virtual void getMetrics(unsigned int &width,unsigned int &height,unsigned int &colourDepth)
- virtual unsigned int getWidth(void )
- virtual unsigned int getHeight(void )
- virtual unsigned int getColourDepth(void )
- void setDepthBufferPool(uint16poolId)
- uint16getDepthBufferPool()
- DepthBuffer*getDepthBuffer()
- virtual bool attachDepthBuffer(DepthBuffer*depthBuffer)
- virtual void detachDepthBuffer()
- virtual void _detachDepthBuffer()
- virtual void update(bool swapBuffers=true )
- virtual void swapBuffers(bool waitForVSync=true )
- virtual Viewport*addViewport(Camera*cam,int ZOrder=0,float left=0.0f,float top=0.0f,float width=1.0f,float height=1.0f)
- virtual unsigned short getNumViewports(void )
- virtual Viewport*getViewport(unsigned short index)
- virtual Viewport*getViewportByZOrder(int ZOrder)
- virtual bool hasViewportWithZOrder(int ZOrder)
- virtual void removeViewport(int ZOrder)
- virtual void removeAllViewports(void )
- virtual void getStatistics(float &lastFPS,float &avgFPS,float &bestFPS,float &worstFPS)
- virtual const FrameStats&getStatistics(void )
- virtual float getLastFPS()
- virtual float getAverageFPS()
- virtual float getBestFPS()
- virtual float getWorstFPS()
- virtual float getBestFrameTime()
- virtual float getWorstFrameTime()
- virtual void resetStatistics(void )
- virtual void getCustomAttribute(const String&name,void *pData)
- virtual void addListener(RenderTargetListener*listener)
- virtual void removeListener(RenderTargetListener*listener)
- virtual void removeAllListeners(void )
- virtual void setPriority(ucharpriority)
- virtual uchargetPriority()
- virtual bool isActive()
- virtual void setActive(bool state)
- virtual void setAutoUpdated(bool autoupdate)
- virtual bool isAutoUpdated(void )
- virtual void copyContentsToMemory(const PixelBox&dst,FrameBufferbuffer=FB_AUTO)
- virtual PixelFormatsuggestPixelFormat()
- void writeContentsToFile(const String&filename)
- virtual StringwriteContentsToTimestampedFile(const String&filenamePrefix,const String&filenameSuffix)
- virtual bool requiresTextureFlipping()
- virtual size_tgetTriangleCount(void )
- virtual size_tgetBatchCount(void )
- virtual void _notifyCameraRemoved(const Camera*cam)
- virtual bool isPrimary(void )
- virtual bool isHardwareGammaEnabled()
- virtual uintgetFSAA()
- virtual const String&getFSAAHint()
- Found class: Impl
- virtual Impl*_getImpl()
- virtual void _beginUpdate()
- virtual void _updateViewport(int zorder,bool updateStatistics=true )
- virtual void _updateViewport(Viewport*viewport,bool updateStatistics=true )
- virtual void _updateAutoUpdatedViewports(bool updateStatistics=true )
- virtual void _endUpdate()
- Found field: String mName;
- Found field: uchar mPriority;
- Found field: unsignedint mWidth;
- Found field: unsignedint mHeight;
- Found field: unsignedint mColourDepth;
- Found field: uint16 mDepthBufferPoolId;
- Found field: DepthBuffer* mDepthBuffer;
- Found field: FrameStats mStats;
- Found field: Timer* mTimer;
- Found field: unsignedlong mLastSecond;
- Found field: unsignedlong mLastTime;
- Found field: size_t mFrameCount;
- Found field: bool mActive;
- Found field: bool mAutoUpdate;
- Found field: bool mHwGamma;
- Found field: uint mFSAA;
- Found field: String mFSAAHint;
- void updateStats(void )
- Found field: ViewportList mViewportList;
- Found field: RenderTargetListenerList mListeners;
- virtual void firePreUpdate(void )
- virtual void firePostUpdate(void )
- virtual void fireViewportPreUpdate(Viewport*vp)
- virtual void fireViewportPostUpdate(Viewport*vp)
- virtual void fireViewportAdded(Viewport*vp)
- virtual void fireViewportRemoved(Viewport*vp)
- virtual void updateImpl()
- Found class: _OgreExport
- virtual void copyContentsToMemory(const PixelBox&dst,FrameBufferbuffer)
- PixelFormatsuggestPixelFormat()
- Found field: HardwarePixelBuffer* mBuffer;
- Found field: size_t mZOffset;
- Found class: _OgreExport
- virtual void bindSurface(size_tattachment,RenderTexture*target)
- virtual void unbindSurface(size_tattachment)
- virtual void copyContentsToMemory(const PixelBox&dst,FrameBufferbuffer)
- PixelFormatsuggestPixelFormat()
- const BoundSufaceList&getBoundSurfaceList()
- RenderTexture*getBoundSurface(size_tindex)
- Found field: BoundSufaceList mBoundSurfaces;
- virtual void bindSurfaceImpl(size_tattachment,RenderTexture*target)
- virtual void unbindSurfaceImpl(size_tattachment)
- Found field: Real timeSinceLastEvent;
- Found field: Real timeSinceLastFrame;
- Found class: _OgreExport
- virtual bool frameStarted(const FrameEvent&evt)
- virtual bool frameRenderingQueued(const FrameEvent&evt)
- virtual bool frameEnded(const FrameEvent&evt)
- Found field: String name;
- Found field: String currentValue;
- Found field: StringVector possibleValues;
- Found field: bool immutable;
- Found field: String name;
- Found field: String currentValue;
- Found field: StringVector possibleValues;
- Found field: bool immutable;
- Found class: TextureManager
- Found class: _OgreExport
- virtual const String&getName(void )
- virtual ConfigOptionMap&getConfigOptions(void )
- virtual void setConfigOption(const String&name,const String&value)
- virtual HardwareOcclusionQuery*createHardwareOcclusionQuery(void )
- virtual void destroyHardwareOcclusionQuery(HardwareOcclusionQuery*hq)
- virtual StringvalidateConfigOptions(void )
- virtual RenderWindow*_initialise(bool autoCreateWindow,const String&windowTitle="OGRE Render Window")
- virtual bool isStaticBufferLockable()
- virtual RenderSystemCapabilities*createRenderSystemCapabilities()
- RenderSystemCapabilities*getMutableCapabilities()
- virtual void useCustomRenderSystemCapabilities(RenderSystemCapabilities*capabilities)
- virtual void reinitialise(void )
- virtual void shutdown(void )
- virtual void setAmbientLight(float r,float g,float b)
- virtual void setShadingType(ShadeOptionsso)
- virtual void setLightingEnabled(bool enabled)
- void setWBufferEnabled(bool enabled)
- bool getWBufferEnabled(void )
- virtual RenderWindow*_createRenderWindow(const String&name,unsigned int width,unsigned int height,bool fullScreen,const NameValuePairList*miscParams=0)
- virtual bool _createRenderWindows(const RenderWindowDescriptionList&renderWindowDescriptions,RenderWindowList&createdWindows)
- virtual MultiRenderTarget*createMultiRenderTarget(const String&name)
- virtual void destroyRenderWindow(const String&name)
- virtual void destroyRenderTexture(const String&name)
- virtual void destroyRenderTarget(const String&name)
- virtual void attachRenderTarget(RenderTarget&target)
- virtual RenderTarget*getRenderTarget(const String&name)
- virtual RenderTarget*detachRenderTarget(const String&name)
- virtual RenderTargetIteratorgetRenderTargetIterator(void )
- virtual StringgetErrorDescription(long errorNumber)
- void setWaitForVerticalBlank(bool enabled)
- bool getWaitForVerticalBlank(void )
- HardwareVertexBufferSharedPtrgetGlobalInstanceVertexBuffer()
- void setGlobalInstanceVertexBuffer(const HardwareVertexBufferSharedPtrval)
- VertexDeclaration*getGlobalInstanceVertexBufferVertexDeclaration()
- void setGlobalInstanceVertexBufferVertexDeclaration(VertexDeclaration*val)
- size_tgetGlobalNumberOfInstances()
- void setGlobalNumberOfInstances(const size_tval)
- void setFixedPipelineEnabled(bool enabled)
- bool getFixedPipelineEnabled(void )
- virtual void setDepthBufferFor(RenderTarget*renderTarget)
- virtual void _useLights(const LightList&lights,unsigned short limit)
- virtual bool areFixedFunctionLightsInViewSpace()
- virtual void _setWorldMatrix(const Matrix4&m)
- virtual void _setWorldMatrices(const Matrix4*m,unsigned short count)
- virtual void _setViewMatrix(const Matrix4&m)
- virtual void _setProjectionMatrix(const Matrix4&m)
- virtual void _setTextureUnitSettings(size_ttexUnit,TextureUnitState&tl)
- virtual void _disableTextureUnit(size_ttexUnit)
- virtual void _disableTextureUnitsFrom(size_ttexUnit)
- virtual void _setSurfaceParams(const ColourValue&ambient,const ColourValue&diffuse,const ColourValue&specular,const ColourValue&emissive,Realshininess,TrackVertexColourTypetracking=TVC_NONE)
- virtual void _setPointSpritesEnabled(bool enabled)
- virtual void _setPointParameters(Realsize,bool attenuationEnabled,Realconstant,Reallinear,Realquadratic,RealminSize,RealmaxSize)
- virtual void _setTexture(size_tunit,bool enabled,const TexturePtr&texPtr)
- virtual void _setTexture(size_tunit,bool enabled,const String&texname)
- virtual void _setVertexTexture(size_tunit,const TexturePtr&tex)
- virtual void _setTextureCoordSet(size_tunit,size_tindex)
- virtual void _setTextureCoordCalculation(size_tunit,TexCoordCalcMethodm,const Frustum*frustum=0)
- virtual void _setTextureBlendMode(size_tunit,const LayerBlendModeEx&bm)
- virtual void _setTextureUnitFiltering(size_tunit,FilterOptionsminFilter,FilterOptionsmagFilter,FilterOptionsmipFilter)
- virtual void _setTextureUnitFiltering(size_tunit,FilterTypeftype,FilterOptionsfilter)
- virtual void _setTextureUnitCompareEnabled(size_tunit,bool compare)
- virtual void _setTextureUnitCompareFunction(size_tunit,CompareFunctionfunction)
- virtual void _setTextureLayerAnisotropy(size_tunit,unsigned int maxAnisotropy)
- virtual void _setTextureAddressingMode(size_tunit,const TextureUnitState::UVWAddressingMode&uvw)
- virtual void _setTextureBorderColour(size_tunit,const ColourValue&colour)
- virtual void _setTextureMipmapBias(size_tunit,float bias)
- virtual void _setTextureMatrix(size_tunit,const Matrix4&xform)
- virtual void _setSceneBlending(SceneBlendFactorsourceFactor,SceneBlendFactordestFactor,SceneBlendOperationop=SBO_ADD)
- virtual void _setSeparateSceneBlending(SceneBlendFactorsourceFactor,SceneBlendFactordestFactor,SceneBlendFactorsourceFactorAlpha,SceneBlendFactordestFactorAlpha,SceneBlendOperationop=SBO_ADD,SceneBlendOperationalphaOp=SBO_ADD)
- virtual void _setAlphaRejectSettings(CompareFunctionfunc,unsigned char value,bool alphaToCoverage)
- virtual void _setTextureProjectionRelativeTo(bool enabled,const Vector3&pos)
- virtual DepthBuffer*_createDepthBufferFor(RenderTarget*renderTarget)
- void _cleanupDepthBuffers(bool bCleanManualBuffers=true )
- virtual void _beginFrame(void )
- virtual RenderSystemContext*_pauseFrame(void )
- virtual void _resumeFrame(RenderSystemContext*context)
- virtual void _endFrame(void )
- virtual void _setViewport(Viewport*vp)
- virtual Viewport*_getViewport(void )
- virtual void _setCullingMode(CullingModemode)
- virtual CullingMode_getCullingMode(void )
- virtual void _setDepthBufferParams(bool depthTest=true ,bool depthWrite=true ,CompareFunctiondepthFunction=CMPF_LESS_EQUAL)
- virtual void _setDepthBufferCheckEnabled(bool enabled=true )
- virtual void _setDepthBufferWriteEnabled(bool enabled=true )
- virtual void _setDepthBufferFunction(CompareFunctionfunc=CMPF_LESS_EQUAL)
- virtual void _setColourBufferWriteEnabled(bool red,bool green,bool blue,bool alpha)
- virtual void _setDepthBias(float constantBias,float slopeScaleBias=0.0f)
- virtual void _setFog(FogModemode=FOG_NONE,const ColourValue&colour=ColourValue::White,RealexpDensity=1.0,ReallinearStart=0.0,ReallinearEnd=1.0)
- virtual void _beginGeometryCount(void )
- virtual unsigned int _getFaceCount(void )
- virtual unsigned int _getBatchCount(void )
- virtual unsigned int _getVertexCount(void )
- virtual void convertColourValue(const ColourValue&colour,uint32*pDest)
- virtual VertexElementTypegetColourVertexElementType(void )
- virtual void _convertProjectionMatrix(const Matrix4&matrix,Matrix4&dest,bool forGpuProgram=false )
- virtual void _makeProjectionMatrix(const Radian&fovy,Realaspect,RealnearPlane,RealfarPlane,Matrix4&dest,bool forGpuProgram=false )
- virtual void _makeProjectionMatrix(Realleft,Realright,Realbottom,Realtop,RealnearPlane,RealfarPlane,Matrix4&dest,bool forGpuProgram=false )
- virtual void _makeOrthoMatrix(const Radian&fovy,Realaspect,RealnearPlane,RealfarPlane,Matrix4&dest,bool forGpuProgram=false )
- virtual void _applyObliqueDepthProjection(Matrix4&matrix,const Plane&plane,bool forGpuProgram)
- virtual void _setPolygonMode(PolygonModelevel)
- virtual void setStencilCheckEnabled(bool enabled)
- virtual void setStencilBufferParams(CompareFunctionfunc=CMPF_ALWAYS_PASS,uint32refValue=0,uint32mask=0xFFFFFFFF,StencilOperationstencilFailOp=SOP_KEEP,StencilOperationdepthFailOp=SOP_KEEP,StencilOperationpassOp=SOP_KEEP,bool twoSidedOperation=false )
- virtual void setVertexDeclaration(VertexDeclaration*decl)
- virtual void setVertexBufferBinding(VertexBufferBinding*binding)
- virtual void setNormaliseNormals(bool normalise)
- virtual void _render(const RenderOperation&op)
- const RenderSystemCapabilities*getCapabilities(void )
- virtual const DriverVersion&getDriverVersion(void )
- virtual const String&_getDefaultViewportMaterialScheme(void )
- virtual void bindGpuProgram(GpuProgram*prg)
- virtual void bindGpuProgramParameters(GpuProgramTypegptype,GpuProgramParametersSharedPtrparams,uint16variabilityMask)
- virtual void bindGpuProgramPassIterationParameters(GpuProgramTypegptype)
- virtual void unbindGpuProgram(GpuProgramTypegptype)
- virtual bool isGpuProgramBound(GpuProgramTypegptype)
- virtual void setClipPlanes(const PlaneList&clipPlanes)
- virtual void addClipPlane(const Plane&p)
- virtual void addClipPlane(RealA,RealB,RealC,RealD)
- virtual void resetClipPlanes()
- virtual void _initRenderTargets(void )
- virtual void _notifyCameraRemoved(const Camera*cam)
- virtual void _updateAllRenderTargets(bool swapBuffers=true )
- virtual void _swapAllRenderTargetBuffers(bool waitForVsync=true )
- virtual void setInvertVertexWinding(bool invert)
- virtual bool getInvertVertexWinding(void )
- virtual void setScissorTest(bool enabled,size_tleft=0,size_ttop=0,size_tright=800,size_tbottom=600)
- virtual void clearFrameBuffer(unsigned int buffers,const ColourValue&colour=ColourValue::Black,Realdepth=1.0f,unsigned short stencil=0)
- virtual RealgetHorizontalTexelOffset(void )
- virtual RealgetVerticalTexelOffset(void )
- virtual RealgetMinimumDepthInputValue(void )
- virtual RealgetMaximumDepthInputValue(void )
- virtual void setCurrentPassIterationCount(const size_tcount)
- virtual void setDeriveDepthBias(bool derive,float baseValue=0.0f,float multiplier=0.0f,float slopeScale=0.0f)
- virtual void _setRenderTarget(RenderTarget*target)
- Found class: _OgreExport
- virtual void eventOccurred(const String&eventName,const NameValuePairList*parameters=0)
- virtual void addListener(Listener*l)
- virtual void removeListener(Listener*l)
- virtual const StringVector&getRenderSystemEvents(void )
- virtual void preExtraThreadsStarted()
- virtual void postExtraThreadsStarted()
- virtual void registerThread()
- virtual void unregisterThread()
- virtual unsigned int getDisplayMonitorCount()
- virtual void beginProfileEvent(const String&eventName)
- virtual void endProfileEvent(void )
- virtual void markProfileEvent(const String&event)
- virtual bool hasAnisotropicMipMapFilter()
- virtual void getCustomAttribute(const String&name,void *pData)
- Found field: DepthBufferMap mDepthBufferPool;
- Found field: RenderTargetMap mRenderTargets;
- Found field: RenderTargetPriorityMap mPrioritisedRenderTargets;
- Found field: RenderTarget* mActiveRenderTarget;
- Found field: GpuProgramParametersSharedPtr mActiveVertexGpuProgramParameters;
- Found field: GpuProgramParametersSharedPtr mActiveGeometryGpuProgramParameters;
- Found field: GpuProgramParametersSharedPtr mActiveFragmentGpuProgramParameters;
- Found field: GpuProgramParametersSharedPtr mActiveTesselationHullGpuProgramParameters;
- Found field: GpuProgramParametersSharedPtr mActiveTesselationDomainGpuProgramParameters;
- Found field: GpuProgramParametersSharedPtr mActiveComputeGpuProgramParameters;
- Found field: TextureManager* mTextureManager;
- Found field: Viewport* mActiveViewport;
- Found field: CullingMode mCullingMode;
- Found field: bool mVSync;
- Found field: unsignedint mVSyncInterval;
- Found field: bool mWBuffer;
- Found field: size_t mBatchCount;
- Found field: size_t mFaceCount;
- Found field: size_t mVertexCount;
- Found field: ColourValue mManualBlendColours[ OGRE_MAX_TEXTURE_LAYERS][];
- Found field: bool mInvertVertexWinding;
- Found field: size_t mDisabledTexUnitsFrom;
- Found field: size_t mCurrentPassIterationCount;
- Found field: size_t mCurrentPassIterationNum;
- Found field: bool mDerivedDepthBias;
- Found field: float mDerivedDepthBiasBase;
- Found field: float mDerivedDepthBiasMultiplier;
- Found field: float mDerivedDepthBiasSlopeScale;
- Found field: HardwareVertexBufferSharedPtr mGlobalInstanceVertexBuffer;
- Found field: VertexDeclaration* mGlobalInstanceVertexBufferVertexDeclaration;
- Found field: size_t mGlobalNumberOfInstances;
- Found field: bool mEnableFixedPipeline;
- bool updatePassIterationRenderState(void )
- Found field: StringVector mEventNames;
- virtual void fireEvent(const String&name,const NameValuePairList*params=0)
- Found field: ListenerList mEventListeners;
- Found field: HardwareOcclusionQueryList mHwOcclusionQueries;
- Found field: bool mVertexProgramBound;
- Found field: bool mGeometryProgramBound;
- Found field: bool mFragmentProgramBound;
- Found field: bool mTesselationHullProgramBound;
- Found field: bool mTesselationDomainProgramBound;
- Found field: bool mComputeProgramBound;
- Found field: PlaneList mClipPlanes;
- Found field: bool mClipPlanesDirty;
- Found field: RenderSystemCapabilities* mRealCapabilities;
- Found field: RenderSystemCapabilities* mCurrentCapabilities;
- Found field: bool mUseCustomCapabilities;
- virtual void setClipPlanesImpl(const PlaneList&clipPlanes)
- virtual void initialiseFromRenderSystemCapabilities(RenderSystemCapabilities*caps,RenderTarget*primary)
- Found field: DriverVersion mDriverVersion;
- Found field: bool mTexProjRelative;
- Found field: Vector3 mTexProjRelativeOrigin;
- Found field: Vector3 position;
- Found field: Quaternion orientation;
- Found class: DefaultIntersectionSceneQuery
- Found class: DefaultRaySceneQuery
- Found class: DefaultSphereSceneQuery
- Found class: DefaultAxisAlignedBoxSceneQuery
- Found class: CompositorChain
- Found field: AxisAlignedBox aabb;
- Found field: AxisAlignedBox receiverAabb;
- Found field: Real minDistance;
- Found field: Real maxDistance;
- Found field: Real minDistanceInFrustum;
- Found field: Real maxDistanceInFrustum;
- void reset()
- void merge(const AxisAlignedBox&boxBounds,const Sphere&sphereBounds,const Camera*cam,bool receiver=true )
- void mergeNonRenderedButInFrustum(const AxisAlignedBox&boxBounds,const Sphere&sphereBounds,const Camera*cam)
- Found class: _OgreExport
- Found field: Real skyDomeCurvature;
- Found field: Real skyDomeTiling;
- Found field: Real skyDomeDistance;
- Found field: int skyDomeXSegments;
- Found field: int skyDomeYSegments;
- Found field: int skyDomeYSegments_keep;
- Found field: Real skyPlaneScale;
- Found field: Real skyPlaneTiling;
- Found field: Real skyPlaneBow;
- Found field: int skyPlaneXSegments;
- Found field: int skyPlaneYSegments;
- Found field: Real skyBoxDistance;
- Found class: Listener
- virtual void preUpdateSceneGraph(SceneManager*source,Camera*camera)
- virtual void postUpdateSceneGraph(SceneManager*source,Camera*camera)
- virtual void preFindVisibleObjects(SceneManager*source,IlluminationRenderStageirs,Viewport*v)
- virtual void postFindVisibleObjects(SceneManager*source,IlluminationRenderStageirs,Viewport*v)
- virtual void shadowTexturesUpdated(size_tnumberOfShadowTextures)
- virtual void shadowTextureCasterPreViewProj(Light*light,Camera*camera,size_titeration)
- virtual void shadowTextureReceiverPreViewProj(Light*light,Frustum*frustum)
- virtual bool sortLightsAffectingFrustum(LightList&lightList)
- virtual void sceneManagerDestroyed(SceneManager*source)
- Found class: _OgreExport
- Found field: const Pass* mUsedPass;
- void visit(Renderable*r)
- bool visit(const Pass*p)
- void visit(RenderablePass*rp)
- Found field: SceneManager* targetSceneMgr;
- Found field: bool transparentShadowCastersMode;
- Found field: bool autoLights;
- Found field: const LightList* manualLightList;
- Found field: bool scissoring;
- virtual SceneNode*createSceneNodeImpl(void )
- virtual SceneNode*createSceneNodeImpl(const String&name)
- Found field: String mName;
- Found field: RenderQueue* mRenderQueue;
- Found field: bool mLastRenderQueueInvocationCustom;
- Found field: ColourValue mAmbientLight;
- Found field: RenderSystem* mDestRenderSystem;
- Found field: CameraList mCameras;
- Found field: StaticGeometryList mStaticGeometryList;
- Found field: InstancedGeometryList mInstancedGeometryList;
- Found field: InstanceManagerMap mInstanceManagerMap;
- Found field: SceneNodeList mSceneNodes;
- Found field: Camera* mCameraInProgress;
- Found field: Viewport* mCurrentViewport;
- Found field: SceneNode* mSceneRoot;
- Found field: AutoTrackingSceneNodes mAutoTrackingSceneNodes;
- Found field: Entity* mSkyPlaneEntity;
- Found field: Entity* mSkyDomeEntity[];
- Found field: ManualObject* mSkyBoxObj;
- Found field: SceneNode* mSkyPlaneNode;
- Found field: SceneNode* mSkyDomeNode;
- Found field: SceneNode* mSkyBoxNode;
- Found field: bool mSkyPlaneEnabled;
- Found field: uint8 mSkyPlaneRenderQueue;
- Found field: Plane mSkyPlane;
- Found field: SkyPlaneGenParameters mSkyPlaneGenParameters;
- Found field: bool mSkyBoxEnabled;
- Found field: uint8 mSkyBoxRenderQueue;
- Found field: Quaternion mSkyBoxOrientation;
- Found field: SkyBoxGenParameters mSkyBoxGenParameters;
- Found field: bool mSkyDomeEnabled;
- Found field: uint8 mSkyDomeRenderQueue;
- Found field: Quaternion mSkyDomeOrientation;
- Found field: SkyDomeGenParameters mSkyDomeGenParameters;
- Found field: FogMode mFogMode;
- Found field: ColourValue mFogColour;
- Found field: Real mFogStart;
- Found field: Real mFogEnd;
- Found field: Real mFogDensity;
- Found field: SpecialCaseRenderQueueList mSpecialCaseQueueList;
