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- Luca = Kai
- Matt = DiscoSquid
- Kristina = Kat
- Zach = BigFatDutchman (LC)
- On 1/7/17, at 11:35 AM, Matt Stivland wrote:
- > Kaja you've got to stop acting like you're not staff
- > "There are many things that are quite absurd on this server."
- On 1/7/17, at 11:36 AM, Matt Stivland wrote:
- > uh, yeah, and we're the ones who decide that xD
- On 1/7/17, at 11:36 AM, -<=>WhiteXShadow<=>- wrote:
- > Well I’m sorry that I use the forums
- On 1/7/17, at 11:36 AM, Matt Stivland wrote:
- > It's just bad form to make a fuss instead of just discussing things here
- On 1/7/17, at 11:36 AM, -<=>WhiteXShadow<=>- wrote:
- > What even is staff at this point? The Lore Council are the staff members, if any. The current “staff” are just rule enforcers
- On 1/7/17, at 11:37 AM, Chris/Yuan wrote:
- > What even is staff
- > Baby dont hurt me
- > Dont hurt me
- > No more
- On 1/7/17, at 11:37 AM, Chris/Yuan wrote:
- > Ill be quiet now sorry
- On 1/7/17, at 11:37 AM, -<=>WhiteXShadow<=>- wrote:
- > Productive responses are productive
- On 1/7/17, at 11:38 AM, Matt Stivland wrote:
- > Well, either you're going to stay in staff or you're not. You're acting like you're in this weird inbetween
- On 1/7/17, at 11:38 AM, -<=>WhiteXShadow<=>- wrote:
- > Matt
- > I oppose the Lore Council and their decisions
- On 1/7/17, at 11:39 AM, -<=>WhiteXShadow<=>- wrote:
- > So yes, I am a bit, split inbetween
- On 1/7/17, at 11:39 AM, Matt Stivland wrote:
- > This is the place to discuss your concerns, then
- On 1/7/17, at 11:40 AM, Matt Stivland wrote:
- > I'm not inclined for passive aggressiveness like this from an admin, no less
- On 1/7/17, at 11:41 AM, -<=>WhiteXShadow<=>- wrote:
- > Very well then
- On 1/7/17, at 11:43 AM, Matt Stivland wrote:
- > I'm all ears
- On 1/7/17, at 11:43 AM, -<=>WhiteXShadow<=>- wrote:
- > Imma go read up on these updates RP rules again
- On 1/7/17, at 11:43 AM, Matt Stivland wrote:
- > Alright
- On 1/7/17, at 11:44 AM, -<=>WhiteXShadow<=>- wrote:
- > But I do think that there should be a megathread or forum for these applications that are spamming the forum sidebars
- On 1/7/17, at 11:44 AM, Matt Stivland wrote:
- > That was turned off
- On 1/7/17, at 11:44 AM, Matt Stivland wrote:
- > oh you mean the other apps
- On 1/7/17, at 11:44 AM, -<=>WhiteXShadow<=>- wrote:
- > Yes
- On 1/7/17, at 11:44 AM, Matt Stivland wrote:
- > yeah that's reasonable
- On 1/7/17, at 11:44 AM, -<=>WhiteXShadow<=>- wrote:
- > Also I feel like the Spirituality app is a bit, for the lack of better words, not proper.
- On 1/7/17, at 11:45 AM, Kristina wrote:
- > I would just like to point out, even though I've been in this chat for a very short period of time, it feels like Kaja is constantly ganged up on in this staff chat, as well as I. Kaja and I share very similar opinions but the rest of the staff do not so it feels like we're alone and we can't voice our opinions without being judged.
- On 1/7/17, at 11:45 AM, -<=>WhiteXShadow<=>- wrote:
- > You fill out an app and you’re suddenly enlightened
- > Furthermore, I think that leaders would have an even harder time becoming enlightened
- > I think there should be an app, but it shouldn’t be with the snap of one’s fingers that one’s enlightened
- On 1/7/17, at 11:46 AM, -<=>WhiteXShadow<=>- wrote:
- > And yes, Kris, that’s a reason why I decided to take it to the forums
- On 1/7/17, at 11:47 AM, Matt Stivland wrote:
- > Well I don't want to be a dick but I haven't seen virtually ANY effort to bring up your concerns so you have to understand that it's hard to address
- > The reason the Lore Council is making it's decisions is because they and myself thoroughly discuss ideas every single day
- > they're active
- On 1/7/17, at 11:49 AM, Matt Stivland wrote:
- > Just talk
- On 1/7/17, at 11:50 AM, Kristina wrote:
- > So you say you're all ears to Kaja's thoughts but then you deny them because you believe he doesn't put in the effort.... How is that all ears again?
