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- Version: 3338
- Game LobbyWoL
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- Money Peasants Food Runes Net Worth Land Net Worth/Acre
- 64,324 13,258 88,726 57,744 342,946 1,993 172.075
- - - - - - - -
- 64,324 13,258 88,726 57,744 342,946 1,993 172.075
- THIEVERY
- You descend into an underground area of your castle and enter the Guild of Thieves. An organization created under your leadership, the Guild trains the lowest classes of people to learn the tools of the trade. Trained by your military, your thieves stand ready at your service to do what is needed.
- Early indications show that our operation was a success. Our report shows that this province has not been attacked much in the last month. Remember, there are few rewards for attacking a badly hit province, as the easily captured resources have already been taken.
- The Province of Lots Of Banks But No Money (5:33) as of April 23 of YR7 (next tick: 16 minutes)
- Race Elf Soldiers 5
- Ruler Baron Greg the Sorcerer Rangers 993
- Land 1,618 Archers 13,820
- Peasants 10,418 Elf Lords 11,306
- Building Eff. 83% Thieves Unknown
- Money 1,091,282 Wizards Unknown
- Food 260,521 War Horses 7,177
- Runes 288,473 Prisoners 0
- Trade Balance 47,775 Off. Points 111,485
- Networth 318,716 gold coins Def. Points 140,594
- Number of thieves 3,286 (1.649 per acre)
- Stealth 51%
- Current kingdom is Stoners in HOSTILE (5:33)
- Kingdom: Island:
- Select province:
- Select operation:
- Number of thieves to send:
- Note the following:
- Assassinate Wizards, Greater Arson and Propaganda are not known to our culture.
- Night Strike and Sabotage Wizards operations are forbidden for diplomatic reasons.
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