- Found field: SpecialCaseRenderQueueMode mSpecialCaseQueueMode;
- Found field: uint8 mWorldGeometryRenderQueue;
- Found field: unsignedlong mLastFrameNumber;
- Found field: Matrix4 mTempXform[];
- Found field: bool mResetIdentityView;
- Found field: bool mResetIdentityProj;
- Found field: bool mNormaliseNormalsOnScale;
- Found field: bool mFlipCullingOnNegativeScale;
- Found field: CullingMode mPassCullingMode;
- Found field: CamVisibleObjectsMap mCamVisibleObjectsMap;
- Found field: ShadowCamLightMapping mShadowCamLightMapping;
- Found field: size_t mShadowTextureCountPerType[];
- Found field: vector< size_t>:: type mShadowTextureIndexLightList;
- Found field: Light* light;
- Found field: int type;
- Found field: Real range;
- Found field: Vector3 position;
- Found field: uint32 lightMask;
- bool operator ==(const LightInfo&rhs)
- bool operator !=(const LightInfo&rhs)
- Found field: LightList mLightsAffectingFrustum;
- Found field: LightInfoList mCachedLightInfos;
- Found field: LightInfoList mTestLightInfos;
- Found field: ulong mLightsDirtyCounter;
- Found field: LightList mShadowTextureCurrentCasterLightList;
- Found field: MovableObjectMap map;
- Found field:
- Found field: MovableObjectCollectionMap mMovableObjectCollectionMap;
- Found field: NameGenerator mMovableNameGenerator;
- MovableObjectCollection*getMovableObjectCollection(const String&typeName)
- const MovableObjectCollection*getMovableObjectCollection(const String&typeName)
- Found field:
- virtual void initRenderQueue(void )
- Found field: Pass* mShadowCasterPlainBlackPass;
- Found field: Pass* mShadowReceiverPass;
- virtual const Pass*deriveShadowCasterPass(const Pass*pass)
- virtual const Pass*deriveShadowReceiverPass(const Pass*pass)
- virtual bool validatePassForRendering(const Pass*pass)
- virtual bool validateRenderableForRendering(const Pass*pass,const Renderable*rend)
- virtual MeshPtrcreateSkyboxPlane(BoxPlanebp,Realdistance,const Quaternion&orientation,const String&groupName)
- virtual MeshPtrcreateSkydomePlane(BoxPlanebp,Realcurvature,Realtiling,Realdistance,const Quaternion&orientation,int xsegments,int ysegments,int ySegmentsToKeep,const String&groupName)
- Found field: bool mDisplayNodes;
- Found field: AnimationList mAnimationsList;
- Found field:
- Found field: AnimationStateSet mAnimationStates;
- virtual void useRenderableViewProjMode(const Renderable*pRend,bool fixedFunction)
- virtual void resetViewProjMode(bool fixedFunction)
- Found field: RenderQueueListenerList mRenderQueueListeners;
- Found field: RenderObjectListenerList mRenderObjectListeners;
- Found field: ListenerList mListeners;
- virtual void firePreRenderQueues()
- virtual void firePostRenderQueues()
- virtual bool fireRenderQueueStarted(uint8id,const String&invocation)
- virtual bool fireRenderQueueEnded(uint8id,const String&invocation)
- virtual void fireRenderSingleObject(Renderable*rend,const Pass*pass,const AutoParamDataSource*source,const LightList*pLightList,bool suppressRenderStateChanges)
- virtual void fireShadowTexturesUpdated(size_tnumberOfShadowTextures)
- virtual void fireShadowTexturesPreCaster(Light*light,Camera*camera,size_titeration)
- virtual void fireShadowTexturesPreReceiver(Light*light,Frustum*f)
- virtual void firePreUpdateSceneGraph(Camera*camera)
- virtual void firePostUpdateSceneGraph(Camera*camera)
- virtual void firePreFindVisibleObjects(Viewport*v)
- virtual void firePostFindVisibleObjects(Viewport*v)
- virtual void fireSceneManagerDestroyed()
- virtual void setViewport(Viewport*vp)
- Found field: bool mShowBoundingBoxes;
- virtual void renderVisibleObjectsDefaultSequence(void )
- virtual void renderVisibleObjectsCustomSequence(RenderQueueInvocationSequence*s)
- virtual void prepareRenderQueue(void )
- virtual void renderSingleObject(Renderable*rend,const Pass*pass,bool lightScissoringClipping,bool doLightIteration,const LightList*manualLightList=0)
- virtual AutoParamDataSource*createAutoParamDataSource(void )
- Found field: AutoParamDataSource* mAutoParamDataSource;
- Found field: CompositorChain* mActiveCompositorChain;
- Found field: bool mLateMaterialResolving;
- Found field: ShadowTechnique mShadowTechnique;
- Found field: bool mDebugShadows;
- Found field: ColourValue mShadowColour;
- Found field: Pass* mShadowDebugPass;
- Found field: Pass* mShadowStencilPass;
- Found field: Pass* mShadowModulativePass;
- Found field: bool mShadowMaterialInitDone;
- Found field: HardwareIndexBufferSharedPtr mShadowIndexBuffer;
- Found field: size_t mShadowIndexBufferSize;
- Found field: Rectangle2D* mFullScreenQuad;
- Found field: Real mShadowDirLightExtrudeDist;
- Found field: IlluminationRenderStage mIlluminationStage;
- Found field: ShadowTextureConfigList mShadowTextureConfigList;
- Found field: bool mShadowTextureConfigDirty;
- Found field: ShadowTextureList mShadowTextures;
- Found field: TexturePtr mNullShadowTexture;
- Found field: ShadowTextureCameraList mShadowTextureCameras;
- Found field: Texture* mCurrentShadowTexture;
- Found field: bool mShadowUseInfiniteFarPlane;
- Found field: bool mShadowCasterRenderBackFaces;
- Found field: bool mShadowAdditiveLightClip;
- Found field: RealRect scissorRect;
- Found field: PlaneList clipPlanes;
- Found field: bool scissorValid;
- Found field: unsignedlong clipPlanesValid;
- Found field: LightClippingInfoMap mLightClippingInfoMap;
- Found field: unsignedlong mLightClippingInfoMapFrameNumber;
- Found field: ShadowCameraSetupPtr mDefaultShadowCameraSetup;
- virtual void findLightsAffectingFrustum(const Camera*camera)
- virtual void initShadowVolumeMaterials(void )
- virtual void ensureShadowTexturesCreated()
- virtual void destroyShadowTextures(void )
- Found field: InstanceManagerVec mDirtyInstanceManagers;
- Found field: InstanceManagerVec mDirtyInstanceMgrsTmp;
- void updateDirtyInstanceManagers(void )
- virtual void prepareShadowTextures(Camera*cam,Viewport*vp,const LightList*lightList=0)
- Found field: RenderQueue* renderQueue;
- Found field: Viewport* viewport;
- Found field: Camera* camera;
- Found field: CompositorChain* activeChain;
- Found field: RenderSystem:: RenderSystemContext* rsContext;
- virtual RenderContext*_pauseRendering()
- virtual void _resumeRendering(RenderContext*context)
- virtual void renderShadowVolumesToStencil(const Light*light,const Camera*cam,bool calcScissor)
- virtual void setShadowVolumeStencilState(bool secondpass,bool zfail,bool twosided)
- void renderShadowVolumeObjects(ShadowCaster::ShadowRenderableListIteratoriShadowRenderables,Pass*pass,const LightList*manualLightList,unsigned long flags,bool secondpass,bool zfail,bool twosided)
- Found field: ShadowCasterList mShadowCasterList;
- Found field: SphereSceneQuery* mShadowCasterSphereQuery;
- Found field: AxisAlignedBoxSceneQuery* mShadowCasterAABBQuery;
- Found field: Real mDefaultShadowFarDist;
- Found field: Real mDefaultShadowFarDistSquared;
- Found field: Real mShadowTextureOffset;
- Found field: Real mShadowTextureFadeStart;
- Found field: Real mShadowTextureFadeEnd;
- Found field: bool mShadowTextureSelfShadow;
- Found field: Pass* mShadowTextureCustomCasterPass;
- Found field: Pass* mShadowTextureCustomReceiverPass;
- Found field: String mShadowTextureCustomCasterVertexProgram;
- Found field: String mShadowTextureCustomCasterFragmentProgram;
- Found field: String mShadowTextureCustomReceiverVertexProgram;
- Found field: String mShadowTextureCustomReceiverFragmentProgram;
- Found field: GpuProgramParametersSharedPtr mShadowTextureCustomCasterVPParams;
- Found field: GpuProgramParametersSharedPtr mShadowTextureCustomCasterFPParams;
- Found field: GpuProgramParametersSharedPtr mShadowTextureCustomReceiverVPParams;
- Found field: GpuProgramParametersSharedPtr mShadowTextureCustomReceiverFPParams;
- Found field: uint32 mVisibilityMask;
- Found field: bool mFindVisibleObjects;
- Found field: bool mSuppressRenderStateChanges;
- Found field: bool mSuppressShadows;
- Found field: GpuProgramParametersSharedPtr mInfiniteExtrusionParams;
- Found field: GpuProgramParametersSharedPtr mFiniteExtrusionParams;
- Found class: _OgreExport
- Found field: SceneManager* mSceneMgr;
- Found field: ShadowCasterList* mCasterList;
- Found field: bool mIsLightInFrustum;
- Found field: const PlaneBoundedVolumeList* mLightClipVolumeList;
- Found field: const Camera* mCamera;
- Found field: const Light* mLight;
- Found field: Real mFarDistSquared;
- void prepare(bool lightInFrustum,const PlaneBoundedVolumeList*lightClipVolumes,const Light*light,const Camera*cam,ShadowCasterList*casterList,RealfarDistSquared)
- bool queryResult(MovableObject*object)
- bool queryResult(SceneQuery::WorldFragment*fragment)
- Found field: ShadowCasterSceneQueryListener* mShadowCasterQueryListener;
- virtual const ShadowCasterList&findShadowCastersForLight(const Light*light,const Camera*camera)
- virtual void renderBasicQueueGroupObjects(RenderQueueGroup*pGroup,QueuedRenderableCollection::OrganisationModeom)
- virtual void renderAdditiveStencilShadowedQueueGroupObjects(RenderQueueGroup*group,QueuedRenderableCollection::OrganisationModeom)
- virtual void renderModulativeStencilShadowedQueueGroupObjects(RenderQueueGroup*group,QueuedRenderableCollection::OrganisationModeom)
- virtual void renderTextureShadowCasterQueueGroupObjects(RenderQueueGroup*group,QueuedRenderableCollection::OrganisationModeom)
- virtual void renderTextureShadowReceiverQueueGroupObjects(RenderQueueGroup*group,QueuedRenderableCollection::OrganisationModeom)
- virtual void renderModulativeTextureShadowedQueueGroupObjects(RenderQueueGroup*group,QueuedRenderableCollection::OrganisationModeom)
- virtual void renderAdditiveTextureShadowedQueueGroupObjects(RenderQueueGroup*group,QueuedRenderableCollection::OrganisationModeom)
- virtual void renderObjects(const QueuedRenderableCollection&objs,QueuedRenderableCollection::OrganisationModeom,bool lightScissoringClipping,bool doLightIteration,const LightList*manualLightList=0)
- virtual void renderTransparentShadowCasterObjects(const QueuedRenderableCollection&objs,QueuedRenderableCollection::OrganisationModeom,bool lightScissoringClipping,bool doLightIteration,const LightList*manualLightList=0)
- virtual void updateRenderQueueSplitOptions(void )
- virtual void updateRenderQueueGroupSplitOptions(RenderQueueGroup*group,bool suppressShadows,bool suppressRenderState)
- virtual ClipResultbuildAndSetScissor(const LightList&ll,const Camera*cam)
- virtual void buildScissor(const Light*l,const Camera*cam,RealRect&rect)
- virtual void resetScissor()
- virtual ClipResultbuildAndSetLightClip(const LightList&ll)
- virtual void buildLightClip(const Light*l,PlaneList&planes)
- virtual void resetLightClip()
- virtual void checkCachedLightClippingInfo()
- Found field: SceneMgrQueuedRenderableVisitor* mActiveQueuedRenderableVisitor;
- Found field: SceneMgrQueuedRenderableVisitor mDefaultQueuedRenderableVisitor;
- Found field: bool mCameraRelativeRendering;
- Found field: Matrix4 mCachedViewMatrix;
- Found field: Vector3 mCameraRelativePosition;
- Found field: uint32 mLastLightHash;
- Found field: unsignedshort mLastLightLimit;
- Found field: uint32 mLastLightHashGpuProgram;
- Found field: uint16 mGpuParamsDirty;
- virtual void useLights(const LightList&lights,unsigned short limit)
- virtual void setViewMatrix(const Matrix4&m)
- virtual void useLightsGpuProgram(const Pass*pass,const LightList*lights)
- virtual void bindGpuProgram(GpuProgram*prog)
- virtual void updateGpuProgramParameters(const Pass*p)
- Found field: LodListenerSet mLodListeners;
- Found field: MovableObjectLodChangedEventList mMovableObjectLodChangedEvents;
- Found field: EntityMeshLodChangedEventList mEntityMeshLodChangedEvents;
- Found field: EntityMaterialLodChangedEventList mEntityMaterialLodChangedEvents;
- Found field:
- const String&getName(void )
- virtual const String&getTypeName(void )
- virtual Camera*createCamera(const String&name)
- virtual Camera*getCamera(const String&name)
- virtual bool hasCamera(const String&name)
- virtual void destroyCamera(Camera*cam)
- virtual void destroyCamera(const String&name)
- virtual void destroyAllCameras(void )
- virtual Light*createLight(const String&name)
- virtual Light*createLight()
- virtual Light*getLight(const String&name)
- virtual bool hasLight(const String&name)
- virtual const PlaneList&getLightClippingPlanes(Light*l)
- virtual const RealRect&getLightScissorRect(Light*l,const Camera*cam)
- virtual void destroyLight(const String&name)
- virtual void destroyLight(Light*light)
- virtual void destroyAllLights(void )
- virtual void _notifyLightsDirty(void )
- ulong_getLightsDirtyCounter(void )
- virtual const LightList&_getLightsAffectingFrustum(void )
- virtual void _populateLightList(const Vector3&position,Realradius,LightList&destList,uint32lightMask=0xFFFFFFFF)
- virtual void _populateLightList(const SceneNode*sn,Realradius,LightList&destList,uint32lightMask=0xFFFFFFFF)
- virtual SceneNode*createSceneNode(void )
- virtual SceneNode*createSceneNode(const String&name)
- virtual void destroySceneNode(const String&name)
- virtual void destroySceneNode(SceneNode*sn)
- virtual SceneNode*getRootSceneNode(void )
- virtual SceneNode*getSceneNode(const String&name)
- virtual bool hasSceneNode(const String&name)
- virtual Entity*createEntity(const String&entityName,const String&meshName,const String&groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
- virtual Entity*createEntity(const String&entityName,const MeshPtr&pMesh)
- virtual Entity*createEntity(const String&meshName)
- virtual Entity*createEntity(const MeshPtr&pMesh)
- virtual Entity*createEntity(const String&entityName,PrefabTypeptype)
- virtual Entity*createEntity(PrefabTypeptype)
- virtual Entity*getEntity(const String&name)
- virtual bool hasEntity(const String&name)
- virtual void destroyEntity(Entity*ent)
- virtual void destroyEntity(const String&name)
- virtual void destroyAllEntities(void )
- virtual ManualObject*createManualObject(const String&name)
- virtual ManualObject*createManualObject()
- virtual ManualObject*getManualObject(const String&name)
- virtual bool hasManualObject(const String&name)
- virtual void destroyManualObject(ManualObject*obj)
- virtual void destroyManualObject(const String&name)
- virtual void destroyAllManualObjects(void )
- virtual BillboardChain*createBillboardChain(const String&name)
- virtual BillboardChain*createBillboardChain()
- virtual BillboardChain*getBillboardChain(const String&name)
- virtual bool hasBillboardChain(const String&name)
- virtual void destroyBillboardChain(BillboardChain*obj)
- virtual void destroyBillboardChain(const String&name)
- virtual void destroyAllBillboardChains(void )
- virtual RibbonTrail*createRibbonTrail(const String&name)
- virtual RibbonTrail*createRibbonTrail()
- virtual RibbonTrail*getRibbonTrail(const String&name)
- virtual bool hasRibbonTrail(const String&name)
- virtual void destroyRibbonTrail(RibbonTrail*obj)
- virtual void destroyRibbonTrail(const String&name)
- virtual void destroyAllRibbonTrails(void )
- virtual ParticleSystem*createParticleSystem(const String&name,const String&templateName)
- virtual ParticleSystem*createParticleSystem(const String&name,size_tquota=500,const String&resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
- virtual ParticleSystem*createParticleSystem(size_tquota=500,const String&resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
- virtual ParticleSystem*getParticleSystem(const String&name)
- virtual bool hasParticleSystem(const String&name)
- virtual void destroyParticleSystem(ParticleSystem*obj)
- virtual void destroyParticleSystem(const String&name)
- virtual void destroyAllParticleSystems(void )
- virtual void clearScene(void )
- void setAmbientLight(const ColourValue&colour)
- const ColourValue&getAmbientLight(void )
- virtual void prepareWorldGeometry(const String&filename)
- virtual void prepareWorldGeometry(DataStreamPtr&stream,const String&typeName=StringUtil::BLANK)
- virtual void setWorldGeometry(const String&filename)
- virtual void setWorldGeometry(DataStreamPtr&stream,const String&typeName=StringUtil::BLANK)
- virtual size_testimateWorldGeometry(const String&filename)
- virtual size_testimateWorldGeometry(DataStreamPtr&stream,const String&typeName=StringUtil::BLANK)
- virtual ViewPointgetSuggestedViewpoint(bool random=false )
- virtual bool setOption(const String&strKey,const void *pValue)
- virtual bool getOption(const String&strKey,void *pDestValue)
- virtual bool hasOption(const String&strKey)
- virtual bool getOptionValues(const String&strKey,StringVector&refValueList)
- virtual bool getOptionKeys(StringVector&refKeys)
- virtual void _updateSceneGraph(Camera*cam)
- virtual void _findVisibleObjects(Camera*cam,VisibleObjectsBoundsInfo*visibleBounds,bool onlyShadowCasters)
- virtual void _applySceneAnimations(void )
- virtual void _renderVisibleObjects(void )
- virtual void _renderScene(Camera*camera,Viewport*vp,bool includeOverlays)
- virtual void _queueSkiesForRendering(Camera*cam)
- virtual void _setDestinationRenderSystem(RenderSystem*sys)
- virtual void setSkyPlane(bool enable,const Plane&plane,const String&materialName,Realscale=1000,Realtiling=10,bool drawFirst=true ,Realbow=0,int xsegments=1,int ysegments=1,const String&groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
- virtual void _setSkyPlane(bool enable,const Plane&plane,const String&materialName,Realscale=1000,Realtiling=10,uint8renderQueue=RENDER_QUEUE_SKIES_EARLY,Realbow=0,int xsegments=1,int ysegments=1,const String&groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
- virtual void setSkyPlaneEnabled(bool enable)
- virtual bool isSkyPlaneEnabled(void )
- virtual SceneNode*getSkyPlaneNode(void )
- virtual const SkyPlaneGenParameters&getSkyPlaneGenParameters(void )
- virtual void setSkyBox(bool enable,const String&materialName,Realdistance=5000,bool drawFirst=true ,const Quaternion&orientation=Quaternion::IDENTITY,const String&groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
- virtual void _setSkyBox(bool enable,const String&materialName,Realdistance=5000,uint8renderQueue=RENDER_QUEUE_SKIES_EARLY,const Quaternion&orientation=Quaternion::IDENTITY,const String&groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
- virtual void setSkyBoxEnabled(bool enable)
- virtual bool isSkyBoxEnabled(void )
- virtual SceneNode*getSkyBoxNode(void )
- virtual const SkyBoxGenParameters&getSkyBoxGenParameters(void )
- virtual void setSkyDome(bool enable,const String&materialName,Realcurvature=10,Realtiling=8,Realdistance=4000,bool drawFirst=true ,const Quaternion&orientation=Quaternion::IDENTITY,int xsegments=16,int ysegments=16,int ysegments_keep=-1,const String&groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
- virtual void _setSkyDome(bool enable,const String&materialName,Realcurvature=10,Realtiling=8,Realdistance=4000,uint8renderQueue=RENDER_QUEUE_SKIES_EARLY,const Quaternion&orientation=Quaternion::IDENTITY,int xsegments=16,int ysegments=16,int ysegments_keep=-1,const String&groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
- virtual void setSkyDomeEnabled(bool enable)
- virtual bool isSkyDomeEnabled(void )
- virtual SceneNode*getSkyDomeNode(void )
- virtual const SkyDomeGenParameters&getSkyDomeGenParameters(void )
- void setFog(FogModemode=FOG_NONE,const ColourValue&colour=ColourValue::White,RealexpDensity=0.001,ReallinearStart=0.0,ReallinearEnd=1.0)
- virtual FogModegetFogMode(void )
- virtual const ColourValue&getFogColour(void )
- virtual RealgetFogStart(void )
- virtual RealgetFogEnd(void )
- virtual RealgetFogDensity(void )
- virtual BillboardSet*createBillboardSet(const String&name,unsigned int poolSize=20)
- virtual BillboardSet*createBillboardSet(unsigned int poolSize=20)
- virtual BillboardSet*getBillboardSet(const String&name)
- virtual bool hasBillboardSet(const String&name)
- virtual void destroyBillboardSet(BillboardSet*set)
- virtual void destroyBillboardSet(const String&name)
- virtual void destroyAllBillboardSets(void )
- virtual void setDisplaySceneNodes(bool display)
- virtual bool getDisplaySceneNodes(void )
- virtual Animation*createAnimation(const String&name,Reallength)
- virtual Animation*getAnimation(const String&name)
- virtual bool hasAnimation(const String&name)
- virtual void destroyAnimation(const String&name)
- virtual void destroyAllAnimations(void )
- virtual AnimationState*createAnimationState(const String&animName)
- virtual AnimationState*getAnimationState(const String&animName)
- virtual bool hasAnimationState(const String&name)
- virtual void destroyAnimationState(const String&name)
- virtual void destroyAllAnimationStates(void )
- virtual void manualRender(RenderOperation*rend,Pass*pass,Viewport*vp,const Matrix4&worldMatrix,const Matrix4&viewMatrix,const Matrix4&projMatrix,bool doBeginEndFrame=false )
- virtual void manualRender(Renderable*rend,const Pass*pass,Viewport*vp,const Matrix4&viewMatrix,const Matrix4&projMatrix,bool doBeginEndFrame=false ,bool lightScissoringClipping=true ,bool doLightIteration=true ,const LightList*manualLightList=0)
- virtual RenderQueue*getRenderQueue(void )
- virtual void addRenderQueueListener(RenderQueueListener*newListener)
- virtual void removeRenderQueueListener(RenderQueueListener*delListener)
- virtual void addRenderObjectListener(RenderObjectListener*newListener)
- virtual void removeRenderObjectListener(RenderObjectListener*delListener)
- virtual void addSpecialCaseRenderQueue(uint8qid)
- virtual void removeSpecialCaseRenderQueue(uint8qid)
- virtual void clearSpecialCaseRenderQueues(void )
- virtual void setSpecialCaseRenderQueueMode(SpecialCaseRenderQueueModemode)
- virtual SpecialCaseRenderQueueModegetSpecialCaseRenderQueueMode(void )
- virtual bool isRenderQueueToBeProcessed(uint8qid)
- virtual void setWorldGeometryRenderQueue(uint8qid)
- virtual uint8getWorldGeometryRenderQueue(void )