- On 1/7/17, at 11:50 AM, Matt Stivland wrote:
- > Ah, no, I don't deny them because I have no idea what they are
- On 1/7/17, at 11:52 AM, -<=>WhiteXShadow<=>- wrote:
- > I don’t think you having no idea what they are was the subject?
- On 1/7/17, at 11:54 AM, Matt Stivland wrote:
- > ?
- On 1/7/17, at 11:54 AM, -<=>WhiteXShadow<=>- wrote:
- > On 1/7/17, at 11:50 AM, Matt Stivland wrote:
- > > I don't deny them because I have no idea what they are
- On 1/7/17, at 11:55 AM, Matt Stivland wrote:
- > yeah...?
- On 1/7/17, at 11:56 AM, -<=>WhiteXShadow<=>- wrote:
- > Ah forget it
- > Matt
- > Not sure if you knew this but
- > Kai came on one day, and told me to turn on KeepInventory
- On 1/7/17, at 11:57 AM, -<=>WhiteXShadow<=>- wrote:
- > It was in the name of the LC, or something along those lines.
- On 1/7/17, at 11:58 AM, Matt Stivland wrote:
- > Okay...
- On 1/7/17, at 12:01 PM, -<=>WhiteXShadow<=>- wrote:
- > I turned off KeepInventory
- On 1/7/17, at 12:03 PM, Matt Stivland wrote:
- > I already did
- On 1/7/17, at 12:03 PM, -<=>WhiteXShadow<=>- wrote:
- > er
- On 1/7/17, at 12:03 PM, -<=>WhiteXShadow<=>- wrote:
- > Ok
- On 1/7/17, at 12:25 PM, Luca Cesare Devalier wrote:
- > Why'd you turn off KeepInventory?
- On 1/7/17, at 12:27 PM, Luca Cesare Devalier wrote:
- > Kaja, I do remember telling you to turn it on, because two days earlier the question had come up in the LC chat. I had strongly approved, Rei and Youle had approved, and you, Matt, had been online and said something like 'I don't really have an opinion either way'.
- On 1/7/17, at 12:28 PM, -<=>WhiteXShadow<=>- wrote:
- > http://prntscr.com/dso6ez
- On 1/7/17, at 12:28 PM, Kristina wrote:
- > Let's just get this straight, The Lore Coucil is a council of staff members which make the decisions for the server
- > While the rest of the staff
- > Enforce the rules made by the Lore Council
- On 1/7/17, at 12:28 PM, Kristina wrote:
- > Without any say ?
- On 1/7/17, at 12:28 PM, -<=>WhiteXShadow<=>- wrote:
- > That’s how it’s been
- > I tried to resist once and I got outnumbered
- On 1/7/17, at 12:29 PM, -<=>WhiteXShadow<=>- wrote:
- > well twice if we count the Nozawan Argument
- On 1/7/17, at 12:29 PM, Kristina wrote:
- > So, essentially, the lore council is a bunch of staff members that are the "elite" staff members then?
- On 1/7/17, at 12:30 PM, Luca Cesare Devalier wrote:
- > Well, I mean.
- > Idk how Matt envisioned it.
- On 1/7/17, at 12:30 PM, Luca Cesare Devalier wrote:
- > But, usually on servers Admins and Mods enforce the rules, and only the Owner decides the rules.
- On 1/7/17, at 12:31 PM, -<=>WhiteXShadow<=>- wrote:
- > Don’t know what servers you play on but usually the staff system isn’t like that
- On 1/7/17, at 12:31 PM, Luca Cesare Devalier wrote:
- > Usually on roleplay servers, Admins and Mods enforce the rules, and the owner plus a handpicked selection of Roleplay Staff create the rules.
- On 1/7/17, at 12:31 PM, -<=>WhiteXShadow<=>- wrote:
- > This is the issue.
- On 1/7/17, at 12:31 PM, -<=>WhiteXShadow<=>- wrote:
- > The Lore Council passes anything they want simply with the slogan “it’s an RP server"
- On 1/7/17, at 12:32 PM, Matt Stivland wrote:
- > Okay let me clear some things up
- > We have three branches
- > Builders, Lore, and Administration
- > Admin. is composed of Mods and Admins
- > you enforce the rules, and Admins advise and discuss ideas regarding gameplay and plugins
- On 1/7/17, at 12:33 PM, Matt Stivland wrote:
- > Lore, however, is in charge of writing lore, directing events, and determining roleplay rules and roleplay-specific gameplay
- On 1/7/17, at 12:34 PM, Kristina wrote:
- > But because this is an RP server, and the entire server is roleplay rules
- > The Lore sector essentially has full control
- > If it's a RP hardcore server
- On 1/7/17, at 12:35 PM, Kristina wrote:
- > Which we say we are
- On 1/7/17, at 12:35 PM, Matt Stivland wrote:
- > Not really, no
- On 1/7/17, at 12:35 PM, Kristina wrote:
- > That's not what it seems to Kaja and me, and for most of the server
- On 1/7/17, at 12:36 PM, Matt Stivland wrote:
- > that's only because all of the RP rules are coming at once. That's the fastest growing section of the server, because we're making big changes there. All the decisions are being made by the LC because those are the decisions that need making
- On 1/7/17, at 12:36 PM, Chris/Yuan wrote:
- > But if lore council decides on matters that have to do with RP, why were they the only ones who had a part in adding keepinv
- On 1/7/17, at 12:36 PM, -<=>WhiteXShadow<=>- wrote:
- > The problem is that this whole hardcore RP thing is consuming every portion of daily server life
- On 1/7/17, at 12:37 PM, Luca Cesare Devalier wrote:
- > Because that's what daily server life should be..? I mean, aren't we a hardcore rp server, or at least trying to be? Isn't our goal for daily server life to consist of roleplay?
- On 1/7/17, at 12:38 PM, Matt Stivland wrote:
- > Kat and Kaja, you've been here a solid year. How many decisions have we made? The Lore Council has decisions of it's own to make, and since it's founding, only a few weeks to make them. Yes, a large amount of decisions are being made. But that's because they're starting from nothing.
- On 1/7/17, at 12:38 PM, Matt Stivland wrote:
- > I have to go
- On 1/7/17, at 12:39 PM, Chris/Yuan wrote:
- > Like keepinv you mean
- On 1/7/17, at 12:39 PM, Chris/Yuan wrote:
- > Because thats totally lore related
- On 1/7/17, at 12:39 PM, -<=>WhiteXShadow<=>- wrote:
- > There’s a point where Hardcore RP becomes invasive. Also if the players feel like the LC has too much power, maybe Hardcore RP isn’t the right protocol.
- On 1/7/17, at 12:40 PM, Luca Cesare Devalier wrote:
- > Well yes, because you should only lose items if your character dies, since from the moment you log in you're constantly playing the character, and a death ooc isn't necessarily an rp death.
- > Kaja, that's the argument for what type of server this is.
- On 1/7/17, at 12:40 PM, Luca Cesare Devalier wrote:
- > Hardcore RP isn't supposed to be invasive, it's supposed to be complete.
- On 1/7/17, at 12:41 PM, -<=>WhiteXShadow<=>- wrote:
- > Well then my argument is that Hardcore RP isn’t what we should aspire for.
- On 1/7/17, at 12:41 PM, Luca Cesare Devalier wrote:
- > Fire away with your arguments then, but that's quite a big dilemma that we don't really have a solid majority for.
- On 1/7/17, at 12:42 PM, Luca Cesare Devalier wrote:
- > We've been trying to solve hardcore vs casual rp for months.
- On 1/7/17, at 12:42 PM, -<=>WhiteXShadow<=>- wrote:
- > Actually no.
- On 1/7/17, at 12:42 PM, -<=>WhiteXShadow<=>- wrote:
- > The Lore Council has
- On 1/7/17, at 12:43 PM, Luca Cesare Devalier wrote:
- > And no one has a definite answer. We called 2.5 server-wide votes and came out with a majority only the first time, and when we took it to Matt he said 'full steam ahead and then we can meld with casual rp in certain aspects but we'll cross that bridge when we come to it'
- On 1/7/17, at 12:43 PM, -<=>WhiteXShadow<=>- wrote:
- > This chat has been dead silent in terms of productivity
- > And I think that needs to stop
- > there needs to stop being such a rift between the LC and the Staff chat
- On 1/7/17, at 12:43 PM, -<=>WhiteXShadow<=>- wrote:
- > I’m not asking for total inclusion, but after you decide on something, tell us.
- On 1/7/17, at 12:43 PM, Chris/Yuan wrote:
- > Well the thing is when you go hardcore rp you get another generic rp server
- On 1/7/17, at 12:43 PM, Luca Cesare Devalier wrote:
- > Well, there's not really any 'another' about it.
- > There are very few hardcore rp servers, and even fewer good ones, and exactly zero other avatar-themed ones.
