GoldenTimeGamer

VanillaAttachmentExpansion Types.xml

Jan 23rd, 2025
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  1. <?xml version="1.0" encoding="UTF-8" standalone="yes"?>
  2. <types>
  3.  
  4.  
  5.  
  6. <type name="CS_QDSS_Suppressor">
  7. <nominal>8</nominal>
  8. <lifetime>172800</lifetime>
  9. <restock>0</restock>
  10. <min>4</min>
  11. <quantmin>-1</quantmin>
  12. <quantmax>-1</quantmax>
  13. <cost>100</cost>
  14. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  15. <category name="weapons"/>
  16. <usage name="Military"/>
  17. <value name="Tier2"/>
  18. <value name="Tier3"/>
  19. </type>
  20. <type name="CS_SRBS_Suppressor">
  21. <nominal>8</nominal>
  22. <lifetime>172800</lifetime>
  23. <restock>0</restock>
  24. <min>4</min>
  25. <quantmin>-1</quantmin>
  26. <quantmax>-1</quantmax>
  27. <cost>100</cost>
  28. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  29. <category name="weapons"/>
  30. <usage name="Military"/>
  31. <value name="Tier2"/>
  32. <value name="Tier3"/>
  33. </type>
  34. <type name="CS_AimpointMicroH2_Optic">
  35. <nominal>5</nominal>
  36. <lifetime>172800</lifetime>
  37. <restock>0</restock>
  38. <min>3</min>
  39. <quantmin>-1</quantmin>
  40. <quantmax>-1</quantmax>
  41. <cost>100</cost>
  42. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  43. <category name="weapons"/>
  44. <usage name="Military"/>
  45. <value name="Tier2"/>
  46. <value name="Tier3"/>
  47. </type>
  48. <type name="CS_AKMount_AR536_Optic">
  49. <nominal>5</nominal>
  50. <lifetime>172800</lifetime>
  51. <restock>0</restock>
  52. <min>3</min>
  53. <quantmin>-1</quantmin>
  54. <quantmax>-1</quantmax>
  55. <cost>100</cost>
  56. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  57. <category name="weapons"/>
  58. <usage name="Military"/>
  59. <value name="Tier2"/>
  60. <value name="Tier3"/>
  61. </type>
  62. <type name="CS_AR536_Optic">
  63. <nominal>5</nominal>
  64. <lifetime>172800</lifetime>
  65. <restock>0</restock>
  66. <min>3</min>
  67. <quantmin>-1</quantmin>
  68. <quantmax>-1</quantmax>
  69. <cost>100</cost>
  70. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  71. <category name="weapons"/>
  72. <usage name="Military"/>
  73. <value name="Tier2"/>
  74. <value name="Tier3"/>
  75. </type>
  76. <type name="CS_BarskaARX_Optic">
  77. <nominal>5</nominal>
  78. <lifetime>172800</lifetime>
  79. <restock>0</restock>
  80. <min>3</min>
  81. <quantmin>-1</quantmin>
  82. <quantmax>-1</quantmax>
  83. <cost>100</cost>
  84. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  85. <category name="weapons"/>
  86. <usage name="Military"/>
  87. <value name="Tier2"/>
  88. <value name="Tier3"/>
  89. </type>
  90. <type name="CS_GLX2X_Optic">
  91. <nominal>5</nominal>
  92. <lifetime>172800</lifetime>
  93. <restock>0</restock>
  94. <min>3</min>
  95. <quantmin>-1</quantmin>
  96. <quantmax>-1</quantmax>
  97. <cost>100</cost>
  98. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  99. <category name="weapons"/>
  100. <usage name="Military"/>
  101. <value name="Tier2"/>
  102. <value name="Tier3"/>
  103. </type>
  104. <type name="CS_LCO_Optic">
  105. <nominal>5</nominal>
  106. <lifetime>172800</lifetime>
  107. <restock>0</restock>
  108. <min>2</min>
  109. <quantmin>-1</quantmin>
  110. <quantmax>-1</quantmax>
  111. <cost>100</cost>
  112. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  113. <category name="weapons"/>
  114. <usage name="Military"/>
  115. <value name="Tier2"/>
  116. <value name="Tier3"/>
  117. </type>
  118. <type name="CS_RachetGEN2_Optic">
  119. <nominal>5</nominal>
  120. <lifetime>172800</lifetime>
  121. <restock>0</restock>
  122. <min>2</min>
  123. <quantmin>-1</quantmin>
  124. <quantmax>-1</quantmax>
  125. <cost>100</cost>
  126. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  127. <category name="weapons"/>
  128. <usage name="Military"/>
  129. <value name="Tier2"/>
  130. <value name="Tier3"/>
  131. </type>
  132. <type name="CS_Spina_Optic">
  133. <nominal>5</nominal>
  134. <lifetime>172800</lifetime>