- virtual void showBoundingBoxes(bool bShow)
- virtual bool getShowBoundingBoxes()
- virtual void _notifyAutotrackingSceneNode(SceneNode*node,bool autoTrack)
- virtual AxisAlignedBoxSceneQuery*createAABBQuery(const AxisAlignedBox&box,unsigned long mask=0xFFFFFFFF)
- virtual SphereSceneQuery*createSphereQuery(const Sphere&sphere,unsigned long mask=0xFFFFFFFF)
- virtual PlaneBoundedVolumeListSceneQuery*createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList&volumes,unsigned long mask=0xFFFFFFFF)
- virtual RaySceneQuery*createRayQuery(const Ray&ray,unsigned long mask=0xFFFFFFFF)
- virtual IntersectionSceneQuery*createIntersectionQuery(unsigned long mask=0xFFFFFFFF)
- virtual void destroyQuery(SceneQuery*query)
- CameraIteratorgetCameraIterator(void )
- const CameraList&getCameras()
- AnimationIteratorgetAnimationIterator(void )
- const AnimationList&getAnimations()
- AnimationStateIteratorgetAnimationStateIterator(void )
- virtual void setShadowTechnique(ShadowTechniquetechnique)
- virtual ShadowTechniquegetShadowTechnique(void )
- virtual void setShowDebugShadows(bool debug)
- virtual bool getShowDebugShadows(void )
- virtual void setShadowColour(const ColourValue&colour)
- virtual const ColourValue&getShadowColour(void )
- virtual void setShadowDirectionalLightExtrusionDistance(Realdist)
- virtual RealgetShadowDirectionalLightExtrusionDistance(void )
- virtual void setShadowFarDistance(Realdistance)
- virtual RealgetShadowFarDistance(void )
- virtual RealgetShadowFarDistanceSquared(void )
- virtual void setShadowIndexBufferSize(size_tsize)
- virtual size_tgetShadowIndexBufferSize(void )
- virtual void setShadowTextureSize(unsigned short size)
- virtual void setShadowTextureConfig(size_tshadowIndex,unsigned short width,unsigned short height,PixelFormatformat,unsigned short fsaa=0,uint16depthBufferPoolId=1)
- virtual void setShadowTextureConfig(size_tshadowIndex,const ShadowTextureConfig&config)
- ConstShadowTextureConfigIteratorgetShadowTextureConfigIterator()
- virtual void setShadowTexturePixelFormat(PixelFormatfmt)
- virtual void setShadowTextureFSAA(unsigned short fsaa)
- virtual void setShadowTextureCount(size_tcount)
- size_tgetShadowTextureCount(void )
- void setShadowTextureCountPerLightType(Light::LightTypestype,size_tcount)
- size_tgetShadowTextureCountPerLightType(Light::LightTypestype)
- virtual void setShadowTextureSettings(unsigned short size,unsigned short count,PixelFormatfmt=PF_X8R8G8B8,unsigned short fsaa=0,uint16depthBufferPoolId=1)
- virtual const TexturePtr&getShadowTexture(size_tshadowIndex)
- virtual void setShadowDirLightTextureOffset(Realoffset)
- virtual RealgetShadowDirLightTextureOffset(void )
- virtual void setShadowTextureFadeStart(RealfadeStart)
- virtual void setShadowTextureFadeEnd(RealfadeEnd)
- virtual void setShadowTextureSelfShadow(bool selfShadow)
- virtual bool getShadowTextureSelfShadow(void )
- virtual void setShadowTextureCasterMaterial(const String&name)
- virtual void setShadowTextureReceiverMaterial(const String&name)
- virtual void setShadowCasterRenderBackFaces(bool bf)
- virtual bool getShadowCasterRenderBackFaces()
- virtual void setShadowCameraSetup(const ShadowCameraSetupPtr&shadowSetup)
- virtual const ShadowCameraSetupPtr&getShadowCameraSetup()
- virtual void setShadowUseInfiniteFarPlane(bool enable)
- virtual bool isShadowTechniqueStencilBased(void )
- virtual bool isShadowTechniqueTextureBased(void )
- virtual bool isShadowTechniqueModulative(void )
- virtual bool isShadowTechniqueAdditive(void )
- virtual bool isShadowTechniqueIntegrated(void )
- virtual bool isShadowTechniqueInUse(void )
- virtual void setShadowUseLightClipPlanes(bool enabled)
- virtual bool getShadowUseLightClipPlanes()
- virtual void _setActiveCompositorChain(CompositorChain*chain)
- virtual void setLateMaterialResolving(bool isLate)
- virtual bool isLateMaterialResolving()
- virtual CompositorChain*_getActiveCompositorChain()
- virtual void addListener(Listener*s)
- virtual void removeListener(Listener*s)
- virtual StaticGeometry*createStaticGeometry(const String&name)
- virtual StaticGeometry*getStaticGeometry(const String&name)
- virtual bool hasStaticGeometry(const String&name)
- virtual void destroyStaticGeometry(StaticGeometry*geom)
- virtual void destroyStaticGeometry(const String&name)
- virtual void destroyAllStaticGeometry(void )
- virtual InstancedGeometry*createInstancedGeometry(const String&name)
- virtual InstancedGeometry*getInstancedGeometry(const String&name)
- virtual void destroyInstancedGeometry(InstancedGeometry*geom)
- virtual void destroyInstancedGeometry(const String&name)
- virtual void destroyAllInstancedGeometry(void )
- virtual InstanceManager*createInstanceManager(const String&customName,const String&meshName,const String&groupName,InstanceManager::InstancingTechniquetechnique,size_tnumInstancesPerBatch,uint16flags=0,unsigned short subMeshIdx=0)
- virtual InstanceManager*getInstanceManager(const String&managerName)
- virtual bool hasInstanceManager(const String&managerName)
- virtual void destroyInstanceManager(const String&name)
- virtual void destroyInstanceManager(InstanceManager*instanceManager)
- virtual void destroyAllInstanceManagers(void )
- virtual size_tgetNumInstancesPerBatch(const String&meshName,const String&groupName,const String&materialName,InstanceManager::InstancingTechniquetechnique,size_tnumInstancesPerBatch,uint16flags=0,unsigned short subMeshIdx=0)
- virtual InstancedEntity*createInstancedEntity(const String&materialName,const String&managerName)
- virtual void destroyInstancedEntity(InstancedEntity*instancedEntity)
- void _addDirtyInstanceManager(InstanceManager*dirtyManager)
- virtual MovableObject*createMovableObject(const String&name,const String&typeName,const NameValuePairList*params=0)
- virtual MovableObject*createMovableObject(const String&typeName,const NameValuePairList*params=0)
- virtual void destroyMovableObject(const String&name,const String&typeName)
- virtual void destroyMovableObject(MovableObject*m)
- virtual void destroyAllMovableObjectsByType(const String&typeName)
- virtual void destroyAllMovableObjects(void )
- virtual MovableObject*getMovableObject(const String&name,const String&typeName)
- virtual bool hasMovableObject(const String&name,const String&typeName)
- virtual MovableObjectIteratorgetMovableObjectIterator(const String&typeName)
- virtual void injectMovableObject(MovableObject*m)
- virtual void extractMovableObject(const String&name,const String&typeName)
- virtual void extractMovableObject(MovableObject*m)
- virtual void extractAllMovableObjectsByType(const String&typeName)
- virtual void setVisibilityMask(uint32vmask)
- virtual uint32getVisibilityMask(void )
- uint32_getCombinedVisibilityMask(void )
- virtual void setFindVisibleObjects(bool find)
- virtual bool getFindVisibleObjects(void )
- virtual void setNormaliseNormalsOnScale(bool n)
- virtual bool getNormaliseNormalsOnScale()
- virtual void setFlipCullingOnNegativeScale(bool n)
- virtual bool getFlipCullingOnNegativeScale()
- virtual void _injectRenderWithPass(Pass*pass,Renderable*rend,bool shadowDerivation=true ,bool doLightIteration=false ,const LightList*manualLightList=0)
- virtual void _suppressRenderStateChanges(bool suppress)
- virtual bool _areRenderStateChangesSuppressed(void )
- virtual const Pass*_setPass(const Pass*pass,bool evenIfSuppressed=false ,bool shadowDerivation=true )
- virtual void _markGpuParamsDirty(uint16mask)
- virtual void _suppressShadows(bool suppress)
- virtual bool _areShadowsSuppressed(void )
- virtual void _renderQueueGroupObjects(RenderQueueGroup*group,QueuedRenderableCollection::OrganisationModeom)
- void setQueuedRenderableVisitor(SceneMgrQueuedRenderableVisitor*visitor)
- SceneMgrQueuedRenderableVisitor*getQueuedRenderableVisitor(void )
- RenderSystem*getDestinationRenderSystem()
- Viewport*getCurrentViewport(void )
- const VisibleObjectsBoundsInfo&getVisibleObjectsBoundsInfo(const Camera*cam)
- const VisibleObjectsBoundsInfo&getShadowCasterBoundsInfo(const Light*light,size_titeration=0)
- virtual void setCameraRelativeRendering(bool rel)
- virtual bool getCameraRelativeRendering()
- void addLodListener(LodListener*listener)
- void removeLodListener(LodListener*listener)
- void _notifyMovableObjectLodChanged(MovableObjectLodChangedEvent&evt)
- void _notifyEntityMeshLodChanged(EntityMeshLodChangedEvent&evt)
- void _notifyEntityMaterialLodChanged(EntityMaterialLodChangedEvent&evt)
- void _handleLodEvents()
- IlluminationRenderStage_getCurrentRenderStage()
- Found class: _OgreExport
- void execute(IntersectionSceneQueryListener*listener)
- Found class: _OgreExport
- void execute(RaySceneQueryListener*listener)
- Found class: _OgreExport
- void execute(SceneQueryListener*listener)
- Found class: _OgreExport
- void execute(SceneQueryListener*listener)
- Found class: _OgreExport
- void execute(SceneQueryListener*listener)
- Found field: String typeName;
- Found field: String description;
- Found field: SceneTypeMask sceneTypeMask;
- Found field: bool worldGeometrySupported;
- Found class: _OgreExport
- Found field: mutable SceneManagerMetaData mMetaData;
- Found field: mutablebool mMetaDataInit;
- virtual void initMetaData(void )
- virtual const SceneManagerMetaData&getMetaData(void )
- virtual SceneManager*createInstance(const String&instanceName)
- virtual void destroyInstance(SceneManager*instance)
- Found class: _OgreExport
- void initMetaData(void )
- SceneManager*createInstance(const String&instanceName)
- void destroyInstance(SceneManager*instance)
- Found class: _OgreExport
- const String&getTypeName(void )
- Found class: _OgreExport
- Found field: Factories mFactories;
- Found field: Instances mInstances;
- Found field: MetaDataList mMetaDataList;
- Found field: DefaultSceneManagerFactory mDefaultFactory;
- Found field: unsignedlong mInstanceCreateCount;
- Found field: RenderSystem* mCurrentRenderSystem;
- void addFactory(SceneManagerFactory*fact)
- void removeFactory(SceneManagerFactory*fact)
- const SceneManagerMetaData*getMetaData(const String&typeName)
- MetaDataIteratorgetMetaDataIterator(void )
- SceneManager*createSceneManager(const String&typeName,const String&instanceName=StringUtil::BLANK)
- SceneManager*createSceneManager(SceneTypeMasktypeMask,const String&instanceName=StringUtil::BLANK)
- void destroySceneManager(SceneManager*sm)
- SceneManager*getSceneManager(const String&instanceName)
- bool hasSceneManager(const String&instanceName)
- SceneManagerIteratorgetSceneManagerIterator(void )
- void setRenderSystem(RenderSystem*rs)
- void shutdownAll(void )
- static SceneManagerEnumerator&getSingleton(void )
- static SceneManagerEnumerator*getSingletonPtr(void )
- Found class: _OgreExport
- Found field: String mName;
- virtual RealgetValueImpl(const MovableObject*movableObject,const Camera*camera)
- virtual RealgetBaseValue()
- virtual RealtransformBias(Realfactor)
- virtual RealtransformUserValue(RealuserValue)
- RealgetValue(const MovableObject*movableObject,const Camera*camera)
- virtual ushortgetIndex(Realvalue,const Mesh::MeshLodUsageList&meshLodUsageList)
- virtual ushortgetIndex(Realvalue,const Material::LodValueList&materialLodValueList)
- virtual void sort(Mesh::MeshLodUsageList&meshLodUsageList)
- virtual bool isSorted(const Mesh::LodValueList&values)
- void assertSorted(const Mesh::LodValueList&values)
- const String&getName()
- static bool isSortedAscending(const Mesh::LodValueList&values)
- static bool isSortedDescending(const Mesh::LodValueList&values)
- static void sortAscending(Mesh::MeshLodUsageList&meshLodUsageList)
- static void sortDescending(Mesh::MeshLodUsageList&meshLodUsageList)
- static ushortgetIndexAscending(Realvalue,const Mesh::MeshLodUsageList&meshLodUsageList)
- static ushortgetIndexDescending(Realvalue,const Mesh::MeshLodUsageList&meshLodUsageList)
- static ushortgetIndexAscending(Realvalue,const Material::LodValueList&materialLodValueList)
- static ushortgetIndexDescending(Realvalue,const Material::LodValueList&materialLodValueList)
- Found class: _OgreExport
- Found field: StrategyMap mStrategies;
- Found field: LodStrategy* mDefaultStrategy;
- void addStrategy(LodStrategy*strategy)
- LodStrategy*removeStrategy(const String&name)
- void removeAllStrategies()
- LodStrategy*getStrategy(const String&name)
- void setDefaultStrategy(LodStrategy*strategy)
- void setDefaultStrategy(const String&name)
- LodStrategy*getDefaultStrategy()
- MapIterator<StrategyMap>getIterator()
- static LodStrategyManager&getSingleton(void )
- static LodStrategyManager*getSingletonPtr(void )
- Found class: _OgreExport
- Found field: ChannelMap mChannelMap;
- Found field: uint16 mNextChannel;
- Found field:
- Found class: _OgreExport
- Found field: uint16 mChannel;
- Found field: uint16 mType;
- Found field: Any mData;
- Found field: uint8 mRetryCount;
- Found field: RequestID mID;
- Found field: mutablebool mAborted;
- void abortRequest()
- uint16getChannel()
- uint16getType()
- const Any&getData()
- uint8getRetryCount()
- RequestIDgetID()
- bool getAborted()
- Found field: const Request* mRequest;
- Found field: bool mSuccess;
- Found field: String mMessages;
- Found field: Any mData;
- const Request*getRequest()
- bool succeeded()
- const String&getMessages()
- const Any&getData()
- void abortRequest()
- Found class: _OgreExport
- virtual bool canHandleRequest(const Request*req,const WorkQueue*srcQ)
- virtual Response*handleRequest(const Request*req,const WorkQueue*srcQ)
- Found class: _OgreExport
- virtual bool canHandleResponse(const Response*res,const WorkQueue*srcQ)
- virtual void handleResponse(const Response*res,const WorkQueue*srcQ)
- virtual void startup(bool forceRestart=true )
- virtual void addRequestHandler(uint16channel,RequestHandler*rh)
- virtual void removeRequestHandler(uint16channel,RequestHandler*rh)
- virtual void addResponseHandler(uint16channel,ResponseHandler*rh)
- virtual void removeResponseHandler(uint16channel,ResponseHandler*rh)
- virtual RequestIDaddRequest(uint16channel,uint16requestType,const Any&rData,uint8retryCount=0,bool forceSynchronous=false )
- virtual void abortRequest(RequestIDid)
- virtual void abortRequestsByChannel(uint16channel)
- virtual void abortAllRequests()
- virtual void setPaused(bool pause)
- virtual bool isPaused()
- virtual void setRequestsAccepted(bool accept)
- virtual bool getRequestsAccepted()
- virtual void processResponses()
- virtual unsigned long getResponseProcessingTimeLimit()
- virtual void setResponseProcessingTimeLimit(unsigned long ms)
- virtual void shutdown()
- virtual uint16getChannel(const String&channelName)
- Found class: _OgreExport
- const String&getName()
- virtual size_tgetWorkerThreadCount()
- virtual void setWorkerThreadCount(size_tc)
- virtual bool getWorkersCanAccessRenderSystem()
- virtual void setWorkersCanAccessRenderSystem(bool access)
- virtual void _processNextRequest()
- virtual void _threadMain()
- virtual bool isShuttingDown()
- virtual void addRequestHandler(uint16channel,RequestHandler*rh)
- virtual void removeRequestHandler(uint16channel,RequestHandler*rh)
- virtual void addResponseHandler(uint16channel,ResponseHandler*rh)
- virtual void removeResponseHandler(uint16channel,ResponseHandler*rh)
- virtual RequestIDaddRequest(uint16channel,uint16requestType,const Any&rData,uint8retryCount=0,bool forceSynchronous=false )
- virtual void abortRequest(RequestIDid)
- virtual void abortRequestsByChannel(uint16channel)
- virtual void abortAllRequests()
- virtual void setPaused(bool pause)
- virtual bool isPaused()
- virtual void setRequestsAccepted(bool accept)
- virtual bool getRequestsAccepted()
- virtual void processResponses()
- virtual unsigned long getResponseProcessingTimeLimit()
- virtual void setResponseProcessingTimeLimit(unsigned long ms)
- Found field: String mName;
- Found field: size_t mWorkerThreadCount;
- Found field: bool mWorkerRenderSystemAccess;
- Found field: bool mIsRunning;
- Found field: unsignedlong mResposeTimeLimitMS;
- Found field: RequestQueue mRequestQueue;
- Found field: RequestQueue mProcessQueue;
- Found field: ResponseQueue mResponseQueue;
- Found field: DefaultWorkQueueBase* mQueue;
- void operator ()
- void run()
- Found field: WorkerFunc* mWorkerFunc;
- Found class: _OgreExport
- Found field:
- Found field: RequestHandler* mHandler;
- void disconnectHandler()
- RequestHandler*getHandler()
- Response*handleRequest(const Request*req,const WorkQueue*srcQ)
- Found field: RequestHandlerListByChannel mRequestHandlers;
- Found field: ResponseHandlerListByChannel mResponseHandlers;
- Found field: RequestID mRequestCount;
- Found field: bool mPaused;
- Found field: bool mAcceptRequests;
- Found field: bool mShuttingDown;
- Found field:
- Found field:
- Found field:
- Found field:
- void processRequestResponse(Request*r,bool synchronous)
- Response*processRequest(Request*r)
- void processResponse(Response*r)
- virtual void notifyWorkers()
- void addRequestWithRID(RequestIDrid,uint16channel,uint16requestType,const Any&rData,uint8retryCount)
- Found class: _OgreExport
- Found field: RenderSystemList mRenderers;
- Found field: RenderSystem* mActiveRenderer;
- Found field: String mVersion;
- Found field: String mConfigFileName;
- Found field: bool mQueuedEnd;
- Found field: bool mFirstTimePostWindowInit;
- Found field: LogManager* mLogManager;
- Found field: ControllerManager* mControllerManager;
- Found field: SceneManagerEnumerator* mSceneManagerEnum;
- Found field: SceneManagerStack mSceneManagerStack;
- Found field: DynLibManager* mDynLibManager;
- Found field: ArchiveManager* mArchiveManager;
- Found field: MaterialManager* mMaterialManager;
- Found field: MeshManager* mMeshManager;
- Found field: ParticleSystemManager* mParticleManager;
- Found field: SkeletonManager* mSkeletonManager;
- Found field: ArchiveFactory* mZipArchiveFactory;
- Found field: ArchiveFactory* mEmbeddedZipArchiveFactory;
- Found field: ArchiveFactory* mFileSystemArchiveFactory;
- Found field: ResourceGroupManager* mResourceGroupManager;
- Found field: ResourceBackgroundQueue* mResourceBackgroundQueue;
- Found field: ShadowTextureManager* mShadowTextureManager;
- Found field: RenderSystemCapabilitiesManager* mRenderSystemCapabilitiesManager;
- Found field: ScriptCompilerManager* mCompilerManager;
- Found field: LodStrategyManager* mLodStrategyManager;
- Found field: Timer* mTimer;
- Found field: RenderWindow* mAutoWindow;
- Found field: Profiler* mProfiler;
- Found field: HighLevelGpuProgramManager* mHighLevelGpuProgramManager;
- Found field: ExternalTextureSourceManager* mExternalTextureSourceManager;
- Found field: CompositorManager* mCompositorManager;
- Found field: unsignedlong mNextFrame;
- Found field: Real mFrameSmoothingTime;
- Found field: bool mRemoveQueueStructuresOnClear;
- Found field: Real mDefaultMinPixelSize;
- Found field: PluginLibList mPluginLibs;
- Found field: PluginInstanceList mPlugins;
- Found field: MovableObjectFactoryMap mMovableObjectFactoryMap;
- Found field: uint32 mNextMovableObjectTypeFlag;
- Found field: MovableObjectFactory* mEntityFactory;
- Found field: MovableObjectFactory* mLightFactory;
- Found field: MovableObjectFactory* mBillboardSetFactory;
- Found field: MovableObjectFactory* mManualObjectFactory;
- Found field: MovableObjectFactory* mBillboardChainFactory;
- Found field: MovableObjectFactory* mRibbonTrailFactory;
- Found field: RenderQueueInvocationSequenceMap mRQSequenceMap;
- Found field: bool mIsInitialised;
- Found field: WorkQueue* mWorkQueue;
- Found field: bool mIsBlendIndicesGpuRedundant;
- Found field: bool mIsBlendWeightsGpuRedundant;
- void loadPlugins(const String&pluginsfile="plugins.cfg")
- void initialisePlugins()
- void shutdownPlugins()
- void unloadPlugins()
- void oneTimePostWindowInit(void )
- Found field: set< FrameListener*>:: type mFrameListeners;
- Found field: set< FrameListener*>:: type mRemovedFrameListeners;
- Found field: EventTimesQueue mEventTimes[ FETT_COUNT];
- RealcalculateEventTime(unsigned long now,FrameEventTimeTypetype)
- void populateFrameEvent(FrameEventTimeTypetype,FrameEvent&evtToUpdate)
- void saveConfig(void )
- bool restoreConfig(void )
- bool showConfigDialog(void )
- void addRenderSystem(RenderSystem*newRend)
- const RenderSystemList&getAvailableRenderers(void )
- RenderSystem*getRenderSystemByName(const String&name)
- void setRenderSystem(RenderSystem*system)
- RenderSystem*getRenderSystem(void )
- RenderWindow*initialise(bool autoCreateWindow,const String&windowTitle="OGRE Render Window",const String&customCapabilitiesConfig=StringUtil::BLANK)
- bool isInitialised(void )
- void useCustomRenderSystemCapabilities(RenderSystemCapabilities*capabilities)
- bool getRemoveRenderQueueStructuresOnClear()
- void setRemoveRenderQueueStructuresOnClear(bool r)
- void addSceneManagerFactory(SceneManagerFactory*fact)
- void removeSceneManagerFactory(SceneManagerFactory*fact)
- const SceneManagerMetaData*getSceneManagerMetaData(const String&typeName)
- SceneManagerEnumerator::MetaDataIteratorgetSceneManagerMetaDataIterator(void )
- SceneManager*createSceneManager(const String&typeName,const String&instanceName=StringUtil::BLANK)
- SceneManager*createSceneManager(SceneTypeMasktypeMask,const String&instanceName=StringUtil::BLANK)
- void destroySceneManager(SceneManager*sm)
- SceneManager*getSceneManager(const String&instanceName)
- bool hasSceneManager(const String&instanceName)
- SceneManagerEnumerator::SceneManagerIteratorgetSceneManagerIterator(void )
- TextureManager*getTextureManager(void )
- MeshManager*getMeshManager(void )
- StringgetErrorDescription(long errorNumber)
- void addFrameListener(FrameListener*newListener)
- void removeFrameListener(FrameListener*oldListener)
- void queueEndRendering(bool state=true )
- bool endRenderingQueued(void )
- void startRendering(void )
- bool renderOneFrame(void )
