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G4U55

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Oct 29th, 2018
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  1. Update v1.0.8 incl DLC:
  2.  
  3. Improvements:
  4. A pack of new character customization options has been added: headgear, clothes and accessories
  5. Two brand new multiplayer maps: Unit ‘Theta’ and Safehouse
  6. The Loadout Screen now has buttons to strip non-participating Operatives of their gear, deselect the tactical team and clear the Support section, all for a more streamlined experience
  7. Added new warning pop-ups after selecting “Restart”, “Exit to main menu” or “Exit to desktop” from the pause menu
  8. Exiting from an active multiplayer game requires confirmation
  9. Selected multiplayer maps are now visualized in the lobby
  10. Unlocking of Body Engineering compounds has been tweaked and improved to facilitate access to early game unlocks later on
  11. Items obtainable early in the campaign are now more readily available in late game
  12. The “Actor” perk can now be switched in the main menu to work the way it used to post-launch (disregarding the enemy Agents field of view)
  13. The pop-up window in strategic gameplay about new secrets can now accommodate up to 4 lines of text
  14. The list of aliases used in Secret Files has been significantly expanded
  15. Technologies unlocked by campaign progress now have a ‘New’ marker visible
  16. Formatting of descriptions for Technologies in the Workshop has been improved
  17. The delay before arrival of reinforcements has been corrected at the beginning of the KGB campaign
  18. Buttons on world map pop-ups have been adjusted to match the text size for their corresponding choices
  19. Navigational buttons in the multiplayer session setup screen have been improved
  20. The ambient sound in hideout facilities has been adjusted
  21. Health bar in action camera view has been repositioned
  22. Placement of targets behind high cover during incoming fire has been improved
  23. Line of fire in full auto mode to targets behind cover on higher floors has been tweaked
  24. Improved wind sway animations for potted plants
  25. Improved movement and idle animations for female Operatives
  26. Idle animations improved for civilians standing by tables
  27. Use animation for Heartbeat Sensor
  28. Miscellaneous animation and model improvements for the character customization process
  29. Multiple minor localization tweaks and fixes
  30. Bugfixes:
  31. Eliminated a potential blocker in chapter 6. of the campaign
  32. Solving two secret files at once no longer causes any issues
  33. Reassigning agents between jobs using key bindings will no longer causes rare issues with progression
  34. Miscelanneous fixes and stability improvement
  35. Vancouver’s icon will no longer be obscured by UI text
  36. Infirmary can now correctly be fully upgraded
  37. Buttons now display correct states on side story pop-ups in the world map
  38. Deployment zones can no longer be switched using the pause keyboard shortcut
  39. A character’s make-up will now be correctly visible on all screens
  40. The game can no longer be saved in the deployment phase
  41. Controller inputs will no longer be registered on game loading screens
  42. Improved descriptions for “Respiratory” and “Sensory” Operative stats
  43. Improved and clarified descriptions for tooltips on the Loading Screen
  44. The number of secrets to be found will now correctly decrease when an enemy
  45. Miscellaneous improvements to tooltips, labels and descriptions
  46. Clothes will now fit agents of all body types correctly
  47. Agent portraits repositioned in the location window to correct a minor issue in English and French versions
  48. Miscellaneous improvements and fixes for graphics and displays
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