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autoexec.cfg

TheDeafBoi Oct 21st, 2019 146 Never
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  1. echo Config Game Settings
  2.  
  3. //Alias
  4. alias "taser" "give weapon_taser"
  5. alias "tazer" "give weapon_taser"
  6. alias "zeus" "give weapon_taser"
  7. // Knive's
  8. alias "bayonet" "give weapon_bayonet"
  9. alias "flip" "give weapon_knife_flip"
  10. alias "gut" "give weapon_knife_gut"
  11. alias "karambit" "give weapon_knife_karambit"
  12. alias "m9_bayonet" "give weapon_knife_m9_bayonet"
  13. alias "m9bayonet" "give weapon_knife_m9_bayonet"
  14. // Nade's
  15. alias "decoy" "give weapon_decoy"
  16. alias "flashbang" "give weapon_flashbang"
  17. alias "grenade" "give weapon_hegrenade"
  18. alias "incendiary" "give weapon_Incgrenade"
  19. alias "molotov" "give weapon_molotov"
  20. alias "smoke" "give weapon_smokegrenade"
  21. // Pistol's
  22. alias "deagle" "give weapon_deagle"
  23. alias "fiveseven" "give weapon_fiveseven"
  24. alias "tec9" "give weapon_tec9"
  25. alias "glock" "give weapon_glock"
  26. alias "p2000" "give weapon_hkp2000"
  27. alias "P250" "give weapon_P250"
  28. alias "usp" "give weapon_usp_silencer"
  29. alias "usps" "give weapon_usp_silencer"
  30. alias "cz" "give weapon_cz75a"
  31. alias "duals" "give weapon_elite"
  32. alias "dual" "give weapon_elite"
  33. // Smgs
  34. alias "bizon" "give weapon_bizon"
  35. alias "mac10" "give weapon_mac10"
  36. alias "mp7" "give weapon_mp7"
  37. alias "mp5" "give weapon_mp5"
  38. alias "mp9" "give weapon_mp9"
  39. alias "P90" "give weapon_P90"
  40. alias "ump" "give weapon_ump45
  41. // Heavy's
  42. alias "mag7" "give weapon_mag7"
  43. alias "Negev" "give weapon_negev"
  44. alias "Nova" "give weapon_nova"
  45. alias "Sawedoff" "give weapon_SAWEDOFF"
  46. alias "Sawed" "give weapon_SAWEDOFF"
  47. alias "Xm" "give weapon_XM1014"
  48. // Rifles
  49. alias "ak" "give weapon_ak47"
  50. alias "aug" "give weapon_aug"
  51. alias "awp" "give weapon_awp"
  52. alias "colt" "give weapon_m4a1_silencer"
  53. alias "a1" "give weapon_m4a1_silencer"
  54. alias "m4a1" "give weapon_m4a1_silencer"
  55. alias "m4a1s" "give weapon_m4a1_silencer"
  56. alias "m4a1_s" "give weapon_m4a1_silencer"
  57. alias "famas" "give weapon_famas"
  58. alias "galil" "give weapon_galilar"
  59. alias "m4" "give weapon_m4a1"
  60. alias "m4a4" "give weapon_m4a1"
  61. alias "a4" "give weapon_m4a1"
  62. alias "scar" "give weapon_SCAR20"
  63. alias "scar20" "give weapon_SCAR20"
  64. alias "CTauto" "give weapon_SCAR20"
  65. alias "CT_auto" "give weapon_SCAR20"
  66. alias "scout" "give weapon_ssg08"
  67. alias "g3sg1" "give weapon_g3sg1"
  68. alias "gsg" "give weapon_g3sg1"
  69. alias "g3sg" "give weapon_g3sg1"
  70. alias "g3sg1" "give weapon_g3sg1"
  71. alias "T_Auto" "give weapon_g3sg1"
  72. alias "Tauto" "give weapon_g3sg1"
  73. // Maps
  74. alias "aztec" "map de_aztec "
  75. alias "cache" "map de_cache"
  76. alias "cobblestone" "map de_cbble"
  77. alias "dust" "map de_dust"
  78. alias "dust2" "map de_dust2"
  79. alias "inferno" "map de_inferno"
  80. alias "mill" "map de_mill"
  81. alias "mirage" "map de_mirage"
  82. alias "nuke" "map de_nuke"
  83. alias "overpass" "map de_overpass"
  84. alias "seaside" "map de_seaside"
  85. alias "season" "map de_season"
  86. alias "train" "map de_tain"
  87. alias "vertigo" "map de_vertigo"
  88. //Misc
  89. alias "dc" "disconnect"
  90. alias "quit" "quit;exit"
  91. alias "rt" "retry"
  92. alias "restart" "mp_restartgame 1"
  93.  