- bool renderOneFrame(RealtimeSinceLastFrame)
- void shutdown(void )
- void addResourceLocation(const String&name,const String&locType,const String&groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,bool recursive=false )
- void removeResourceLocation(const String&name,const String&groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
- DataStreamPtrcreateFileStream(const String&filename,const String&groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,bool overwrite=false ,const String&locationPattern=StringUtil::BLANK)
- DataStreamPtropenFileStream(const String&filename,const String&groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,const String&locationPattern=StringUtil::BLANK)
- void convertColourValue(const ColourValue&colour,uint32*pDest)
- RenderWindow*getAutoCreatedWindow(void )
- RenderWindow*createRenderWindow(const String&name,unsigned int width,unsigned int height,bool fullScreen,const NameValuePairList*miscParams=0)
- bool createRenderWindows(const RenderWindowDescriptionList&renderWindowDescriptions,RenderWindowList&createdWindows)
- RenderTarget*detachRenderTarget(RenderTarget*pWin)
- RenderTarget*detachRenderTarget(const String&name)
- void destroyRenderTarget(RenderTarget*target)
- void destroyRenderTarget(const String&name)
- RenderTarget*getRenderTarget(const String&name)
- void loadPlugin(const String&pluginName)
- void unloadPlugin(const String&pluginName)
- void installPlugin(Plugin*plugin)
- void uninstallPlugin(Plugin*plugin)
- const PluginInstanceList&getInstalledPlugins()
- Timer*getTimer(void )
- bool _fireFrameStarted(FrameEvent&evt)
- bool _fireFrameRenderingQueued(FrameEvent&evt)
- bool _fireFrameEnded(FrameEvent&evt)
- bool _fireFrameStarted()
- bool _fireFrameRenderingQueued()
- bool _fireFrameEnded()
- unsigned long getNextFrameNumber(void )
- SceneManager*_getCurrentSceneManager(void )
- void _pushCurrentSceneManager(SceneManager*sm)
- void _popCurrentSceneManager(SceneManager*sm)
- bool _updateAllRenderTargets(void )
- bool _updateAllRenderTargets(FrameEvent&evt)
- RenderQueueInvocationSequence*createRenderQueueInvocationSequence(const String&name)
- RenderQueueInvocationSequence*getRenderQueueInvocationSequence(const String&name)
- void destroyRenderQueueInvocationSequence(const String&name)
- void destroyAllRenderQueueInvocationSequences(void )
- static Root&getSingleton(void )
- static Root*getSingletonPtr(void )
- void clearEventTimes(void )
- void setFrameSmoothingPeriod(Realperiod)
- RealgetFrameSmoothingPeriod(void )
- void addMovableObjectFactory(MovableObjectFactory*fact,bool overrideExisting=false )
- void removeMovableObjectFactory(MovableObjectFactory*fact)
- bool hasMovableObjectFactory(const String&typeName)
- MovableObjectFactory*getMovableObjectFactory(const String&typeName)
- uint32_allocateNextMovableObjectTypeFlag(void )
- MovableObjectFactoryIteratorgetMovableObjectFactoryIterator(void )
- unsigned int getDisplayMonitorCount()
- WorkQueue*getWorkQueue()
- void setWorkQueue(WorkQueue*queue)
- void setBlendIndicesGpuRedundant(bool redundant)
- bool isBlendIndicesGpuRedundant()
- void setBlendWeightsGpuRedundant(bool redundant)
- bool isBlendWeightsGpuRedundant()
- void setDefaultMinPixelSize(RealpixelSize)
- RealgetDefaultMinPixelSize()
- Found class: _OgreExport
- virtual void create(const String&name,unsigned int width,unsigned int height,bool fullScreen,const NameValuePairList*miscParams)
- virtual void setFullscreen(bool fullScreen,unsigned int width,unsigned int height)
- virtual void destroy(void )
- virtual void resize(unsigned int width,unsigned int height)
- virtual void windowMovedOrResized()
- virtual void reposition(int left,int top)
- virtual bool isVisible(void )
- virtual void setVisible(bool visible)
- virtual bool isHidden(void )
- virtual void setHidden(bool hidden)
- virtual void setVSyncEnabled(bool vsync)
- virtual bool isVSyncEnabled()
- virtual void setVSyncInterval(unsigned int interval)
- virtual unsigned int getVSyncInterval()
- virtual bool isActive(void )
- virtual bool isClosed(void )
- virtual bool isPrimary(void )
- virtual bool isFullScreen(void )
- virtual void getMetrics(unsigned int &width,unsigned int &height,unsigned int &colourDepth,int &left,int &top)
- PixelFormatsuggestPixelFormat()
- bool isDeactivatedOnFocusChange()
- void setDeactivateOnFocusChange(bool deactivate)
- Found field: bool mIsFullScreen;
- Found field: bool mIsPrimary;
- Found field: bool mAutoDeactivatedOnFocusChange;
- Found field: int mLeft;
- Found field: int mTop;
- void _setPrimary()
- Found class: _OgreExport
- Found field: Real mFrameTime;
- Found field: Real mTimeFactor;
- Found field: Real mElapsedTime;
- Found field: Real mFrameDelay;
- bool frameEnded(const FrameEvent&evt)
- bool frameStarted(const FrameEvent&evt)
- RealgetValue(void )
- void setValue(Realvalue)
- RealgetTimeFactor(void )
- void setTimeFactor(Realtf)
- RealgetFrameDelay(void )
- void setFrameDelay(Realfd)
- RealgetElapsedTime(void )
- void setElapsedTime(RealelapsedTime)
- Found class: _OgreExport
- Found field: TextureUnitState* mTextureLayer;
- RealgetValue(void )
- void setValue(Realvalue)
- Found class: _OgreExport
- Found field: bool mTransU,
- Found field: bool mTransU, mTransV;
- Found field: bool mScaleU,
- Found field: bool mScaleU, mScaleV;
- Found field: bool mRotate;
- Found field: TextureUnitState* mTextureLayer;
- RealgetValue(void )
- void setValue(Realvalue)
- Found class: _OgreExport
- Found field: GpuProgramParametersSharedPtr mParams;
- Found field: size_t mParamIndex;
- RealgetValue(void )
- void setValue(Realvalue)
- Found class: _OgreExport
- Realcalculate(Realsource)
- Found class: _OgreExport
- Found field: Real mSeqTime;
- Found field: Real mTime;
- Realcalculate(Realsource)
- void setTime(RealtimeVal)
- void setSequenceTime(RealseqVal)
- Found class: _OgreExport
- Found field: Real mScale;
- Realcalculate(Realsource)
- Found class: _OgreExport
- Found field: WaveformType mWaveType;
- Found field: Real mBase;
- Found field: Real mFrequency;
- Found field: Real mPhase;
- Found field: Real mAmplitude;
- Found field: Real mDutyCycle;
- RealgetAdjustedInput(Realinput)
- Realcalculate(Realsource)
- Found class: _OgreExport
- Found field: ControllerList mControllers;
- Found field: ControllerValueRealPtr mFrameTimeController;
- Found field: ControllerFunctionRealPtr mPassthroughFunction;
- Found field: unsignedlong mLastFrameNumber;
- Controller<Real>*createController(const ControllerValueRealPtr&src,const ControllerValueRealPtr&dest,const ControllerFunctionRealPtr&func)
- Controller<Real>*createFrameTimePassthroughController(const ControllerValueRealPtr&dest)
- void clearControllers(void )
- void updateAllControllers(void )
- const ControllerValueRealPtr&getFrameTimeSource(void )
- const ControllerFunctionRealPtr&getPassthroughControllerFunction(void )
- Controller<Real>*createTextureAnimator(TextureUnitState*layer,RealsequenceTime)
- Controller<Real>*createTextureUVScroller(TextureUnitState*layer,Realspeed)
- Controller<Real>*createTextureUScroller(TextureUnitState*layer,RealuSpeed)
- Controller<Real>*createTextureVScroller(TextureUnitState*layer,RealvSpeed)
- Controller<Real>*createTextureRotater(TextureUnitState*layer,Realspeed)
- Controller<Real>*createTextureWaveTransformer(TextureUnitState*layer,TextureUnitState::TextureTransformTypettype,WaveformTypewaveType,Realbase=0,Realfrequency=1,Realphase=0,Realamplitude=1)
- Controller<Real>*createGpuProgramTimerParam(GpuProgramParametersSharedPtrparams,size_tparamIndex,RealtimeFactor=1.0f)
- void destroyController(Controller<Real>*controller)
- RealgetTimeFactor(void )
- void setTimeFactor(Realtf)
- RealgetFrameDelay(void )
- void setFrameDelay(Realfd)
- RealgetElapsedTime(void )
- void setElapsedTime(RealelapsedTime)
- static ControllerManager&getSingleton(void )
- static ControllerManager*getSingletonPtr(void )
- Found class: _OgreExport
- Found field: DynLibList mLibList;
- DynLib*load(const String&filename)
- void unload(DynLib*lib)
- static DynLibManager&getSingleton(void )
- static DynLibManager*getSingletonPtr(void )
- Found class: _OgreExport
- Found field: String mName;
- StringdynlibError(void )
- void load()
- void unload()
- const String&getName(void )
- void *getSymbol(const String&strName)
- Found field:
- Found class: _OgreExport
- void load(const String&filename,const String&separators="\t:=",bool trimWhitespace=true )
- void load(const String&filename,const String&resourceGroup,const String&separators="\t:=",bool trimWhitespace=true )
- void load(const DataStreamPtr&stream,const String&separators="\t:=",bool trimWhitespace=true )
- void loadDirect(const String&filename,const String&separators="\t:=",bool trimWhitespace=true )
- void loadFromResourceSystem(const String&filename,const String&resourceGroup,const String&separators="\t:=",bool trimWhitespace=true )
- StringgetSetting(const String&key,const String§ion=StringUtil::BLANK,const String&defaultValue=StringUtil::BLANK)
- StringVectorgetMultiSetting(const String&key,const String§ion=StringUtil::BLANK)
- SectionIteratorgetSectionIterator(void )
- SettingsIteratorgetSettingsIterator(const String§ion=StringUtil::BLANK)
- void clear(void )
- Found field: SettingsBySection mSettings;
- Found class: _OgreExport
- void parseCapabilitiesFromArchive(const String&filename,const String&archiveType,bool recursive=true )
- RenderSystemCapabilities*loadParsedCapabilities(const String&name)
- const map<String,RenderSystemCapabilities*>::type&getCapabilities()
- void _addRenderSystemCapabilities(const String&name,RenderSystemCapabilities*caps)
- static RenderSystemCapabilitiesManager&getSingleton(void )
- static RenderSystemCapabilitiesManager*getSingletonPtr(void )
- Found field: RenderSystemCapabilitiesSerializer* mSerializer;
- Found field: CapabilitiesMap mCapabilitiesMap;
- Found field: const String mScriptPattern;
- Found class: _OgreExport
- void defineSurface(void *controlPointBuffer,VertexDeclaration*declaration,size_twidth,size_theight,PatchSurfaceTypepType=PST_BEZIER,size_tuMaxSubdivisionLevel=AUTO_LEVEL,size_tvMaxSubdivisionLevel=AUTO_LEVEL,VisibleSidevisibleSide=VS_FRONT)
- size_tgetRequiredVertexCount(void )
- size_tgetRequiredIndexCount(void )
- size_tgetCurrentIndexCount(void )
- size_tgetIndexOffset(void )
- size_tgetVertexOffset(void )
- const AxisAlignedBox&getBounds(void )
- RealgetBoundingSphereRadius(void )
- void build(HardwareVertexBufferSharedPtrdestVertexBuffer,size_tvertexStart,HardwareIndexBufferSharedPtrdestIndexBuffer,size_tindexStart)
- void setSubdivisionFactor(Realfactor)
- RealgetSubdivisionFactor(void )
- void *getControlPointBuffer(void )
- void notifyControlPointBufferDeallocated(void )
- Found field: VertexDeclaration* mDeclaration;
- Found field: void* mControlPointBuffer;
- Found field: PatchSurfaceType mType;
- Found field: size_t mCtlWidth;
- Found field: size_t mCtlHeight;
- Found field: size_t mCtlCount;
- Found field: size_t mULevel;
- Found field: size_t mVLevel;
- Found field: size_t mMaxULevel;
- Found field: size_t mMaxVLevel;
- Found field: size_t mMeshWidth;
- Found field: size_t mMeshHeight;
- Found field: VisibleSide mVSide;
- Found field: Real mSubdivisionFactor;
- Found field: vector< Vector3>:: type mVecCtlPoints;
- size_tfindLevel(Vector3&a,Vector3&b,Vector3&c)
- void distributeControlPoints(void *lockedBuffer)
- void subdivideCurve(void *lockedBuffer,size_tstartIdx,size_tstepSize,size_tnumSteps,size_titerations)
- void interpolateVertexData(void *lockedBuffer,size_tleftIndex,size_trightIndex,size_tdestIndex)
- void makeTriangles(void )
- size_tgetAutoULevel(bool forMax=false )
- size_tgetAutoVLevel(bool forMax=false )
- Found field: HardwareVertexBufferSharedPtr mVertexBuffer;
- Found field: HardwareIndexBufferSharedPtr mIndexBuffer;
- Found field: size_t mVertexOffset;
- Found field: size_t mIndexOffset;
- Found field: size_t mRequiredVertexCount;
- Found field: size_t mRequiredIndexCount;
- Found field: size_t mCurrIndexCount;
- Found field: AxisAlignedBox mAABB;
- Found field: Real mBoundingSphere;
- Found class: _OgreExport
- Found field: PatchSurface mSurface;
- Found field: VertexDeclaration* mDeclaration;
- void update(void *controlPointBuffer,size_twidth,size_theight,size_tuMaxSubdivisionLevel,size_tvMaxSubdivisionLevel,PatchSurface::VisibleSidevisibleSide)
- void define(void *controlPointBuffer,VertexDeclaration*declaration,size_twidth,size_theight,size_tuMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL,size_tvMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL,PatchSurface::VisibleSidevisibleSide=PatchSurface::VS_FRONT,HardwareBuffer::UsagevbUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY,HardwareBuffer::UsageibUsage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY,bool vbUseShadow=false ,bool ibUseShadow=false )
- void setSubdivision(Realfactor)
- void loadImpl(void )
- void prepareImpl(void )
- Found class: _OgreExport
- PatchMeshPtr&operator =(const ResourcePtr&r)
- PatchMeshPtr&operator =(const MeshPtr&r)
- Found class: MeshSerializerListener
- Found class: _OgreExport
- void _initialise(void )
- ResourceCreateOrRetrieveResultcreateOrRetrieve(const String&name,const String&group,bool isManual=false ,ManualResourceLoader*loader=0,const NameValuePairList*params=0,HardwareBuffer::UsagevertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY,HardwareBuffer::UsageindexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY,bool vertexBufferShadowed=true ,bool indexBufferShadowed=true )
- MeshPtrprepare(const String&filename,const String&groupName,HardwareBuffer::UsagevertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY,HardwareBuffer::UsageindexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY,bool vertexBufferShadowed=true ,bool indexBufferShadowed=true )
- MeshPtrload(const String&filename,const String&groupName,HardwareBuffer::UsagevertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY,HardwareBuffer::UsageindexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY,bool vertexBufferShadowed=true ,bool indexBufferShadowed=true )
- MeshPtrcreateManual(const String&name,const String&groupName,ManualResourceLoader*loader=0)
- MeshPtrcreatePlane(const String&name,const String&groupName,const Plane&plane,Realwidth,Realheight,int xsegments=1,int ysegments=1,bool normals=true ,unsigned short numTexCoordSets=1,RealuTile=1.0f,RealvTile=1.0f,const Vector3&upVector=Vector3::UNIT_Y,HardwareBuffer::UsagevertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY,HardwareBuffer::UsageindexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY,bool vertexShadowBuffer=true ,bool indexShadowBuffer=true )
- MeshPtrcreateCurvedIllusionPlane(const String&name,const String&groupName,const Plane&plane,Realwidth,Realheight,Realcurvature,int xsegments=1,int ysegments=1,bool normals=true ,unsigned short numTexCoordSets=1,RealuTile=1.0f,RealvTile=1.0f,const Vector3&upVector=Vector3::UNIT_Y,const Quaternion&orientation=Quaternion::IDENTITY,HardwareBuffer::UsagevertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY,HardwareBuffer::UsageindexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY,bool vertexShadowBuffer=true ,bool indexShadowBuffer=true ,int ySegmentsToKeep=-1)
- MeshPtrcreateCurvedPlane(const String&name,const String&groupName,const Plane&plane,Realwidth,Realheight,Realbow=0.5f,int xsegments=1,int ysegments=1,bool normals=false ,unsigned short numTexCoordSets=1,RealuTile=1.0f,RealvTile=1.0f,const Vector3&upVector=Vector3::UNIT_Y,HardwareBuffer::UsagevertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY,HardwareBuffer::UsageindexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY,bool vertexShadowBuffer=true ,bool indexShadowBuffer=true )
- PatchMeshPtrcreateBezierPatch(const String&name,const String&groupName,void *controlPointBuffer,VertexDeclaration*declaration,size_twidth,size_theight,size_tuMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL,size_tvMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL,PatchSurface::VisibleSidevisibleSide=PatchSurface::VS_FRONT,HardwareBuffer::UsagevbUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY,HardwareBuffer::UsageibUsage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY,bool vbUseShadow=true ,bool ibUseShadow=true )
- void setPrepareAllMeshesForShadowVolumes(bool enable)
- bool getPrepareAllMeshesForShadowVolumes(void )
- static MeshManager&getSingleton(void )
- static MeshManager*getSingletonPtr(void )
- RealgetBoundsPaddingFactor(void )
- void setBoundsPaddingFactor(RealpaddingFactor)
- void setListener(MeshSerializerListener*listener)
- MeshSerializerListener*getListener()
- void loadResource(Resource*res)
- Resource*createImpl(const String&name,ResourceHandlehandle,const String&group,bool isManual,ManualResourceLoader*loader,const NameValuePairList*createParams)
- void tesselate2DMesh(SubMesh*pSub,unsigned short meshWidth,unsigned short meshHeight,bool doubleSided=false ,HardwareBuffer::UsageindexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY,bool indexSysMem=false )
- void createPrefabPlane(void )
- void createPrefabCube(void )
- void createPrefabSphere(void )
- Found field: MeshBuildType type;
- Found field: Plane plane;
- Found field: Real width;
- Found field: Real height;
- Found field: Real curvature;
- Found field: int xsegments;
- Found field: int ysegments;
- Found field: bool normals;
- Found field: unsignedshort numTexCoordSets;
- Found field: Real xTile;
- Found field: Real yTile;
- Found field: Vector3 upVector;
- Found field: Quaternion orientation;
- Found field: HardwareBuffer:: Usage vertexBufferUsage;
- Found field: HardwareBuffer:: Usage indexBufferUsage;
- Found field: bool vertexShadowBuffer;
- Found field: bool indexShadowBuffer;
- Found field: int ySegmentsToKeep;
- Found field: MeshBuildParamsMap mMeshBuildParams;
- void loadManualPlane(Mesh*pMesh,MeshBuildParams¶ms)
- void loadManualCurvedPlane(Mesh*pMesh,MeshBuildParams¶ms)
- void loadManualCurvedIllusionPlane(Mesh*pMesh,MeshBuildParams¶ms)
- Found field: bool mPrepAllMeshesForShadowVolumes;
- Found field: Real mBoundsPaddingFactor;
- Found field: MeshSerializerListener* mListener;
- Found class: _OgreExport
- Found field: list< Particle*>:: type:: iterator mPos;
- Found field: list< Particle*>:: type:: iterator mStart;
- Found field: list< Particle*>:: type:: iterator mEnd;
- bool end(void )
- Particle*getNext(void )
- Found class: _OgreExport
- Found class: _OgrePrivate
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: _OgrePrivate
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: _OgrePrivate
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: _OgrePrivate
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: _OgrePrivate
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: _OgrePrivate
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: _OgrePrivate
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: CmdSorted
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: CmdLocalSpace
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: CmdIterationInterval
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: CmdNonvisibleTimeout
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- void setRenderer(const String&typeName)
- ParticleSystemRenderer*getRenderer(void )
- const String&getRendererName(void )
- ParticleEmitter*addEmitter(const String&emitterType)
- ParticleEmitter*getEmitter(unsigned short index)
- unsigned short getNumEmitters(void )
- void removeEmitter(unsigned short index)
- void removeAllEmitters(void )
- ParticleAffector*addAffector(const String&affectorType)
- ParticleAffector*getAffector(unsigned short index)
- unsigned short getNumAffectors(void )
- void removeAffector(unsigned short index)
- void removeAllAffectors(void )
- void clear()
- size_tgetNumParticles(void )
- Particle*createParticle(void )
- Particle*createEmitterParticle(const String&emitterName)
- Particle*getParticle(size_tindex)
- size_tgetParticleQuota(void )
- void setParticleQuota(size_tquota)
- size_tgetEmittedEmitterQuota(void )
- void setEmittedEmitterQuota(size_tquota)
- ParticleSystem&operator =(const ParticleSystem&rhs)
- void _update(RealtimeElapsed)
- ParticleIterator_getIterator(void )
- virtual void setMaterialName(const String&name,const String&groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
- virtual const String&getMaterialName(void )
- virtual void _notifyCurrentCamera(Camera*cam)
- void _notifyAttached(Node*parent,bool isTagPoint=false )
- virtual const AxisAlignedBox&getBoundingBox(void )
- virtual RealgetBoundingRadius(void )
- virtual void _updateRenderQueue(RenderQueue*queue)
- void visitRenderables(Renderable::Visitor*visitor,bool debugRenderables=false )
- void fastForward(Realtime,Realinterval=0.1)
- void setSpeedFactor(RealspeedFactor)
- RealgetSpeedFactor(void )
- void setIterationInterval(RealiterationInterval)
- RealgetIterationInterval(void )
- static void setDefaultIterationInterval(RealiterationInterval)
- static RealgetDefaultIterationInterval(void )
- void setNonVisibleUpdateTimeout(Realtimeout)
- RealgetNonVisibleUpdateTimeout(void )
- static void setDefaultNonVisibleUpdateTimeout(Realtimeout)
- static RealgetDefaultNonVisibleUpdateTimeout(void )
- const String&getMovableType(void )
- virtual void _notifyParticleResized(void )
- virtual void _notifyParticleRotated(void )
- virtual void setDefaultDimensions(Realwidth,Realheight)
- virtual void setDefaultWidth(Realwidth)
- virtual RealgetDefaultWidth(void )
- virtual void setDefaultHeight(Realheight)
- virtual RealgetDefaultHeight(void )
- virtual bool getCullIndividually(void )
- virtual void setCullIndividually(bool cullIndividual)
- virtual const String&getResourceGroupName(void )
- const String&getOrigin(void )
- void _notifyOrigin(const String&origin)
- void setRenderQueueGroup(uint8queueID)