- On 1/7/17, at 12:44 PM, Luca Cesare Devalier wrote:
- > I mean there's ADNA but it's dead.
- On 1/7/17, at 12:44 PM, Chris/Yuan wrote:
- > And what sets this server apart is the way its player run and how you construct your own nation
- On 1/7/17, at 12:47 PM, Luca Cesare Devalier wrote:
- > Well
- On 1/7/17, at 12:47 PM, Luca Cesare Devalier wrote:
- > Kaja, Azula, Yuan
- On 1/7/17, at 12:47 PM, -<=>WhiteXShadow<=>- wrote:
- > Hmm?
- On 1/7/17, at 12:47 PM, Luca Cesare Devalier wrote:
- > as long as you're all here
- On 1/7/17, at 12:47 PM, Kristina wrote:
- > Look, we're tired of the lore council make the decisions without the other staff members. It's unfair and not right. It makes it seem like the staff members on the lour council are more important than the rest of us and that's sad. And we're not the only ones, the server is tired of the lore council making all the decisions too. We as a server, want the staff and the lore council to make decisions, not just you guys.
- On 1/7/17, at 12:47 PM, -<=>WhiteXShadow<=>- wrote:
- > I can back that up 100%
- On 1/7/17, at 12:47 PM, Luca Cesare Devalier wrote:
- > On 1/7/17, at 12:38 PM, Matt Stivland wrote:
- > > Kat and Kaja, you've been here a solid year. How many decisions have we made? The Lore Council has decisions of it's own to make, and since it's founding, only a few weeks to make them. Yes, a large amount of decisions are being made. But that's because they're starting from nothing.
- >
- On 1/7/17, at 12:48 PM, -<=>WhiteXShadow<=>- wrote:
- > Please feel free to explain your point in that quote.
- On 1/7/17, at 12:48 PM, Luca Cesare Devalier wrote:
- > We've been making lore-related decisions because those are the decisions that have to be made atm, because we're changing from casual to hardcore rp.
- On 1/7/17, at 12:48 PM, Luca Cesare Devalier wrote:
- > The only decision I can think of that isn't rp-related would be keepinventory, which at the time was deemed an rp decision, and the effects of which have been nullified anyway.
- On 1/7/17, at 12:49 PM, Kristina wrote:
- > But that's the thing
- On 1/7/17, at 12:49 PM, -<=>WhiteXShadow<=>- wrote:
- > On 1/2/17, at 6:18 PM, -<=>WhiteXShadow<=>- wrote:
- > > I’m still confused onto what happened to that whole “Hardcore / Casual RP merge”
- >
- > On 1/2/17, at 6:18 PM, Kristina wrote:
- > > I'm saying push them
- >
- > On 1/2/17, at 6:18 PM, Luca Cesare Devalier wrote:
- > > We are hardcore
- >
- > On 1/2/17, at 6:18 PM, Luca Cesare Devalier wrote:
- > > That's what happened
- >
- > On 1/2/17, at 6:19 PM, -<=>WhiteXShadow<=>- wrote:
- > > Thanks for the notification
- On 1/7/17, at 12:49 PM, Luca Cesare Devalier wrote:
- > The only other one is the economy plugin we're getting, which in the end was decided and organized by matt.
- On 1/7/17, at 12:49 PM, Kristina wrote:
- > YOU deemed it RP
- > YOU made that decision
- On 1/7/17, at 12:49 PM, Kristina wrote:
- > Where were we in that discussion?
- On 1/7/17, at 12:49 PM, -<=>WhiteXShadow<=>- wrote:
- > Not to try to insult you, but this needs to be consistent. Right now it seems like you have no idea where you want to go.
- > Are we merging or are we staying hardcore?
- On 1/7/17, at 12:49 PM, -<=>WhiteXShadow<=>- wrote:
- > And Kat has a valid point.
- On 1/7/17, at 12:50 PM, Luca Cesare Devalier wrote:
- > We aren't sure. We're staying hardcore as much as we can, and then we'll be taking certain features from casual when and if necessary.
- On 1/7/17, at 12:50 PM, Luca Cesare Devalier wrote:
- > ^ A summary of Matt's words. ^
- On 1/7/17, at 12:53 PM, -<=>WhiteXShadow<=>- wrote:
- > Here’s what I’d do
- On 1/7/17, at 12:53 PM, Luca Cesare Devalier wrote:
- > I've kind of been acting on 'Matt's word is final'. So, the keepinventory thing was brought up in LC chat, just casually, not even like 'we need to decide this now', but all the LC members (except Zach, but Zach's really inactive and any case he mostly handles writing) were in agreement that keepinventory should be on, and I personally wouldn't have told you to do anything at that point, except then Matt agreed. So, Matt's-word-is-final protocol, I told you to do it.
- On 1/7/17, at 12:53 PM, Luca Cesare Devalier wrote:
- > Kaja and Azula, as long as you're here: KeepInventory, should it be on, why or why not?
- On 1/7/17, at 12:54 PM, -<=>WhiteXShadow<=>- wrote:
- > Take a list of the key elements that you guys all think that make up the server as a hardcore RP, as well as RP elements that you want to add, and post this list on the forums for the community to disucss
- On 1/7/17, at 12:54 PM, -<=>WhiteXShadow<=>- wrote:
- > It shouldn’t be on. There’s no real reason to add that extra crutch.
- On 1/7/17, at 12:54 PM, Luca Cesare Devalier wrote:
- > On 1/7/17, at 12:40 PM, Luca Cesare Devalier wrote:
- > > you should only lose items if your character dies, since from the moment you log in you're constantly playing the character, and a death ooc isn't necessarily an rp death.
- >
- On 1/7/17, at 12:54 PM, Zach Hutchinson wrote:
- > Luca
- On 1/7/17, at 12:54 PM, Luca Cesare Devalier wrote:
- > That's the reason.
- On 1/7/17, at 12:54 PM, Zach Hutchinson wrote:
- > I’m right here mach dude
- On 1/7/17, at 12:55 PM, Luca Cesare Devalier wrote:
- > Oh kewl
- On 1/7/17, at 12:55 PM, Luca Cesare Devalier wrote:
- > hiya
- On 1/7/17, at 12:55 PM, Zach Hutchinson wrote:
- > Writing a paper for school on Continental Drift
- On 1/7/17, at 12:55 PM, Luca Cesare Devalier wrote:
- > Same but on cellular origin theory or something
- On 1/7/17, at 12:55 PM, -<=>WhiteXShadow<=>- wrote:
- > greetings aside
- On 1/7/17, at 12:55 PM, -<=>WhiteXShadow<=>- wrote:
- > What do you think of my idea?
- On 1/7/17, at 12:55 PM, Luca Cesare Devalier wrote:
- > As for the list, Kaja, I did that a few weeks ago and Matt took it down. He told us in the LC chat to announce things as we decided them, and that's what we've been doing.
- On 1/7/17, at 12:56 PM, -<=>WhiteXShadow<=>- wrote:
- > Well then in that case, announce them in this staff chat. Don’t make an unorganized list- feel free to make a google doc or something
- On 1/7/17, at 12:57 PM, Chris/Yuan wrote:
- > You shouldnt be IC from when you log in yill you log out
- On 1/7/17, at 12:57 PM, Chris/Yuan wrote:
- > Till*
- On 1/7/17, at 12:57 PM, Luca Cesare Devalier wrote:
- > Well, that's the hardcore vs casual thing Yuan.
- On 1/7/17, at 12:57 PM, -<=>WhiteXShadow<=>- wrote:
- > IC?
- On 1/7/17, at 12:57 PM, Luca Cesare Devalier wrote:
- > In character
- On 1/7/17, at 12:57 PM, Chris/Yuan wrote:
- > In character
- On 1/7/17, at 12:57 PM, -<=>WhiteXShadow<=>- wrote:
- > oh
- On 1/7/17, at 12:57 PM, Luca Cesare Devalier wrote:
- > Because aside from the arena, that's what hardcore rp does.
- On 1/7/17, at 12:58 PM, Luca Cesare Devalier wrote:
- > That's kind of the definition of the difference between hardcore and casual
- On 1/7/17, at 12:58 PM, Chris/Yuan wrote:
- > Im just saying it wont work
- On 1/7/17, at 12:58 PM, Chris/Yuan wrote:
- > Not on this server it wont
- On 1/7/17, at 12:58 PM, Luca Cesare Devalier wrote:
- > why not
- On 1/7/17, at 12:58 PM, Chris/Yuan wrote:
- > Because
- On 1/7/17, at 12:59 PM, Chris/Yuan wrote:
- > Lemme quote this, I just explained it to someone
- On 1/7/17, at 12:59 PM, Matt Stivland wrote:
- > You're right, major decisions should be announced in this chat, and will be from now on
- On 1/7/17, at 12:59 PM, Chris/Yuan wrote:
- > Meaning if you just wanna go around look inside bss or just mess around with friends
- > You cant
- On 1/7/17, at 1:00 PM, Chris/Yuan wrote:
- > It will eliminate a big part of the community
- On 1/7/17, at 1:00 PM, Luca Cesare Devalier wrote:
- > Again, that's casual/hardcore
- On 1/7/17, at 1:00 PM, Chris/Yuan wrote:
- > Yes thats what ive been saying
- > Giving people the ability to change things like buildinfs landscapes etc already makes RP more difficult because things as building houses will require you to exit RP
- On 1/7/17, at 1:02 PM, Chris/Yuan wrote:
- > Thats why casual is way more fitting
- On 1/7/17, at 1:02 PM, Luca Cesare Devalier wrote:
- > Well, what we have right now is a mix that's worked quite well on other hardcore rp servers.
- On 1/7/17, at 1:03 PM, Chris/Yuan wrote:
- > You can build a fort with 4 people while not in RP, and after its done make a RP statement saying what happened
- On 1/7/17, at 1:03 PM, Luca Cesare Devalier wrote:
- > Ie: you don't have to be in character 100% of the time, but you may be forced into rp at any moment.
- On 1/7/17, at 1:03 PM, Luca Cesare Devalier wrote:
- > yeah.
- On 1/7/17, at 1:03 PM, Chris/Yuan wrote:
- > But say you are just messing around with friends exploring ba sing se because it looks cool
- On 1/7/17, at 1:03 PM, Matt Stivland wrote:
- > As a player, you have general freedom to act as you want, but you just have to be aware of the larger global narrative
- On 1/7/17, at 1:04 PM, Matt Stivland wrote:
- > that narrative is what makes it hardcore
- On 1/7/17, at 1:04 PM, Chris/Yuan wrote:
- > You dont wanna be forced into rp then if your character is some isolated boy on the south polw
- On 1/7/17, at 1:04 PM, Luca Cesare Devalier wrote:
- > Right.
- On 1/7/17, at 1:04 PM, Chris/Yuan wrote:
- > And thats what makes it tricky
- On 1/7/17, at 1:04 PM, Matt Stivland wrote:
- > I think the only real practical difference is that we attract different kinds of players
- On 1/7/17, at 1:05 PM, Luca Cesare Devalier wrote:
- > Well.
- On 1/7/17, at 1:05 PM, Chris/Yuan wrote:
- > We have both kinds
- On 1/7/17, at 1:05 PM, Luca Cesare Devalier wrote:
- > Casual has way less events.
- On 1/7/17, at 1:05 PM, Luca Cesare Devalier wrote:
- > And there are rules and stuff.
- On 1/7/17, at 1:05 PM, Chris/Yuan wrote:
- > And you do have a fairly big playerbase which id ready to do lorts of RP
- On 1/7/17, at 1:05 PM, Matt Stivland wrote:
- > if you want to bending fight all the time, go casual. But if you want to feel like you're a part of the Avatar world, then go hardcore
- On 1/7/17, at 1:05 PM, Matt Stivland wrote:
- > I want to feel immersed, for one
- On 1/7/17, at 1:06 PM, Luca Cesare Devalier wrote:
- > And we've chosen to go hardcore, yes?
- On 1/7/17, at 1:07 PM, -<=>WhiteXShadow<=>- wrote:
- > I don’t think so.
- On 1/7/17, at 1:07 PM, Luca Cesare Devalier wrote:
- > I mean we have an arena.
- On 1/7/17, at 1:07 PM, Luca Cesare Devalier wrote:
- > So if you want to bending fight, use the arena.
- On 1/7/17, at 1:07 PM, Matt Stivland wrote:
- > yeah, we're currently in a hardcore direction
- On 1/7/17, at 1:07 PM, Luca Cesare Devalier wrote:
- > ^
- On 1/7/17, at 1:07 PM, Matt Stivland wrote:
- > we're keeping the arena ofc
- On 1/7/17, at 1:07 PM, Luca Cesare Devalier wrote:
- > Right
- On 1/7/17, at 1:07 PM, Luca Cesare Devalier wrote:
- > ofc
- On 1/7/17, at 1:08 PM, Matt Stivland wrote:
- > and once Kaja and razor's thing is done then great
- On 1/7/17, at 1:08 PM, -<=>WhiteXShadow<=>- wrote:
- > An arena really doesn’t suffice as much as you’d think it does
- On 1/7/17, at 1:08 PM, Luca Cesare Devalier wrote:
- > Well.
- On 1/7/17, at 1:08 PM, -<=>WhiteXShadow<=>- wrote:
- > You can’t mug people there, per say.
- On 1/7/17, at 1:08 PM, Matt Stivland wrote:
- > You can mug people
- > I literally did it the other day
- On 1/7/17, at 1:08 PM, Matt Stivland wrote:
- > almost got away too
- On 1/7/17, at 1:08 PM, Luca Cesare Devalier wrote:
- > If it weren't for them meddling kids.
- On 1/7/17, at 1:08 PM, Luca Cesare Devalier wrote:
- > lel
- On 1/7/17, at 1:08 PM, Matt Stivland wrote:
- > lol
- On 1/7/17, at 1:09 PM, Matt Stivland wrote:
- > if it weren't for the meddling police!
- On 1/7/17, at 1:09 PM, Luca Cesare Devalier wrote:
- > All you have to do with mugging people is do a little bit of rp.
- On 1/7/17, at 1:09 PM, Luca Cesare Devalier wrote:
- > Which btw.
- On 1/7/17, at 1:09 PM, Matt Stivland wrote:
- > ^
- On 1/7/17, at 1:09 PM, Luca Cesare Devalier wrote:
- > People don't really seem to be aware how to do that.
- > So.
- On 1/7/17, at 1:09 PM, Luca Cesare Devalier wrote:
- > I'd like to propose a place and time.
- On 1/7/17, at 1:09 PM, Matt Stivland wrote:
- > for?
- On 1/7/17, at 1:10 PM, Luca Cesare Devalier wrote:
- > I believe Matt knows how to rp-pvp, as do I.
- > So
- > Rei Youle and Zach I have no idea, but I'd assume so.
- > So
- > For us to teach the rest of the staff team how to do it
- On 1/7/17, at 1:10 PM, Luca Cesare Devalier wrote:
- > So that the staff can teach the players
- On 1/7/17, at 1:10 PM, Matt Stivland wrote:
- > What I've been doing is just things like muggings, that are simple but entertaining. The more WE rp the more people will get accustomed to it
- On 1/7/17, at 1:10 PM, Luca Cesare Devalier wrote:
- > ye
- On 1/7/17, at 1:11 PM, Matt Stivland wrote:
- > if you happen on a player, interact with them
- On 1/7/17, at 1:11 PM, Luca Cesare Devalier wrote:
- > Yeah.
- On 1/7/17, at 1:11 PM, Matt Stivland wrote:
- > LC has clearance to be villains, as well
- On 1/7/17, at 1:11 PM, Luca Cesare Devalier wrote:
- > Hmmm
- On 1/7/17, at 1:11 PM, Matt Stivland wrote:
- > so you can make a character for it
- On 1/7/17, at 1:11 PM, Luca Cesare Devalier wrote:
- > Ooo
- On 1/7/17, at 1:11 PM, Luca Cesare Devalier wrote:
- > ah yes I didn't think of that
- On 1/7/17, at 1:11 PM, Matt Stivland wrote:
- > nothing crazy
- On 1/7/17, at 1:11 PM, Luca Cesare Devalier wrote:
- > gonna do that tonight
- On 1/7/17, at 1:12 PM, Matt Stivland wrote:
- > no taking over towns unless it's an event
- > but I really have to run
- On 1/7/17, at 1:12 PM, Matt Stivland wrote:
- > ttyl
- On 1/7/17, at 1:12 PM, Luca Cesare Devalier wrote:
- > o/
- On 1/7/17, at 1:12 PM, -<=>WhiteXShadow<=>- wrote:
- > I like the idea of LC being villains and avatars, but I really hope that the LC won’t be the only ones being villains and Avatars
- On 1/7/17, at 1:12 PM, Luca Cesare Devalier wrote:
- > Of course not.
- On 1/7/17, at 1:12 PM, -<=>WhiteXShadow<=>- wrote:
- > I should hope not.
- On 1/7/17, at 1:12 PM, Luca Cesare Devalier wrote:
- > None of us so far has been avatar, nor have we expressed any desire to.
- On 1/7/17, at 1:12 PM, -<=>WhiteXShadow<=>- wrote:
- > Actors?
- On 1/7/17, at 1:12 PM, -<=>WhiteXShadow<=>- wrote:
- > What do actors categorize as?
- On 1/7/17, at 1:13 PM, Luca Cesare Devalier wrote:
- > Hmm.
- On 1/7/17, at 1:13 PM, Luca Cesare Devalier wrote:
- > They are to the LC as helpers are to mods.
- On 1/7/17, at 1:13 PM, Chris/Yuan wrote:
- > Still an idea I have
- On 1/7/17, at 1:13 PM, Luca Cesare Devalier wrote:
- > They're not in the LC chat, that's for sure.
- On 1/7/17, at 1:13 PM, Chris/Yuan wrote:
- > Is a series of events telling a dtory
- On 1/7/17, at 1:13 PM, -<=>WhiteXShadow<=>- wrote:
- > Hmm
- On 1/7/17, at 1:13 PM, -<=>WhiteXShadow<=>- wrote:
- > Ok
- On 1/7/17, at 1:13 PM, Luca Cesare Devalier wrote:
- > Actors are simply people who have been determined to be good at rp by the LC
- On 1/7/17, at 1:13 PM, Chris/Yuan wrote:
- > And not like the kind 4n had where the ending was already thought out
- On 1/7/17, at 1:13 PM, Luca Cesare Devalier wrote:
- > So we call upon them for events.
- > Because we trust them to do it well.
- On 1/7/17, at 1:14 PM, Luca Cesare Devalier wrote:
- > Yeah, 4N is kind of our model of what not to do.
- On 1/7/17, at 1:14 PM, Chris/Yuan wrote:
- > But the kind where the players make choices that puhes the thing forwarf
- On 1/7/17, at 1:14 PM, Chris/Yuan wrote:
- > Well 4n did the survival bit well
- On 1/7/17, at 1:14 PM, Luca Cesare Devalier wrote:
- > But, Kaja, aside from events...that's really all we use actors for.
- On 1/7/17, at 1:14 PM, Chris/Yuan wrote:
- > Thats why it was so popular
- On 1/7/17, at 1:15 PM, Chris/Yuan wrote:
- > RP was more a choice
- On 1/7/17, at 1:15 PM, Luca Cesare Devalier wrote:
- > Villains are something that happen during events, and villains are only played by LC and actors, because they largely influence the political stage.
- On 1/7/17, at 1:15 PM, Chris/Yuan wrote:
- > And not encouraged either
- On 1/7/17, at 1:42 PM, Zach Hutchinson wrote:
- > Luca
- On 1/7/17, at 1:42 PM, Zach Hutchinson wrote:
- > As much fun as we have with it being LC
- On 1/7/17, at 1:42 PM, Luca Cesare Devalier wrote:
- > ?
- On 1/7/17, at 1:42 PM, Zach Hutchinson wrote:
- > It sucks for the masses
- On 1/7/17, at 1:42 PM, Luca Cesare Devalier wrote:
- > whatcha mean
- On 1/7/17, at 1:42 PM, Zach Hutchinson wrote:
- > If I were to have a small private server, Hardcore RP could be chill
- On 1/7/17, at 1:43 PM, Zach Hutchinson wrote:
- > But this big of a server is no fun when we have such restrictive rules
- On 1/7/17, at 1:43 PM, Luca Cesare Devalier wrote:
- > what restrictive rules
- On 1/7/17, at 1:43 PM, Luca Cesare Devalier wrote:
- > whatcha mean
- On 1/7/17, at 1:43 PM, Zach Hutchinson wrote:
- > On 1/7/17, at 1:15 PM, Yuan :D wrote:
- > > RP was more a choice
- >
- > Exactly why 4N did great in its days
- On 1/7/17, at 1:47 PM, Luca Cesare Devalier wrote:
- > Well
- On 1/7/17, at 1:47 PM, Luca Cesare Devalier wrote:
- > You don't HAVE to rp on here either.
- On 1/7/17, at 1:48 PM, Zach Hutchinson wrote:
- > No, but it seems to many like we’re punishing those who don't
- On 1/7/17, at 1:48 PM, Zach Hutchinson wrote:
- > Not giving an incentive or additional aspect to those who do
- On 1/7/17, at 1:49 PM, Luca Cesare Devalier wrote:
- > How so
- On 1/7/17, at 1:52 PM, Zach Hutchinson wrote:
- > Idk
- > But I think that’s why so many don’t like it
- > If I ever had the time
- > I’d love to do this
- > On 1/7/17, at 1:14 PM, Yuan :D wrote:
- > > But the kind where the players make choices that pushes the thing forward
- On 1/7/17, at 1:54 PM, Zach Hutchinson wrote:
- > Give a short backstory or outline, but let the players decide how to play through
- On 1/7/17, at 1:54 PM, Chris/Yuan wrote:
- > I suggested it for ages on 4n
- On 1/7/17, at 1:54 PM, Zach Hutchinson wrote:
- > Make it their story, not ours
- On 1/7/17, at 1:54 PM, Chris/Yuan wrote:
- > No one ever listened though
- On 1/7/17, at 1:55 PM, Zach Hutchinson wrote:
- > I have to get this paper done so I’ll be going
- On 1/7/17, at 1:55 PM, Zach Hutchinson wrote:
- > Later my dudes
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