Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- echo Config Game Settings
- //Alias
- alias "taser" "give weapon_taser"
- alias "tazer" "give weapon_taser"
- alias "zeus" "give weapon_taser"
- // Knive's
- alias "bayonet" "give weapon_bayonet"
- alias "flip" "give weapon_knife_flip"
- alias "gut" "give weapon_knife_gut"
- alias "karambit" "give weapon_knife_karambit"
- alias "m9_bayonet" "give weapon_knife_m9_bayonet"
- alias "m9bayonet" "give weapon_knife_m9_bayonet"
- // Nade's
- alias "decoy" "give weapon_decoy"
- alias "flashbang" "give weapon_flashbang"
- alias "grenade" "give weapon_hegrenade"
- alias "incendiary" "give weapon_Incgrenade"
- alias "molotov" "give weapon_molotov"
- alias "smoke" "give weapon_smokegrenade"
- // Pistol's
- alias "deagle" "give weapon_deagle"
- alias "fiveseven" "give weapon_fiveseven"
- alias "tec9" "give weapon_tec9"
- alias "glock" "give weapon_glock"
- alias "p2000" "give weapon_hkp2000"
- alias "P250" "give weapon_P250"
- alias "usp" "give weapon_usp_silencer"
- alias "usps" "give weapon_usp_silencer"
- alias "cz" "give weapon_cz75a"
- alias "duals" "give weapon_elite"
- alias "dual" "give weapon_elite"
- // Smgs
- alias "bizon" "give weapon_bizon"
- alias "mac10" "give weapon_mac10"
- alias "mp7" "give weapon_mp7"
- alias "mp5" "give weapon_mp5"
- alias "mp9" "give weapon_mp9"
- alias "P90" "give weapon_P90"
- alias "ump" "give weapon_ump45
- // Heavy's
- alias "mag7" "give weapon_mag7"
- alias "Negev" "give weapon_negev"
- alias "Nova" "give weapon_nova"
- alias "Sawedoff" "give weapon_SAWEDOFF"
- alias "Sawed" "give weapon_SAWEDOFF"
- alias "Xm" "give weapon_XM1014"
- // Rifles
- alias "ak" "give weapon_ak47"
- alias "aug" "give weapon_aug"
- alias "awp" "give weapon_awp"
- alias "colt" "give weapon_m4a1_silencer"
- alias "a1" "give weapon_m4a1_silencer"
- alias "m4a1" "give weapon_m4a1_silencer"
- alias "m4a1s" "give weapon_m4a1_silencer"
- alias "m4a1_s" "give weapon_m4a1_silencer"
- alias "famas" "give weapon_famas"
- alias "galil" "give weapon_galilar"
- alias "m4" "give weapon_m4a1"
- alias "m4a4" "give weapon_m4a1"
- alias "a4" "give weapon_m4a1"
- alias "scar" "give weapon_SCAR20"
- alias "scar20" "give weapon_SCAR20"
- alias "CTauto" "give weapon_SCAR20"
- alias "CT_auto" "give weapon_SCAR20"
- alias "scout" "give weapon_ssg08"
- alias "g3sg1" "give weapon_g3sg1"
- alias "gsg" "give weapon_g3sg1"
- alias "g3sg" "give weapon_g3sg1"
- alias "g3sg1" "give weapon_g3sg1"
- alias "T_Auto" "give weapon_g3sg1"
- alias "Tauto" "give weapon_g3sg1"
- // Maps
- alias "aztec" "map de_aztec "
- alias "cache" "map de_cache"
- alias "cobblestone" "map de_cbble"
- alias "dust" "map de_dust"
- alias "dust2" "map de_dust2"
- alias "inferno" "map de_inferno"
- alias "mill" "map de_mill"
- alias "mirage" "map de_mirage"
- alias "nuke" "map de_nuke"
- alias "overpass" "map de_overpass"
- alias "seaside" "map de_seaside"
- alias "season" "map de_season"
- alias "train" "map de_tain"
- alias "vertigo" "map de_vertigo"
- //Misc
- alias "dc" "disconnect"
- alias "quit" "quit;exit"
- alias "rt" "retry"
- alias "restart" "mp_restartgame 1"
- //Buy binds
- bind "kp_minus" "buy molotov; buy incgrenade"
- bind "kp_plus" "buy famas; buy galilar;"
- bind "kp_enter" "buy ak47; buy m4a1; buy vest; buy vesthelm"
- bind "kp_del" "buy deagle"
- bind "kp_pgdn" "buy ak47; buy m4a1"
- bind "kp_downarrow" "buy vesthelm;"
- bind "kp_end" "buy vest"
- bind "kp_leftarrow" "buy hegrenade"
- bind "kp_5" "buy flashbang"
- bind "kp_rightarrow" "buy smokegrenade"
- bind "kp_home" "buy p250"
- bind "kp_uparrow" "buy awp"
- bind "kp_pgup" "buy fiveseven; buy tec9"
- bind "kp_slash" "buy ssg08"
- bind "kp_multiply" "buy mac10; buy mp9"
- bind "kp_ins" "buy g3sg1; buy defuser"
- // Main Settings
- con_enable "1" //Enables Console
- gameinstructor_enable "0" //Removes/Enables in-game instructions
- cl_showhelp "0" //Removes on-screen help
- cl_autohelp "0" //Removes automatic help