- void setRenderQueueGroupAndPriority(uint8queueID,ushortpriority)
- void setSortingEnabled(bool enabled)
- bool getSortingEnabled(void )
- void setBounds(const AxisAlignedBox&aabb)
- void setBoundsAutoUpdated(bool autoUpdate,RealstopIn=0.0f)
- void setKeepParticlesInLocalSpace(bool keepLocal)
- bool getKeepParticlesInLocalSpace(void )
- void _updateBounds(void )
- void setEmitting(bool v)
- bool getEmitting()
- uint32getTypeFlags(void )
- Found field: AxisAlignedBox mAABB;
- Found field: Real mBoundingRadius;
- Found field: bool mBoundsAutoUpdate;
- Found field: Real mBoundsUpdateTime;
- Found field: Real mUpdateRemainTime;
- Found field: AxisAlignedBox mWorldAABB;
- Found field: String mResourceGroupName;
- Found field: String mMaterialName;
- Found field: bool mIsRendererConfigured;
- Found field: MaterialPtr mMaterial;
- Found field: Real mDefaultWidth;
- Found field: Real mDefaultHeight;
- Found field: Real mSpeedFactor;
- Found field: Real mIterationInterval;
- Found field: bool mIterationIntervalSet;
- Found field: bool mSorted;
- Found field: bool mLocalSpace;
- Found field: Real mNonvisibleTimeout;
- Found field: bool mNonvisibleTimeoutSet;
- Found field: Real mTimeSinceLastVisible;
- Found field: unsignedlong mLastVisibleFrame;
- Found field: Controller< Real>* mTimeController;
- Found field: bool mEmittedEmitterPoolInitialised;
- Found field: bool mIsEmitting;
- Found field: Vector3 sortDir;
- float operator ()
- Found field: Vector3 sortPos;
- float operator ()
- Found field: ActiveParticleList mActiveParticles;
- Found field: FreeParticleList mFreeParticles;
- Found field: ParticlePool mParticlePool;
- Found field: EmittedEmitterPool mEmittedEmitterPool;
- Found field: FreeEmittedEmitterMap mFreeEmittedEmitters;
- Found field: ActiveEmittedEmitterList mActiveEmittedEmitters;
- Found field: ParticleEmitterList mEmitters;
- Found field: ParticleAffectorList mAffectors;
- Found field: ParticleSystemRenderer* mRenderer;
- Found field: bool mCullIndividual;
- Found field: String mRendererType;
- Found field: size_t mPoolSize;
- Found field: size_t mEmittedEmitterPoolSize;
- Found field: String mOrigin;
- void _expire(RealtimeElapsed)
- void _triggerEmitters(RealtimeElapsed)
- void _executeTriggerEmitters(ParticleEmitter*emitter,unsigned requested,RealtimeElapsed)
- void _applyMotion(RealtimeElapsed)
- void _triggerAffectors(RealtimeElapsed)
- void _sortParticles(Camera*cam)
- void increasePool(size_tsize)
- void increaseEmittedEmitterPool(size_tsize)
- void initParameters(void )
- void configureRenderer(void )
- void createVisualParticles(size_tpoolstart,size_tpoolend)
- void destroyVisualParticles(size_tpoolstart,size_tpoolend)
- void initialiseEmittedEmitters(void )
- void initialiseEmittedEmitterPool(void )
- void addFreeEmittedEmitters(void )
- void removeAllEmittedEmitters(void )
- FreeEmittedEmitterList*findFreeEmittedEmitter(const String&name)
- void removeFromActiveEmittedEmitters(ParticleEmitter*emitter)
- void addActiveEmittedEmittersToFreeList(void )
- void _notifyReorganiseEmittedEmitterData(void )
- Found class: ParticleSystemFactory
- Found class: _OgreExport
- Found field:
- Found field: ParticleTemplateMap mSystemTemplates;
- Found field: ParticleEmitterFactoryMap mEmitterFactories;
- Found field: ParticleAffectorFactoryMap mAffectorFactories;
- Found field: ParticleSystemRendererFactoryMap mRendererFactories;
- Found field: StringVector mScriptPatterns;
- Found field: ParticleSystemFactory* mFactory;
- void parseNewEmitter(const String&type,DataStreamPtr&chunk,ParticleSystem*sys)
- void parseNewAffector(const String&type,DataStreamPtr&chunk,ParticleSystem*sys)
- void parseAttrib(const String&line,ParticleSystem*sys)
- void parseEmitterAttrib(const String&line,ParticleEmitter*sys)
- void parseAffectorAttrib(const String&line,ParticleAffector*sys)
- void skipToNextCloseBrace(DataStreamPtr&chunk)
- void skipToNextOpenBrace(DataStreamPtr&chunk)
- ParticleSystem*createSystemImpl(const String&name,size_tquota,const String&resourceGroup)
- ParticleSystem*createSystemImpl(const String&name,const String&templateName)
- void destroySystemImpl(ParticleSystem*sys)
- void addEmitterFactory(ParticleEmitterFactory*factory)
- void addAffectorFactory(ParticleAffectorFactory*factory)
- void addRendererFactory(ParticleSystemRendererFactory*factory)
- void addTemplate(const String&name,ParticleSystem*sysTemplate)
- void removeTemplate(const String&name,bool deleteTemplate=true )
- void removeAllTemplates(bool deleteTemplate=true )
- void removeTemplatesByResourceGroup(const String&resourceGroup)
- ParticleSystem*createTemplate(const String&name,const String&resourceGroup)
- ParticleSystem*getTemplate(const String&name)
- ParticleEmitter*_createEmitter(const String&emitterType,ParticleSystem*psys)
- void _destroyEmitter(ParticleEmitter*emitter)
- ParticleAffector*_createAffector(const String&affectorType,ParticleSystem*psys)
- void _destroyAffector(ParticleAffector*affector)
- ParticleSystemRenderer*_createRenderer(const String&rendererType)
- void _destroyRenderer(ParticleSystemRenderer*renderer)
- void _initialise(void )
- const StringVector&getScriptPatterns(void )
- void parseScript(DataStreamPtr&stream,const String&groupName)
- RealgetLoadingOrder(void )
- ParticleAffectorFactoryIteratorgetAffectorFactoryIterator(void )
- ParticleEmitterFactoryIteratorgetEmitterFactoryIterator(void )
- ParticleRendererFactoryIteratorgetRendererFactoryIterator(void )
- ParticleSystemTemplateIteratorgetTemplateIterator(void )
- ParticleSystemFactory*_getFactory(void )
- static ParticleSystemManager&getSingleton(void )
- static ParticleSystemManager*getSingletonPtr(void )
- Found class: _OgreExport
- MovableObject*createInstanceImpl(const String&name,const NameValuePairList*params)
- const String&getType(void )
- void destroyInstance(MovableObject*obj)
- Found class: _OgreExport
- static SkeletonManager&getSingleton(void )
- static SkeletonManager*getSingletonPtr(void )
- Resource*createImpl(const String&name,ResourceHandlehandle,const String&group,bool isManual,ManualResourceLoader*loader,const NameValuePairList*createParams)
- Found class: _OgreExport
- Found field: String mName;
- Found field: uint32 mGroupID;
- Found field: ulong frameTime;
- Found field: uint calls;
- Found field: uint hierarchicalLvl;
- Found field: Real currentTimePercent;
- Found field: Real currentTimeMillisecs;
- Found field: Real maxTimePercent;
- Found field: Real maxTimeMillisecs;
- Found field: Real minTimePercent;
- Found field: Real minTimeMillisecs;
- Found field: uint numCallsThisFrame;
- Found field: Real totalTimePercent;
- Found field: Real totalTimeMillisecs;
- Found field: ulong totalCalls;
- Found field: uint hierarchicalLvl;
- Found class: ProfileInstance
- void logResults()
- void reset()
- inline bool watchForMax(void )
- inline bool watchForMin(void )
- inline bool watchForLimit(Reallimit,bool greaterThan=true )
- bool watchForMax(const String&profileName)
- bool watchForMin(const String&profileName)
- bool watchForLimit(const String&profileName,Reallimit,bool greaterThan=true )
- Found field: String name;
- Found field: ProfileInstance* parent;
- Found field: ProfileChildren children;
- Found field: ProfileFrame frame;
- Found field: ulong frameNumber;
- Found field: ProfileHistory history;
- Found field: ulong currTime;
- Found field: ulong accum;
- Found field: uint hierarchicalLvl;
- Found class: _OgreExport
- virtual void initializeSession()
- virtual void finializeSession()
- virtual void changeEnableState(bool enabled)
- virtual void displayResults(const ProfileInstance&instance,ulongmaxTotalFrameTime)
- void setDisplayMode(DisplayModed)
- DisplayModegetDisplayMode()
- Found field: DisplayMode mDisplayMode;
- Found class: _OgreExport
- void setTimer(Timer*t)
- Timer*getTimer()
- void beginProfile(const String&profileName,uint32groupID=(uint32)
- void endProfile(const String&profileName,uint32groupID=(uint32)
- void beginGPUEvent(const String&event)
- void endGPUEvent(const String&event)
- void markGPUEvent(const String&event)
- void setEnabled(bool enabled)
- bool getEnabled()
- void enableProfile(const String&profileName)
- void disableProfile(const String&profileName)
- void setProfileGroupMask(uint32mask)
- uint32getProfileGroupMask()
- bool watchForMax(const String&profileName)
- bool watchForMin(const String&profileName)
- bool watchForLimit(const String&profileName,Reallimit,bool greaterThan=true )
- void logResults()
- void reset()
- void setUpdateDisplayFrequency(uintfreq)
- uintgetUpdateDisplayFrequency()
- void addListener(ProfileSessionListener*listener)
- void removeListener(ProfileSessionListener*listener)
- static Profiler&getSingleton(void )
- static Profiler*getSingletonPtr(void )
- Found field: TProfileSessionListener mListeners;
- void initialize()
- void displayResults()
- void processFrameStats(void )
- void processFrameStats(ProfileInstance*instance,Real&maxFrameTime)
- void changeEnableState()
- Found field: ProfileInstance* mCurrent;
- Found field: ProfileInstance* mLast;
- Found field: ProfileInstance mRoot;
- Found field: DisabledProfileMap mDisabledProfiles;
- Found field: bool mInitialized;
- Found field: uint mUpdateDisplayFrequency;
- Found field: uint mCurrentFrame;
- Found field: Timer* mTimer;
- Found field: ulong mTotalFrameTime;
- Found field: bool mEnabled;
- Found field: bool mNewEnableState;
- Found field: uint32 mProfileMask;
- Found field: ulong mMaxTotalFrameTime;
- Found field: Real mAverageFrameTime;
- Found field: bool mResetExtents;
- Found class: _OgreExport
- void display(const String&errorMessage,StringlogName="")
- Found field: String mErrorMsg;
- static BOOLCALLBACKDlgProc(HWNDhDlg,UINTiMsg,WPARAMwParam,LPARAMlParam)
- Found field: HINSTANCE mHInstance;
- Found class: _OgreExport
- bool display()
- static BOOLCALLBACKDlgProc(HWNDhDlg,UINTiMsg,WPARAMwParam,LPARAMlParam)
- Found field: RenderSystem* mSelectedRenderSystem;
- Found field: HINSTANCE mHInstance;
- Found class: _OgreExport
- Found field: ArchiveFactoryMap mArchFactories;
- Found field: ArchiveMap mArchives;
- Archive*load(const String&filename,const String&archiveType)
- void unload(Archive*arch)
- void unload(const String&filename)
- ArchiveMapIteratorgetArchiveIterator(void )
- void addArchiveFactory(ArchiveFactory*factory)
- static ArchiveManager&getSingleton(void )
- static ArchiveManager*getSingletonPtr(void )
- Found class: _OgreExport
- virtual const String&getName()
- virtual void install()
- virtual void initialise()
- virtual void shutdown()
- virtual void uninstall()
- Found class: _OgreExport
- static void initialise(void )
- static void shutdown(void )
- static const String&getPointLightExtruderArbvp1(void )
- static const String&getPointLightExtruderVs_1_1(void )
- static const String&getPointLightExtruderVs_4_0(void )
- static const String&getPointLightExtruderVs_glsles(void )
- static const String&getDirectionalLightExtruderArbvp1(void )
- static const String&getDirectionalLightExtruderVs_1_1(void )
- static const String&getDirectionalLightExtruderVs_4_0(void )
- static const String&getDirectionalLightExtruderVs_glsles(void )
- static const String&getPointLightExtruderArbvp1Debug(void )
- static const String&getPointLightExtruderVs_1_1Debug(void )
- static const String&getPointLightExtruderVs_4_0Debug(void )
- static const String&getPointLightExtruderVs_glslesDebug(void )
- static const String&getDirectionalLightExtruderArbvp1Debug(void )
- static const String&getDirectionalLightExtruderVs_1_1Debug(void )
- static const String&getDirectionalLightExtruderVs_4_0Debug(void )
- static const String&getDirectionalLightExtruderVs_glslesDebug(void )
- static const String&getProgramSource(Light::LightTypeslightType,const Stringsyntax,bool finite,bool debug)
- static const String&getProgramName(Light::LightTypeslightType,bool finite,bool debug)
- static const String&getPointLightExtruderArbvp1Finite(void )
- static const String&getPointLightExtruderVs_1_1Finite(void )
- static const String&getPointLightExtruderVs_4_0Finite(void )
- static const String&getPointLightExtruderVs_glslesFinite(void )
- static const String&getDirectionalLightExtruderArbvp1Finite(void )
- static const String&getDirectionalLightExtruderVs_1_1Finite(void )
- static const String&getDirectionalLightExtruderVs_4_0Finite(void )
- static const String&getDirectionalLightExtruderVs_glslesFinite(void )
- static const String&getPointLightExtruderArbvp1FiniteDebug(void )
- static const String&getPointLightExtruderVs_1_1FiniteDebug(void )
- static const String&getPointLightExtruderVs_4_0FiniteDebug(void )
- static const String&getPointLightExtruderVs_glslesFiniteDebug(void )
- static const String&getDirectionalLightExtruderArbvp1FiniteDebug(void )
- static const String&getDirectionalLightExtruderVs_1_1FiniteDebug(void )
- static const String&getDirectionalLightExtruderVs_4_0FiniteDebug(void )
- static const String&getDirectionalLightExtruderVs_glslesFiniteDebug(void )
- Found field: bool error;
- Found field: String message;
- Found class: _OgreExport
- Found class: _OgreExport
- virtual void operationCompleted(BackgroundProcessTicketticket,const BackgroundProcessResult&result)
- Found field: uint16 mWorkQueueChannel;
- Found field: RequestType type;
- Found field: String resourceName;
- Found field: ResourceHandle resourceHandle;
- Found field: String resourceType;
- Found field: String groupName;
- Found field: bool isManual;
- Found field: ManualResourceLoader* loader;
- Found field: NameValuePairList* loadParams;
- Found field: Listener* listener;
- Found field: BackgroundProcessResult result;
- Found field: OutstandingRequestSet mOutstandingRequestSet;
- Found field: ResourcePtr resource;
- Found field: ResourceRequest request;
- BackgroundProcessTicketaddRequest(ResourceRequest&req)
- virtual void initialise(void )
- virtual void shutdown(void )
- virtual BackgroundProcessTicketinitialiseResourceGroup(const String&name,Listener*listener=0)
- virtual BackgroundProcessTicketinitialiseAllResourceGroups(Listener*listener=0)
- virtual BackgroundProcessTicketprepareResourceGroup(const String&name,Listener*listener=0)
- virtual BackgroundProcessTicketloadResourceGroup(const String&name,Listener*listener=0)
- virtual BackgroundProcessTicketunload(const String&resType,const String&name,Listener*listener=0)
- virtual BackgroundProcessTicketunload(const String&resType,ResourceHandlehandle,Listener*listener=0)
- virtual BackgroundProcessTicketunloadResourceGroup(const String&name,Listener*listener=0)
- virtual BackgroundProcessTicketprepare(const String&resType,const String&name,const String&group,bool isManual=false ,ManualResourceLoader*loader=0,const NameValuePairList*loadParams=0,Listener*listener=0)
- virtual BackgroundProcessTicketload(const String&resType,const String&name,const String&group,bool isManual=false ,ManualResourceLoader*loader=0,const NameValuePairList*loadParams=0,Listener*listener=0)
- virtual bool isProcessComplete(BackgroundProcessTicketticket)
- void abortRequest(BackgroundProcessTicketticket)
- bool canHandleRequest(const WorkQueue::Request*req,const WorkQueue*srcQ)
- WorkQueue::Response*handleRequest(const WorkQueue::Request*req,const WorkQueue*srcQ)
- bool canHandleResponse(const WorkQueue::Response*res,const WorkQueue*srcQ)
- void handleResponse(const WorkQueue::Response*res,const WorkQueue*srcQ)
- static ResourceBackgroundQueue&getSingleton(void )
- static ResourceBackgroundQueue*getSingletonPtr(void )
- Found class: HardwareBufferManagerBase
- Found class: _OgreExport
- Found field: HardwareBufferManagerBase* mMgr;
- Found field: String mName;
- HardwareBufferManagerBase*getManager()
- const String&getName()
- Found class: _OgreExport
- Found class: _OgreExport
- VertexDeclaration*getVertexDeclaration()
- unsigned int getMaxVertexCount()
- void setMaxVertexCount(unsigned int maxVertexCount)
- RenderOperation::OperationTypegetOperationType()
- void setOperationType(RenderOperation::OperationTypeoperationType)
- void setResetsEveryUpdate(bool resetsEveryUpdate)
- bool getResetsEveryUpdate()
- virtual void getRenderOperation(RenderOperation&op)
- virtual void update(SceneManager*sceneMgr)
- virtual void reset()
- void setSourceRenderable(Renderable*source)
- const Renderable*getSourceRenderable()
- const MaterialPtr&getRenderToBufferMaterial()
- void setRenderToBufferMaterialName(const String&materialName)
- Found field: RenderOperation:: OperationType mOperationType;
- Found field: bool mResetsEveryUpdate;
- Found field: bool mResetRequested;
- Found field: MaterialPtr mMaterial;
- Found field: Renderable* mSourceRenderable;
- Found field: VertexData* mVertexData;
- Found field: unsignedint mMaxVertexCount;
- Found class: _OgreExport
- virtual void licenseExpired(HardwareBuffer*buffer)
- Found class: _OgreExport
- Found field: HardwareVertexBufferSharedPtr srcPositionBuffer;
- Found field: HardwareVertexBufferSharedPtr srcNormalBuffer;
- Found field: HardwareVertexBufferSharedPtr destPositionBuffer;
- Found field: HardwareVertexBufferSharedPtr destNormalBuffer;
- Found field: bool posNormalShareBuffer;
- Found field: unsignedshort posBindIndex;
- Found field: unsignedshort normBindIndex;
- Found field: bool bindPositions;
- Found field: bool bindNormals;
- void extractFrom(const VertexData*sourceData)
- void checkoutTempCopies(bool positions=true ,bool normals=true )
- void bindTempCopies(VertexData*targetData,bool suppressHardwareUpload)
- void licenseExpired(HardwareBuffer*buffer)
- bool buffersCheckedOut(bool positions=true ,bool normals=true )
- Found class: _OgreExport
- Found field: VertexBufferList mVertexBuffers;
- Found field: IndexBufferList mIndexBuffers;
- Found field: UniformBufferList mUniformBuffers;
- Found field: VertexDeclarationList mVertexDeclarations;
- Found field: VertexBufferBindingList mVertexBufferBindings;
- Found field:
- Found field:
- Found field:
- Found field:
- Found field:
- virtual void destroyAllDeclarations(void )
- virtual void destroyAllBindings(void )
- virtual VertexDeclaration*createVertexDeclarationImpl(void )
- virtual void destroyVertexDeclarationImpl(VertexDeclaration*decl)
- virtual VertexBufferBinding*createVertexBufferBindingImpl(void )
- virtual void destroyVertexBufferBindingImpl(VertexBufferBinding*binding)
- Found class: _OgrePrivate
- Found field: HardwareVertexBuffer* originalBufferPtr;
- Found field: BufferLicenseType licenseType;
- Found field: size_t expiredDelay;
- Found field: HardwareVertexBufferSharedPtr buffer;
- Found field: HardwareBufferLicensee* licensee;
- Found field: FreeTemporaryVertexBufferMap mFreeTempVertexBufferMap;
- Found field: TemporaryVertexBufferLicenseMap mTempVertexBufferLicenses;
- Found field: size_t mUnderUsedFrameCount;
- Found field:
- virtual HardwareVertexBufferSharedPtrmakeBufferCopy(const HardwareVertexBufferSharedPtr&source,HardwareBuffer::Usageusage,bool useShadowBuffer)
- virtual HardwareVertexBufferSharedPtrcreateVertexBuffer(size_tvertexSize,size_tnumVerts,HardwareBuffer::Usageusage,bool useShadowBuffer=false )
- virtual HardwareIndexBufferSharedPtrcreateIndexBuffer(HardwareIndexBuffer::IndexTypeitype,size_tnumIndexes,HardwareBuffer::Usageusage,bool useShadowBuffer=false )
- virtual RenderToVertexBufferSharedPtrcreateRenderToVertexBuffer()
- virtual HardwareUniformBufferSharedPtrcreateUniformBuffer(size_tsizeBytes,HardwareBuffer::Usageusage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE,bool useShadowBuffer=false ,const String&name="")
- virtual VertexDeclaration*createVertexDeclaration(void )
- virtual void destroyVertexDeclaration(VertexDeclaration*decl)
- virtual VertexBufferBinding*createVertexBufferBinding(void )
- virtual void destroyVertexBufferBinding(VertexBufferBinding*binding)
- virtual void registerVertexBufferSourceAndCopy(const HardwareVertexBufferSharedPtr&sourceBuffer,const HardwareVertexBufferSharedPtr©)
- virtual HardwareVertexBufferSharedPtrallocateVertexBufferCopy(const HardwareVertexBufferSharedPtr&sourceBuffer,BufferLicenseTypelicenseType,HardwareBufferLicensee*licensee,bool copyData=false )
- virtual void releaseVertexBufferCopy(const HardwareVertexBufferSharedPtr&bufferCopy)
- virtual void touchVertexBufferCopy(const HardwareVertexBufferSharedPtr&bufferCopy)
- virtual void _freeUnusedBufferCopies(void )
- virtual void _releaseBufferCopies(bool forceFreeUnused=false )
- virtual void _forceReleaseBufferCopies(const HardwareVertexBufferSharedPtr&sourceBuffer)
- virtual void _forceReleaseBufferCopies(HardwareVertexBuffer*sourceBuffer)
- void _notifyVertexBufferDestroyed(HardwareVertexBuffer*buf)
- void _notifyIndexBufferDestroyed(HardwareIndexBuffer*buf)
- void _notifyUniformBufferDestroyed(HardwareUniformBuffer*buf)
- Found class: _OgreExport
- Found field: HardwareBufferManagerBase* mImpl;
- HardwareVertexBufferSharedPtrcreateVertexBuffer(size_tvertexSize,size_tnumVerts,HardwareBuffer::Usageusage,bool useShadowBuffer=false )
- HardwareIndexBufferSharedPtrcreateIndexBuffer(HardwareIndexBuffer::IndexTypeitype,size_tnumIndexes,HardwareBuffer::Usageusage,bool useShadowBuffer=false )
- RenderToVertexBufferSharedPtrcreateRenderToVertexBuffer()
- HardwareUniformBufferSharedPtrcreateUniformBuffer(size_tsizeBytes,HardwareBuffer::Usageusage,bool useShadowBuffer,const String&name="")
- virtual VertexDeclaration*createVertexDeclaration(void )
- virtual void destroyVertexDeclaration(VertexDeclaration*decl)
- virtual VertexBufferBinding*createVertexBufferBinding(void )
- virtual void destroyVertexBufferBinding(VertexBufferBinding*binding)
- virtual void registerVertexBufferSourceAndCopy(const HardwareVertexBufferSharedPtr&sourceBuffer,const HardwareVertexBufferSharedPtr©)
- virtual HardwareVertexBufferSharedPtrallocateVertexBufferCopy(const HardwareVertexBufferSharedPtr&sourceBuffer,BufferLicenseTypelicenseType,HardwareBufferLicensee*licensee,bool copyData=false )