  135. <restock>0</restock>
  136. <min>2</min>
  137. <quantmin>-1</quantmin>
  138. <quantmax>-1</quantmax>
  139. <cost>100</cost>
  140. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  141. <category name="weapons"/>
  142. <usage name="Military"/>
  143. <value name="Tier2"/>
  144. <value name="Tier3"/>
  145. </type>
  146. <type name="CS_VX6HD_Optic">
  147. <nominal>5</nominal>
  148. <lifetime>172800</lifetime>
  149. <restock>0</restock>
  150. <min>2</min>
  151. <quantmin>-1</quantmin>
  152. <quantmax>-1</quantmax>
  153. <cost>100</cost>
  154. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  155. <category name="weapons"/>
  156. <usage name="Military"/>
  157. <value name="Tier2"/>
  158. <value name="Tier3"/>
  159. </type>
  160. <type name="CS_Mag_AK74_30Rnd">
  161. <nominal>10</nominal>
  162. <lifetime>172800</lifetime>
  163. <restock>0</restock>
  164. <min>5</min>
  165. <quantmin>-1</quantmin>
  166. <quantmax>-1</quantmax>
  167. <cost>100</cost>
  168. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  169. <category name="weapons"/>
  170. <usage name="Military"/>
  171. <value name="Tier2"/>
  172. <value name="Tier3"/>
  173. </type>
  174. <type name="CS_Mag_AK74_15Rnd">
  175. <nominal>12</nominal>
  176. <lifetime>172800</lifetime>
  177. <restock>0</restock>
  178. <min>6</min>
  179. <quantmin>-1</quantmin>
  180. <quantmax>-1</quantmax>
  181. <cost>100</cost>
  182. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  183. <category name="weapons"/>
  184. <usage name="Military"/>
  185. <value name="Tier2"/>
  186. <value name="Tier3"/>
  187. </type>
  188. <type name="CS_Mag_AK74_30Rnd_Coupled">
  189. <nominal>5</nominal>
  190. <lifetime>172800</lifetime>
  191. <restock>0</restock>
  192. <min>2</min>
  193. <quantmin>-1</quantmin>
  194. <quantmax>-1</quantmax>
  195. <cost>100</cost>
  196. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  197. <category name="weapons"/>
  198. <usage name="Military"/>
  199. <value name="Tier2"/>
  200. <value name="Tier3"/>
  201. </type>
  202. <type name="CS_Mag_AK74_75Rnd">
  203. <nominal>2</nominal>
  204. <lifetime>172800</lifetime>
  205. <restock>0</restock>
  206. <min>1</min>
  207. <quantmin>-1</quantmin>
  208. <quantmax>-1</quantmax>
  209. <cost>100</cost>
  210. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  211. <category name="weapons"/>
  212. <usage name="Military"/>
  213. <value name="Tier2"/>
  214. <value name="Tier3"/>
  215. </type>
  216. <type name="CS_Mag_AK101_30Rnd">
  217. <nominal>10</nominal>
  218. <lifetime>172800</lifetime>
  219. <restock>0</restock>
  220. <min>2</min>
  221. <quantmin>-1</quantmin>
  222. <quantmax>-1</quantmax>
  223. <cost>100</cost>
  224. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  225. <category name="weapons"/>
  226. <usage name="Military"/>
  227. <value name="Tier2"/>
  228. <value name="Tier3"/>
  229. </type>
  230. <type name="CS_Mag_AK101_15Rnd">
  231. <nominal>12</nominal>
  232. <lifetime>172800</lifetime>
  233. <restock>0</restock>
  234. <min>2</min>
  235. <quantmin>-1</quantmin>
  236. <quantmax>-1</quantmax>
  237. <cost>100</cost>
  238. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  239. <category name="weapons"/>
  240. <usage name="Military"/>
  241. <value name="Tier2"/>
  242. <value name="Tier3"/>
  243. </type>
  244. <type name="CS_Mag_AK101_30Rnd_Coupled">
  245. <nominal>5</nominal>
  246. <lifetime>172800</lifetime>
  247. <restock>0</restock>
  248. <min>2</min>
  249. <quantmin>-1</quantmin>
  250. <quantmax>-1</quantmax>
  251. <cost>100</cost>
  252. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  253. <category name="weapons"/>
  254. <usage name="Military"/>
  255. <value name="Tier2"/>
  256. <value name="Tier3"/>
  257. </type>
  258. <type name="CS_Mag_AK101_75Rnd">
  259. <nominal>2</nominal>
  260. <lifetime>172800</lifetime>
  261. <restock>0</restock>
  262. <min>1</min>
  263. <quantmin>-1</quantmin>
  264. <quantmax>-1</quantmax>
  265. <cost>100</cost>
  266. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  267. <category name="weapons"/>
  268. <usage name="Military"/>
  269. <value name="Tier2"/>
  270. <value name="Tier3"/>
  271. </type>
  272. <type name="CS_Mag_D120_120Rnd">
  273. <nominal>2</nominal>
  274. <lifetime>172800</lifetime>
  275. <restock>0</restock>
  276. <min>1</min>
  277. <quantmin>-1</quantmin>
  278. <quantmax>-1</quantmax>
  279. <cost>100</cost>
  280. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  281. <category name="weapons"/>
  282. <usage name="Military"/>
  283. <value name="Tier2"/>
  284. <value name="Tier3"/>
  285. </type>
  286. <type name="CS_Mag_D60_60Rnd">
  287. <nominal>5</nominal>
  288. <lifetime>172800</lifetime>
  289. <restock>0</restock>
  290. <min>2</min>
  291. <quantmin>-1</quantmin>
  292. <quantmax>-1</quantmax>
  293. <cost>100</cost>
  294. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  295. <category name="weapons"/>
  296. <usage name="Military"/>
  297. <value name="Tier2"/>
  298. <value name="Tier3"/>
  299. </type>
  300. <type name="CS_Mag_D61_60Rnd">
  301. <nominal>5</nominal>
  302. <lifetime>172800</lifetime>
  303. <restock>0</restock>
  304. <min>2</min>
  305. <quantmin>-1</quantmin>
  306. <quantmax>-1</quantmax>
  307. <cost>100</cost>
  308. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  309. <category name="weapons"/>
  310. <usage name="Military"/>
  311. <value name="Tier2"/>
  312. <value name="Tier3"/>
  313. </type>
  314. <type name="CS_Mag_PMAG_30Rnd">
  315. <nominal>10</nominal>
  316. <lifetime>172800</lifetime>
  317. <restock>0</restock>
  318. <min>5</min>
  319. <quantmin>-1</quantmin>
  320. <quantmax>-1</quantmax>
  321. <cost>100</cost>
  322. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  323. <category name="weapons"/>
  324. <usage name="Military"/>
  325. <value name="Tier2"/>
  326. <value name="Tier3"/>
  327. </type>
  328. <type name="CS_Mag_PMAG_15Rnd">
  329. <nominal>12</nominal>
  330. <lifetime>172800</lifetime>
  331. <restock>0</restock>
  332. <min>6</min>
  333. <quantmin>-1</quantmin>
  334. <quantmax>-1</quantmax>
  335. <cost>100</cost>
  336. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  337. <category name="weapons"/>
  338. <usage name="Military"/>
  339. <value name="Tier2"/>
  340. <value name="Tier3"/>
  341. </type>
  342. <type name="CS_Mag_PMAG_30Rnd_Coupled">
  343. <nominal>5</nominal>
  344. <lifetime>172800</lifetime>
  345. <restock>0</restock>
  346. <min>2</min>
  347. <quantmin>-1</quantmin>
  348. <quantmax>-1</quantmax>
  349. <cost>100</cost>
  350. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  351. <category name="weapons"/>
  352. <usage name="Military"/>
  353. <value name="Tier2"/>
  354. <value name="Tier3"/>
  355. </type>
  356. <type name="CS_Mag_STANAG_30Rnd">
  357. <nominal>10</nominal>
  358. <lifetime>172800</lifetime>
  359. <restock>0</restock>
  360. <min>5</min>
  361. <quantmin>-1</quantmin>
  362. <quantmax>-1</quantmax>
  363. <cost>100</cost>
  364. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  365. <category name="weapons"/>
  366. <usage name="Military"/>
  367. <value name="Tier2"/>
  368. <value name="Tier3"/>
  369. </type>
  370. <type name="CS_Mag_STANAG_15Rnd">
  371. <nominal>12</nominal>
  372. <lifetime>172800</lifetime>
  373. <restock>0</restock>
  374. <min>6</min>
  375. <quantmin>-1</quantmin>
  376. <quantmax>-1</quantmax>
  377. <cost>100</cost>
  378. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  379. <category name="weapons"/>
  380. <usage name="Military"/>
  381. <value name="Tier2"/>
  382. <value name="Tier3"/>
  383. </type>
  384. <type name="CS_Mag_STANAG_30Rnd_Coupled">
  385. <nominal>5</nominal>
  386. <lifetime>172800</lifetime>
  387. <restock>0</restock>
  388. <min>2</min>
  389. <quantmin>-1</quantmin>
  390. <quantmax>-1</quantmax>
  391. <cost>100</cost>
  392. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  393. <category name="weapons"/>
  394. <usage name="Military"/>
  395. <value name="Tier2"/>
  396. <value name="Tier3"/>
  397. </type>
  398. </types>
Tags: DayZ types.xml
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