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Artificer Changelog

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Feb 5th, 2018
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  1. Added drunk effect
  2. Added Divination category
  3. Added Wayknots research item
  4. Added Wailworm poison effect
  5. Added description for 3 alchemy technologies
  6. Added ground tile system
  7. Added ground tile edge blend system
  8. Added save/load for player character
  9. Added save/load for areas
  10. Added escape button menu
  11. Added scrollable save list
  12. Added save/load for inventories
  13. Added intro effect
  14. Added research complete reward popups
  15. Added research unlock reward popups
  16. Added basic placable workshop
  17. Added alchemical reagents item
  18. Added alchemical laboratory
  19. Added alchemical tips system
  20. Added hint scrolls
  21. Fixed refresh minigame on UI open
  22. Added biome map
  23. Added special place generation system
  24. Added sequential effects system
  25. Added intro scene with dialogue
  26. Added dialogue UI
  27. Added dynamic lighting support for main shader
  28. Added Astarte plot dialogues
  29. Add plot encounter with Astarte
  30. Added two new research minigames
  31. Added attack cursor
  32. Added hitpoints to devices
  33. Added ambient animals
  34. Added Primitive Warfare research
  35. Fixed research desk not closing
  36. Added delay and animation for picking up items
  37. Added damage type colors
  38. Wailworms now apply poison
  39. Added biome feature system
  40. Added herbal meadow feature
  41. Added dotted algea spawns
  42. Added mushroom patches in forest
  43. Added 16 new texture tiles
  44. Added auto attack key
  45. Added new texture tiles to ground generation
  46. Added death screen effect and restart
  47. Added save menu buttons and list
  48. Added transparent raycasting for overshadowing objects
  49. Added bone knife recipe
  50. Added snakeweed rope recipe
  51. Added stability marker + recipe
  52. Added ground baubles for decoration
  53. Fixed minigame not clearing from Research Desk
  54. Fixed item tooltip positioning
  55. Added chopping and mining animations
  56. Added space autofire
  57. Added save/load for research
  58. Added passive animals (Nargile, Glowfly, Piq, Feather Rat)
  59. Added glass making
  60. Added glass flask recipe
  61. Added alchemy clue scrolls
  62. Added support to craft by clicking on slot
  63. Added stacking to dragged item
  64. Added Exopathology research
  65. Added Ossimian autopsy
  66. Added Wailworm autopsy
  67. Added Wailworm Anatomy/Physiology/Metabolism research
  68. Added autopsy table
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