- cl_disablefreezecam "1" //Disables Freezecam
- cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
- cl_autowepswitch "0" //Disable auto-weapon switch
- cl_forcepreload "0" //Disabled for higher FPS, and a smoother experience (thanks John McDonald)
- cl_join_advertise "2" //Let friends join your community servers
- lobby_default_privacy_bits2 "0" //Set default lobby permissions to "friends need invite"
- spec_replay_autostart "0" //Disable Auto-start Killer Replay when available
- //Viewmodel
- cl_viewmodel_shift_left_amt "1.5"
- cl_viewmodel_shift_right_amt "0.75"
- viewmodel_fov "68"
- viewmodel_offset_x "1.5"
- viewmodel_offset_y "2"
- viewmodel_offset_z "-2"
- viewmodel_presetpos "0"
- viewmodel_recoil "0"
- cl_bob_lower_amt "21"
- cl_bobamt_lat "0.33"
- cl_bobamt_vert "0.14"
- cl_bobcycle "0.98"
- //Radar
- cl_radar_always_centered "1"
- cl_radar_icon_scale_min "0.6"
- cl_radar_rotate "1"
- cl_radar_square_with_scoreboard "1"
- cl_radar_scale "0.7"
- //HUD
- cl_hud_radar_scale "1"
- cl_hud_bomb_under_radar "1"
- cl_hud_background_alpha "0.600000"
- cl_hud_color "8"
- cl_hud_healthammo_style "0"
- cl_hud_playercount_pos "0"
- cl_hud_playercount_showcount "0"
- cl_hud_radar_scale "1.1"
- hud_scaling "0.85"
- hud_showtargetid "1"
- hud_takesshots "0"
- //Crosshair
- cl_crosshair_drawoutline "1"
- cl_crosshair_dynamic_maxdist_splitratio "0.400000"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.500000"
- cl_crosshair_dynamic_splitdist "1.000000"
- cl_crosshair_friendly_warning "2"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "1"
- cl_crosshair_t "0"
- cl_crosshairalpha "255"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "255"
- cl_crosshaircolor_g "255"
- cl_crosshaircolor_r "0"
- cl_crosshairdot "0"
- cl_crosshairgap "0"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairsize "1.500000"
- cl_crosshairstyle "2"
- cl_crosshairthickness "0""
- cl_crosshairusealpha "1"
- //Bind
- unbindall
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind "0" "slot10"
- bind "a" "+moveleft"
- bind "b" "buymenu"
- bind "d" "+moveright"
- bind "e" "+use"
- bind "f" "+lookatweapon"
- bind "g" "drop"
- bind "i" "show_loadout_toggle"
- bind "n" "noclip"
- bind "o" "say !r"
- bind "p" "slot11"
- bind "q" "lastinv"
- bind "r" "+reload"
- bind "s" "+back"
- bind "t" "+spray_menu"
- bind "u" "messagemode2"
- bind "w" "+forward"
- bind "y" "messagemode"
- bind "]" "give chicken"
- bind "'" "callvote"
- bind "`" "toggleconsole"
- bind "," "buyammo1"
- bind "." "teammenu"
- bind "/" "+cl_show_team_equipment"
- bind "-" "firstperson"
- bind "=" "thirdperson"
- bind "SPACE" "+jump"
- bind "TAB" "+showscores"
- bind "CAPSLOCK" "toggle cl_righthand"
- bind "ESCAPE" "cancelselect"
- bind "DEL" "mute"
- bind "PAUSE" "pause"
- bind "SHIFT" "+speed"
- bind "ALT" "r_cleardecals"
- bind "CTRL" "+duck"
- bind "UPARROW" "buy weapon_flashbang; use weapon_flashbang; echo Bought: Flashbang" //Buys Flashbang
- bind "LEFTARROW" "use weapon_molotov; use weapon_incgrenade; echo Bought: Molotov"//Buys Molotov
- bind "DOWNARROW" "buy weapon_smokegrenade; use weapon_smokegrenade; echo Bought: Smoke Grenade" //Buys Smoke
- bind "RIGHTARROW" "buy weapon_hegrenade; use weapon_hegrenade; echo Bought: HE Grenade" //Buys HE
- bind "F10" "quit prompt"
- bind "MOUSE1" "+attack" //Shoot
- bind "MOUSE2" "+attack2" //Scope
- bind "MOUSE3" "+jump;-attack;-attack2;-jump" //Jump-throw
- bind "MWHEELUP" "+jump" //Bhop
- bind "MWHEELDOWN" "+jump" //Bhop
- bind "mouse5" "+voicerecord"
- bind "k" "+voicerecord"
- bind "z" "radio" //Offline Menu
- bind "x" "slot12 " //Medi-shot
- bind "c" "radio2" //Radio Menu
- //Ect
- fps_max 0
- cl_disablefreezecam 1
- mat_monitorgamma 1.6
- cl_use_opens_buy_menu 0
- cl_hud_playercount_showcount 0
- cl_viewmodel_shift_left_amt 0.5
- cl_viewmodel_shift_right_amt 0.25
- cl_color "2"
- cl_showpos "1"
- //Skeet
- alias +skeet "playvol buttons/arena_switch_press_02 .55;+attack"
- alias -skeet "-attack"
- alias skeeton "bind "mouse1" "+skeet"; echo "skeet invite pls""
- alias skeetoff "bind "mouse1" "+attack""
- //LJ
- alias +ljscript "+duck; +jump; -forward; -back"
- alias -ljscript "-duck; -jump;"
- alias "lj" "bind "ALT" "+ljscript"; echo "LJ bindings loaded""
- alias "nolj" "bind "ALT" "r_cleardecals"; echo "LJ bindings disabled""
- // 6. Mouse ("Raw Input" & "No Acceleration")
- m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
- m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_customaccel "0" //Custom mouse acceleration disabled
- m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
- zoom_sensitivity_ratio_mouse "1" //Fixes your zoom sensitivity to act as your real sensitivity, default value is 1
- cl_cmdrate "128" //Max number of command packets sent to server per second
- cl_updaterate "128" //Number of packets per second you are requesting from the server
- cl_interp "0.007813" //Sets the interpolation amount, always set this to 0
- cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
- cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
- cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
- cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
- // Sound (and music, does not affect volume)
- snd_hwcompat "0" //Enables "Advanced 3D Audio Processing"
- snd_musicvolume_multiplier_inoverlay "0" // Disable music volume when Steam Overlay is active
- snd_deathcamera_volume "0" //Volume of the death camera music
- snd_dzmusic_volume "0" //Volume of the Danger Zone victory music
- snd_mapobjective_volume "0" //Volume of map objective music
- snd_menumusic_volume "0" //Volume of the main menu music
- snd_music_selection "2" //Tracking rotating music for players with no music packs equipped
- snd_musicvolume_multiplier_inoverlay "0" //Music volume multiplier when Steam Overlay is active
- snd_mute_mvp_music_live_players "0" //MVP music is muted if players from both teams are still alive
- snd_mvp_volume "0" //Volume of the MVP music
- snd_roundend_volume "0" //Volume of round end music
- snd_roundstart_volume "0" //Volume of round start music
- snd_tensecondwarning_volume "0.1" //10 Second warning music
- //Other
- cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
- mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
- func_break_max_pieces "0" //Less clutter from breaking vents (especially on Mirage)
- // 10. Net (Netgraph positioning)
- net_graph "1" //Shows my network usage data
- net_graphheight "9999" //Changes height
- net_graphmsecs "400" //The latency graph represents this many milliseconds
- net_graphpos "2" //Positioning of Net Graph
- net_graphproportionalfont "1" //Makes font smaller
- net_graphshowinterp "1" //Shows interpolation value
- net_graphshowlatency "1" //Shows latency value
- net_graphsolid "1" //Solid Net Graph
- net_graphtext "1" //Shows text fields
- net_maxroutable "1200" //Requested max packet size before packets are split
- net_scale "5" //Makes font smaller
- //Voice
- voice_caster_enable "0"
- voice_caster_scale "1"
- voice_enable "1"
- voice_forcemicrecord "1"
- voice_mixer_boost "0"
- voice_mixer_mute "0"
- voice_mixer_volume "1.0"
- voice_modenable "1"
- voice_positional "0"
- voice_scale "0.7"//Turns down the volume of other players voice to 70%
- voice_system_enable "1"
- voice_threshold "4000"
- echo Loaded Game Settings
- echo Loading Scripts
- //net graph scoreboard
- alias "+net" "+score; net_graphheight 10"
- alias "-net" "-score; net_graphheight 9999"
- bind "tab" "+net"
- //Show Help Lines
- alias "-crosshairsmoke" "cl_crosshairstyle 2; cl_crosshairsize 1.5;cl_crosshairdot 0;cl_crosshairgap "0"; bind v +crosshairsmoke"
- alias "+crosshairsmoke" "cl_crosshairstyle 4; cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10; bind v -crosshairsmoke"
- // Change the first line so that crosshairsize, dot and gap are the same as your own crosshair settings.
- // Don’t change the second line.
- bind "v" "+crosshairsmoke"
- //Show crosshair Settings
- alias "a1" clear
- alias "a2" echo "*********************************************";
- alias "a3" echo "YOUR CURRENT CROSSHAIR SETTINGS;"
- alias "a4" echo "*********************************************";
- alias "a5" developer 2
- alias "a6" con_filter_enable 1
- alias "a7" con_filter_text cl_crosshair
- alias "a8" host_writeconfig //
- alias "a9" con_filter_text cl_fix
- alias "a10" host_writeconfig //
- alias "a11" developer 0
- alias "a12" con_filter_enable 0
- alias "a13" showconsole
- alias "showcrosshair" "a1;a2;a3;a4;a5;a6;a7;a8;a9;a10;a11;a12;a13"
- bind j "showcrosshair"
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- //Show viewmodel Settings
- alias "b1" clear
- alias "b2" echo "*********************************************";
- alias "b3" echo "YOUR CURRENT VIEWMODEL SETTINGS;
- alias "b4" echo "*********************************************";
- alias "b5" developer 2
- alias "b6" con_filter_enable 1
- alias "b7" con_filter_text viewmodel
- alias "b8" host_writeconfig //
- alias "b9" con_filter_text view_punch
- alias "b10" host_writeconfig //
- alias "b11" developer 0
- alias "b12" con_filter_enable 0
- alias "b13" showconsole
- alias "showviewmodel" "b1;b2;b3;b4;b5;b6;b7;b8;b9;b10;b11;b12;b13"
- bind h "showviewmodel"
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // Buy and drop
- //alias "buyanddrop" "buy ak47; buy m4a1; buy m4a1_silencer; slot1; drop"
- // This script is combined with the extra hotkeys for grenades.
- //Increase Decrease Radar Size
- alias "+radar" "+use; cl_radar_always_centered 1; cl_radar_scale 0.60"
- alias "-radar" "-use; cl_radar_always_centered 0; cl_radar_scale 0.30"
- bind "f" "+radar;+lookatweapon"
- // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
- // Display Advanced Damage Details
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\\\\blip1 0.5; alias displaydamage "displaydamage_off""
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\\\\blip2 0.5; alias displaydamage "displaydamage_on""
- bind "F5" "displaydamage" //Bind to whatever you prefer (Default F5)
- //Load whatever gamemode you want with the "map" command. For example "map de_dust2; competitive"
- alias "casual" "game_type 0; game_mode 0"
- alias "competitive" "game_type 0; game_mode 1"
- alias "wingman" "game_type 0; game_mode 2"
- alias "armsrace" "game_type 1; game_mode 0"
- alias "demolition" "game_type 1; game_mode 1"
- alias "deathmatch" "game_type 1; game_mode 2"
- alias "dangerzone" "game_type 6; game_mode 0"
- alias "custom" "game_type 3; game_mode 0"
- //Exec
- exec MonkeyWare
- exec confgen_custom_2
- //Final part
- host_writeconfig //Store current settings to config.cfg
- echo Config Fully Loaded, Bruh //This just confirms that the config has ended successfully
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement