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MESCRIPT

OMG ANIME EXPLOSION SCRIPT

Nov 8th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151. wait(1/60)
  152.  
  153. local plr = game.Players.LocalPlayer
  154. local char = plr.Character
  155.  
  156. function sandbox(var,func)
  157. local env = getfenv(func)
  158. local newenv = setmetatable({},{
  159. __index = function(self,k)
  160. if k=="script" then
  161. return var
  162. else
  163. return env[k]
  164. end
  165. end,
  166. })
  167. setfenv(func,newenv)
  168. return func
  169. end
  170. cors = {}
  171. mas = Instance.new("Model",game:GetService("Lighting"))
  172. Tool0 = Instance.new("Tool")
  173. Part1 = Instance.new("Part")
  174. Part2 = Instance.new("Part")
  175. Part3 = Instance.new("Part")
  176. Part4 = Instance.new("Part")
  177. Part5 = Instance.new("Part")
  178. Part6 = Instance.new("Part")
  179. Part7 = Instance.new("Part")
  180. Part8 = Instance.new("Part")
  181. Part9 = Instance.new("Part")
  182. Part10 = Instance.new("Part")
  183. Part11 = Instance.new("Part")
  184. Part12 = Instance.new("Part")
  185. Part13 = Instance.new("Part")
  186. Part14 = Instance.new("Part")
  187. Part15 = Instance.new("Part")
  188. Part16 = Instance.new("Part")
  189. Part17 = Instance.new("Part")
  190. Part18 = Instance.new("Part")
  191. Part19 = Instance.new("Part")
  192. Part20 = Instance.new("Part")
  193. Script21 = Instance.new("Script")
  194. Tool0.Name = "Explosion Staff"
  195. Tool0.Parent = mas
  196. Tool0.ToolTip = "EXPLOSIONNN!!!!"
  197. Part1.Parent = Tool0
  198. Part1.Material = Enum.Material.Wood
  199. Part1.BrickColor = BrickColor.new("Burnt Sienna")
  200. Part1.Rotation = Vector3.new(77.9599991, 0, -180)
  201. Part1.Anchored = true
  202. Part1.Size = Vector3.new(0.199999809, 0.199998945, 0.310000032)
  203. Part1.CFrame = CFrame.new(72.6000061, 5.65559053, -50.4499931, -1, 0, 0, 0, -0.208563015, -0.978008986, 0, -0.978008986, 0.208563015)
  204. Part1.BottomSurface = Enum.SurfaceType.Smooth
  205. Part1.TopSurface = Enum.SurfaceType.Smooth
  206. Part1.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  207. Part1.Position = Vector3.new(72.6000061, 5.65559053, -50.4499931)
  208. Part1.Orientation = Vector3.new(77.9599991, 0, 180)
  209. Part1.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  210. Part2.Parent = Tool0
  211. Part2.Material = Enum.Material.Wood
  212. Part2.BrickColor = BrickColor.new("Burnt Sienna")
  213. Part2.Rotation = Vector3.new(106.119995, 0, -180)
  214. Part2.Anchored = true
  215. Part2.Size = Vector3.new(0.199999809, 0.199998945, 0.310000002)
  216. Part2.CFrame = CFrame.new(72.6000061, 5.42558908, -50.4499855, -1, 0, 0, 0, 0.277650088, -0.960682333, 0, -0.960682333, -0.277650088)
  217. Part2.BottomSurface = Enum.SurfaceType.Smooth
  218. Part2.TopSurface = Enum.SurfaceType.Smooth
  219. Part2.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  220. Part2.Position = Vector3.new(72.6000061, 5.42558908, -50.4499855)
  221. Part2.Orientation = Vector3.new(73.8799973, 180, 0)
  222. Part2.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  223. Part3.Parent = Tool0
  224. Part3.Material = Enum.Material.Wood
  225. Part3.BrickColor = BrickColor.new("Burnt Sienna")
  226. Part3.Rotation = Vector3.new(10.1599998, 0, -180)
  227. Part3.Anchored = true
  228. Part3.Size = Vector3.new(0.179999813, 0.0700000003, 0.160000041)
  229. Part3.CFrame = CFrame.new(72.5900116, 6.1364584, -50.8448219, -1, 0, 0, 0, -0.984318376, -0.176401064, 0, -0.176401064, 0.984318376)
  230. Part3.BottomSurface = Enum.SurfaceType.Smooth
  231. Part3.TopSurface = Enum.SurfaceType.Smooth
  232. Part3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  233. Part3.Position = Vector3.new(72.5900116, 6.1364584, -50.8448219)
  234. Part3.Orientation = Vector3.new(10.1599998, 0, 180)
  235. Part3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  236. Part4.Parent = Tool0
  237. Part4.Material = Enum.Material.Wood
  238. Part4.BrickColor = BrickColor.new("Burnt Sienna")
  239. Part4.Rotation = Vector3.new(116.209999, 0, -180)
  240. Part4.Anchored = true
  241. Part4.Size = Vector3.new(0.199999809, 0.259998947, 0.19999969)
  242. Part4.CFrame = CFrame.new(72.6000061, 5.05251026, -50.9067726, -1, 0, 0, 0, 0.441644162, -0.897190273, 0, -0.897190273, -0.441644162)
  243. Part4.BottomSurface = Enum.SurfaceType.Smooth
  244. Part4.TopSurface = Enum.SurfaceType.Smooth
  245. Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  246. Part4.Position = Vector3.new(72.6000061, 5.05251026, -50.9067726)
  247. Part4.Orientation = Vector3.new(63.7899971, 180, 0)
  248. Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  249. Part5.Parent = Tool0
  250. Part5.Material = Enum.Material.Wood
  251. Part5.BrickColor = BrickColor.new("Burnt Sienna")
  252. Part5.Rotation = Vector3.new(125.860001, 0, -180)
  253. Part5.Anchored = true
  254. Part5.Size = Vector3.new(0.189999804, 0.269998908, 0.129999653)
  255. Part5.CFrame = CFrame.new(72.5950089, 5.13980055, -51.0601616, -1, 0, 0, 0, 0.585875213, -0.81040132, 0, -0.81040132, -0.585875213)
  256. Part5.BottomSurface = Enum.SurfaceType.Smooth
  257. Part5.TopSurface = Enum.SurfaceType.Smooth
  258. Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  259. Part5.Position = Vector3.new(72.5950089, 5.13980055, -51.0601616)
  260. Part5.Orientation = Vector3.new(54.1399994, 180, 0)
  261. Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  262. Part6.Parent = Tool0
  263. Part6.Material = Enum.Material.Wood
  264. Part6.BrickColor = BrickColor.new("Burnt Sienna")
  265. Part6.Rotation = Vector3.new(45.7000008, 0, -180)
  266. Part6.Anchored = true
  267. Part6.Size = Vector3.new(0.199999809, 0.139998943, 0.499999881)
  268. Part6.CFrame = CFrame.new(72.6000061, 5.95947552, -50.6225662, -1, 0, 0, 0, -0.698380172, -0.715727091, 0, -0.715727091, 0.698380172)
  269. Part6.BottomSurface = Enum.SurfaceType.Smooth
  270. Part6.TopSurface = Enum.SurfaceType.Smooth
  271. Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  272. Part6.Position = Vector3.new(72.6000061, 5.95947552, -50.6225662)
  273. Part6.Orientation = Vector3.new(45.7000008, 0, 180)
  274. Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  275. Part7.Parent = Tool0
  276. Part7.Material = Enum.Material.Wood
  277. Part7.BrickColor = BrickColor.new("Burnt Sienna")
  278. Part7.Rotation = Vector3.new(125.360001, 0, -180)
  279. Part7.Anchored = true
  280. Part7.Size = Vector3.new(0.199999809, 0.139999986, 0.669999599)
  281. Part7.CFrame = CFrame.new(72.6000061, 5.22756338, -50.6340942, -1, 0, 0, 0, 0.578651071, -0.815575242, 0, -0.815575242, -0.578651071)
  282. Part7.BottomSurface = Enum.SurfaceType.Smooth
  283. Part7.TopSurface = Enum.SurfaceType.Smooth
  284. Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  285. Part7.Position = Vector3.new(72.6000061, 5.22756338, -50.6340942)
  286. Part7.Orientation = Vector3.new(54.6399994, 180, 0)
  287. Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  288. Part8.Parent = Tool0
  289. Part8.Material = Enum.Material.Wood
  290. Part8.BrickColor = BrickColor.new("Burnt Sienna")
  291. Part8.Rotation = Vector3.new(89.5599976, 0, -180)
  292. Part8.Anchored = true
  293. Part8.Size = Vector3.new(0.199999809, 0.149998948, 0.439999938)
  294. Part8.CFrame = CFrame.new(72.6000061, 5.61545324, -50.4791603, -1, 0, 0, 0, -0.00771899521, -0.999970257, 0, -0.999970257, 0.00771899521)
  295. Part8.BottomSurface = Enum.SurfaceType.Smooth
  296. Part8.TopSurface = Enum.SurfaceType.Smooth
  297. Part8.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  298. Part8.Position = Vector3.new(72.6000061, 5.61545324, -50.4791603)
  299. Part8.Orientation = Vector3.new(89.5599976, 0, 180)
  300. Part8.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  301. Part9.Parent = Tool0
  302. Part9.Material = Enum.Material.Wood
  303. Part9.BrickColor = BrickColor.new("Burnt Sienna")
  304. Part9.Rotation = Vector3.new(133.660004, 0, -180)
  305. Part9.Anchored = true
  306. Part9.Size = Vector3.new(0.199999809, 0.199998945, 0.549999654)
  307. Part9.CFrame = CFrame.new(72.6000061, 5.12030411, -50.6632805, -1, 0, 0, 0, 0.690404534, -0.723423481, 0, -0.723423481, -0.690404534)
  308. Part9.BottomSurface = Enum.SurfaceType.Smooth
  309. Part9.TopSurface = Enum.SurfaceType.Smooth
  310. Part9.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  311. Part9.Position = Vector3.new(72.6000061, 5.12030411, -50.6632805)
  312. Part9.Orientation = Vector3.new(46.3400002, 180, 0)
  313. Part9.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  314. Part10.Parent = Tool0
  315. Part10.Material = Enum.Material.Wood
  316. Part10.BrickColor = BrickColor.new("Burnt Sienna")
  317. Part10.Rotation = Vector3.new(160.440002, 0, -180)
  318. Part10.Anchored = true
  319. Part10.Size = Vector3.new(0.189999804, 0.289999992, 0.190000027)
  320. Part10.CFrame = CFrame.new(72.5949936, 0.168441296, -50.7875595, -1, 0, 0, 0, 0.942295253, -0.334783107, 0, -0.334783077, -0.942295253)
  321. Part10.BottomSurface = Enum.SurfaceType.Smooth
  322. Part10.TopSurface = Enum.SurfaceType.Smooth
  323. Part10.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  324. Part10.Position = Vector3.new(72.5949936, 0.168441296, -50.7875595)
  325. Part10.Orientation = Vector3.new(19.5599995, 180, 0)
  326. Part10.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  327. Part11.Parent = Tool0
  328. Part11.BrickColor = BrickColor.new("Ghost grey")
  329. Part11.Rotation = Vector3.new(-180, 0, -180)
  330. Part11.Anchored = true
  331. Part11.Size = Vector3.new(0.200571179, 0.569999278, 0.200571075)
  332. Part11.CFrame = CFrame.new(72.6000061, 2.43656635, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  333. Part11.BottomSurface = Enum.SurfaceType.Smooth
  334. Part11.TopSurface = Enum.SurfaceType.Smooth
  335. Part11.Color = Color3.new(0.792157, 0.796079, 0.819608)
  336. Part11.Position = Vector3.new(72.6000061, 2.43656635, -50.8356361)
  337. Part11.Orientation = Vector3.new(0, 180, 0)
  338. Part11.Color = Color3.new(0.792157, 0.796079, 0.819608)
  339. Part12.Parent = Tool0
  340. Part12.BrickColor = BrickColor.new("Ghost grey")
  341. Part12.Rotation = Vector3.new(-180, 0, -180)
  342. Part12.Anchored = true
  343. Part12.Size = Vector3.new(0.200571179, 0.319999456, 0.200571075)
  344. Part12.CFrame = CFrame.new(72.6000061, 4.21157122, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  345. Part12.BottomSurface = Enum.SurfaceType.Smooth
  346. Part12.TopSurface = Enum.SurfaceType.Smooth
  347. Part12.Color = Color3.new(0.792157, 0.796079, 0.819608)
  348. Part12.Position = Vector3.new(72.6000061, 4.21157122, -50.8356361)
  349. Part12.Orientation = Vector3.new(0, 180, 0)
  350. Part12.Color = Color3.new(0.792157, 0.796079, 0.819608)
  351. Part13.Parent = Tool0
  352. Part13.BrickColor = BrickColor.new("Ghost grey")
  353. Part13.Rotation = Vector3.new(-180, 0, -180)
  354. Part13.Anchored = true
  355. Part13.Size = Vector3.new(0.200571179, 0.499999523, 0.200571075)
  356. Part13.CFrame = CFrame.new(72.6000061, 2.99156809, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  357. Part13.BottomSurface = Enum.SurfaceType.Smooth
  358. Part13.TopSurface = Enum.SurfaceType.Smooth
  359. Part13.Color = Color3.new(0.792157, 0.796079, 0.819608)
  360. Part13.Position = Vector3.new(72.6000061, 2.99156809, -50.8356361)
  361. Part13.Orientation = Vector3.new(0, 180, 0)
  362. Part13.Color = Color3.new(0.792157, 0.796079, 0.819608)
  363. Part14.Parent = Tool0
  364. Part14.Material = Enum.Material.Wood
  365. Part14.BrickColor = BrickColor.new("Burnt Sienna")
  366. Part14.Rotation = Vector3.new(-180, 0, -180)
  367. Part14.Anchored = true
  368. Part14.Size = Vector3.new(0.199999809, 2.90999842, 0.19999969)
  369. Part14.CFrame = CFrame.new(72.6000061, 3.5665679, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  370. Part14.BottomSurface = Enum.SurfaceType.Smooth
  371. Part14.TopSurface = Enum.SurfaceType.Smooth
  372. Part14.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  373. Part14.Position = Vector3.new(72.6000061, 3.5665679, -50.8356361)
  374. Part14.Orientation = Vector3.new(0, 180, 0)
  375. Part14.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  376. Part15.Parent = Tool0
  377. Part15.BrickColor = BrickColor.new("Ghost grey")
  378. Part15.Rotation = Vector3.new(-180, 0, -180)
  379. Part15.Anchored = true
  380. Part15.Size = Vector3.new(0.200571179, 0.409999192, 0.200571075)
  381. Part15.CFrame = CFrame.new(72.6000061, 3.45656633, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  382. Part15.BottomSurface = Enum.SurfaceType.Smooth
  383. Part15.TopSurface = Enum.SurfaceType.Smooth
  384. Part15.Color = Color3.new(0.792157, 0.796079, 0.819608)
  385. Part15.Position = Vector3.new(72.6000061, 3.45656633, -50.8356361)
  386. Part15.Orientation = Vector3.new(0, 180, 0)
  387. Part15.Color = Color3.new(0.792157, 0.796079, 0.819608)
  388. Part16.Parent = Tool0
  389. Part16.Material = Enum.Material.Wood
  390. Part16.BrickColor = BrickColor.new("Burnt Sienna")
  391. Part16.Rotation = Vector3.new(177.619995, 0, -180)
  392. Part16.Anchored = true
  393. Part16.Size = Vector3.new(0.199999809, 1.15999949, 0.19999969)
  394. Part16.CFrame = CFrame.new(72.5999985, 0.803365231, -50.8432655, -1, 0, 0, 0, 0.999136627, -0.0415469855, 0, -0.0415469855, -0.999136627)
  395. Part16.BottomSurface = Enum.SurfaceType.Smooth
  396. Part16.TopSurface = Enum.SurfaceType.Smooth
  397. Part16.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  398. Part16.Position = Vector3.new(72.5999985, 0.803365231, -50.8432655)
  399. Part16.Orientation = Vector3.new(2.37999988, 180, 0)
  400. Part16.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  401. Part17.Parent = Tool0
  402. Part17.Material = Enum.Material.Wood
  403. Part17.BrickColor = BrickColor.new("Burnt Sienna")
  404. Part17.Rotation = Vector3.new(-177.099991, 0, -180)
  405. Part17.Anchored = true
  406. Part17.Size = Vector3.new(0.199999809, 0.919999719, 0.19999969)
  407. Part17.CFrame = CFrame.new(72.5999985, 1.80297112, -50.8531914, -1, 0, 0, 0, 0.998716116, 0.0506570078, 0, 0.0506570078, -0.998716116)
  408. Part17.BottomSurface = Enum.SurfaceType.Smooth
  409. Part17.TopSurface = Enum.SurfaceType.Smooth
  410. Part17.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  411. Part17.Position = Vector3.new(72.5999985, 1.80297112, -50.8531914)
  412. Part17.Orientation = Vector3.new(-2.89999986, 180, 0)
  413. Part17.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  414. Part18.Parent = Tool0
  415. Part18.BrickColor = BrickColor.new("Ghost grey")
  416. Part18.Rotation = Vector3.new(-180, 0, -180)
  417. Part18.Anchored = true
  418. Part18.Size = Vector3.new(0.200571179, 0.349999249, 0.200571075)
  419. Part18.CFrame = CFrame.new(72.6000061, 3.85656738, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  420. Part18.BottomSurface = Enum.SurfaceType.Smooth
  421. Part18.TopSurface = Enum.SurfaceType.Smooth
  422. Part18.Color = Color3.new(0.792157, 0.796079, 0.819608)
  423. Part18.Position = Vector3.new(72.6000061, 3.85656738, -50.8356361)
  424. Part18.Orientation = Vector3.new(0, 180, 0)
  425. Part18.Color = Color3.new(0.792157, 0.796079, 0.819608)
  426. Part19.Parent = Tool0
  427. Part19.Material = Enum.Material.Neon
  428. Part19.BrickColor = BrickColor.new("Maroon")
  429. Part19.Anchored = true
  430. Part19.Shape = Enum.PartType.Ball
  431. Part19.Size = Vector3.new(0.649999797, 0.649999797, 0.649999797)
  432. Part19.CFrame = CFrame.new(72.5800018, 5.6065712, -50.8699837, 1, 0, -0, 0, 1, -8.94069672e-08, 0, 8.94069672e-08, 1)
  433. Part19.BottomSurface = Enum.SurfaceType.Smooth
  434. Part19.TopSurface = Enum.SurfaceType.Smooth
  435. Part19.Color = Color3.new(0.458824, 0, 0)
  436. Part19.Position = Vector3.new(72.5800018, 5.6065712, -50.8699837)
  437. Part19.Color = Color3.new(0.458824, 0, 0)
  438. Part20.Name = "Handle"
  439. Part20.Parent = Tool0
  440. Part20.Material = Enum.Material.Wood
  441. Part20.BrickColor = BrickColor.new("Burnt Sienna")
  442. Part20.Transparency = 1
  443. Part20.Anchored = true
  444. Part20.Size = Vector3.new(0.199999809, 0.749999762, 0.19999969)
  445. Part20.CFrame = CFrame.new(72.6000061, 2.8165679, -50.8356361, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  446. Part20.BottomSurface = Enum.SurfaceType.Smooth
  447. Part20.TopSurface = Enum.SurfaceType.Smooth
  448. Part20.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  449. Part20.Position = Vector3.new(72.6000061, 2.8165679, -50.8356361)
  450. Part20.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  451. Script21.Name = "weld"
  452. Script21.Parent = Tool0
  453. table.insert(cors,sandbox(Script21,function()
  454. function weld()
  455. local parts,last = {}
  456. local function scan(parent)
  457. for _,v in pairs(parent:GetChildren()) do
  458. if (v:IsA("BasePart")) or (v:IsA("UnionOperation")) or (v:IsA("MeshPart")) then
  459. if (last) then
  460. local w = Instance.new("Weld")
  461. w.Name = ("%s_Weld"):format(v.Name)
  462. w.Part0,w.Part1 = last,v
  463. w.C0 = last.CFrame:inverse()
  464. w.C1 = v.CFrame:inverse()
  465. w.Parent = last
  466. end
  467. last = v
  468. table.insert(parts,v)
  469. end
  470. scan(v)
  471. end
  472. end
  473. scan(script.Parent)
  474. for _,v in pairs(parts) do
  475. v.Anchored = false
  476. v.CanCollide = false
  477. end
  478. end
  479.  
  480. weld()
  481. script:Remove()
  482. end))
  483. for i,v in pairs(mas:GetChildren()) do
  484. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  485. pcall(function() v:MakeJoints() end)
  486. end
  487. mas:Destroy()
  488. for i,v in pairs(cors) do
  489. spawn(function()
  490. pcall(v)
  491. end)
  492. end
  493.  
  494. local tool = Tool0
  495.  
  496. local GF = Vector3.new(0, 0.447, -0.894)
  497. local GR = Vector3.new(0.707, -0.707, 0)
  498. local oringalGF = tool.GripForward
  499. local oringalGR = tool.GripRight
  500.  
  501. local enabled = false
  502.  
  503. function boom(part)
  504.  
  505. local mesh = Instance.new('SpecialMesh')
  506. mesh.MeshType = "FileMesh"
  507. mesh.MeshId = "rbxassetid://3270017"
  508. mesh.Scale = Vector3.new(10,10,15)
  509.  
  510. local eff1 = Instance.new('Part',workspace)
  511. eff1.Position= part.Position
  512. eff1.Shape = "Ball"
  513. eff1.Anchored = true
  514. eff1.CanCollide = false
  515. eff1.Material = Enum.Material.Neon
  516. eff1.BrickColor = BrickColor.new('Gold')
  517. eff1.Transparency = 0
  518. eff1.Size = Vector3.new(5,5,5)
  519. eff1.Name = "eff1"
  520.  
  521. local eff2 = Instance.new('Part',workspace)
  522. eff2.Position= part.Position
  523. eff2.Shape = "Ball"
  524. eff2.Anchored = true
  525. eff2.CanCollide = false
  526. eff2.Material = Enum.Material.Neon
  527. eff2.BrickColor = BrickColor.new('Really red')
  528. eff2.Transparency = 0
  529. eff2.Size = Vector3.new(10,10,10)
  530. eff2.Name = "eff2"
  531.  
  532. local eff3 = Instance.new('Part',workspace)
  533. eff3.Position = part.Position
  534. eff3.Anchored = true
  535. eff3.CanCollide = false
  536. eff3.Orientation = Vector3.new(90,0,0)
  537. eff3.Name = "eff3"
  538. mesh.Parent = eff3
  539.  
  540. for i=1,75 do
  541. workspace.beam.Size = workspace.beam.Size + Vector3.new(6,0,6)
  542. workspace.beam.Transparency = workspace.beam.Transparency + 0.025
  543. eff1.Size = eff1.Size + Vector3.new(6,6,6)
  544. eff1.Transparency = eff1.Transparency + 0.03
  545. eff2.Size = eff2.Size + Vector3.new(6,6,6)
  546. eff2.Transparency = eff2.Transparency + 0.03
  547. eff3.Mesh.Scale = eff3.Mesh.Scale + Vector3.new(8.7,8.7,0)
  548. wait()
  549. end
  550.  
  551. eff1:Destroy()
  552. eff2:Destroy()
  553. eff3:Destroy()
  554. end
  555.  
  556. function click(mouse)
  557. if enabled == false then
  558. enabled = true
  559.  
  560. local sound = Instance.new('Sound')
  561. sound.SoundId = "rbxassetid://762570073"
  562. sound.Volume = 1.5
  563. sound.Parent = char.Head
  564. sound.Name = "talk"
  565.  
  566. tool.GripForward = GF
  567. tool.GripRight = GR
  568.  
  569. local target = Instance.new('Part')
  570. target.Transparency = 1
  571. target.Anchored = true
  572. target.CanCollide = false
  573. target.Position = mouse.hit.p
  574. target.Parent = workspace
  575. target.Name = "target"
  576.  
  577. local beam = Instance.new('Part')
  578. beam.Shape = "Cylinder"
  579. beam.Position = target.Position
  580. beam.BrickColor = BrickColor.new('Really red')
  581. beam.Material = Enum.Material.Neon
  582. beam.Anchored = true
  583. beam.CanCollide = false
  584. beam.Orientation = Vector3.new(0,0,90)
  585. beam.Size = Vector3.new(1000,1000,.2)
  586. beam.Parent = workspace
  587. beam.Name = "beam"
  588.  
  589. game:GetService("Chat"):Chat(char.Head, "EXPLOSION!!!")
  590. sound:Play()
  591.  
  592. wait(1.6)
  593.  
  594. local exps = Instance.new('Sound')
  595. exps.SoundId = "rbxassetid://165970126"
  596. exps.Parent = target
  597. exps.Volume = 2
  598. exps.Name = "expSFX"
  599.  
  600. local exp = Instance.new("Explosion")
  601. exp.Position = target.Position
  602. exp.Parent = game.Workspace
  603. exp.BlastRadius = 50
  604.  
  605. exps:play()
  606.  
  607. boom(target)
  608.  
  609. beam:Destroy()
  610. target:Destroy()
  611.  
  612. wait(1)
  613. sound:Destroy()
  614. exps:Destroy()
  615.  
  616. tool.GripForward = oringalGF
  617. tool.GripRight = oringalGR
  618.  
  619. enabled = false
  620. end
  621. end
  622.  
  623. function equipped(mouse)
  624. mouse.Button1Down:connect(function () click(mouse) end)
  625. end
  626. print('explosion loaded!!!!')
  627. tool.Equipped:connect(equipped)
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