  94. // Main Settings
  95. con_enable "1" //Enables Console
  96. gameinstructor_enable "0" //Removes/Enables in-game instructions
  97. cl_showhelp "0" //Removes on-screen help
  98. cl_autohelp "0" //Removes automatic help
  99. cl_disablefreezecam "1" //Disables Freezecam
  100. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  101. cl_autowepswitch "0" //Disable auto-weapon switch
  102. cl_forcepreload "0" //Disabled for higher FPS, and a smoother experience (thanks John McDonald)
  103. cl_join_advertise "2" //Let friends join your community servers
  104. lobby_default_privacy_bits2 "0" //Set default lobby permissions to "friends need invite"
  105. spec_replay_autostart "0" //Disable Auto-start Killer Replay when available
  106.  
  107. //Viewmodel
  108. cl_viewmodel_shift_left_amt "1.5"
  109. cl_viewmodel_shift_right_amt "0.75"
  110. viewmodel_fov "68"
  111. viewmodel_offset_x "1.5"
  112. viewmodel_offset_y "2"
  113. viewmodel_offset_z "-2"
  114. viewmodel_presetpos "0"
  115. viewmodel_recoil "0"
  116. cl_bob_lower_amt "21"
  117. cl_bobamt_lat "0.33"
  118. cl_bobamt_vert "0.14"
  119. cl_bobcycle "0.98"
  120.  
  121. //Radar
  122. cl_radar_always_centered "1"
  123. cl_radar_icon_scale_min "0.6"
  124. cl_radar_rotate "1"
  125. cl_radar_square_with_scoreboard "1"
  126. cl_radar_scale "0.7"
  127.  
  128. //HUD
  129. cl_hud_radar_scale "1"
  130. cl_hud_bomb_under_radar "1"
  131. cl_hud_background_alpha "0.600000"
  132. cl_hud_color "8"
  133. cl_hud_healthammo_style "0"
  134. cl_hud_playercount_pos "0"
  135. cl_hud_playercount_showcount "0"
  136. cl_hud_radar_scale "1"
  137. hud_scaling "0.85"
  138. hud_showtargetid "1"
  139. hud_takesshots "0"
  140.  
  141. //Crosshair
  142. cl_crosshair_drawoutline "1"
  143. cl_crosshair_dynamic_maxdist_splitratio "0.200000"
  144. cl_crosshair_dynamic_splitalpha_innermod "0.900000"
  145. cl_crosshair_dynamic_splitalpha_outermod "0.400000"
  146. cl_crosshair_dynamic_splitdist "-2.000000"
  147. cl_crosshair_outlinethickness "1.000000"
  148. cl_crosshair_sniper_show_normal_inaccuracy "0"
  149. cl_crosshair_sniper_width "1"
  150. cl_crosshair_t "0"
  151. cl_crosshairalpha "250.000000"
  152. cl_crosshaircolor "5"
  153. cl_crosshaircolor_b "255"
  154. cl_crosshaircolor_g "255"
  155. cl_crosshaircolor_r "0"
  156. cl_crosshairdot "0"
  157. cl_crosshairgap "0"
  158. cl_crosshairgap_useweaponvalue "0"
  159. cl_crosshairscale "0"
  160. cl_crosshairsize "1.500000"
  161. cl_crosshairstyle "4"
  162. cl_crosshairthickness "0.500000"
  163. cl_crosshairusealpha "1"
  164.  
  165. //Bind
  166. unbindall
  167. bind "1" "slot1"
  168. bind "2" "slot2"
  169. bind "3" "slot3"
  170. bind "4" "slot4"
  171. bind "5" "slot5"
  172. bind "6" "slot6"
  173. bind "7" "slot7"
  174. bind "8" "slot8"
  175. bind "9" "slot9"
  176. bind "0" "slot10"
  177. bind "a" "+moveleft"
  178. bind "b" "buymenu"
  179. bind "d" "+moveright"
  180. bind "e" "+use"
  181. bind "f" "+lookatweapon"
  182. bind "g" "drop"
  183. bind "i" "show_loadout_toggle"
  184. bind "n" "noclip"
  185. bind "o" "say !r"
  186. bind "p" "slot11"
  187. bind "q" "lastinv"
  188. bind "r" "+reload"
  189. bind "s" "+back"
  190. bind "t" "+spray_menu"
  191. bind "u" "messagemode2"
  192. bind "w" "+forward"
  193. bind "y" "messagemode"
  194. bind "]" "give chicken"
  195. bind "'" "callvote"
  196. bind "`" "toggleconsole"
  197. bind "," "buyammo1"
  198. bind "." "teammenu"
  199. bind "/" "+cl_show_team_equipment"
  200. bind "-" "firstperson"
  201. bind "=" "thirdperson"
  202. bind "SPACE" "+jump"
  203. bind "TAB" "+showscores"
  204. bind "CAPSLOCK" "toggle cl_righthand"
  205. bind "ESCAPE" "cancelselect"
  206. bind "DEL" "mute"
  207. bind "PAUSE" "pause"
  208. bind "SHIFT" "+speed"
  209. bind "ALT" "r_cleardecals"
  210. bind "CTRL" "+duck"
  211. bind "UPARROW" "buy flashbang; echo Bought: Flashbang"                             //Buys Flashbang
  212. bind "LEFTARROW" ""use weapon_molotov; use weapon_incgrenade; echo Bought: Molotov"//Buys Molotov
  213. bind "DOWNARROW" "buy smokegrenade; echo Bought: Smoke Grenade"                    //Buys Smoke
  214. bind "RIGHTARROW" "buy hegrenade; echo Bought: HE Grenade"                         //Buys HE
  215. bind "F10" "quit prompt"
  216. bind "MOUSE1" "+attack"  //Shoot
  217. bind "MOUSE2" "+attack2" //Scope
  218. bind "MOUSE3" "+jump;-attack;-attack2;-jump" //Jump-throw
  219. bind "MWHEELUP" "+jump"   //Bhop
  220. bind "MWHEELDOWN" "+jump" //Bhop
  221. bind "mouse5" "+voicerecord"
  222. bind "z" "radio" //Offline Menu
  223. bind "x" "slot12 " //Medi-shot
  224. bind "c" "radio2" //Radio Menu
  225.  
  226. //Ect
  227. fps_max 0
  228. cl_disablefreezecam 1
  229. mat_monitorgamma 1.6
  230. cl_use_opens_buy_menu 0
  231. cl_hud_playercount_showcount 0
  232. cl_viewmodel_shift_left_amt 0.5
  233. cl_viewmodel_shift_right_amt 0.25
  234. cl_color "2"
  235. cl_showpos "1"
  236.  
  237. // 6. Mouse ("Raw Input" & "No Acceleration")
  238. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  239. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  240. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  241. m_customaccel "0" //Custom mouse acceleration disabled
  242. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  243. zoom_sensitivity_ratio_mouse "1" //Fixes your zoom sensitivity to act as your real sensitivity, default value is 1
  244.  
  245. cl_cmdrate "64" //Max number of command packets sent to server per second
  246. cl_updaterate "64" //Number of packets per second you are requesting from the server
  247. cl_interp "0.007813" //Sets the interpolation amount, always set this to 0
  248. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  249. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  250. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  251. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  252.  
  253. // Sound (and music, does not affect volume)
  254. snd_hwcompat "0" //Enables "Advanced 3D Audio Processing"
  255. snd_musicvolume_multiplier_inoverlay "0" // Disable music volume when Steam Overlay is active
  256. snd_deathcamera_volume "0" //Volume of the death camera music
  257. snd_dzmusic_volume "0" //Volume of the Danger Zone victory music
  258. snd_mapobjective_volume "0" //Volume of map objective music
  259. snd_menumusic_volume "0" //Volume of the main menu music
  260. snd_music_selection "2" //Tracking rotating music for players with no music packs equipped
  261. snd_musicvolume_multiplier_inoverlay "0" //Music volume multiplier when Steam Overlay is active
  262. snd_mute_mvp_music_live_players "0" //MVP music is muted if players from both teams are still alive
  263. snd_mvp_volume "0" //Volume of the MVP music
  264. snd_roundend_volume "0" //Volume of round end music
  265. snd_roundstart_volume "0" //Volume of round start music
  266. snd_tensecondwarning_volume "0.1" //10 Second warning music
  267.  
  268. //Other
  269. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  270. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  271. func_break_max_pieces "0" //Less clutter from breaking vents (especially on Mirage)
  272.  
  273. // 10. Net (Netgraph positioning)
  274. net_graph "1" //Shows my network usage data
  275. net_graphheight "9999" //Changes height
  276. net_graphmsecs "400" //The latency graph represents this many milliseconds
  277. net_graphpos "2" //Positioning of Net Graph
  278. net_graphproportionalfont "1" //Makes font smaller
  279. net_graphshowinterp "1" //Shows interpolation value
  280. net_graphshowlatency "1" //Shows latency value
  281. net_graphsolid "1" //Solid Net Graph
  282. net_graphtext "1" //Shows text fields
  283. net_maxroutable "1200" //Requested max packet size before packets are split
  284. net_scale "5" //Makes font smaller
  285.  
  286.  
  287. //Voice
  288. voice_caster_enable "0"
  289. voice_caster_scale "1"
  290. voice_enable "1"
  291. voice_forcemicrecord "1"
  292. voice_mixer_boost "0"
  293. voice_mixer_mute "0"
  294. voice_mixer_volume "1.0"
  295. voice_modenable "1"
  296. voice_positional "0"
  297. voice_scale "0.7"//Turns down the volume of other players voice to 70%
  298. voice_system_enable "1"
  299. voice_threshold "4000"
  300.  
  301.  
  302. echo Loaded Game Settings
  303. echo Loading Scripts
  304.  
  305. //net graph scoreboard
  306. alias "+net" "+score; net_graphheight 10"
  307. alias "-net" "-score; net_graphheight 9999"
  308. bind "tab" "+net"
  309.  
  310.  
  311. //Show Help Lines
  312. alias "-crosshairsmoke" "cl_crosshairsize 1.5;cl_crosshairdot 0;cl_crosshairgap "0"; bind v +crosshairsmoke"
  313. alias "+crosshairsmoke" "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10; bind v -crosshairsmoke"
  314. // Change the first line so that crosshairsize, dot and gap are the same as your own crosshair settings.
  315. // Don’t change the second line.
  316. bind "v" "+crosshairsmoke"
  317.  
  318. //Show crosshair Settings
  319. alias "a1" clear
  320. alias "a2" echo "*********************************************";
  321. alias "a3" echo "YOUR CURRENT CROSSHAIR SETTINGS;"
  322. alias "a4" echo "*********************************************";
  323. alias "a5" developer 2
  324. alias "a6" con_filter_enable 1
  325. alias "a7" con_filter_text cl_crosshair
  326. alias "a8" host_writeconfig //
  327. alias "a9" con_filter_text cl_fix
  328. alias "a10" host_writeconfig //
  329. alias "a11" developer 0
  330. alias "a12" con_filter_enable 0
  331. alias "a13" showconsole
  332. alias "showcrosshair" "a1;a2;a3;a4;a5;a6;a7;a8;a9;a10;a11;a12;a13"
  333. bind j "showcrosshair"
  334. // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
  335.  
  336. //Show viewmodel Settings
  337. alias "b1" clear
  338. alias "b2" echo "*********************************************";
  339. alias "b3" echo "YOUR CURRENT VIEWMODEL SETTINGS;
  340. alias "b4" echo "*********************************************";
  341. alias "b5" developer 2
  342. alias "b6" con_filter_enable 1
  343. alias "b7" con_filter_text viewmodel
  344. alias "b8" host_writeconfig //
  345. alias "b9" con_filter_text view_punch
  346. alias "b10" host_writeconfig //
  347. alias "b11" developer 0
  348. alias "b12" con_filter_enable 0
  349. alias "b13" showconsole
  350. alias "showviewmodel" "b1;b2;b3;b4;b5;b6;b7;b8;b9;b10;b11;b12;b13"
  351. bind h "showviewmodel"
  352. // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
  353.  
  354. // Buy and drop
  355. //alias "buyanddrop" "buy ak47; buy m4a1; buy m4a1_silencer; slot1; drop"
  356. // This script is combined with the extra hotkeys for grenades.
  357.  
  358. //Increase Decrease Radar Size
  359. alias "+radar" "+use; cl_radar_always_centered 1; cl_radar_scale 0.60"
  360. alias "-radar" "-use; cl_radar_always_centered 0; cl_radar_scale 0.30"
  361. bind "f" "+radar;+lookatweapon"
  362. // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
  363.  
  364. // Display Advanced Damage Details
  365. alias displaydamage "displaydamage_on"
  366. alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\\\\blip1 0.5; alias displaydamage "displaydamage_off""
  367. alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\\\\blip2 0.5; alias displaydamage "displaydamage_on""
  368. bind "F5" "displaydamage" //Bind to whatever you prefer (Default F5)
  369.  
  370. //Load whatever gamemode you want with the "map" command. For example "map de_dust2; competitive"
  371. alias "casual" "game_type 0; game_mode 0"
  372. alias "competitive" "game_type 0; game_mode 1"
  373. alias "wingman" "game_type 0; game_mode 2"
  374. alias "armsrace" "game_type 1; game_mode 0"
  375. alias "demolition" "game_type 1; game_mode 1"
  376. alias "deathmatch" "game_type 1; game_mode 2"
  377. alias "dangerzone" "game_type 6; game_mode 0"
  378. alias "custom" "game_type 3; game_mode 0"
  379.  
  380. //Final part
  381. host_writeconfig //Store current settings to config.cfg
  382. echo Config Fully Loaded, Bruh //This just confirms that the config has ended successfully
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