- virtual void releaseVertexBufferCopy(const HardwareVertexBufferSharedPtr&bufferCopy)
- virtual void touchVertexBufferCopy(const HardwareVertexBufferSharedPtr&bufferCopy)
- virtual void _freeUnusedBufferCopies(void )
- virtual void _releaseBufferCopies(bool forceFreeUnused=false )
- virtual void _forceReleaseBufferCopies(const HardwareVertexBufferSharedPtr&sourceBuffer)
- virtual void _forceReleaseBufferCopies(HardwareVertexBuffer*sourceBuffer)
- void _notifyVertexBufferDestroyed(HardwareVertexBuffer*buf)
- void _notifyIndexBufferDestroyed(HardwareIndexBuffer*buf)
- void _notifyUniformBufferDestroyed(HardwareUniformBuffer*buf)
- static HardwareBufferManager&getSingleton(void )
- static HardwareBufferManager*getSingletonPtr(void )
- Found class: _OgreExport
- Found field: MeshPtr mMesh;
- Found field: SubEntityList mSubEntityList;
- Found field: AnimationStateSet* mAnimationState;
- Found field: TempBlendedBufferInfo mTempSkelAnimInfo;
- Found field: VertexData* mSkelAnimVertexData;
- Found field: TempBlendedBufferInfo mTempVertexAnimInfo;
- Found field: VertexData* mSoftwareVertexAnimVertexData;
- Found field: VertexData* mHardwareVertexAnimVertexData;
- Found field: bool mVertexAnimationAppliedThisFrame;
- Found field: bool mPreparedForShadowVolumes;
- const VertexData*findBlendedVertexData(const VertexData*orig)
- SubEntity*findSubEntityForVertexData(const VertexData*orig)
- void extractTempBufferInfo(VertexData*sourceData,TempBlendedBufferInfo*info)
- VertexData*cloneVertexDataRemoveBlendInfo(const VertexData*source)
- void prepareTempBlendBuffers(void )
- void markBuffersUnusedForAnimation(void )
- void restoreBuffersForUnusedAnimation(bool hardwareAnimation)
- void bindMissingHardwarePoseBuffers(const VertexData*srcData,VertexData*destData)
- void initialisePoseVertexData(const VertexData*srcData,VertexData*destData,bool animateNormals)
- void finalisePoseNormals(const VertexData*srcData,VertexData*destData)
- Found field: Matrix4* mBoneWorldMatrices;
- Found field: Matrix4* mBoneMatrices;
- Found field: unsignedshort mNumBoneMatrices;
- Found field: unsignedlong mFrameAnimationLastUpdated;
- void updateAnimation(void )
- Found field: unsignedlong* mFrameBonesLastUpdated;
- Found field: EntitySet* mSharedSkeletonEntities;
- bool cacheBoneMatrices(void )
- Found field: bool mDisplaySkeleton;
- Found field: SchemeHardwareAnimMap mSchemeHardwareAnim;
- Found field: bool mCurrentHWAnimationState;
- Found field: ushort mHardwarePoseCount;
- Found field: bool mVertexProgramInUse;
- Found field: int mSoftwareAnimationRequests;
- Found field: int mSoftwareAnimationNormalsRequests;
- Found field: bool mSkipAnimStateUpdates;
- Found field: bool mAlwaysUpdateMainSkeleton;
- Found field: ushort mMeshLodIndex;
- Found field: Real mMeshLodFactorTransformed;
- Found field: ushort mMinMeshLodIndex;
- Found field: ushort mMaxMeshLodIndex;
- Found field: Real mMaterialLodFactor;
- Found field: Real mMaterialLodFactorTransformed;
- Found field: ushort mMinMaterialLodIndex;
- Found field: ushort mMaxMaterialLodIndex;
- Found field: LODEntityList mLodEntityList;
- Found field: SkeletonInstance* mSkeletonInstance;
- Found field: bool mInitialised;
- Found field: Matrix4 mLastParentXform;
- Found field: size_t mMeshStateCount;
- void buildSubEntityList(MeshPtr&mesh,SubEntityList*sublist)
- void attachObjectImpl(MovableObject*pMovable,TagPoint*pAttachingPoint)
- void detachObjectImpl(MovableObject*pObject)
- void detachAllObjectsImpl(void )
- void reevaluateVertexProcessing(void )
- bool calcVertexProcessing(void )
- void applyVertexAnimation(bool hardwareAnimation,bool stencilShadows)
- ushortinitHardwareAnimationElements(VertexData*vdata,ushortnumberOfElements,bool animateNormals)
- bool tempVertexAnimBuffersBound(void )
- bool tempSkelAnimBuffersBound(bool requestNormals)
- Found field: ChildObjectList mChildObjectList;
- Found field: mutable AxisAlignedBox mFullBoundingBox;
- Found field: ShadowRenderableList mShadowRenderables;
- Found class: _OgreExport
- Found field: Entity* mParent;
- Found field: HardwareVertexBufferSharedPtr mPositionBuffer;
- Found field: HardwareVertexBufferSharedPtr mWBuffer;
- Found field: const VertexData* mCurrentVertexData;
- Found field: unsignedshort mOriginalPosBufferBinding;
- Found field: SubEntity* mSubEntity;
- void _createSeparateLightCap()
- void getWorldTransforms(Matrix4*xform)
- HardwareVertexBufferSharedPtrgetPositionBuffer(void )
- HardwareVertexBufferSharedPtrgetWBuffer(void )
- void rebindPositionBuffer(const VertexData*vertexData,bool force)
- bool isVisible(void )
- virtual void rebindIndexBuffer(const HardwareIndexBufferSharedPtr&indexBuffer)
- const MeshPtr&getMesh(void )
- SubEntity*getSubEntity(unsigned int index)
- SubEntity*getSubEntity(const String&name)
- unsigned int getNumSubEntities(void )
- Entity*clone(const String&newName)
- void setMaterialName(const String&name,const String&groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
- void setMaterial(const MaterialPtr&material)
- void _notifyCurrentCamera(Camera*cam)
- void setRenderQueueGroup(uint8queueID)
- void setRenderQueueGroupAndPriority(uint8queueID,ushortpriority)
- const AxisAlignedBox&getBoundingBox(void )
- AxisAlignedBoxgetChildObjectsBoundingBox(void )
- void _updateRenderQueue(RenderQueue*queue)
- const String&getMovableType(void )
- AnimationState*getAnimationState(const String&name)
- bool hasAnimationState(const String&name)
- AnimationStateSet*getAllAnimationStates(void )
- void setDisplaySkeleton(bool display)
- bool getDisplaySkeleton(void )
- Entity*getManualLodLevel(size_tindex)
- size_tgetNumManualLodLevels(void )
- ushortgetCurrentLodIndex()
- void setMeshLodBias(Realfactor,ushortmaxDetailIndex=0,ushortminDetailIndex=99)
- void setMaterialLodBias(Realfactor,ushortmaxDetailIndex=0,ushortminDetailIndex=99)
- void setPolygonModeOverrideable(bool PolygonModeOverrideable)
- TagPoint*attachObjectToBone(const String&boneName,MovableObject*pMovable,const Quaternion&offsetOrientation=Quaternion::IDENTITY,const Vector3&offsetPosition=Vector3::ZERO)
- MovableObject*detachObjectFromBone(const String&movableName)
- void detachObjectFromBone(MovableObject*obj)
- void detachAllObjectsFromBone(void )
- ChildObjectListIteratorgetAttachedObjectIterator(void )
- RealgetBoundingRadius(void )
- const AxisAlignedBox&getWorldBoundingBox(bool derive=false )
- const Sphere&getWorldBoundingSphere(bool derive=false )
- EdgeData*getEdgeList(void )
- bool hasEdgeList(void )
- ShadowRenderableListIteratorgetShadowVolumeRenderableIterator(ShadowTechniqueshadowTechnique,const Light*light,HardwareIndexBufferSharedPtr*indexBuffer,bool extrudeVertices,RealextrusionDistance,unsigned long flags=0)
- const Matrix4*_getBoneMatrices(void )
- unsigned short _getNumBoneMatrices(void )
- bool hasSkeleton(void )
- SkeletonInstance*getSkeleton(void )
- bool isHardwareAnimationEnabled(void )
- void _notifyAttached(Node*parent,bool isTagPoint=false )
- int getSoftwareAnimationRequests(void )
- int getSoftwareAnimationNormalsRequests(void )
- void addSoftwareAnimationRequest(bool normalsAlso)
- void removeSoftwareAnimationRequest(bool normalsAlso)
- void shareSkeletonInstanceWith(Entity*entity)
- bool hasVertexAnimation(void )
- void stopSharingSkeletonInstance()
- inline bool sharesSkeletonInstance()
- inline const EntitySet*getSkeletonInstanceSharingSet()
- void refreshAvailableAnimationState(void )
- void _updateAnimation(void )
- bool _isAnimated(void )
- bool _isSkeletonAnimated(void )
- VertexData*_getSkelAnimVertexData(void )
- VertexData*_getSoftwareVertexAnimVertexData(void )
- VertexData*_getHardwareVertexAnimVertexData(void )
- TempBlendedBufferInfo*_getSkelAnimTempBufferInfo(void )
- TempBlendedBufferInfo*_getVertexAnimTempBufferInfo(void )
- uint32getTypeFlags(void )
- VertexData*getVertexDataForBinding(void )
- VertexDataBindChoicechooseVertexDataForBinding(bool hasVertexAnim)
- bool _getBuffersMarkedForAnimation(void )
- void _markBuffersUsedForAnimation(void )
- bool isInitialised(void )
- void _initialise(bool forceReinitialise=false )
- void _deinitialise(void )
- void backgroundLoadingComplete(Resource*res)
- void visitRenderables(Renderable::Visitor*visitor,bool debugRenderables=false )
- Real_getMeshLodFactorTransformed()
- void setSkipAnimationStateUpdate(bool skip)
- bool getSkipAnimationStateUpdate()
- void setAlwaysUpdateMainSkeleton(bool update)
- bool getAlwaysUpdateMainSkeleton()
- Found class: _OgreExport
- MovableObject*createInstanceImpl(const String&name,const NameValuePairList*params)
- const String&getType(void )
- void destroyInstance(MovableObject*obj)
- Found class: _OgreExport
- Found field: AxisAlignedBox mAABB;
- Found field: Real mBoundingRadius;
- Found field: BillboardOrigin mOriginType;
- Found field: BillboardRotationType mRotationType;
- Found field: Real mDefaultWidth;
- Found field: Real mDefaultHeight;
- Found field: String mMaterialName;
- Found field: MaterialPtr mMaterial;
- Found field: bool mAllDefaultSize;
- Found field: bool mAutoExtendPool;
- Found field: bool mSortingEnabled;
- Found field: bool mAccurateFacing;
- Found field: bool mAllDefaultRotation;
- Found field: bool mWorldSpace;
- Found field: ActiveBillboardList mActiveBillboards;
- Found field: FreeBillboardList mFreeBillboards;
- Found field: BillboardPool mBillboardPool;
- Found field: VertexData* mVertexData;
- Found field: HardwareVertexBufferSharedPtr mMainBuf;
- Found field: float* mLockPtr;
- Found field: Vector3 mVOffset[];
- Found field: Camera* mCurrentCamera;
- Found field: Real mLeftOff,
- Found field: Real mLeftOff, mRightOff,
- Found field: Real mLeftOff, mRightOff, mTopOff,
- Found field: Real mLeftOff, mRightOff, mTopOff, mBottomOff;
- Found field: Vector3 mCamX,
- Found field: Vector3 mCamX, mCamY;
- Found field: Vector3 mCamDir;
- Found field: Quaternion mCamQ;
- Found field: Vector3 mCamPos;
- Found field: IndexData* mIndexData;
- Found field: bool mCullIndividual;
- Found field: TextureCoordSets mTextureCoords;
- Found field: BillboardType mBillboardType;
- Found field: Vector3 mCommonDirection;
- Found field: Vector3 mCommonUpVector;
- inline bool billboardVisible(Camera*cam,const Billboard&bill)
- Found field: unsignedshort mNumVisibleBillboards;
- virtual void increasePool(size_tsize)
- void genBillboardAxes(Vector3*pX,Vector3*pY,const Billboard*pBill=0)
- void getParametricOffsets(Real&left,Real&right,Real&top,Real&bottom)
- void genVertices(const Vector3*const offsets,const Billboard&pBillboard)
- void genVertOffsets(Realinleft,Realinright,Realintop,Realinbottom,Realwidth,Realheight,const Vector3&x,const Vector3&y,Vector3*pDestVec)
- Found field: Vector3 sortDir;
- float operator ()
- Found field: Vector3 sortPos;
- float operator ()
- Found field: bool mPointRendering;
- Found field: bool mBuffersCreated;
- Found field: size_t mPoolSize;
- Found field: bool mExternalData;
- Found field: bool mAutoUpdate;
- Found field: bool mBillboardDataChanged;
- void _createBuffers(void )
- void _destroyBuffers(void )
- Billboard*createBillboard(const Vector3&position,const ColourValue&colour=ColourValue::White)
- Billboard*createBillboard(Realx,Realy,Realz,const ColourValue&colour=ColourValue::White)
- virtual int getNumBillboards(void )
- virtual void setAutoextend(bool autoextend)
- virtual bool getAutoextend(void )
- virtual void setSortingEnabled(bool sortenable)
- virtual bool getSortingEnabled(void )
- virtual void setPoolSize(size_tsize)
- virtual unsigned int getPoolSize(void )
- virtual void clear()
- virtual Billboard*getBillboard(unsigned int index)
- virtual void removeBillboard(unsigned int index)
- virtual void removeBillboard(Billboard*pBill)
- virtual void setBillboardOrigin(BillboardOriginorigin)
- virtual BillboardOrigingetBillboardOrigin(void )
- virtual void setBillboardRotationType(BillboardRotationTyperotationType)
- virtual BillboardRotationTypegetBillboardRotationType(void )
- virtual void setDefaultDimensions(Realwidth,Realheight)
- virtual void setDefaultWidth(Realwidth)
- virtual RealgetDefaultWidth(void )
- virtual void setDefaultHeight(Realheight)
- virtual RealgetDefaultHeight(void )
- virtual void setMaterialName(const String&name,const String&groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
- virtual const String&getMaterialName(void )
- virtual void _notifyCurrentCamera(Camera*cam)
- void beginBillboards(size_tnumBillboards=0)
- void injectBillboard(const Billboard&bb)
- void endBillboards(void )
- void setBounds(const AxisAlignedBox&box,Realradius)
- virtual const AxisAlignedBox&getBoundingBox(void )
- virtual RealgetBoundingRadius(void )
- virtual void _updateRenderQueue(RenderQueue*queue)
- virtual const MaterialPtr&getMaterial(void )
- virtual void setMaterial(const MaterialPtr&material)
- virtual void getRenderOperation(RenderOperation&op)
- virtual void getWorldTransforms(Matrix4*xform)
- virtual void _notifyBillboardResized(void )
- virtual void _notifyBillboardRotated(void )
- virtual bool getCullIndividually(void )
- virtual void setCullIndividually(bool cullIndividual)
- virtual void setBillboardType(BillboardTypebbt)
- virtual BillboardTypegetBillboardType(void )
- virtual void setCommonDirection(const Vector3&vec)
- virtual const Vector3&getCommonDirection(void )
- virtual void setCommonUpVector(const Vector3&vec)
- virtual const Vector3&getCommonUpVector(void )
- virtual void setUseAccurateFacing(bool acc)
- virtual bool getUseAccurateFacing(void )
- virtual const String&getMovableType(void )
- RealgetSquaredViewDepth(const Camera*cam)
- virtual void _updateBounds(void )
- const LightList&getLights(void )
- void visitRenderables(Renderable::Visitor*visitor,bool debugRenderables=false )
- virtual void _sortBillboards(Camera*cam)
- virtual SortMode_getSortMode(void )
- virtual void setBillboardsInWorldSpace(bool ws)
- virtual void setTextureCoords(Ogre::FloatRectconst *coords,uint16numCoords)
- virtual void setTextureStacksAndSlices(ucharstacks,ucharslices)
- virtual Ogre::FloatRectconst *getTextureCoords(uint16*oNumCoords)
- virtual void setPointRenderingEnabled(bool enabled)
- virtual bool isPointRenderingEnabled(void )
- uint32getTypeFlags(void )
- void setAutoUpdate(bool autoUpdate)
- bool getAutoUpdate(void )
- void notifyBillboardDataChanged(void )
- Found class: _OgreExport
- MovableObject*createInstanceImpl(const String&name,const NameValuePairList*params)
- const String&getType(void )
- void destroyInstance(MovableObject*obj)
- Found class: _OgreExport
- Found class: _OgreExport
- Found field: Vector3 position;
- Found field: Real width;
- Found field: Real texCoord;
- Found field: ColourValue colour;
- Found field: Quaternion orientation;
- virtual void setMaxChainElements(size_tmaxElements)
- virtual size_tgetMaxChainElements(void )
- virtual void setNumberOfChains(size_tnumChains)
- virtual size_tgetNumberOfChains(void )
- virtual void setUseTextureCoords(bool use)
- virtual bool getUseTextureCoords(void )
- virtual void setTextureCoordDirection(TexCoordDirectiondir)
- virtual TexCoordDirectiongetTextureCoordDirection(void )
- virtual void setOtherTextureCoordRange(Realstart,Realend)
- virtual const Real*getOtherTextureCoordRange(void )
- virtual void setUseVertexColours(bool use)
- virtual bool getUseVertexColours(void )
- virtual void setDynamic(bool dyn)
- virtual bool getDynamic(void )
- virtual void addChainElement(size_tchainIndex,const Element&billboardChainElement)
- virtual void removeChainElement(size_tchainIndex)
- virtual void updateChainElement(size_tchainIndex,size_telementIndex,const Element&billboardChainElement)
- virtual const Element&getChainElement(size_tchainIndex,size_telementIndex)
- virtual size_tgetNumChainElements(size_tchainIndex)
- virtual void clearChain(size_tchainIndex)
- virtual void clearAllChains(void )
- void setFaceCamera(bool faceCamera,const Vector3&normalVector=Vector3::UNIT_X)
- virtual const String&getMaterialName(void )
- virtual void setMaterialName(const String&name,const String&groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
- RealgetSquaredViewDepth(const Camera*cam)
- RealgetBoundingRadius(void )
- const AxisAlignedBox&getBoundingBox(void )
- const MaterialPtr&getMaterial(void )
- const String&getMovableType(void )
- void _updateRenderQueue(RenderQueue*)
- void getRenderOperation(RenderOperation&)
- virtual bool preRender(SceneManager*sm,RenderSystem*rsys)
- void getWorldTransforms(Matrix4*)
- const LightList&getLights(void )
- void visitRenderables(Renderable::Visitor*visitor,bool debugRenderables=false )
- Found field: size_t mMaxElementsPerChain;
- Found field: size_t mChainCount;
- Found field: bool mUseTexCoords;
- Found field: bool mUseVertexColour;
- Found field: bool mDynamic;
- Found field: VertexData* mVertexData;
- Found field: IndexData* mIndexData;
- Found field: bool mVertexDeclDirty;
- Found field: bool mBuffersNeedRecreating;
- Found field: mutablebool mBoundsDirty;
- Found field: bool mIndexContentDirty;
- Found field: bool mVertexContentDirty;
- Found field: mutable AxisAlignedBox mAABB;
- Found field: mutable Real mRadius;
- Found field: String mMaterialName;
- Found field: MaterialPtr mMaterial;
- Found field: TexCoordDirection mTexCoordDir;
- Found field: Real mOtherTexCoordRange[];
- Found field: Camera* mVertexCameraUsed;
- Found field: bool mFaceCamera;
- Found field: Vector3 mNormalBase;
- Found field: ElementList mChainElementList;
- Found field: size_t start;
- Found field: size_t head;
- Found field: size_t tail;
- Found field: ChainSegmentList mChainSegmentList;
- virtual void setupChainContainers(void )
- virtual void setupVertexDeclaration(void )
- virtual void setupBuffers(void )
- virtual void updateVertexBuffer(Camera*cam)
- virtual void updateIndexBuffer(void )
- virtual void updateBoundingBox(void )
- Found class: _OgreExport
- MovableObject*createInstanceImpl(const String&name,const NameValuePairList*params)
- const String&getType(void )
- void destroyInstance(MovableObject*obj)
- Found class: _OgreExport
- virtual void addNode(Node*n)
- virtual void removeNode(Node*n)
- virtual NodeIteratorgetNodeIterator(void )
- virtual size_tgetChainIndexForNode(const Node*n)
- virtual void setTrailLength(Reallen)
- virtual RealgetTrailLength(void )
- void setMaxChainElements(size_tmaxElements)
- void setNumberOfChains(size_tnumChains)
- void clearChain(size_tchainIndex)
- virtual void setInitialColour(size_tchainIndex,const ColourValue&col)
- virtual void setInitialColour(size_tchainIndex,Realr,Realg,Realb,Reala=1.0)
- virtual const ColourValue&getInitialColour(size_tchainIndex)
- virtual void setColourChange(size_tchainIndex,const ColourValue&valuePerSecond)
- virtual void setInitialWidth(size_tchainIndex,Realwidth)
- virtual RealgetInitialWidth(size_tchainIndex)
- virtual void setWidthChange(size_tchainIndex,RealwidthDeltaPerSecond)
- virtual RealgetWidthChange(size_tchainIndex)
- virtual void setColourChange(size_tchainIndex,Realr,Realg,Realb,Reala)
- virtual const ColourValue&getColourChange(size_tchainIndex)
- void nodeUpdated(const Node*node)
- void nodeDestroyed(const Node*node)
- virtual void _timeUpdate(Realtime)
- const String&getMovableType(void )
- Found field: NodeList mNodeList;
- Found field: IndexVector mNodeToChainSegment;
- Found field: IndexVector mFreeChains;
- Found field: NodeToChainSegmentMap mNodeToSegMap;
- Found field: Real mTrailLength;
- Found field: Real mElemLength;
- Found field: Real mSquaredElemLength;
- Found field: ColourValueList mInitialColour;
- Found field: ColourValueList mDeltaColour;
- Found field: RealList mInitialWidth;
- Found field: RealList mDeltaWidth;
- Found field: Controller< Real>* mFadeController;
- Found field: ControllerValueRealPtr mTimeControllerValue;
- virtual void manageController(void )
- virtual void updateTrail(size_tindex,const Node*node)
- virtual void resetTrail(size_tindex,const Node*node)
- virtual void resetAllTrails(void )
- Found class: _OgreExport
- MovableObject*createInstanceImpl(const String&name,const NameValuePairList*params)
- const String&getType(void )
- void destroyInstance(MovableObject*obj)
- Found class: _OgreExport
- Found class: ManualObjectSection
- virtual void clear(void )
- virtual void estimateVertexCount(size_tvcount)
- virtual void estimateIndexCount(size_ticount)
- virtual void begin(const String&materialName,RenderOperation::OperationTypeopType=RenderOperation::OT_TRIANGLE_LIST,const String&groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
- virtual void setDynamic(bool dyn)
- virtual bool getDynamic()
- virtual void beginUpdate(size_tsectionIndex)
- virtual void position(const Vector3&pos)
- virtual void position(Realx,Realy,Realz)
- virtual void normal(const Vector3&norm)
- virtual void normal(Realx,Realy,Realz)
- virtual void tangent(const Vector3&tan)
- virtual void tangent(Realx,Realy,Realz)
- virtual void textureCoord(Realu)
- virtual void textureCoord(Realu,Realv)
- virtual void textureCoord(Realu,Realv,Realw)
- virtual void textureCoord(Realx,Realy,Realz,Realw)
- virtual void textureCoord(const Vector2&uv)
- virtual void textureCoord(const Vector3&uvw)
- virtual void textureCoord(const Vector4&xyzw)
- virtual void colour(const ColourValue&col)
- virtual void colour(Realr,Realg,Realb,Reala=1.0f)
- virtual void index(uint32idx)
- virtual void triangle(uint32i1,uint32i2,uint32i3)
- virtual void quad(uint32i1,uint32i2,uint32i3,uint32i4)
- virtual size_tgetCurrentVertexCount()
- virtual size_tgetCurrentIndexCount()
- virtual ManualObjectSection*end(void )
- virtual void setMaterialName(size_tsubIndex,const String&name,const String&group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
- virtual MeshPtrconvertToMesh(const String&meshName,const String&groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
- void setUseIdentityProjection(bool useIdentityProjection)
- bool getUseIdentityProjection(void )
- void setUseIdentityView(bool useIdentityView)
- bool getUseIdentityView(void )
- void setBoundingBox(const AxisAlignedBox&box)
- ManualObjectSection*getSection(unsigned int index)
- unsigned int getNumSections(void )
- void setKeepDeclarationOrder(bool keepOrder)
- bool getKeepDeclarationOrder()
- const String&getMovableType(void )
- const AxisAlignedBox&getBoundingBox(void )
- RealgetBoundingRadius(void )
- void _updateRenderQueue(RenderQueue*queue)
- EdgeData*getEdgeList(void )
- bool hasEdgeList(void )
- ShadowRenderableListIteratorgetShadowVolumeRenderableIterator(ShadowTechniqueshadowTechnique,const Light*light,HardwareIndexBufferSharedPtr*indexBuffer,bool extrudeVertices,RealextrusionDist,unsigned long flags=0)
- Found class: _OgreExport
- Found field: ManualObject* mParent;
- Found field: String mMaterialName;
- Found field: String mGroupName;
- Found field: mutable MaterialPtr mMaterial;
- Found field: RenderOperation mRenderOperation;
- Found field: bool m32BitIndices;
- RenderOperation*getRenderOperation(void )
- const String&getMaterialName(void )
- const String&getMaterialGroup(void )
- void setMaterialName(const String&name,const String&groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
- void set32BitIndices(bool n32)
- bool get32BitIndices()
- const MaterialPtr&getMaterial(void )
- void getRenderOperation(RenderOperation&op)
- void getWorldTransforms(Matrix4*xform)
- RealgetSquaredViewDepth(const Ogre::Camera*)
- const LightList&getLights(void )
- Found class: _OgreExport
- Found field: ManualObject* mParent;
- Found field: HardwareVertexBufferSharedPtr mPositionBuffer;
- Found field: HardwareVertexBufferSharedPtr mWBuffer;
- void getWorldTransforms(Matrix4*xform)
- HardwareVertexBufferSharedPtrgetPositionBuffer(void )
- HardwareVertexBufferSharedPtrgetWBuffer(void )
- virtual void rebindIndexBuffer(const HardwareIndexBufferSharedPtr&indexBuffer)
- void visitRenderables(Renderable::Visitor*visitor,bool debugRenderables=false )
- Found field: bool mDynamic;
- Found field: SectionList mSectionList;
- Found field: ManualObjectSection* mCurrentSection;
- Found field: bool mCurrentUpdating;
- Found field: Vector3 position;
- Found field: Vector3 normal;
- Found field: Vector3 tangent;
- Found field: Vector4 texCoord[ OGRE_MAX_TEXTURE_COORD_SETS];
- Found field: ushort texCoordDims[ OGRE_MAX_TEXTURE_COORD_SETS];
- Found field: ColourValue colour;
- Found field: TempVertex mTempVertex;
- Found field: bool mFirstVertex;
- Found field: bool mTempVertexPending;
- Found field: char* mTempVertexBuffer;
- Found field: size_t mTempVertexSize;
- Found field: uint32* mTempIndexBuffer;
- Found field: size_t mTempIndexSize;
- Found field: size_t mDeclSize;
- Found field: size_t mEstVertexCount;
- Found field: size_t mEstIndexCount;
- Found field: ushort mTexCoordIndex;
- Found field: AxisAlignedBox mAABB;
- Found field: Real mRadius;
- Found field: bool mAnyIndexed;
- Found field: EdgeData* mEdgeList;
- Found field: ShadowRenderableList mShadowRenderables;
- Found field: bool mUseIdentityProjection;
- Found field: bool mUseIdentityView;
- Found field: bool mKeepDeclarationOrder;
- virtual void resetTempAreas(void )
- virtual void resizeTempVertexBufferIfNeeded(size_tnumVerts)
- virtual void resizeTempIndexBufferIfNeeded(size_tnumInds)
- virtual void copyTempVertexToBuffer(void )
- Found class: _OgreExport
- MovableObject*createInstanceImpl(const String&name,const NameValuePairList*params)
- const String&getType(void )
- void destroyInstance(MovableObject*obj)
- Found class: _OgreExport
- Found field: uint8 mRenderQueueGroupID;
- Found field: String mInvocationName;
- Found field: QueuedRenderableCollection:: OrganisationMode mSolidsOrganisation;
- Found field: bool mSuppressShadows;
- Found field: bool mSuppressRenderStateChanges;
- virtual uint8getRenderQueueGroupID(void )
- virtual const String&getInvocationName(void )
- virtual void setSolidsOrganisation(QueuedRenderableCollection::OrganisationModeorg)
- virtual QueuedRenderableCollection::OrganisationModegetSolidsOrganisation(void )
- virtual void setSuppressShadows(bool suppress)
- virtual bool getSuppressShadows(void )
- virtual void setSuppressRenderStateChanges(bool suppress)
- virtual bool getSuppressRenderStateChanges(void )
- virtual void invoke(RenderQueueGroup*group,SceneManager*targetSceneManager)
- Found class: _OgreExport
- Found field: String mName;
- Found field: RenderQueueInvocationList mInvocations;
- const String&getName(void )
- RenderQueueInvocation*add(uint8renderQueueGroupID,const String&invocationName)
- void add(RenderQueueInvocation*i)
- size_tsize(void )
- void clear(void )
- RenderQueueInvocation*get(size_tindex)
- void remove(size_tindex)
- RenderQueueInvocationIteratoriterator(void )
- Found class: _OgreExport
- static const String&getCpuIdentifier(void )
- static uintgetCpuFeatures(void )
- static bool hasCpuFeature(CpuFeaturesfeature)
- static void log(Log*pLog)
- Found class: _OgreExport
- Found field: VertexList mVertexList;
- Found field: mutable Vector3 mNormal;
- Found field: mutablebool mIsNormalSet;
- void updateNormal(void )
- void insertVertex(const Vector3&vdata,size_tvertexIndex)
- void insertVertex(const Vector3&vdata)
- const Vector3&getVertex(size_tvertex)
- void setVertex(const Vector3&vdata,size_tvertexIndex)
- void removeDuplicates(void )
- size_tgetVertexCount(void )
- const Vector3&getNormal(void )
- void deleteVertex(size_tvertex)
- bool isPointInside(const Vector3&point)
- void storeEdges(EdgeMap*edgeMap)
- void reset(void )
- bool operator ==(const Polygon&rhs)
- bool operator !=(const Polygon&rhs)
- Found class: _OgreExport
- Found field: PolygonList mPolygons;
- void define(const Frustum&frustum)
- void define(const AxisAlignedBox&aab)
- void clip(const Frustum&frustum)
- void clip(const AxisAlignedBox&aab)
- void clip(const ConvexBody&body)
- void clip(const Plane&pl,bool keepNegative=true )
- void extend(const Vector3&pt)
- void reset(void )
- size_tgetPolygonCount(void )
- size_tgetVertexCount(size_tpoly)
- const Polygon&getPolygon(size_tpoly)
- const Vector3&getVertex(size_tpoly,size_tvertex)
- const Vector3&getNormal(size_tpoly)
- AxisAlignedBoxgetAABB(void )
- bool hasClosedHull(void )
- void mergePolygons(void )
- bool operator ==(const ConvexBody&rhs)
- bool operator !=(const ConvexBody&rhs)
- void logInfo()
- static void _initialisePool()
- static void _destroyPool()
- static Polygon*allocatePolygon()
- static void freePolygon(Polygon*poly)
- void insertPolygon(Polygon*pdata,size_tpoly)
- void insertPolygon(Polygon*pdata)
- void insertVertex(size_tpoly,const Vector3&vdata,size_tvertex)
- void insertVertex(size_tpoly,const Vector3&vdata)
- void deletePolygon(size_tpoly)
- Polygon*unlinkPolygon(size_tpoly)
- void moveDataFromBody(ConvexBody&body)
- void deleteVertex(size_tpoly,size_tvertex)
- void setPolygon(Polygon*pdata,size_tpoly)
- void setVertex(size_tpoly,const Vector3&vdata,size_tvertex)
- Polygon::EdgeMapgetSingleEdges()
- void storeEdgesOfPolygon(size_tpoly,Polygon::EdgeMap*edgeMap)
- void allocateSpace(size_tnumPolygons,size_tnumVertices)
- bool findAndEraseEdgePair(const Vector3&vec,Polygon::EdgeMap&intersectionEdges,Vector3&vNext)
- Found class: _OgreExport
- virtual void _threadMain()
- virtual void shutdown()
- virtual void startup(bool forceRestart=true )
- virtual void waitForNextRequest()
- virtual void notifyThreadRegistered()
- virtual void notifyWorkers()
- Found field: size_t mNumThreadsRegisteredWithRS;
- Found field:
- Found field:
- Found field:
- Found field: WorkerThreadList mWorkers;
- Found class: _OgreExport
- Found class: _OgrePrivate
- virtual StringdataType()
- static void registerCodec(Codec*pCodec)
- static bool isCodecRegistered(const String&codecType)
- static void unRegisterCodec(Codec*pCodec)
- static CodecIteratorgetCodecIterator(void )
- static StringVectorgetExtensions(void )
- static Codec*getCodec(const String&extension)
- static Codec*getCodec(char *magicNumberPtr,size_tmaxbytes)
- virtual DataStreamPtrcode(MemoryDataStreamPtr&input,CodecDataPtr&pData)
- virtual void codeToFile(MemoryDataStreamPtr&input,const String&outFileName,CodecDataPtr&pData)
- virtual DecodeResultdecode(DataStreamPtr&input)
- virtual StringgetType()
- virtual StringgetDataType()
- virtual bool magicNumberMatch(const char *magicNumberPtr,size_tmaxbytes)
- virtual StringmagicNumberToFileExt(const char *magicNumberPtr,size_tmaxbytes)
- Found class: _OgreExport
- Found class: _OgrePrivate
- Found field: size_t height;
- Found field: size_t width;
- Found field: size_t depth;
- Found field: size_t size;
- Found field: ushort num_mipmaps;
- Found field: uint flags;
- Found field: PixelFormat format;
- StringdataType()
- StringgetDataType()
- Found class: _OgreExport
- Found field: String mType;
- Found field: unsignedint mFreeImageType;
- FIBITMAP*encode(MemoryDataStreamPtr&input,CodecDataPtr&pData)
- DataStreamPtrcode(MemoryDataStreamPtr&input,CodecDataPtr&pData)
- void codeToFile(MemoryDataStreamPtr&input,const String&outFileName,CodecDataPtr&pData)
- DecodeResultdecode(DataStreamPtr&input)
- virtual StringgetType()
- StringmagicNumberToFileExt(const char *magicNumberPtr,size_tmaxbytes)
- static void startup(void )
- static void shutdown(void )
- Found class: _OgreExport
- Found field: String mType;
- void flipEndian(void *pData,size_tsize,size_tcount)
- void flipEndian(void *pData,size_tsize)
- PixelFormatconvertFourCCFormat(uint32fourcc)
- PixelFormatconvertPixelFormat(uint32rgbBits,uint32rMask,uint32gMask,uint32bMask,uint32aMask)
- void unpackDXTColour(PixelFormatpf,const DXTColourBlock&block,ColourValue*pCol)
- void unpackDXTAlpha(const DXTExplicitAlphaBlock&block,ColourValue*pCol)
- void unpackDXTAlpha(const DXTInterpolatedAlphaBlock&block,ColourValue*pCol)
- DataStreamPtrcode(MemoryDataStreamPtr&input,CodecDataPtr&pData)
- void codeToFile(MemoryDataStreamPtr&input,const String&outFileName,CodecDataPtr&pData)
- DecodeResultdecode(DataStreamPtr&input)
- StringmagicNumberToFileExt(const char *magicNumberPtr,size_tmaxbytes)
- virtual StringgetType()
- static void startup(void )
- static void shutdown(void )
- Found class: _OgreExport
- Found field: bool mHighLevelLoaded;
- Found field: GpuProgramPtr mAssemblerProgram;
- Found field: mutablebool mConstantDefsBuilt;
- virtual void loadHighLevel(void )
- virtual void unloadHighLevel(void )
- virtual void loadHighLevelImpl(void )
- virtual void createLowLevelImpl(void )
- virtual void unloadHighLevelImpl(void )
- virtual void populateParameterNames(GpuProgramParametersSharedPtrparams)
- virtual void buildConstantDefinitions()
- void loadImpl()
- void unloadImpl()
- GpuProgramParametersSharedPtrcreateParameters(void )
- GpuProgram*_getBindingDelegate(void )
- const GpuNamedConstants&getConstantDefinitions()
- const GpuNamedConstants&getNamedConstants()
- Found class: _OgreExport
- HighLevelGpuProgramPtr&operator =(const ResourcePtr&r)
- HighLevelGpuProgramPtr&operator =(const GpuProgramPtr&r)
- Found class: _OgreExport
- virtual const String&getLanguage(void )
- virtual HighLevelGpuProgram*create(ResourceManager*creator,const String&name,ResourceHandlehandle,const String&group,bool isManual,ManualResourceLoader*loader)
- virtual void destroy(HighLevelGpuProgram*prog)
- Found class: _OgreExport
- Found field: FactoryMap mFactories;
- Found field: HighLevelGpuProgramFactory* mNullFactory;
- Found field: HighLevelGpuProgramFactory* mUnifiedFactory;
- HighLevelGpuProgramFactory*getFactory(const String&language)
- Resource*createImpl(const String&name,ResourceHandlehandle,const String&group,bool isManual,ManualResourceLoader*loader,const NameValuePairList*createParams)
- void addFactory(HighLevelGpuProgramFactory*factory)
- void removeFactory(HighLevelGpuProgramFactory*factory)
- bool isLanguageSupported(const String&lang)
- HighLevelGpuProgramPtrcreateProgram(const String&name,const String&groupName,const String&language,GpuProgramTypegptype)
- static HighLevelGpuProgramManager&getSingleton(void )
- static HighLevelGpuProgramManager*getSingletonPtr(void )
- Found class: _OgreExport
- Found class: _OgrePrivate
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: _OgrePrivate
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: _OgrePrivate
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- Found class: _OgrePrivate
- StringdoGet(const void *target)
- void doSet(void *target,const String&val)
- void setInputName(StringsIN)
- const String&getInputName()
- void setFPS(int iFPS)
- int getFPS()
- void setPlayMode(eTexturePlayModeeMode)
- eTexturePlayModegetPlayMode()
- void setTextureTecPassStateLevel(int t,int p,int s)
- void getTextureTecPassStateLevel(int &t,int &p,int &s)
- void addBaseParams()
- const String&getPluginStringName(void )
- const String&getDictionaryStringName(void )
- virtual bool initialise()
- virtual void shutDown()
- virtual void createDefinedTexture(const String&sMaterialName,const String&groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
- virtual void destroyAdvancedTexture(const String&sTextureName,const String&groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
- Found field: String mPluginName;
- Found field: eTexturePlayMode mMode;
- Found field: String mInputFileName;
- Found field: bool mUpdateEveryFrame;
- Found field: int mFramesPerSecond,
- Found field: int mFramesPerSecond, mTechniqueLevel,
- Found field: int mFramesPerSecond, mTechniqueLevel, mPassLevel,
- Found field: int mFramesPerSecond, mTechniqueLevel, mPassLevel, mStateLevel;
- Found field: String mDictionaryName;
- Found class: _OgreExport
- void setCurrentPlugIn(const String&sTexturePlugInType)
- ExternalTextureSource*getCurrentPlugIn(void )
- void destroyAdvancedTexture(const String&sTextureName,const String&groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
- ExternalTextureSource*getExternalTextureSource(const String&sTexturePlugInType)
- void setExternalTextureSource(const String&sTexturePlugInType,ExternalTextureSource*pTextureSystem)
- static ExternalTextureSourceManager&getSingleton(void )
- static ExternalTextureSourceManager*getSingletonPtr(void )
- Found field: ExternalTextureSource* mCurrExternalTextureSource;
- Found field: TextureSystemList mTextureSystems;
- Found class: _OgreExport
- CompositionTechnique*createTechnique()
- void removeTechnique(size_tidx)
- CompositionTechnique*getTechnique(size_tidx)
- size_tgetNumTechniques()
- void removeAllTechniques()
- TechniqueIteratorgetTechniqueIterator(void )
- CompositionTechnique*getSupportedTechnique(size_tidx)
- size_tgetNumSupportedTechniques()
- TechniqueIteratorgetSupportedTechniqueIterator(void )
- CompositionTechnique*getSupportedTechnique(const String&schemeName=StringUtil::BLANK)
- const String&getTextureInstanceName(const String&name,size_tmrtIndex)
- TexturePtrgetTextureInstance(const String&name,size_tmrtIndex)
- RenderTarget*getRenderTarget(const String&name)
- void loadImpl(void )
- void unloadImpl(void )
- size_tcalculateSize(void )
- void compile()
- Found field: Techniques mTechniques;
- Found field: Techniques mSupportedTechniques;
- Found field: bool mCompilationRequired;
- void createGlobalTextures()
- void freeGlobalTextures()
- Found field: GlobalTextureMap mGlobalTextures;
- Found field: GlobalMRTMap mGlobalMRTs;
- Found class: _OgreExport
- CompositorPtr&operator =(const ResourcePtr&r)
- Found class: _OgreExport
- Found class: TextureDefinition
- Found field: String name;
- Found field: String refCompName;
- Found field: String refTexName;
- Found field: size_t width;
- Found field: size_t height;
- Found field: float widthFactor;
- Found field: float heightFactor;
- Found field: PixelFormatList formatList;
- Found field: bool fsaa;
- Found field: bool hwGammaWrite;
- Found field: uint16 depthBufferId;
- Found field: bool pooled;
- Found field: TextureScope scope;
- TextureDefinition*createTextureDefinition(const String&name)
- void removeTextureDefinition(size_tidx)
- TextureDefinition*getTextureDefinition(size_tidx)
- TextureDefinition*getTextureDefinition(const String&name)
- size_tgetNumTextureDefinitions()
- void removeAllTextureDefinitions()
- TextureDefinitionIteratorgetTextureDefinitionIterator(void )
- CompositionTargetPass*createTargetPass()
- void removeTargetPass(size_tidx)
- CompositionTargetPass*getTargetPass(size_tidx)
- size_tgetNumTargetPasses()
- void removeAllTargetPasses()
- TargetPassIteratorgetTargetPassIterator(void )
- CompositionTargetPass*getOutputTargetPass()
- virtual bool isSupported(bool allowTextureDegradation)
- virtual void setSchemeName(const String&schemeName)
- const String&getSchemeName()
- void setCompositorLogicName(const String&compositorLogicName)
- const String&getCompositorLogicName()
- Compositor*getParent()
- Found field: Compositor* mParent;
- Found field: TextureDefinitions mTextureDefinitions;
- Found field: TargetPasses mTargetPasses;
- Found field: CompositionTargetPass* mOutputTarget;
- Found field: String mSchemeName;
- Found field: String mCompositorLogicName;
- Found class: _OgreExport
- Resource*createImpl(const String&name,ResourceHandlehandle,const String&group,bool isManual,ManualResourceLoader*loader,const NameValuePairList*params)
- void initialise(void )
- void parseScript(DataStreamPtr&stream,const String&groupName)
- CompositorChain*getCompositorChain(Viewport*vp)
- bool hasCompositorChain(Viewport*vp)
- void removeCompositorChain(Viewport*vp)
- CompositorInstance*addCompositor(Viewport*vp,const String&compositor,int addPosition=-1)
- void removeCompositor(Viewport*vp,const String&compositor)
- void setCompositorEnabled(Viewport*vp,const String&compositor,bool value)
- Renderable*_getTexturedRectangle2D()
- void removeAll(void )
- void _reconstructAllCompositorResources()
- TexturePtrgetPooledTexture(const String&name,const String&localName,size_tw,size_th,PixelFormatf,uintaa,const String&aaHint,bool srgb,UniqueTextureSet&texturesAlreadyAssigned,CompositorInstance*inst,CompositionTechnique::TextureScopescope)
- void freePooledTextures(bool onlyIfUnreferenced=true )
- void registerCompositorLogic(const String&name,CompositorLogic*logic)
- void unregisterCompositorLogic(const String&name)
- CompositorLogic*getCompositorLogic(const String&name)
- void registerCustomCompositionPass(const String&name,CustomCompositionPass*customPass)
- CustomCompositionPass*getCustomCompositionPass(const String&name)
- static CompositorManager&getSingleton(void )
- static CompositorManager*getSingletonPtr(void )
- Found field: Chains mChains;
- void freeChains()
- Found field: Rectangle2D* mRectangle;
- Found field: Instances mInstances;
- Found field: CompositorLogicMap mCompositorLogics;
- Found field: CustomCompositionPassMap mCustomCompositionPasses;
- Found field: size_t width,
- Found field: size_t width, height;
- Found field: PixelFormat format;
- Found field: uint fsaa;
- Found field: String fsaaHint;
- Found field: bool sRGBwrite;
- bool _OgreExportoperator ()
- Found field: TexturesByDef mTexturesByDef;
- Found field: ChainTexturesByDef mChainTexturesByDef;
- bool isInputPreviousTarget(CompositorInstance*inst,const Ogre::String&localName)
- bool isInputPreviousTarget(CompositorInstance*inst,TexturePtrtex)
- bool isInputToOutputTarget(CompositorInstance*inst,const Ogre::String&localName)
- bool isInputToOutputTarget(CompositorInstance*inst,TexturePtrtex)
- Found class: _OgreExport
- void setType(PassTypetype)
- PassTypegetType()
- void setIdentifier(uint32id)
- uint32getIdentifier()
- void setMaterial(const MaterialPtr&mat)
- void setMaterialName(const String&name)
- const MaterialPtr&getMaterial()
- void setFirstRenderQueue(uint8id)
- uint8getFirstRenderQueue()
- void setLastRenderQueue(uint8id)
- uint8getLastRenderQueue()
- void setMaterialScheme(const String&schemeName)
- const String&getMaterialScheme(void )
- void setClearBuffers(uint32val)
- uint32getClearBuffers()
- void setClearColour(ColourValueval)
- const ColourValue&getClearColour()
- void setClearDepth(Realdepth)
- RealgetClearDepth()
- void setClearStencil(uint32value)
- uint32getClearStencil()
- void setStencilCheck(bool value)
- bool getStencilCheck()
- void setStencilFunc(CompareFunctionvalue)
- CompareFunctiongetStencilFunc()
- void setStencilRefValue(uint32value)
- uint32getStencilRefValue()
- void setStencilMask(uint32value)
- uint32getStencilMask()
- void setStencilFailOp(StencilOperationvalue)
- StencilOperationgetStencilFailOp()
- void setStencilDepthFailOp(StencilOperationvalue)
- StencilOperationgetStencilDepthFailOp()
- void setStencilPassOp(StencilOperationvalue)
- StencilOperationgetStencilPassOp()
- void setStencilTwoSidedOperation(bool value)
- bool getStencilTwoSidedOperation()
- Found field: String name;
- Found field: size_t mrtIndex;
- void setInput(size_tid,const String&input=StringUtil::BLANK,size_tmrtIndex=0)
- const InputTex&getInput(size_tid)
- size_tgetNumInputs()
- void clearAllInputs()
- CompositionTargetPass*getParent()
- bool _isSupported(void )
- void setQuadCorners(Realleft,Realtop,Realright,Realbottom)
- bool getQuadCorners(Real&left,Real&top,Real&right,Real&bottom)
- void setQuadFarCorners(bool farCorners,bool farCornersViewSpace)
- bool getQuadFarCorners()
- bool getQuadFarCornersViewSpace()
- void setCustomType(const String&customType)
- const String&getCustomType()
- Found field: CompositionTargetPass* mParent;
- Found field: PassType mType;
- Found field: uint32 mIdentifier;
- Found field: MaterialPtr mMaterial;
- Found field: uint8 mFirstRenderQueue;
- Found field: uint8 mLastRenderQueue;
- Found field: String mMaterialScheme;
- Found field: uint32 mClearBuffers;
- Found field: ColourValue mClearColour;
- Found field: Real mClearDepth;
- Found field: uint32 mClearStencil;
- Found field: InputTex mInputs[ OGRE_MAX_TEXTURE_LAYERS];
