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- All movements are analog, not d-pad.
- Stages One and Two:
- A = Attack
- B = Defend
- A+B = Grapple
- R = Run (changes slightly based on distance)
- C-Down = AT Field
- Stage Three:
- Z = Shoot
- Stage Four:
- A/C-Down (alternating) = Run/Grapple
- Stage Five:
- On-screen inputs :)
- Stage Six:
- Z = Lock On
- Other inputs are on-screen
- Stage Seven:
- A = Dodge Obstacle
- A/C-Down (alternating) = AT Field
- Split on the Rei save screen after Stage 7.
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