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- 오후 2:52:33 [WARNING] [Skript] Local variable '_p' is player, not location (_Skills.sk, line 79: set {_dist} to distance between {_target}'s location and {_p}'s location')
- 오후 2:52:33 [WARNING] [Skript] Local variable '_target' is entity, not location (_Skills.sk, line 79: set {_dist} to distance between {_target}'s location and {_p}'s location')
- 오후 2:52:34 [WARNING] [Skript] Local variable '_p' is entity, not player (_Skills.sk, line 178: send {_p} title "" with subtitle "%{_sCd}%초 동안 입는 피해의 &e%{_mirrorpercent}%&f%%를 반사시킵니다" for 30 ticks with 5 tick fade in and 5 tick fade out')
- 오후 2:52:34 [WARNING] [Skript] Local variable '_p' is entity, not player (_Skills.sk, line 181: send {_p} title "" with subtitle "재능 지속시간이 끝났습니다" for 1 second with 1 tick fade in and 1 tick fade out')
- 오후 2:52:34 [WARNING] [Skript] Local variable '_p' is entity, not location (_Skills.sk, line 202: set {_loc} to location of {_p}')
- 오후 2:52:34 [WARNING] [Skript] Local variable '_p' is entity, not player (_Skills.sk, line 207: send {_p} title "" with subtitle "%{_sCd}%초 동안 &e%{_t}%&f이/가 입는 피해의 %{_defpercent}%%%를 대신 받습니다" for 30 ticks with 1 tick fade in and 1 tick fade out')
- 오후 2:52:34 [WARNING] [Skript] Local variable '_p' is entity, not player (_Skills.sk, line 209: send {_p} title "" with subtitle "지켜주기 종료" for 1 second with 1 tick fade in and 1 tick fade out')
- 오후 2:52:34 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_Skills.sk, line 235: make {_p} damage attacker by {_mirrorDam}')
- 오후 2:52:34 [WARNING] [Skript] Local variable '_p' is entity, not location (_Skills.sk, line 246: distance between {_p} and {_protector} is smaller than 20#탱커와 지켜주는 사람사이의 거리가 20 이하')
- 오후 2:52:34 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_Skills.sk, line 256: make attacker damage {_p} by {_newdam}')
- 오후 2:52:34 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_Skills.sk, line 257: make {_p} damage {_protector} by {_protdam}#힘 수치 만큼 추가데미지가 들어옴(근접 딜러를 지켜주면 딜이 더 들어온다)')
- 오후 2:52:34 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_Skills.sk, line 279: make activemob {_am} cast skill "Wolf_skillModeOn" with trigger {_am} at target {_am}')
- 오후 2:52:34 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_Skills.sk, line 279: make activemob {_am} cast skill "Wolf_skillModeOn" with trigger {_am} at target {_am}')
- 오후 2:52:34 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_Skills.sk, line 305: make activemob {_am} cast skill "Ww_tame" with trigger {_am} at target {_am}')
- 오후 2:52:34 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_Skills.sk, line 305: make activemob {_am} cast skill "Ww_tame" with trigger {_am} at target {_am}')
- 오후 2:52:34 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_Skills.sk, line 341: make activemob {_am} cast skill "Wolf_skillModeOff" with trigger {_am} at target {_am}')
- 오후 2:52:34 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_Skills.sk, line 341: make activemob {_am} cast skill "Wolf_skillModeOff" with trigger {_am} at target {_am}')
- 오후 2:52:35 [WARNING] [Skript] Local variable '_p' is text, not player/console (_Skills.sk, line 721: send "[DEBUG] 스킬/궁국기쿨타임 초기화 %{_p}%" to {_p}')
- 오후 2:52:35 [WARNING] [Skript] Local variable '_p' is entity, not location (_SkillsUlt.sk, line 132: set {_loc} to location of {_p}')
- 오후 2:52:35 [WARNING] [Skript] Local variable '_am2' is types.activemob, not entity (_SkillsUlt.sk, line 186: make activemob {_am2} cast skill "healpack_despawn" with trigger {_am2} at target {_am2}')
- 오후 2:52:35 [WARNING] [Skript] Local variable '_am2' is types.activemob, not entity (_SkillsUlt.sk, line 186: make activemob {_am2} cast skill "healpack_despawn" with trigger {_am2} at target {_am2}')
- 오후 2:52:35 [WARNING] [Skript] Local variable '_am2' is types.activemob, not entity (_SkillsUlt.sk, line 190: make activemob {_am2} cast skill "healpack_despawn" with trigger {_am2} at target {_am2}')
- 오후 2:52:35 [WARNING] [Skript] Local variable '_am2' is types.activemob, not entity (_SkillsUlt.sk, line 190: make activemob {_am2} cast skill "healpack_despawn" with trigger {_am2} at target {_am2}')
- 오후 2:52:35 [WARNING] [Skript] Local variable '_am2' is types.activemob, not entity (_SkillsUlt.sk, line 196: make activemob {_am2} cast skill "healpack_despawn" with trigger {_am2} at target {_am2}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_am2' is types.activemob, not entity (_SkillsUlt.sk, line 196: make activemob {_am2} cast skill "healpack_despawn" with trigger {_am2} at target {_am2}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_t' is entity, not living entity (_SkillsUlt.sk, line 235: set {_curHealth} to {_t}'s health')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_t' is entity, not living entity (_SkillsUlt.sk, line 236: heal {_t} by {_healAmount}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_t' is entity, not living entity (_SkillsUlt.sk, line 238: set {_lostHealth} to max health of {_t} - {_curHealth}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_t' is entity, not living entity (_SkillsUlt.sk, line 240: if {_t}'s health is {_t}'s max health:')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_t' is entity, not living entity (_SkillsUlt.sk, line 240: if {_t}'s health is {_t}'s max health:')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_t' is entity, not living entity (_SkillsUlt.sk, line 242: apply potion of absorption of tier {_lvl} to {_t} for 40 seconds')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_am_entity' is entity, not location (_SkillsUlt.sk, line 246: set {_eloc} to location of {_am_entity}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_owner' is entity, not location (_SkillsUlt.sk, line 253: set {_loc} to location of {_owner}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_am_entity' is entity, not location (_SkillsUlt.sk, line 265: set {_eloc} to location of {_am_entity}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not offline player (_SkillsUlt.sk, line 283: if {_p} is not online:')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 295: if {_p}'s tool is a bow:')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 296: make {_p} damage loop-entity by {_damage}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not offline player (_SkillsUlt.sk, line 304: if {_p} is not online:')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 313: if {_p}'s tool is a bow:')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 314: make {_p} damage loop-entity by {_damage}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_loc' is block, not location (_SkillsUlt.sk, line 324: set {_loc} to block 3 above {_loc}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_loc' is block, not location (_SkillsUlt.sk, line 326: set {_am} to spawn mythicmob {_mob} at location {_loc} in world {_world}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 338: set {_tool} to {_p}'s tool')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_e_am' is entity, not living entity (_SkillsUlt.sk, line 340: set offhand tool of {_e_am} to {_tool}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_e_am' is entity, not living entity (_SkillsUlt.sk, line 341: set tool of {_e_am} to {_tool}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 343: if {_p}'s tool is a axe:')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_SkillsUlt.sk, line 344: make activemob {_am} cast skill "UltStr_attackAxeEffect" with trigger {_am} at target {_am}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_SkillsUlt.sk, line 344: make activemob {_am} cast skill "UltStr_attackAxeEffect" with trigger {_am} at target {_am}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 345: if {_p}'s tool is a diamond axe:')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 346: set {_attack} to enchant level of sharpness of {_p}'s tool')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_target' is entity, not living entity (_SkillsUlt.sk, line 349: make {_p} damage {_target} by {_attack}*2.5')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 349: make {_p} damage {_target} by {_attack}*2.5')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 351: set {_attack} to enchant level of sharpness of {_p}'s tool')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_target' is entity, not living entity (_SkillsUlt.sk, line 354: make {_p} damage {_target} by {_attack}*1.5')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 354: make {_p} damage {_target} by {_attack}*1.5')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 357: damage {_p}'s tool by 1')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 358: else if {_p}'s tool is a sword:')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_SkillsUlt.sk, line 359: make activemob {_am} cast skill "UltStr_attackSwordEffect" with trigger {_am} at target {_am}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_SkillsUlt.sk, line 359: make activemob {_am} cast skill "UltStr_attackSwordEffect" with trigger {_am} at target {_am}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 360: if {_p}'s tool is a diamond sword:')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 361: set {_attack} to enchant level of sharpness of {_p}'s tool')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_target' is entity, not living entity (_SkillsUlt.sk, line 364: make {_p} damage {_target} by {_attack}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 364: make {_p} damage {_target} by {_attack}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 366: set {_attack} to enchant level of sharpness of {_p}'s tool')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_target' is entity, not living entity (_SkillsUlt.sk, line 369: make {_p} damage {_target} by {_attack}*0.7')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 369: make {_p} damage {_target} by {_attack}*0.7')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 372: damage {_p}'s tool by 1')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 374: {_p}'s tool is a sword')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 381: make {_p} damage {_entity} by {_damage}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_SkillsUlt.sk, line 395: make activemob {_am} cast skill "UltStr_TargetDrop" with trigger {_am} at target {_am}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_SkillsUlt.sk, line 395: make activemob {_am} cast skill "UltStr_TargetDrop" with trigger {_am} at target {_am}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_SkillsUlt.sk, line 397: make activemob {_am} cast skill "UltStr_TargetDrop" with trigger {_am} at target {_am}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_SkillsUlt.sk, line 397: make activemob {_am} cast skill "UltStr_TargetDrop" with trigger {_am} at target {_am}')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_owner' is entity, not living entity (_SkillsUlt.sk, line 422: set {_tool} to {_owner}'s tool')
- 오후 2:52:36 [WARNING] [Skript] Local variable '_entity' is entity, not living entity (_SkillsUlt.sk, line 424: set offhand tool of {_entity} to {_tool}')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_entity' is entity, not living entity (_SkillsUlt.sk, line 425: set tool of {_entity} to {_tool}')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 428: set {_health} to health of {_p}')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 429: set health of {_p} to {_health}/2')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_am_boss' is types.activemob, not entity (_SkillsUlt.sk, line 439: make activemob {_am2} cast skill "UltStr_despawnMissle" with trigger {_am_boss} at target {_am_boss}')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_am_boss' is types.activemob, not entity (_SkillsUlt.sk, line 439: make activemob {_am2} cast skill "UltStr_despawnMissle" with trigger {_am_boss} at target {_am_boss}')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_p' is entity, not offline player (_SkillsUlt.sk, line 467: {_p} is online')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_p' is entity, not location (_SkillsUlt.sk, line 474: set {_p_loc} to location of {_p}')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_p' is entity, not player (_SkillsUlt.sk, line 504: send {_p} title "&e차원의&b균열" with subtitle "이 &e10&f초후에 사라집니다" for 1.5 second with 2 tick fade in and 5 tick fade out')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_p' is entity, not player (_SkillsUlt.sk, line 507: send {_p} title "&e차원의&b균열" with subtitle "이 &e5&f초후에 사라집니다" for 1.5 second with 2 tick fade in and 5 tick fade out')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_SkillsUlt.sk, line 600: make activemob {_am} cast skill "UltLck_spawnEff" with trigger {_am} at target {_am}')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_SkillsUlt.sk, line 600: make activemob {_am} cast skill "UltLck_spawnEff" with trigger {_am} at target {_am}')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_loc' is block, not location (_SkillsUlt.sk, line 666: set {_am} to spawn mythicmob {_mob} at location {_loc} in world {_world}')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_SkillsUlt.sk, line 683: make activemob {_am} cast skill "UltDef_onDeath" with trigger {_am} at target {_am}')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_SkillsUlt.sk, line 683: make activemob {_am} cast skill "UltDef_onDeath" with trigger {_am} at target {_am}')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_e_am' is entity, not location (_SkillsUlt.sk, line 697: loop living entities in radius 25 around {_e_am}:')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_e_am' is entity, not location (_SkillsUlt.sk, line 715: loop living entities in radius 3 around {_e_am}:')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_e_am' is entity, not living entity (_SkillsUlt.sk, line 718: make {_e_am} damage loop-entity by {_damage}')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_loc' is block, not location (_SkillsUlt.sk, line 726: set {_am} to spawn mythicmob {_mob} at location {_loc} in world {_world}')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_SkillsUlt.sk, line 743: make activemob {_am} cast skill "UltNat_onDeath" with trigger {_am} at target {_am}')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (_SkillsUlt.sk, line 743: make activemob {_am} cast skill "UltNat_onDeath" with trigger {_am} at target {_am}')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 759: if {_p}'s tool is a bone:')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_target' is entity, not living entity (_SkillsUlt.sk, line 761: make {_p} damage {_target} by {_damage}')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_p' is entity, not living entity (_SkillsUlt.sk, line 761: make {_p} damage {_target} by {_damage}')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_p' is entity, not player (_SkillsUlt.sk, line 763: send action bar with "&f뼈를 들고있지 않아 &c웨어울프&e우두머리&f와 같이 공격을 못했습니다" to {_p}')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_target' is entity, not living entity (_Tester.sk, line 9: make {_am_e} damage {_target} by 10')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_am_e' is entity, not living entity (_Tester.sk, line 9: make {_am_e} damage {_target} by 10')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_p' is player/console, not location (_Tester.sk, line 92: set {_w} to "%world of {_p}%"')
- 오후 2:52:37 [WARNING] [Skript] Local variable '_item' is slot, not item stack (AdminRandomShop.sk, line 586: enchant {_item} with {_enchant} parsed as enchantment type')
- 오후 2:52:39 [WARNING] [Skript] Local variable '_tool' is slot, not item stack (AttackRelated.sk, line 36: set {_power} to enchant level of power of {_tool}')
- 오후 2:52:39 [WARNING] [Skript] Local variable '_p' is entity, not player (BossSystem.sk, line 60: set action bar of {_p} to "&f데미지 기여도증가: &e%{_damage}%"')
- 오후 2:52:39 [WARNING] [Skript] Local variable '_p' is entity, not living entity (BossSystem.sk, line 61: if {_p} has speed:#자연친화에게 버프를 받은상태')
- 오후 2:52:39 [WARNING] [Skript] Local variable '_p' is entity, not location (BossSystem.sk, line 83: if distance between location of {_leader} and location of {_p} is more than 30:')
- 오후 2:52:39 [WARNING] [Skript] Local variable '_amEntity' is entity, not living entity (BossSystem.sk, line 159: set health of {_amEntity} to max health of {_amEntity}')
- 오후 2:52:39 [WARNING] [Skript] Local variable '_amEntity' is entity, not living entity (BossSystem.sk, line 159: set health of {_amEntity} to max health of {_amEntity}')
- 오후 2:52:39 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (BossSystem.sk, line 162: make activemob {_am} cast skill "%{_amtype}%HuntFail" with trigger {_am} at target {_am}')
- 오후 2:52:39 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (BossSystem.sk, line 162: make activemob {_am} cast skill "%{_amtype}%HuntFail" with trigger {_am} at target {_am}')
- 오후 2:52:40 [WARNING] [Skript] Local variable '_p' is player/console, not offline player, world or entity (commands_Admin.sk, line 166: set {_uuid} to uuid of {_p}')
- 오후 2:52:41 [WARNING] [Skript] Local variable '_p' is player/console, not offline player, world or entity (commands_donate.sk, line 52: set {_uuid} to uuid of {_p}')
- 오후 2:52:41 [WARNING] [Skript] Local variable '_p' is player/console, not offline player, world or entity (commands_donate.sk, line 116: set {_uuid} to uuid of {_p}')
- 오후 2:52:41 [WARNING] [Skript] Local variable '_p' is player/console, not offline player, world or entity (commands_donate.sk, line 141: set {_name} to uuid of {_p}')
- 오후 2:52:42 [WARNING] [Skript] Local variable '_p' is player/console, not player (commands_User.sk, line 377: close {_p}'s inventory')
- 오후 2:52:42 [WARNING] [Skript] Local variable '_p' is player/console, not player (commands_User.sk, line 380: open chest with 1 row named "&e찜&f목록 &0돈: %{_money}%" to {_p}')
- 오후 2:52:42 [WARNING] [Skript] Local variable '_item' is item type, not item stack (commands_User_info.sk, line 250: enchant {_item} with "looting %{_enchant}%" parsed as enchantment type')
- 오후 2:52:42 [WARNING] [Skript] Local variable '_item' is item type, not item stack (commands_User_info.sk, line 253: set slot 13 of {_p}'s current inventory to 1 of {_item} named "&f운 재능 스킬" with lore {_lore}')
- 오후 2:52:42 [WARNING] [Skript] Local variable '_tool' is slot, not item stack (DamageRelated.sk, line 32: drop 1 of {_tool} at victim's location')
- 오후 2:52:42 [WARNING] [Skript] Local variable '_off' is slot, not item stack (DamageRelated.sk, line 44: drop 1 of {_off} at victim's location')
- 오후 2:52:43 [WARNING] [Skript] Local variable '_target' is entity, not item stack, slot, living entity, player or inventory (ItemUse.sk, line 18: set {_targetName} to name of {_target}')
- 오후 2:52:43 [WARNING] [Skript] Local variable '_p' is player, not location (ItemUse.sk, line 70: if world of {_p} is not "spawn" or "boss":')
- 오후 2:52:43 [WARNING] [Skript] Local variable '_player' is offline player, not player/console (json.sk, line 309: send uncolored {_msg} to {_player}')
- 오후 2:52:44 [WARNING] [Skript] Local variable '_size' is integer, not text (Lotto.sk, line 177: set {_size} to {_size} parsed as integer')
- 오후 2:52:44 [WARNING] [Skript] Local variable '_blockcnt' is integer, not text (MMdiscoFlySkills.sk, line 159: set {_blockcnt} to {_blockcnt} parsed as integer')
- 오후 2:52:44 [WARNING] [Skript] Local variable '_p' is player, not location (MMdiscoFlySkills.sk, line 174: if block below {_p} is not {_targetblock}:')
- 오후 2:52:44 [WARNING] [Skript] Local variable '_p' is player, not location (MMdiscoFlySkills.sk, line 175: send "%{_dispN}%&f> &e%block below {_p}%&f말고 &e%{_targetblock}% &f위에 올라가라고!" to {_p}')
- 오후 2:52:44 [WARNING] [Skript] Local variable '_entity' is entity, not living entity (MMdiscoFlySkills.sk, line 177: make {_entity} damage {_p} by 0.1')
- 오후 2:52:44 [WARNING] [Skript] Local variable '_entity' is entity, not living entity (MMdiscoFlySkills.sk, line 196: make {_entity} damage {_p} by 0.1')
- 오후 2:52:44 [WARNING] [Skript] Local variable '_entity' is entity, not living entity (MMdiscoFlySkills.sk, line 234: make {_entity} damage {_p} by 0.1')
- 오후 2:52:44 [WARNING] [Skript] Local variable '_entity' is entity, not living entity (MMdiscoFlySkills.sk, line 251: make {_entity} damage {_p} by 0.1')
- 오후 2:52:44 [WARNING] [Skript] Local variable '_entity' is entity, not living entity (MMdiscoFlySkills.sk, line 268: make {_entity} damage {_p} by 0.1')
- 오후 2:52:44 [WARNING] [Skript] Local variable '_entity' is entity, not living entity (MMdiscoFlySkills.sk, line 285: make {_entity} damage {_p} by 0.1')
- 오후 2:52:44 [WARNING] [Skript] Local variable '_entity' is entity, not living entity (MMdiscoFlySkills.sk, line 304: make {_entity} damage {_p} by 0.1')
- 오후 2:52:44 [WARNING] [Skript] Local variable '_entity' is entity, not living entity (MMdiscoFlySkills.sk, line 331: make {_entity} damage {_p} by 0.1')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_entity' is entity, not living entity (MMdiscoFlySkills.sk, line 339: make {_entity} damage {_p} by 0.1')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_entity' is entity, not living entity (MMdiscoFlySkills.sk, line 347: make {_entity} damage {_p} by 0.1')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_entity' is entity, not living entity (MMdiscoFlySkills.sk, line 355: make {_entity} damage {_p} by 0.1')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_reward' is item type, not item stack (MMdiscoFlySkills.sk, line 422: give {_p} 1 of {_reward}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_p' is item stack, not location (MMdiscoFlySkills.sk, line 423: set {_loc} to location of {_p}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_p' is entity, not player (MMdiscoFlySkills.sk, line 454: if {_p} is sneaking:')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_p' is entity, not player (MMdiscoFlySkills.sk, line 459: else if {_p} is sprinting:')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_p' is entity, not player (MMdiscoFlySkills.sk, line 464: send {_p} title "<%{_dispN}%&f>" with subtitle "&0그래! 그렇게 주시하고있으라고~" for 15 ticks with 2 tick fade in and 3 tick fade out')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_p' is entity, not player (MMdiscoFlySkills.sk, line 471: if {_p} is sneaking:')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_p' is entity, not player (MMdiscoFlySkills.sk, line 472: send {_p} title "<%{_dispN}%&f>" with subtitle "&0그래! 앉아있으라고~" for 10 ticks with 2 tick fade in and 3 tick fade out')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_p' is entity, not player (MMdiscoFlySkills.sk, line 480: if {_p} is sprinting:')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_p' is entity, not player (MMdiscoFlySkills.sk, line 481: send {_p} title "<%{_dispN}%&f>" with subtitle "&0그래! 달리고 있으라고~" for 15 ticks with 2 tick fade in and 3 tick fade out')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_p' is entity, not player (MMdiscoFlySkills.sk, line 490: send {_p} title "<%{_dispN}%&f>" with subtitle "&0그래! 점프하고 있으라고~" for 15 ticks with 2 tick fade in and 3 tick fade out')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_p' is entity, not player (MMdiscoFlySkills.sk, line 494: send {_p} title "<%{_dispN}%&f>" with subtitle "&0그래! 점프하고 있으라고~" for 15 ticks with 2 tick fade in and 3 tick fade out')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_p' is player/console, not entity (MMdiscoFlySkills.sk, line 551: make player {_p} cast skill "player_lookOrDieSkill" with trigger {_p} at entity {_p} with delay 0 and repeat 0')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_p' is player/console, not entity (MMdiscoFlySkills.sk, line 551: make player {_p} cast skill "player_lookOrDieSkill" with trigger {_p} at entity {_p} with delay 0 and repeat 0')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_p' is player/console, not entity (MMdiscoFlySkills.sk, line 551: make player {_p} cast skill "player_lookOrDieSkill" with trigger {_p} at entity {_p} with delay 0 and repeat 0')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_e' is entity, not location (MMScriptBossSkills.sk, line 29: set {_loc} to location of {_e}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_e' is entity, not location (MMScriptBossSkills.sk, line 47: set {_loc} to location of {_e}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_e_am' is entity, not location (MMScriptBossSkills.sk, line 48: set {_eloc} to location of {_e_am}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_loc' is block, not location (MMScriptBossSkills.sk, line 59: if block at {_loc} is air:')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_loc' is block, not location (MMScriptBossSkills.sk, line 63: if block {_cnt} below {_loc} is not air:')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_loc' is block, not location (MMScriptBossSkills.sk, line 64: set {_loc} to block {_cnt}-1 below {_loc}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_loc' is block, not location (MMScriptBossSkills.sk, line 70: set {_loc} to block 1 above {_loc}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_loc' is block, not location (MMScriptBossSkills.sk, line 76: set {_block} to block {_height} above {_loc}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_loc' is block, not location (MMScriptBossSkills.sk, line 86: set {_newLoc} to block 1 above {_loc}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_newLoc' is block, not location (MMScriptBossSkills.sk, line 87: add block 1 north of {_newLoc} to {_blocks::*}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_newLoc' is block, not location (MMScriptBossSkills.sk, line 88: add block 1 east of {_newLoc} to {_blocks::*}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_newLoc' is block, not location (MMScriptBossSkills.sk, line 89: add block 1 south of {_newLoc} to {_blocks::*}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_newLoc' is block, not location (MMScriptBossSkills.sk, line 90: add block 1 west of {_newLoc} to {_blocks::*}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_loc' is block, not location (MMScriptBossSkills.sk, line 92: set {_newLoc} to block 2 above {_loc}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_newLoc' is block, not location (MMScriptBossSkills.sk, line 94: add block 1 north of {_newLoc} to {_blocks::*}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_newLoc' is block, not location (MMScriptBossSkills.sk, line 95: add block 1 south of {_newLoc} to {_blocks::*}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_newLoc' is block, not location (MMScriptBossSkills.sk, line 96: add block 1 east of {_newLoc} to {_blocks::*}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_newLoc' is block, not location (MMScriptBossSkills.sk, line 98: add block 1 west of {_newLoc} to {_blocks::*}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_newLoc' is block, not location (MMScriptBossSkills.sk, line 99: add block 1 south of {_newLoc} to {_blocks::*}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_newLoc' is block, not location (MMScriptBossSkills.sk, line 100: add block 1 east of {_newLoc} to {_blocks::*}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_newLoc' is block, not location (MMScriptBossSkills.sk, line 102: add block 1 west of {_newLoc} to {_blocks::*}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_newLoc' is block, not location (MMScriptBossSkills.sk, line 103: add block 1 north of {_newLoc} to {_blocks::*}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_newLoc' is block, not location (MMScriptBossSkills.sk, line 104: add block 1 east of {_newLoc} to {_blocks::*}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_newLoc' is block, not location (MMScriptBossSkills.sk, line 106: add block 1 west of {_newLoc} to {_block}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_newLoc' is block, not location (MMScriptBossSkills.sk, line 107: add block 1 south of {_newLoc} to {_blocks::*}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_newLoc' is block, not location (MMScriptBossSkills.sk, line 108: add block 1 north of {_newLoc} to {_blocks::*}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_loc' is block, not location (MMScriptBossSkills.sk, line 109: make activemob {_am} cast skill "Elsa_stalactiteExplosion" with trigger {_am} at location {_loc}')
- 오후 2:52:45 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (MMScriptBossSkills.sk, line 109: make activemob {_am} cast skill "Elsa_stalactiteExplosion" with trigger {_am} at location {_loc}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_loc' is block, not location (MMScriptBossSkills.sk, line 110: loop living entities in radius 1.2 around {_loc}:')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_e_am' is entity, not location (MMScriptBossSkills.sk, line 151: set {_eloc} to location of {_e_am}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_belowLoc' is block, not location (MMScriptBossSkills.sk, line 160: if block at {_belowLoc} is air:')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_belowLoc' is block, not location (MMScriptBossSkills.sk, line 162: set {_belowLoc} to block 1 below {_belowLoc}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_belowLoc' is block, not location (MMScriptBossSkills.sk, line 163: if block at {_belowLoc} is not air:')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_belowLoc' is block, not location (MMScriptBossSkills.sk, line 164: set {_loc} to block 1 above {_belowLoc}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_loc' is block, not location (MMScriptBossSkills.sk, line 166: set {_newloc} to block 1 north of {_loc}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_newloc' is block, not location (MMScriptBossSkills.sk, line 167: set {_loc} to block 1 west of {_newloc}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_newloc' is block, not location (MMScriptBossSkills.sk, line 185: set {_lloc} to block {_height} above {_newloc}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_lloc' is block, not location (MMScriptBossSkills.sk, line 193: set {_block} to block {_loopcnt} east {_lloc}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_block' is block, not location (MMScriptBossSkills.sk, line 194: block at {_block} is air')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_lloc' is block, not location (MMScriptBossSkills.sk, line 197: set {_lloc} to block 1 south {_lloc}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_loc' is block, not location (MMScriptBossSkills.sk, line 198: make activemob {_am} cast skill "Elsa_hugeStalactiteEffect" with trigger {_am} at location {_loc}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (MMScriptBossSkills.sk, line 198: make activemob {_am} cast skill "Elsa_hugeStalactiteEffect" with trigger {_am} at location {_loc}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_loc' is block, not location (MMScriptBossSkills.sk, line 199: loop living entities in radius 2.5 around {_loc}:')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_e_am' is entity, not location (MMScriptBossSkills.sk, line 245: set {_y} to y coordinates of {_e_am}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_target' is entity, not location (MMScriptBossSkills.sk, line 246: set {_target_y} to y coordinates of {_target}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (MMScriptBossSkills.sk, line 300: make activemob {_am} cast skill "Elsa_icePlaceEff" with trigger {_am} at location {_loc}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (MMScriptBossSkills.sk, line 317: make activemob {_am} cast skill "Elsa_iceBreakEff" with trigger {_am} at location {_loc}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (MMScriptBossSkills.sk, line 337: make activemob {_am} cast skill "Elsa_icePlaceEff" with trigger {_am} at location {_loc}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (MMScriptBossSkills.sk, line 363: make activemob {_am} cast skill "Elsa_iceBreakEff" with trigger {_am} at location {_loc}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_baseLoc' is block, not location (MMScriptBossSkills.sk, line 377: set {_startloc} to the location {_radius} meter west of {_baseLoc}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_baseLoc' is block, not location (MMScriptBossSkills.sk, line 393: set {_dist} to distance between {_lloc} and {_baseLoc}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_loc' is location, not vector (MMScriptBossSkills.sk, line 409: set z of {_lloc} to floor(z of {_loc} - {_radius}) + 0.5')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_lloc' is location, not vector (MMScriptBossSkills.sk, line 409: set z of {_lloc} to floor(z of {_loc} - {_radius}) + 0.5')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_baseLoc' is block, not location (MMScriptBossSkills.sk, line 423: set {_startloc} to the location {_radius} meter west of {_baseLoc}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_baseLoc' is block, not location (MMScriptBossSkills.sk, line 437: set {_dist} to distance between {_lloc} and {_baseLoc}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_loc' is location, not vector (MMScriptBossSkills.sk, line 450: set z of {_lloc} to floor(z of {_loc} - {_radius}) + 0.5')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_lloc' is location, not vector (MMScriptBossSkills.sk, line 450: set z of {_lloc} to floor(z of {_loc} - {_radius}) + 0.5')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_loc' is location, not vector (MMScriptBossSkills.sk, line 452: set x of {_lloc} to floor(x of {_loc} - {_radius}) + 0.5')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_lloc' is location, not vector (MMScriptBossSkills.sk, line 452: set x of {_lloc} to floor(x of {_loc} - {_radius}) + 0.5')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_duration' is time span, not number (MMScriptBossSkills.sk, line 469: set {_duration} to {_duration} + 35*{_weight}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_e' is <none>, not living entity (MMScriptBossSkills.sk, line 475: apply ambient jump of tier 200 to {_e} for 11 seconds')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_e' is <none>, not entity (MMScriptBossSkills.sk, line 477: make activemob {_am} cast skill "ElsaFT_prison" with trigger {_e} at target {_e}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_e' is <none>, not entity (MMScriptBossSkills.sk, line 477: make activemob {_am} cast skill "ElsaFT_prison" with trigger {_e} at target {_e}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_am_e' is entity, not location (MMScriptEvents.sk, line 19: set {_am_loc} to location of {_am_e}')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_entity' is entity, not living entity (MMScriptEvents.sk, line 57: apply ambient potion of resistance of tier 5 to {_entity} for 1 second')
- 오후 2:52:46 [WARNING] [Skript] Local variable '_level' is number, not text (MMScriptEvents.sk, line 161: set {_level} to {_level} parsed as integer')
- 오후 2:52:47 [WARNING] [Skript] Local variable '_droprange::1' is integer, not text (MMScriptEvents.sk, line 484: set {_droprange::1} to {_droprange::1} parsed as integer')
- 오후 2:52:47 [WARNING] [Skript] Local variable '_droprange::2' is integer, not text (MMScriptEvents.sk, line 485: set {_droprange::2} to {_droprange::2} parsed as integer')
- 오후 2:52:47 [WARNING] [Skript] Local variable '_drop::1' is integer, not text (MMScriptEvents.sk, line 490: set {_drop::1} to {_drop::1} parsed as integer')
- 오후 2:52:47 [WARNING] [Skript] Local variable '_p' is player, not location (MMScriptSkills.sk, line 12: set {_dist} to {_p}'s y coordinates - {_y}')
- 오후 2:52:47 [WARNING] [Skript] Local variable '_p' is entity, not living entity (MMScriptSkills.sk, line 73: set {_tool} to tool of {_p}')
- 오후 2:52:47 [WARNING] [Skript] Local variable '_tool' is slot, not item stack (MMScriptSkills.sk, line 74: set {_enchant} to enchant level of bane of arthropods of {_tool}')
- 오후 2:52:47 [WARNING] [Skript] Local variable '_entity' is entity, not living entity (MMScriptSkills.sk, line 98: apply potion of glowing of tier 1 to {_entity} for 30 seconds')
- 오후 2:52:47 [WARNING] [Skript] Local variable '_entity' is entity, not item stack, slot, living entity, player or inventory (MMScriptSkills.sk, line 110: set {_name} to name of {_entity}')
- 오후 2:52:47 [WARNING] [Skript] Local variable '_e_am' is entity, not living entity (MMScriptSkills.sk, line 145: make {_e_am} damage loop-entity by 0.5')
- 오후 2:52:47 [WARNING] [Skript] Local variable '_e_am' is entity, not living entity (MMScriptSkills.sk, line 151: make {_e_am} damage loop-entity by 0.5')
- 오후 2:52:47 [WARNING] [Skript] Local variable '_am_e' is entity, not living entity (MMScriptSkills.sk, line 186: apply ambient potion of speed of tier 5 to {_am_e} for 31 ticks')
- 오후 2:52:47 [WARNING] [Skript] Local variable '_block' is block, not location (MMScriptSkills.sk, line 223: if block at {_block} is air:')
- 오후 2:52:47 [WARNING] [Skript] Local variable '_block' is block, not location (MMScriptSkills.sk, line 224: set {_below} to block 1 below {_block}')
- 오후 2:52:47 [WARNING] [Skript] Local variable '_below' is block, not location (MMScriptSkills.sk, line 225: if block at {_below} is not air:')
- 오후 2:52:47 [WARNING] [Skript] Local variable '_below' is block, not location (MMScriptSkills.sk, line 234: set {_below} to block 1 below {_below}')
- 오후 2:52:47 [WARNING] [Skript] Local variable '_below' is block, not location (MMScriptSkills.sk, line 236: set {_baseBlock} to block 1 above {_below}')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_above' is block, not location (MMScriptSkills.sk, line 245: set {_above} to block 1 above {_above}')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_above' is block, not location (MMScriptSkills.sk, line 246: if block at {_above} is air:')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_block' is block, not location (MMScriptSkills.sk, line 252: set {_below} to block 1 below {_block}')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_below' is block, not location (MMScriptSkills.sk, line 256: set {_below} to block 1 below {_below}')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_below' is block, not location (MMScriptSkills.sk, line 258: set {_baseBlock} to block 1 above {_below}')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_baseBlock' is block, not location (MMScriptSkills.sk, line 268: set {_block} to block {_cnt} above {_baseBlock}')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_block' is block, not location (MMScriptSkills.sk, line 269: block at {_block} is air')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (MMScriptSkills.sk, line 275: make activemob {_am} cast skill "WitherS_makeWallEff" with trigger {_am} at location {_loc}')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (MMScriptSkills.sk, line 281: make activemob {_am} cast skill "WitherS_removeWallEff" with trigger {_am} at location {_loc}')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_target' is entity, not living entity (MMScriptSkills.sk, line 289: make {_e_am} damage {_target} by 0.5')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_e_am' is entity, not living entity (MMScriptSkills.sk, line 289: make {_e_am} damage {_target} by 0.5')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_target' is entity, not living entity (MMScriptSkills.sk, line 290: set {_target}'s health to {_target}'s health - {_damage}')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_target' is entity, not living entity (MMScriptSkills.sk, line 290: set {_target}'s health to {_target}'s health - {_damage}')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_e_am' is entity, not location (MMScriptSkills.sk, line 416: set {_world} to world of {_e_am}')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_baseLoc' is block, not location (MMYb_pieceSkills.sk, line 12: set {_startloc} to the location 22 meter west of {_baseLoc}')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_baseLoc' is block, not location (MMYb_pieceSkills.sk, line 27: set {_dist} to distance between {_lloc} and {_baseLoc}')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_loc' is location, not vector (MMYb_pieceSkills.sk, line 45: set z of {_lloc} to floor(z of {_loc} - 26) + 0.5')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_lloc' is location, not vector (MMYb_pieceSkills.sk, line 45: set z of {_lloc} to floor(z of {_loc} - 26) + 0.5')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_p' is player, not location (playerDatabase.sk, line 70: set {_w} to "%world of {_p}%"')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_p' is player, not location (playerDatabase.sk, line 86: set {_loc} to the location 300 meter above {_p}')
- 오후 2:52:48 [WARNING] [Skript] Local variable '_p' is player, not location (playerDatabase.sk, line 92: set {_loc} to the location 500 meter under {_p}')
- 오후 2:52:49 [WARNING] [Skript] Local variable '_tool' is slot, not item stack (SignTeleport.sk, line 65: set {_single} to 1 of {_tool}')
- 오후 2:52:49 [WARNING] [Skript] Local variable '_p' is item stack, not player/console (SignTeleport.sk, line 94: send "%{prefixH}% 3초 후에 &4HELL%{_hellnum}% &f로 텔레포트 합니다" to {_p}')
- 오후 2:52:49 [WARNING] [Skript] Local variable '_p' is item stack, not player/console (SignTeleport.sk, line 95: send "%{prefixH}% 텔레포트는 취소가 불가능하며, 헬급월드에서는" to {_p}')
- 오후 2:52:49 [WARNING] [Skript] Local variable '_p' is item stack, not player/console (SignTeleport.sk, line 96: send "%{prefixH}% /spawn, /home, /food 명령어가 되지 않는점 참고하세요" to {_p}')
- 오후 2:52:49 [WARNING] [Skript] Local variable '_p' is item stack, not player/console (SignTeleport.sk, line 97: send "%{prefixH}% (귀환서 없이 입장하면 죽어서 나가야됩니다)" to {_p}')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is item stack, not entity (SignTeleport.sk, line 99: teleport {_p} to {hellspawn.%{_hellnum}%}')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is <none>, not living entity (specialPassives.sk, line 61: apply ambient slow of tier 7 to {_p} for 400 ticks')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is <none>, not living entity (specialPassives.sk, line 62: apply ambient jump of tier 200 to {_p} for 400 ticks')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is <none>, not player/console (specialPassives.sk, line 64: send "'_'" to {_p}')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is <none>, not living entity (specialPassives.sk, line 95: apply potion of regeneration of tier {_potionLvl} to {_p} for {_potionTime}')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is <none>, not living entity (specialPassives.sk, line 105: apply ambient jump of tier 200 to {_p} for 68 ticks')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is <none>, not living entity (specialPassives.sk, line 106: apply ambient slow of tier 6 to {_p} for 68 ticks')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is <none>, not entity (specialPassives.sk, line 107: make player {_p} cast skill "player_glass_biteEffect" with trigger {_p} at entity {_p} with delay 0 and repeat 0')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is <none>, not entity (specialPassives.sk, line 107: make player {_p} cast skill "player_glass_biteEffect" with trigger {_p} at entity {_p} with delay 0 and repeat 0')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is <none>, not entity (specialPassives.sk, line 107: make player {_p} cast skill "player_glass_biteEffect" with trigger {_p} at entity {_p} with delay 0 and repeat 0')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is <none>, not player (specialPassives.sk, line 114: send {_p} title "%{prefixP}%" with subtitle "&f유리조각이 목구멍에 박혔습니다, 목에서 피가 납니다" for 2 second with 10 tick fade in and 10 tick fade out')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is <none>, not entity (specialPassives.sk, line 115: make player {_p} cast skill "player_glass_bite" with trigger {_p} at entity {_p} with delay 0 and repeat 0')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is <none>, not entity (specialPassives.sk, line 115: make player {_p} cast skill "player_glass_bite" with trigger {_p} at entity {_p} with delay 0 and repeat 0')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is <none>, not entity (specialPassives.sk, line 115: make player {_p} cast skill "player_glass_bite" with trigger {_p} at entity {_p} with delay 0 and repeat 0')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is <none>, not living entity (specialPassives.sk, line 116: apply ambient wither of tier 3 to {_p} for 4 seconds')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is <none>, not player (specialPassives.sk, line 125: send {_p} title "%{prefixP}%" with subtitle "&f목구멍이 딴딴해서 유리를 씹어먹었습니다(&e방어력&f재능 발동)" for 2 second with 10 tick fade in and 10 tick fade out')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is <none>, not player (specialPassives.sk, line 126: play ENTITY_PLAYER_BURP to {_p} at volume 100 and pitch 0')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is entity, not living entity (specialrestrict.sk, line 147: damage {_p}'s tool by 100')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is entity, not living entity (specialrestrict.sk, line 149: set {_p}'s tool to air')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is entity, not living entity (specialrestrict.sk, line 157: damage {_p}'s tool by 100')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is entity, not living entity (specialrestrict.sk, line 159: set {_p}'s tool to air')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_tool' is slot, not item stack (specialrestrict.sk, line 162: set {_enchants::*} to enchants of {_tool}')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is entity, not living entity (specialrestrict.sk, line 169: damage {_p}'s tool by 100')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is entity, not living entity (specialrestrict.sk, line 171: set {_p}'s tool to air')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is entity, not living entity (specialrestrict.sk, line 182: damage {_p}'s tool by 100')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is entity, not living entity (specialrestrict.sk, line 184: set {_p}'s tool to air')
- 오후 2:52:50 [WARNING] [Skript] Local variable '_p' is entity, not living entity (specialrestrict.sk, line 192: damage {_p}'s tool by 100')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_p' is entity, not living entity (specialrestrict.sk, line 194: set {_p}'s tool to air')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_tool' is slot, not item stack (specialrestrict.sk, line 198: set {_enchants::*} to enchants of {_tool}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_p' is entity, not living entity (specialrestrict.sk, line 205: damage {_p}'s tool by 100')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_p' is entity, not living entity (specialrestrict.sk, line 207: set {_p}'s tool to air')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_tool' is slot, not item stack (TamingSystem.sk, line 37: set {_lore} to lore of {_tool}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_loc' is block, not location (TamingSystem.sk, line 53: set {_world} to world of {_loc}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_loc' is block, not location (TamingSystem.sk, line 54: set {_am} to spawn mythicmob "Werewolf" at location {_loc} in world {_world}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 58: make activemob {_am} cast skill "Ww_tame" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 58: make activemob {_am} cast skill "Ww_tame" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_p' is living entity, not offline player (TamingSystem.sk, line 60: set {_taming} to mcmmo TAMING level of {_p}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 88: make activemob {_am} cast skill "Werewolf_angry" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 88: make activemob {_am} cast skill "Werewolf_angry" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_p' is entity, not offline player (TamingSystem.sk, line 93: set {_taming} to mcmmo TAMING level of {_p}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 99: make activemob {_am} cast skill "Werewolf_angry" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 99: make activemob {_am} cast skill "Werewolf_angry" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_werewolfBall' is item type, not item stack (TamingSystem.sk, line 110: give 1 of {_werewolfBall} to attacker')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 117: make activemob {_am} cast skill "Werewolf_angry" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 117: make activemob {_am} cast skill "Werewolf_angry" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 136: make activemob {_am} cast skill "Wolf_AI_Sit" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 136: make activemob {_am} cast skill "Wolf_AI_Sit" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 139: make activemob {_am} cast skill "Wolf_AI_stand" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 139: make activemob {_am} cast skill "Wolf_AI_stand" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 197: make activemob {_am} cast skill "Wolf_AI_Sit" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 197: make activemob {_am} cast skill "Wolf_AI_Sit" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 201: make activemob {_am} cast skill "Wolf_AI_stand" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 201: make activemob {_am} cast skill "Wolf_AI_stand" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 205: make activemob {_am} cast skill "Wolf_AI_Sit" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 205: make activemob {_am} cast skill "Wolf_AI_Sit" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 208: make activemob {_am} cast skill "Wolf_AI_stand" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 208: make activemob {_am} cast skill "Wolf_AI_stand" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_target_am' is types.activemob, not region (TamingSystem.sk, line 269: owner of {_target_am} is not set')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_p' is player, not location (TamingSystem.sk, line 279: set {_y} to y coordinates of {_p}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_p' is player, not location (TamingSystem.sk, line 287: set {_dist} to distance between loop-entity and {_p}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_p' is player, not location (TamingSystem.sk, line 290: teleport loop-entity to {_p}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 294: make activemob {_am} cast skill "Wolf_orderJump" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 294: make activemob {_am} cast skill "Wolf_orderJump" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_p' is player, not location (TamingSystem.sk, line 297: teleport loop-entity to {_p}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 303: make activemob {_am} cast skill "Wolf_AI_combat" with trigger {_am} at target {_am}')
- 오후 2:52:51 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 303: make activemob {_am} cast skill "Wolf_AI_combat" with trigger {_am} at target {_am}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 325: make activemob {_am} cast skill "TamingRod_Effect" with trigger {_am} at target {_am}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 325: make activemob {_am} cast skill "TamingRod_Effect" with trigger {_am} at target {_am}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 346: make activemob {_am} cast skill "Werewolf_oI" with trigger {_am} at target {_am}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 346: make activemob {_am} cast skill "Werewolf_oI" with trigger {_am} at target {_am}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_target' is entity, not living entity (TamingSystem.sk, line 354: if {_target} is not alive:')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 360: make activemob {_am} cast skill "Wolf_AI_combat" with trigger {_am} at target {_am}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 360: make activemob {_am} cast skill "Wolf_AI_combat" with trigger {_am} at target {_am}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_e_am' is entity, not location (TamingSystem.sk, line 377: set {_dist} to distance between location of {_p} and location of {_e_am}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_p' is entity, not location (TamingSystem.sk, line 377: set {_dist} to distance between location of {_p} and location of {_e_am}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_p' is entity, not player (TamingSystem.sk, line 381: set action bar of {_p} to "&e늑대&f가 멀어져서 낑낑댑니다"')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_entity' is entity, not location (TamingSystem.sk, line 385: if "%region at {_entity}%" contains "spawn":')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_entity' is entity, not location (TamingSystem.sk, line 387: if world of {_entity} is "boss":')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_entity' is entity, not location (TamingSystem.sk, line 389: add block 1 meter west of {_entity} to {_blocks::*}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_entity' is entity, not location (TamingSystem.sk, line 390: add block 1 meter east of {_entity} to {_blocks::*}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_entity' is entity, not location (TamingSystem.sk, line 391: set {_block} to block 1 meter infront of {_entity}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_block' is block, not location (TamingSystem.sk, line 393: add block 1 meter above {_block} to {_blocks::*}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_block' is block, not location (TamingSystem.sk, line 394: add block 1 meter west {_block} to {_blocks::*}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_block' is block, not location (TamingSystem.sk, line 395: add block 1 meter east {_block} to {_blocks::*}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_block' is block, not location (TamingSystem.sk, line 396: add block 1 meter south {_block} to {_blocks::*}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_block' is block, not location (TamingSystem.sk, line 397: add block 1 meter north {_block} to {_blocks::*}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_entity' is entity, not location (TamingSystem.sk, line 398: set {_block} to block 2 meter infront of {_entity}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_block' is block, not location (TamingSystem.sk, line 400: add block 1 meter above {_block} to {_blocks::*}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_block' is block, not location (TamingSystem.sk, line 401: add block 1 meter west {_block} to {_blocks::*}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_block' is block, not location (TamingSystem.sk, line 402: add block 1 meter east {_block} to {_blocks::*}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_block' is block, not location (TamingSystem.sk, line 403: add block 1 meter south {_block} to {_blocks::*}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_block' is block, not location (TamingSystem.sk, line 404: add block 1 meter north {_block} to {_blocks::*}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 418: make activemob {_am} cast skill "Werewolf_returnToWild" with trigger {_am} at target {_am}')
- 오후 2:52:52 [WARNING] [Skript] Local variable '_am' is types.activemob, not entity (TamingSystem.sk, line 418: make activemob {_am} cast skill "Werewolf_returnToWild" with trigger {_am} at target {_am}')
- 오후 2:52:52 [SEVERE] [Skript] Parsing as text is useless as only things that are already text may be parsed (TradeSystem.sk, line 163: set {_target_uuid} to {_target_uuid} parsed as string')
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