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LunaScripts

Steve's Box of Cocks EDIT

Feb 29th, 2016
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  1. @name Luna's Box of Cocks (edit)
  2. @persist Timer Alert Tim Tim2
  3. @outputs Debug
  4. @trigger all
  5. runOnTick(1)
  6. O = owner()
  7. Vel = owner():vel():length()/2
  8.  
  9. if(first()){
  10. hint("made by steve",100)
  11. hint("Edit made by Luna",100)
  12. Debug = 1
  13. }
  14.  
  15. if(O:keyUse()){
  16. Alert+= 0.1
  17.  
  18.  
  19. holoCreate(5)
  20. holoModel(5,"cube")
  21. holoPos(5,O:pos()+vec(0,0,100))
  22. holoScaleUnits(5,vec(3,3,13))
  23. holoAlpha(5,200)
  24. holoColor(5,vec(255,0,0))
  25. holoMaterial(5,"")
  26.  
  27. holoCreate(4)
  28. holoModel(4,"cube")
  29. holoPos(4,O:pos()+vec(0,0,87))
  30. holoScaleUnits(4,vec(3,3,3))
  31. holoAlpha(4,200)
  32. holoColor(4,vec(255,0,0))
  33. holoMaterial(4,"")
  34.  
  35. if(Alert == 1){
  36. holoEntity(5):soundPlay(100,100,"ambient/alarms/klaxon1.wav")
  37. }
  38.  
  39. }else{
  40. Alert = 0
  41. soundStop(100)
  42. holoDelete(5)
  43. holoDelete(4)
  44. }
  45.  
  46. if(O:isCrouch() | Debug == 1){
  47. Timer+=0.1
  48. owner():weapon():setAlpha(0)
  49. owner():weapon():setColor(255,255,255,0)
  50. owner():weapon():setMaterial("effects/ar2_altfire1b")
  51. owner():setMaterial("effects/ar2_altfire1b")
  52.  
  53. holoCreate(1)
  54. holoModel(1,"cube")
  55. holoPos(1,O:pos()+vec(0,0,23.5))
  56. holoScale(1,vec(-4,-4,-4))
  57. holoColor(1,vec(255,255,255))
  58. holoAlpha(1,100)
  59. holoMaterial(1,"models/props_wasteland/wood_fence01a")
  60.  
  61.  
  62. holoCreate(2)
  63. holoModel(2,"cube")
  64. holoPos(2,O:pos()+vec(0,0,23.5))
  65. holoScale(2,vec(4,4,4))
  66. holoColor(2,vec(255,255,255))
  67. holoMaterial(2,"models/props_wasteland/wood_fence01a")
  68. holoAlpha(2,255)
  69.  
  70. holoCreate(3)
  71. holoModel(3,"cube")
  72. holoPos(3,O:pos()+vec(0,0,40))
  73. holoScaleUnits(3,vec(3,3,3))
  74. holoColor(3,vec(255,255,255))
  75. holoAlpha(3,0)
  76. holoParent(3,O)
  77.  
  78. if(Timer == 1){
  79. holoEntity(1):soundPlay(1000,1000,"weapons/c4/c4_disarm.wav")
  80. holoEntity(2):soundPlay(2000,2000,"weapons/c4/c4_disarm.wav")
  81. }
  82.  
  83. if(Vel == 0){
  84. Tim+=0.01
  85. if(Tim == 1){
  86. O:soundPlay(1,100,"ui/gamestartup10.mp3")
  87. }
  88. if(Tim == 5){
  89. Tim = 0
  90. soundStop(1)
  91. }
  92. }else{
  93. Tim= 0
  94. soundStop(1)
  95. }
  96. if(Vel > 0){
  97. Tim2+=0.1
  98. if(Tim2 == 1){
  99. O:soundPlay(2,100,"ui/gamestartup5.mp3")
  100. }
  101. }else{
  102. Tim2= 0
  103. soundStop(2)
  104. }
  105. owner():setColor(255,255,255,0)
  106.  
  107. }else{
  108. soundStop(1)
  109. Tim = 0
  110. soundStop(1000)
  111. soundStop(2000)
  112. soundStop(3000)
  113. soundStop(4000)
  114. soundStop(2)
  115. holoDelete(1)
  116. owner():setColor(255,255,255,255)
  117. Timer = 0
  118. holoDelete(2)
  119. }
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