- Found field: bool mStencilCheck;
- Found field: CompareFunction mStencilFunc;
- Found field: uint32 mStencilRefValue;
- Found field: uint32 mStencilMask;
- Found field: StencilOperation mStencilFailOp;
- Found field: StencilOperation mStencilDepthFailOp;
- Found field: StencilOperation mStencilPassOp;
- Found field: bool mStencilTwoSidedOperation;
- Found field: bool mQuadCornerModified;
- Found field: Real mQuadLeft;
- Found field: Real mQuadTop;
- Found field: Real mQuadRight;
- Found field: Real mQuadBottom;
- Found field: bool mQuadFarCorners,
- Found field: bool mQuadFarCorners, mQuadFarCornersViewSpace;
- Found field: String mCustomType;
- Found field: String token,
- Found field: String token, file;
- Found field: unsignedint line;
- Found field: ConcreteNodeType type;
- Found field: ConcreteNodeList children;
- Found field: ConcreteNode* parent;
- Found class: AbstractNode
- Found class: _OgreExport
- Found field: String file;
- Found field: unsignedint line;
- Found field: AbstractNodeType type;
- Found field: AbstractNode* parent;
- Found field: Any context;
- virtual AbstractNode*clone()
- virtual StringgetValue()
- Found class: _OgreExport
- Found field: String value;
- Found field: uint32 id;
- AbstractNode*clone()
- StringgetValue()
- void parseNumber()
- Found class: _OgreExport
- Found field: map< String, String>:: type mEnv;
- Found field: String name,
- Found field: String name, cls;
- Found field: std:: vector< String> bases;
- Found field: uint32 id;
- Found field: bool abstract;
- Found field: AbstractNodeList children;
- Found field: AbstractNodeList values;
- Found field: AbstractNodeList overrides;
- AbstractNode*clone()
- StringgetValue()
- void addVariable(const String&name)
- void setVariable(const String&name,const String&value)
- std::pair<bool ,String>getVariable(const String&name)
- const map<String,String>::type&getVariables()
- Found class: _OgreExport
- Found field: String name;
- Found field: uint32 id;
- Found field: AbstractNodeList values;
- AbstractNode*clone()
- StringgetValue()
- Found class: _OgreExport
- Found field: String target,
- Found field: String target, source;
- AbstractNode*clone()
- StringgetValue()
- Found class: _OgreExport
- Found field: String name;
- AbstractNode*clone()
- StringgetValue()
- Found class: ScriptCompilerEvent
- Found class: ScriptCompilerListener
- Found class: _OgreExport
- Found field: String file,
- Found field: String file, message;
- Found field: int line;
- Found field: uint32 code;
- static StringformatErrorCode(uint32code)
- bool compile(const String&str,const String&source,const String&group)
- bool compile(const ConcreteNodeListPtr&nodes,const String&group)
- AbstractNodeListPtr_generateAST(const String&str,const String&source,bool doImports=false ,bool doObjects=false ,bool doVariables=false )
- bool _compile(AbstractNodeListPtrnodes,const String&group,bool doImports=true ,bool doObjects=true ,bool doVariables=true )
- void addError(uint32code,const String&file,int line,const String&msg="")
- void setListener(ScriptCompilerListener*listener)
- ScriptCompilerListener*getListener()
- const String&getResourceGroup()
- void addNameExclusion(const String&type)
- void removeNameExclusion(const String&type)
- bool _fireEvent(ScriptCompilerEvent*evt,void *retval)
- AbstractNodeListPtrconvertToAST(const ConcreteNodeListPtr&nodes)
- void processImports(AbstractNodeListPtr&nodes)
- AbstractNodeListPtrloadImportPath(const String&name)
- AbstractNodeListPtrlocateTarget(AbstractNodeList*nodes,const String&target)
- void processObjects(AbstractNodeList*nodes,const AbstractNodeListPtr&top)
- void processVariables(AbstractNodeList*nodes)
- void overlayObject(const AbstractNodePtr&source,ObjectAbstractNode*dest)
- bool isNameExcluded(const String&cls,AbstractNode*parent)
- void initWordMap()
- Found field: String mGroup;
- Found field: IdMap mIds;
- Found field: Environment mEnv;
- Found field: ImportCacheMap mImports;
- Found field: ImportRequestMap mImportRequests;
- Found field: AbstractNodeList mImportTable;
- Found field: ErrorList mErrors;
- Found field: ScriptCompilerListener* mListener;
- Found class: AbstractTreeBuilder
- Found field: AbstractNodeListPtr mNodes;
- Found field: AbstractNode* mCurrent;
- Found field: ScriptCompiler* mCompiler;
- const AbstractNodeListPtr&getResult()
- void visit(ConcreteNode*node)
- static void visit(AbstractTreeBuilder*visitor,const ConcreteNodeList&nodes)
- Found class: ScriptCompilerEvent
- Found field: String mType;
- ScriptCompilerEvent&operator =(const ScriptCompilerEvent&)
- Found class: _OgreExport
- virtual ConcreteNodeListPtrimportFile(ScriptCompiler*compiler,const String&name)
- virtual void preConversion(ScriptCompiler*compiler,ConcreteNodeListPtrnodes)
- virtual bool postConversion(ScriptCompiler*compiler,const AbstractNodeListPtr&)
- virtual void handleError(ScriptCompiler*compiler,uint32code,const String&file,int line,const String&msg)
- virtual bool handleEvent(ScriptCompiler*compiler,ScriptCompilerEvent*evt,void *retval)
- Found class: ScriptTranslator
- Found class: ScriptTranslatorManager
- Found class: _OgreExport
- Found field:
- Found field: StringVector mScriptPatterns;
- Found field: ScriptCompilerListener* mListener;
- Found field: vector< ScriptTranslatorManager*>:: type mManagers;
- Found field: ScriptTranslatorManager* mBuiltinTranslatorManager;
- Found field:
- void setListener(ScriptCompilerListener*listener)
- ScriptCompilerListener*getListener()
- void addTranslatorManager(ScriptTranslatorManager*man)
- void removeTranslatorManager(ScriptTranslatorManager*man)
- void clearTranslatorManagers()
- ScriptTranslator*getTranslator(const AbstractNodePtr&node)
- void addScriptPattern(const String&pattern)
- const StringVector&getScriptPatterns(void )
- void parseScript(DataStreamPtr&stream,const String&groupName)
- RealgetLoadingOrder(void )
- static ScriptCompilerManager&getSingleton(void )
- static ScriptCompilerManager*getSingletonPtr(void )
- Found class: _OgreExport
- Found field: Material* mMaterial;
- Found field: AliasTextureNamePairList* mAliases;
- Found class: _OgreExport
- Found field: ResourceType mResourceType;
- Found field: String mName;
- Found class: _OgreExport
- Found field: String mClass;
- Found field: AbstractNode* mParent;
- Found class: _OgreExport
- Found field: String mFile,
- Found field: String mFile, mName,
- Found field: String mFile, mName, mResourceGroup;
- Found class: _OgreExport
- Found field: String mFile,
- Found field: String mFile, mName,
- Found field: String mFile, mName, mResourceGroup,
- Found field: String mFile, mName, mResourceGroup, mSource,
- Found field: String mFile, mName, mResourceGroup, mSource, mSyntax;
- Found field: GpuProgramType mProgramType;
- Found class: _OgreExport
- Found field: String mFile,
- Found field: String mFile, mName,
- Found field: String mFile, mName, mResourceGroup,
- Found field: String mFile, mName, mResourceGroup, mSource,
- Found field: String mFile, mName, mResourceGroup, mSource, mLanguage;
- Found field: GpuProgramType mProgramType;
- Found class: _OgreExport
- Found field: String mFile,
- Found field: String mFile, mName,
- Found field: String mFile, mName, mResourceGroup;
- Found class: _OgreExport
- Found field: String mFile,
- Found field: String mFile, mName,
- Found field: String mFile, mName, mResourceGroup;
- Found class: _OgreExport
- Found field: String mFile,
- Found field: String mFile, mName,
- Found field: String mFile, mName, mResourceGroup;
- Found class: _OgreExport
- virtual void windowMoved(RenderWindow*rw)
- virtual void windowResized(RenderWindow*rw)
- virtual bool windowClosing(RenderWindow*rw)
- virtual void windowClosed(RenderWindow*rw)
- virtual void windowFocusChange(RenderWindow*rw)
- Found class: _OgreExport
- static void messagePump()
- static void addWindowEventListener(RenderWindow*window,WindowEventListener*listener)
- static void removeWindowEventListener(RenderWindow*window,WindowEventListener*listener)
- static void _addRenderWindow(RenderWindow*window)
- static void _removeRenderWindow(RenderWindow*window)
- static LRESULTCALLBACK_WndProc(HWNDhWnd,UINTuMsg,WPARAMwParam,LPARAMlParam)
- Root*Root::getSingletonPtr(void )
- Root&Root::getSingleton(void )
- void Root::saveConfig(void )
- bool Root::restoreConfig(void )
- bool Root::showConfigDialog(void )
- const RenderSystemList&Root::getAvailableRenderers(void )
- RenderSystem*Root::getRenderSystemByName(const String&name)
- void Root::setRenderSystem(RenderSystem*system)
- void Root::addRenderSystem(RenderSystem*newRend)
- SceneManager*Root::_getCurrentSceneManager(void )
- void Root::_pushCurrentSceneManager(SceneManager*sm)
- void Root::_popCurrentSceneManager(SceneManager*sm)
- RenderSystem*Root::getRenderSystem(void )
- RenderWindow*Root::initialise(bool autoCreateWindow,const String&windowTitle,const String&customCapabilitiesConfig)
- void Root::useCustomRenderSystemCapabilities(RenderSystemCapabilities*capabilities)
- StringRoot::getErrorDescription(long errorNumber)
- void Root::addSceneManagerFactory(SceneManagerFactory*fact)
- void Root::removeSceneManagerFactory(SceneManagerFactory*fact)
- const SceneManagerMetaData*Root::getSceneManagerMetaData(const String&typeName)
- SceneManagerEnumerator::MetaDataIteratorRoot::getSceneManagerMetaDataIterator(void )
- SceneManager*Root::createSceneManager(const String&typeName,const String&instanceName)
- SceneManager*Root::createSceneManager(SceneTypeMasktypeMask,const String&instanceName)
- void Root::destroySceneManager(SceneManager*sm)
- SceneManager*Root::getSceneManager(const String&instanceName)
- bool Root::hasSceneManager(const String&instanceName)
- SceneManagerEnumerator::SceneManagerIteratorRoot::getSceneManagerIterator(void )
- TextureManager*Root::getTextureManager(void )
- MeshManager*Root::getMeshManager(void )
- void Root::addFrameListener(FrameListener*newListener)
- void Root::removeFrameListener(FrameListener*oldListener)
- bool Root::_fireFrameStarted(FrameEvent&evt)
- bool Root::_fireFrameRenderingQueued(FrameEvent&evt)
- bool Root::_fireFrameEnded(FrameEvent&evt)
- bool Root::_fireFrameStarted()
- bool Root::_fireFrameRenderingQueued()
- bool Root::_fireFrameEnded()
- void Root::populateFrameEvent(FrameEventTimeTypetype,FrameEvent&evtToUpdate)
- RealRoot::calculateEventTime(unsigned long now,FrameEventTimeTypetype)
- void Root::queueEndRendering(bool state/* = true */)
- bool Root::endRenderingQueued(void )
- void Root::startRendering(void )
- bool Root::renderOneFrame(void )
- bool Root::renderOneFrame(RealtimeSinceLastFrame)
- void Root::shutdown(void )
- void Root::loadPlugins(const String&pluginsfile)
- void Root::shutdownPlugins(void )
- void Root::initialisePlugins(void )
- void Root::unloadPlugins(void )
- void Root::addResourceLocation(const String&name,const String&locType,const String&groupName,bool recursive)
- void Root::removeResourceLocation(const String&name,const String&groupName)
- DataStreamPtrRoot::createFileStream(const String&filename,const String&groupName,bool overwrite,const String&locationPattern)
- DataStreamPtrRoot::openFileStream(const String&filename,const String&groupName,const String&locationPattern)
- void Root::convertColourValue(const ColourValue&colour,uint32*pDest)
- RenderWindow*Root::getAutoCreatedWindow(void )
- RenderWindow*Root::createRenderWindow(const String&name,unsigned int width,unsigned int height,bool fullScreen,const NameValuePairList*miscParams)
- bool Root::createRenderWindows(const RenderWindowDescriptionList&renderWindowDescriptions,RenderWindowList&createdWindows)
- RenderTarget*Root::detachRenderTarget(RenderTarget*target)
- RenderTarget*Root::detachRenderTarget(const String&name)
- void Root::destroyRenderTarget(RenderTarget*target)
- void Root::destroyRenderTarget(const String&name)
- RenderTarget*Root::getRenderTarget(const String&name)
- void Root::installPlugin(Plugin*plugin)
- void Root::uninstallPlugin(Plugin*plugin)
- void Root::loadPlugin(const String&pluginName)
- void Root::unloadPlugin(const String&pluginName)
- Timer*Root::getTimer(void )
- void Root::oneTimePostWindowInit(void )
- bool Root::_updateAllRenderTargets(void )
- bool Root::_updateAllRenderTargets(FrameEvent&evt)
- void Root::clearEventTimes(void )
- void Root::addMovableObjectFactory(MovableObjectFactory*fact,bool overrideExisting)
- bool Root::hasMovableObjectFactory(const String&typeName)
- MovableObjectFactory*Root::getMovableObjectFactory(const String&typeName)
- uint32Root::_allocateNextMovableObjectTypeFlag(void )
- void Root::removeMovableObjectFactory(MovableObjectFactory*fact)
- Root::MovableObjectFactoryIteratorRoot::getMovableObjectFactoryIterator(void )
- RenderQueueInvocationSequence*Root::createRenderQueueInvocationSequence(const String&name)
- RenderQueueInvocationSequence*Root::getRenderQueueInvocationSequence(const String&name)
- void Root::destroyRenderQueueInvocationSequence(const String&name)
- void Root::destroyAllRenderQueueInvocationSequences(void )
- unsigned int Root::getDisplayMonitorCount()
- void Root::setWorkQueue(WorkQueue*queue)
- void operator delete (void *ptr)
- void operator delete (void *ptr)
- static TClamp(Tval,Tminval,Tmaxval)
- void destroy(pointerp)
- void destroy(pointerp)
- inline void deallocate(pointerptr,size_type)
- inline void deallocate(pointerptr,size_type)
- size_typemax_size()
- size_typemax_size()
- void construct(pointerp,const T&val)
- void construct(pointerp,const T&val)
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- void operator delete (void *ptr)
- inline void release(void )
- inline void release(void )
- inline void release(void )
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- inline void deallocate(pointerptr,size_type)
- void destroy(pointerp)
- inline void deallocate(pointerptr,size_type)
- void destroy(pointerp)
- size_typemax_size()
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- void construct(pointerp,const T&val)
- void construct(pointerp,const T&val)
- size_typemax_size()
- size_typemax_size()
- void destroy(pointerp)
- inline void deallocate(pointerptr,size_type)
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- void construct(pointerp,const T&val)
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- inline void deallocate(pointerptr,size_type)
- void destroy(pointerp)
- Tget(void )
- Tget(void )
- inline T*getPointer()
- inline T*getPointer()
- inline unsigned int *useCountPointer()
- inline unsigned int *useCountPointer()
- inline void release(void )
- inline bool isNull(void )
- inline bool isNull(void )
- inline void setNull(void )
- inline void setNull(void )
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- inline void deallocate(pointerptr,size_type)
- void destroy(pointerp)
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- inline void deallocate(pointerptr,size_type)
- void destroy(pointerp)
- inline T*operator ->()
- inline T*operator ->()
- inline void deallocate(pointerptr,size_type)
- inline void deallocate(pointerptr,size_type)
- inline void release(void )
- inline void release(void )
- void destroy(pointerp)
- inline void deallocate(pointerptr,size_type)
- void destroy(pointerp)
- void destroy(pointerp)
- inline void deallocate(pointerptr,size_type)
- inline void deallocate(pointerptr,size_type)
- inline bool isNull(void )
- inline bool isNull(void )
- void operator delete (void *ptr)
- inline void release(void )
- inline bool isNull(void )
- inline T*get()
- inline T*get()
- inline void release(void )
- inline void setNull(void )
- void destroy(pointerp)
- inline void deallocate(pointerptr,size_type)
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- inline void deallocate(pointerptr,size_type)
- void destroy(pointerp)
- inline T*operator ->()
- void construct(pointerp,const T&val)
- size_typemax_size()
- void operator delete (void *ptr)
- SharedPtr&operator =(const SharedPtr&r)
- SharedPtr&operator =(const SharedPtr&r)
- void operator delete (void *ptr)
- void destroy(pointerp)
- inline void deallocate(pointerptr,size_type)
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- void construct(pointerp,const T&val)
- size_typemax_size()
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- void construct(pointerp,const T&val)
- inline void deallocate(pointerptr,size_type)
- size_typemax_size()
- void destroy(pointerp)
- void operator delete (void *ptr)
- void destroy(pointerp)
- inline void deallocate(pointerptr,size_type)
- void *operator new (size_tsz)
- void *operator new (size_tsz)
- void destroy(pointerp)
- inline void deallocate(pointerptr,size_type)
- inline void release(void )
- inline void setNull(void )
- inline void release(void )
- inline void release(void )
- inline void setNull(void )
- Found function: inline bool operator !=(STLAllocator<T,P>const &,STLAllocator<T2,P>const &)
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- inline void deallocate(pointerptr,size_type)
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- inline void deallocate(pointerptr,size_type)
- void destroy(pointerp)
- void *operator new (size_tsz)
- size_typemax_size()
- void construct(pointerp,const T&val)
- bool hasMoreElements()
- bool hasMoreElements()
- KeyTypepeekNextKey(void )
- KeyTypepeekNextKey(void )
- ValueTypegetNext()
- ValueTypegetNext()
- void operator delete (void *ptr)
- Tget(void )
- inline void release(void )
- void destroy(pointerp)
- inline void deallocate(pointerptr,size_type)
- void destroy(pointerp)
- inline void deallocate(pointerptr,size_type)
- inline void deallocate(pointerptr,size_type)
- size_typemax_size()
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- void destroy(pointerp)
- inline void deallocate(pointerptr,size_type)
- void construct(pointerp,const T&val)
- inline void release(void )
- inline void setNull(void )
- inline T*getPointer()
- inline unsigned int *useCountPointer()
- inline void release(void )
- inline void release(void )
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- void construct(pointerp,const T&val)
- inline void deallocate(pointerptr,size_type)
- size_typemax_size()
- void destroy(pointerp)
- inline T*getPointer()
- inline void release(void )
- inline void setNull(void )
- inline void release(void )
- inline void setNull(void )
- inline void deallocate(pointerptr,size_type)
- void operator delete (void *ptr)
- void destroy(pointerp)
- inline void release(void )
- virtual void destroy(void )
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- virtual void swap(SharedPtr<T>&other)
- inline void deallocate(pointerptr,size_type)
- inline void deallocate(pointerptr,size_type)
- void destroy(pointerp)
- inline void release(void )
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- inline void deallocate(pointerptr,size_type)
- void destroy(pointerp)
- inline void release(void )
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- inline void deallocate(pointerptr,size_type)
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- void construct(pointerp,const T&val)
- void destroy(pointerp)
- inline void deallocate(pointerptr,size_type)
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- inline void deallocate(pointerptr,size_type)
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- inline void deallocate(pointerptr,size_type)
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- inline void deallocate(pointerptr,size_type)
- inline void deallocate(pointerptr,size_type)
- inline void deallocate(pointerptr,size_type)
- void destroy(pointerp)
- inline void deallocate(pointerptr,size_type)
- inline void deallocate(pointerptr,size_type)
- inline void deallocate(pointerptr,size_type)
- void destroy(pointerp)
- void destroy(pointerp)
- void destroy(pointerp)
- inline void deallocate(pointerptr,size_type)
- void destroy(pointerp)
- inline void deallocate(pointerptr,size_type)
- void *operator new (size_tsz)
- void *operator new (size_tsz)
- void *operator new (size_tsz)
- void *operator new (size_tsz)
- bool hasMoreElements()
- KeyTypepeekNextKey(void )
- ValueTypegetNext()
- size_typemax_size()
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- void construct(pointerp,const T&val)
- void destroy(pointerp)
- size_typemax_size()
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- void construct(pointerp,const T&val)
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- void construct(pointerp,const T&val)
- void destroy(pointerp)
- bool hasMoreElements()
- KeyTypepeekNextKey(void )
- ValueTypegetNext()
- size_typemax_size()
- void construct(pointerp,const T&val)
- size_typemax_size()
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- void construct(pointerp,const T&val)
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- void construct(pointerp,const T&val)
- inline void release(void )
- SharedPtr&operator =(const SharedPtr&r)
- inline bool isNull(void )
- void bind(T*rep,SharedPtrFreeMethodinFreeMethod=SPFM_DELETE)
- void bind(T*rep,SharedPtrFreeMethodinFreeMethod=SPFM_DELETE)
- size_typemax_size()
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- void construct(pointerp,const T&val)
- void destroy(pointerp)
- size_typemax_size()
- inline pointerallocate(size_typecount,typename std::allocator<void >::const_pointerptr=0)
- void construct(pointerp,const T&val)
- void destroy(pointerp)
- bool hasMoreElements()
- void moveNext()
- void moveNext()
- ValueTypepeekNextValue()
- ValueTypepeekNextValue()
- void construct(pointerp,const T&val)
- size_typemax_size()
- void construct(pointerp,const T&val)
- size_typemax_size()
- void destroy(pointerp)
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- inline void release(void )
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
- virtual void destroy(void )
- virtual void swap(SharedPtr<T>&other)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement