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- ---- Minecraft Crash Report ----
- // Uh... Did I do that?
- Time: 24.03.20 03:46
- Description: Unexpected error
- java.lang.RuntimeException: No OpenGL context found in the current thread.
- at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
- at org.lwjgl.opengl.GL11.glGetError(GL11.java:1299)
- at net.minecraft.client.Minecraft.func_71361_d(Minecraft.java:820)
- at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:978)
- at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
- at net.minecraft.client.main.Main.main(SourceFile:148)
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
- at java.lang.reflect.Method.invoke(Method.java:497)
- at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
- at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
- A detailed walkthrough of the error, its code path and all known details is as follows:
- ---------------------------------------------------------------------------------------
- -- System Details --
- Details:
- Minecraft Version: 1.7.10
- Operating System: Windows 10 (amd64) version 10.0
- Java Version: 1.8.0_51, Oracle Corporation
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
- Memory: 145768184 bytes (139 MB) / 268435456 bytes (256 MB) up to 2147483648 bytes (2048 MB)
- JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
- AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
- IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
- FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 3 mods loaded, 3 mods active
- States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
- UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
- UCHIJA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
- UCHIJA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
- GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
- Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10
- LWJGL: 2.9.1
- OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
- GL Caps: Using GL 1.3 multitexturing.
- Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
- Anisotropic filtering is supported and maximum anisotropy is 16.
- Shaders are available because OpenGL 2.1 is supported.
- Is Modded: Definitely; Client brand changed to 'fml,forge'
- Type: Client (map_client.txt)
- Resource Packs: []
- Current Language: English (US)
- Profiler Position: N/A (disabled)
- Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
- Anisotropic Filtering: Off (1)
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