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  1. #
  2. # This file is your local configuration file and is where all local user settings
  3. # are placed. The comments in this file give some guide to the options a new user
  4. # to the system might want to change but pretty much any configuration option can
  5. # be set in this file. More adventurous users can look at local.conf.extended
  6. # which contains other examples of configuration which can be placed in this file
  7. # but new users likely won't need any of them initially.
  8. #
  9. # Lines starting with the '#' character are commented out and in some cases the
  10. # default values are provided as comments to show people example syntax. Enabling
  11. # the option is a question of removing the # character and making any change to the
  12. # variable as required.
  13.  
  14. #
  15. # Machine Selection
  16. #
  17. # You need to select a specific machine to target the build with. There are a selection
  18. # of emulated machines available which can boot and run in the QEMU emulator:
  19. #
  20. #MACHINE ?= "qemuarm"
  21. #MACHINE ?= "qemuarm64"
  22. #MACHINE ?= "qemumips"
  23. #MACHINE ?= "qemumips64"
  24. #MACHINE ?= "qemuppc"
  25. #MACHINE ?= "qemux86"
  26. #MACHINE ?= "qemux86-64"
  27. #
  28. # There are also the following hardware board target machines included for
  29. # demonstration purposes:
  30. #
  31. #MACHINE ?= "beaglebone-yocto"
  32. #MACHINE ?= "genericx86"
  33. #MACHINE ?= "genericx86-64"
  34. #MACHINE ?= "mpc8315e-rdb"
  35. #MACHINE ?= "edgerouter"
  36. #
  37. # This sets the default machine to be qemux86 if no other machine is selected:
  38. MACHINE ??= "qemux86"
  39.  
  40. #
  41. # Where to place downloads
  42. #
  43. # During a first build the system will download many different source code tarballs
  44. # from various upstream projects. This can take a while, particularly if your network
  45. # connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
  46. # can preserve this directory to speed up this part of subsequent builds. This directory
  47. # is safe to share between multiple builds on the same machine too.
  48. #
  49. # The default is a downloads directory under TOPDIR which is the build directory.
  50. #
  51. #DL_DIR ?= "${TOPDIR}/downloads"
  52.  
  53. #
  54. # Where to place shared-state files
  55. #
  56. # BitBake has the capability to accelerate builds based on previously built output.
  57. # This is done using "shared state" files which can be thought of as cache objects
  58. # and this option determines where those files are placed.
  59. #
  60. # You can wipe out TMPDIR leaving this directory intact and the build would regenerate
  61. # from these files if no changes were made to the configuration. If changes were made
  62. # to the configuration, only shared state files where the state was still valid would
  63. # be used (done using checksums).
  64. #
  65. # The default is a sstate-cache directory under TOPDIR.
  66. #
  67. #SSTATE_DIR ?= "${TOPDIR}/sstate-cache"
  68.  
  69. #
  70. # Where to place the build output
  71. #
  72. # This option specifies where the bulk of the building work should be done and
  73. # where BitBake should place its temporary files and output. Keep in mind that
  74. # this includes the extraction and compilation of many applications and the toolchain
  75. # which can use Gigabytes of hard disk space.
  76. #
  77. # The default is a tmp directory under TOPDIR.
  78. #
  79. #TMPDIR = "${TOPDIR}/tmp"
  80.  
  81. #
  82. # Default policy config
  83. #
  84. # The distribution setting controls which policy settings are used as defaults.
  85. # The default value is fine for general Yocto project use, at least initially.
  86. # Ultimately when creating custom policy, people will likely end up subclassing
  87. # these defaults.
  88. #
  89. DISTRO ?= "poky"
  90. # As an example of a subclass there is a "bleeding" edge policy configuration
  91. # where many versions are set to the absolute latest code from the upstream
  92. # source control systems. This is just mentioned here as an example, its not
  93. # useful to most new users.
  94. # DISTRO ?= "poky-bleeding"
  95.  
  96. #
  97. # Package Management configuration
  98. #
  99. # This variable lists which packaging formats to enable. Multiple package backends
  100. # can be enabled at once and the first item listed in the variable will be used
  101. # to generate the root filesystems.
  102. # Options are:
  103. # - 'package_deb' for debian style deb files
  104. # - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
  105. # - 'package_rpm' for rpm style packages
  106. # E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
  107. # We default to rpm:
  108. PACKAGE_CLASSES ?= "package_rpm"
  109.  
  110. #
  111. # SDK target architecture
  112. #
  113. # This variable specifies the architecture to build SDK items for and means
  114. # you can build the SDK packages for architectures other than the machine you are
  115. # running the build on (i.e. building i686 packages on an x86_64 host).
  116. # Supported values are i686 and x86_64
  117. #SDKMACHINE ?= "i686"
  118.  
  119. #
  120. # Extra image configuration defaults
  121. #
  122. # The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated
  123. # images. Some of these options are added to certain image types automatically. The
  124. # variable can contain the following options:
  125. # "dbg-pkgs" - add -dbg packages for all installed packages
  126. # (adds symbol information for debugging/profiling)
  127. # "src-pkgs" - add -src packages for all installed packages
  128. # (adds source code for debugging)
  129. # "dev-pkgs" - add -dev packages for all installed packages
  130. # (useful if you want to develop against libs in the image)
  131. # "ptest-pkgs" - add -ptest packages for all ptest-enabled packages
  132. # (useful if you want to run the package test suites)
  133. # "tools-sdk" - add development tools (gcc, make, pkgconfig etc.)
  134. # "tools-debug" - add debugging tools (gdb, strace)
  135. # "eclipse-debug" - add Eclipse remote debugging support
  136. # "tools-profile" - add profiling tools (oprofile, lttng, valgrind)
  137. # "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
  138. # "debug-tweaks" - make an image suitable for development
  139. # e.g. ssh root access has a blank password
  140. # There are other application targets that can be used here too, see
  141. # meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
  142. # We default to enabling the debugging tweaks.
  143. EXTRA_IMAGE_FEATURES ?= "debug-tweaks"
  144.  
  145. #
  146. # Additional image features
  147. #
  148. # The following is a list of additional classes to use when building images which
  149. # enable extra features. Some available options which can be included in this variable
  150. # are:
  151. # - 'buildstats' collect build statistics
  152. # - 'image-mklibs' to reduce shared library files size for an image
  153. # - 'image-prelink' in order to prelink the filesystem image
  154. # NOTE: if listing mklibs & prelink both, then make sure mklibs is before prelink
  155. # NOTE: mklibs also needs to be explicitly enabled for a given image, see local.conf.extended
  156. USER_CLASSES ?= "buildstats image-mklibs image-prelink"
  157.  
  158. #
  159. # Runtime testing of images
  160. #
  161. # The build system can test booting virtual machine images under qemu (an emulator)
  162. # after any root filesystems are created and run tests against those images. It can also
  163. # run tests against any SDK that are built. To enable this uncomment these lines.
  164. # See classes/test{image,sdk}.bbclass for further details.
  165. #IMAGE_CLASSES += "testimage testsdk"
  166. #TESTIMAGE_AUTO_qemuall = "1"
  167.  
  168. #
  169. # Interactive shell configuration
  170. #
  171. # Under certain circumstances the system may need input from you and to do this it
  172. # can launch an interactive shell. It needs to do this since the build is
  173. # multithreaded and needs to be able to handle the case where more than one parallel
  174. # process may require the user's attention. The default is iterate over the available
  175. # terminal types to find one that works.
  176. #
  177. # Examples of the occasions this may happen are when resolving patches which cannot
  178. # be applied, to use the devshell or the kernel menuconfig
  179. #
  180. # Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
  181. # Note: currently, Konsole support only works for KDE 3.x due to the way
  182. # newer Konsole versions behave
  183. #OE_TERMINAL = "auto"
  184. # By default disable interactive patch resolution (tasks will just fail instead):
  185. PATCHRESOLVE = "noop"
  186.  
  187. #
  188. # Disk Space Monitoring during the build
  189. #
  190. # Monitor the disk space during the build. If there is less that 1GB of space or less
  191. # than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
  192. # shutdown the build. If there is less that 100MB or 1K inodes, perform a hard abort
  193. # of the build. The reason for this is that running completely out of space can corrupt
  194. # files and damages the build in ways which may not be easily recoverable.
  195. # It's necesary to monitor /tmp, if there is no space left the build will fail
  196. # with very exotic errors.
  197. BB_DISKMON_DIRS ??= "\
  198. STOPTASKS,${TMPDIR},1G,100K \
  199. STOPTASKS,${DL_DIR},1G,100K \
  200. STOPTASKS,${SSTATE_DIR},1G,100K \
  201. STOPTASKS,/tmp,100M,100K \
  202. ABORT,${TMPDIR},100M,1K \
  203. ABORT,${DL_DIR},100M,1K \
  204. ABORT,${SSTATE_DIR},100M,1K \
  205. ABORT,/tmp,10M,1K"
  206.  
  207. #
  208. # Shared-state files from other locations
  209. #
  210. # As mentioned above, shared state files are prebuilt cache data objects which can
  211. # used to accelerate build time. This variable can be used to configure the system
  212. # to search other mirror locations for these objects before it builds the data itself.
  213. #
  214. # This can be a filesystem directory, or a remote url such as http or ftp. These
  215. # would contain the sstate-cache results from previous builds (possibly from other
  216. # machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
  217. # cache locations to check for the shared objects.
  218. # NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
  219. # at the end as shown in the examples below. This will be substituted with the
  220. # correct path within the directory structure.
  221. #SSTATE_MIRRORS ?= "\
  222. #file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
  223. #file://.* file:///some/local/dir/sstate/PATH"
  224.  
  225. #
  226. # Yocto Project SState Mirror
  227. #
  228. # The Yocto Project has prebuilt artefacts available for its releases, you can enable
  229. # use of these by uncommenting the following line. This will mean the build uses
  230. # the network to check for artefacts at the start of builds, which does slow it down
  231. # equally, it will also speed up the builds by not having to build things if they are
  232. # present in the cache. It assumes you can download something faster than you can build it
  233. # which will depend on your network.
  234. #
  235. #SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/2.5/PATH;downloadfilename=PATH"
  236.  
  237. #
  238. # Qemu configuration
  239. #
  240. # By default qemu will build with a builtin VNC server where graphical output can be
  241. # seen. The two lines below enable the SDL backend too. By default libsdl2-native will
  242. # be built, if you want to use your host's libSDL instead of the minimal libsdl built
  243. # by libsdl2-native then uncomment the ASSUME_PROVIDED line below.
  244. PACKAGECONFIG_append_pn-qemu-system-native = " sdl"
  245. PACKAGECONFIG_append_pn-nativesdk-qemu = " sdl"
  246. #ASSUME_PROVIDED += "libsdl2-native"
  247.  
  248. # CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
  249. # track the version of this file when it was generated. This can safely be ignored if
  250. # this doesn't mean anything to you.
  251. CONF_VERSION = "1"
  252.  
  253. # Appended fragment from meta-mender-community/templates
  254.  
  255. # This really saves a lot of disk space!
  256. INHERIT += "rm_work"
  257.  
  258. # The name of the disk image and Artifact that will be built.
  259. # This is what the device will report that it is running, and different updates
  260. # must have different names because Mender will skip installation of an Artifact
  261. # if it is already installed.
  262. MENDER_ARTIFACT_NAME = "release-1"
  263.  
  264. INHERIT += "mender-full"
  265.  
  266. DISTRO_FEATURES_append = " systemd"
  267. VIRTUAL-RUNTIME_init_manager = "systemd"
  268. DISTRO_FEATURES_BACKFILL_CONSIDERED = "sysvinit"
  269. VIRTUAL-RUNTIME_initscripts = ""
  270.  
  271. # Build for Hosted Mender
  272. #
  273. # To get your tenant token:
  274. # - log in to https://hosted.mender.io
  275. # - click your email at the top right and then "My organization"
  276. # - press the "COPY TO CLIPBOARD"
  277. # - assign content of clipboard to MENDER_TENANT_TOKEN
  278. #
  279. #MENDER_SERVER_URL = "https://hosted.mender.io"
  280. #MENDER_TENANT_TOKEN = ""
  281.  
  282. # Build for Mender demo server
  283. #
  284. # https://docs.mender.io/getting-started/create-a-test-environment
  285. #
  286. # Uncomment below and update IP address to match the machine running the
  287. # Mender demo server
  288. #MENDER_DEMO_HOST_IP_ADDRESS = "192.168.0.100"
  289.  
  290. # Build for Mender production setup (on-prem)
  291. #
  292. # https://docs.mender.io/artifacts/building-for-production
  293. #
  294. # Uncomment below and update the URL to match your configured domain
  295. # name and provide the path to the generated server.crt file.
  296. #
  297. # NOTE! It is recommend that you provide below information in your custom
  298. # Yocto layer and this is only for demo purposes. See linked documentation
  299. # for additional information.
  300. #MENDER_SERVER_URL = "https://docker.mender.io"
  301. #FILESEXTRAPATHS_prepend_pn-mender := "<DIRECTORY-CONTAINING-server.crt>:"
  302. #SRC_URI_append_pn-mender = " file://server.crt"
  303.  
  304. # Mender storage configuration
  305. #
  306. # More details on these variables is available at
  307. # https://docs.mender.io/devices/yocto-project/partition-configuration#configuring-storage
  308. #
  309. # Also, please be sure to check other config files as other
  310. # layers, config fragments, etc may attempt to set values
  311. # for specific platforms. Using "bitbake -e <image-name>"
  312. # can help determine which files are setting these values
  313. # in a given configuration.
  314. #
  315. # MENDER_STORAGE_TOTAL_SIZE_MB = "2048"
  316. # MENDER_BOOT_PART_SIZE_MB = "16"
  317. # MENDER_DATA_PART_SIZE_MB = "1024"
  318. # MENDER_STORAGE_DEVICE = "/dev/mmcblk0"
  319. # MENDER_BOOT_PART = "${MENDER_STORAGE_DEVICE_BASE}1"
  320. # MENDER_DATA_PART = "${MENDER_STORAGE_DEVICE_BASE}4"
  321. # MENDER_ROOTFS_PART_A = "${MENDER_STORAGE_DEVICE_BASE}2"
  322. # MENDER_ROOTFS_PART_B = "${MENDER_STORAGE_DEVICE_BASE}3"
  323.  
  324. # Appended fragment from meta-mender-community/meta-mender-beaglebone/templates
  325.  
  326. MACHINE ?= "beaglebone-yocto"
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