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  1. BackupNameAttachment=" Build(0) 08 Feb 25 (12 25 14)" -- used by backup system
  2.  
  3. Log Started at 2025-02-08 12:25:14
  4. Build info:
  5. * date/time: Jan 27 2025 20:09:59
  6. * computer: RACK-BUILD36
  7. * configuration: MasterMasterSteamPGO
  8. * description: release_1_1_933032_526
  9. Running 64 bit Windows version
  10. Executable: C:\Program Files (x86)\Steam\steamapps\common\KingdomComeDeliverance2\Bin\Win64MasterMasterSteamPGO\KingdomCome.exe
  11. Using Microsoft (tm) C++ Standard Library implementation
  12.  
  13. Cmdline: '"C:\Program Files (x86)\Steam\steamapps\common\KingdomComeDeliverance2\Bin\Win64MasterMasterSteamPGO\KingdomCome.exe" -devmode'
  14.  
  15. Create Bugsplat instance.
  16.  
  17. CPU Information
  18. --------------------------
  19. Vendor Details: GenuineIntel
  20. Model Information: 13th Gen Intel(R) Core(TM) i5-13600KF
  21. Physical Packages: 1
  22. Logical Clusters: 2
  23. Processor Cores: 10
  24. Logical Processors (total): 20
  25. Logical Processors (available): 20 [mask: 1111 1111 1111 1111 1111]
  26.  
  27. Core Information
  28. --------------------------
  29. Cluster #0
  30. ID: 0
  31. Package: 0
  32. Efficiency Class: Performance
  33. Key Features: Hyper-threading, Integrated FPU, Heterogeneous
  34. Additional Features/Instruction Sets: MMX, SSE, SSE2, SSE3, SSE41, SSE42, AVX, AVX2, F16C
  35.  
  36. Processor Core (x6)
  37. coreID: 0
  38. Family: 6 Model: 183 Stepping: 1
  39. Type: Original OEM Processor
  40. Number of Logical Processors per core: 2
  41.  
  42. Cluster #1
  43. ID: 1
  44. Package: 0
  45. Efficiency Class: Efficient
  46. Key Features: Hyper-threading, Integrated FPU, Heterogeneous
  47. Additional Features/Instruction Sets: MMX, SSE, SSE2, SSE3, SSE41, SSE42, AVX, AVX2, F16C
  48.  
  49. Processor Core (x8)
  50. coreID: 24
  51. Family: 6 Model: 183 Stepping: 1
  52. Type: Original OEM Processor
  53. Number of Logical Processors per core: 1
  54.  
  55. Cache Information
  56. --------------------------
  57. L1 Data (x14)
  58. Size: 48.000000kB
  59. Available Logical Processors per cache: 2
  60.  
  61. L1 Instruction (x14)
  62. Size: 32.000000kB
  63. Available Logical Processors per cache: 2
  64.  
  65. L2 (x8)
  66. Size: 2.000000MB
  67. Available Logical Processors per cache: 2
  68.  
  69. L3 (x1)
  70. Size: 24.000000MB
  71. Available Logical Processors per cache: 20
  72.  
  73.  
  74. Logging video adapters:
  75. - NVIDIA GeForce RTX 4070 Ti (vendor = 0x10de, device = 0x2782)
  76. - Adapter index: 0
  77. - Dedicated video memory: 11996 MB
  78. - Feature level: D3D 12_1 (SM 6.0)
  79. - Displays connected: yes
  80. - Suitable rendering device: yes
  81. - Microsoft Basic Render Driver (vendor = 0x1414, device = 0x008c)
  82. - Adapter index: 1
  83. - Dedicated video memory: 0 MB
  84. - Feature level: D3D 12_1 (SM 6.0)
  85. - Displays connected: no
  86. - Suitable rendering device: no
  87. BugSplat initialized
  88.  
  89. CPU Information
  90. --------------------------
  91. Vendor Details: GenuineIntel
  92. Model Information: 13th Gen Intel(R) Core(TM) i5-13600KF
  93. Physical Packages: 1
  94. Logical Clusters: 2
  95. Processor Cores: 10
  96. Logical Processors (total): 20
  97. Logical Processors (available): 20 [mask: 1111 1111 1111 1111 1111]
  98.  
  99. Core Information
  100. --------------------------
  101. Cluster #0
  102. ID: 0
  103. Package: 0
  104. Efficiency Class: Performance
  105. Key Features: Hyper-threading, Integrated FPU, Heterogeneous
  106. Additional Features/Instruction Sets: MMX, SSE, SSE2, SSE3, SSE41, SSE42, AVX, AVX2, F16C
  107.  
  108. Processor Core (x6)
  109. coreID: 0
  110. Family: 6 Model: 183 Stepping: 1
  111. Type: Original OEM Processor
  112. Number of Logical Processors per core: 2
  113.  
  114. Cluster #1
  115. ID: 1
  116. Package: 0
  117. Efficiency Class: Efficient
  118. Key Features: Hyper-threading, Integrated FPU, Heterogeneous
  119. Additional Features/Instruction Sets: MMX, SSE, SSE2, SSE3, SSE41, SSE42, AVX, AVX2, F16C
  120.  
  121. Processor Core (x8)
  122. coreID: 24
  123. Family: 6 Model: 183 Stepping: 1
  124. Type: Original OEM Processor
  125. Number of Logical Processors per core: 1
  126.  
  127. Cache Information
  128. --------------------------
  129. L1 Data (x14)
  130. Size: 48.000000kB
  131. Available Logical Processors per cache: 2
  132.  
  133. L1 Instruction (x14)
  134. Size: 32.000000kB
  135. Available Logical Processors per cache: 2
  136.  
  137. L2 (x8)
  138. Size: 2.000000MB
  139. Available Logical Processors per cache: 2
  140.  
  141. L3 (x1)
  142. Size: 24.000000MB
  143. Available Logical Processors per cache: 20
  144.  
  145.  
  146.  
  147. Drive Information
  148. --------------------------
  149. Type: SSD
  150.  
  151.  
  152. Total system physical memory: 32557 MB
  153. Mods dir is 'mods'
  154. PluginManager initialization
  155. [Mod] Loading mods in alphabetical order
  156. [Mod] 6 mods loaded from mods/
  157. [Mod] 'mods/EasierReputation' has no version restrictions in manifest
  158. [Mod] 'mods/IncreasedCarryWeight' has no version restrictions in manifest
  159. [Mod] 'mods/IncreasedHerbGatheringRadius' has no version restrictions in manifest
  160. [Mod] 'mods/IncreasedHerbGatheringXP' has no version restrictions in manifest
  161. [Mod] 'mods/MoreXP' has no version restrictions in manifest
  162. [Mod] mods/mod_order.txt not found
  163. Loading base cfg files...
  164. Loading config file 'system.cfg' (system.cfg)
  165. GameDir: Data
  166.  
  167. User folder is 'C:\Users\jonez\Saved Games\KingdomCome2'
  168. Pak 'data\animations.pak' is opened, root: 'data\'
  169. Skipping pak file '!data\animations_XBS.pak' by context filter 'XBS'
  170. Pak 'data\ipl_facials.pak' is opened, root: 'data\'
  171. Pak 'data\facials-part0.pak' is opened, root: 'data\'
  172. Pak 'data\facials-part1.pak' is opened, root: 'data\'
  173. Pak 'data\facials-part2.pak' is opened, root: 'data\'
  174. Skipping pak file 'data\facials_XBS.pak' by context filter 'XBS'
  175. Pak 'data\ipl_characters-part0.pak' is opened, root: 'data\'
  176. Pak 'data\ipl_characters-part1.pak' is opened, root: 'data\'
  177. Pak 'data\ipl_characters-part2.pak' is opened, root: 'data\'
  178. Pak 'data\characters.pak' is opened, root: 'data\'
  179. Pak 'data\ipl_geomcaches.pak' is opened, root: 'data\'
  180. Pak 'data\geomcaches.pak' is opened, root: 'data\'
  181. Pak 'data\ipl_heads-part0.pak' is opened, root: 'data\'
  182. Pak 'data\ipl_heads-part1.pak' is opened, root: 'data\'
  183. Pak 'data\heads.pak' is opened, root: 'data\'
  184. Pak 'data\hlod_prefab.pak' is opened, root: 'data\'
  185. Pak 'data\music.pak' is opened, root: 'data\'
  186. Pak 'data\ipl_objects-part0.pak' is opened, root: 'data\'
  187. Pak 'data\ipl_objects-part1.pak' is opened, root: 'data\'
  188. Pak 'data\ipl_objects-part2.pak' is opened, root: 'data\'
  189. Pak 'data\ipl_objects-part3.pak' is opened, root: 'data\'
  190. Pak 'data\ipl_objects-part4.pak' is opened, root: 'data\'
  191. Pak 'data\ipl_objects-part5.pak' is opened, root: 'data\'
  192. Pak 'data\objects-part0.pak' is opened, root: 'data\'
  193. Pak 'data\objects-part1.pak' is opened, root: 'data\'
  194. Pak 'data\objects-part2.pak' is opened, root: 'data\'
  195. Pak 'data\sounds.pak' is opened, root: 'data\'
  196. Pak 'data\ipl_textures-part0.pak' is opened, root: 'data\'
  197. Pak 'data\ipl_textures-part1.pak' is opened, root: 'data\'
  198. Pak 'data\ipl_textures-part2.pak' is opened, root: 'data\'
  199. Pak 'data\textures-part0.pak' is opened, root: 'data\'
  200. Pak 'data\textures-part1.pak' is opened, root: 'data\'
  201. Pak 'data\ipl_videos-part0.pak' is opened, root: 'data\'
  202. Pak 'data\ipl_videos-part1.pak' is opened, root: 'data\'
  203. Pak 'data\ipl_videos-part2.pak' is opened, root: 'data\'
  204. Pak 'data\videos-part0.pak' is opened, root: 'data\'
  205. Pak 'data\videos-part1.pak' is opened, root: 'data\'
  206. Pak 'data\videos-part2.pak' is opened, root: 'data\'
  207. Pak 'data\videos-part3.pak' is opened, root: 'data\'
  208. Pak 'data\videos-part4.pak' is opened, root: 'data\'
  209. Pak 'engine\engine.pak' is opened, root: 'engine\'
  210. Pak 'engine\shaders.pak' is opened, root: 'engine\'
  211. Pak 'engine\shadersbin.pak' is opened, root: 'engine\'
  212. Pak 'data\cinematics.pak' is opened, root: 'data\'
  213. Skipping pak file '!data\cinematics_XBS.pak' by context filter 'XBS'
  214. Pak 'data\tables.pak' is opened, root: 'data\'
  215. Pak 'data\scripts.pak' is opened, root: 'data\'
  216. Pak 'data\ipl_gamedata.pak' is opened, root: 'data\'
  217. Loading config file 'Config/CVarGroups/sys_spec_characters.cfg' (engine\config\cvargroups\sys_spec_characters.cfg)
  218. Loading config file 'Config/CVarGroups/sys_spec_full.cfg' (engine\config\cvargroups\sys_spec_full.cfg)
  219. Loading config file 'Config/CVarGroups/sys_spec_globalillumination.cfg' (engine\config\cvargroups\sys_spec_globalillumination.cfg)
  220. Loading config file 'Config/CVarGroups/sys_spec_light.cfg' (engine\config\cvargroups\sys_spec_light.cfg)
  221. Loading config file 'Config/CVarGroups/sys_spec_objectdetail.cfg' (engine\config\cvargroups\sys_spec_objectdetail.cfg)
  222. Loading config file 'Config/CVarGroups/sys_spec_particles.cfg' (engine\config\cvargroups\sys_spec_particles.cfg)
  223. Loading config file 'Config/CVarGroups/sys_spec_postprocessing.cfg' (engine\config\cvargroups\sys_spec_postprocessing.cfg)
  224. Loading config file 'Config/CVarGroups/sys_spec_quality.cfg' (engine\config\cvargroups\sys_spec_quality.cfg)
  225. Loading config file 'Config/CVarGroups/sys_spec_shading.cfg' (engine\config\cvargroups\sys_spec_shading.cfg)
  226. Loading config file 'Config/CVarGroups/sys_spec_shadows.cfg' (engine\config\cvargroups\sys_spec_shadows.cfg)
  227. Loading config file 'Config/CVarGroups/sys_spec_texture.cfg' (engine\config\cvargroups\sys_spec_texture.cfg)
  228. [Error] 'Config/CVarGroups/sys_spec_texture.cfg' -> invalid configuration line: '+'
  229. Loading config file 'Config/CVarGroups/sys_spec_textureresolution.cfg' (engine\config\cvargroups\sys_spec_textureresolution.cfg)
  230. Loading config file 'Config/CVarGroups/sys_spec_vegetation.cfg' (engine\config\cvargroups\sys_spec_vegetation.cfg)
  231. Loading config file 'Config/CVarGroups/sys_spec_volumetriceffects.cfg' (engine\config\cvargroups\sys_spec_volumetriceffects.cfg)
  232. <ThreadConfigInfo>: Thread profile loaded: "pc_Common" (%engine%/config/engine_core.thread_config)
  233. <ThreadConfigInfo>: Thread profile loaded: "pc_8" (%engine%/config/engine_core.thread_config)
  234. Windows 10 64 bit (build 10.0.19045)
  235. System language: English
  236. Windows Directory: "C:\Windows"
  237. Local time is 12:25:15 02/08/25, system running for 12661 minutes
  238. 32558MB physical memory installed, 18922MB available, 42123MB total page file, 16377MB available page file, 134217727MB virtual memory installed, 41 percent of memory in use
  239. Available Windows drive space: 55510 MB
  240. PageFile usage: 350MB, Working Set: 309MB, Peak PageFile usage: 350MB,
  241. Current display mode is 3840x2160x32, (Unknown graphics card)
  242. IBM enhanced (101/102-key) keyboard and 32+ button mouse installed
  243. --------------------------------------------------------------------------------
  244. [Steam] Successfully initialized Steam API, user_id=76561198067711369='Trillogy', build_id=17149332
  245. Loading base cfg files...
  246. Loading config file 'system.cfg' (system.cfg)
  247. Loading config file 'pc.cfg' (engine\config\pc.cfg)
  248. [Mod] 'mods/EasierReputation' is not limited to any game version, it will be enabled
  249. [Mod] 'mods/IncreasedCarryWeight' is not limited to any game version, it will be enabled
  250. [Mod] 'mods/IncreasedHerbGatheringRadius' is not limited to any game version, it will be enabled
  251. [Mod] 'mods/IncreasedHerbGatheringXP' is not limited to any game version, it will be enabled
  252. [Mod] 'mods/instant_picking_herbs' supports game version '1.1.1' by wildcard '1.1.*', it will be enabled
  253. [Mod] 'mods/MoreXP' is not limited to any game version, it will be enabled
  254. Loading user cfg files...
  255. CVar sys_PakPriority value is 2
  256. Physics initialization
  257. Initializing module CryPhysics ...
  258. Initializing module CryPhysics done, MemUsage=9804Kb
  259. <Localization> Languages available: japanese,english,french,spanish,german,italian,portuguese,russian,korean,chineset,chineses,polish,czech,turkish,ukrainian
  260. <Localization> Audio languages available: english
  261. Renderer initialization
  262. Logging video adapters:
  263. - NVIDIA GeForce RTX 4070 Ti (vendor = 0x10de, device = 0x2782)
  264. - Adapter index: 0
  265. - Dedicated video memory: 11996 MB
  266. - Feature level: D3D 12_1 (SM 6.0)
  267. - Displays connected: yes
  268. - Suitable rendering device: yes
  269. - Microsoft Basic Render Driver (vendor = 0x1414, device = 0x008c)
  270. - Adapter index: 1
  271. - Dedicated video memory: 0 MB
  272. - Feature level: D3D 12_1 (SM 6.0)
  273. - Displays connected: no
  274. - Suitable rendering device: no
  275. Initializing module CryRenderD3D12 ...
  276. Initializing module CryRenderD3D12 done, MemUsage=308Kb
  277. Creating rendering device...
  278. Rendering Debug Support
  279. - Pix Captures: Disabled
  280. - NVidia Aftermath: Enabled
  281. - Debug Validation: Disabled
  282. - GPU Based Validation: Disabled
  283. - DRED: Disabled
  284. Active GPUs: 1
  285. Pak 'engine\shadercache.pak' is opened, root: 'engine\'
  286. Discovered layout comb: Bind("DepthSceneCommon", HashComb(2240272311817779838ULL))
  287. Discovered layout comb: Bind("ShadowSceneCommon", HashComb(17930792942117684837ULL))
  288. Discovered layout comb: Bind("GBufferSceneCommon", HashComb(8827486060096820383ULL))
  289. Discovered layout comb: Bind("CustomSceneCommon", HashComb(825094703191172154ULL))
  290. Discovered layout comb: Bind("FwdSceneOpaque", HashComb(14130097154401209116ULL))
  291. Discovered layout comb: Bind("FwdSceneTransparent", HashComb(17511222251337717091ULL))
  292. Discovered layout comb: Bind("VolumetricFogScene", HashComb(10959072628184792065ULL))
  293. Discovered layout comb: Bind("FwdSceneEyeOverlay", HashComb(15425848496340810101ULL))
  294. Discovered layout comb: Bind("WaterSceneCommon", HashComb(2153648111216013644ULL))
  295. Discovered layout comb: Bind("AUX_WithTexture", HashComb(9859292224385686209ULL))
  296. Initializing module Scaleform ...
  297. Initializing module Scaleform done, MemUsage=4Kb
  298. Stream Engine Initialization
  299. Pak 'engine\shadercachestartup.pak' is opened, root: 'data\'
  300. Pak 'engine\engine.pak' is opened, root: 'c:\program files (x86)\steam\steamapps\common\kingdomcomedeliverance2\'
  301. [Mod] Opening paks in mods/EasierReputation/data/*.pak
  302. Pak 'mods\easierreputation\data\easierreputation.pak' is opened, root: 'data\'
  303. [Mod] Opening paks in mods/IncreasedCarryWeight/data/*.pak
  304. Pak 'mods\increasedcarryweight\data\increasedcarryweight.pak' is opened, root: 'data\'
  305. [Mod] Opening paks in mods/IncreasedHerbGatheringRadius/data/*.pak
  306. Pak 'mods\increasedherbgatheringradius\data\increasedherbgatheringradius.pak' is opened, root: 'data\'
  307. [Mod] Opening paks in mods/IncreasedHerbGatheringXP/data/*.pak
  308. Pak 'mods\increasedherbgatheringxp\data\increasedherbgatheringxp.pak' is opened, root: 'data\'
  309. [Mod] Opening paks in mods/instant_picking_herbs/data/*.pak
  310. Pak 'mods\instant_picking_herbs\data\instant_picking_herbs.pak' is opened, root: 'data\'
  311. [Mod] Opening paks in mods/MoreXP/data/*.pak
  312. Pak 'mods\morexp\data\morexp.pak' is opened, root: 'data\'
  313. <Audio>: AudioSystem initialization
  314. Initializing module CrySoundSystem ...
  315. Initializing module CryAudioImplFmod ...
  316. Initializing module CryAudioImplFmod done, MemUsage=33780Kb
  317. About to initialize FMOD Studio. Headers: 20221. Master bank: kcd.bank
  318. FMOD version check: Headers 20221, Binaries 20221
  319. Quatmosphere: File 'Quatmosphere.dll' loaded, plugin name 'Quatmosphere', version 65536 (0x10000)
  320. CryAudioImplFmod: initializeFmodStudio succeeds (banks: kcd.bank, kcd.strings.bank)
  321. FMOD version: Headers 20221, Binaries 20221
  322. Audio driver in use by FMOD Studio:
  323. -- getOuput returned 6
  324. -- Driver name: "Headphones (3- Astro MixAmp Pro Game)"
  325. -- System rate: 48000 Hz
  326. -- Speaker mode is 3
  327. -- Speaker mode channels: 2 channels
  328. getDSPBufferSize:
  329. -- Buffer length: 1024
  330. -- Number of buffers: 4
  331. Initializing module CrySoundSystem done, MemUsage=59248Kb
  332. Destroying the splash...
  333. Timestamp: 12:25:18
  334. Starting startup video 'Videos/startup/startup_01/startup_01.bk2'...
  335. Font initialization
  336. Initializing module CryFont ...
  337. Using FreeType 2.5.5
  338. Initializing module CryFont done, MemUsage=0Kb
  339. Network initialization
  340. Initializing module CryNetwork ...
  341. [net] Socket IO management: External [LobbyIDAddr], Internal [iocp]
  342. network hostname: Rhys-PC
  343. ip:10.5.0.2
  344. ip:192.168.0.131
  345. [Network Version]: RELEASE PURE CLIENT
  346. Initializing module CryNetwork done, MemUsage=5180Kb
  347. Lobby initialization
  348. MovieSystem initialization
  349. Initializing module CryMovie ...
  350. Initializing module CryMovie done, MemUsage=72Kb
  351. Console initialization
  352. Time initialization
  353. Input initialization
  354. Initializing module CryInput ...
  355. Loading GDK wrapper...
  356. Initializing DirectInput
  357. Initializing module CryInput done, MemUsage=1692Kb
  358. AI initialization
  359. Initializing module CryAISystem ...
  360. Initializing module CryAISystem done, MemUsage=68Kb
  361. Initializing Animation System
  362. Initializing module CryAnimation ...
  363. Initializing module CryAnimation done, MemUsage=18328Kb
  364. Init 3D Engine
  365. Initializing module Cry3DEngine ...
  366. Initializing module Cry3DEngine done, MemUsage=11108Kb
  367. Running machine spec auto detect (64 bit)...
  368. - Windows 10 64 bit (build 10.0.19045)
  369. - System memory
  370. --- 32557 MB
  371. - (GenuineIntel) 13th Gen Intel(R) Core(TM) i5-13600KF
  372. -- Number of Processor Cores: 10
  373. -- Number of Logical Processors: 20/20
  374. - NVIDIA GeForce RTX 4070 Ti (vendor = 0x10de, device = 0x2782)
  375. --- Dedicated video memory: 11996 MB
  376. --- Feature level: D3D 12_1 (SM 6.0)
  377. Loading config file 'config/VeryHighSpec.cfg' (engine\config\veryhighspec.cfg)
  378. Script System Initialization
  379. Initializing module CryScriptSystem ...
  380. Initializing module CryScriptSystem done, MemUsage=300Kb
  381. Entity system initialization
  382. Initializing module CryEntitySystem ...
  383. Initializing module CryEntitySystem done, MemUsage=6544Kb
  384. LiveCreate initialization
  385. Initializing AI System
  386. Initializing additional systems
  387. Dynamic Response System initialization
  388. Loading config file 'config/VeryHighSpec.cfg' (engine\config\veryhighspec.cfg)
  389. No file 'package.txt'
  390. Displayed build info: 1.1.1-11377-release_1_1 (version-assembly-package)
  391. Prefab templates: 1553 loaded
  392. [Pros] Init...
  393. [Pros] Initializing for title 'YF8A9', using staging server: N
  394. [Pros] Init OK
  395. Ansel init...
  396. Ansel init DONE (OK)
  397. Sign in the default user...
  398. [ERROR] ReadFile returned 15
  399.  
  400. Initializing the Sound Module ...
  401. Sound Module Initialized
  402. Initializing the Music Manager ...
  403. music_address_keyword has 117 item(s)
  404. music_world_state_toggle has 285 item(s)
  405. music_world_quantity has 9 item(s)
  406. music_matrix has 116 item(s)
  407. Music probe 'C_SkirmishProbe' successfully initialized.
  408. Music probe 'C_TimeOfDayProbe' successfully initialized.
  409. Music probe 'C_GameSessionProbe' successfully initialized.
  410. Music probe 'C_PlayableCharacterProbe' successfully initialized.
  411. Music probe 'C_WeatherProbe' successfully initialized.
  412. Music probe 'C_LocationProbe' successfully initialized.
  413. Music probe 'C_CrimeProbe' successfully initialized.
  414. Music Manager initialized
  415. DLC list:
  416. [1 QuestForValor] 3118100, ui_dlc_quest_for_valor, active: Y, save: Y
  417. [5 ForgeTycoon] 3368610, ui_dlc_forge_tycoon, active: N, save: Y
  418. [7 MysteriaEcclesiae] 3368620, ui_dlc_mysteria_ecclesiae, active: N, save: Y
  419. [9 BanditCamps] 3368600, ui_dlc_bandit_camps, active: N, save: Y
  420. [10 SeasonPassShields] 3118120, ui_dlc_season_pass_shields, active: Y, save: Y
  421. [11 GoldEditionHuntsman] 3118110, ui_dlc_gold_edition_huntsman, active: Y, save: Y
  422. Warning: The user profile may not load because of sys_usePlatformSavingAPI = 0 and sys_PakPriority = 2 (ePakPriorityPakOnly)
  423. [PlayerProfiles] Login of user 'jonez' successful.
  424. [PlayerProfiles] Found 1 profiles.
  425. Profile 0 : 'default'
  426. [Localization] - language from profile: 'english'
  427. [Localization] - language ID 1 is available
  428. [Localization] - audio language from profile: 'english'
  429. [Localization] - audio language ID 1 is supported
  430. Pak 'localization\english_xml.pak' is opened, root: 'localization\'
  431. GfxLoader: Requested font config for language 'english'
  432. GfxLoader: Activating font config 'default'
  433. CryGFxFileOpener::OpenFile(), 'Libs/UI/gfxfontlib_glyphs.gfx', flags:33
  434. GfxLoader: Fonts located in 'Libs/UI/gfxfontlib_glyphs.gfx':
  435. Loaded glyphs for 'Kingdom Light'
  436. Loaded glyphs for 'Kingdom Come Regular'
  437. Loaded glyphs for 'OT-AR FangXinRunYuanB5Std DB'
  438. Loaded glyphs for 'Warhorse Manuscript'
  439. Loaded glyphs for 'OT-AR FangXinRunYuanGBStd DB'
  440. Loaded glyphs for 'Kingdom Come Display Medium'
  441. Loaded glyphs for 'OT-PTalking StdN R'
  442. Loaded glyphs for 'OT-BondiGullim Ko0'
  443. Added font mapping 'DefaultFont'->'Kingdom Come Regular'
  444. Added font mapping 'DefaultFontItalic'->'Kingdom Come Regular'
  445. Added font mapping 'DefaultFontBold'->'Kingdom Come Regular'
  446. Added font mapping 'LightFont'->'Kingdom Light'
  447. Added font mapping 'LightFontItalic'->'Kingdom Light'
  448. Added font mapping 'LightFontBold'->'Kingdom Light'
  449. Added font mapping 'Manuscript'->'Warhorse Manuscript'
  450. Added font mapping 'DisplayFont'->'Kingdom Come Display Medium'
  451. Added font mapping 'MicroLatin'->'Kingdom Come Regular'
  452. Added font mapping 'MicroJapanese'->'OT-PTalking StdN R'
  453. Added font mapping 'MicroChineses'->'OT-AR FangXinRunYuanGBStd DB'
  454. Added font mapping 'MicroChineset'->'OT-AR FangXinRunYuanB5Std DB'
  455. Added font mapping 'MicroKorean'->'OT-BondiGullim Ko0'
  456. Loading config file 'config/VeryHighSpec.cfg' (engine\config\veryhighspec.cfg)
  457. [Plaion telemetry] Allocating 9256287 bytes for DSOnline
  458. Plaion telemetry initialized successfully
  459. [Pros] Connect...
  460. [Pros] platform connect result: 1
  461. [Pros] 1=Connecting...
  462. [Mod] Loading localization patches...
  463. Initializing default materials...
  464. CryGFxFileOpener::OpenFile(), 'Libs/UI//hud.gfx', flags:33
  465. CryGFxFileOpener::OpenFile(), 'Libs/UI//buttons.gfx', flags:33
  466. Loading lua init script for mod easierreputation ...
  467. Loading lua init script for mod increasedcarryweight ...
  468. Loading lua init script for mod increasedherbgatheringradius ...
  469. Loading lua init script for mod increasedherbgatheringxp ...
  470. Loading lua init script for mod instant_picking_herbs ...
  471. Loading lua init script for mod morexp ...
  472. Timestamp: 12:25:22
  473. Startup video can be skipped from now
  474. [Pros] 2=Online
  475. [Pros] OnOnline...
  476. [Pros] RequestEntitlements...
  477. [Pros] RequestBanners...
  478. [Pros] Link status is now 1
  479. [Pros] prosdk_entitlements_get callback, entitlements: 0
  480. [Pros] prosdk_banner_get_banners callback, banners: 2
  481. [Pros] prosdk_http_request_get callback, bannerIdx:0, http code:200, dataSize:129534
  482. [Pros] prosdk_http_request_get callback, bannerIdx:1, http code:200, dataSize:108033
  483. [Pros] 2 banner(s) ready
  484. PlayVideoOnly 'main_menu_trosecko', loopBeginFrame:2
  485. CryGFxFileOpener::OpenFile(), 'Libs/UI//Overlay.gfx', flags:33
  486. CryGFxFileOpener::OpenFile(), 'Libs/UI//Menu.gfx', flags:33
  487. [MFX] Loading FXLib 'collisions' ...
  488. Sequence Music Engine runs via FMOD Event 'event:/music/music'
  489. [MFX] Loading FXLib 'destructibles' ...
  490. [MFX] Loading FXLib 'foleys' ...
  491. [MFX] Loading FXLib 'foleys_npc' ...
  492. [MFX] Loading FXLib 'foleys_player' ...
  493. [MFX] Loading FXLib 'footstep' ...
  494. [MFX] Loading FXLib 'footsteps_horse_npc' ...
  495. [MFX] Loading FXLib 'footsteps_horse_player' ...
  496. [MFX] Loading FXLib 'footsteps_npc' ...
  497. [MFX] Loading FXLib 'footsteps_player' ...
  498. [MFX] Loading FXLib 'player_fx' ...
  499. [MFX] Loading FXLib 'vegetation' ...
  500. Pak 'localization\ipl_english.pak' is opened, root: 'localization\'
  501. Pak 'localization\english-part0.pak' is opened, root: 'localization\'
  502. Pak 'localization\english-part1.pak' is opened, root: 'localization\'
  503. Pak 'localization\english-part2.pak' is opened, root: 'localization\'
  504. Pak 'localization\english-part3.pak' is opened, root: 'localization\'
  505. Loading last saved game...
  506. Loading saved game '%USER%/saves/playline0/exit.whs' ExitSave, created by '1.1.1-11377-release_1_1', ver. 10101 ...
  507. CryGFxFileOpener::OpenFile(), 'Libs/UI//progress.gfx', flags:33
  508. CryGFxFileOpener::OpenFile(), 'Libs/UI//LoadingScreen.gfx', flags:33
  509. ============================ Loading level trosecko ============================
  510. Pak 'data\levels\trosecko\level.pak' is opened, root: 'data\levels\trosecko\'
  511. Pak 'data\levels\trosecko\cestool.pak' is opened, root: 'data\levels\trosecko\'
  512. Pak 'data\levels\trosecko\hlod.pak' is opened, root: 'data\levels\trosecko\'
  513. Pak 'data\levels\trosecko\hlod_vegetation.pak' is opened, root: 'data\levels\trosecko\'
  514. Pak 'data\levels\trosecko\recast.pak' is opened, root: 'data\levels\trosecko\'
  515. Pak 'data\levels\trosecko\ipl_svo.pak' is opened, root: 'data\levels\trosecko\'
  516. Pak 'data\levels\trosecko\svo-part0.pak' is opened, root: 'data\levels\trosecko\'
  517. Pak 'data\levels\trosecko\svo-part1.pak' is opened, root: 'data\levels\trosecko\'
  518. Pak 'data\levels\trosecko\svo-part2.pak' is opened, root: 'data\levels\trosecko\'
  519. Pak 'data\levels\trosecko\svo-part3.pak' is opened, root: 'data\levels\trosecko\'
  520. Pak 'data\levels\trosecko\terrain.pak' is opened, root: 'data\levels\trosecko\'
  521. [Mod] Opening paks in mods/EasierReputation/data/levels/trosecko/*.pak
  522. [Mod] Opening paks in mods/IncreasedCarryWeight/data/levels/trosecko/*.pak
  523. [Mod] Opening paks in mods/IncreasedHerbGatheringRadius/data/levels/trosecko/*.pak
  524. [Mod] Opening paks in mods/IncreasedHerbGatheringXP/data/levels/trosecko/*.pak
  525. [Mod] Opening paks in mods/instant_picking_herbs/data/levels/trosecko/*.pak
  526. [Mod] Opening paks in mods/MoreXP/data/levels/trosecko/*.pak
  527. Loading config file 'singleplayer.cfg' (engine\config\singleplayer.cfg)
  528. Loading brush list 'levels/trosecko/brushlist.txt'...
  529. PSO PRECACHING: Aux cache ready
  530. PSO PRECACHING: Starting shaders parsing (0 shaders)
  531. PSO PRECACHING: Shaders parsing finished
  532. ======================= Precached 51 Graphics PSOs (PrecachingMode = 'Blocking') out of 116085 PSOs in 0.008673 seconds ========================
  533. Terrain: Waiting for 13757 async loaders...
  534. Terrain: Waiting async loaders DONE
  535. IContextEstablishTask 'InitActionMap.ClientActor': userId for user 0 is 'jonez'
  536. PSO PRECACHING: Aux cache ready
  537. PSO PRECACHING: Starting shaders parsing (69 shaders)
  538. PSO PRECACHING: Shaders parsing finished
  539. ======================= Precached 12938 Graphics PSOs (PrecachingMode = 'NonBlocking') out of 116085 PSOs in 1.600682 seconds ========================
  540. PSO PRECACHING: Aux cache ready
  541. PSO PRECACHING: Starting shaders parsing (0 shaders)
  542. PSO PRECACHING: Shaders parsing finished
  543. ======================= Precached 35 Compute PSOs out of 116085 PSOs in 0.058508 seconds ========================
  544. Loading saved game '%USER%/saves/playline0/exit.whs' ExitSave, created by '1.1.1-11377-release_1_1', ver. 10101 ...
  545. CryGFxFileOpener::OpenFile(), 'Libs/UI//ApseModalDialog.gfx', flags:33
  546. CryGFxFileOpener::OpenFile(), 'Libs/UI//ApseCharacter.gfx', flags:33
  547. CryGFxFileOpener::OpenFile(), 'Libs/UI//ApsePlayerList.gfx', flags:33
  548. CryGFxFileOpener::OpenFile(), 'Libs/UI//ApsePlayerInfo.gfx', flags:33
  549. CryGFxFileOpener::OpenFile(), 'Libs/UI//ApseInventoryList.gfx', flags:33
  550. CryGFxFileOpener::OpenFile(), 'Libs/UI//ApseInventoryInfo.gfx', flags:33
  551. CryGFxFileOpener::OpenFile(), 'Libs/UI//ApseMapLegendList.gfx', flags:33
  552. CryGFxFileOpener::OpenFile(), 'Libs/UI//ApseMap.gfx', flags:33
  553. CryGFxFileOpener::OpenFile(), 'Libs/UI//ApseQuestLogList.gfx', flags:33
  554. CryGFxFileOpener::OpenFile(), 'Libs/UI//ApseQuestLogDiary.gfx', flags:33
  555. [Warning] Unknown command: cheat_set_wanted_level
  556. [Warning] Unknown command: wh_cheat_set_wanted_level
  557. aa_maxDist = 10 []
  558. ac_ColliderModeAI = 0 []
  559. ac_ColliderModePlayer = 0 []
  560. ac_debugAnimEffects = 0 []
  561. ac_debugAnimTarget = 0 []
  562. ac_debugColliderMode = 0 []
  563. ac_debugEntityParams = 0 []
  564. ac_DebugFilter = 0 []
  565. ac_debugLeaning = 0 []
  566. ac_debugLocations = 0 []
  567. ac_debugLocationsGraphs = 0 []
  568. ac_debugMotionParams = 0 []
  569. ac_debugMovementControlMethods = 0 []
  570. ac_debugText = 0 []
  571. ac_debugXXXValues = 0 []
  572. ac_disableLivingVsLivingCollisions = 1 []
  573. ac_disableLivingVsRigidCollisions = 1 []
  574. ac_disableSlidingContactEvents = 0 []
  575. ac_enableExtraSolidCollider = 0 []
  576. ac_enableProceduralLeaning = 0 []
  577. ac_entityAnimClamp = 1 []
  578. ac_forceSimpleMovement = 0 []
  579. ac_frametime = 0 []
  580. ac_groundAlignMaxFramesWithoutUpdate = 30 []
  581. ac_groundAlignMaxFullUpdatesPerFrame = 10 []
  582. ac_groundAlignTurnOffWhenNotMoving = 1 []
  583. ac_groundAlignUpdateAllDistance = 30 []
  584. ac_groundAlignUpdateNoneDistance = 100 []
  585. ac_movementControlMethodFilter = 0 []
  586. ac_movementControlMethodHor = 0 []
  587. ac_movementControlMethodVer = 0 []
  588. ac_templateMCMs = 1 []
  589. ac_useMovementPrediction = 1 []
  590. ac_useQueuedRotation = 0 []
  591. ag_debugExactPos = 0 []
  592. ag_defaultAIStance = combat []
  593. ag_travelAngleSmoothing = 1 []
  594. ag_travelSpeedSmoothing = 1 []
  595. ag_turnAngleSmoothing = 1 []
  596. ag_turnSpeedParamScale = 1 []
  597. ag_turnSpeedSmoothing = 1 []
  598. aim_assistAimEnabled = 0 []
  599. aim_assistAutoCoeff = 0 []
  600. aim_assistCrosshairDebug = 0 []
  601. aim_assistCrosshairSize = 25 []
  602. aim_assistMaxDistance = 0 []
  603. aim_assistRestrictionTimeout = 0 []
  604. aim_assistSearchBox = 0 []
  605. aim_assistSingleCoeff = 0 []
  606. aim_assistSnapDistance = 0 []
  607. aim_assistTriggerEnabled = 0 []
  608. aim_assistVerticalScale = 0 []
  609. ai_AdjustPathsAroundDynamicObstacles = 1 []
  610. ai_AgentStatsDist = 150 []
  611. ai_AllowedToHit = 1 []
  612. ai_AllowedToHitPlayer = 1 []
  613. ai_AllTime = 0 []
  614. ai_AmbientFireEnable = 0 []
  615. ai_AmbientFireQuota = 2 []
  616. ai_AmbientFireUpdateInterval = 1 []
  617. ai_AttemptStraightPath = 1 []
  618. ai_BannedNavSoTime = 15 []
  619. ai_BeautifyPath = 1 []
  620. ai_BubblesSystem = 1 []
  621. ai_BubblesSystemAlertnessFilter = 7 []
  622. ai_BubblesSystemDecayTime = 15 []
  623. ai_BubblesSystemFontSize = 45 []
  624. ai_BubblesSystemUseDepthTest = 0 []
  625. ai_BubbleSystemAllowPrototypeDialogBubbles = 0 []
  626. ai_BurstWhileMovingDestinationRange = 9999 []
  627. ai_CheckGoalpipes (Command)
  628. ai_CheckWalkabilityOptimalSectionLength = 1.75 []
  629. ai_CodeCoverageMode = 0 []
  630. ai_CollisionAvoidanceAgentExtraFat = 0.075 []
  631. ai_CollisionAvoidanceAgentTimeHorizon = 2.5 []
  632. ai_CollisionAvoidanceClampVelocitiesWithNavigationMesh = 2 []
  633. ai_CollisionAvoidanceEnableRadiusIncrement = 1 []
  634. ai_CollisionAvoidanceMinSpeed = 0.4 []
  635. ai_CollisionAvoidanceObstacleTimeHorizon = 1.5 []
  636. ai_CollisionAvoidancePathEndCutoffRange = 1.3 []
  637. ai_CollisionAvoidanceRadiusIncrementDecreaseRate = 2 []
  638. ai_CollisionAvoidanceRadiusIncrementIncreaseRate = 0.25 []
  639. ai_CollisionAvoidanceRange = 5 []
  640. ai_CollisionAvoidanceSmartObjectCutoffRange = 1 []
  641. ai_CollisionAvoidanceTargetCutoffRange = 3 []
  642. ai_CollisionAvoidanceTimestep = 0.1 []
  643. ai_CollisionAvoidanceUpdateVelocities = 1 []
  644. ai_commTest (Command)
  645. ai_commTestStop (Command)
  646. ai_CommunicationForceTestVoicePack = 0 []
  647. ai_CommunicationManagerHeighThresholdForTargetPosition = 5 []
  648. ai_CompatibilityMode = crysis2 []
  649. ai_CoolMissesBoxHeight = 2.5 []
  650. ai_CoolMissesBoxSize = 10 []
  651. ai_CoolMissesCooldown = 0.25 []
  652. ai_CoolMissesMaxLightweightEntityMass = 20 []
  653. ai_CoolMissesMinMissDistance = 7.5 []
  654. ai_CoolMissesProbability = 0.35 []
  655. ai_CoverExactPositioning = 0 []
  656. ai_CoverMaxEyeCount = 2 []
  657. ai_CoverPredictTarget = 1 []
  658. ai_CoverSpacing = 0.5 []
  659. ai_CoverSystem = 1 []
  660. ai_CrouchVisibleRange = 15 []
  661. ai_CrowdControlInPathfind = 0 []
  662. ai_DebugAgent (Command)
  663. ai_DebugBehaviorSelection = []
  664. ai_DebugCheckWalkability = 0 []
  665. ai_DebugCheckWalkabilityRadius = 0.5 []
  666. ai_DebugCollisionAvoidanceForceSpeed = 0 []
  667. ai_DebugDraw = -1 []
  668. ai_DebugDrawAdaptiveUrgency = 0 []
  669. ai_DebugDrawAmbientFire = 0 []
  670. ai_DebugDrawArrowLabelsVisibilityDistance = 50 []
  671. ai_DebugDrawAStarOpenList = 0 []
  672. ai_DebugDrawAStarOpenListTime = 10 []
  673. ai_DebugDrawBannedNavsos = 0 []
  674. ai_DebugDrawCollisionAvoidance = 0 []
  675. ai_DebugDrawCollisionAvoidanceAgentName = []
  676. ai_DebugDrawCollisionAvoidanceAgentsRelativeTo = []
  677. ai_DebugDrawCollisionAvoidanceCandidateVelocities = 0 []
  678. ai_DebugDrawCollisionAvoidanceObstaclesForAgent = 0 []
  679. ai_DebugDrawCommunication = 0 []
  680. ai_DebugDrawCommunicationHistoryDepth = 5 []
  681. ai_DebugDrawCoolMisses = 0 []
  682. ai_DebugDrawCover = 0 []
  683. ai_DebugDrawCoverLocations = 0 []
  684. ai_DebugDrawCoverOccupancy = 0 []
  685. ai_DebugDrawCoverPlanes = 0 []
  686. ai_DebugDrawCoverSampler = 0 []
  687. ai_DebugDrawCrowdControl = 0 []
  688. ai_DebugDrawDamageControl = 0 []
  689. ai_DebugDrawDamageParts = 0 []
  690. ai_DebugDrawDynamicCoverSampler = 0 []
  691. ai_DebugDrawDynamicHideObjectsRange = 0 []
  692. ai_DebugDrawEnabledActors = 0 []
  693. ai_DebugDrawEnabledPlayers = 0 []
  694. ai_DebugDrawExpensiveAccessoryQuota = 0 []
  695. ai_DebugDrawFireCommand = 0 []
  696. ai_DebugDrawFlight2 = 0 []
  697. ai_DebugDrawGroups = 0 []
  698. ai_DebugDrawHidespotRange = 0 []
  699. ai_DebugDrawHideSpotSearchRays = 0 []
  700. ai_DebugDrawLightLevel = 0 []
  701. ai_DebugDrawNavigation = 0 []
  702. ai_DebugDrawNavigationWorldMonitor = 0 []
  703. ai_DebugDrawPhysicsAccess = 0 []
  704. ai_DebugDrawPlayerActions = 0 []
  705. ai_DebugDrawReinforcements = -1 []
  706. ai_DebugDrawStanceSize = 0 []
  707. ai_DebugDrawVegetationCollisionDist = 0 []
  708. ai_DebugDrawVisionMap = 0 []
  709. ai_DebugDrawVisionMapObservables = 1 []
  710. ai_DebugDrawVisionMapObservers = 1 []
  711. ai_DebugDrawVisionMapObserversFOV = 0 []
  712. ai_DebugDrawVisionMapStats = 1 []
  713. ai_DebugDrawVisionMapVisibilityChecks = 1 []
  714. ai_DebugDrawVolumeVoxels = 0 []
  715. ai_DebugGlobalPerceptionScale = 0 []
  716. ai_DebugHideSpotName = 0 []
  717. ai_DebugInterestSystem = 0 []
  718. ai_debugMNMAgentType (Command)
  719. ai_DebugMovementSystem = 0 []
  720. ai_DebugMovementSystemActor = []
  721. ai_DebugMovementSystemActorRequests = 0 []
  722. ai_DebugMovementSystemUpdatedActors = 0 []
  723. ai_DebugPathfinding = 0 []
  724. ai_DebugPerceptionManager = 0 []
  725. ai_DebugRangeSignaling = 0 []
  726. ai_DebugSignalTimers = 0 []
  727. ai_DebugTacticalPoints = 0 [DUMPTODISK]
  728. ai_DebugTacticalPointsBlocked = 0 [DUMPTODISK]
  729. ai_DebugTargetSilhouette = 0 []
  730. ai_DebugTargetTracksAgent = none []
  731. ai_DebugTargetTracksConfig = 0 []
  732. ai_DebugTargetTracksConfig_Filter = none []
  733. ai_DebugTargetTracksTarget = 0 []
  734. ai_DebugTimestamps = 1 []
  735. ai_DebugWalkabilityCache = 0 []
  736. ai_DrawAgentFOV = 0 []
  737. ai_DrawAgentStats = NkcBbtGgSfdDL []
  738. ai_DrawAgentStatsGroupFilter = []
  739. ai_DrawAreas = 0 []
  740. ai_DrawAttentionTargetPositions = 0 []
  741. ai_DrawBadAnchors = -1 []
  742. ai_DrawBulletEvents = 0 []
  743. ai_DrawCollisionEvents = 0 []
  744. ai_DrawDistanceLUT = 0 []
  745. ai_DrawExplosions = 0 []
  746. ai_DrawFakeDamageInd = 0 []
  747. ai_DrawFakeHitEffects = 0 []
  748. ai_DrawFakeTracers = 0 []
  749. ai_DrawFireEffectDecayRange = 30 []
  750. ai_DrawFireEffectEnabled = 1 []
  751. ai_DrawFireEffectMaxAngle = 5 []
  752. ai_DrawFireEffectMinDistance = 7.5 []
  753. ai_DrawFireEffectMinTargetFOV = 7.5 []
  754. ai_DrawFireEffectTimeScale = 1 []
  755. ai_DrawFormations = 0 []
  756. ai_DrawGetEnclosingFailures = 0 []
  757. ai_DrawGoals = 0 []
  758. ai_DrawGrenadeEvents = 0 []
  759. ai_DrawGroupTactic = 0 []
  760. ai_DrawHidespots = 0 []
  761. ai_DrawModifiers = 0 []
  762. ai_DrawModularBehaviorTreeStatistics = 0 []
  763. ai_DrawNode = none []
  764. ai_DrawNodeLinkCutoff = 0 []
  765. ai_DrawNodeLinkType = 0 []
  766. ai_DrawOffset = 0.1 []
  767. ai_DrawPath = none []
  768. ai_DrawPathAdjustment = []
  769. ai_DrawPathFollower = 0 []
  770. ai_DrawPathFollowerFilter = []
  771. ai_DrawPerceptionDebugging = 0 []
  772. ai_DrawPerceptionHandlerModifiers = none []
  773. ai_DrawPerceptionIndicators = 0 []
  774. ai_DrawPerceptionModifiers = 0 []
  775. ai_DrawPlayerRanges = 0 []
  776. ai_DrawProbableTarget = 0 []
  777. ai_DrawRadar = 0 []
  778. ai_DrawRadarDist = 20 []
  779. ai_DrawReadibilities = 0 []
  780. ai_DrawRefPoints = []
  781. ai_DrawSelectedTargets = 0 []
  782. ai_DrawShooting = none []
  783. ai_DrawSmartObjects = 0 []
  784. ai_DrawSoundEvents = 0 []
  785. ai_DrawStats = 0 []
  786. ai_DrawTargets = 0 []
  787. ai_DrawTrajectory = 0 []
  788. ai_DrawType = -1 []
  789. ai_DrawUpdate = 0 []
  790. ai_DynamicHidespotsEnabled = 0 []
  791. ai_DynamicVolumeUpdateTime = 0.000175 []
  792. ai_DynamicWaypointUpdateTime = 0.00035 []
  793. ai_EnableCoolMisses = 1 []
  794. ai_EnableORCA = 1 []
  795. ai_EnablePerceptionStanceVisibleRange = 0 []
  796. ai_EnableWarningsErrors = 1 []
  797. ai_EnableWaterOcclusion = 1 []
  798. ai_ExtraActorAvoidanceRadius = 0 []
  799. ai_ExtraAvoidanceRadius = 0 []
  800. ai_ExtraForbiddenRadiusDuringBeautification = 1 []
  801. ai_ExtraRadiusDuringBeautification = 0.2 []
  802. ai_ExtraVehicleAvoidanceRadiusBig = 4 []
  803. ai_ExtraVehicleAvoidanceRadiusSmall = 0.5 []
  804. ai_FilterAgentName = []
  805. ai_ForceAGAction = 0 []
  806. ai_ForceAGSignal = 0 []
  807. ai_ForceAllowStrafing = -1 []
  808. ai_ForceLookAimTarget = none []
  809. ai_ForcePosture = 0 []
  810. ai_ForceSerializeAllObjects = 0 []
  811. ai_ForceStance = -1 []
  812. ai_IgnoreBulletRainStimulus = 0 []
  813. ai_IgnorePlayer = 0 []
  814. ai_IgnoreSoundStimulus = 0 []
  815. ai_IgnoreVisibilityChecks = 0 []
  816. ai_IgnoreVisualStimulus = 0 []
  817. ai_InterestSystem = 0 []
  818. ai_InterestSystemCastRays = 1 []
  819. ai_IntersectionTesterQuota = 12 []
  820. ai_IslandConnectionsSystemProfileMemory = 0 []
  821. ai_LayerSwitchDynamicLinkBump = 8 []
  822. ai_LayerSwitchDynamicLinkBumpDuration = 60 []
  823. ai_LobThrowMinAllowedDistanceFromFriends = 15 []
  824. ai_LobThrowPercentageOfDistanceToTargetUsedForInaccuracySimulation = 0 []
  825. ai_LobThrowTimePredictionForFriendPositions = 2 []
  826. ai_LobThrowUseRandomForInaccuracySimulation = 0 []
  827. ai_Locate = none []
  828. ai_LogConsoleVerbosity = 0 []
  829. ai_LogFileVerbosity = 1 []
  830. ai_LogModularBehaviorTreeExecutionStacks = 0 []
  831. ai_LogSignals = 0 []
  832. ai_MinActorDynamicObstacleAvoidanceRadius = 0.6 []
  833. ai_MNMAllowDynamicRegenInEditor = 0 []
  834. ai_MNMComputeConnectedIslands (Command)
  835. ai_MNMDebugAccessibility = 0 []
  836. ai_MNMEditorBackgroundUpdate = 1 []
  837. ai_MNMPathfinderConcurrentRequests = 4 []
  838. ai_MNMPathFinderDebug = 0 []
  839. ai_MNMPathfinderMT = 1 []
  840. ai_MNMPathfinderPositionInTrianglePredictionType = 1 []
  841. ai_MNMPathFinderQuota = 0.001 []
  842. ai_MNMProfileMemory = 0 []
  843. ai_MNMRaycastImplementation = 1 []
  844. ai_ModularBehaviorTree = 0 []
  845. ai_MovementSystemPathReplanningEnabled = 0 []
  846. ai_NavGenThreadJobs = 1 []
  847. ai_NavigationSystemMT = 1 []
  848. ai_NetworkDebug = 0 []
  849. ai_NoUpdate = 0 []
  850. ai_ObstacleSizeThreshold = 1.2 []
  851. ai_OutputPersonalLogToConsole = 0 []
  852. ai_OverlayMessageDuration = 5 [DUMPTODISK]
  853. ai_PathfinderAvoidanceCostForGroupMates = 2 []
  854. ai_PathfinderDangerCostForAttentionTarget = 5 []
  855. ai_PathfinderDangerCostForExplosives = 2 []
  856. ai_PathfinderExplosiveDangerMaxThreatDistance = 50 []
  857. ai_PathfinderExplosiveDangerRadius = 5 []
  858. ai_PathfinderGroupMatesAvoidanceRadius = 4 []
  859. ai_PathfinderUpdateTime = 0.0005 []
  860. ai_PathfindTimeLimit = 0.08 []
  861. ai_PathStringPullingIterations = 5 []
  862. ai_perception.landed_baseRadius = 5 []
  863. ai_perception.landed_speedMultiplier = 1.5 []
  864. ai_perception.movement_crouchMovingMultiplier = 2 []
  865. ai_perception.movement_crouchRadiusDefault = 2 []
  866. ai_perception.movement_movingSurfaceDefault = 1 []
  867. ai_perception.movement_standingMovingMultiplier = 2.5 []
  868. ai_perception.movement_standingRadiusDefault = 4 []
  869. ai_perception.movement_useSurfaceType = 0 []
  870. ai_PlayerAffectedByLight = 1 []
  871. ai_PredictivePathFollowing = 1 []
  872. ai_ProfileGoals = 0 []
  873. ai_ProneVisibleRange = 6 []
  874. ai_RayCasterQuota = 12 []
  875. ai_RecordCommunicationStats = 0 []
  876. ai_Recorder = 0 []
  877. ai_Recorder_Auto = 0 []
  878. ai_Recorder_Buffer = 1024 []
  879. ai_Recorder_Start (Command)
  880. ai_Recorder_Stop (Command)
  881. ai_RecordLog = 0 []
  882. ai_reload (Command)
  883. ai_resetCommStats (Command)
  884. ai_RODAliveTime = 3 []
  885. ai_RODAmbientFireInc = 3 []
  886. ai_RODCombatRangeMod = 0.55 []
  887. ai_RODCoverFireTimeMod = 1 []
  888. ai_RODDirInc = 0 []
  889. ai_RODFakeHitChance = 0.2 []
  890. ai_RODKillRangeMod = 0.15 []
  891. ai_RODKillZoneInc = -4 []
  892. ai_RODLowHealthMercyTime = 1.5 []
  893. ai_RODMoveInc = 3 []
  894. ai_RODReactionDarkIllumInc = 0.3 []
  895. ai_RODReactionDirInc = 2 []
  896. ai_RODReactionDistInc = 0.1 []
  897. ai_RODReactionLeanInc = 0.2 []
  898. ai_RODReactionMediumIllumInc = 0.2 []
  899. ai_RODReactionSuperDarkIllumInc = 0.4 []
  900. ai_RODReactionTime = 1 []
  901. ai_RODStanceInc = 2 []
  902. ai_SightRangeDarkIllumMod = 0.5 []
  903. ai_SightRangeMediumIllumMod = 0.8 []
  904. ai_SightRangeSuperDarkIllumMod = 0.25 []
  905. ai_SimpleWayptPassability = 1 []
  906. ai_SmartPathFollower_decelerationHuman = 7.75 []
  907. ai_SmartPathFollower_decelerationVehicle = 1 []
  908. ai_SmartPathFollower_LookAheadPredictionTimeForMovingAlongPathRunAndSprint = 0.25 []
  909. ai_SmartPathFollower_LookAheadPredictionTimeForMovingAlongPathWalk = 0.1 []
  910. ai_SmartPathFollower_useAdvancedPathShortcutting = 1 []
  911. ai_SmartPathFollower_useAdvancedPathShortcutting_debug = 0 []
  912. ai_SOMSpeedCombat = 0.15 []
  913. ai_SOMSpeedRelaxed = 0.4 []
  914. ai_SoundPerception = 1 []
  915. ai_StatsDisplayMode = 0 []
  916. ai_StatsTarget = none []
  917. ai_SteepSlopeAcrossValue = 0.6 []
  918. ai_SteepSlopeUpValue = 1 []
  919. ai_SystemUpdate = 1 []
  920. ai_TacticalPointsDebugDrawMode = 1 [DUMPTODISK]
  921. ai_TacticalPointsDebugFadeMode = 2 [DUMPTODISK]
  922. ai_TacticalPointsDebugScaling = 1 [DUMPTODISK]
  923. ai_TacticalPointsDebugTime = 5 [DUMPTODISK]
  924. ai_TacticalPointsWarnings = 1 [DUMPTODISK]
  925. ai_TacticalPointUpdateTime = 0.0005 []
  926. ai_TargetTracking = 0 []
  927. ai_TargetTracks_GlobalTargetLimit = 0 []
  928. ai_UpdateAllAlways = 0 []
  929. ai_UpdateInterval = 0.13 []
  930. ai_UpdateProxy = 1 []
  931. ai_UseCalculationStopperCounter = 0 []
  932. ai_UseSimplePathfindingHeuristic = 0 []
  933. ai_UseSmartPathFollower = 1 []
  934. ai_UseSmartPathFollower_AABB_based = 1 []
  935. ai_UseSmartPathFollower_LookAheadDistance = 10 []
  936. ai_VisionMapNumberOfPVSUpdatesPerFrame = 1 []
  937. ai_VisionMapNumberOfVisibilityUpdatesPerFrame = 1 []
  938. ai_WaterOcclusion = 0.5 []
  939. ai_writeCommStats (Command)
  940. aln_debug_filter = []
  941. aln_debug_movement = 0 []
  942. autotest_disable_saveload = 0 []
  943. autotest_enabled = 0 []
  944. autotest_quit_when_done = 0 []
  945. autotest_state_setup = []
  946. autotest_verbose = 1 []
  947. a_poseAlignerAnimDrivenBlend = -1 []
  948. a_poseAlignerBipedRaycasLength = 0.5 []
  949. a_poseAlignerDebugDraw = 0 []
  950. a_poseAlignerEnable = 1 []
  951. a_poseAlignerForceLock = 0 []
  952. a_poseAlignerForceNoIK = 0 []
  953. a_poseAlignerForceNoIntersections = 0 []
  954. a_poseAlignerForceNoRootOffset = 0 []
  955. a_poseAlignerForceNoRootRotation = 0 []
  956. a_poseAlignerForceTargetSmoothing = 0 []
  957. a_poseAlignerForceWeightOne = 0 []
  958. a_poseAlignerQuadrupleRaycasLength = 0.8 []
  959. ban_remove (Command)
  960. ban_status (Command)
  961. ban_timeout = 30 [DUMPTODISK]
  962. br_breakmaxworldsize = 10000 []
  963. br_breakworldoffsetx = 0 []
  964. br_breakworldoffsety = 0 []
  965. bt_end_melee = 0 []
  966. bt_end_reload = 0 []
  967. bt_end_select = 0 []
  968. bt_energy_decay = 2.5 []
  969. bt_energy_max = 1 []
  970. bt_energy_regen = 0.5 []
  971. bt_ironsight = 0 []
  972. bt_pitch = -0.4 []
  973. bt_speed = 0 []
  974. bt_time_scale = 0.2 []
  975. capture_file_format = jpg []
  976. capture_file_name = []
  977. capture_file_prefix = []
  978. capture_folder = CaptureOutput []
  979. capture_frames = 0 []
  980. capture_frames_pause = 0 []
  981. capture_frame_once = 0 []
  982. ca_AllowMultipleEffectsOfSameName = 1 []
  983. ca_AnimationLODs = 1 []
  984. ca_AnimWarningLevel = 0 []
  985. ca_ApplyJointVelocitiesMode = 2 []
  986. ca_AttachmentCullingRation = 1000 []
  987. ca_AttachmentCullingRationMP = 300 []
  988. ca_AttachmentMergingMemoryBudget = 26214400 []
  989. ca_CharEditModel = Objects/characters/humans/skeleton/male.cdf []
  990. ca_ClothBlending = 1 []
  991. ca_ClothBypassSimulation = 0 []
  992. ca_cloth_air_resistance = 0 []
  993. ca_cloth_damping = 0 []
  994. ca_cloth_friction = 0 []
  995. ca_cloth_max_safe_step = 0 []
  996. ca_cloth_max_timestep = 0 []
  997. ca_cloth_stiffness = 0 []
  998. ca_cloth_stiffness_norm = 0 []
  999. ca_cloth_stiffness_tang = 0 []
  1000. ca_cloth_thickness = 0 []
  1001. ca_cloth_vars_reset = 2 []
  1002. ca_CopySkinLoad = 1 []
  1003. ca_DBAUnloadRemoveTime = 4 []
  1004. ca_DBAUnloadUnregisterTime = 2 []
  1005. ca_DeathBlendTime = 0 []
  1006. ca_DebugADIKTargets = 0 []
  1007. ca_DebugAnimationStreaming = 0 [DUMPTODISK]
  1008. ca_DebugAnimJointController = 0 [DUMPTODISK]
  1009. ca_DebugAnimMemTracking = 0 [DUMPTODISK]
  1010. ca_debugAnimProcessing = 0 []
  1011. ca_DebugAnimUpdates = 0 []
  1012. ca_DebugAnimUsage = 0 []
  1013. ca_DebugAnimUsageFilter = []
  1014. ca_DebugCommandBuffer = 0 [DUMPTODISK]
  1015. ca_DebugCriticalErrors = 0 []
  1016. ca_DebugFacial = 0 []
  1017. ca_DebugFacialEyes = 0 []
  1018. ca_DebugModelCache = 0 []
  1019. ca_DebugSegmentation = 0 []
  1020. ca_DebugSkeletonEffects = 0 []
  1021. ca_DebugSWSkinning = 0 [DUMPTODISK]
  1022. ca_DebugText (Command)
  1023. ca_DebugTextFilter = []
  1024. ca_DebugTextScaling = 1 []
  1025. ca_DecalSizeMultiplier = 1 []
  1026. ca_DisableAnimationUnloading = 0 []
  1027. ca_DisableAuxPhysics = 0 []
  1028. ca_disable_thread = 1 [DUMPTODISK]
  1029. ca_DoNotWaitForStreaming = 1 []
  1030. ca_DrawAimIKVEGrid = 0 []
  1031. ca_DrawAimIKVEGridIndex = -1 []
  1032. ca_DrawAimPoses = 0 []
  1033. ca_DrawAllSimulatedSockets = 0 []
  1034. ca_DrawAttachmentOBB = 0 []
  1035. ca_DrawAttachmentProjection = 0 []
  1036. ca_DrawAttachments = 1 []
  1037. ca_DrawAttachmentsMergedForShadows = 0 [REQUIRE_APP_RESTART]
  1038. ca_DrawBaseMesh = 1 []
  1039. ca_DrawBBox = 0 []
  1040. ca_DrawBinormals = 0 []
  1041. ca_DrawCC = 1 []
  1042. ca_DrawCGA = 1 []
  1043. ca_DrawCHR = 1 []
  1044. ca_DrawCloth = 1 []
  1045. ca_DrawDecalsBBoxes = 0 []
  1046. ca_DrawEmptyAttachments = 0 []
  1047. ca_DrawLocator = 0 []
  1048. ca_DrawLookIK = 0 []
  1049. ca_DrawNormals = 0 []
  1050. ca_DrawPose = []
  1051. ca_DrawPositionPost = 0 []
  1052. ca_DrawSkeleton = 0 []
  1053. ca_DrawTangents = 0 []
  1054. ca_DrawVEGInfo = 0 []
  1055. ca_DrawWireframe = 0 []
  1056. ca_DumpUsedAnims = 0 []
  1057. ca_eyes_procedural = 1 []
  1058. ca_FacialAnimationRadius = 30 []
  1059. ca_FacialAnimationTransformTranslations = 0 []
  1060. ca_FilterAnims = []
  1061. ca_FilterCharacters = []
  1062. ca_FilterJoints = []
  1063. ca_FilterMorphs = []
  1064. ca_KeepModels = 0 []
  1065. ca_lipsync_debug = 0 []
  1066. ca_lipsync_phoneme_crossfade = 70 []
  1067. ca_lipsync_phoneme_crossfade_attenuation = 100 []
  1068. ca_lipsync_phoneme_offset = 20 []
  1069. ca_lipsync_phoneme_strength = 1 []
  1070. ca_lipsync_vertex_drag = 1.2 []
  1071. ca_LoadUncompressedChunks = 0 []
  1072. ca_LockFeetWithIK = 1 []
  1073. ca_LookIKBlendSpeed = 0.6 []
  1074. ca_LookIKEyeRotationDirectlyToBone = 0 []
  1075. ca_LookIKEyeWeightHack = 0 []
  1076. ca_MemoryDefragEnabled = 0 []
  1077. ca_MemoryDefragPoolSize = 1048576 []
  1078. ca_MemoryUsageLog = 0 []
  1079. ca_MinInPlaceCAFStreamSize = 131072 []
  1080. ca_MorphVertexFrameStateDebug = 0 [DUMPTODISK]
  1081. ca_MotionBlurMovementThreshold = 0 []
  1082. ca_NoAnim = 0 []
  1083. ca_OutputStats (Command)
  1084. ca_OverrideBlendWeightSimulation = 1 []
  1085. ca_ParametricPoolSize = 512 []
  1086. ca_physicsProcessImpact = 0 [DUMPTODISK]
  1087. ca_PrecacheAnimationSets = 0 []
  1088. ca_PreloadAllCAFs = 0 []
  1089. ca_QuadrupedIKBone1Mult = 0.33 []
  1090. ca_ReloadAllCHRPARAMS = 0 []
  1091. ca_SaveAABB = 0 []
  1092. ca_SerializeSkeletonAnim = 0 []
  1093. ca_SnapToVGrid = 0 []
  1094. ca_Stats = 0 []
  1095. ca_StatsOutputNetworkPath = []
  1096. ca_StatsTimedOutput = -1 []
  1097. ca_StoreAnimNamesOnLoad = 0 []
  1098. ca_StreamCHR = 1 []
  1099. ca_StreamDBAInPlace = 0 []
  1100. ca_syncAllAnimationsParallel = 1 []
  1101. ca_thread = 1 [DUMPTODISK]
  1102. ca_thread0Affinity = 5 [DUMPTODISK]
  1103. ca_thread1Affinity = 3 [DUMPTODISK]
  1104. ca_UnloadAnimationCAF = 1 [DUMPTODISK]
  1105. ca_UnloadAnimationDBA = 1 []
  1106. ca_useADIKTargets = 1 []
  1107. ca_UseAimIK = 1 []
  1108. ca_UseAssetDefinedLod = 0 []
  1109. ca_UseDecals = 0 []
  1110. ca_UseFacialAnimation = 1 []
  1111. ca_UseIMG_AIM = 1 []
  1112. ca_UseIMG_CAF = 1 []
  1113. ca_UseJointMasking = 1 [DUMPTODISK]
  1114. ca_UseLookIK = 1 []
  1115. ca_UseMorph = 1 []
  1116. ca_UsePhysics = 1 []
  1117. ca_UseRecoil = 1 []
  1118. ca_UseScaling = 1 []
  1119. ca_vaBlendCullingDebug = 0 []
  1120. ca_vaBlendCullingThreshold = 0.25 []
  1121. ca_vaBlendEnable = 1 []
  1122. ca_vaBlendPostSkinning = 0 []
  1123. ca_vaEnable = 1 []
  1124. ca_Validate = 0 []
  1125. ca_vaProfile = 0 []
  1126. ca_vaScaleFactor = 1 []
  1127. ca_vaSkipVertexAnimationLOD = 0 []
  1128. ca_vaUpdateTangents = 1 []
  1129. ca_VClothMode = 1 []
  1130. cl_actorsafemode = 0 []
  1131. cl_AISystem = 0 [REQUIRE_APP_RESTART]
  1132. cl_bandwidth = 50000 []
  1133. cl_bob = 1 []
  1134. cl_camera_noise = -1 []
  1135. cl_camera_noise_freq = 2.53262 []
  1136. cl_camKeepX = 1 []
  1137. cl_camKeepY = 1 []
  1138. cl_camKeepZ = 1 []
  1139. cl_camModify = 0 []
  1140. cl_camOffsetX = 0 []
  1141. cl_camOffsetY = 0 []
  1142. cl_camOffsetZ = 0 []
  1143. cl_camRotateX = 0 []
  1144. cl_camRotateY = 0 []
  1145. cl_camRotateZ = 0 []
  1146. cl_camTranslateX = 0 []
  1147. cl_camTranslateY = 0 []
  1148. cl_camTranslateZ = 0 []
  1149. cl_cam_auto_follow_movement_speed = 0.3 []
  1150. cl_cam_auto_follow_rate = 0.2 []
  1151. cl_cam_auto_follow_threshold = 0.942478 []
  1152. cl_cam_clipping_offset_distance = 1.5 [DUMPTODISK]
  1153. cl_cam_debug = 0 [DUMPTODISK]
  1154. cl_cam_enable_lazy_cam = 1 [DUMPTODISK]
  1155. cl_cam_keyLeftRightMove_SmoothingTime = 2 [DUMPTODISK]
  1156. cl_cam_lazy_cam_distance_XY = 0.5 [DUMPTODISK]
  1157. cl_cam_lazy_cam_distance_Z = 0.25 [DUMPTODISK]
  1158. cl_cam_lazy_cam_time_XY = 0.2 [DUMPTODISK]
  1159. cl_cam_lazy_cam_time_Z = 0.5 [DUMPTODISK]
  1160. cl_cam_min_distance = 0.01 [DUMPTODISK]
  1161. cl_cam_mousePitchScale = 0.75 [DUMPTODISK]
  1162. cl_cam_mouseYawScale = 0.35 [DUMPTODISK]
  1163. cl_cam_orbit = 0 [DUMPTODISK]
  1164. cl_cam_orbit_distance = 5 [DUMPTODISK]
  1165. cl_cam_orbit_offsetX = 0 [DUMPTODISK]
  1166. cl_cam_orbit_offsetZ = 1 [DUMPTODISK]
  1167. cl_cam_orbit_slide = 1 [DUMPTODISK]
  1168. cl_cam_orbit_slidespeed = 1 [DUMPTODISK]
  1169. cl_cam_PitchMax = 2.18 [DUMPTODISK]
  1170. cl_cam_PitchMin = 0.35 [DUMPTODISK]
  1171. cl_cam_pitch_input_inertia = 0.1 [DUMPTODISK]
  1172. cl_cam_rotation_acceleration_time_pitch = 0.4 [DUMPTODISK]
  1173. cl_cam_rotation_acceleration_time_yaw = 0.5 [DUMPTODISK]
  1174. cl_cam_rotation_enable_acceleration = 1 [DUMPTODISK]
  1175. cl_cam_rotation_speed = 0.054 [DUMPTODISK]
  1176. cl_cam_tracking = 1 [DUMPTODISK]
  1177. cl_cam_tracking_allow_pitch = 0 [DUMPTODISK]
  1178. cl_cam_tracking_rotation_speed = 0.6 []
  1179. cl_cam_tracking_volume = 5000 []
  1180. cl_cam_yaw_input_inertia = 0.2 [DUMPTODISK]
  1181. cl_comment = 0 []
  1182. cl_crouchToggle = 1 [DUMPTODISK]
  1183. cl_debugSwimming = 0 []
  1184. cl_DefaultNearPlane = 0.25 []
  1185. cl_DisableHUDText = 0 []
  1186. cl_enable_tree_transparency = 1 [DUMPTODISK]
  1187. cl_ETColorOverrideB = 1 [DUMPTODISK]
  1188. cl_ETColorOverrideEnable = 0 [DUMPTODISK]
  1189. cl_ETColorOverrideG = 1 [DUMPTODISK]
  1190. cl_ETColorOverrideR = 1 [DUMPTODISK]
  1191. cl_ETFontSizeMultiplier = 1 [DUMPTODISK]
  1192. cl_ETHideAIDebug = 0 [DUMPTODISK]
  1193. cl_ETHideAll = 0 [DUMPTODISK]
  1194. cl_ETHideBehaviour = 0 [DUMPTODISK]
  1195. cl_ETHideFlowgraph = 0 [DUMPTODISK]
  1196. cl_ETHideReadability = 0 [DUMPTODISK]
  1197. cl_ETHideScriptBind = 0 [DUMPTODISK]
  1198. cl_ETLog = 0 [DUMPTODISK]
  1199. cl_ETMaxDisplayDistance = -2 [DUMPTODISK]
  1200. cl_fake_first_person = 0 [DUMPTODISK]
  1201. cl_fov = 63.0883 []
  1202. cl_fovBlendTime = 1 []
  1203. cl_headBob = 1 []
  1204. cl_headBobLimit = 0.06 []
  1205. cl_hfov = 95 []
  1206. cl_hitBlur = 0.25 []
  1207. cl_hitShake = 1.25 []
  1208. cl_initClientActor = 1 []
  1209. cl_invertCombatMouse = 0 [DUMPTODISK]
  1210. cl_invertMouse = 0 [DUMPTODISK]
  1211. cl_joy_nav_maxH = 2.05 [DUMPTODISK]
  1212. cl_joy_nav_maxV = 2 [DUMPTODISK]
  1213. cl_joy_nav_sensitivityH = 1.4 [DUMPTODISK]
  1214. cl_joy_nav_sensitivityV = 1.4 [DUMPTODISK]
  1215. cl_joy_nav_speedH = 2.05 [DUMPTODISK]
  1216. cl_joy_nav_speedV = 1.4 [DUMPTODISK]
  1217. cl_joy_nav_useHforV = 0 [DUMPTODISK]
  1218. cl_nearPlane = 0 []
  1219. cl_nearPlaneMin = 0.02 []
  1220. cl_nickname = [DUMPTODISK]
  1221. cl_packetRate = 30 []
  1222. cl_righthand = 1 []
  1223. cl_screeneffects = 1 []
  1224. cl_sensitivity = 45 [DUMPTODISK]
  1225. cl_serveraddr = localhost [DUMPTODISK]
  1226. cl_serverpassword = [DUMPTODISK]
  1227. cl_serverport = 64087 [DUMPTODISK]
  1228. cl_shallowWaterDepthHi = 1 []
  1229. cl_shallowWaterDepthLo = 0.3 []
  1230. cl_shallowWaterSpeedMulAI = 0.8 []
  1231. cl_shallowWaterSpeedMulPlayer = 0.6 []
  1232. cl_sprintRestingTime = 0 [DUMPTODISK]
  1233. cl_sprintShake = 0 []
  1234. cl_sprintTime = 0 [DUMPTODISK]
  1235. cl_sprintToggle = 1 [DUMPTODISK]
  1236. cl_sprintTurnOffHoldTime = 0.3 [DUMPTODISK]
  1237. cl_sprintTurnOffMode = 2 [DUMPTODISK]
  1238. cl_strengthscale = 1 []
  1239. cl_tpvAngDamping = 0.001 [DUMPTODISK]
  1240. cl_tpvAngDampingNav = 0.01 [DUMPTODISK]
  1241. cl_tpvDeltaDist = 0 [DUMPTODISK]
  1242. cl_tpvDeltaDistNav = 2.55 [DUMPTODISK]
  1243. cl_tpvDeltaVel = 12 [DUMPTODISK]
  1244. cl_tpvDeltaVelNav = 12 [DUMPTODISK]
  1245. cl_tpvDist = 3.5 []
  1246. cl_tpvFOVDamping = 0 [DUMPTODISK]
  1247. cl_tpvPosDamping = 15 [DUMPTODISK]
  1248. cl_tpvPosDampingNav = 15 [DUMPTODISK]
  1249. cl_tpvYaw = 0 []
  1250. cl_useCurrentUserNameAsDefault = 1 []
  1251. cl_ViewSystemDebug = 0 []
  1252. cl_visualLog = 0 []
  1253. cl_visualLogFolder = VisualLog []
  1254. cl_visualLogImageFormat = bmp []
  1255. cl_visualLogImageScale = 128 []
  1256. cl_voice_recording = 0 []
  1257. cl_voice_volume = 1 []
  1258. con_debug = 0 []
  1259. con_display_last_messages = 0 []
  1260. con_line_buffer_size = 1000 []
  1261. con_restricted = 0 [RESTRICTEDMODE]
  1262. con_showonload = 0 []
  1263. co_coopAnimDebug = 0 []
  1264. co_slideWhileStreaming = 0 []
  1265. co_usenewcoopanimsystem = 1 []
  1266. ctrlr_corner_smoother = 1 []
  1267. ctrlr_corner_smoother_debug = 0 []
  1268. ctrlr_corner_smoother_target_max_distance = 2.5 []
  1269. ctrl_aspectCorrection = 2 []
  1270. ctrl_Coeff_X = 12.25 []
  1271. ctrl_Coeff_Z = 25 []
  1272. ctrl_Curve_X = 3 []
  1273. ctrl_Curve_Z = 3 []
  1274. ctrl_input_smoothing = 0 []
  1275. ctrl_ZoomMode = 1 []
  1276. c_shakeMult = 1 []
  1277. d3d11_CBUpdateStats = 0 []
  1278. d3d11_forcedFeatureLevel = [REQUIRE_APP_RESTART]
  1279. d3d11_preventDriverThreading = 0 [REQUIRE_APP_RESTART]
  1280. demo_ai = 1 []
  1281. demo_file = timedemo []
  1282. demo_finish_cmd = []
  1283. demo_finish_memreplay_sizer = 0 []
  1284. demo_finish_memreplay_stop = 0 []
  1285. demo_fixed_timestep = 0 []
  1286. demo_game_state = 0 []
  1287. demo_max_frames = 100000 []
  1288. demo_noinfo = 0 []
  1289. demo_num_orientations = 1 []
  1290. demo_num_runs = 1 []
  1291. demo_panoramic = 0 []
  1292. demo_profile = 1 []
  1293. demo_quit = 0 []
  1294. demo_replay_entities = 0 []
  1295. demo_restart_level = 0 []
  1296. demo_savestats = 0 []
  1297. demo_save_every_frame = 0 []
  1298. demo_screenshot_frame = 0 []
  1299. demo_scroll_pause = 1 []
  1300. demo_StartDemoChain (Command)
  1301. demo_StartDemoLevel (Command)
  1302. demo_start_cmd = []
  1303. demo_time_of_day = -1 []
  1304. demo_use_hmd_rotation = 1 []
  1305. demo_vtune = 0 []
  1306. designer_warning_enabled = 1 []
  1307. designer_warning_level_resources = 0 []
  1308. dlc_directory = []
  1309. dt_enable = 0 []
  1310. dt_meleeTime = 0.3 []
  1311. dt_time = 0.25 []
  1312. dump_action_maps (Command)
  1313. dump_maps (Command)
  1314. dump_stats (Command)
  1315. eqp_DumpPacks (Command)
  1316. es_activateEntity = []
  1317. es_AreaManagerUpdateBudget = 3 []
  1318. es_AudioListenerOffset (Command)
  1319. es_bboxes = 0 []
  1320. es_CharZOffsetSpeed = 2 [DUMPTODISK]
  1321. es_ClearPoolBookmarksOnLayerUnload = 1 []
  1322. es_compile_area_grid (Command)
  1323. es_deactivateEntity = []
  1324. es_DebrisLifetimeScale = 1 []
  1325. es_debug = 0 []
  1326. es_debugAnim (Command)
  1327. es_debugDrawEntityIDs = 0 []
  1328. es_debugEntityLifetime = 0 []
  1329. es_DebugEntityUsage = 0 []
  1330. es_DebugEntityUsageFilter = []
  1331. es_DebugEvents = 0 []
  1332. es_DebugInvalidRemoveEntity = 1 []
  1333. es_DebugPool = 0 []
  1334. es_DebugPoolFilter = []
  1335. es_DebugTimers = 0 []
  1336. es_debug_not_seen_timeout = 0 [DUMPTODISK]
  1337. es_DisableTriggers = 0 []
  1338. es_DrawAreaDebug = 0 []
  1339. es_DrawAreaGrid = 0 []
  1340. es_DrawAreas = 0 []
  1341. es_DrawAudioProxyZRay = 0 []
  1342. es_DrawProximityTriggers = 0 []
  1343. es_dump_bookmarks (Command)
  1344. es_dump_entities (Command)
  1345. es_dump_entity_classes_in_use (Command)
  1346. es_EnablePoolUse = -1 []
  1347. es_enable_full_script_save = 0 [DUMPTODISK]
  1348. es_EntityUpdatePosDelta = 0.1 []
  1349. es_ExcludeUnusedNames = 0 []
  1350. es_FarPhysRagdollTimeout = 16 []
  1351. es_FarPhysTimeout = 4 []
  1352. es_helpers = 0 []
  1353. es_HitCharacters = 1 []
  1354. es_HitDeadBodies = 1 []
  1355. es_ImpulseScale = 0 []
  1356. es_LayerDebugInfo = 0 []
  1357. es_LayerSaveLoadSerialization = 0 []
  1358. es_log_collisions = 0 []
  1359. es_MaxImpulseAdjMass = 2000 []
  1360. es_MaxPhysDist = 100 []
  1361. es_MaxPhysDistCloth = 300 []
  1362. es_MaxPhysDistInvisible = 25 []
  1363. es_MinImpulseVel = 0 []
  1364. es_not_seen_timeout = 30 [DUMPTODISK]
  1365. es_ParallelComponentUpdate = 1 []
  1366. es_ParallelEntityUpdate = 1 []
  1367. es_PerInstanceStreaming = 1 []
  1368. es_PerInstanceStreamingClassSpawnBudget = 2 []
  1369. es_PerInstanceStreamingDebug = 0 []
  1370. es_PerInstanceStreamingDespawnHysteresis = 0.2 []
  1371. es_PerInstanceStreamingForceRemove = 0 []
  1372. es_profileentities = 0 []
  1373. es_removeEntity = []
  1374. es_SaveLoadUseLUANoSaveFlag = 0 []
  1375. es_SortUpdatesByClass = 0 []
  1376. es_SplashThreshold = 1 []
  1377. es_SplashTimeout = 3 []
  1378. es_TestPoolSignatures = 0 []
  1379. es_UpdateAI = 1 []
  1380. es_UpdateCollision = 1 []
  1381. es_UpdateCollisionScript = 1 []
  1382. es_UpdateContainer = 1 []
  1383. es_UpdateEntities = 1 []
  1384. es_UpdatePhysics = 1 []
  1385. es_UpdateScript = 1 []
  1386. es_UpdateTimer = 1 []
  1387. es_updateType = 1 []
  1388. es_UsePhysVisibilityChecks = 1 []
  1389. es_VisCheckForUpdate = 1 []
  1390. e_3dEngineLogAlways = 0 []
  1391. e_3dEngineTempPoolSize = 8192 [REQUIRE_APP_RESTART]
  1392. e_AutoPrecacheCameraJumpDist = 16 []
  1393. e_AutoPrecacheCgf = 1 []
  1394. e_AutoPrecacheTerrainAndProcVeget = 0 []
  1395. e_AutoPrecacheTexturesAndShaders = 0 []
  1396. e_AutoViewDistRatio = 0 []
  1397. e_BBoxes = 0 []
  1398. e_BreezeAffectsRigidsWH = 0 []
  1399. e_Brushes = 1 []
  1400. e_BrushUseTerrainColor = 0 []
  1401. e_CacheNearestCubePicking = 1 []
  1402. e_CameraFreeze = 0 []
  1403. e_CameraGoto = 0 []
  1404. e_CameraRotationSpeed = 0 []
  1405. e_CGFMaxFileSize = -1 []
  1406. e_CharLodMin = 0 []
  1407. e_CharRenderLodMin = 0 []
  1408. e_CheckOcclusion = 1 []
  1409. e_CheckOcclusionJobBatchSize = 8 []
  1410. e_CheckOcclusionOutputQueueSize = 32768 []
  1411. e_CheckOctreeObjectsBoxSize = 1 []
  1412. e_ClipVolumes = 1 []
  1413. e_Clouds = 1 []
  1414. e_CoverageBuffer = 1 []
  1415. e_CoverageBufferAABBExpand = -0.1 []
  1416. e_CoverageBufferBias = 0.05 []
  1417. e_CoverageBufferCullIndividualBrushesMaxNodeSize = 16 []
  1418. e_CoverageBufferDebug = 0 []
  1419. e_CoverageBufferDebugFreeze = 0 []
  1420. e_CoverageBufferDrawOccluders = 0 []
  1421. e_CoverageBufferEarlyOut = 1 []
  1422. e_CoverageBufferEarlyOutDelay = 3 []
  1423. e_CoverageBufferOccludersViewDistRatio = 1 []
  1424. e_CoverageBufferRastPolyLimit = 60000 []
  1425. e_CoverageBufferReproj = 6 []
  1426. e_CoverageBufferShowOccluder = 0 []
  1427. e_CoverageBufferTerrain = 0 []
  1428. e_CoverageBufferTerrainExpand = 0.025 []
  1429. e_CoverCgfDebug = 0 []
  1430. e_CullVegActivation = 50 []
  1431. e_DebugDraw = 0 []
  1432. e_DebugDrawFilter = []
  1433. e_DebugDrawMaxDistance = 1000 []
  1434. e_DebugDrawShowOnlyCompound = 0 []
  1435. e_DebugDrawShowOnlyLod = -1 []
  1436. e_DebugGeomPrep = 0 []
  1437. e_DebugLights = 0 []
  1438. e_Decals = 1 []
  1439. e_DecalsAllowGameDecals = 1 []
  1440. e_DecalsClip = 1 []
  1441. e_DecalsDeferredDynamic = 1 []
  1442. e_DecalsDeferredDynamicDepthScale = 4 []
  1443. e_DecalsForceDeferred = 0 []
  1444. e_DecalsHitCache = 1 []
  1445. e_DecalsLifeTimeScale = 2 []
  1446. e_DecalsMaxTrisInObject = 8000 []
  1447. e_DecalsMaxUpdatesPerFrame = 4 []
  1448. e_DecalsMaxValidFrames = 600 []
  1449. e_DecalsMerge = 0 []
  1450. e_DecalsNeighborMaxLifeTime = 4 []
  1451. e_DecalsOverlapping = 1 []
  1452. e_DecalsPlacementTestAreaSize = 0.08 []
  1453. e_DecalsPlacementTestMinDepth = 0.05 []
  1454. e_DecalsPreCreate = 1 []
  1455. e_DecalsRange = 20 []
  1456. e_DecalsSpawnDistRatio = 4 []
  1457. e_DefaultMaterial = 0 []
  1458. e_DeferredPhysicsEvents = 1 []
  1459. e_DeformableObjects = 1 []
  1460. e_DisplayMemoryUsageIcon = 1 []
  1461. e_DissolveUsePermanentRenderObjects = 1 []
  1462. e_DynamicDistanceShadows = 1 []
  1463. e_DynamicLights = 1 []
  1464. e_DynamicLightsConsistentSortOrder = 1 []
  1465. e_DynamicLightsForceDeferred = 1 []
  1466. e_DynamicLightsFrameIdVisTest = 1 []
  1467. e_DynamicLightsMaxCount = 512 []
  1468. e_Entities = 1 []
  1469. e_EntitySuppressionLevel = 0 []
  1470. e_ExecuteRenderAsJobMask = 33218534 []
  1471. e_Fog = 1 []
  1472. e_FogVolumes = 1 []
  1473. e_FoliageBranchesDamping = 10 []
  1474. e_FoliageBranchesStiffness = 100 []
  1475. e_FoliageBranchesTimeout = 4 []
  1476. e_FoliageBrokenBranchesDamping = 15 []
  1477. e_FoliageStiffness = 3.2 []
  1478. e_FoliageWindActivationDist = 25 []
  1479. e_ForceDetailLevelForScreenRes = 0 [DEPRECATED]
  1480. e_GeomCacheBufferSize = 32 []
  1481. e_GeomCacheDecodeAheadTime = 0.5 []
  1482. e_GeomCacheEnabled = 1 [REQUIRE_APP_RESTART]
  1483. e_GeomCacheLerpBetweenFrames = 1 []
  1484. e_GeomCacheMaxBufferAheadTime = 5 []
  1485. e_GeomCacheMaxPlaybackFromMemorySize = 0 []
  1486. e_GeomCacheMinBufferAheadTime = 2 []
  1487. e_GeomCachePreferredDiskRequestSize = 1024 []
  1488. e_GeomCaches = 1 []
  1489. e_GeomCacheUsePoolMemory = 0 []
  1490. e_GsmCastFromTerrain = 1 []
  1491. e_GsmDepthBoundsDebug = 0 []
  1492. e_GsmLodsNum = 5 []
  1493. e_GsmSizesWH = 3,10,32,120,600 []
  1494. e_GsmStats = 0 []
  1495. e_HwOcclusionCullingWater = 1 []
  1496. e_JointStrengthScale = 1 []
  1497. e_levelStartupFrameDelay = 0 []
  1498. e_levelStartupFrameNum = 0 []
  1499. e_LightIlluminanceThreshold = 0.00025 []
  1500. e_LightShadowCastSpecWH = 4 []
  1501. e_LightVolumes = 1 []
  1502. e_LightVolumesDebug = 0 []
  1503. e_LodCompMaxSize = 6 []
  1504. e_LodFaceArea = 2 []
  1505. e_LodFaceAreaPixels = 5 []
  1506. e_LodFaceAreaTargetSize = 0.0012 []
  1507. e_LodFaceAreaTargetSizeVegetationMult = 1 []
  1508. e_LodMax = 5 []
  1509. e_LodMin = 0 []
  1510. e_LodMinTtris = 300 []
  1511. e_LodRatio = 60 []
  1512. e_Lods = 1 []
  1513. e_LodsForceUse = 1 []
  1514. e_LodTransitionTime = 0.5 []
  1515. e_MaxDrawCalls = 0 []
  1516. e_MaxViewDistance = -1 []
  1517. e_MaxViewDistFullDistCamHeight = 1000 []
  1518. e_MaxViewDistSpecLerp = 1 []
  1519. e_MergedMeshes = 1 []
  1520. e_MergedMeshesActiveDist = 250 []
  1521. e_MergedMeshesBufferWH = 1 []
  1522. e_MergedMeshesBulletLifetime = 0.15 []
  1523. e_MergedMeshesBulletScale = 35 []
  1524. e_MergedMeshesBulletSpeedFactor = 0.05 []
  1525. e_MergedMeshesCullingLodRatioWH = 0.7 []
  1526. e_MergedMeshesDebug = 0 []
  1527. e_MergedMeshesDebugMaxCnt0 = 27000 []
  1528. e_MergedMeshesDebugMaxCnt1 = 40000 []
  1529. e_MergedMeshesDebugMaxCnt2 = 60000 []
  1530. e_MergedMeshesDedicatedCullingJob = 0 []
  1531. e_MergedMeshesDeformViewDistMod = 0.45 []
  1532. e_MergedMeshesDissolveRangeShadowWH = 10 []
  1533. e_MergedMeshesDissolveRangeWH = 20 []
  1534. e_MergedMeshesForceUpdate = 0 []
  1535. e_MergedMeshesInitialIterationsWH = 4 []
  1536. e_MergedMeshesInitialLongIterationWH = 30 []
  1537. e_MergedMeshesInitialPlasticityWH = 0.2 []
  1538. e_MergedMeshesInitialSimulationWH = 1 []
  1539. e_MergedMeshesInitialUpdateDistanceLodWH = 12 []
  1540. e_MergedMeshesInitialVelocityMultWH = 0.2 []
  1541. e_MergedMeshesInstanceDist = 24 []
  1542. e_MergedMeshesLodRatio = 30 []
  1543. e_MergedMeshesMaxStreamingInProgress = 32 []
  1544. e_MergedMeshesMaxTriangles = 600 []
  1545. e_MergedMeshesOutdoorOnly = 1 []
  1546. e_MergedMeshesPool = 16384 []
  1547. e_MergedMeshesPoolSpines = 32 []
  1548. e_MergedMeshesTesselationSupport = 0 []
  1549. e_MergedMeshesUseDissolveWH = 1 []
  1550. e_MergedMeshesUseSpines = 1 []
  1551. e_MergedMeshesViewDistRatio = 140 []
  1552. e_MinMassDistanceCheckRenderMeshCollision = 0.5 []
  1553. e_ObjectLayersActivation = 1 []
  1554. e_ObjectLayersActivationPhysics = 1 []
  1555. e_Objects = 1 []
  1556. e_ObjectsTreeBBoxes = 0 []
  1557. e_ObjectsTreeLevelsDebug = 0 []
  1558. e_ObjectsTreeNodeMinSize = 8 []
  1559. e_ObjectsTreeNodeSizeRatio = 0.0625 []
  1560. e_ObjFastRegister = 1 []
  1561. e_ObjQuality = 4 []
  1562. e_ObjShadowCastSpec = 4 []
  1563. e_ObjStats = 0 []
  1564. e_OcclusionCullingViewDistRatio = 1 []
  1565. e_OcclusionLazyHideFrames = 0 []
  1566. e_OcclusionVolumes = 1 []
  1567. e_OcclusionVolumesViewDistRatio = 0.05 []
  1568. e_OnDemandMaxSize = 100000 []
  1569. e_OnDemandPhysics = 3 []
  1570. e_ParticleListEffects (Command)
  1571. e_ParticleListEmitters (Command)
  1572. e_ParticleMemory (Command)
  1573. e_Particles = 1 []
  1574. e_ParticlesAllowRuntimeLoad = 1 []
  1575. e_ParticlesAnimBlend = 1 []
  1576. e_ParticlesAudio = 1 []
  1577. e_ParticlesCollisions = 3 []
  1578. e_ParticlesConvertPfx1 = 0 []
  1579. e_ParticlesCullAgainstOcclusionBuffer = 1 []
  1580. e_ParticlesCullAgainstViewFrustum = 1 []
  1581. e_ParticlesDebug = 0 []
  1582. e_ParticlesDumpMemoryAfterMapLoad = 0 []
  1583. e_ParticlesForceSeed = 0 []
  1584. e_ParticlesGI = 1 []
  1585. e_ParticleShadowsNumGSMs = 3 []
  1586. e_ParticlesIndexPoolSize = 16 []
  1587. e_ParticlesLayeredUpdateMul = 1 []
  1588. e_ParticlesLights = 1 []
  1589. e_ParticlesLightsViewDistRatio = 256 []
  1590. e_ParticlesLod = 1 []
  1591. e_ParticlesMaxDrawScreen = 2 []
  1592. e_ParticlesMaxScreenFill = 180 []
  1593. e_ParticlesMinDrawAlpha = 0.004 []
  1594. e_ParticlesMinDrawPixels = 1 []
  1595. e_ParticlesMinPhysicsDynamicBounds = 2 []
  1596. e_ParticlesObjectCollisions = 2 []
  1597. e_ParticlesPrecacheAssets = 1 []
  1598. e_ParticlesPreload = 1 []
  1599. e_ParticlesProfile = 0 []
  1600. e_ParticlesProfiler = 0 []
  1601. e_ParticlesProfilerCountBudget = 80000 []
  1602. e_ParticlesProfilerOutputFolder = %USER%/ParticlesProfiler/ []
  1603. e_ParticlesProfilerOutputName = frame []
  1604. e_ParticlesProfilerTimingBudget = 10000 []
  1605. e_ParticlesQuality = 4 []
  1606. e_ParticlesSerializeNamedFields = 1 []
  1607. e_ParticlesShadows = 1 []
  1608. e_ParticlesSoftIntersect = 1 []
  1609. e_ParticlesSortQuality = 1 []
  1610. e_ParticlesUseLevelSpecificLibs = 0 []
  1611. e_ParticlesVertexPoolSize = 256 []
  1612. e_PermanentRenderObjectReserveTime = 4 []
  1613. e_PermanentRenderObjects = 1 []
  1614. e_PhysFoliage = 2 []
  1615. e_PhysMinCellSize = 4 []
  1616. e_PhysOceanCell = 0.5 []
  1617. e_PhysProxyTriLimit = 5000 []
  1618. e_Portals = 1 []
  1619. e_PortalsBigEntitiesFix = 0 []
  1620. e_PortalsBlend = 1 []
  1621. e_PortalsMaxRecursion = 8 []
  1622. e_PrecacheLevel = 0 []
  1623. e_PreloadDecals = 1 []
  1624. e_PreloadMaterials = 1 []
  1625. e_PrepareDeformableObjectsAtLoadTime = 0 []
  1626. e_ProcVegetation = 0 []
  1627. e_ProcVegetationMaxCacheLevels = 1 [REQUIRE_APP_RESTART]
  1628. e_ProcVegetationMaxObjectsPerSector = 2048 [REQUIRE_APP_RESTART]
  1629. e_ProcVegetationMaxSectorsInCache = 16 [REQUIRE_APP_RESTART]
  1630. e_ProcVegetationMaxViewDistance = 128 []
  1631. e_Recursion = 1 []
  1632. e_RecursionViewDistRatio = 0.1 []
  1633. e_ReloadSurfaces (Command)
  1634. e_Render = 1 []
  1635. e_RenderMeshCollisionLod = 1 []
  1636. e_RenderMeshCollisionTolerance = 0.3 []
  1637. e_RenderMeshUpdateAsync = 1 []
  1638. e_RNTmpDataPoolMaxFrames = 300 []
  1639. e_Roads = 1 []
  1640. e_Ropes = 1 []
  1641. e_ScissorDebug = 0 []
  1642. e_ScreenShot = 0 []
  1643. e_ScreenShotDebug = 0 []
  1644. e_ScreenShotFileFormat = tga []
  1645. e_ScreenShotHeight = 1080 []
  1646. e_ScreenShotMapCamHeight = 4000 []
  1647. e_ScreenShotMapCenterX = 0 []
  1648. e_ScreenShotMapCenterY = 0 []
  1649. e_ScreenShotMapOrientation = 0 []
  1650. e_ScreenShotMapResolution = 512 []
  1651. e_ScreenShotMapSizeX = 1024 []
  1652. e_ScreenShotMapSizeY = 1024 []
  1653. e_ScreenShotMinSlices = 1 []
  1654. e_ScreenShotQuality = 30 []
  1655. e_ScreenShotWidth = 1920 []
  1656. e_Shadows = 1 []
  1657. e_ShadowsAdaptScale = 2.72 []
  1658. e_ShadowsAutoBias = 1.3 []
  1659. e_ShadowsAutoBiasLodScaleWH = 1,1,1,1,1 []
  1660. e_ShadowsBlendCascades = 1 []
  1661. e_ShadowsBlendCascadesVal = 0.75 []
  1662. e_ShadowsCacheExtendLastCascade = 0 []
  1663. e_ShadowsCacheJobs = 1 []
  1664. e_ShadowsCacheMaxNodesPerFrame = 50 []
  1665. e_ShadowsCacheObjectLod = 0 []
  1666. e_ShadowsCacheRenderCharacters = 0 []
  1667. e_ShadowsCacheUpdate = 2 []
  1668. e_ShadowsCascadesCentered = 0 []
  1669. e_ShadowsCascadesDebug = 0 []
  1670. e_ShadowsCastFadeOutRatioLightsWH = 0.3 []
  1671. e_ShadowsCastViewDistRatio = 0.9 []
  1672. e_ShadowsCastViewDistRatioLights = 0.1 []
  1673. e_ShadowsCastViewDistRatioMulInvis = 0.3 []
  1674. e_ShadowsClouds = 1 []
  1675. e_ShadowsConstBias = 1 []
  1676. e_ShadowsDebug = 0 []
  1677. e_ShadowsDoubleSidedBias = 1 []
  1678. e_ShadowsFrustums = 0 []
  1679. e_ShadowsLodBiasFixed = 0 []
  1680. e_ShadowsLodBiasInvis = 0 []
  1681. e_ShadowsMaxTexRes = 2048 []
  1682. e_ShadowsMaxTexResSunWH = 2048 []
  1683. e_ShadowsPerObject = 0 []
  1684. e_ShadowsPerObjectResolutionScale = 1 []
  1685. e_ShadowsPoolSize = 8192 []
  1686. e_ShadowsResScale = 2.8 []
  1687. e_ShadowsSlopeBias = 1 []
  1688. e_ShadowsTessellateCascades = 1 []
  1689. e_ShadowsTessellateDLights = 0 []
  1690. e_ShadowsUpdateViewDistRatio = 100 []
  1691. e_SkipInFrustumOptimizationWH = 0 []
  1692. e_SkyBox = 1 []
  1693. e_SkyQuality = 1 []
  1694. e_SkyType = 1 []
  1695. e_SkyUpdateRate = 15 []
  1696. e_Sleep = 0 []
  1697. e_SQTestBegin = 0 []
  1698. e_SQTestCount = 0 []
  1699. e_SQTestDelay = 5 []
  1700. e_SQTestDistance = 80 []
  1701. e_SQTestExitOnFinish = 0 []
  1702. e_SQTestMip = 1 []
  1703. e_SQTestMoveSpeed = 10 []
  1704. e_SQTestTextureName = strfrn_advrt_boards_screen []
  1705. e_StaticInstancing = 1 []
  1706. e_StaticInstancingMinInstNum = 32 []
  1707. e_StatObjBufferRenderTasks = 1 []
  1708. e_StatObjMerge = 1 []
  1709. e_StatObjMergeMaxTrisPerDrawCall = 500 []
  1710. e_StatObjPreload = 1 []
  1711. e_StatObjStoreMesh = 0 []
  1712. e_StatObjTessellationMode = 1 []
  1713. e_StatObjValidate = 0 []
  1714. e_StreamAutoMipFactorMax = 1 []
  1715. e_StreamAutoMipFactorMaxDVD = 0.5 []
  1716. e_StreamAutoMipFactorMin = 0.5 []
  1717. e_StreamAutoMipFactorSpeedThreshold = 0 []
  1718. e_StreamCgf = 1 [REQUIRE_APP_RESTART]
  1719. e_StreamCgfDebug = 0 []
  1720. e_StreamCgfDebugFilter = []
  1721. e_StreamCgfDebugHeatMap = 0 []
  1722. e_StreamCgfDebugMinObjSize = 100 []
  1723. e_StreamCgfFastUpdateMaxDistance = 16 []
  1724. e_StreamCgfGridUpdateDistance = 0 []
  1725. e_StreamCgfMaxNewTasksPerUpdate = 40 []
  1726. e_StreamCgfMaxTasksInProgress = 120 []
  1727. e_StreamCgfPoolSize = 1280 []
  1728. e_StreamCgfUpdatePerNodeDistance = 1 []
  1729. e_StreamCgfVisObjPriority = 0.5 []
  1730. e_StreamInstances = 1 []
  1731. e_StreamInstancesDistRatio = 0.2 []
  1732. e_StreamInstancesMaxTasks = 32 []
  1733. e_StreamInstancesMinLoadedNodes = 128 []
  1734. e_StreamPredictionAhead = 0.5 []
  1735. e_StreamPredictionAheadDebug = 0 []
  1736. e_StreamPredictionAlwaysIncludeOutside = 0 []
  1737. e_StreamPredictionBoxRadius = 1 []
  1738. e_StreamPredictionDistanceFar = 16 []
  1739. e_StreamPredictionDistanceNear = 0 []
  1740. e_StreamPredictionMaxVisAreaRecursion = 9 []
  1741. e_StreamPredictionMinFarZoneDistance = 16 []
  1742. e_StreamPredictionMinReportDistance = 0.25 []
  1743. e_StreamPredictionTexelDensity = 1 []
  1744. e_StreamPredictionUpdateFarTimeSlice = 0.18 []
  1745. e_StreamSaveStartupResultsIntoXML = 0 []
  1746. e_Sun = 1 []
  1747. e_SunAngleSnapDot = 0.99999 []
  1748. e_SunAngleSnapMinLodWH = 2 []
  1749. e_SunAngleSnapSec = 0.9 []
  1750. e_SunElevationClamp = 20 []
  1751. e_surfaceTypesFile = Libs/MaterialEffects/SurfaceTypes.xml [REQUIRE_APP_RESTART]
  1752. e_svoDebug = 0 []
  1753. e_svoDispatchX = 64 []
  1754. e_svoDispatchY = 16 []
  1755. e_svoDVR = 0 []
  1756. e_svoDVR_DistRatio = 0.5 []
  1757. e_svoEnabled = 1 []
  1758. e_svoLoadTree = 0 []
  1759. e_svoMaxAreaMeshSizeKB = 65536 []
  1760. e_svoMaxAreaSize = 32 []
  1761. e_svoMaxBricksOnCPU = 1536 []
  1762. e_svoMaxBrickUpdates = 8 []
  1763. e_svoMaxNodeSize = 32 []
  1764. e_svoMaxStreamRequests = 256 []
  1765. e_svoMinNodeSize = 8 []
  1766. e_svoRender = 1 []
  1767. e_svoRootless = 1 []
  1768. e_svoStreamVoxels = 1 []
  1769. e_svoTI_Active = 1 []
  1770. e_svoTI_AnalyticalGI = 0 []
  1771. e_svoTI_AnalyticalOccluders = 0 []
  1772. e_svoTI_AnalyticalOccludersRange = 4 []
  1773. e_svoTI_AnalyticalOccludersSoftness = 0.5 []
  1774. e_svoTI_Apply = 1 []
  1775. e_svoTI_AsyncCompute = 0 []
  1776. e_svoTI_ConeMaxLength = 30 []
  1777. e_svoTI_ConstantAmbientDebug = 0 []
  1778. e_svoTI_DiffuseAmplifier = 1 []
  1779. e_svoTI_DiffuseConeWidth = 8 []
  1780. e_svoTI_Diffuse_Cache = 0 []
  1781. e_svoTI_Diffuse_Spr = 0 []
  1782. e_svoTI_DualTracing = 2 []
  1783. e_svoTI_DynLights = 1 []
  1784. e_svoTI_EmissiveMultiplier = 4 []
  1785. e_svoTI_ForceGIForAllLights = 0 []
  1786. e_svoTI_GsmCascadeLod = 3 []
  1787. e_svoTI_HalfresKernelPrimary = 0 []
  1788. e_svoTI_HalfresKernelSecondary = 0 []
  1789. e_svoTI_HighGlossOcclusion = 0 []
  1790. e_svoTI_IndoorFadeInTime = 2 []
  1791. e_svoTI_IndoorFadeOutTime = 5 []
  1792. e_svoTI_IndoorSkyMultiplier = 0.2 []
  1793. e_svoTI_IndoorSunMultiplier = 0.3 []
  1794. e_svoTI_InjectionMultiplier = 1 []
  1795. e_svoTI_IntegrationMode = 1 []
  1796. e_svoTI_LightingUpdateDistancePriorityBonus = 20 []
  1797. e_svoTI_LightingUpdateInViewPriorityBonus = 40 []
  1798. e_svoTI_LowSpecMode = 1 []
  1799. e_svoTI_MaxSyncUpdateTime = 2 []
  1800. e_svoTI_MinLightEffectiveRadius = 1 []
  1801. e_svoTI_MinReflectance = 0.2 []
  1802. e_svoTI_MinVoxelOpacity = 0.01 []
  1803. e_svoTI_NumberOfBounces = 2 []
  1804. e_svoTI_NumStreamingThreads = 2 []
  1805. e_svoTI_ObjectsLod = 0 []
  1806. e_svoTI_ObjectsMaxViewDistance = 64 []
  1807. e_svoTI_ObjectsMaxViewDistanceScale = 1 []
  1808. e_svoTI_PointLightsBias = 0 []
  1809. e_svoTI_PointLightsMaxDistance = 20 []
  1810. e_svoTI_PointLightsMultiplier = 1 []
  1811. e_svoTI_PortalsDeform = 0 []
  1812. e_svoTI_PortalsInject = 0 []
  1813. e_svoTI_PropagationBooster = 1 []
  1814. e_svoTI_Reflect_Vox_Max = 500 []
  1815. e_svoTI_Reflect_Vox_Max_Overhead = 50 []
  1816. e_svoTI_ResScaleAir = 4 []
  1817. e_svoTI_ResScaleBase = 2 []
  1818. e_svoTI_ResScaleSpecular = 1 []
  1819. e_svoTI_RsmConeMaxLength = 6 []
  1820. e_svoTI_RsmConeMaxLengthFOVMaxMul = 10 []
  1821. e_svoTI_RsmConeMaxLengthFOVMulEnabled = 0 []
  1822. e_svoTI_RT_Active = 0 []
  1823. e_svoTI_RT_MaxDistCam = 0 []
  1824. e_svoTI_RT_MaxDistRay = 0 []
  1825. e_svoTI_RT_MaxTexRes = 512 []
  1826. e_svoTI_RT_MaxTrisPerVoxel = 100 []
  1827. e_svoTI_RT_MinGloss = 0 []
  1828. e_svoTI_RT_MinRefl = 0 []
  1829. e_svoTI_RT_SafetyBorder = 0.25 []
  1830. e_svoTI_Saturation = 1 []
  1831. e_svoTI_ShadowsFromHeightmap = 1 []
  1832. e_svoTI_ShadowsFromSun = 0 []
  1833. e_svoTI_ShadowsSoftness = 1.25 []
  1834. e_svoTI_SkipNonGILights = 0 []
  1835. e_svoTI_SkyColorMultiplier = -0.8001 []
  1836. e_svoTI_SpecularAmplifier = 1 []
  1837. e_svoTI_SpecularFromDiffuse = 0 []
  1838. e_svoTI_Specular_Sev = 1 []
  1839. e_svoTI_SSAOAmount = 1 []
  1840. e_svoTI_SSDepthTrace = 0 []
  1841. e_svoTI_SyncUpdateLighting = 0 []
  1842. e_svoTI_TemporalFilteringBase = 0.2 []
  1843. e_svoTI_TraceVoxels = 1 []
  1844. e_svoTI_TranslucentBrightness = 1 []
  1845. e_svoTI_Troposphere_Active = 0 []
  1846. e_svoTI_Troposphere_Brightness = 1 []
  1847. e_svoTI_Troposphere_CloudGenTurb_Freq = 0 []
  1848. e_svoTI_Troposphere_CloudGenTurb_Scale = 0 []
  1849. e_svoTI_Troposphere_CloudGen_Freq = 0 []
  1850. e_svoTI_Troposphere_CloudGen_FreqStep = 0 []
  1851. e_svoTI_Troposphere_CloudGen_Height = 1000 []
  1852. e_svoTI_Troposphere_CloudGen_Scale = 0 []
  1853. e_svoTI_Troposphere_Density = 1 []
  1854. e_svoTI_Troposphere_Ground_Height = 0 []
  1855. e_svoTI_Troposphere_Layer0_Dens = 0 []
  1856. e_svoTI_Troposphere_Layer0_Height = 0 []
  1857. e_svoTI_Troposphere_Layer0_Rand = 0 []
  1858. e_svoTI_Troposphere_Layer1_Dens = 0 []
  1859. e_svoTI_Troposphere_Layer1_Height = 0 []
  1860. e_svoTI_Troposphere_Layer1_Rand = 0 []
  1861. e_svoTI_Troposphere_Snow_Height = 0 []
  1862. e_svoTI_Troposphere_Subdivide = 0 []
  1863. e_svoTI_UpdateGeometry = 0 []
  1864. e_svoTI_UpdateLighting = 1 []
  1865. e_svoTI_UseLightProbes = 0 []
  1866. e_svoTI_VegetationMaxOpacity = 1 []
  1867. e_svoTI_VoxelizationLODRatio = 1 []
  1868. e_svoTI_VoxelizationMapBorder = 0 []
  1869. e_svoTI_VoxelizationPostpone = 2 []
  1870. e_svoTI_VoxelizeHiddenObjects = 0 []
  1871. e_svoTI_VoxelizeUnderTerrain = 1 []
  1872. e_svoTI_VoxelOpacityMultiplier = 1 []
  1873. e_svoVoxDistRatio = 14 []
  1874. e_svoVoxelPoolResolution = 128 []
  1875. e_svoVoxGenRes = 512 []
  1876. e_svoVoxNodeRatio = 4 []
  1877. e_Terrain = 1 []
  1878. e_TerrainAutoGenerateBaseTexture = 0 []
  1879. e_TerrainAutoGenerateBaseTextureTiling = 0.0625 []
  1880. e_TerrainBBoxes = 0 []
  1881. e_TerrainBlendingDebug = 0 []
  1882. e_TerrainDeformations = 0 []
  1883. e_TerrainDetailMaterials = 1 []
  1884. e_TerrainDetailMaterialsDebug = 0 []
  1885. e_TerrainDetailMaterialsViewDistXY = 35 []
  1886. e_TerrainDetailMaterialsViewDistZ = 80 []
  1887. e_TerrainDetailMaterialsWeightedBlending = 1 []
  1888. e_TerrainDrawThisSectorOnly = 0 []
  1889. e_TerrainEditPostponeTexturesUpdate = 10 []
  1890. e_TerrainIntegrateObjectsMaxHeight = 32 []
  1891. e_TerrainIntegrateObjectsMaxVertices = 30000 []
  1892. e_TerrainLodDistanceRatio = 0.5 []
  1893. e_TerrainLodErrorRatio = 0.05 []
  1894. e_TerrainMeshInstancingMinLod = 3 []
  1895. e_TerrainMeshInstancingShadowBias = 0.5 []
  1896. e_TerrainMeshInstancingShadowLodRatio = 0.3 []
  1897. e_TerrainOcclusionCulling = 1 []
  1898. e_TerrainOcclusionCullingDebug = 0 []
  1899. e_TerrainOcclusionCullingMaxDist = 200 []
  1900. e_TerrainOcclusionCullingMaxSteps = 50 []
  1901. e_TerrainOcclusionCullingPrecision = 0.25 []
  1902. e_TerrainOcclusionCullingPrecisionDistRatio = 3 []
  1903. e_TerrainOcclusionCullingStepSize = 4 []
  1904. e_TerrainOcclusionCullingStepSizeDelta = 1.05 []
  1905. e_TerrainTextureLodRatio = 1 []
  1906. e_TerrainTextureStreamingDebug = 0 []
  1907. e_TerrainTextureStreamingPoolItemsNum = 256 [REQUIRE_LEVEL_RELOAD]
  1908. e_Tessellation = 0 []
  1909. e_TessellationMaxDistance = 30 []
  1910. e_TimeOfDay = 23.1019 []
  1911. e_TimeOfDayDebug = 2 []
  1912. e_TimeOfDaySpeed = 15 []
  1913. e_Vegetation = 1 []
  1914. e_VegetationBending = 2 []
  1915. e_VegetationBillboards = 0 []
  1916. e_VegetationBoneInfo = 0 []
  1917. e_VegetationMinSize = 0 [REQUIRE_LEVEL_RELOAD]
  1918. e_VegetationUseTerrainColor = 1 []
  1919. e_VegetationUseTerrainColorDistance = 250 []
  1920. e_ViewDistCompMaxSize = 64 []
  1921. e_ViewDistMin = 5 []
  1922. e_ViewDistRatio = 140 []
  1923. e_ViewDistRatioCustom = 60 []
  1924. e_ViewDistRatioDetail = 30 []
  1925. e_ViewDistRatioInteriorReflexLights = 0.9 []
  1926. e_ViewDistRatioLargeEnvCubemap = 0.5 []
  1927. e_ViewDistRatioLights = 24 []
  1928. e_ViewDistRatioModifierGameDecals = 4 []
  1929. e_ViewDistRatioPortals = 60 []
  1930. e_ViewDistRatioSmallEnvCubemap = 1.5 []
  1931. e_ViewDistRatioVegetation = 140 []
  1932. e_VolObjShadowStrength = 0.4 []
  1933. e_VolumetricFog = 1 [REQUIRE_APP_RESTART]
  1934. e_WaterOcean = 0 []
  1935. e_WaterOceanBottom = 1 []
  1936. e_WaterOceanFFT = 0 []
  1937. e_WaterRipplesDebug = 0 []
  1938. e_WaterTessellationAmount = 10 []
  1939. e_WaterTessellationAmountX = 10 []
  1940. e_WaterTessellationAmountY = 10 []
  1941. e_WaterTessellationSwathWidth = 12 []
  1942. e_WaterVolumes = 1 []
  1943. e_WaterWaves = 0 []
  1944. e_WaterWavesTessellationAmount = 5 []
  1945. e_Wind = 1 []
  1946. e_WindAreas = 1 []
  1947. e_WindBendingAreaStrength = 1 []
  1948. e_WindBendingDistRatio = 0.5 []
  1949. e_WindBendingStrength = 1 []
  1950. fg_abortOnLoadError = 0 []
  1951. fg_debugmodules = 0 []
  1952. fg_debugmodules_filter = []
  1953. fg_iDebugNextStep = 0 [DUMPTODISK]
  1954. fg_iEnableFlowgraphNodeDebugging = 0 [DUMPTODISK]
  1955. fg_InspectAction (Command)
  1956. fg_InspectEntity (Command)
  1957. fg_Inspector (Command)
  1958. fg_inspectorLog = 0 []
  1959. fg_noDebugText = 1 []
  1960. fg_profile = 0 []
  1961. fg_SystemEnable = 1 []
  1962. gamedata_playback (Command)
  1963. gamedata_record (Command)
  1964. gamedata_stop_record_or_playback (Command)
  1965. gfx_ampserver = 0 []
  1966. gfx_debugdraw = 0 []
  1967. gfx_draw = 1 []
  1968. gfx_enabled = 1 []
  1969. gfx_inputevents_triggerrepeat = 0.05 []
  1970. gfx_inputevents_triggerstart = 0.3 []
  1971. gfx_loadtimethread = 1 []
  1972. gfx_reloadonlanguagechange = 0 []
  1973. gfx_reload_all (Command)
  1974. gfx_uiaction_enable = 1 []
  1975. gfx_uiaction_folder = Libs/UI/ []
  1976. gfx_uiaction_log = 0 []
  1977. gfx_uiaction_log_filter = []
  1978. gfx_uievents_editorenabled = 1 []
  1979. goc_enable = 0 []
  1980. goc_targetx = 0.5 []
  1981. goc_targety = -2.5 []
  1982. goc_targetz = 0.2 []
  1983. gpu_particle_physics = 0 [REQUIRE_APP_RESTART]
  1984. g_aimdebug = 0 []
  1985. g_alignQuadruped = 1 []
  1986. g_alignQuadrupedDebug = 0 []
  1987. g_alignQuadrupedRotation = 0 []
  1988. g_alignSkeletonVertical = 1 []
  1989. g_asynclevelload = 0 []
  1990. g_autoteambalance = 0 []
  1991. g_battleDust_debug = 0 []
  1992. g_battleDust_effect = misc.battledust.light []
  1993. g_battleDust_enable = 1 []
  1994. g_battleRange = 50 []
  1995. g_breakageFadeDelay = 6 []
  1996. g_breakageFadeTime = 6 []
  1997. g_breakagelog = 0 []
  1998. g_breakageMinAxisInertia = 0.01 []
  1999. g_breakageNoDebrisCollisions = 0 []
  2000. g_breakageTreeDec = 0 []
  2001. g_breakageTreeInc = 0 []
  2002. g_breakageTreeIncGlass = 0 []
  2003. g_breakageTreeMax = 0 []
  2004. g_breakage_debug = 0 []
  2005. g_breakage_mem_limit = 0 []
  2006. g_breakage_particles_limit = 200 []
  2007. g_breakImpulseScale = 1 [REQUIRE_LEVEL_RELOAD]
  2008. g_breaktimeoutframes = 140 []
  2009. g_buddyMessagesIngame = 1 [DUMPTODISK]
  2010. g_ColorGradingBlendTime = 3 []
  2011. g_combatFadeTime = 17 []
  2012. g_combatFadeTimeDelay = 7 []
  2013. g_cutsceneSkipDelay = 0 []
  2014. g_deathCam = 1 []
  2015. g_debugaimlook = 0 []
  2016. g_debugCollisionDamage = 0 [DUMPTODISK]
  2017. g_DebugConfigureActivity (Command)
  2018. g_debugDialogBuffers = 0 []
  2019. g_debugDirectMPMenu = 0 []
  2020. g_debugHits = 0 [DUMPTODISK]
  2021. g_debugNetPlayerInput = 0 []
  2022. g_DebugProgressAchievement (Command)
  2023. g_debugSaveLoadMemory = 0 []
  2024. g_DebugSetCurrentActivity (Command)
  2025. g_DebugTimeWarp = 0 []
  2026. g_DebugUnlockAchievement (Command)
  2027. g_debug_fscommand = 0 []
  2028. g_debug_minimap (Command)
  2029. g_debug_objectives (Command)
  2030. g_debug_spawns (Command)
  2031. g_debug_stats = 0 []
  2032. g_debug_teams (Command)
  2033. g_detachCamera = 0 []
  2034. g_difficultyHintSystem = 2 [READONLY]
  2035. g_difficultyLevel = 0 [READONLY]
  2036. g_difficultyRadius = 300 [READONLY]
  2037. g_difficultyRadiusThreshold = 5 [READONLY]
  2038. g_difficultySaveThreshold = 5 [READONLY]
  2039. g_disableInputKeyFlowNodeInDevMode = 0 []
  2040. g_disableSequencePlayback = 0 []
  2041. g_disableWinKeys = 0 []
  2042. g_disable_grab = 0 []
  2043. g_disable_pickup = 0 []
  2044. g_disable_throw = 0 []
  2045. g_displayIgnoreList = 1 [DUMPTODISK]
  2046. g_distanceForceNoIk = 0 []
  2047. g_distanceForceNoLegRaycasts = 5 []
  2048. g_distanceForceNoLegRaycastsQuadrupeds = 50 []
  2049. g_dofset_limitScale = 9 []
  2050. g_dofset_maxScale = 3 []
  2051. g_dofset_minScale = 1 []
  2052. g_dof_averageAdjustSpeed = 20 []
  2053. g_dof_distAppart = 10 []
  2054. g_dof_ironsight = 1 []
  2055. g_dof_maxAdjustSpeed = 200 []
  2056. g_dof_maxHitScale = 2 []
  2057. g_dof_minAdjustSpeed = 100 []
  2058. g_dof_minHitScale = 0.25 []
  2059. g_dof_sampleAngle = 5 []
  2060. g_dumpClassRegistry (Command)
  2061. g_dump_stats (Command)
  2062. g_ec_enable = 1 []
  2063. g_ec_extent = 2 []
  2064. g_ec_radiusScale = 2 []
  2065. g_ec_removeThreshold = 20 []
  2066. g_ec_volume = 0.75 []
  2067. g_empStyle = 0 []
  2068. g_enableAlternateIronSight = 0 []
  2069. g_enableFriendlyFallAndPlay = 0 []
  2070. g_enableitems = 1 []
  2071. g_enableloadingscreen = 1 [DUMPTODISK]
  2072. g_EnableLoadSave = 1 []
  2073. g_enableMergedMeshRuntimeAreas = 0 [REQUIRE_APP_RESTART]
  2074. g_enableMPStealthOMeter = 0 []
  2075. g_enablePoolCache = 1 []
  2076. g_enableSlimCheckpoints = 0 []
  2077. g_enableSpeedLean = 0 []
  2078. g_enableTracers = 1 []
  2079. g_energy_scale_income = 1 []
  2080. g_energy_scale_price = 0 []
  2081. g_fallAndPlayThreshold = 50 []
  2082. g_footstepSoundMaxDistance = 20 []
  2083. g_footstepSoundMinInterval = 0.2 []
  2084. g_footstepSoundsFollowEntity = 1 []
  2085. g_forceFastUpdate = 0 []
  2086. g_fpDbaManagementDebug = 0 []
  2087. g_fpDbaManagementEnable = 1 []
  2088. g_fraglead = 1 []
  2089. g_fraglimit = 0 []
  2090. g_friendlyfireratio = 1 []
  2091. g_gameplayAnalyst = 0 [REQUIRE_APP_RESTART]
  2092. g_glassAutoShatter = 0 []
  2093. g_glassAutoShatterMinArea = 0 []
  2094. g_glassAutoShatterOnExplosions = 0 []
  2095. g_glassForceTimeout = 0 []
  2096. g_glassForceTimeoutSpread = 0 []
  2097. g_glassMaxPanesToBreakPerFrame = 0 []
  2098. g_glassNoDecals = 0 []
  2099. g_glassSystemEnable = 1 []
  2100. g_godMode = 0 []
  2101. g_grabLog = 0 []
  2102. g_groundAlignAll = 1 []
  2103. g_groundeffectsdebug = 0 []
  2104. g_handleEvents = 1 []
  2105. g_hitDeathReactions_debug = 0 []
  2106. g_hitDeathReactions_disableRagdoll = 0 []
  2107. g_hitDeathReactions_disable_ai = 1 []
  2108. g_hitDeathReactions_enable = 1 []
  2109. g_hitDeathReactions_logReactionAnimsOnLoading = 0 []
  2110. g_hitDeathReactions_streaming = 1 []
  2111. g_hitDeathReactions_useLuaDefaultFunctions = 0 []
  2112. g_hitDeathReactions_usePrecaching = 1 []
  2113. g_immersive = 1 []
  2114. g_interactiveObjectDebugRender = 0 [DUMPTODISK]
  2115. g_joint_breaking = 1 []
  2116. g_landingBobLandTimeFactor = 0.1 []
  2117. g_landingBobTimeFactor = 0.2 []
  2118. g_language = english []
  2119. g_languageAudio = english []
  2120. g_ledgeGrabClearHeight = 0.2 []
  2121. g_LedgeGrabManager_DebugDraw = 0 []
  2122. g_LedgeGrabManager_DebugDrawInEditor = 0 [DUMPTODISK]
  2123. g_LedgeGrabManager_DebugDrawInEditor_Distance = 35 []
  2124. g_LedgeGrabManager_DebugDrawInEditor_ToleranceMax = 1.2 []
  2125. g_LedgeGrabManager_DebugDrawInEditor_ToleranceMin = 0.7 []
  2126. g_LedgeGrabManager_DebugDrawInEditor_UseTerrain = 0 []
  2127. g_LedgeGrabManager_DebugDraw_Distance = 35 []
  2128. g_ledgeGrabMovingledgeExitVelocityMult = 1.5 []
  2129. g_loadPlayerModelOnLoad = 1 []
  2130. g_localPacketRate = 50 []
  2131. g_Log_Drawcalls (Command)
  2132. g_Log_FPS (Command)
  2133. g_Log_Frametime (Command)
  2134. g_Log_Memory (Command)
  2135. g_Log_VisReg (Command)
  2136. g_meleeWhileSprinting = 0 []
  2137. g_minplayerlimit = 2 []
  2138. g_minteamlimit = 1 []
  2139. g_movementTransitions_debug = 0 []
  2140. g_movementTransitions_debugFilter = []
  2141. g_movementTransitions_enable = 1 []
  2142. g_movementTransitions_log = 0 []
  2143. g_movementTransitions_reload (Command)
  2144. g_multiplayerEnableVehicles = 1 []
  2145. g_no_breaking_by_objects = 0 []
  2146. g_no_secondary_breaking = 0 []
  2147. g_playerFallAndPlay = 0 []
  2148. g_playerHealthValue = 100 []
  2149. g_playerInteractorRadius = 1.8 []
  2150. g_playerLowHealthThreshold = 40 []
  2151. g_playerRespawns = 0 []
  2152. g_pp_scale_income = 1 []
  2153. g_pp_scale_price = 1 []
  2154. g_preroundtime = 8 []
  2155. g_procedural_breaking = 1 []
  2156. g_ProjectilePathDebugGfx = 0 []
  2157. g_proneAimAngleRestrict_Enable = 1 []
  2158. g_proneNotUsableWeapon_FixType = 1 []
  2159. g_punishFriendlyDeaths = 1 []
  2160. g_radialBlur = 1 []
  2161. g_resetActionmapOnStart = 0 []
  2162. g_revivetime = 20 []
  2163. g_roundlimit = 30 []
  2164. g_roundtime = 2 []
  2165. g_saveLoadBasicEntityOptimization = 1 []
  2166. g_saveLoadDumpEntity (Command)
  2167. g_saveLoadExtendedLog = 0 []
  2168. g_saveLoadUseExportedEntityList = 1 []
  2169. g_setActorModelFromLua = 0 []
  2170. g_showBitmapUi = 1 []
  2171. g_showIdleStats = 0 []
  2172. g_showPlayerState = 0 [DUMPTODISK]
  2173. g_showUpdateState = 0 []
  2174. g_show_crosshair = 1 []
  2175. g_show_crosshair_tp = 1 []
  2176. g_show_fullscreen_info = 0 []
  2177. g_skipIntro = 0 []
  2178. g_spectatorCollisions = 1 []
  2179. g_stanceTransitionSpeed = 15 []
  2180. g_startFirstTime = 1 [DUMPTODISK]
  2181. g_statisticsMode = 2 []
  2182. g_stereoFrameworkEnable = 1 []
  2183. g_stereoIronsightEyeDistance = 0.0064 []
  2184. g_stereoIronsightWeaponDistance = 0.375 []
  2185. g_suddendeathtime = 30 []
  2186. g_syncClassRegistry = 0 []
  2187. g_teamlock = 2 []
  2188. g_timelimit = 60 []
  2189. g_tk_punish = 1 []
  2190. g_tk_punish_limit = 5 []
  2191. g_tpview_control = 0 []
  2192. g_tpview_enable = 0 []
  2193. g_tpview_force_goc = 0 []
  2194. g_tree_cut_reuse_dist = 0 []
  2195. g_useSinglePosition = 1 []
  2196. g_useXMLCPBinForSaveLoad = 1 [REQUIRE_LEVEL_RELOAD]
  2197. g_vaultMinAnimationSpeed = 0.7 []
  2198. g_vaultMinHeightDiff = 1.2 []
  2199. g_visibilityTimeout = 0 []
  2200. g_visibilityTimeoutTime = 30 []
  2201. g_walkMultiplier = 1 []
  2202. g_waterHitOnly = 0 []
  2203. g_XMLCPBAddExtraDebugInfoToXmlDebugFiles = 0 []
  2204. g_XMLCPBBlockQueueLimit = 6 [REQUIRE_APP_RESTART]
  2205. g_XMLCPBGenerateXmlDebugFiles = 0 []
  2206. g_XMLCPBSizeReportThreshold = 2048 []
  2207. g_XMLCPBUseExtraZLibCompression = 1 []
  2208. hit_assistMultiplayerEnabled = 0 []
  2209. hit_assistSingleplayerEnabled = 0 []
  2210. hr_dotAngle = 0.75 []
  2211. hr_fovAmt = 0.03 []
  2212. hr_fovTime = 0.05 []
  2213. hr_rotateFactor = -0.1 []
  2214. hr_rotateTime = 0.07 []
  2215. http_password = password []
  2216. http_startserver (Command)
  2217. http_stopserver (Command)
  2218. int_moveZoomTime = 0.1 []
  2219. int_zoomAmount = 0.75 []
  2220. int_zoomInTime = 5 []
  2221. int_zoomOutTime = 0.1 []
  2222. i_bufferedkeys = 1 []
  2223. i_debug = 0 []
  2224. i_debugDigitalButtons = 0 []
  2225. i_debuggun_1 = ai_statsTarget [DUMPTODISK]
  2226. i_debuggun_2 = ag_debug [DUMPTODISK]
  2227. i_debug_mp_flowgraph = 0 []
  2228. i_debug_projectiles = 0 []
  2229. i_debug_sounds = 0 []
  2230. i_debug_zoom_mods = 0 []
  2231. i_dropitem (Command)
  2232. i_forcefeedback = 1 []
  2233. i_giveallitems (Command)
  2234. i_giveammo (Command)
  2235. i_givedebugitems (Command)
  2236. i_giveitem (Command)
  2237. i_inventory_capacity = 64 []
  2238. i_itemSystemDebugMemStats = 0 []
  2239. i_kinGlobalExpCorrectionFactor = 0.5 []
  2240. i_kinGlobalExpDeviationRadius = 0.04 []
  2241. i_kinGlobalExpJitterRadius = 0.05 []
  2242. i_kinGlobalExpPredictionFactor = 0.5 []
  2243. i_kinGlobalExpSmoothFactor = 0.5 []
  2244. i_kinSkeletonMovedDistance = 0.125 []
  2245. i_kinSkeletonSmoothType = 1 []
  2246. i_lighteffects = 1 [DUMPTODISK]
  2247. i_listitems (Command)
  2248. i_lying_item_limit_mp = 64 []
  2249. i_lying_item_limit_sp = 64 []
  2250. i_mouse_accel = 0 [DUMPTODISK]
  2251. i_mouse_accel_max = 100 [DUMPTODISK]
  2252. i_mouse_buffered = 0 []
  2253. i_mouse_inertia = 0 [DUMPTODISK]
  2254. i_mouse_scroll_coordinate_origin = 0 []
  2255. i_mouse_sensitivity = 1 []
  2256. i_mouse_smooth = 0 [DUMPTODISK]
  2257. i_particleeffects = 1 [DUMPTODISK]
  2258. i_postScePadTrackingEvent = 1 []
  2259. i_precache = 1 [DUMPTODISK]
  2260. i_saveweaponposition (Command)
  2261. i_soundeffects = 1 [DUMPTODISK]
  2262. i_staticfiresounds = 1 [DUMPTODISK]
  2263. i_useKinect = 0 []
  2264. i_xinput_deadzone_handling = 1 []
  2265. log_EnableRemoteConsole = 1 [DUMPTODISK]
  2266. log_Filter = [DUMPTODISK]
  2267. log_flush (Command)
  2268. log_IncludeTime = 0 []
  2269. log_Module = []
  2270. log_SpamDelay = 0 []
  2271. log_tick = 0 []
  2272. log_UseFilter = 0 [DUMPTODISK]
  2273. log_Verbosity = 0 [DUMPTODISK]
  2274. log_VerbosityOverridesWriteToFile = 1 [DUMPTODISK]
  2275. log_WriteToFile = 1 [DUMPTODISK]
  2276. log_WriteToFileVerbosity = 0 [DUMPTODISK]
  2277. lua_CodeCoverage = 0 []
  2278. lua_debugger = 0 []
  2279. lua_debugger_show (Command)
  2280. lua_dump_coverage (Command)
  2281. lua_dump_state (Command)
  2282. lua_garbagecollect (Command)
  2283. lua_reload_script (Command)
  2284. lua_stackonmalloc = 0 []
  2285. lua_StopOnError = 0 []
  2286. mfx_Debug = 0 []
  2287. mfx_DebugFlowGraphFX = 0 []
  2288. mfx_DebugVisual = 0 []
  2289. mfx_DebugVisualFilter = []
  2290. mfx_Enable = 1 []
  2291. mfx_EnableAttachedEffects = 1 []
  2292. mfx_EnableFGEffects = 1 []
  2293. mfx_ParticleImpactThresh = 2 []
  2294. mfx_pfx_maxDist = 35 []
  2295. mfx_pfx_maxScale = 1.5 []
  2296. mfx_pfx_minScale = 0.5 []
  2297. mfx_RaisedSoundImpactThresh = 3.5 []
  2298. mfx_Reload (Command)
  2299. mfx_ReloadFGEffects (Command)
  2300. mfx_SerializeFGEffects = 0 []
  2301. mfx_SoundImpactThresh = 1.5 []
  2302. mfx_Timeout = 0.01 []
  2303. mn_allowEditableDatabasesInPureGame = 0 []
  2304. mn_DebugAI (Command)
  2305. mn_listAssets (Command)
  2306. mn_LogToFile = 0 []
  2307. mn_reload (Command)
  2308. movie_physicalentity_animation_lerp = 0.85 []
  2309. movie_timeJumpTransitionTime = 1 []
  2310. mov_cameraPrecacheTime = 4 []
  2311. mov_enableFakeProjection = 0 []
  2312. mov_maxTimeStepForMovieSystem = 0.2 []
  2313. mov_NoCutscenes = 0 []
  2314. mov_overrideCam = []
  2315. m_wh_demo_positionOverride = []
  2316. net_active_http_connections = 0 [READONLY]
  2317. net_debugVerboseLevel = 0 []
  2318. net_disconnect_on_rmi_error = 0 [DUMPTODISK]
  2319. net_inactivitytimeout = 10 []
  2320. net_inactivitytimeoutDevmode = 10 []
  2321. net_lanbrowser = 0 []
  2322. net_lan_scanport_first = 64087 [DUMPTODISK]
  2323. net_lan_scanport_num = 5 [DUMPTODISK]
  2324. net_log = 0 []
  2325. net_log_remote_methods = 0 [DUMPTODISK]
  2326. net_numNetIDHighBitBits = 11 []
  2327. net_numNetIDLowBitBits = 5 []
  2328. net_numNetIDMediumBitBits = 9 []
  2329. net_pb_cl_enable (Command)
  2330. net_pb_sv_enable (Command)
  2331. net_phys_debug = 0 []
  2332. net_phys_lagsmooth = 0.1 []
  2333. net_phys_pingsmooth = 0.1 []
  2334. net_receiveQueueSize = 20971520 []
  2335. net_sendQueueSize = 5242880 []
  2336. net_set_cdkey (Command)
  2337. net_stats_login = [DUMPTODISK]
  2338. net_stats_pass = [DUMPTODISK]
  2339. open_url (Command)
  2340. osm_enabled = 0 []
  2341. osm_fbMinScale = 0.66 []
  2342. osm_fbScaleDeltaDown = 5 []
  2343. osm_fbScaleDeltaUp = 1 []
  2344. osm_historyLength = 5 []
  2345. osm_setFBScale (Command)
  2346. osm_targetFPS = 28 []
  2347. osm_targetFPSTolerance = 1 []
  2348. player_dumpFow (Command)
  2349. player_revealFow (Command)
  2350. pl_clientInertia = 25 []
  2351. pl_curvingSlowdownSpeedScale = 0.5 []
  2352. pl_debugFallDamage = 0 []
  2353. pl_DebugFootstepSounds = 0 []
  2354. pl_debugInterpolation = 0 []
  2355. pl_debug_filter = []
  2356. pl_debug_jumping = 0 []
  2357. pl_debug_movement = 0 []
  2358. pl_fallDamage_Normal_SpeedFatal = 13.7 []
  2359. pl_fallDamage_Normal_SpeedSafe = 8 []
  2360. pl_fallDamage_SpeedBias = 1.5 []
  2361. pl_fallHeight = 0.8 []
  2362. pl_inputAccel = 30 []
  2363. pl_jump_control.air_control_scale = 1 []
  2364. pl_jump_control.air_inertia_scale = 1 []
  2365. pl_jump_control.air_resistance_scale = 1 []
  2366. pl_ledgeClamber.cameraBlendWeight = 1 []
  2367. pl_ledgeClamber.debugDraw = 0 []
  2368. pl_ledgeClamber.enableVaultFromStanding = 2 []
  2369. pl_lookAccel = 0 []
  2370. pl_movement.crouch_SpeedScale = 1 []
  2371. pl_movement.ground_timeInAirToFall = 0.5 []
  2372. pl_movement.ground_velocityToFall = 3.5 []
  2373. pl_movement.mp_slope_speed_multiplier_downhill = 1 []
  2374. pl_movement.mp_slope_speed_multiplier_minHill = 0 []
  2375. pl_movement.mp_slope_speed_multiplier_uphill = 1 []
  2376. pl_movement.power_sprint_targetFov = 55 []
  2377. pl_movement.speedScale = 1.2 []
  2378. pl_movement.sprintStamina_debug = 0 []
  2379. pl_movement.sprint_SpeedScale = 1.8 []
  2380. pl_movement.strafe_SpeedScale = 0.9 []
  2381. pl_netAimLerpFactor = 0.5 []
  2382. pl_netSerialiseMaxSpeed = 4 []
  2383. pl_nightvisionModeBinocular = 4 []
  2384. pl_playerErrorSnapDistSquare = 5 []
  2385. pl_scaledMovement = 0 []
  2386. pl_serialisePhysVel = 1 []
  2387. pl_swimBackSpeedMul = 0.8 []
  2388. pl_swimBaseSpeed = 4 []
  2389. pl_swimJumpSpeedBaseMul = 1 []
  2390. pl_swimJumpSpeedCost = 50 []
  2391. pl_swimJumpSpeedSprintMul = 2.5 []
  2392. pl_swimJumpStrengthBaseMul = 1 []
  2393. pl_swimJumpStrengthCost = 50 []
  2394. pl_swimJumpStrengthSprintMul = 2.5 []
  2395. pl_swimNormalSprintSpeedMul = 1.5 []
  2396. pl_swimSideSpeedMul = 0.9 []
  2397. pl_swimSpeedSprintSpeedMul = 2.5 []
  2398. pl_swimUpSprintSpeedMul = 2 []
  2399. pl_swimVertSpeedMul = 0.5 []
  2400. pl_velocityInterpAirControlScale = 1 []
  2401. pl_velocityInterpAirDeltaFactor = 0.75 []
  2402. pl_velocityInterpAlwaysSnap = 0 []
  2403. pl_velocityInterpPathCorrection = 1 []
  2404. pl_velocityInterpSynchJump = 2 []
  2405. pp_LoadOnlineAttributes = 1 [REQUIRE_APP_RESTART]
  2406. pp_RichSaveGames = 0 []
  2407. pp_RSFDebugWrite = 1 []
  2408. pp_RSFDebugWriteOnLoad = 0 []
  2409. profile_additionalsub = 0 []
  2410. profile_allthreads = 0 []
  2411. profile_filter = []
  2412. profile_filter_thread = []
  2413. profile_graph = 0 []
  2414. profile_graphScale = 100 []
  2415. profile_network = 0 []
  2416. profile_pagefaults = 0 []
  2417. profile_peak = 10 []
  2418. profile_peak_display = 8 []
  2419. profile_sampler = 0 []
  2420. profile_sampler_max_samples = 2000 []
  2421. profile_smooth = 1 []
  2422. profile_weighting = 1 []
  2423. p_accuracy_LCPCG = 0.005 []
  2424. p_accuracy_LCPCG_no_improvement = 0.05 []
  2425. p_accuracy_MC = 0.002 []
  2426. p_approx_caps_len = 1.2 []
  2427. p_break_on_validation = 0 []
  2428. p_CharacterIK = 1 []
  2429. p_check_out_of_bounds = 3 []
  2430. p_climbable_offset = 0.25 []
  2431. p_collision_mode = 0 []
  2432. p_cull_distance = 100 []
  2433. p_damping_group_size = 8 []
  2434. p_debug_explosions = 0 []
  2435. p_debug_joints = 0 []
  2436. p_DLCDebug = 0 []
  2437. p_DLCDRegionCount = 1 []
  2438. p_do_step = 0 []
  2439. p_draw_cells = 0 []
  2440. p_draw_helpers = 0 []
  2441. p_draw_helpers_num = 0 []
  2442. p_enforce_contacts = 1 []
  2443. p_ent_grid_use_obb = 1 []
  2444. p_fixed_timestep = 0 []
  2445. p_fly_mode = 0 []
  2446. p_force_sync = 1 []
  2447. p_GEB_max_cells = 1024 []
  2448. p_group_damping = 0.5 []
  2449. p_joint_damage_accum = 2 []
  2450. p_joint_damage_accum_threshold = 0.2 []
  2451. p_joint_gravity_step = 1 []
  2452. p_jump_to_profile_ent = 0 []
  2453. p_lattice_max_iters = 100000 []
  2454. p_limit_simple_solver_energy = 1 []
  2455. p_list_active_objects = 0 []
  2456. p_log_lattice_tension = 0 []
  2457. p_max_approx_caps = 7 []
  2458. p_max_bone_velocity = 10 []
  2459. p_max_contacts = 150 []
  2460. p_max_contact_gap = 0.01 []
  2461. p_max_contact_gap_player = 0.01 []
  2462. p_max_contact_gap_simple = 0.03 []
  2463. p_max_debris_mass = 1e+10 []
  2464. p_max_entity_cells = 300000 []
  2465. p_max_LCPCG_contacts = 100 []
  2466. p_max_LCPCG_fruitless_iters = 4 []
  2467. p_max_LCPCG_iters = 5 []
  2468. p_max_LCPCG_microiters = 12000 []
  2469. p_max_LCPCG_microiters_final = 25000 []
  2470. p_max_LCPCG_subiters = 120 []
  2471. p_max_LCPCG_subiters_final = 250 []
  2472. p_max_MC_iters = 6000 []
  2473. p_max_MC_mass_ratio = 100 []
  2474. p_max_MC_vel = 15 []
  2475. p_max_object_splashes = 3 []
  2476. p_max_plane_contacts = 8 []
  2477. p_max_plane_contacts_distress = 4 []
  2478. p_max_player_velocity = 150 []
  2479. p_max_substeps = 5 []
  2480. p_max_substeps_large_group = 5 []
  2481. p_max_unproj_vel = 2.5 []
  2482. p_max_velocity = 100 []
  2483. p_max_world_step = 0.25 []
  2484. p_min_LCPCG_improvement = 0.05 []
  2485. p_min_MC_iters = 4 []
  2486. p_min_separation_speed = 0.02 []
  2487. p_net_debugDraw = 0 []
  2488. p_net_extrapmax = 0.5 []
  2489. p_net_interp = 0.1 []
  2490. p_net_sequencefrequency = 256 []
  2491. p_num_bodies_large_group = 100 []
  2492. p_num_startup_overload_checks = 20 []
  2493. p_num_threads = 1 []
  2494. p_penalty_scale = 0.3 []
  2495. p_players_can_break = 0 []
  2496. p_predicted_slope_distance_in = 0.4 []
  2497. p_predicted_slope_distance_out = 0.2 []
  2498. p_profile = 0 []
  2499. p_profile_entities = 0 []
  2500. p_profile_functions = 0 []
  2501. p_prohibit_unprojection = 1 []
  2502. p_proxy_highlight_range = 800 []
  2503. p_proxy_highlight_threshold = 200 []
  2504. p_pumploggedevents_parallel = 0 []
  2505. p_ray_fadeout = 0.2 []
  2506. p_ray_peak_time = 0 []
  2507. p_rope_collider_size_limit = 0 []
  2508. p_single_step_mode = 0 []
  2509. p_skip_redundant_colldet = 1 []
  2510. p_sliding_time_mult = 3 []
  2511. p_splash_dist0 = 7 []
  2512. p_splash_dist1 = 30 []
  2513. p_splash_force0 = 10 []
  2514. p_splash_force1 = 100 []
  2515. p_splash_vel0 = 4.5 []
  2516. p_splash_vel1 = 10 []
  2517. p_tick_breakable = 0.1 []
  2518. p_time_granularity = 0.0001 []
  2519. p_unproj_vel_scale = 10 []
  2520. p_use_distance_contacts = 0 []
  2521. p_use_unproj_vel = 0 []
  2522. p_wireframe_distance = 40 []
  2523. q_Quality (Command)
  2524. q_Renderer = 3 []
  2525. q_ShaderFX = 3 []
  2526. q_ShaderGeneral = 3 []
  2527. q_ShaderGlass = 3 []
  2528. q_ShaderHDR = 3 []
  2529. q_ShaderIce = 3 []
  2530. q_ShaderMetal = 3 []
  2531. q_ShaderPostProcess = 3 []
  2532. q_ShaderShadow = 3 []
  2533. q_ShaderTerrain = 3 []
  2534. q_ShaderVegetation = 3 []
  2535. q_ShaderWater = 3 []
  2536. rcon_command (Command)
  2537. rcon_connect (Command)
  2538. rcon_disconnect (Command)
  2539. rcon_password = []
  2540. rcon_startserver (Command)
  2541. rcon_stopserver (Command)
  2542. rc_debugVerboseLevel = 0 []
  2543. r_3MonHack = 0 []
  2544. r_3MonHackHUDFOVX = 28 []
  2545. r_3MonHackHUDFOVY = 60 []
  2546. r_3MonHackLeftCGFOffsetX = 0.93 []
  2547. r_3MonHackRightCGFOffsetX = -0.93 []
  2548. r_3PLAverageIlluminanceAttenuationMin = 0.0015 []
  2549. r_3PLAverageIlluminanceMultiplier = 0.4 []
  2550. r_3PLFalloffBegin = 0.0001 []
  2551. r_3PLFalloffEnd = 0.0015 []
  2552. r_3PLFillDirStr = 0,-5,-125 []
  2553. r_3PLGradientAngle = 0 []
  2554. r_3PLGradientEnd = 0.4 []
  2555. r_3PLKeyDirStr = 0,0,90 []
  2556. r_3PLMaxRelativeIlluminanceRatio = 1 []
  2557. r_3PLRimDirStr = 0,15,-55 []
  2558. r_AllowLiveMoCap = 0 []
  2559. r_AntialiasingMode = 3 [DUMPTODISK]
  2560. r_AntialiasingModeDebug = 0 []
  2561. r_AntialiasingModeEditor = 1 []
  2562. r_AntialiasingModeSCull = 1 []
  2563. r_AntialiasingSMAAThreshold = 0.1 []
  2564. r_AntialiasingTAAFalloffHiFreq = 10 []
  2565. r_AntialiasingTAAFalloffLowFreq = 2 []
  2566. r_AntialiasingTAAPattern = 1 []
  2567. r_AntialiasingTAASharpening = 0 []
  2568. r_AntialiasingTSAAMipBias = -0.25 []
  2569. r_AntialiasingTSAASmoothness = 40 []
  2570. r_AntialiasingTSAASubpixelDetection = 0.02 []
  2571. r_auxGeom = 1 []
  2572. r_AuxGeomAutoScaleOver1080pWH = 1 []
  2573. r_AuxGeomFontAutoScaleMultiplierOver1080pWH = 0.8 []
  2574. r_BreakOnError = 0 []
  2575. r_Brightness = 0.5 [DUMPTODISK]
  2576. r_buffer_banksize = 4 []
  2577. r_buffer_banksize_small = 1 []
  2578. r_buffer_enable_lockless_updates = 1 []
  2579. r_buffer_pool_debug_log = 0 []
  2580. r_buffer_pool_defrag_dynamic = 0 []
  2581. r_buffer_pool_defrag_max_moves = 64 []
  2582. r_buffer_pool_defrag_static = 0 []
  2583. r_buffer_pool_max_allocs = 65520 []
  2584. r_buffer_sli_workaround = 0 []
  2585. r_buffer_staged_update_max_size = 4 []
  2586. r_CBufferUseNativeDepth = 1 []
  2587. r_Character_NoDeform = 0 []
  2588. r_ChromaticAberration = 0 []
  2589. r_ColorBits = 32 [DUMPTODISK, REQUIRE_APP_RESTART]
  2590. r_ColorGrading = 1 []
  2591. r_ColorGradingChartImage (Command)
  2592. r_ColorGradingCharts = 1 []
  2593. r_ColorGradingChartsCache = 0 []
  2594. r_ColorGradingFilters = 1 []
  2595. r_ColorGradingLevels = 1 []
  2596. r_ColorGradingSelectiveColor = 1 []
  2597. r_ColorRangeCompression = 0 []
  2598. r_ComputeMipMapGen = 1 []
  2599. r_ComputeSkinning = 1 []
  2600. r_ComputeSkinningDebugDraw = 0 []
  2601. r_ComputeSkinningMorphs = 1 []
  2602. r_ComputeSkinningTangents = 1 []
  2603. r_Contrast = 0.5 [DUMPTODISK]
  2604. r_CROConstantBufferPreallocationAmount = 45000 [REQUIRE_APP_RESTART]
  2605. r_CubemapGenerationAdditionalWaitFramesWH = 3 []
  2606. r_CubemapGenerationTimeout = 100 []
  2607. r_CustomResHeight = 0 [DUMPTODISK]
  2608. r_CustomResMaxSize = 4096 [REQUIRE_APP_RESTART]
  2609. r_CustomResPreview = 1 []
  2610. r_CustomResWidth = 0 [DUMPTODISK]
  2611. r_CustomVisions = 3 []
  2612. r_D3D12AsynchronousCompute = 0 []
  2613. r_D3D12BatchResourceBarriers = 2 []
  2614. r_D3D12DebugLayerBreakpoints = 0 []
  2615. r_D3D12EnableDRED = 0 [REQUIRE_APP_RESTART]
  2616. r_D3D12EnablePIXCaptureRuntime = 0 [REQUIRE_APP_RESTART]
  2617. r_D3D12EnablePlacedResources = 1 [REQUIRE_APP_RESTART]
  2618. r_D3D12EnableResourceTracking = 0 [REQUIRE_APP_RESTART]
  2619. r_D3D12EnableTiledResources = 0 [REQUIRE_APP_RESTART]
  2620. r_D3D12HardwareComputeQueue = 1 []
  2621. r_D3D12HardwareCopyQueue = 2 []
  2622. r_D3D12MaxCreatedCommandLists = 256 []
  2623. r_D3D12MaxGarbageResourceDescriptors = 700000 []
  2624. r_D3D12MaxGarbageSamplerDescriptors = 512 []
  2625. r_D3D12MaxHeapDecommitLatency = 512 []
  2626. r_D3D12MaxLiveCommandLists = 100 []
  2627. r_D3D12PIXGPUCapturerPath = [REQUIRE_APP_RESTART]
  2628. r_D3D12RecycleHeapMaxSize = 128 []
  2629. r_D3D12ReleaseHeapMaxSize = 256 []
  2630. r_D3D12SubmissionThread = 15 []
  2631. r_D3D12UploadAllocatorSize = 2 []
  2632. r_D3D12WaitableSwapChain = 0 [REQUIRE_APP_RESTART]
  2633. r_DebugFontRendering = 0 []
  2634. r_DebugGBuffer = 0 []
  2635. r_debugGBufferCaptions = 1 []
  2636. r_DebugLayerEffect = 0 []
  2637. r_DebugLights = 0 []
  2638. r_DebugLightVolumes = 0 []
  2639. r_DebugRefraction = 0 []
  2640. r_DebugRenderMode = 0 []
  2641. r_DeferredDecals = 1 [DUMPTODISK]
  2642. r_deferredDecalsDebug = 0 [DUMPTODISK]
  2643. r_deferredDecalsMaxLimit = 1280 [DUMPTODISK]
  2644. r_DeferredShading3PL = 3 [DUMPTODISK]
  2645. r_DeferredShadingAmbientLights = 1 [DUMPTODISK]
  2646. r_DeferredShadingAreaLights = 1 [DUMPTODISK]
  2647. r_DeferredShadingEnvProbes = 1 [DUMPTODISK]
  2648. r_DeferredShadingFilterGBuffer = 0 [DUMPTODISK]
  2649. r_DeferredShadingLightLodRatio = 1 [DUMPTODISK]
  2650. r_DeferredShadingLights = 1 [DUMPTODISK]
  2651. r_DeferredShadingLightStencilRatio = 0.21 [DUMPTODISK]
  2652. r_DeferredShadingLightVolumes = 1 [DUMPTODISK]
  2653. r_DeferredShadingSortLights = 0 []
  2654. r_DeferredShadingSSS = 1 [DUMPTODISK]
  2655. r_DeferredShadingTiled = 3 [DUMPTODISK]
  2656. r_DeferredShadingTiledDebug = 0 [DUMPTODISK]
  2657. r_DeferredShadingTiledHairQuality = 2 [DUMPTODISK]
  2658. r_DepthBits = 24 [DUMPTODISK, REQUIRE_APP_RESTART]
  2659. r_DepthOfField = 2 []
  2660. r_DepthOfFieldBokehQuality = 0 []
  2661. r_DepthOfFieldMode = 1 []
  2662. r_DetailDistance = 6 [DUMPTODISK]
  2663. r_DetailTextures = 1 [DUMPTODISK]
  2664. r_DisplayInfo = 0 [DUMPTODISK, RESTRICTEDMODE]
  2665. r_DisplayInfoFontScale = 1 [DUMPTODISK, RESTRICTEDMODE]
  2666. r_DisplayInfoOffsetX = 5 [DUMPTODISK, RESTRICTEDMODE]
  2667. r_DisplayInfoTargetDrawCalls = 0 [DUMPTODISK, RESTRICTEDMODE]
  2668. r_displayinfoTargetFPS = 30 [DUMPTODISK, RESTRICTEDMODE]
  2669. r_DisplayInfoTargetPolygons = 0 [DUMPTODISK, RESTRICTEDMODE]
  2670. r_dofMinZ = 0 []
  2671. r_dofMinZBlendMult = 1 []
  2672. r_dofMinZScale = 0 []
  2673. r_DrawNearFarPlane = 40 []
  2674. r_DrawNearFoV = 60 []
  2675. r_DrawNearShadows = 1 []
  2676. r_DrawNearZRange = 0.12 []
  2677. r_Driver = DX12 [DUMPTODISK, REQUIRE_APP_RESTART]
  2678. r_DuplicateLastFrameOnCameraChangeWH = 1 []
  2679. r_DuplicateLastFrameWH = 1 []
  2680. r_durango_async_dips = 0 []
  2681. r_durango_async_dips_sync = 9999 []
  2682. r_DynTexSourceSharedRTHeight = 0 []
  2683. r_DynTexSourceSharedRTWidth = 0 []
  2684. r_DynTexSourceUseSharedRT = 0 [REQUIRE_LEVEL_RELOAD]
  2685. r_enableAltTab = 1 []
  2686. r_enableAuxGeom = 1 []
  2687. r_EnableDebugLayer = 0 []
  2688. r_EnableFramePacing = 0 []
  2689. r_EnableNvidiaAftermath = 1 []
  2690. r_EnableNvidiaAftermathCallstackCollection = 0 []
  2691. r_EnableNvidiaAftermathShaderDumps = 1 []
  2692. r_EnableRSCResourceTrimming = 0 []
  2693. r_enable_full_gpu_sync = 0 []
  2694. r_EnvCMResolution = 2 [DUMPTODISK]
  2695. r_EnvTexResolution = 3 [DUMPTODISK]
  2696. r_EnvTexUpdateInterval = 0.05 [DUMPTODISK]
  2697. r_ExcludeMesh = []
  2698. r_ExcludeShader = 0 []
  2699. r_FlareHqShafts = 1 [DUMPTODISK]
  2700. r_Flares = 0 [DUMPTODISK]
  2701. r_FlaresChromaShift = 6 []
  2702. r_FlaresEnableColorGrading = 1 []
  2703. r_FlaresIrisShaftMaxPolyNum = 200 []
  2704. r_FlaresTessellationRatio = 1 []
  2705. r_FlashDynTextureResQuality = 0 []
  2706. r_FlushToGPU = 1 []
  2707. r_FogDepthTest = -0.001 []
  2708. r_FogShadows = 0 []
  2709. r_FogShadowsMode = 0 []
  2710. r_FogShadowsWater = 1 []
  2711. r_Fullscreen = 1 [DUMPTODISK]
  2712. r_FullscreenNativeRes = 0 [DUMPTODISK]
  2713. r_Gamma = 1 [DUMPTODISK]
  2714. r_GeomCacheInstanceThreshold = 10 []
  2715. r_GetScreenShot = 0 []
  2716. r_GpuParticles = 1 []
  2717. r_GpuParticlesGpuBoundingBox = 0 []
  2718. r_GpuPhysicsFluidDynamicsDebug = 1 []
  2719. r_GrainEnableExposureThreshold = 0 [DUMPTODISK]
  2720. r_GraphicsPipelineMobile = 0 []
  2721. r_GraphicsPipelinePassScheduler = 0 []
  2722. r_HDRBloom = 1 []
  2723. r_HDRBloomQuality = 2 []
  2724. r_HDRDebug = 0 []
  2725. r_HDRDithering = 1 []
  2726. r_HDREyeAdaptationMode = 1 [DUMPTODISK]
  2727. r_HDREyeAdaptationSpeed = 3 []
  2728. r_HDRGrainAmount = 1 []
  2729. r_HDRRangeAdapt = 0 [DUMPTODISK]
  2730. r_HDRRangeAdaptationSpeed = 4 []
  2731. r_HDRRangeAdaptLBufferMax = 0.125 [DUMPTODISK]
  2732. r_HDRRangeAdaptLBufferMaxRange = 2 [DUMPTODISK]
  2733. r_HDRRangeAdaptMax = 1 [DUMPTODISK]
  2734. r_HDRRangeAdaptMaxRange = 4 [DUMPTODISK]
  2735. r_HDRTexFormat = 1 [DUMPTODISK]
  2736. r_HDRVignetting = 1 [DUMPTODISK]
  2737. r_HeadlessStartup = 0 [DUMPTODISK, REQUIRE_APP_RESTART]
  2738. r_Height = 2160 [DUMPTODISK]
  2739. r_HeightMapAO = 1 []
  2740. r_HeightMapAOAmount = 1 []
  2741. r_HeightMapAORange = 1000 []
  2742. r_HeightMapAOResolution = 2048 []
  2743. r_HideFogVolumesInCubemaps = 1 []
  2744. r_HideSSReflectionsInCubemaps = 1 []
  2745. r_HideSunInCubemaps = 1 []
  2746. r_HideVolumetricFogInCubemaps = 1 []
  2747. r_InitialWindowSizeRatio = 0.666 [DUMPTODISK]
  2748. r_Log = 0 []
  2749. r_LogShaders = 0 []
  2750. r_LogTexStreaming = 0 []
  2751. r_LogVBuffers = 0 []
  2752. r_LogVidMem = 0 []
  2753. r_MaterialsBatching = 1 []
  2754. r_MaxFrameGCLatency = 32 []
  2755. r_MaxFrameGCReuseSize = 64 []
  2756. r_MaxFrameLatency = 1 []
  2757. r_MeasureOverdrawScale = 1.5 []
  2758. r_MergeShadowDrawcalls = 1 []
  2759. r_MeshInstancePoolSize = 0 []
  2760. r_MeshPoolForceFreeAfterUpdate = 0 []
  2761. r_MeshPoolSize = 0 []
  2762. r_MeshPrecache = 1 []
  2763. r_MobilePipelineHDRMode = 1 [DUMPTODISK]
  2764. r_MobilePipelineLumMeasMode = 0 [DUMPTODISK]
  2765. r_MobilePipelineLumMeasSampleCount = 64 [DUMPTODISK]
  2766. r_MotionBlur = 0 [DUMPTODISK]
  2767. r_MotionBlurCameraMotionScale = 0.2 []
  2768. r_MotionBlurGBufferVelocity = 1 []
  2769. r_MotionBlurInlineWithAutoExposure = 1 []
  2770. r_MotionBlurMaxViewDist = 160 []
  2771. r_MotionBlurQuality = 2 []
  2772. r_MotionBlurShutterSpeed = 200 []
  2773. r_MotionBlurThreshold = 0.0001 []
  2774. r_MotionBlurTileFastGatherDebug = 0 []
  2775. r_MotionBlurTileFastGatherThreshold = 0.15 []
  2776. r_MotionBlurTileSize = 32 []
  2777. r_MotionVectors = 1 []
  2778. r_MouseControllerEmulation = 1 []
  2779. r_MouseCursorOffsetX = 0 []
  2780. r_MouseCursorOffsetY = 0 []
  2781. r_MouseCursorTexture = %ENGINE%/EngineAssets/Textures/Cursor_Green.dds []
  2782. r_MouseUseSystemCursor = 1 [REQUIRE_APP_RESTART]
  2783. r_MultiGPU = 1 []
  2784. r_MultiSampleCount = 1 [REQUIRE_APP_RESTART]
  2785. r_MultiThreaded = 1 [REQUIRE_APP_RESTART]
  2786. r_MultiThreadedDrawing = -2 []
  2787. r_MultiThreadedDrawingMinJobSize = 100 []
  2788. r_NightVision = 2 []
  2789. r_NightVisionBrightLevel = 3 []
  2790. r_NightVisionCamMovNoiseAmount = 0.4 []
  2791. r_NightVisionCamMovNoiseBlendSpeed = 2 []
  2792. r_NightVisionFinalMul = 6 []
  2793. r_NightVisionSonarLifetime = 2 []
  2794. r_NightVisionSonarMultiplier = 0.2 []
  2795. r_NightVisionSonarRadius = 32 []
  2796. r_NoDraw = 0 []
  2797. r_NoDrawNear = 0 []
  2798. r_NoHWGamma = 1 [DUMPTODISK]
  2799. r_NormalsLength = 0.2 []
  2800. r_OverdrawComplexity = 0 []
  2801. r_OverdrawComplexityBluePoint = 4 []
  2802. r_OverdrawComplexityCompression = 1 []
  2803. r_OverdrawComplexitySmoothness = 1.25 []
  2804. r_overrideDXGIAdapter = -1 [REQUIRE_APP_RESTART]
  2805. r_overrideRefreshRate = 0 [DUMPTODISK, RESTRICTEDMODE]
  2806. r_overrideScanlineOrder = 0 [DUMPTODISK, RESTRICTEDMODE]
  2807. r_OverscanBorders (Command)
  2808. r_OverscanBorderScaleX = 0 []
  2809. r_OverscanBorderScaleY = 0 []
  2810. r_OverscanBordersDrawDebugView = 0 [DUMPTODISK, RESTRICTEDMODE]
  2811. r_ParticlesDebug = 0 []
  2812. r_ParticlesHalfRes = 0 []
  2813. r_ParticlesHalfResAmount = 0 []
  2814. r_ParticlesHalfResBlendMode = 0 []
  2815. r_ParticlesInstanceVertices = 1 []
  2816. r_ParticlesMaxVertexPoolSize = 1048576 [REQUIRE_APP_RESTART]
  2817. r_ParticlesRefraction = 1 []
  2818. r_ParticlesSoftIsec = 1 []
  2819. r_ParticlesTessellation = 1 []
  2820. r_ParticlesTessellationTriSize = 16 []
  2821. r_ParticlesVertexPoolSize = 131072 [REQUIRE_APP_RESTART]
  2822. r_PipelineResourceDiscardAfterFrame = 0 []
  2823. r_PipelineStateCollectionMode = 0 []
  2824. r_PipelineStatePrecacheMode = 2 []
  2825. r_PostProcessDebugMode = 0 []
  2826. r_PostProcessEffects = 1 []
  2827. r_PostProcessFilters = 1 []
  2828. r_PostProcessGameFx = 1 []
  2829. r_PostProcessHUD3D = 1 []
  2830. r_PostProcessHUD3DCache = 0 []
  2831. r_PostProcessHUD3DDebugView = 0 []
  2832. r_PostProcessHUD3DGlowAmount = 1 []
  2833. r_PostProcessHUD3DShadowAmount = 1.7 []
  2834. r_PostProcessHUD3DStencilClear = 1 []
  2835. r_PostProcessNanoGlassDebugView = 0 []
  2836. r_PostProcessParamsBlending = 1 []
  2837. r_PostprocessParamsBlendingTimeScale = 12 []
  2838. r_PostProcessReset = 0 []
  2839. r_PrecacheShaderList (Command)
  2840. r_PrintMemoryLeaks = 0 []
  2841. r_profiler = 0 []
  2842. r_profilerSmoothingWeight = 0.9 []
  2843. r_profilerTargetFPS = 30 []
  2844. r_PSOCompilationStatStart (Command)
  2845. r_PSOCompilationStatStop (Command)
  2846. r_PSOCompilationWorkerThreads = 2 []
  2847. r_Rain = 2 []
  2848. r_RainAmount = 1 []
  2849. r_RainDistMultiplier = 2 []
  2850. r_RainDropsEffect = 1 []
  2851. r_RainIgnoreNearest = 1 []
  2852. r_RainMaxViewDist = 32 []
  2853. r_RainMaxViewDist_Deferred = 150 []
  2854. r_RainOccluderSizeTreshold = 10 []
  2855. r_RainPuddleWindSpeedWH = 0.2 []
  2856. r_RC_AutoInvoke = 1 []
  2857. r_Reflections = 1 [DUMPTODISK]
  2858. r_ReflectionsOffset = 0 []
  2859. r_ReflectionsQuality = 3 [DUMPTODISK]
  2860. r_ReflectTextureSlots = 1 []
  2861. r_Refraction = 1 []
  2862. r_RefractionPartialResolveMaxResolveCount = 16 []
  2863. r_RefractionPartialResolveMinResolveAreaWH = 0.001 []
  2864. r_RefractionPartialResolveMode = 2 []
  2865. r_RefractionPartialResolvesDebug = 0 []
  2866. r_ReleaseAllResourcesOnExit = 1 []
  2867. r_ReloadBillboardAtlas (Command)
  2868. r_ReloadDecalAtlas (Command)
  2869. r_ReloadDetailAtlas (Command)
  2870. r_ReloadMacroAtlas (Command)
  2871. r_ReloadMaterialAtlas (Command)
  2872. r_ReloadShaders = 0 []
  2873. r_RemappedBoneIndicesDebug = 0 []
  2874. r_RemappedBoneIndicesDebugFilter = []
  2875. r_RemoveCachedResourceDesc (Command)
  2876. r_RenderMeshHashGridUnitSize = 0.5 []
  2877. r_RenderTargetPoolSize = 0 []
  2878. r_ReprojectOnlyStaticObjects = 1 []
  2879. r_resizableWindow = 0 []
  2880. r_ShaderCompilerDontCache = 0 []
  2881. r_ShaderCompilerFolderName = []
  2882. r_ShaderCompilerFolderSuffix = []
  2883. r_ShaderCompilerPort = 31671 []
  2884. r_ShaderCompilerServer = localhost []
  2885. r_ShaderEmailCCs = []
  2886. r_ShaderEmailTags = Build Version: 1.0.0.0 []
  2887. r_ShadersAllowCompilation = 1 []
  2888. r_ShadersAsyncActivation = 0 []
  2889. r_ShadersAsyncCompiling = 0 []
  2890. r_ShadersAsyncMaxThreads = 1 [DUMPTODISK]
  2891. r_shadersCacheClearOnVersionChange = 0 []
  2892. r_ShadersCacheDeterministic = 1 []
  2893. r_ShadersCompileAutoActivate = 0 []
  2894. r_ShadersCompileCompatible = 1 []
  2895. r_ShadersCompileStrict = 0 []
  2896. r_ShadersDebug = 0 [DUMPTODISK]
  2897. r_ShadersEditing = 0 []
  2898. r_ShadersIgnoreIncludesChanging = 0 []
  2899. r_ShadersLazyUnload = 0 []
  2900. r_ShadersLogCacheMisses = 0 []
  2901. r_ShadersRemoteCompiler = 0 [DUMPTODISK]
  2902. r_ShadersSubmitRequestline = 1 []
  2903. r_shadersWarningsAsErrorsWH = 1 []
  2904. r_ShaderTarget = [DUMPTODISK]
  2905. r_ShadowCastingLightsMaxCount = 24 []
  2906. r_ShadowGenDepthClip = 1 []
  2907. r_ShadowJittering = 4 []
  2908. r_ShadowJitteringMultiplierWH = 0.8 []
  2909. r_ShadowMapsUpdate = 1 []
  2910. r_ShadowMaskStencilPrepass = 0 []
  2911. r_ShadowPoolBaseCostWH = 25 []
  2912. r_ShadowPoolBudgetPerFrameWH = 5000 []
  2913. r_ShadowPoolImportanceDistanceMultWH = 1 []
  2914. r_ShadowPoolImportanceFrameDeltaMultWH = 5 []
  2915. r_ShadowPoolImportanceFrameDeltaNeverRenderedValueWH = 10000 []
  2916. r_ShadowPoolImportanceLightUpdateRateMultWH = 2 []
  2917. r_ShadowPoolMapSizeCostCoeffWH = 26 []
  2918. r_ShadowPoolMapSizeCostMultWH = 0.015 []
  2919. r_ShadowPoolMaxFrames = 3 []
  2920. r_ShadowPoolShadowCastersCostMultWH = 0.025 []
  2921. r_ShadowsAdaptionMin = 0.35 [DUMPTODISK]
  2922. r_ShadowsAdaptionRangeClamp = 0.02 [DUMPTODISK]
  2923. r_ShadowsAdaptionSize = 0.3 [DUMPTODISK]
  2924. r_ShadowsCache = 0 []
  2925. r_ShadowsCacheFormat = 1 []
  2926. r_ShadowsCacheResolutions = []
  2927. r_ShadowsGridAligned = 1 [DUMPTODISK]
  2928. r_ShadowsLocalLightsFaceCullingWH = 2 []
  2929. r_ShadowsLocalLightsLinearizeDepth = 1 []
  2930. r_ShadowsMask = 1 []
  2931. r_ShadowsMotionBiasConstWH = 0.0001 []
  2932. r_ShadowsMotionBiasDirWH = 1e-07 []
  2933. r_ShadowsMotionBiasDirZWH = 2 []
  2934. r_ShadowsMotionBiasLocalCostWH = 0.01 []
  2935. r_ShadowsMotionBiasWH = 1 []
  2936. r_ShadowsNearestMapResolution = 4096 [REQUIRE_APP_RESTART]
  2937. r_ShadowsParticleAnimJitterAmount = 1 [DUMPTODISK]
  2938. r_ShadowsParticleJitterAmount = 0.5 [DUMPTODISK]
  2939. r_ShadowsParticleKernelSize = 1 [DUMPTODISK]
  2940. r_ShadowsParticleNormalEffect = 1 [DUMPTODISK]
  2941. r_ShadowsPCFiltering = 1 []
  2942. r_ShadowsScreenSpace = 1 []
  2943. r_ShadowsScreenSpaceFadeoutBegin = 1000 []
  2944. r_ShadowsScreenSpaceFadeoutEnd = 2000 []
  2945. r_ShadowsScreenSpaceLength = 0.015 []
  2946. r_ShadowsScreenSpaceStrength = 0.85 []
  2947. r_ShadowTexFormat = 0 []
  2948. r_Sharpening = 0 []
  2949. r_ShowDynTextures = 0 []
  2950. r_ShowDynTexturesFilter = * []
  2951. r_ShowDynTexturesMaxCount = 36 []
  2952. r_ShowLightBounds = 0 []
  2953. r_ShowLines = 0 []
  2954. r_ShowNormals = 0 []
  2955. r_ShowRenderTarget (Command)
  2956. r_ShowTangents = 0 []
  2957. r_ShowTexture = []
  2958. r_ShowTimeGraph = 0 []
  2959. r_ShowVideoMemoryStats = 0 []
  2960. r_SilhouettePOM = 0 []
  2961. r_SkipAlphaTested = 0 []
  2962. r_Snow = 0 []
  2963. r_SnowDisplacement = 0 []
  2964. r_SnowFlakeClusters = 100 []
  2965. r_SnowHalfRes = 0 []
  2966. r_SonarVision = 1 []
  2967. r_ssdo = 1 []
  2968. r_ssdoAmountAmbient = 2 []
  2969. r_ssdoAmountDirect = 0.7 []
  2970. r_ssdoAmountReflection = 4 []
  2971. r_ssdoColorBleeding = 0.8 []
  2972. r_ssdoFadeoutBegin = 2000 []
  2973. r_ssdoFadeoutEnd = 4000 []
  2974. r_ssdoHalfRes = 2 []
  2975. r_ssdoRadius = 0.1 []
  2976. r_ssdoRadiusMax = 0.3 []
  2977. r_ssdoRadiusMin = 0.015 []
  2978. r_ssdoSecondaryBandRadius = 15 []
  2979. r_SSReflDistance = 0.15 []
  2980. r_SSReflections = 2 []
  2981. r_SSReflEnvBRDFMultWH = 3 []
  2982. r_SSReflEnvBRDFPowWH = 2 []
  2983. r_SSReflHalfRes = 0 []
  2984. r_SSReflSamples = 16 []
  2985. r_Stats = 0 []
  2986. r_statsMinDrawCalls = 0 []
  2987. r_StencilBits = 8 [DUMPTODISK]
  2988. r_StereoEnableMgpu = 0 [DUMPTODISK]
  2989. r_StereoEyeDist = 0.02 [DUMPTODISK]
  2990. r_StereoFlipEyes = 0 [DUMPTODISK]
  2991. r_StereoGammaAdjustment = 0.12 [DUMPTODISK]
  2992. r_StereoHudScreenDist = 0.5 [DUMPTODISK]
  2993. r_StereoNearGeoScale = 0.65 [DUMPTODISK]
  2994. r_stereoScaleCoefficient = 1 []
  2995. r_StereoScreenDist = 0.25 [DUMPTODISK]
  2996. r_StereoStrength = 1 [DUMPTODISK]
  2997. r_sunshafts = 2 []
  2998. r_SuperResolution_AMD_FSR_CustomReactiveMaskScaleWH = 0.5 []
  2999. r_SuperResolution_AMD_FSR_CustomResolutionScaleWH = 0.5 []
  3000. r_SuperResolution_AMD_FSR_QualityMode = 2 []
  3001. r_SuperResolution_AMD_FSR_ReactiveMask_BinaryValue = 0.5 []
  3002. r_SuperResolution_AMD_FSR_ReactiveMask_CutoffThreshold = 0.35 []
  3003. r_SuperResolution_AMD_FSR_ReactiveMask_Scale = 1 []
  3004. r_SuperResolution_AMD_FSR_TransparencyAndCompositionMask = 0 []
  3005. r_SuperResolution_Mode = 2 []
  3006. r_SuperResolution_NVIDIA_APP_ID = 0 []
  3007. r_SuperResolution_NVIDIA_DLSS_ExposureCompensation = 0 []
  3008. r_SuperResolution_NVIDIA_DLSS_Preset = 0 []
  3009. r_SuperResolution_NVIDIA_DLSS_QualityMode = 3 []
  3010. r_SuperResolution_ReactiveMask_Mode = 1 []
  3011. r_SuperResolution_Sharpness = 0.5 []
  3012. r_SuperResolution_SONY_PSSR_ResolutionScale = 0.5 []
  3013. r_SuperResolution_TextureMipBias = 0 []
  3014. r_Supersampling = 1 []
  3015. r_SupersamplingFilter = 0 []
  3016. r_SyncToFrameFence = 1 []
  3017. r_TessellationDebug = 0 []
  3018. r_TessellationTriangleSize = 8 []
  3019. r_TexBindMode = 0 []
  3020. r_TexelsPerMeter = 0 []
  3021. r_TexLog = 0 []
  3022. r_TexMaxAnisotropy = 16 [REQUIRE_LEVEL_RELOAD]
  3023. r_TexMinAnisotropy = 16 [REQUIRE_LEVEL_RELOAD]
  3024. r_TexNoLoad = 0 []
  3025. r_TexPostponeLoading = 1 []
  3026. r_TexPreallocateAtlases = 0 []
  3027. r_TextureCompiling = 1 []
  3028. r_TextureCompilingIndicator = 0 []
  3029. r_TextureLodDistanceRatio = -1 []
  3030. r_TexturesAllowDynamicSampler = 1 []
  3031. r_TexturesStreamDynamicPool = 1 []
  3032. r_TexturesStreamDynamicPoolMaxSizeWH = 8192 []
  3033. r_TexturesStreamDynamicPoolMinSize = 2048 []
  3034. r_TexturesStreamDynamicPoolTargetVramUsage = 80 []
  3035. r_TexturesStreaming = 2 [REQUIRE_APP_RESTART]
  3036. r_TexturesStreamingDebug = 0 []
  3037. r_TexturesStreamingDebugDumpIntoLog = 0 []
  3038. r_TexturesStreamingDebugFilter = []
  3039. r_TexturesStreamingDebugMinMip = 100 []
  3040. r_TexturesStreamingDebugMinSize = 100 []
  3041. r_TexturesStreamingDisableNoStreamDuringLoad = 0 []
  3042. r_texturesstreamingJobUpdate = 1 []
  3043. r_TexturesStreamingLowestPrefetchBias = 0 []
  3044. r_TexturesStreamingMaxRequestedJobs = 32 []
  3045. r_TexturesStreamingMaxRequestedMB = 4 []
  3046. r_TexturesStreamingMaxUpdateRate = 1 []
  3047. r_TexturesStreamingMinReadSizeKB = 64 []
  3048. r_texturesstreamingMinUsableMips = 8 []
  3049. r_TexturesStreamingMipBias = 0 []
  3050. r_TexturesStreamingMipClampDVD = 1 []
  3051. r_TexturesStreamingMipFading = 8 []
  3052. r_TexturesStreamingNoUpload = 0 []
  3053. r_TexturesStreamingOnlyVideo = 0 []
  3054. r_TexturesStreamingPostponeMips = 0 []
  3055. r_TexturesStreamingPostponeThresholdKB = 1024 []
  3056. r_texturesstreamingPostponeThresholdMip = 1 []
  3057. r_TexturesStreamingPrecacheRounds = 1 []
  3058. r_texturesstreamingSkipMips = 0 []
  3059. r_TexturesStreamingSuppress = 0 []
  3060. r_TexturesStreamingUpdateType = 1 []
  3061. r_texturesstreampooldefragmentation = 0 []
  3062. r_texturesstreampooldefragmentationmaxamount = 524288 []
  3063. r_texturesstreampooldefragmentationmaxmoves = 8 []
  3064. r_TexturesStreamPoolSize = 8192 []
  3065. r_ThermalVision = 1 []
  3066. r_ThermalVisionViewDistance = 150 []
  3067. r_transient_pool_size = 4 []
  3068. r_TransparentPasses = 1 []
  3069. r_TranspDepthFixup = 1 []
  3070. r_TrimResourceCache (Command)
  3071. r_UpdateInstances = 0 []
  3072. r_UseDisplacementFactor = 0.2 []
  3073. r_UseHWSkinning = 1 []
  3074. r_UseMaterialLayers = 2 []
  3075. r_UseZPass = 2 [DUMPTODISK]
  3076. r_ValidateDraw = 0 []
  3077. r_VisAreaClipLightsPerPixel = 1 []
  3078. r_VolumetricClouds = 2 []
  3079. r_VolumetricCloudsPipeline = 0 []
  3080. r_VolumetricCloudsRaymarchStepNum = 64 []
  3081. r_VolumetricCloudsShadowResolution = 64 []
  3082. r_VolumetricCloudsStereoReprojection = 1 []
  3083. r_VolumetricCloudsTemporalReprojection = 1 []
  3084. r_VolumetricFogDownscaledSunShadow = -1 []
  3085. r_VolumetricFogDownscaledSunShadowRatio = 1 []
  3086. r_VolumetricFogMinimumLightBulbSize = 2 []
  3087. r_VolumetricFogReprojectionBlendFactor = 0.9 []
  3088. r_VolumetricFogReprojectionMode = 1 []
  3089. r_VolumetricFogSample = 2 []
  3090. r_VolumetricFogShadow = 1 []
  3091. r_VolumetricFogSunLightCorrection = 1 []
  3092. r_VolumetricFogTexDepth = 64 []
  3093. r_VolumetricFogTexScale = 10 []
  3094. r_VrProjectionPreset = 0 []
  3095. r_VrProjectionType = 0 [REQUIRE_APP_RESTART]
  3096. r_VSync = 0 [DUMPTODISK, RESTRICTEDMODE]
  3097. r_WaterCaustics = 1 []
  3098. r_WaterCausticsDeferred = 2 []
  3099. r_WaterCausticsDistance = 100 []
  3100. r_WaterGodRays = 1 []
  3101. r_WaterGodRaysDistortion = 1 []
  3102. r_WaterReflections = 1 [DUMPTODISK]
  3103. r_WaterReflectionsMGPU = 0 [DUMPTODISK]
  3104. r_WaterReflectionsMinVisiblePixelsUpdate = 0.05 [DUMPTODISK]
  3105. r_WaterReflectionsMinVisUpdateDistanceMul = 10 [DUMPTODISK]
  3106. r_WaterReflectionsMinVisUpdateFactorMul = 20 [DUMPTODISK]
  3107. r_WaterReflectionsQuality = 4 [DUMPTODISK]
  3108. r_WaterReflectionsUseMinOffset = 1 [DUMPTODISK]
  3109. r_WaterUpdateDistance = 2 []
  3110. r_WaterUpdateFactor = 0.01 [DUMPTODISK]
  3111. r_WaterUpdateThread = 5 []
  3112. r_WaterVolumeCaustics = 0 []
  3113. r_WaterVolumeCausticsDensity = 128 []
  3114. r_WaterVolumeCausticsMaxDist = 35 []
  3115. r_WaterVolumeCausticsSnapFactor = 1 []
  3116. r_Width = 3840 [DUMPTODISK]
  3117. r_WindowIconTexture = %ENGINE%/EngineAssets/Textures/default_icon.dds []
  3118. r_WindowTopMost = 0 []
  3119. r_WindowType = 2 [DUMPTODISK]
  3120. r_window_fullscreen_to_desktop_mode = 1 [DUMPTODISK]
  3121. r_WinPosX = -10000 [DUMPTODISK]
  3122. r_WinPosY = -10000 [DUMPTODISK]
  3123. r_wireframe = 0 []
  3124. r_XboxEnableInstrumented = 0 []
  3125. r_XboxGpuHangDetectionThreshold = 2000 []
  3126. r_XboxImmediateThresholdPercent = 5 []
  3127. r_ZFightingDepthScale = 0.995 []
  3128. r_ZFightingExtrude = 0.001 []
  3129. r_ZPassDepthSorting = 1 []
  3130. r_ZPassOnly = 0 []
  3131. r_ZPrepassMaxDist = 16 []
  3132. r_ZPrepassVegetation = 0 []
  3133. save_genstrings (Command)
  3134. STAP_DEBUG = 0 []
  3135. STAP_DISABLE = 0 []
  3136. STAP_LOCK_EFFECTOR = 0 []
  3137. STAP_OVERRIDE_TRACK_FACTOR = -1 []
  3138. STAP_TRANSLATION_FEATHER = 1 []
  3139. STAP_TRANSLATION_FUDGE = 1 []
  3140. sv_AISystem = 0 [REQUIRE_APP_RESTART]
  3141. sv_autoconfigurl = []
  3142. sv_bandwidth = 50000 []
  3143. sv_bind = 0.0.0.0 [REQUIRE_LEVEL_RELOAD]
  3144. sv_DedicatedCPUPercent = 0 []
  3145. sv_DedicatedCPUVariance = 10 []
  3146. sv_DedicatedMaxRate = 30 []
  3147. sv_dumpstats = 1 []
  3148. sv_dumpstatsperiod = 1000 []
  3149. sv_gamerules = SinglePlayer []
  3150. sv_gamerulesdefault = SinglePlayer []
  3151. sv_input_timeout = 0 []
  3152. sv_lanonly = 0 [DUMPTODISK]
  3153. sv_levelrotation = levelrotation []
  3154. sv_LoadAllLayersForResList = 0 []
  3155. sv_map = trosecko []
  3156. sv_maxplayers = 32 [DUMPTODISK]
  3157. sv_maxspectators = 32 [DUMPTODISK]
  3158. sv_pacifist = 0 []
  3159. sv_packetRate = 30 []
  3160. sv_password = [DUMPTODISK]
  3161. sv_port = 64087 [DUMPTODISK]
  3162. sv_requireinputdevice = dontcare [DUMPTODISK, REQUIRE_LEVEL_RELOAD]
  3163. sv_servername = [DUMPTODISK]
  3164. sv_timeofdayenable = 0 [DUMPTODISK]
  3165. sv_timeofdaylength = 1 [DUMPTODISK]
  3166. sv_timeofdaystart = 12 [DUMPTODISK]
  3167. sv_timeout_disconnect = 0 []
  3168. sv_votingCooldown = 180 []
  3169. sv_votingRatio = 0.51 []
  3170. sv_votingTeamRatio = 0.67 []
  3171. sv_votingTimeout = 60 []
  3172. sw_debugInfo = 1 []
  3173. sw_draw_bbox = 1 []
  3174. sw_gridSize = 6 []
  3175. sys_affinity = 0 []
  3176. sys_AI = 1 []
  3177. sys_audio_disable = 0 [REQUIRE_APP_RESTART]
  3178. sys_auto_detect_spec_override = 0 []
  3179. sys_budget_frametime = 50 [DUMPTODISK]
  3180. sys_budget_numdrawcalls = 2000 [DUMPTODISK]
  3181. sys_budget_numpolys = 500000 [DUMPTODISK]
  3182. sys_budget_soundchannels = 32 [DUMPTODISK]
  3183. sys_budget_soundCPU = 15 [DUMPTODISK]
  3184. sys_budget_soundmem = 32 [DUMPTODISK]
  3185. sys_budget_streamingthroughput = 1024 [DUMPTODISK]
  3186. sys_budget_sysmem = 512 [DUMPTODISK]
  3187. sys_budget_videomem = 90 [DUMPTODISK]
  3188. sys_build_folder = []
  3189. sys_crashtest (Command)
  3190. sys_DeactivateConsole = 0 []
  3191. sys_deferAudioUpdateOptim = 0 []
  3192. sys_display_threads = 0 []
  3193. sys_dll_ai = CryAISystem []
  3194. sys_dll_game = WHGame []
  3195. sys_dll_response_system = []
  3196. sys_driveinfo (Command)
  3197. sys_dump_aux_threads = 1 []
  3198. sys_dump_type = 2 []
  3199. sys_enable_budgetmonitoring = 0 []
  3200. sys_entities = 1 []
  3201. sys_error_debugbreak = 0 []
  3202. sys_filesystemCaseSensitivity = 0 []
  3203. sys_firstlaunch = 0 []
  3204. sys_flash = 1 []
  3205. sys_flash_address_space = 65536 [REQUIRE_APP_RESTART]
  3206. sys_flash_allow_reset_mesh_cache = 1 []
  3207. sys_flash_check_filemodtime = 0 []
  3208. sys_flash_curve_tess_error = 2 []
  3209. sys_flash_debugdraw = 0 []
  3210. sys_flash_edgeaa = 1 []
  3211. sys_flash_frame_catchup_count = 2 []
  3212. sys_flash_log_options = 0 []
  3213. sys_flash_mipmaps = 1 []
  3214. sys_flash_reset_mesh_cache = 0 []
  3215. sys_flash_static_pool_size = 0 [REQUIRE_APP_RESTART]
  3216. sys_flash_stereo_maxparallax = 0.02 []
  3217. sys_flash_use_arenas = 1 []
  3218. sys_flash_video_soundvolume = 1 []
  3219. sys_flash_video_subaudiovolume = 1 []
  3220. sys_flash_warning_level = 1 []
  3221. sys_force_installtohdd_mode = 0 []
  3222. sys_gamertag = []
  3223. sys_game_folder = Data []
  3224. sys_game_name = Kingdom Come: Deliverance II [DUMPTODISK]
  3225. sys_ime = 0 [REQUIRE_APP_RESTART]
  3226. sys_initpreloadpacks = []
  3227. sys_intromoviesduringinit = 1 []
  3228. sys_job_system_enable = 1 []
  3229. sys_job_system_filter = []
  3230. sys_job_system_max_worker = 16 []
  3231. sys_job_system_process_wait_on_jobs_wh = 1 []
  3232. sys_job_system_profiler = 0 []
  3233. sys_job_system_profiler_max_scale_wh = 2 []
  3234. sys_job_system_worker_queue_ratio_wh = 1 []
  3235. sys_keyboard = 1 []
  3236. sys_keyboard_break = 0 []
  3237. sys_languages = []
  3238. sys_languagesAvailable = japanese,english,french,spanish,german,italian,portuguese,russian,korean,chineset,chineses,polish,czech,turkish,ukrainian []
  3239. sys_languagesAvailable_audio = english []
  3240. sys_languages_audio = english,czech,german,french,spanish,japanese []
  3241. sys_limit_phys_thread_count = 1 []
  3242. sys_livecreate = 1 [REQUIRE_APP_RESTART]
  3243. sys_LoadFrontendShaderCache = 0 []
  3244. sys_localization_folder = Localization []
  3245. sys_localization_reload (Command)
  3246. sys_logallocations = 0 [DUMPTODISK]
  3247. sys_LvlRes_finalstep (Command)
  3248. sys_LvlRes_findunused (Command)
  3249. sys_main_CPU = 0 []
  3250. sys_MaxFPS = -1 []
  3251. sys_MaxFPSThrotteled = 60 []
  3252. sys_max_step = 0.05 []
  3253. sys_MemoryDeadListSize = 0 [REQUIRE_APP_RESTART]
  3254. sys_memory_debug = 0 []
  3255. sys_menupreloadpacks = []
  3256. sys_min_step = 0.01 []
  3257. sys_noupdate = 0 []
  3258. sys_no_crash_dialog = 0 []
  3259. sys_no_jobs_inlining = 1 []
  3260. sys_PakDisableNonLevelRelatedPaks = 1 []
  3261. sys_PakInMemorySizeLimit = 6 []
  3262. sys_PakLoadCache = 1 []
  3263. sys_PakLoadModePaks = 0 []
  3264. sys_PakLogInvalidFileAccess = 0 []
  3265. sys_PakLogMissingFiles = 0 []
  3266. sys_PakMessageInvalidFileAccess = 0 []
  3267. sys_PakPriority = 2 []
  3268. sys_PakReadSlice = 0 []
  3269. sys_PakSaveFastLoadResourceList = 0 []
  3270. sys_PakSaveLevelResourceList = 0 []
  3271. sys_PakSaveMenuCommonResourceList = 0 []
  3272. sys_PakSaveTotalResourceList = 0 []
  3273. sys_PakStreamCache = 0 []
  3274. sys_PakTotalInMemorySizeLimit = 30 []
  3275. sys_PakValidateFileHash = 0 []
  3276. sys_parallel_processing = 1 []
  3277. sys_physics = 1 []
  3278. sys_physics_CPU = 1 []
  3279. sys_preload = 0 []
  3280. sys_ProfileLevelLoading = 0 []
  3281. sys_ProfileLevelLoadingDump = 0 []
  3282. sys_RestoreSpec (Command)
  3283. sys_root = [READONLY]
  3284. sys_scale3DMouseTranslation = 0.2 []
  3285. sys_Scale3DMouseYPR = 0.05 []
  3286. sys_scaleform_shared_font_tex_size = 2048 [REQUIRE_APP_RESTART]
  3287. sys_SimulateTask = 0 []
  3288. sys_SleepIfInactiveWH = 1 []
  3289. sys_spec = 4 []
  3290. sys_spec_characters = 4 []
  3291. sys_spec_full = 4 [] RealState=Custom
  3292. sys_spec_globalillumination = 4 []
  3293. sys_spec_light = 4 []
  3294. sys_spec_objectdetail = 4 []
  3295. sys_spec_particles = 4 []
  3296. sys_spec_postprocessing = 4 []
  3297. sys_spec_quality = 4 []
  3298. sys_spec_shading = 4 [] RealState=Custom
  3299. sys_spec_shadows = 4 []
  3300. sys_spec_texture = 4 []
  3301. sys_spec_textureresolution = 8 []
  3302. sys_spec_vegetation = 4 []
  3303. sys_spec_volumetriceffects = 4 []
  3304. sys_ssd_warning = 1 []
  3305. sys_SSInfo = 0 []
  3306. sys_streaming_CPU = 1 []
  3307. sys_streaming_CPU_worker = 5 []
  3308. sys_streaming_debug = 0 []
  3309. sys_streaming_debug_filter = 0 []
  3310. sys_streaming_debug_filter_file_name = []
  3311. sys_streaming_debug_filter_min_time = 0 []
  3312. sys_streaming_in_blocks = 1 []
  3313. sys_streaming_max_bandwidth = 0 []
  3314. sys_streaming_max_finalize_per_frame = 0 []
  3315. sys_streaming_memory_budget = 20480 []
  3316. sys_streaming_requests_grouping_time_period = 2 []
  3317. sys_streaming_resetstats = 0 []
  3318. sys_streaming_use_optical_drive_thread = 1 []
  3319. sys_TaskThread0_CPU = 3 []
  3320. sys_TaskThread1_CPU = 5 []
  3321. sys_TaskThread2_CPU = 4 []
  3322. sys_TaskThread3_CPU = 3 []
  3323. sys_TaskThread4_CPU = 2 []
  3324. sys_TaskThread5_CPU = 1 []
  3325. sys_telemetry_keep_alive = 5 []
  3326. sys_telemetry_stream_file = []
  3327. sys_telemetry_stream_ip = []
  3328. sys_trackview = 1 []
  3329. sys_UncachedStreamReads = 1 []
  3330. sys_update_profile_time = 1 []
  3331. sys_user_folder = KingdomCome2 []
  3332. sys_user_subfolder = []
  3333. sys_vtune = 0 []
  3334. sys_warnings = 0 []
  3335. s_ATLPoolSize = 8192 [REQUIRE_APP_RESTART]
  3336. s_AudioEventPoolSize = 4096 [REQUIRE_APP_RESTART]
  3337. s_AudioObjectPoolSize = 2048 [REQUIRE_APP_RESTART]
  3338. s_AudioProxiesInitType = 0 []
  3339. s_AudioStandaloneFilePoolSize = 512 [REQUIRE_APP_RESTART]
  3340. s_AudioSystemImplementationName = CryAudioImplFmod []
  3341. s_ExecuteTrigger (Command)
  3342. s_FileCacheManagerSize = 16384 [REQUIRE_APP_RESTART]
  3343. s_FmodPrimaryPoolSize = 143360 [REQUIRE_APP_RESTART]
  3344. s_FullObstructionMaxDistance = 5 []
  3345. s_LanguageToCheckForMissingFiles = english []
  3346. s_MasterVolume = 0.523854 [DUMPTODISK]
  3347. s_MusicVolume = 1 [DUMPTODISK]
  3348. s_OcclusionMaxDistance = 500 []
  3349. s_OcclusionMaxSyncDistance = 10 []
  3350. s_PositionUpdateThreshold = 0.1 []
  3351. s_SetRtpc (Command)
  3352. s_SetSwitchState (Command)
  3353. s_SoundVolume = 1 [DUMPTODISK]
  3354. s_StopTrigger (Command)
  3355. s_VelocityTrackingThreshold = 0.1 []
  3356. test_delegate (Command)
  3357. test_playersBounds (Command)
  3358. test_profile (Command)
  3359. test_reset (Command)
  3360. TMP_init = 0 []
  3361. TMP_update = 0 []
  3362. tracer_max_count = 32 []
  3363. tracer_max_distance = 50 []
  3364. tracer_max_scale = 5 []
  3365. tracer_min_distance = 4 []
  3366. tracer_min_scale = 0.5 []
  3367. tracer_player_radiusSqr = 400 []
  3368. t_Debug = 0 []
  3369. t_GameScale = 1 []
  3370. t_MaxStep = 0.25 []
  3371. t_Scale = 1 []
  3372. t_Smoothing = 1 []
  3373. voice_mute (Command)
  3374. v_altitudeLimit = 600 []
  3375. v_altitudeLimitLowerOffset = 0.1 []
  3376. v_debugSounds = 0 []
  3377. v_draw_slip = 0 [DUMPTODISK]
  3378. v_draw_suspension = 0 [DUMPTODISK]
  3379. v_dumpFriction = 0 []
  3380. v_invertPitchControl = 0 [DUMPTODISK]
  3381. v_pa_surface = 1 []
  3382. v_profileMovement = 0 []
  3383. v_rockBoats = 1 []
  3384. v_sprintSpeed = 0 []
  3385. v_stabilizeVTOL = 0.35 [DUMPTODISK]
  3386. v_wind_minspeed = 0 []
  3387. wait_frames (Command)
  3388. wait_seconds (Command)
  3389. watch_enabled = 1 []
  3390. watch_text_render_fxscale = 13 []
  3391. watch_text_render_lineSpacing = 9.3 []
  3392. watch_text_render_size = 1.75 []
  3393. watch_text_render_start_pos_x = 35 []
  3394. watch_text_render_start_pos_y = 180 []
  3395. wh_aa_DBQueryProfiling = 0 []
  3396. wh_aa_DebugEvents = 0 []
  3397. wh_aa_DebugEventsTarget = []
  3398. wh_aa_PreprocessVerbosity = 0 []
  3399. wh_actor_ActorTargetDefaultPrepareRadius = 1 []
  3400. wh_actor_DebugGhosting = []
  3401. wh_actor_DefaultPitchAngleLimit = 1.39626 []
  3402. wh_actor_EnableActionNaturalLogicalEnd = 1 []
  3403. wh_actor_FallSpeedHeavyLand = 10 []
  3404. wh_actor_GhostingBumpDelay = 0.1 []
  3405. wh_actor_GhostingEnabled = 1 []
  3406. wh_actor_GhostingEnterTimer = 1 []
  3407. wh_actor_GhostingExitTimer = 0.5 []
  3408. wh_actor_GroundNormalBlendMultiplier = 10 []
  3409. wh_actor_IdleStateUseStanceObjectTransform = 1 []
  3410. wh_actor_info = 0 []
  3411. wh_actor_info_filter = []
  3412. wh_actor_JumpCapsuleAdditionalRadius = 0 []
  3413. wh_actor_JumpHeight = 1 []
  3414. wh_actor_JumpHeightAnimBlendTime = 0.15 []
  3415. wh_actor_JumpInPlaceMovementSmoothingTime = 0.25 []
  3416. wh_actor_LandCheckDelay = 0.3 []
  3417. wh_actor_LipSyncStartTransitionTime = 0.15 []
  3418. wh_actor_LipSyncStopTransitionTime = 0.5 []
  3419. wh_actor_model = []
  3420. wh_actor_MovementSpeedMultDefault = 0.9 []
  3421. wh_actor_MovementSpeedMultEnabled = 1 []
  3422. wh_actor_MovementSpeedMultSmoothingRate = 5 []
  3423. wh_actor_MovementSpeedMultSmoothingRateForHorse = 0.05 []
  3424. wh_actor_ParallelPrePhysicsUpdate = 1 []
  3425. wh_actor_SimplifiedPhysicsBodySubPartId = 2 []
  3426. wh_actor_SlidingPreventsJumping = 0 []
  3427. wh_actor_UnderTerrainTestOffset = 2 []
  3428. wh_actor_UnstuckJumpTimeout = 1 []
  3429. wh_actor_UnstuckSpeed = 0.1 []
  3430. wh_actor_UpdateStopLeg = 1 []
  3431. wh_actor_WaterRippleInjectionDistance = 0.1 []
  3432. wh_actor_WaterRippleScale = 0.5 []
  3433. wh_actor_WaterRippleStrength = 0.1 []
  3434. wh_ac_UpdateBBoxByHipsDebugDraw = []
  3435. wh_ai_ActivitySystemSleepOutsideMLOD = 1 []
  3436. wh_ai_AdvancedNavMeshSpanMerge = 1 []
  3437. wh_ai_AfterMoveTargetCosAngleTolerance = 0.98 []
  3438. wh_ai_AfterMoveTargetLookAhead = 3 []
  3439. wh_ai_AllowPathFollowShortcuting = 1 []
  3440. wh_ai_AllowPathFollowShortcutingFlee = 1 []
  3441. wh_ai_AnimalPoint_EatingCheckOffset = 1.15 []
  3442. wh_ai_AnimalPoint_MaxEatingSlopeDeg = 20 []
  3443. wh_ai_AnimalPoint_MaxSleepingNormalDeg = 15 []
  3444. wh_ai_AnimalPoint_MaxSleepingNormalDifferenceDeg = 12 []
  3445. wh_ai_AnimalPoint_MaxSleepingSlopeDeg = 15 []
  3446. wh_ai_AnimalPoint_SleepingCheckOffset = 0.75 []
  3447. wh_ai_AnimalSpawner_DebugDraw = 0 []
  3448. wh_ai_AnimalSpawner_MinDespawnDistance = 250 []
  3449. WH_AI_ANIM_Debug_DisplayAdditionalInfo = 0 []
  3450. WH_AI_ANIM_Debug_DisplayTags = 1 []
  3451. WH_AI_ANIM_Debug_ShowFlags = 0 []
  3452. WH_AI_ANIM_Debug_TrashDepth = 5 []
  3453. wh_ai_AreaProximity_FarThreshold = 275 []
  3454. wh_ai_AreaProximity_NearThreshold = 200 []
  3455. wh_ai_AreaToNavSOAllowedLinkNames = entrance []
  3456. wh_ai_AttrEditWindowSizeX = 640 []
  3457. wh_ai_AttrEditWindowSizeY = 480 []
  3458. wh_ai_AutomaticMNMRebuild = 0 []
  3459. wh_ai_BehaviorTreeCachePreload = 1 []
  3460. wh_ai_BehaviorTreeImmediateChildReset = 1 []
  3461. wh_ai_BehaviorTreeRuntimeCacheUnusedTimeout = 600 []
  3462. wh_ai_BoidReachablePointHorExtent = 2 []
  3463. wh_ai_BoidReachablePointMaxSearchDistanceMin = 2 []
  3464. wh_ai_BoidReachablePointMaxSearchEuclidDistanceMult = 2 []
  3465. wh_ai_BoidReachablePointVertExtent = 3 []
  3466. wh_ai_BoidTimeoutLODMult = 8 []
  3467. WH_AI_Boid_DisableThreats = 0 []
  3468. WH_AI_Boid_MinPathLenght = 0.4 []
  3469. wh_ai_BrainMultiSubbBudgetSplitMode = 1 []
  3470. wh_ai_BrainMultiSubbSleep = 1 []
  3471. WH_AI_BT_Node_Profile = 0 []
  3472. WH_AI_BudgetedCombatSUBB = 0 []
  3473. WH_AI_BudgetEnabled = 0 []
  3474. wh_ai_budgetsClearLog (Command)
  3475. wh_ai_budgetsFlushLog (Command)
  3476. wh_ai_ChangeCrouchActionInstantDeferredSuccess = 1 []
  3477. wh_ai_ChangeStanceActionNoReplanThreshold = 2 []
  3478. wh_ai_ChangeStanceActionReplanCloseInterval = 1 []
  3479. wh_ai_ChangeStanceActionReplanCloseThreshold = 7 []
  3480. wh_ai_ChangeStanceActionReplanInterval = 5 []
  3481. wh_ai_CheckPathGraphConnectivityFrom (Command)
  3482. wh_ai_CollisionAvoidanceCandidatesMode = 2 []
  3483. wh_ai_CollisionAvoidanceCircularQueryRadius = 50 []
  3484. wh_ai_CollisionAvoidanceConsistentCandidate = 1 []
  3485. wh_ai_CollisionAvoidanceConsistentCandidatePrevMaxDif = 0 []
  3486. wh_ai_CollisionAvoidanceFallenActorRadiusExtra = 0.3 []
  3487. wh_ai_CollisionAvoidanceObstacleTravel = 1 []
  3488. wh_ai_CollisionAvoidanceObstacleTravelMultiplier = 0.9 []
  3489. wh_ai_CollisionAvoidanceOutputHalfspace = 1 []
  3490. wh_ai_CollisionAvoidanceSameFloorThreshold = 2 []
  3491. wh_ai_CollisionAvoidanceSameFloorThresholdMin = 1 []
  3492. wh_ai_CollisionAvoidanceShrinkOthersDecreaseRate = 0.15 []
  3493. wh_ai_CollisionAvoidanceShrinkOthersIncreaseRate = 0.1 []
  3494. wh_ai_CollisionAvoidanceSmoothingDotLimit = 0.1 []
  3495. wh_ai_CollisionAvoidanceSmoothingTimeHi = 0.05 []
  3496. wh_ai_CollisionAvoidanceSmoothingTimeLow = 0.2 []
  3497. wh_ai_CollisionAvoidanceTimeScale = 1 []
  3498. wh_ai_CollisionAvoidanceTimeScaleFallback = 0.25 []
  3499. WH_AI_CombatIgnoreTargetAttraction = 0 []
  3500. WH_AI_CombatIgnoreTargetOnSweetSpot = 0 []
  3501. WH_AI_CombatMove_AccelerationLimit = 5 []
  3502. WH_AI_CombatMove_AccelerationLimitHorse = 14 []
  3503. WH_AI_CombatMove_ApproachOffset = 6 []
  3504. WH_AI_CombatMove_BehindCut = 1 []
  3505. WH_AI_CombatMove_CatchDistanceCap = 130 []
  3506. WH_AI_CombatMove_CatchDistanceTolerance = 0.4 []
  3507. WH_AI_CombatMove_CatchTimeAngleLimit = 0.3 []
  3508. WH_AI_CombatMove_CirclingChangeSmoothTime = 0.3 []
  3509. WH_AI_CombatMove_CirclingChooseMoveMaxProb = 0.6 []
  3510. WH_AI_CombatMove_CirclingDirectionDurationMax = 1.5 []
  3511. WH_AI_CombatMove_CirclingDirectionDurationMin = 0.6 []
  3512. WH_AI_CombatMove_CirclingLowestMovementActivity = 0.25 []
  3513. WH_AI_CombatMove_CirclingWaitingDurationMax = 5 []
  3514. WH_AI_CombatMove_CirclingWaitingDurationMin = 1.2 []
  3515. WH_AI_CombatMove_CuttingHisteresis = 1 []
  3516. WH_AI_CombatMove_DampingSize = 1.5 []
  3517. WH_AI_CombatMove_DestinationRepulsionAlliesOnly = 1 []
  3518. WH_AI_CombatMove_DestinationRepulsionMinDist = 1.5 []
  3519. WH_AI_CombatMove_DestinationRepulsionThreshold = 2 []
  3520. WH_AI_CombatMove_DogBackwardLimitAngle = 0.7 []
  3521. WH_AI_CombatMove_DogDistanceMax = 5 []
  3522. WH_AI_CombatMove_DogDistanceMin = 2 []
  3523. WH_AI_CombatMove_DogMaxLateralLogicalSpeed = 2 []
  3524. WH_AI_CombatMove_DogMaxSpeed = 9 []
  3525. WH_AI_CombatMove_DogMinLateralLogicalSpeed = 1 []
  3526. WH_AI_CombatMove_DogMinTurnRadius = 0.5 []
  3527. WH_AI_CombatMove_DogUseTurnAngle = 0 []
  3528. WH_AI_CombatMove_EvasionManeuversSpeedRandPart = 0.5 []
  3529. WH_AI_CombatMove_EvasionManeuversTimeIntervalRandomPart = 0.5 []
  3530. WH_AI_CombatMove_EvasionManeuversTimeToChangeDirMax = 5 []
  3531. WH_AI_CombatMove_EvasionManeuversTimeToChangeDirMin = 0.5 []
  3532. WH_AI_CombatMove_ForceDisableMoveTransition = 1 []
  3533. WH_AI_CombatMove_ForceFocusBack_Horse = 0.7 []
  3534. WH_AI_CombatMove_ForceFocusFront_Horse = 1.2 []
  3535. WH_AI_CombatMove_ForceKeepDistance = 0 []
  3536. WH_AI_CombatMove_ForceOffsetMax = 0.9 []
  3537. WH_AI_CombatMove_ForceOffsetMaxSpeed = 5 []
  3538. WH_AI_CombatMove_ForceSpeedupBase = 1 []
  3539. WH_AI_CombatMove_ForceSpeedupDistance_Horse = 1.2 []
  3540. WH_AI_CombatMove_ForceSpeedupDistance_NPC = 2.1 []
  3541. WH_AI_CombatMove_ForceSpeedupDistance_NPCIndoor = 0.9 []
  3542. WH_AI_CombatMove_ForeignTargetRepulsion = 0.6 []
  3543. WH_AI_CombatMove_FormationFacing = 1 []
  3544. WH_AI_CombatMove_FormationLookAimTolerance = 2 []
  3545. WH_AI_CombatMove_FormationRepulsionOverrideRelaxed = 1.3 []
  3546. WH_AI_CombatMove_FormationRepulsionOverrideTight = 0.9 []
  3547. WH_AI_CombatMove_FormationSpeedGapTolerance = 0.4 []
  3548. WH_AI_CombatMove_GuardDisableTimeout = 1000 []
  3549. WH_AI_CombatMove_GuardEnableTimeout = 300 []
  3550. WH_AI_CombatMove_HorseModeRadiusMultiplier = 2 []
  3551. WH_AI_CombatMove_InAreaHysteresisTolerance = 0.3 []
  3552. WH_AI_CombatMove_InfrontCut = 1 []
  3553. WH_AI_CombatMove_MaxAllowedSlope = 0.8 []
  3554. WH_AI_CombatMove_MaxAllowedSlopePlayer = 0.7 []
  3555. WH_AI_CombatMove_MaxArcRange = 50 []
  3556. WH_AI_CombatMove_MaxCongetsion = 1.2 []
  3557. WH_AI_CombatMove_MaxIgnoredSlope = 0.1 []
  3558. WH_AI_CombatMove_MaxIgnoredSlopePlayer = 0.3 []
  3559. WH_AI_CombatMove_MinArcRange = 35 []
  3560. WH_AI_CombatMove_PlayerSecondaryAttackerHuntMultiplier = 0.1 []
  3561. WH_AI_CombatMove_PlayerSecondaryAttackerOuterCircleTolerance = 2 []
  3562. WH_AI_CombatMove_PlayerSecondaryAttackerSpeedMultiplier = 0.15 []
  3563. WH_AI_CombatMove_ReactionMaxTime = 400 []
  3564. WH_AI_CombatMove_ReactionMinTime = 100 []
  3565. WH_AI_CombatMove_RefreshTime = 300 []
  3566. WH_AI_CombatMove_RepulsionForceCapped = 1 []
  3567. WH_AI_CombatMove_RepulsionForceMaxZDifference = 2 []
  3568. WH_AI_CombatMove_RunawaySpeedForSyncGuardMinRange = 3 []
  3569. WH_AI_CombatMove_SlopeEstimateDistance = 0.3 []
  3570. WH_AI_CombatMove_SpeedHysteresisAdditiveBonus = 0.2 []
  3571. WH_AI_CombatMove_SpeedHysteresisMultiplicativeBonus = 0.2 []
  3572. WH_AI_CombatMove_StopTolerance = 0.5 []
  3573. WH_AI_CombatMove_SweetSpotArea_AngleOffsetSmoothTime = 0 []
  3574. WH_AI_CombatMove_SweetSpotArea_ArcPeriod = 0 []
  3575. WH_AI_CombatMove_SweetSpotArea_BiasPeriod = 0 []
  3576. WH_AI_CombatMove_SweetSpotArea_CenterSmoothTime = 0 []
  3577. WH_AI_CombatMove_SweetSpotArea_DebugDrawZOffset = 0.5 []
  3578. WH_AI_CombatMove_SweetSpotArea_DistanceOffsetSmoothTime = 0 []
  3579. WH_AI_CombatMove_SweetSpotArea_DorsalSmoothTime = 0 []
  3580. WH_AI_CombatMove_SweetSpotArea_LateralCutMinRaycastLength = 0.2 []
  3581. WH_AI_CombatMove_SweetSpotArea_LateralSmoothTime = 0 []
  3582. WH_AI_CombatMove_SweetSpotArea_MainAxisSmoothTime = 0 []
  3583. WH_AI_CombatMove_SweetSpotArea_MaxSmoothTime = 0 []
  3584. WH_AI_CombatMove_SweetSpotArea_MinSmoothTime = 0 []
  3585. WH_AI_CombatMove_SweetSpotArea_RangePeriod = 0 []
  3586. WH_AI_CombatMove_SweetSpotArea_SSInflow = 0 []
  3587. WH_AI_CombatMove_SweetSpotArea_SweetSpotDistanceRatio = 1 []
  3588. WH_AI_CombatMove_TacticalFollowersUpdate = 1000 []
  3589. WH_AI_CombatMove_TacticalRangeGain = 1 []
  3590. WH_AI_CombatMove_TacticalSurround = 5 []
  3591. WH_AI_CombatMove_TargetRepulsionDampSpeedThreshold = 10 []
  3592. WH_AI_CombatMove_ToGuardFactor = 1 []
  3593. WH_AI_CombatMove_TooFarLowerClamp = 25.1 []
  3594. WH_AI_CombatMove_TooFarToleranceFactor = 5 []
  3595. WH_AI_CombatMove_TurnAngleBackwardsChangeCooldown = 0.4 []
  3596. WH_AI_CombatMove_TurnAngleMinSpeedToDisable = 1.8 []
  3597. WH_AI_CombatMove_TurnAngleRotationMax = 1.9 []
  3598. WH_AI_CombatMove_TurnAngleSmoothIn = 0.25 []
  3599. WH_AI_CombatMove_TurnAngleSmoothOut = 0.15 []
  3600. WH_AI_CombatMove_UnreachableWeaponTolerance = 0.2 []
  3601. WH_AI_CombatSimulator_AccuracyMaxAgeMSec = 2000 []
  3602. WH_AI_CombatSimulator_AccuracyMinAgeMSec = 100 []
  3603. WH_AI_CombatSimulator_Allow = 0 []
  3604. WH_AI_CombatSimulator_DebugDraw = 0 []
  3605. WH_AI_CombatSimulator_ExperimentDefinition = []
  3606. WH_AI_CombatSimulator_ExperimentRepeat = 0 []
  3607. WH_AI_CombatSimulator_LogPredictions = 0 []
  3608. WH_AI_CombatSimulator_MonitorAccuracy = 0 []
  3609. WH_AI_CombatSimulator_SearchesToKeep = 30 []
  3610. WH_AI_CombatUsePrediction = 0 []
  3611. wh_ai_ConditionUpdateOnWrite = 1 []
  3612. WH_AI_ConsoleDebug = 0 []
  3613. WH_AI_CrimeFollower_ApproachDistance = 12 []
  3614. WH_AI_CrimeFollower_AreaRadius = 2 []
  3615. WH_AI_CrimeFollower_DistanceAssist = 4 []
  3616. WH_AI_CrimeFollower_DistanceMain = 2 []
  3617. WH_AI_CrimeFollower_DistanceObserver = 200 []
  3618. WH_AI_CrimeFollower_DistanceObserverMin = 8 []
  3619. WH_AI_CrimeFollower_DistanceVariance = 0.2 []
  3620. WH_AI_CrimeFollower_RepulsionOverride = 1.12 []
  3621. wh_ai_CrimeSearchingFilteringMode = 0 []
  3622. wh_ai_CrimeSearchingPolyFilteringIdealPointBase = 2 []
  3623. wh_ai_CrimeSearchingPolyFilteringIdealPointIncrement = 10 []
  3624. wh_ai_CryAIObjectMovementNotifications = 0 []
  3625. wh_ai_CryNavigationSystemEnabled = 0 []
  3626. wh_ai_CryPipeUserUpdateCoverAndSpecial = 0 []
  3627. wh_ai_CryPuppetCalculatePriority = 0 []
  3628. wh_ai_CryPuppetUpdateAllParts = 0 []
  3629. wh_ai_CrySmartObjectsEnabled = 0 [REQUIRE_APP_RESTART]
  3630. wh_ai_CrySmartObjectsEntitySystemSinkEnabled = 0 [REQUIRE_APP_RESTART]
  3631. WH_AI_DampDirectionChange = 1 []
  3632. wh_ai_DataFolder = AI/ []
  3633. wh_ai_DeltaMovementComputer = 2 []
  3634. wh_ai_DeltaMovementComputerAlwaysReload = 0 []
  3635. wh_ai_DeltaMovementComputerDebugDraw = 0 []
  3636. wh_ai_DeltaMovementComputerDebugDrawName = []
  3637. wh_ai_DeltaMovementComputerSurroundingsRapidRecalculationDelta = 0.3 []
  3638. wh_ai_DeltaMovementComputerSurroundingsRapidRecalculationMoveTargetDistanceThreshold = 2 []
  3639. wh_ai_DeltaMovementComputerSurroundingsRecalculateMoveTargetDirectionThreshold = 0.99 []
  3640. wh_ai_DeltaMovementComputerSurroundingsRecalculateMoveTargetDistanceThreshold = 1 []
  3641. wh_ai_DeltaMovementComputerUseSurroundings = 1 []
  3642. wh_ai_DetourPolyBoundsCacheSize = 256000 []
  3643. wh_ai_DetourRayCastEndPointTolerance = 0.05 []
  3644. wh_ai_DetourTileCacheContoursUseZ = 1 []
  3645. wh_ai_DetourTileCacheKeepTileBoundaryVertices = 1 []
  3646. wh_ai_DetourTileCacheRemoveVertexTolerance = 2 []
  3647. wh_ai_DetourTileCacheTriangulationBetweenTestUseZ = 1 []
  3648. WH_AI_DisableAnimErrorCvar = 0 []
  3649. wh_ai_DisableMissingBehaviorErrors = 0 []
  3650. wh_ai_DisableORCAInBattle = 1 []
  3651. wh_ai_DisplayNPCHistory (Command)
  3652. wh_ai_DistanceBasedMovementPlanFail = 0 []
  3653. wh_ai_DistanceBasedMovementPlanFailDistance = 3 []
  3654. wh_ai_DogPointManager_ClearTimeouts (Command)
  3655. WH_AI_DogPointManager_DrawPoints = 0 []
  3656. WH_AI_DogPointManager_ReloadPoints (Command)
  3657. wh_ai_DogPointNpcCourtSniffTimeout = 480 []
  3658. wh_ai_DogPointNpcDrinkTimeout = 240 []
  3659. wh_ai_DogPointNpcMarkTimeout = 120 []
  3660. wh_ai_DogPointNpcSniffTimeout = 15 []
  3661. wh_ai_DogPointNpcWaterTupDringTimeout = 600 []
  3662. wh_ai_DogPointRecentlyMarkedTimeout = 30 []
  3663. wh_ai_DogPointRecentlyUsedTimeout = 60 []
  3664. WH_AI_Dog_AlarmDirectionDotMinimum = 0.85 []
  3665. WH_AI_Dog_AlarmMaxObjectiveDistance = 25 []
  3666. WH_AI_Dog_AlarmObjectiveDisobedienceDuration = 15 []
  3667. WH_AI_Dog_AlarmObjectiveDisobediencePauseDuration = 180 []
  3668. WH_AI_Dog_AlarmObjectiveDuration = 30 []
  3669. WH_AI_Dog_AlarmObjectiveDurationVariation = 10 []
  3670. WH_AI_Dog_AlarmYieldingDelay = 2 []
  3671. WH_AI_Dog_AmbushNPCTrackRadius = 2 []
  3672. WH_AI_Dog_BarkInterval = 300 []
  3673. WH_AI_Dog_BarkMaxDistance = 10 []
  3674. WH_AI_Dog_BarkMinDistance = 4 []
  3675. WH_AI_Dog_ChaseActionTimeout = 10 []
  3676. WH_AI_Dog_ChaseBarkingTimeout = 3 []
  3677. WH_AI_Dog_ChaseMasterDogDistance = 8 []
  3678. WH_AI_Dog_ChaseMaxDistanceToTarget = 30 []
  3679. WH_AI_Dog_ChaseMinDistanceToTarget = 5 []
  3680. WH_AI_Dog_CourtSniffMinInterval = 1200 []
  3681. WH_AI_Dog_DigMaxMasterVelocity = 1 []
  3682. WH_AI_Dog_DigMaxRange = 5 []
  3683. WH_AI_Dog_DigMinInterval = 60 []
  3684. WH_AI_Dog_DogMinTeleportDistance = 15 []
  3685. WH_AI_Dog_DogTeleportDistance = 40 []
  3686. WH_AI_Dog_DrinkMinInterval = 90 []
  3687. WH_AI_Dog_DrinkStopDistance = 0.75 []
  3688. WH_AI_Dog_EatingApproachingPredictionWeight = 0.4 []
  3689. WH_AI_Dog_EatingReplanDistance = 0.3 []
  3690. WH_AI_Dog_EatingTime = 5 []
  3691. WH_AI_Dog_EatingWalkingDistance = 2 []
  3692. WH_AI_Dog_FetchGrabVictimDistance = 0.4 []
  3693. WH_AI_Dog_FetchPutVictimDistance = 1.5 []
  3694. WH_AI_Dog_FetchPutVictimMountedDistance = 2.5 []
  3695. WH_AI_Dog_FetchValidVictimDistanceOffset = 0.5 []
  3696. WH_AI_Dog_FetchVictimStopDistance = 0.9 []
  3697. WH_AI_Dog_FollowActivationDogStealthDistance = 5 []
  3698. WH_AI_Dog_FollowDogReactionTime = 2.5 []
  3699. WH_AI_Dog_FollowDogTargetApproachDistance = 5 []
  3700. WH_AI_Dog_FollowEmergencyFleeDistanceToFlee = 100 []
  3701. WH_AI_Dog_FollowEmergencyFleeDistanceToTarget = 400 []
  3702. WH_AI_Dog_FollowEmergencyRadius = 30 []
  3703. WH_AI_Dog_FollowHeelDynamicOffset = 0.3 []
  3704. WH_AI_Dog_FollowHeelRadius = 2 []
  3705. WH_AI_Dog_FollowHeelRadiusWhenMounted = 3.5 []
  3706. WH_AI_Dog_FollowHeelStaticOffset = -0.5 []
  3707. WH_AI_Dog_FollowHeelTimeout = 20 []
  3708. WH_AI_Dog_FollowMaxDistanceMasterToTarget = 10 []
  3709. WH_AI_Dog_FollowMaxDogPanicDistance = 60 []
  3710. WH_AI_Dog_FollowMinDogPanicDistance = 30 []
  3711. WH_AI_Dog_FollowMinimalNewPointDistance = 2 []
  3712. WH_AI_Dog_FollowMovementOffsetPrediction = 0.7 []
  3713. WH_AI_Dog_FollowSpeedChangeCooldown = 0.4 []
  3714. WH_AI_Dog_FollowSpeedDogAheadOffset = 1 []
  3715. WH_AI_Dog_FollowSpeedIncreaseDistance = 1.8 []
  3716. WH_AI_Dog_FollowTargetPointRange = 4 []
  3717. WH_AI_Dog_FollowYiedingMasterSpeedTolerance = 0.5 []
  3718. WH_AI_Dog_FollowYiedingMaxMasterDistance = 7 []
  3719. WH_AI_Dog_FoundByMasterBarkTime = 6 []
  3720. WH_AI_Dog_FoundByMasterDistance = 6 []
  3721. WH_AI_Dog_FunMoveMaxRange = 6 []
  3722. WH_AI_Dog_FunMoveMinDistance = 3.5 []
  3723. WH_AI_Dog_FunMoveMinInterval = 20 []
  3724. WH_AI_Dog_FunMoveYieldingMasterDistance = 6 []
  3725. WH_AI_Dog_FunOnPointMaxDistance = 7 []
  3726. WH_AI_Dog_FunOnTargetPointUpdateTimeout = 1 []
  3727. WH_AI_Dog_GrowlDuration = 3 []
  3728. WH_AI_Dog_HuntCapacityReplenishRate = 240 []
  3729. WH_AI_Dog_HuntMaximumCapacity = 5 []
  3730. WH_AI_Dog_HuntPeriod = 120 []
  3731. WH_AI_Dog_HuntWaitForMasterTermDist = 4 []
  3732. WH_AI_Dog_HuntWaitForMasterTimeout = 60 []
  3733. WH_AI_Dog_MarkMinInterval = 60 []
  3734. WH_AI_Dog_MaxCombatBorder = 15 []
  3735. WH_AI_Dog_MaxHuntObjectiveDistance = 40 []
  3736. WH_AI_Dog_MaxHuntSpeed = 9 []
  3737. WH_AI_Dog_MaxMildAlarmDistance = 25 []
  3738. WH_AI_Dog_MaxPointDistance = 10 []
  3739. WH_AI_Dog_MaxRiderFollowDistance = 15 []
  3740. WH_AI_Dog_OwnerTrackerSamplingCacheSize = 10 []
  3741. WH_AI_Dog_OwnerTrackerSamplingInterval = 0.25 []
  3742. WH_AI_Dog_OwnerTrackerSmoothFalloffDelay = 0 []
  3743. WH_AI_Dog_OwnerTrackerSmoothTime = 1 []
  3744. WH_AI_Dog_PathsEnabled = 0 []
  3745. WH_AI_Dog_RequestObjective (Command)
  3746. WH_AI_Dog_RunawayHideDistance = 100 []
  3747. WH_AI_Dog_SearchFailedTimeout = 300 []
  3748. WH_AI_Dog_SearchFoundBarkTime = 60 []
  3749. WH_AI_Dog_SearchMaxAttempts = 20 []
  3750. WH_AI_Dog_SearchMaxDistanceToStart = 10 []
  3751. WH_AI_Dog_SearchMaxRange = 2 []
  3752. WH_AI_Dog_SearchPOIAproxSize = 2.5 []
  3753. WH_AI_Dog_SearchPOIRadiusOffset = 1.5 []
  3754. WH_AI_Dog_SearchRecentTimeout = 600 []
  3755. WH_AI_Dog_SearchStashAproxSizeOffset = 0.5 []
  3756. WH_AI_Dog_SearchSuccessfulTimeout = 600 []
  3757. WH_AI_Dog_SearchWaitDistance = 6 []
  3758. WH_AI_Dog_SearchWaitingTime = 0 []
  3759. WH_AI_Dog_SetMode (Command)
  3760. WH_AI_Dog_ShakeoutInterval = 30 []
  3761. WH_AI_Dog_ShakeoutMinimumWaterDepth = 0.2 []
  3762. WH_AI_Dog_ShakeoutRainThreshold = 0.35 []
  3763. WH_AI_Dog_ShakeoutTimeAfterRainStart = 15 []
  3764. WH_AI_Dog_SniffMinInterval = 20 []
  3765. WH_AI_Dog_SniffOffset = 0.15 []
  3766. WH_AI_Dog_SniffStopDistance = 1 []
  3767. WH_AI_Dog_StealthInertiaTime = 30 []
  3768. WH_AI_Dog_WaitActivityVariation = 5 []
  3769. WH_AI_Dog_WaitAvoidanceAngle = 0.97 []
  3770. WH_AI_Dog_WaitAvoidanceDistance = 7 []
  3771. WH_AI_Dog_WaitAvoidanceDogRotationAngle = 0.6 []
  3772. WH_AI_Dog_WaitAvoidanceForbiddenAngle = 0.7 []
  3773. WH_AI_Dog_WaitAvoidanceMaxDistanceFromOrigPos = 6 []
  3774. WH_AI_Dog_WaitAvoidanceMaxFindPointAttemps = 50 []
  3775. WH_AI_Dog_WaitAvoidanceMaxNPCVel = 6 []
  3776. WH_AI_Dog_WaitAvoidanceMinMoveDistance = 1 []
  3777. WH_AI_Dog_WaitAvoidanceMoveDistance = 3 []
  3778. WH_AI_Dog_WaitForsakenDistance = 7 []
  3779. WH_AI_Dog_WaitForsakenMinTime = 10 []
  3780. WH_AI_Dog_WaitProrityMaxMasterSpeed = 3 []
  3781. WH_AI_Dog_WaitYieldingOtherTimeout = 2.5 []
  3782. WH_AI_Dog_WaterTubDrinkingMinInterval = 600 []
  3783. wh_ai_DrawPathFollowerLimitSpeed = 0 []
  3784. WH_AI_DrawPredefinedPath = 0 []
  3785. wh_ai_DumpNPCHistory (Command)
  3786. WH_AI_EmergencyThreshold = 10 []
  3787. wh_ai_EntitySpawnerTimeBudget = 1 []
  3788. wh_ai_ExactPositioningOnFailedMoveTransitionBuffer = 0.1 []
  3789. WH_AI_FaderBarrier_TimeoutDuration = 25 []
  3790. wh_ai_FillPathFindingGapWithHistory = 1 []
  3791. wh_ai_findBestPath_offsetFraction = 0.1 []
  3792. wh_ai_findBestPath_radius = 40 []
  3793. wh_ai_findBestpath_useHeuristicInDetourTagpoints = 0 []
  3794. wh_ai_FindPathFleeCostMultiplier = 5 []
  3795. wh_ai_FindPathFleeUseFallbackRawPath = 0 []
  3796. wh_ai_FindPathGeneratedNSOCostDistanceMax = 30 []
  3797. wh_ai_FindPathGeneratedNSOCostDistanceMin = 5 []
  3798. wh_ai_FindPathGeneratedNSOCostMultiplierMax = 5 []
  3799. wh_ai_FindPathGeneratedNSOCostMultiplierMin = 1 []
  3800. wh_ai_FindPathNavPathEndpointsMode = 1 []
  3801. wh_ai_FindPathObstaclesMultiplier = 3 []
  3802. wh_ai_FindPathShortcutCoef = 1000 []
  3803. wh_ai_FindPathUseObstacles = 1 []
  3804. WH_AI_FormationApproachDistance = 8 []
  3805. WH_AI_FormationApproachDistanceHorse = 40 []
  3806. wh_ai_FormationSpineShortcuttingEnabled = 1 []
  3807. wh_ai_FormationSpineShortcuttingStraightLineThreshold = 0.95 []
  3808. WH_AI_FormationTurnMaxDistance = 1.5 []
  3809. WH_AI_FormationTurnSmoothingActive = 1 []
  3810. WH_AI_Formation_StopPredictionMaxLogicalSpeed = 0 []
  3811. WH_AI_Formation_StopPredictionTimeReserve = 0.6 []
  3812. WH_AI_FWD_WarnIfMissing = 0 []
  3813. WH_AI_GraphSearchSteps = 65535 []
  3814. wh_ai_hearing_distance_attenuation_power = 2.1 []
  3815. wh_ai_hearing_enabled = 1 []
  3816. wh_ai_hearing_parallelUpdate = 0 []
  3817. wh_ai_hearing_parallelUpdateSize = 150 []
  3818. wh_ai_HelperAnimValidationMode = 0 []
  3819. wh_ai_IgnorePathsWhenDistToPathIsMoreThan = 150 []
  3820. wh_ai_IgnorePathsWhenEuclDistIsLessThan = 15 []
  3821. wh_ai_IgnoreShortcutEuclidZMultiplier = 11 []
  3822. wh_ai_IgnoreShortcutWhenEuclidDistIsAtLeast = 150 []
  3823. wh_ai_informationBroadcastFactionLabel = settlement []
  3824. wh_ai_ItemHandlingActionGenericStoppingDistance = 0.5 []
  3825. wh_ai_LandSmartAreaTemplateName = sa_land []
  3826. wh_ai_LedgeSOTemplateName = so_nav_ledge []
  3827. wh_ai_LimitSpeedAboveWalkEnabled = 1 []
  3828. wh_ai_LimitSpeedDashBoundary = 0.8 []
  3829. wh_ai_LimitSpeedDirectionCriticalDistance = 0.5 []
  3830. wh_ai_LimitSpeedDirectionCurveMaxDeadZone = 0.9 []
  3831. wh_ai_LimitSpeedDirectionCurveMinDeadZone = 0.3 []
  3832. wh_ai_LimitSpeedDistance = 2 []
  3833. wh_ai_LimitSpeedLookAheadDistance = 5 []
  3834. wh_ai_LimitSpeedPathCurveMaxDeadZone = 0.96 []
  3835. wh_ai_LimitSpeedSprintBoundary = 0.5 []
  3836. WH_AI_LinkArrowLength = 0.4 []
  3837. WH_AI_LinkArrowWidth = 0.2 []
  3838. WH_AI_LinkGizmoArrowHeadDistance = 3 []
  3839. WH_AI_LinkSparkleVisibility = 0 []
  3840. WH_AI_LinkSpeed = 5 []
  3841. WH_AI_LinkVisibility = 8 []
  3842. WH_AI_LOD_Areas = 2 []
  3843. WH_AI_LOD_ForceFullPriorityUpdateObserverPosChangeThreshold = 50 []
  3844. WH_AI_LOD_GroupInterval = 500 []
  3845. wh_ai_LOD_HideBudgetFrameThresholdToDecrease = 3 []
  3846. wh_ai_LOD_HideBudgetFrameThresholdToIncrease = 7 []
  3847. wh_ai_LOD_HideBudgetMax = 6 []
  3848. wh_ai_LOD_HideBudgetMin = 1 []
  3849. WH_AI_LOD_HysteresisMultiplierDetail = 0.8 []
  3850. WH_AI_LOD_HysteresisMultiplierMonsterLOD = 1.4 []
  3851. WH_AI_LOD_MaxCountDetail = 80 []
  3852. WH_AI_LOD_MaxCountDetailBuffer = 10 []
  3853. WH_AI_LOD_MaxCountLOD = 400 []
  3854. WH_AI_LOD_MaxCountLODBuffer = 50 []
  3855. WH_AI_LOD_MaxCountLODUnstealableByMLWakeUp = 0 []
  3856. WH_AI_LOD_MaxDetailDistance = 180 []
  3857. WH_AI_LOD_MaxNonMLDistance = 600 []
  3858. WH_AI_LOD_MaxNonMLDistanceHysteresisMultiplier = 1.2 []
  3859. WH_AI_LOD_MaxNonMLDistanceSkipTime = 50 []
  3860. WH_AI_LOD_MLBehaviorTimeout = 360000 []
  3861. WH_AI_LOD_MLBehaviorTimeoutVariation = 240000 []
  3862. WH_AI_LOD_MLPostponedTeleportPlayerDistance = 70 []
  3863. WH_AI_LOD_MLUseFakeMovementMinimalDistance = 20 []
  3864. WH_AI_LOD_MLUseFakeMovementMinimalDistanceSkipTime = 20 []
  3865. WH_AI_LOD_MonsterLODPerception_MaxNPCsPerBatch = 3 []
  3866. WH_AI_LOD_MonsterLODPerception_MessageInterval = 9 []
  3867. WH_AI_LOD_MonsterLODPerception_MessageNPCCooldown = 300 []
  3868. WH_AI_LOD_MonsterLODPerception_MessageRadius = 10 []
  3869. wh_ai_Lod_MoveIntervalLOD = 1 []
  3870. wh_ai_Lod_MoveIntervalMonsterLOD = 10 []
  3871. WH_AI_LOD_SOWakeupDistanceMultiplier = 0.8 []
  3872. wh_ai_LogBodiesFilter = []
  3873. WH_AI_LogLevel = 1 []
  3874. wh_ai_LoopAnimWaitingTimeLimit = 2 []
  3875. wh_ai_MailboxDiscardsOldestMessage = 1 []
  3876. wh_ai_MessageStatisticsCollect (Command)
  3877. wh_ai_MessageStatisticsCollectInUpdate = 0 []
  3878. wh_ai_MessageStatisticsDebugDraw = 0 []
  3879. wh_ai_MessageStatisticsDebugDrawOffset = 0 []
  3880. wh_ai_MinPortEditZoomLevel = 0.8 []
  3881. WH_AI_Module_Debug_Draw = 0 []
  3882. wh_ai_MovementActorAdapterLimitUrgencyFrequency = 3 []
  3883. wh_ai_MovementActorSleep = 1 []
  3884. wh_ai_MovementBlockDoorLeaveOpenedPlayerDistanceHor = 5 []
  3885. wh_ai_MovementBlockDoorLeaveOpenedPlayerDistanceVert = 2 []
  3886. wh_ai_MovementBlockDoorOpenInMaxDistanceForLateralTest = 4 []
  3887. wh_ai_MovementBlockDoorOpenInMaxLateralDistance = 0.4 []
  3888. wh_ai_MovementBlockDoorOpenInMinDistanceForLateralTest = 1 []
  3889. wh_ai_MovementBlockDoorOpenInMinLateralDistance = 0 []
  3890. wh_ai_MovementBlockDoorOpenInMinRotationDif = 0.85 []
  3891. wh_ai_MovementBlockDoorOutputDirectionDistance = 2 []
  3892. wh_ai_MovementBlockLadderApproachDistance = 2 []
  3893. wh_ai_MovementBlockLadderApproachDistanceVariation = 2 []
  3894. wh_ai_MovementBlockLadderClimbSpeed = 3 []
  3895. wh_ai_MovementBlockLedgeAlignBoneOffsetBuffer = 0.15 []
  3896. wh_ai_MovementBlockLedgeUseAlignBoneOffset = 1 []
  3897. wh_ai_MovementSpeedThrottleAlertedWalk = 1 []
  3898. wh_ai_MovementSpeedThrottleDash = 1 []
  3899. wh_ai_MovementSpeedThrottleFastRun = 1 []
  3900. wh_ai_MovementSpeedThrottleModerateDash = 0.82 []
  3901. wh_ai_MovementSpeedThrottleModerateSprint = 0.8 []
  3902. wh_ai_MovementSpeedThrottleRelaxedWalk = 0.6 []
  3903. wh_ai_MovementSpeedThrottleRun = 0.6 []
  3904. wh_ai_MovementSpeedThrottleSlowDash = 0.55 []
  3905. wh_ai_MovementSpeedThrottleSlowestDash = 0.27 []
  3906. wh_ai_MovementSpeedThrottleSlowSprint = 0.5 []
  3907. wh_ai_MovementSpeedThrottleSprint = 1 []
  3908. wh_ai_MovementSpeedThrottleWalk = 0.8 []
  3909. wh_ai_MovementTaskMovingFarArivalDistance = 20 []
  3910. wh_ai_MovementTaskMovingFarMinimumDistance = 20 []
  3911. wh_ai_MovementTaskRainSpeedUpDistance = 8 []
  3912. wh_ai_MovementTaskSkipRequestExactDirectionTolerance = 0.995 []
  3913. wh_ai_MovementTaskSkipRequestExactDistanceTolerance = 0.08 []
  3914. wh_ai_MovementTeleportWhenStuck = 2 []
  3915. WH_AI_MoveToAnimationThreshold = 0.5 []
  3916. wh_ai_NavigationElementPathSideOffsetMult = -1 []
  3917. wh_ai_NavigationRequestCutterDensity = 2 []
  3918. wh_ai_NavigationRequestCutterEnabled = 1 []
  3919. wh_ai_NavigationRequestCutterLookAhead = 40 []
  3920. wh_ai_NavigationRequestCutterPointDistance = 10 []
  3921. wh_ai_NavigationRequestCutterSegmentMinLenght = 1e-05 []
  3922. wh_ai_NavMeshInUserData = 0 []
  3923. wh_ai_NonCircleCollisionAvoidance = 1 []
  3924. WH_AI_NotNearPlayerAheadTime = 5 []
  3925. WH_AI_NotNearPlayerRadius = 50 []
  3926. wh_ai_NPCBoundaryLayer2 = 5 []
  3927. wh_ai_NPCBoundaryLayer3 = 50 []
  3928. wh_ai_NPCBoundaryLayer4 = 10000 []
  3929. wh_ai_NPCContextGameLoadExecuteStateChange = 1 []
  3930. wh_ai_NPCContextGameLoadUpdatesBudget = 3 []
  3931. wh_ai_NPCContextStateSearchPostProcess = 1 []
  3932. wh_ai_NPCDryUpdateMode = 2 []
  3933. wh_ai_NPCLookTarget = 1 []
  3934. wh_ai_NPCLookTargetDirectionFilter = 0.3 []
  3935. wh_ai_NPCLookTargetDisableAnimVariations = 0 []
  3936. wh_ai_NPCLookTargetDistanceFilterXY = 10 []
  3937. wh_ai_NPCLookTargetDistanceFilterZ = 2 []
  3938. wh_ai_NPCLookTargetEyeOffsetMode = 1 []
  3939. wh_ai_NPCLookTargetHistoryTimeOutMax = 20 []
  3940. wh_ai_NPCLookTargetHistoryTimeOutMin = 10 []
  3941. wh_ai_NPCLookTargetInYourFaceDistanceSQ = 6.25 []
  3942. wh_ai_NPCLookTargetMinTime = 3 []
  3943. wh_ai_NPCLookTargetMinTimeInYourFace = -1 []
  3944. wh_ai_NPCLookTargetRandomPointDirectionFilter = 0.2 []
  3945. wh_ai_NPCLookTargetRandomPointHistoryTimeOutMax = 10 []
  3946. wh_ai_NPCLookTargetRandomPointHistoryTimeOutMin = 5 []
  3947. wh_ai_NPCLookTargetRandomPointMinTime = 1 []
  3948. wh_ai_NPCLookTargetRandomPointPhi = 0.392699 []
  3949. wh_ai_NPCLookTargetRandomPointRadiusMax = 15 []
  3950. wh_ai_NPCLookTargetRandomPointRadiusMin = 10 []
  3951. wh_ai_NPCLookTargetRandomPointTheta = 0.785398 []
  3952. wh_ai_NPCLookTargetUseRandomPoint = 2 []
  3953. wh_ai_NPCLookTargetUseSpatialFilterForPerceptionTargets = 0 []
  3954. wh_ai_NPCMovementRandomThrottle = 0.1 []
  3955. wh_ai_NPCNavMeshPosCheckLastPoly = 1 []
  3956. wh_ai_NPCNavMeshPosRefreshToleranceSQ = 0.0625 []
  3957. wh_ai_NPCNavMeshPosUpdateBudget = 20 []
  3958. wh_ai_NPCPriorityBoostSchedulerActivityHighThreshold = 24 [REQUIRE_APP_RESTART]
  3959. wh_ai_NPCPriorityBoostSchedulerActivityLowThreshold = 10 [REQUIRE_APP_RESTART]
  3960. wh_ai_NPCPriorityLayerBoostSchedulerActivityDistance = 0 []
  3961. wh_ai_NPCPriorityLayerHysteresis = 5 []
  3962. wh_ai_NPCStateActionSubsequentPathFindDistance = 20 []
  3963. wh_ai_NPCStateActionSubsequentPathLength = 3 []
  3964. wh_ai_NPCStateActionSubsequentPathReachableTest = 1 []
  3965. wh_ai_NPCStateActionSubsequentPathReachableTestTolerance = 0.1 []
  3966. wh_ai_NPCStateActionSubsequentPathShortTrendLength = 0.5 []
  3967. wh_ai_NPCStateActionSubsequentPathTrendLength = 3 []
  3968. wh_ai_NPCStateAnimActionNameAligned = AlignedAnimAction []
  3969. wh_ai_NPCStateAnimActionNameNoMovement = NonAlignedAnimAction []
  3970. wh_ai_NPCStateSearchActiveRequests = 5 []
  3971. wh_ai_NPCStateSearchActiveRequestsPostLoad = 30 []
  3972. wh_ai_NPCStateSearchCenterPosMode = 0 []
  3973. wh_ai_NPCStateSearchCenterPosThresholdSQ = 25 []
  3974. wh_ai_NPCStateSearchImmediateSuccessEnabled = 1 []
  3975. wh_ai_NPCStateSearchSliceUpdateCount = 10 []
  3976. wh_ai_NPCStateSearchSliceUpdateCountPostLoad = 30 []
  3977. wh_ai_NPCStateSearchUpdatesLimit = 100 []
  3978. wh_ai_NPCStateSearchUsePostLoadBudgets = 1 []
  3979. wh_ai_NPCStateUnstanceDatabaseUseGenericFastOuts = 1 []
  3980. wh_ai_NPCUpdateBudgetLowerBound = 3.5 []
  3981. wh_ai_NPCUpdateBudgetRatioLayer0 = -1 []
  3982. wh_ai_NPCUpdateBudgetRatioLayer1 = 0.5 []
  3983. wh_ai_NPCUpdateBudgetRatioLayer2 = 0.27 []
  3984. wh_ai_NPCUpdateBudgetRatioLayer3 = 0.12 []
  3985. wh_ai_NPCUpdateBudgetRatioLayer4 = 0.11 []
  3986. wh_ai_NPCUpdateCountAdditionLayer0 = 0 []
  3987. wh_ai_NPCUpdateCountAdditionLayer1 = 5 []
  3988. wh_ai_NPCUpdateCountAdditionLayer2 = 15 []
  3989. wh_ai_NPCUpdateCountAdditionLayer3 = 25 []
  3990. wh_ai_NPCUpdateCountAdditionLayer4 = 180 []
  3991. wh_ai_NPCUpdateCountLayer0 = 1 []
  3992. wh_ai_NPCUpdateCountLayer1 = 1 []
  3993. wh_ai_NPCUpdateCountLayer2 = 1 []
  3994. wh_ai_NPCUpdateCountLayer3 = 1 []
  3995. wh_ai_NPCUpdateCountLayer4 = 1 []
  3996. wh_ai_NPCUpdateFixedBudget = 0 []
  3997. wh_ai_NPCUpdateJobBudgetLayer0 = 0.5 []
  3998. wh_ai_NPCUpdateJobBudgetLayer1 = 0.5 []
  3999. wh_ai_NPCUpdateJobBudgetLayer2 = 0.3 []
  4000. wh_ai_NPCUpdateJobBudgetLayer3 = 0.2 []
  4001. wh_ai_NPCUpdateJobBudgetLayer4 = 0.2 []
  4002. wh_ai_NPCUpdateMinimalBudgetAdditionLayer0 = 0 []
  4003. wh_ai_NPCUpdateMinimalBudgetAdditionLayer1 = 0.5 []
  4004. wh_ai_NPCUpdateMinimalBudgetAdditionLayer2 = 0.5 []
  4005. wh_ai_NPCUpdateMinimalBudgetAdditionLayer3 = 0.5 []
  4006. wh_ai_NPCUpdateMinimalBudgetAdditionLayer4 = 0.5 []
  4007. wh_ai_NPCUpdateMinimalBudgetLayer0 = 0 []
  4008. wh_ai_NPCUpdateMinimalBudgetLayer1 = 0 []
  4009. wh_ai_NPCUpdateMinimalBudgetLayer2 = 0 []
  4010. wh_ai_NPCUpdateMinimalBudgetLayer3 = 0 []
  4011. wh_ai_NPCUpdateMinimalBudgetLayer4 = 0 []
  4012. wh_ai_NPCUpdateNonMasterBudgetLowerBoundMultiplier = 1.6 []
  4013. wh_ai_NPCUpdatePostLoadBudget = 150 []
  4014. wh_ai_NPCUpdatePostLoadJobBudget = 15 []
  4015. wh_ai_ObjectUpdateSelectedObserverMode = 0 []
  4016. wh_ai_ObjectUpdateSelectorCloseObjectRadius = 30 []
  4017. wh_ai_ObjectUpdateSelectorLodAgentBudget = 50 []
  4018. wh_ai_ObjectUpdateSelectorNPCBudget = 200 []
  4019. wh_ai_ObserverAdapterMode = 0 []
  4020. wh_ai_ObstaclesAddToCollisionAvoidance = 1 []
  4021. wh_ai_OverrideMNM = 1 []
  4022. wh_ai_OverrideMovementSpeed = 1 []
  4023. WH_AI_ParallelUpdate = 1 []
  4024. WH_AI_PassiveWaiting = 1 []
  4025. wh_ai_PathDebugDraw = 0 []
  4026. wh_ai_PathDebugDrawSegmentSize = -1 []
  4027. wh_ai_PathFinderAdditionalUpdateThresholdDefault = -1 [REQUIRE_APP_RESTART]
  4028. wh_ai_PathFinderAdditionalUpdateThresholdHigh = -1 [REQUIRE_APP_RESTART]
  4029. wh_ai_PathFinderAdditionalUpdateThresholdPathsOnly = 60 [REQUIRE_APP_RESTART]
  4030. wh_ai_PathFinderAdditionalUpdateThresholdReachablePoint = -1 [REQUIRE_APP_RESTART]
  4031. wh_ai_PathFinderCenterPosChangeThresholdSQ = 25 []
  4032. wh_ai_PathFinderCenterPosMode = 0 []
  4033. wh_ai_PathFinderEnabled = 1 []
  4034. wh_ai_PathFinderPostLoadBudgetPrioritySlotsDefault = 0 [REQUIRE_APP_RESTART]
  4035. wh_ai_PathFinderPostLoadBudgetPrioritySlotsHigh = 0 [REQUIRE_APP_RESTART]
  4036. wh_ai_PathFinderPostLoadBudgetPrioritySlotsPathsOnly = 2 [REQUIRE_APP_RESTART]
  4037. wh_ai_PathFinderPostLoadBudgetPrioritySlotsReachablePoint = 0 [REQUIRE_APP_RESTART]
  4038. wh_ai_PathFinderPostLoadBudgetUpdateCountMultiplier = 10 []
  4039. wh_ai_PathFinderPriorityPromotionThresholdDefault = -1 [REQUIRE_APP_RESTART]
  4040. wh_ai_PathFinderPriorityPromotionThresholdHigh = -1 [REQUIRE_APP_RESTART]
  4041. wh_ai_PathFinderPriorityPromotionThresholdPathsOnly = 30 [REQUIRE_APP_RESTART]
  4042. wh_ai_PathFinderPriorityPromotionThresholdReachablePoint = -1 [REQUIRE_APP_RESTART]
  4043. wh_ai_PathFinderPrioritySlotsDefault = 8 [REQUIRE_APP_RESTART]
  4044. wh_ai_PathFinderPrioritySlotsHigh = 2 [REQUIRE_APP_RESTART]
  4045. wh_ai_PathFinderPrioritySlotsPathsOnly = 2 [REQUIRE_APP_RESTART]
  4046. wh_ai_PathFinderPrioritySlotsReachablePoint = 4 [REQUIRE_APP_RESTART]
  4047. wh_ai_PathFinderReuseFreeBudgetLimit = 3 []
  4048. wh_ai_PathfindingAutoAllowedSmartObjects = 1 []
  4049. wh_ai_PathFindingBlockPathSearchExpectedNodesCount = 25000 []
  4050. wh_ai_PathfindingIgnoreIncludeFlags = 0 []
  4051. wh_ai_PathFindingRequestSortingPenalty = 30 []
  4052. wh_ai_PathFollowerEndBodyDirDist = 1 []
  4053. wh_ai_PathFollowResultSmootherDebugDraw = 0 []
  4054. wh_ai_PathFollowResultSmootherDistToEndThreshold = 3 []
  4055. wh_ai_PathFollowResultSmootherEndDirThreshold = 0.6 []
  4056. wh_ai_PathFollowResultSmootherMinSpeedThreshold = 1.5 []
  4057. wh_ai_PathFollowResultSmootherOppositeSideThreshold = 0 []
  4058. wh_ai_PathFollowResultSmootherStartDirThreshold = -0.1 []
  4059. wh_ai_PathFollowResultSmootherStartSpeedLimitDirThreshold = -0.1 []
  4060. wh_ai_PathGridDebugDrawMode = 1 []
  4061. wh_ai_PathGridStatsDebugDraw = 0 []
  4062. wh_ai_PathManager_ClearAll (Command)
  4063. wh_ai_PathMaxConnectionLength = 3.4 []
  4064. wh_ai_PathMaxConnectionLengthOffmesh = 2 []
  4065. wh_ai_pathSlicedDebugCurrentIterationCount = 0 []
  4066. wh_ai_pathSlicedDebugEnabled = 0 []
  4067. wh_ai_pathSlicedDebugNextIterations = 1 []
  4068. wh_ai_PathStraightForDashCheckDebugDraw = 0 []
  4069. wh_ai_PathStraightForDashCheckDistance = 2 []
  4070. wh_ai_PathStraightForDashFullDistanceRequired = 1 []
  4071. wh_ai_PathUseOldHeuristic = 0 []
  4072. WH_AI_Path_AllowPathConnectionsEnds = 9999999 []
  4073. WH_AI_Path_AllowPathConnectionsMiddle = 9999999 []
  4074. wh_ai_perception_bypass_rpg = 0 []
  4075. wh_ai_perception_cone_bias_enable = 1 []
  4076. wh_ai_perception_cone_bias_log_base = 3 []
  4077. wh_ai_perception_cone_hysteresis = 0.05 []
  4078. wh_ai_perception_enabled = 1 []
  4079. wh_ai_perception_ignore_fov_cylinder_back_section_deg = 200 []
  4080. wh_ai_perception_ignore_fov_cylinder_height = 1.8 []
  4081. wh_ai_perception_ignore_fov_cylinder_weight_direction = 0.7 []
  4082. wh_ai_perception_ignore_fov_radius = 1.5 []
  4083. wh_ai_perception_jobs_per_frame = 7 []
  4084. wh_ai_perception_lod_enabled = 1 []
  4085. wh_ai_perception_perceived_states_parallel_update = 0 []
  4086. wh_ai_perception_perceived_states_parallel_update_size = 15 []
  4087. wh_ai_perception_recognizing_threshold = 0.001 [READONLY]
  4088. wh_ai_perception_target_filtering_enable = 1 []
  4089. wh_ai_PlayerHorseSchedulerProxy = playerHorseProxy []
  4090. wh_ai_PlayerSchedulerProxy = playerProxy []
  4091. wh_ai_PlayerStateHandlerCameraLimitHorizontalDeg = 75 []
  4092. wh_ai_PlayerStateHandlerCameraLimitVerticalMaxDeg = 70 []
  4093. wh_ai_PlayerStateHandlerCameraLimitVerticalMinDeg = -75 []
  4094. wh_ai_PlayerStateHandlerFreeSpotForPlayerInterruptPriority = 100 []
  4095. wh_ai_PlayerSurroundingsAttenuation = 0.5 []
  4096. wh_ai_PlayerSurroundingsPosThreshold = 2 []
  4097. wh_ai_PlayerSurroundingsSearchDistance = 20 []
  4098. wh_ai_PositioningDurationWarningThreshold = 10 []
  4099. wh_ai_PostLoadBudgetsInPrecacheMode = 1 []
  4100. wh_ai_PostLoadBudgetsInSkipTime = 1 []
  4101. wh_ai_PostLoadErrorForceCancel (Command)
  4102. wh_ai_PreferClosesPathOverRaycastedIfXTimesCloser = 2 []
  4103. wh_ai_PrintNodeContexts (Command)
  4104. WH_AI_ReadinessWait_TimeoutDuration = 25 []
  4105. wh_ai_RebuildNavmesh (Command)
  4106. wh_ai_RebuildNavmeshFromCache (Command)
  4107. WH_AI_RecentlySkirmishMaxTime = 600 []
  4108. wh_ai_ReloadConfiguration (Command)
  4109. wh_ai_RepeatedRayCastOffMeshTolerance = 0.02 []
  4110. wh_ai_schedulerExplicitInterruptWarningPriorityThreshold = 200 []
  4111. wh_ai_schedulerInvalidSearchTimeout = 300000 []
  4112. wh_ai_scheduler_corpseDisablingRange = 10 []
  4113. wh_ai_scheduler_SkipBehaviorNearCorpseMaxPriority = 9 []
  4114. wh_ai_scheduler_SkipOnFailMaxPriority = 9 []
  4115. wh_ai_SituationGameTimeMinInterval = 3000 []
  4116. wh_ai_SituationInterruptPriority = 10 []
  4117. wh_ai_SituationInterruptUrgency = Slow []
  4118. wh_ai_SituationManagerSearchBudget = 1 []
  4119. wh_ai_SituationSubsystemDebugDraw = []
  4120. wh_ai_SituationWorldTimeMinInterval = 120000 []
  4121. wh_ai_SkipTimeJobBudgetMultiplier = 10 []
  4122. wh_ai_SkipTimeLayerBudgetMultiplier = 1 []
  4123. wh_ai_SkipTimePathFindingBudgetMultiplier = 5 []
  4124. wh_ai_SkipTimeUpdateMinimalCountAdditionMultiplier = 1 []
  4125. wh_ai_SkiptTimeLayerBudgetAdditionMultiplier = 1 []
  4126. wh_ai_SmartAreaUpdateBudgetLowerBound = 0.7 []
  4127. wh_ai_SmartAreaUpdateBudgetRatioLayer0 = -1 []
  4128. wh_ai_SmartAreaUpdateBudgetRatioLayer1 = 0.3 []
  4129. wh_ai_SmartAreaUpdateBudgetRatioLayer2 = 0.7 []
  4130. wh_ai_SmartAreaUpdateCountAdditionLayer0 = 2 []
  4131. wh_ai_SmartAreaUpdateCountAdditionLayer1 = 4 []
  4132. wh_ai_SmartAreaUpdateCountAdditionLayer2 = 0 []
  4133. wh_ai_SmartAreaUpdateCountLayer0 = 1 []
  4134. wh_ai_SmartAreaUpdateCountLayer1 = 2 []
  4135. wh_ai_SmartAreaUpdateCountLayer2 = 2 []
  4136. wh_ai_SmartAreaUpdateFixedBudget = 0 []
  4137. wh_ai_SmartAreaUpdateJobBudgetLayer0 = 0.15 []
  4138. wh_ai_SmartAreaUpdateJobBudgetLayer1 = 0.1 []
  4139. wh_ai_SmartAreaUpdateJobBudgetLayer2 = 0.1 []
  4140. wh_ai_SmartAreaUpdateMinimalBudgetAdditionLayer0 = 0 []
  4141. wh_ai_SmartAreaUpdateMinimalBudgetAdditionLayer1 = 0 []
  4142. wh_ai_SmartAreaUpdateMinimalBudgetAdditionLayer2 = 0 []
  4143. wh_ai_SmartAreaUpdateMinimalBudgetLayer0 = 0 []
  4144. wh_ai_SmartAreaUpdateMinimalBudgetLayer1 = 0.21 []
  4145. wh_ai_SmartAreaUpdateMinimalBudgetLayer2 = 0.49 []
  4146. wh_ai_SmartAreaUpdateNonMasterBudgetLowerBoundMultiplier = 1 []
  4147. wh_ai_SmartAreaUpdatePostLoadBudget = 150 []
  4148. wh_ai_SmartAreaUpdatePostLoadJobBudget = 15 []
  4149. wh_ai_SmartObjectBoundaryLayer1SQ = 625 []
  4150. wh_ai_SmartObjectBrainLoadOptimization = 1 []
  4151. wh_ai_SmartObjectDatabaseLoadValidAnimations = 0 [REQUIRE_APP_RESTART]
  4152. wh_ai_SmartObjectDatabaseSaveValidAnimations = 0 [REQUIRE_APP_RESTART]
  4153. wh_ai_SmartObjectHelpers_DrawHelperValidityPerActorClass = 0 []
  4154. wh_ai_SmartObjectPriorityLayerHysteresisSQ = 25 []
  4155. wh_ai_SmartObjectUpdateAll = 0 []
  4156. wh_ai_SmartObjectUpdateBudgetLowerBound = 0.7 []
  4157. wh_ai_SmartObjectUpdateBudgetRatioLayer0 = -1 []
  4158. wh_ai_SmartObjectUpdateBudgetRatioLayer1 = 0.3 []
  4159. wh_ai_SmartObjectUpdateBudgetRatioLayer2 = 0.7 []
  4160. wh_ai_SmartObjectUpdateCountAdditionLayer0 = 2 []
  4161. wh_ai_SmartObjectUpdateCountAdditionLayer1 = 4 []
  4162. wh_ai_SmartObjectUpdateCountAdditionLayer2 = 0 []
  4163. wh_ai_SmartObjectUpdateCountLayer0 = 1 []
  4164. wh_ai_SmartObjectUpdateCountLayer1 = 2 []
  4165. wh_ai_SmartObjectUpdateCountLayer2 = 2 []
  4166. wh_ai_SmartObjectUpdateFixedBudget = 0 []
  4167. wh_ai_SmartObjectUpdateJobBudgetLayer0 = 0.15 []
  4168. wh_ai_SmartObjectUpdateJobBudgetLayer1 = 0.1 []
  4169. wh_ai_SmartObjectUpdateJobBudgetLayer2 = 0.1 []
  4170. wh_ai_SmartObjectUpdateMinimalBudgetAdditionLayer0 = 0 []
  4171. wh_ai_SmartObjectUpdateMinimalBudgetAdditionLayer1 = 0 []
  4172. wh_ai_SmartObjectUpdateMinimalBudgetAdditionLayer2 = 0 []
  4173. wh_ai_SmartObjectUpdateMinimalBudgetLayer0 = 0 []
  4174. wh_ai_SmartObjectUpdateMinimalBudgetLayer1 = 0.21 []
  4175. wh_ai_SmartObjectUpdateMinimalBudgetLayer2 = 0.49 []
  4176. wh_ai_SmartObjectUpdateNonMasterBudgetLowerBoundMultiplier = 1 []
  4177. wh_ai_SmartObjectUpdatePostLoadBudget = 250 []
  4178. wh_ai_SmartObjectUpdatePostLoadJobBudget = 15 []
  4179. wh_ai_SmartPathFollowerShortcuttingLimitedDistance = 5 []
  4180. WH_AI_StartingForceDelay = 0.3 []
  4181. WH_AI_StartingForceDelayVariation = 0.3 []
  4182. WH_AI_StartingForceLowestSpeedRatio = 0.83 []
  4183. WH_AI_StoppingForceLowestSpeedRatio = 0.5 []
  4184. wh_ai_StuckDetectionAllowAnyMovement = 1 []
  4185. wh_ai_SubsystemBudgetsDurationSmoother = 0.2 []
  4186. wh_ai_SubsystemBudgetsFixedRenderDurationMode = 1 []
  4187. wh_ai_SubsystemBudgetsFixedRenderDurationMs = 8 []
  4188. wh_ai_SubsystemBudgetsRenderRatio = 0.8 []
  4189. wh_ai_suppressAddingActorsIntoCryAI = 1 []
  4190. WH_AI_TargetFollower_OutOfMNMRaycastBudget = 3 []
  4191. WH_AI_TargetTracker_EstimateCount = 10 []
  4192. WH_AI_TargetTracker_EstimateInterval = 300 []
  4193. WH_AI_TargetTracker_EstimateMinimalSpeed = 2 []
  4194. wh_ai_TeleportBehaviorName = teleport []
  4195. wh_ai_TeleportToPlayerInterruptPriority = 255 []
  4196. wh_ai_TileCacheAsBuildBuffer = 200 []
  4197. wh_ai_TooltipZoomThreshold = 0.75 []
  4198. wh_ai_TorchDropBeforeMoveEndDistance = 3 []
  4199. wh_ai_TrackDisabledAIActors = 0 [REQUIRE_APP_RESTART]
  4200. wh_ai_TransformManagerForceUpdateCloseObjects = 1 []
  4201. wh_ai_TransformManagerUpdateBudget = 200 []
  4202. wh_ai_TreeUpdaterUpdatesPerFrame = 5 []
  4203. wh_ai_triggerAreas_debugDraw = 0 []
  4204. wh_ai_TurnNodeIgnoreThresholdRad = 0.3 []
  4205. wh_ai_TurnNodeThresholdRad = 0.2 []
  4206. wh_ai_TurnTowardsPositionMinimalCorrectTime = 0.2 []
  4207. wh_ai_TurnTowardsPositionTimeout = 8 []
  4208. wh_ai_TurnTowardsPositionTolerance = 17 []
  4209. wh_ai_UnstanceInActionNoReplanThreshold = 3 []
  4210. wh_ai_UnstanceInActionReplanCloseInterval = 1.5 []
  4211. wh_ai_UnstanceInActionReplanCloseThreshold = 7 []
  4212. wh_ai_UnstanceInActionReplanInterval = 5 []
  4213. wh_ai_UpdateEnabled = 1 []
  4214. wh_ai_UpdateSuspenderEnabled = 1 []
  4215. wh_ai_UseBehaviorTreeCache = 1 []
  4216. wh_ai_UseEdgeCrossingPrediction = 1 []
  4217. wh_ai_validatePathsOnMnmOnProfileSwitch = 0 []
  4218. WH_AI_ZeroForceOnMNMLimiter = 0 []
  4219. wh_ai_ZoomOnBreakpointHits = 1 []
  4220. wh_ai_z_axis_diff_lower = 1.5 [DUMPTODISK]
  4221. wh_ai_z_axis_diff_upper = 2 [DUMPTODISK]
  4222. wh_al_DebugDraw = 0 []
  4223. wh_al_DisableAlignment = 0 []
  4224. wh_al_DisableGroundAlignment = 0 []
  4225. wh_al_GroundAlignmentFade = 0.5 []
  4226. wh_al_GroundAlignmentMaxAngle = 0.872665 []
  4227. wh_al_PosAlignment_AdaptiveInterruptionThreshold = 0.2 []
  4228. wh_al_PosAlignment_EndStifness = 0.01 []
  4229. wh_al_PosAlignment_Interruption = 1 []
  4230. wh_al_PosAlignment_InterruptionDistance = 1.5 []
  4231. wh_al_PosAlignment_InterruptionMinDistance = 0.45 []
  4232. wh_al_PosAlignment_ModeBlendTime = 0.1 []
  4233. wh_al_PosAlignment_RatioStifness = 0.02 []
  4234. wh_al_PosAlignment_StartStifness = 0.5 []
  4235. wh_al_PosCombinedAlignment_EndStifness = 0.01 []
  4236. wh_al_PosCombinedAlignment_InterruptionFrames = 6 []
  4237. wh_am_AnimationControllerManagerUpdateAll = 1 []
  4238. wh_am_AnimationControllerManagerUpdateEndsBeforeStartAnimProc = 1 []
  4239. wh_am_BoneCameraDebug = 0 []
  4240. wh_am_CCDFPS = 800 []
  4241. wh_am_CCDPredCoef = 12 []
  4242. wh_am_CCDPredLength = 0 []
  4243. wh_am_DebugAttachments = 0 []
  4244. wh_am_DebugAttachmentsFilter = []
  4245. wh_am_DebugCollisions = 0 []
  4246. wh_am_DebugHandIK = 0 []
  4247. wh_am_DebugHandIKMode = 3 []
  4248. wh_am_DebugPlayAnimation (Command)
  4249. wh_am_DrawCollisions = 0 []
  4250. wh_am_DrawIntersections = 0 []
  4251. wh_am_ForceCCD = 0 []
  4252. wh_am_JointPoseMorphDebug = 0 []
  4253. wh_am_LOD_Debug = []
  4254. wh_am_LOD_ForceEmitAllAnimEvents = 0 []
  4255. wh_am_LOD_LocatorPeriodicalUpdate = 10 []
  4256. wh_am_LOD_Test = 0 []
  4257. wh_am_ReloadDB (Command)
  4258. wh_ansel_enable = 1 [REQUIRE_APP_RESTART]
  4259. WH_AreaNotifier_DebugDraw = 0 []
  4260. wh_ArrowTrailEffectStartDistance = 3 []
  4261. wh_assignStashInventories (Command)
  4262. WH_Audio_AudioModel = 2 []
  4263. WH_Audio_DebugDraw = 0 []
  4264. WH_Audio_OverrideCrySoundPerceptionMechanism = 0 []
  4265. wh_autoDemo = 0 []
  4266. wh_boid_DebugDraw = 0 []
  4267. wh_boid_KillAngle = 0.89 []
  4268. wh_boid_KillDistance = 0.9 []
  4269. wh_boid_MaxDistFromPlayerForRaycasts = 30 []
  4270. wh_boid_RatScareTime = 4 []
  4271. wh_boid_RoosterCrowTimeEnd = 10 []
  4272. wh_boid_RoosterCrowTimeStart = 4 []
  4273. wh_bridle_DebugInfo = 0 []
  4274. WH_BubbleLOD_DebugDraw = 0 []
  4275. WH_BubbleLOD_Enable = 0 []
  4276. WH_BubbleLOD_NumOfThreads = 0 []
  4277. WH_BubbleLOD_Proximity = 0 []
  4278. WH_BubbleLOD_UseThreads = 0 []
  4279. wh_cam_DumpLocation = 0 []
  4280. wh_cart_ActorDependentUpdate = 1 []
  4281. wh_cart_CaravanBlendDist = 2 []
  4282. wh_cart_CaravanMaxBackDist = 14 []
  4283. wh_cart_CaravanMinFrontDist = 11 []
  4284. wh_cart_Debug = []
  4285. wh_cart_DisableAuxPhysics = 0 []
  4286. wh_cart_DisableTestNotSeenByPlayer = 0 []
  4287. wh_cart_DozerObstacleOffset = 0.5 []
  4288. wh_cart_DozerObstacleOffsetStep = 0.8 []
  4289. wh_cart_DozerObstacleRadius = 2 []
  4290. wh_cart_DozerObstacleRadiusDecrement = 0.3 []
  4291. wh_cart_DozerObstaclesCount = 6 []
  4292. wh_cart_ForceEnablePlayerSeat = 0 []
  4293. wh_cart_MainObstacleOffset = -1 []
  4294. wh_cart_MainObstacleRadius = 1.5 []
  4295. wh_cart_MovementPitchFactor = 1.3 []
  4296. wh_cart_MovementPitchMinLimit = 2 []
  4297. wh_cart_MovementSmoothingStiffness = 0.5 []
  4298. wh_cart_MovementSpeedNormal = 1.8 []
  4299. wh_cart_NavigationPlatzPadding = 4 []
  4300. wh_cart_ObstacleSpeedMultiplier = 1 []
  4301. wh_cart_ReplanMoveAreaPadding = 3 []
  4302. wh_cart_SlowdownPlayerInProximity = 1 [REQUIRE_LEVEL_RELOAD]
  4303. wh_cat_AlwaysSpawn = 0 []
  4304. wh_cat_AttackTriggerDist = 15 []
  4305. wh_cat_debug = 0 []
  4306. wh_cat_FreeAttackTriggerDist = 3 []
  4307. wh_cat_MaxVisibilityDistance = 60 []
  4308. wh_cat_MinRunAnimationSpeed = 0.65 []
  4309. wh_cat_PathSmoothingPeriod = 1 []
  4310. wh_cat_ProximityScareDist = 1 []
  4311. wh_cat_RollBlendTime = 0.2 []
  4312. wh_cat_RollLimit = 0.8 []
  4313. wh_cat_RollPerRadianPerSecond = 0.25 []
  4314. wh_cat_RunRotationInterpolationSpeed = 30 []
  4315. wh_cat_TerrainFollowingBlendTime = 0.1 []
  4316. wh_cat_TimeScaleChangeTime = 0.1 []
  4317. wh_cat_TurnTimeSpeedupRatio = 0.7 []
  4318. wh_ca_AnimationComputationJobBatchSize = 4 []
  4319. wh_ca_BlendSimulationDebugDraw = 0 []
  4320. wh_ca_CacheSkinValidation = 1 []
  4321. wh_ca_CharStreamLodAll = 0 []
  4322. wh_ca_CharStreamLodOverride = -1 []
  4323. wh_ca_ClothBudgetAdaptivePriority = 1 []
  4324. wh_ca_ClothBudgetAdjustmentPerFrame = 1 []
  4325. wh_ca_ClothBudgetDebugDraw = 0 []
  4326. wh_ca_ClothBudgetDefaultPriorityCutoff = 0 []
  4327. wh_ca_ClothBudgetIncreaseBudgetWhenMainThreadIsIdling = 1 []
  4328. wh_ca_ClothBudgetMaxCutoff = 100 []
  4329. wh_ca_ClothBudgetMaxFramesToSkip = 1 []
  4330. wh_ca_ClothBudgetMaxSSaxisSizePercToSkipFrames = 0.3 []
  4331. wh_ca_ClothBudgetMinTimeToConsiderAsMainThreadIdling = 1.5 []
  4332. wh_ca_ClothCollisionMaxExpectedSlideDist = 0.15 []
  4333. wh_ca_ClothCollisionNormalSmoothing = 2 []
  4334. wh_ca_ClothDisableSimulationAtDistance = 22 []
  4335. wh_ca_ClothEnableSimulationSSaxisSizePerc = 0.04 []
  4336. wh_ca_ClothLimitedModeMinFramesOn = 2 []
  4337. wh_ca_ClothLimitedModeNumIterations = 3 []
  4338. wh_ca_ClothLimitedModeThreshold = 0.03 []
  4339. wh_ca_ClothMaxProxiesTranslateThreshold = 0.3 []
  4340. wh_ca_ClothProxyCollisionMode = 0 []
  4341. wh_ca_ClothProxyResolveFactor = 0.85 []
  4342. wh_ca_ClothRagdollSkinningBlendFactor = 0.85 []
  4343. wh_ca_ClothSimulationRestartDebug = 0 []
  4344. wh_ca_DebugCloth = 0 []
  4345. wh_ca_DebugDrawCloth = 0 []
  4346. wh_ca_DebugDrawClothNNDC = 0 []
  4347. wh_ca_DebugDrawClothProxies = 0 []
  4348. wh_ca_DebugSkinLODs = 0 []
  4349. wh_ca_DebugSkinLODsEntityFilter = []
  4350. wh_ca_DebugSkinLODsMaxDistance = 20 []
  4351. wh_ca_DebugSkinLODsSkeletonFilterList = humans []
  4352. wh_ca_DeleteDBAOnLevelUnload = 0 []
  4353. wh_ca_ExtendSkeletonOnAttachmentAdd = 1 []
  4354. wh_ca_GeometricMeanOverride = 0.0004 []
  4355. wh_ca_PendulumDebugDraw = 0 []
  4356. wh_ca_PendulumIgnoredMotionDebugDraw = 0 []
  4357. wh_ca_PendulumJointCollisionMinSpeed = 0.07 []
  4358. wh_ca_PendulumResolveJointCollisions = 1 []
  4359. wh_ca_SkinLodBonesMismatchAction = 1 []
  4360. wh_ca_SkinningTypeOverride = 0 []
  4361. wh_ca_SocketsBypassSimulation = 0 []
  4362. wh_ca_WarnOnUnmappedJoints = 0 []
  4363. wh_cc_AnimCharBloodOverrideRandomness = 0 []
  4364. wh_cc_AttachmentSlotPoseModifier = 1 []
  4365. wh_cc_BleedingSpeed = 0.1 []
  4366. wh_cc_ClothingAM = 1 []
  4367. wh_cc_CutsceneManagerPriorityBoost = 100 []
  4368. wh_cc_DirtSystem = 1 []
  4369. wh_cc_HiddenInvisibleManagerPriorityDecrease = 100 []
  4370. wh_cc_LodForUberlod = 4 []
  4371. wh_cc_LRUCache = 0 []
  4372. wh_cc_MaxSkinLoaderJobQueueSize = 20 []
  4373. wh_cc_MaxSkinLoaderJobs = 1 []
  4374. wh_cc_MaxSkinLoadingInProgress = 40 []
  4375. wh_cc_OverrideBloodZoneMask (Command)
  4376. wh_cc_PreloadMaterials = 1 []
  4377. wh_cc_RequiredPostLoadReadyManagers = 35 []
  4378. wh_cc_RequiredPostLoadReadyTime = 0.5 []
  4379. wh_cc_SchedulerBudgetPerLayer = 2 []
  4380. wh_cc_SchedulerDebug = 0 []
  4381. wh_cc_SchedulerLayer0Count = 2 []
  4382. wh_cc_SchedulerMaxSortIterations = 2 []
  4383. wh_cc_SchedulerPostLoadBudgetPerLayer = 40 []
  4384. wh_cc_SkinAttachmentFlags = 32 []
  4385. wh_cc_TotalUpdateBudget = 10 []
  4386. wh_cc_UberlodLoadDistRatio = 1.1 []
  4387. wh_cc_UberlodMaterial = uberlod_mat_generic []
  4388. wh_cc_UnloadHysteresisDist = 3 []
  4389. wh_cc_visorAnimDuration = 0.3 []
  4390. wh_cheat_addItem (Command)
  4391. wh_cheat_money (Command)
  4392. wh_cl_DofMinZ = 0.4 []
  4393. wh_cl_DofMinZScale = 4 []
  4394. wh_cl_invertControllerHorizontal = 0 [DUMPTODISK]
  4395. wh_cl_invertControllerHorizontalCombat = 0 [DUMPTODISK]
  4396. wh_cl_invertControllerVertical = 0 [DUMPTODISK]
  4397. wh_cl_invertControllerVerticalCombat = 0 [DUMPTODISK]
  4398. wh_cl_NearDof = 1 []
  4399. wh_cl_sensitivityHorizontal = 45 [DUMPTODISK]
  4400. wh_cl_sensitivityVertical = 45 [DUMPTODISK]
  4401. wh_concept_Debug = 0 []
  4402. wh_concept_DebugFilter = []
  4403. wh_concept_DebugShowOnlyChanged = 0 []
  4404. wh_concept_DefinitionFile = Definitions.xml []
  4405. wh_concept_ExportDefinitions (Command)
  4406. wh_concept_FullReload (Command)
  4407. wh_concept_MaxNestedDataFetchThreshold = 200 []
  4408. wh_concept_MaxNestedTriggerThreshold = 200 []
  4409. wh_concept_MemorySavingDoNotLoadOtherLevel = 1 []
  4410. wh_concept_Path = Libs/Concept/ []
  4411. wh_concept_RandomEventStreaming = 1 []
  4412. wh_concept_RandomEventStreamingDebug = 0 []
  4413. wh_concept_Reload (Command)
  4414. wh_concept_ReloadOnGameModeStart = 0 []
  4415. wh_concept_ReloadOnlyModified = 1 []
  4416. wh_con_expr_prefix = ! []
  4417. wh_con_unix = 1 [RESTRICTEDMODE]
  4418. wh_cs_AddFilter (Command)
  4419. wh_cs_AIAttackFiglProb = 0.5 []
  4420. wh_cs_AIAttackInterval = 8 []
  4421. wh_cs_AIDistanceTolerance = 0 []
  4422. wh_cs_AIForceBlockMode = 0 []
  4423. wh_cs_AIForceProfile = 1 []
  4424. wh_cs_AIForceSymetric = 0 []
  4425. wh_cs_AIMoveDistance = 2.6 []
  4426. wh_cs_AIMoveMode = 1 []
  4427. wh_cs_AIMoveSpeed = 0.6 []
  4428. wh_cs_AIMoveTimer = 4 []
  4429. wh_cs_AIReblockMode = 0 []
  4430. wh_cs_AISkillProfile = 1 []
  4431. wh_cs_AISlotDurationMod = 0.5 []
  4432. wh_cs_ArmWeaponRadius = 0.13 []
  4433. wh_cs_AttackTimeToHitEst = 0.4 []
  4434. wh_cs_Automation1_ClinchActionDelayMax = -1 []
  4435. wh_cs_Automation1_ClinchActionDelayMin = -1 []
  4436. wh_cs_Automation1_ClinchAlternativeProb = -1 []
  4437. wh_cs_Automation1_ComboHitCancelProb = -1 []
  4438. wh_cs_Automation1_ComboProb = -1 []
  4439. wh_cs_Automation1_ComboSteps = -1 []
  4440. wh_cs_Automation1_Dodge = -1 []
  4441. wh_cs_Automation1_GuardAbilityLevel = -1 []
  4442. wh_cs_Automation1_GuardBorderHystDiameter = -1 []
  4443. wh_cs_Automation1_GuardBorderLevel0 = -1 []
  4444. wh_cs_Automation1_GuardBorderLevel1 = -1 []
  4445. wh_cs_Automation1_Mode = 4 []
  4446. wh_cs_Automation1_NB = -1 []
  4447. wh_cs_Automation1_NoAction = -1 []
  4448. wh_cs_Automation1_PB = -1 []
  4449. wh_cs_Automation1_PeriodicalAttackTime = -1 []
  4450. wh_cs_Automation1_RiposteProb = -1 []
  4451. wh_cs_Automation1_SelectProfile (Command)
  4452. wh_cs_Automation1_SPB = -1 []
  4453. wh_cs_Automation1_StaticPreblock = -1 []
  4454. wh_cs_Automation1_Target = []
  4455. wh_cs_Automation1_TrickActionDelayMax = -1 []
  4456. wh_cs_Automation1_TrickActionDelayMin = -1 []
  4457. wh_cs_Automation1_TrickAttackProb = -1 []
  4458. wh_cs_Automation1_TrickChangeZoneProb = -1 []
  4459. wh_cs_Automation1_TrickEndAttackProb = -1 []
  4460. wh_cs_Automation1_TrickNewQueryTimeoutMax = -1 []
  4461. wh_cs_Automation1_TrickNewQueryTimeoutMin = -1 []
  4462. wh_cs_Automation1_TrickReactionDelayMax = -1 []
  4463. wh_cs_Automation1_TrickReactionDelayMin = -1 []
  4464. wh_cs_Automation1_WeaponMissileDistRangeMin = -1 []
  4465. wh_cs_Automation1_ZoneAdaptationDelayMax = -1 []
  4466. wh_cs_Automation1_ZoneAdaptationDelayMin = -1 []
  4467. wh_cs_Automation1_ZoneChangeDefenseModeWeight = -1 []
  4468. wh_cs_Automation1_ZoneChangeOffenseModeWeight = -1 []
  4469. wh_cs_Automation1_ZoneChangeTimeoutMax = -1 []
  4470. wh_cs_Automation1_ZoneChangeTimeoutMin = -1 []
  4471. wh_cs_Automation2_ClinchActionDelayMax = -1 []
  4472. wh_cs_Automation2_ClinchActionDelayMin = -1 []
  4473. wh_cs_Automation2_ClinchAlternativeProb = -1 []
  4474. wh_cs_Automation2_ComboHitCancelProb = -1 []
  4475. wh_cs_Automation2_ComboProb = -1 []
  4476. wh_cs_Automation2_ComboSteps = -1 []
  4477. wh_cs_Automation2_Dodge = -1 []
  4478. wh_cs_Automation2_GuardAbilityLevel = -1 []
  4479. wh_cs_Automation2_GuardBorderHystDiameter = -1 []
  4480. wh_cs_Automation2_GuardBorderLevel0 = -1 []
  4481. wh_cs_Automation2_GuardBorderLevel1 = -1 []
  4482. wh_cs_Automation2_Mode = 4 []
  4483. wh_cs_Automation2_NB = -1 []
  4484. wh_cs_Automation2_NoAction = -1 []
  4485. wh_cs_Automation2_PB = -1 []
  4486. wh_cs_Automation2_PeriodicalAttackTime = -1 []
  4487. wh_cs_Automation2_RiposteProb = -1 []
  4488. wh_cs_Automation2_SelectProfile (Command)
  4489. wh_cs_Automation2_SPB = -1 []
  4490. wh_cs_Automation2_StaticPreblock = -1 []
  4491. wh_cs_Automation2_Target = []
  4492. wh_cs_Automation2_TrickActionDelayMax = -1 []
  4493. wh_cs_Automation2_TrickActionDelayMin = -1 []
  4494. wh_cs_Automation2_TrickAttackProb = -1 []
  4495. wh_cs_Automation2_TrickChangeZoneProb = -1 []
  4496. wh_cs_Automation2_TrickEndAttackProb = -1 []
  4497. wh_cs_Automation2_TrickNewQueryTimeoutMax = -1 []
  4498. wh_cs_Automation2_TrickNewQueryTimeoutMin = -1 []
  4499. wh_cs_Automation2_TrickReactionDelayMax = -1 []
  4500. wh_cs_Automation2_TrickReactionDelayMin = -1 []
  4501. wh_cs_Automation2_WeaponMissileDistRangeMin = -1 []
  4502. wh_cs_Automation2_ZoneAdaptationDelayMax = -1 []
  4503. wh_cs_Automation2_ZoneAdaptationDelayMin = -1 []
  4504. wh_cs_Automation2_ZoneChangeDefenseModeWeight = -1 []
  4505. wh_cs_Automation2_ZoneChangeOffenseModeWeight = -1 []
  4506. wh_cs_Automation2_ZoneChangeTimeoutMax = -1 []
  4507. wh_cs_Automation2_ZoneChangeTimeoutMin = -1 []
  4508. wh_cs_AutomationAction_AttackAfterComboTime = 1.4 []
  4509. wh_cs_AutomationAction_AttackImmediateDistance = 0.8 []
  4510. wh_cs_AutomationAction_AttackUpdateInterval = 0.2 []
  4511. wh_cs_AutomationAction_BattlementQueryRadius = 15 []
  4512. wh_cs_AutomationAction_BattlementShootingAngleHorizontal = 80 []
  4513. wh_cs_AutomationAction_BattlementShootingAngleVertical = 150 []
  4514. wh_cs_AutomationAction_BattlementShootingElevationTolerance = 10 []
  4515. wh_cs_AutomationAction_BattlementShootingMaxRange = 50 []
  4516. wh_cs_AutomationAction_BattlementShootingMinRange = 5 []
  4517. wh_cs_AutomationAction_BattlementUpdateInterval = 1.5 []
  4518. wh_cs_AutomationAction_DebugDraw = 0 []
  4519. wh_cs_AutomationAction_DebugDrawTarget = []
  4520. wh_cs_AutomationAction_DefenseMoveReactionVelocityLim = 0.5 []
  4521. wh_cs_AutomationAction_DelayedEnd = 2 []
  4522. wh_cs_AutomationAction_DogAttackAngleLimit = 0.9 []
  4523. wh_cs_AutomationAction_ForceUnarmedHealthThreshold = 40 []
  4524. wh_cs_AutomationAction_GuardApproachHystTimer = 0.5 []
  4525. wh_cs_AutomationAction_GuardDebugDraw = 0 []
  4526. wh_cs_AutomationAction_GuardEscapeMinDuration = 1 []
  4527. wh_cs_AutomationAction_GuardFOV = 360 []
  4528. wh_cs_AutomationAction_GuardFOVHyst = 5 []
  4529. wh_cs_AutomationAction_GuardFOVVertical = 50 []
  4530. wh_cs_AutomationAction_GuardInjuredDistanceMod = 1.4 []
  4531. wh_cs_AutomationAction_GuardMaxSpeed = 2.9 []
  4532. wh_cs_AutomationAction_GuardMinAtkDist = 2 []
  4533. wh_cs_AutomationAction_GuardRotDisableOnDodgeCooldown = 3 []
  4534. wh_cs_AutomationAction_GuardUpdateInterval = 0.1 []
  4535. wh_cs_AutomationAction_HigherComboStepBias = 0.2 []
  4536. wh_cs_AutomationAction_HuntAttackDist = 10 []
  4537. wh_cs_AutomationAction_HuntAttackDistRand = 2 []
  4538. wh_cs_AutomationAction_HuntAttackTimeLimit = 5 []
  4539. wh_cs_AutomationAction_MaxDistanceForTarget = 60 []
  4540. wh_cs_AutomationAction_MissileAimingFailureCooldown = 6 []
  4541. wh_cs_AutomationAction_MissileCylRaycastOffset = 0.3 []
  4542. wh_cs_AutomationAction_MissileCylRaycastRadius = 0.5 []
  4543. wh_cs_AutomationAction_MissileDebugDraw = 0 []
  4544. wh_cs_AutomationAction_MissileHuntAttackCooldown = 5 []
  4545. wh_cs_AutomationAction_MissileUpdateInterval = 0.5 []
  4546. wh_cs_AutomationAction_MovementRestrictionOverlapTime = 0.8 []
  4547. wh_cs_AutomationAction_MoveProblem_AfterHuntAttackDuration = 0 []
  4548. wh_cs_AutomationAction_MoveProblem_BypassUncertainOnIsAimedDuration = 10 []
  4549. wh_cs_AutomationAction_MoveProblem_DebugForceUncertain = 0 []
  4550. wh_cs_AutomationAction_MoveProblem_DistanceFlee = 60 []
  4551. wh_cs_AutomationAction_MoveProblem_DistanceThreat = 0 []
  4552. wh_cs_AutomationAction_MoveProblem_DistanceThreatForcedUncertain = 7 []
  4553. wh_cs_AutomationAction_MoveProblem_EstimatingMoveCooldown = 10 []
  4554. wh_cs_AutomationAction_MoveProblem_EventFilteringTreshold = 1 []
  4555. wh_cs_AutomationAction_MoveProblem_NoPathMissileAttemptCooldown = 4 []
  4556. wh_cs_AutomationAction_MoveProblem_SlowPursuitDuration = 40 []
  4557. wh_cs_AutomationAction_MoveProblem_TotalDuration = 60 []
  4558. wh_cs_AutomationAction_MoveProblem_UncertainDuration = 10 []
  4559. wh_cs_AutomationAction_MoveProblem_UnreachableFilterDuration = 2 []
  4560. wh_cs_AutomationAction_MoveProblem_UnreachedFilterDuration = 10 []
  4561. wh_cs_AutomationAction_MoveProblem_WeaponChangeDuration = 6 []
  4562. wh_cs_AutomationAction_ShoutActionGuardCooldown = 0.5 []
  4563. wh_cs_AutomationAction_ShoutActionGuardCooldownVariation = 0.5 []
  4564. wh_cs_AutomationAction_ShoutClinchGuardCooldown = 0.25 []
  4565. wh_cs_AutomationAction_ShoutDistanceLimitMax = 15 []
  4566. wh_cs_AutomationAction_ShoutIdleGuardCooldown = 2 []
  4567. wh_cs_AutomationAction_ShoutIdleGuardCooldownVariation = 2 []
  4568. wh_cs_AutomationAction_ShoutIdleUpdateInterval = 1 []
  4569. wh_cs_AutomationAction_StaticPreblockEnabled = 0 []
  4570. wh_cs_AutomationAction_StaticPreblockRateHistoryDuration = 5 []
  4571. wh_cs_AutomationAction_StaticPreblockUpdateInterval = 0.3 []
  4572. wh_cs_AutomationAction_TemporaryGuardStarterPeriod = 5 []
  4573. wh_cs_AutomationAction_WeaponAttackDistTimeTolerance = 3 []
  4574. wh_cs_AutomationAction_WeaponChangeViaSignal = 0 []
  4575. wh_cs_AutomationAction_WeaponMissileInitRandCoef = 0.3 []
  4576. wh_cs_AutomationAction_WeaponMissileLoadingMinDistance = 10 []
  4577. wh_cs_AutomationAction_WeaponOversizedAttackProblemDuration = 12 []
  4578. wh_cs_AutomationAction_WeaponsUpdateInterval = 0.5 []
  4579. wh_cs_AutomationAction_WeaponUnreachedTest = 0 []
  4580. wh_cs_AutomationAction_ZoneChangeAdaptationHysteresis = 1.1 []
  4581. wh_cs_AutomationAction_ZoneChangeAttackSequenceMaxCount = 6 []
  4582. wh_cs_AutomationAction_ZoneChangeAttackSequenceMinCount = 2 []
  4583. wh_cs_AutomationAction_ZoneChangeComboOppositeStanceWeight = 2 []
  4584. wh_cs_AutomationAction_ZoneChangeComboSameStanceWeight = 1 []
  4585. wh_cs_AutomationAction_ZoneChangeComboSameZoneWeight = 0.5 []
  4586. wh_cs_AutomationAction_ZoneChangeDebugDraw = 0 []
  4587. wh_cs_AutomationAction_ZoneChangePhysicalZoneTimer = 0.4 []
  4588. wh_cs_AutomationAction_ZoneChangeQualityTimingCoef = 0.5 []
  4589. wh_cs_AutomationAction_ZoneChangeRestrictionTimer = 1 []
  4590. wh_cs_AutomationAction_ZoneChangeRestrictionWeight = 0.01 []
  4591. wh_cs_AutomationAction_ZoneChangeSequenceChangeGap = 0.2 []
  4592. wh_cs_AutomationAction_ZoneChangeSequenceMaxCount = 5 []
  4593. wh_cs_AutomationAction_ZoneChangeSequenceMaxTimeMax = 8 []
  4594. wh_cs_AutomationAction_ZoneChangeSequenceMaxTimeMin = 20 []
  4595. wh_cs_AutomationAction_ZoneChangeSequenceMinCount = 2 []
  4596. wh_cs_AutomationAction_ZoneChangeSequenceMinTimeMax = 4 []
  4597. wh_cs_AutomationAction_ZoneChangeSequenceMinTimeMin = 15 []
  4598. wh_cs_AutomationAction_ZoneChangeSequenceSkillBonus = 0.6 []
  4599. wh_cs_AutomationAction_ZoneChangeSequenceTime = 0.6 []
  4600. wh_cs_AutomationAction_ZoneChangeToAttackMinDelay = 0.5 []
  4601. wh_cs_AutomationAction_ZoneChangeUpdateInterval = 0.2 []
  4602. wh_cs_BattleDebugDraw = 0 []
  4603. wh_cs_BattleDebugDrawFilter = []
  4604. wh_cs_BattleMaxIdleAnimationTimeOffset = 6 []
  4605. wh_cs_BattleMaxIdleAnimationTimeScale = 0.2 []
  4606. wh_cs_BattleMaximumDeadNPC = 15 []
  4607. wh_cs_BattleMaximumNPC = 30 []
  4608. wh_cs_BattleMaximumShooterAngle = 70 []
  4609. wh_cs_BattleMaximumShooterDistance = 100 []
  4610. wh_cs_BattleShooterAngleWeight = 0.1 []
  4611. wh_cs_BattleShooterDistanceWeight = 1 []
  4612. wh_cs_BattleShootingAimingMultiplier = 0.75 []
  4613. wh_cs_BattleShootingAimingVariation = 0.5 []
  4614. wh_cs_BehindCollisionIgnoreThreshold = 0.1 []
  4615. wh_cs_BigTurnThreshold = 40 []
  4616. wh_cs_BlockCooldown = 0.2 []
  4617. wh_cs_BlockWithdrawalBlendWeightLoss = 0.3 []
  4618. wh_cs_BrokenBlockInterruptWhenDestroyedWeapon = 0.2 []
  4619. wh_cs_BrokenBlockOverride = 0 []
  4620. wh_cs_camera_near = 0.01 []
  4621. wh_cs_camera_offset = 0 []
  4622. wh_cs_CanAlmostHitOffset = 2 []
  4623. wh_cs_ChargedAttackOverride = 0 []
  4624. wh_cs_ClenchedHandOverlapTime = 0.2 []
  4625. wh_cs_Combat3PCameraFOV = 40 []
  4626. wh_cs_CombatAnimCameraBlendOut = 0.4 []
  4627. wh_cs_CombatAnimCameraSmooth = 0.1 []
  4628. wh_cs_CombatCameraStyle = 1 []
  4629. wh_cs_CombatCapsulePosZ = 1.2 []
  4630. wh_cs_CombatCapsuleWidth = 0.4 []
  4631. wh_cs_CombatCursorMode = 1 []
  4632. wh_cs_CombatCursorSmoothing = 0.1 []
  4633. wh_cs_CombosEnabled = 1 []
  4634. wh_cs_ComboSlotDuration = 0.5 []
  4635. wh_cs_CursorOffsetDog = 0.3 []
  4636. wh_cs_CursorOffsetNPC = 1.2 []
  4637. wh_cs_DBQueryCache = 0 []
  4638. wh_cs_DBQueryProfiling = 0 []
  4639. wh_cs_DeadBodyDebugDraw = 0 []
  4640. wh_cs_DeadBodyDebugDrawFilter = []
  4641. wh_cs_DeathSyncHitHPTolerance = 5 []
  4642. wh_cs_DebugAI = 0 []
  4643. wh_cs_DebugAnimDebug = []
  4644. wh_cs_DebugAttackStart = 0 []
  4645. wh_cs_DebugCameraOverride = []
  4646. wh_cs_DebugCombatActions = 0 []
  4647. wh_cs_DebugCombatGroups = 1 []
  4648. wh_cs_DebugDrawAttackActions = 0 []
  4649. wh_cs_DebugDrawLods = 0 []
  4650. wh_cs_DebugDrawPlayerInput = 0 []
  4651. wh_cs_DebugDrawQuery = []
  4652. wh_cs_DebugFilter = BASIC|MODEL|TIME_COP|ACTOR_ACTION|ACTOR_ACTION_HELPER|PROCEDURAL_CLIP|ALIGNMENT|MODIFIER|COMBO_MANAGER|CAMERA_CONTROL|DEBUG_AI_BRAIN|WEAPON_SOLVER|OPPONENT_MANAGER|MANNEQUIN|GUARD_VARIATION_SYSTEM|CLENCHED_HAND []
  4653. wh_cs_DebugHitStrength = 0 []
  4654. wh_cs_DebugIdleTurns = 0 []
  4655. wh_cs_DebugInfo = []
  4656. wh_cs_DebugInfoPosY = 50 []
  4657. wh_cs_DebugIsAimedOff = []
  4658. wh_cs_DebugIsAimedOn = []
  4659. wh_cs_DebugObstacleMask = 0 []
  4660. wh_cs_DebugObstacleTestTarget = 0 []
  4661. wh_cs_DebugOpponent = []
  4662. wh_cs_DebugPhys = 0 []
  4663. wh_cs_DebugPlayer = 0 []
  4664. wh_cs_DebugShowCombatDebugInTests = 1 []
  4665. wh_cs_DelayedBlock = 0 []
  4666. wh_cs_DelayedMasterStrikeInSlot = 0 []
  4667. wh_cs_DelayedPerfectBlockInSlot = 0 []
  4668. wh_cs_DelayedRiposteInSlot = -1 []
  4669. wh_cs_DisableCombatCamera = 0 []
  4670. wh_cs_DisabledAttackDebug = 0 []
  4671. wh_cs_DisabledAttackTimeout = 0 []
  4672. wh_cs_DisablePlayerOpponentSelection = 0 []
  4673. wh_cs_DisableScripts = 0 []
  4674. wh_cs_DisableWeakBlock = 0 []
  4675. wh_cs_Dodge_DistanceFactorOverride = -1 []
  4676. wh_cs_Dodge_Duration = 1 []
  4677. wh_cs_Dodge_IgnoreCollision = 1 []
  4678. wh_cs_Dodge_MaxDistance = 4 []
  4679. wh_cs_Dodge_SpatialTimeLimit = 0.9 []
  4680. wh_cs_Dodge_WindowMod = 0.65 []
  4681. wh_cs_DogClinchOpponentAlignmentOffset = -0.5 []
  4682. wh_cs_DonotUseDatabaseIndices = 0 []
  4683. wh_cs_DumpQuery (Command)
  4684. wh_cs_EnableCollisionResizing = 0 []
  4685. wh_cs_EnableCombatGroups = 1 []
  4686. wh_cs_EnableNavmeshTest = 1 []
  4687. wh_cs_EnableStealthActions = 1 []
  4688. wh_cs_EnvSpatialGridRefreshRate = 0.1 []
  4689. wh_cs_EventIdleCooldown = 0.6 []
  4690. wh_cs_EventIdleCooldownVar = 0.3 []
  4691. wh_cs_EventIdleFollowingCooldown = 3 []
  4692. wh_cs_EventIdleFollowingCooldownVar = 1.5 []
  4693. wh_cs_FixedCombatCursor = 0 []
  4694. wh_cs_ForceAttack = 0 []
  4695. wh_cs_ForceBlock = 0 []
  4696. wh_cs_ForceDodge = 0 []
  4697. wh_cs_ForceLod = -1 []
  4698. wh_cs_ForceZone = -1 []
  4699. wh_cs_FreeBlockPreparingDuration = 0.3 []
  4700. wh_cs_GuardVariationActionTimer = 2.5 []
  4701. wh_cs_GuardVariationNonPrimaryTargetMinDistance = 2.8 []
  4702. wh_cs_GuardVariationOneShotPeriod = 3 []
  4703. wh_cs_GuardVariationOneShotVar = 2 []
  4704. wh_cs_GuardVariationOpponentActionTimer = 3 []
  4705. wh_cs_GuardVariationPrimaryTargetMinDistance = 3.5 []
  4706. wh_cs_GuardVariationStartCombatTimer = 1.5 []
  4707. wh_cs_GuardVariationUpdatePeriod = 5 []
  4708. wh_cs_HitReactions = 0 []
  4709. wh_cs_HorsePullDownAngle = 55 []
  4710. wh_cs_HorsePullDownForce = 0 []
  4711. wh_cs_HorsePullDownZAngle = 15 []
  4712. wh_cs_HorsePullDownZeroAngle = 20 []
  4713. wh_cs_HuntAttackAttackerMinLogical = 0 []
  4714. wh_cs_HuntAttackDebugMode = 0 []
  4715. wh_cs_HuntAttackDisableVelocity = 0 []
  4716. wh_cs_HuntAttackFwdAngleLimit = 30 []
  4717. wh_cs_HuntAttackMoveWeight = 2 []
  4718. wh_cs_HuntAttackOppFwdMovementAngleLimit = 90 []
  4719. wh_cs_HuntAttackVictimMinLogical = 1 []
  4720. wh_cs_IdleTurnDuration = 1.5 []
  4721. wh_cs_IdleTurnInterruptionThreshold = 60 []
  4722. wh_cs_IdleTurnPredictionTimeout = 0.4 []
  4723. wh_cs_IgnoreHitDuringDeathTimer = 3 []
  4724. wh_cs_IntentionalTargetAngleDefault = 50 []
  4725. wh_cs_IntentionalTargetAngleLimitOpponentCount = 5 []
  4726. wh_cs_IntentionalTargetAngleMax = 120 []
  4727. wh_cs_IntentionalTargetAngleMin = 20 []
  4728. wh_cs_IntentionalTargetAngleRadius = 1.4 []
  4729. wh_cs_LegWeaponRadius = 0.14 []
  4730. wh_cs_LockedAttackDistanceTolerance = 1 []
  4731. wh_cs_LockedAttackMaxAngle = 1.0472 []
  4732. wh_cs_LockedAttackMaxAngleDogVsNPC = 0.349066 []
  4733. wh_cs_LockedAttackMaxAngleDogVsPlayer = 0.698132 []
  4734. wh_cs_LockedAttackZAngle = 1.0472 []
  4735. wh_cs_LockedAttackZTolerance = 0.3 []
  4736. wh_cs_LodAmbientDistance = 20 []
  4737. wh_cs_LodBattleDistanceModifier = 0.7 []
  4738. wh_cs_LodFarDistance = 14 []
  4739. wh_cs_LodNearDistance = 8 []
  4740. wh_cs_LogicalBlockMaxAngle = 1.0472 []
  4741. wh_cs_MasterStrikeOnRiposteTimeOffset = 0.2 []
  4742. wh_cs_MaxAttackDistanceDebug = 0 []
  4743. wh_cs_MaxAttackDistanceMoveOffset = 2 []
  4744. wh_cs_MaxAttackDistanceMoveOffsetStiffness = 0.2 []
  4745. wh_cs_MaxAttackRotationDeviation = 60 []
  4746. wh_cs_MaxFakeCollisionDistance = 1.8 []
  4747. wh_cs_MaxIdleTurnTimeout = 2 []
  4748. wh_cs_MinIdleTurnTimeout = 1 []
  4749. wh_cs_MinimalTurnThreshold = 30 []
  4750. wh_cs_MinimalTurnThresholdByTime = 14 []
  4751. wh_cs_MinimalTurnThresholdWhenTurning = 7 []
  4752. wh_cs_MoveCooldown = 0.35 []
  4753. wh_cs_NoCombatArmedAlignmentOffset = -0.2 []
  4754. wh_cs_NoCombatUnarmedAlignmentOffset = -0.3 []
  4755. wh_cs_OnlyBigTurns = 0 []
  4756. wh_cs_OpenSlotFOVBiasNPC = 45 []
  4757. wh_cs_OpenSlotFOVBiasPlayer = 35 []
  4758. wh_cs_OpponentManagerBruteForce = 0 []
  4759. wh_cs_PerfectBlock_RetargetAngleFOVBias = 0 []
  4760. wh_cs_PerfectBlock_SpatialVolumeRadius = 0.1 []
  4761. wh_cs_PhysHitReaction_ImpactCoef = 15 []
  4762. wh_cs_PhysSim = 0 []
  4763. wh_cs_PhysWeaponColSim_ImpactCoef = 1 []
  4764. wh_cs_PhysWeaponHitReaction_ImpactCoef = 3 []
  4765. wh_cs_PlayerAttackInactivityDuration = 2 []
  4766. wh_cs_PlayerAttackInactivityDurationVsDog = 6 []
  4767. wh_cs_PlayerDistanceTolerance = 0.35 []
  4768. wh_cs_PlayerFreeAttackMinDistance = 0.7 []
  4769. wh_cs_PlayerFreeAttackPrepareTime = 0.3 []
  4770. wh_cs_PlayerFreeAttackStabMinDistance = 1.3 []
  4771. wh_cs_PlayerFreeCameraModeGamepadDeadZone = 1 []
  4772. wh_cs_PlayerFreeCameraModeMouseDeadZone = 5 []
  4773. wh_cs_PlayerHorizontalUnlockDelay = 0.5 []
  4774. wh_cs_PlayerInputBypass = 0 []
  4775. wh_cs_PlayerInputCombatAngleAfterKill = -0.698132 []
  4776. wh_cs_PlayerInputCombatDelayAfterKill = 0.6 []
  4777. wh_cs_PlayerInputCombatDelayAfterKillWithOtherOpponent = 0.2 []
  4778. wh_cs_PlayerInputCombatUnlockDelay = 0.1 []
  4779. wh_cs_PlayerInputCursorUnlockDistance = 0.2 []
  4780. wh_cs_PlayerInputGamepadSensitivity = 0.05 []
  4781. wh_cs_PlayerInputGamepadUnlockMinDistanceToUnlock = 5 []
  4782. wh_cs_PlayerInputGamepadUnlockMinTime = 0 []
  4783. wh_cs_PlayerInputGamepadUnlockMinTimeSameZone = 0.3 []
  4784. wh_cs_PlayerInputGamepadUnlockReturnTime = 0.15 []
  4785. wh_cs_PlayerInputIndicator = 0 []
  4786. wh_cs_PlayerInputLockAreaWidth = 0.4 []
  4787. wh_cs_PlayerInputLockAreaWidthNoCombat = 1.9 []
  4788. wh_cs_PlayerInputLockingTolerance = 60 []
  4789. wh_cs_PlayerInputMouseSensitivity = 0.1 []
  4790. wh_cs_PlayerInputMouseUnlocking = 1 []
  4791. wh_cs_PlayerInputMouseUnlockMinDistanceToUnlock = 15 []
  4792. wh_cs_PlayerInputMouseUnlockMinOppAngle = 35 []
  4793. wh_cs_PlayerInputMouseUnlockMinTime = 0.15 []
  4794. wh_cs_PlayerInputMouseUnlockReturnTime = 0.2 []
  4795. wh_cs_PlayerInputMouseUnlockXThreshold = 45 []
  4796. wh_cs_PlayerInputMouseUnlockZThreshold = 40 []
  4797. wh_cs_PlayerInputMouseZoneChangeMinDistance = 50 []
  4798. wh_cs_PlayerInputMouseZoneChangeMinTime = 0.1 []
  4799. wh_cs_PlayerInputMouseZoneChangePreventionAfterAction = 0.05 []
  4800. wh_cs_PlayerInputMouseZoneChangeSensitivity = 16 []
  4801. wh_cs_PlayerInputUnlockAreaWidthHyst = 0.2 []
  4802. wh_cs_PlayerLockDisabled = 0 []
  4803. wh_cs_PlayerLockOpponentAngleBias = 45 []
  4804. wh_cs_PlayerMaxOpponentAngleToLock = 0.785398 []
  4805. wh_cs_PlayerMaxOpponentAngleToUnlock = 0.872665 []
  4806. wh_cs_PlayerMaxOpponentDistanceToLock = 4 []
  4807. wh_cs_PlayerMaxOpponentDistanceToUnlock = 7 []
  4808. wh_cs_PlayerMaxThreatDistance = 15 []
  4809. wh_cs_PlayerNormalAttackOffset = 0.5 []
  4810. wh_cs_PlayerTutorialStep = 0 []
  4811. wh_cs_PlayerUnlockTimeout = 3 []
  4812. wh_cs_PlayerVerticalUnlockDelay = 1 []
  4813. wh_cs_PlayerVIPTargetAttackDot = 0.8 []
  4814. wh_cs_PLSkillProfile = 1 []
  4815. wh_cs_PLSlotDurationMod = 0.5 []
  4816. wh_cs_PosAlignmentInterruptionZAngleThreshold = 50 []
  4817. wh_cs_PreBlockRestartCooldown = 0.5 []
  4818. wh_cs_ProcessSyncHits = 0 []
  4819. wh_cs_Profiling = 0 []
  4820. wh_cs_ReloadDB (Command)
  4821. wh_cs_RemoveFilter (Command)
  4822. wh_cs_RepeatHitTimeout = 1.5 []
  4823. wh_cs_RiderWeaponCollisionLen = 0.5 []
  4824. wh_cs_RipostePerfectBlockZoneDistance = 1 []
  4825. wh_cs_RiposteSlotDuration = 0.5 []
  4826. wh_cs_ShowCombatUI = 1 []
  4827. wh_cs_ShowComboZonesUI = 1 []
  4828. wh_cs_ShowEnvSpatialGrid = 0 []
  4829. wh_cs_ShowLiveSpatialGrid = 0 []
  4830. wh_cs_ShowPreprocessedSpatialGrid = 0 []
  4831. wh_cs_ShowRiposteUI = 1 []
  4832. wh_cs_SignificantDeviationAngle = 30 []
  4833. wh_cs_SlotEndHitOffset = 0.15 []
  4834. wh_cs_SpatialGridBlendSpace = 0 []
  4835. wh_cs_SpatialGridBlendSpaceDistance = 0.25 []
  4836. wh_cs_SpatialGridDisection = 32 []
  4837. wh_cs_SpatialGridDisectionPlayerAddition = 2 []
  4838. wh_cs_SpatialGridPreprocess = 1 []
  4839. wh_cs_SpatialGridRadius = 1 []
  4840. wh_cs_SpatialGridWeaponLength = 0.5 []
  4841. wh_cs_StandardSlotDuration = 1 []
  4842. wh_cs_StaticAttackCooldown = 0.4 []
  4843. wh_cs_StealthActionAngle = 135 []
  4844. wh_cs_StealthActionDistance = 2 []
  4845. wh_cs_StealthActionLyingAngle = 150 []
  4846. wh_cs_StealthActionMaxAngle = 0.523599 []
  4847. wh_cs_StealthAlwaysSuccess = 0 []
  4848. wh_cs_StealthDisableAIBackoff = 0 []
  4849. wh_cs_StealthDisableAIPerfectBlock = 0 []
  4850. wh_cs_StealthTimewarpDurationOverride = -1 []
  4851. wh_cs_StealthTimewarpSpeed = 0.5 []
  4852. wh_cs_SyncGuardAutoTriggerMaxVelocity = 4 []
  4853. wh_cs_SyncGuardAutoTriggerMinVelocity = 0 []
  4854. wh_cs_SyncGuardAutoTriggerMoveWeight = 1.8 []
  4855. wh_cs_SyncGuardBackoffTimer = 2 []
  4856. wh_cs_SyncGuardkDistanceTolerance = 0.2 []
  4857. wh_cs_SyncGuardMaxXYAngle = 0.698132 []
  4858. wh_cs_SyncGuardMaxZAngle = 0.698132 []
  4859. wh_cs_SyncSlotEndHitOffset = 0.1 []
  4860. wh_cs_TargetUseSpineBone = 0 []
  4861. wh_cs_ThreatenedTargetsSelectionDistanceBias = -0.1 []
  4862. wh_cs_ThreatenedTargetsSelectionDistanceOverride = 0 []
  4863. wh_cs_ThreatenedTargetsSelectionFOV = 80 []
  4864. wh_cs_TimeAlignment_BlockSpeedMod = 0.8 []
  4865. wh_cs_TimeAlignment_ImpulseMinSpeed = 0.8 []
  4866. wh_cs_TimeAlignment_MaxAnimAddition = 0.5 []
  4867. wh_cs_TimeAlignment_MaxAttackSpeedBias = 2 []
  4868. wh_cs_TimeAlignment_MaxBlockSpeedBias = 10 []
  4869. wh_cs_TimeAlignment_MinAttackSpeedBias = 0.5 []
  4870. wh_cs_TimeAlignment_MinBlockSpeedBias = 0.5 []
  4871. wh_cs_TimeAlignment_MinConstSpeedBias = 0.1 []
  4872. wh_cs_TimeAlignment_SlotDelayDuration = 0.07 []
  4873. wh_cs_TimeWarpDurationOpp = 0.05 []
  4874. wh_cs_TimeWarpDurationPlayer = 0.3 []
  4875. wh_cs_TimeWarpFadeIn = 0.01 []
  4876. wh_cs_TimeWarpFadeOut = 0.1 []
  4877. wh_cs_TimeWarpMSFadeSpeedForOpp = 1 []
  4878. wh_cs_TimeWarpPBFadeSpeedForOpp = 0.4 []
  4879. wh_cs_TimeWarpPBFadeSpeedForPlayer = 1 []
  4880. wh_cs_TimewarpStealthPBSpeedForOpp = 1 []
  4881. wh_cs_TimeWarpSyncPBFadeIn = 0.3 []
  4882. wh_cs_TimewarpSyncPBSpeedForOpp = 0.4 []
  4883. wh_cs_TraceMNDebug = 0 []
  4884. wh_cs_TutorialSlotActionFadeIn = 0 []
  4885. wh_cs_TutorialSlotActionFadeOut = 0 []
  4886. wh_cs_UnarmedTargetToHeadBone = 1 []
  4887. wh_cs_UnarmedVsArmedAlignmentOffsetOppositeStance = -0.14 []
  4888. wh_cs_UnarmedVsArmedAlignmentOffsetSameStance = -0.12 []
  4889. wh_cs_UseDudeInTests = 0 []
  4890. wh_cs_WeaponCollisionCCDPosBias = 0.2 []
  4891. wh_cs_WeaponDisableOffhand = 1 []
  4892. wh_cs_WeaponProcDisableOffhand = 1 []
  4893. wh_cs_WeaponProcSolver = 1 []
  4894. wh_cs_WeaponProcSolverColBlendLimiter = 0.5 []
  4895. wh_cs_WeaponProcSolverColExtraOffset = 0 []
  4896. wh_cs_WeaponProcSolverColFilterFOVOBias = 0 []
  4897. wh_cs_WeaponProcSolverDebug = 0 []
  4898. wh_cs_WeaponProcSolverDebugCollisions = 0 []
  4899. wh_cs_WeaponProcSolverForceLOD = 0 []
  4900. wh_cs_WeaponProcSolverImpactArea = 0.1 []
  4901. wh_cs_WeaponProcSolverLod1Duration = 0.3 []
  4902. wh_cs_WeaponProcSolverMethod = 1 []
  4903. wh_cs_WeaponProcSolverNearColDist = 0.12 []
  4904. wh_cs_WeaponProcSolverNearColDistVisualFilter = 0.25 []
  4905. wh_cs_WeaponProcSolverPosOffhandFade = 0.1 []
  4906. wh_cs_WeaponProcSolverProfiling = 0 []
  4907. wh_cs_WeaponProcSolverRecoilEffectDist = 0 []
  4908. wh_cs_WeaponProcSolverRecoilEffectTime = 0.5 []
  4909. wh_cs_WeaponProcSolverRecoveryIKBlendThreshold = 0.5 []
  4910. wh_cs_WeaponProcSolverRecoveryTime = 0.3 []
  4911. wh_cs_WeaponProcSolverRotAnimDelaySharpness = 0.3 []
  4912. wh_cs_WeaponProcSolverRotInterpolatorSel = 0.1 []
  4913. wh_cs_WeaponProcSolverRotMaxAnimDeviationAng = 120 []
  4914. wh_cs_WeaponProcSolverRotRecoverySharpness = 0.8 []
  4915. wh_cs_WeaponProcSolverRotRecoveryTimeMax = 0.3 []
  4916. wh_cs_WeaponProcSolverRotRecoveryTimeMin = 0.1 []
  4917. wh_cs_WeaponProcSolverRotSmoothTime = 20 []
  4918. wh_cs_WeaponSolver = 1 []
  4919. wh_cs_WeaponSolverColBlendLimiter = 0.5 []
  4920. wh_cs_WeaponSolverColExtraOffset = 0 []
  4921. wh_cs_WeaponSolverColFilterFOVOBias = 0 []
  4922. wh_cs_WeaponSolverDebug = 0 []
  4923. wh_cs_WeaponSolverDebugCollisions = 0 []
  4924. wh_cs_WeaponSolverEnableMultipleCollisions = 1 []
  4925. wh_cs_WeaponSolverForceEnableMultipleCollisionsOnWeapon = 0 []
  4926. wh_cs_WeaponSolverForceLOD = 0 []
  4927. wh_cs_WeaponSolverForceMode = -1 []
  4928. wh_cs_WeaponSolverForcePenetration = -1 []
  4929. wh_cs_WeaponSolverForceRecoilDuration = -1 []
  4930. wh_cs_WeaponSolverForceRecoilIntensityPos = -1 []
  4931. wh_cs_WeaponSolverForceRecoilIntensityRot = -1 []
  4932. wh_cs_WeaponSolverForceStuckDelaySharpness = 2 []
  4933. wh_cs_WeaponSolverImpactArea = 0.1 []
  4934. wh_cs_WeaponSolverLod1Duration = 0.3 []
  4935. wh_cs_WeaponSolverMethod = 1 []
  4936. wh_cs_WeaponSolverNearColDist = 0.12 []
  4937. wh_cs_WeaponSolverNearColDistVisualFilter = 0.25 []
  4938. wh_cs_WeaponSolverPosOffhandFade = 0.1 []
  4939. wh_cs_WeaponSolverProfiling = 0 []
  4940. wh_cs_WeaponSolverRecoilEffectDist = 0 []
  4941. wh_cs_WeaponSolverRecoveryDuration = 0.3 []
  4942. wh_cs_WeaponSolverRecoveryIKBlendThreshold = 0.5 []
  4943. wh_cs_WeaponSolverRecoveryTime = 0.5 []
  4944. wh_cs_WeaponSolverRotAnimDelaySharpness = 0.3 []
  4945. wh_cs_WeaponSolverRotInterpolatorSel = 0.1 []
  4946. wh_cs_WeaponSolverRotMaxAnimDeviationAng = 120 []
  4947. wh_cs_WeaponSolverRotRecoverySharpness = 0.8 []
  4948. wh_cs_WeaponSolverRotRecoveryTimeMax = 0.3 []
  4949. wh_cs_WeaponSolverRotRecoveryTimeMin = 0.1 []
  4950. wh_cs_WeaponSolverRotSmoothTime = 20 []
  4951. wh_cs_WeaponSolverSlidingDuration = 0.3 []
  4952. wh_cs_WindowMinWeight = 0.5 []
  4953. wh_dbg_EntityDistanceStats = 0 []
  4954. wh_dbg_EntityDistanceStatsBracket = 10 []
  4955. wh_dbg_EntityDistanceStatsFilter = NPC, NPC_Female, AnimChar []
  4956. wh_dbg_LabelDistance = 15 []
  4957. wh_dbg_LabelFilter = []
  4958. wh_dbg_ShowLabels = 0 []
  4959. wh_db_AllowPatching = 0 []
  4960. wh_db_ReloadObjectDatabase (Command)
  4961. wh_demo_enabledInputEvents = 1 []
  4962. wh_demo_profile_peak = 150 []
  4963. wh_demo_skipLogInfo = 0 []
  4964. wh_demo_variableTime = 1 []
  4965. wh_de_Enabled = 0 []
  4966. wh_de_Layer = 0 []
  4967. wh_de_MoveDown (Command)
  4968. wh_de_MoveLeft (Command)
  4969. wh_de_MoveRight (Command)
  4970. wh_de_MoveToLast (Command)
  4971. wh_de_MoveUp (Command)
  4972. wh_de_NextLayer (Command)
  4973. wh_de_PreviousLayer (Command)
  4974. wh_de_RulerLeft (Command)
  4975. wh_de_RulerRight (Command)
  4976. wh_de_Target = Dude []
  4977. wh_de_TurnMultiline (Command)
  4978. wh_de_ZoomIn (Command)
  4979. wh_de_ZoomOut (Command)
  4980. wh_dlc_FakeLicense = []
  4981. wh_dlg_ActorSoundDebug = 0 []
  4982. wh_dlg_AutoSkip = 0 []
  4983. wh_dlg_CamParam1 = 0 []
  4984. wh_dlg_CamParam2 = 0 []
  4985. wh_dlg_ChatBubbles = 2 []
  4986. wh_dlg_ChatBubblesDistance = 12 []
  4987. wh_dlg_ChatBubblesMaxOffset = 0.16 []
  4988. wh_dlg_ChatBubblesMinOffset = 0.12 []
  4989. wh_dlg_ChatBubblesMinScale = 0.4 []
  4990. wh_dlg_ChatBubblesSmoothingSpeed = 0.68 []
  4991. wh_dlg_ChatBubblesSmoothingThreshold = 0.8 []
  4992. wh_dlg_ChatResponsesLeadTime = 3 []
  4993. wh_dlg_CollisionRadius = 0.15 []
  4994. wh_dlg_CreateObstacle = 1 []
  4995. wh_dlg_CreateObstacleForIngameNpcDialogues = 0 []
  4996. wh_dlg_DBARoot = Animations/humans/facials/dialog []
  4997. wh_dlg_DebugDrawCamera = 0 []
  4998. wh_dlg_DefaultChatTimeLimit = 10 []
  4999. wh_dlg_DefaultMaxDistance = 0 []
  5000. wh_dlg_DialogDebug = 0 []
  5001. wh_dlg_DisplayDecisionIdleTimeout = 0 []
  5002. wh_dlg_Enable = 1 []
  5003. wh_dlg_EnableFallbackVoice = 1 []
  5004. wh_dlg_FacialStreamTimeout = 10 []
  5005. wh_dlg_ForceCamera = 0 []
  5006. wh_dlg_ForcedDecision = []
  5007. wh_dlg_ForcePOV = 0 []
  5008. wh_dlg_HeightCoef = 1.2 []
  5009. wh_dlg_IngameDialogueObstacleDistanceThreshold = 1 []
  5010. wh_dlg_IngameDialogueObstacleRadiusAddition = -0.5 []
  5011. wh_dlg_LODRatio = 60 []
  5012. wh_dlg_LookAtTransitionDurationMax = 0.375 []
  5013. wh_dlg_LookAtTransitionDurationMin = 0.275 []
  5014. wh_dlg_MaxAnimDurationScale = 1.3 []
  5015. wh_dlg_MinAnimDurationScale = 0.7 []
  5016. wh_dlg_MinCutTime = 60000 []
  5017. wh_dlg_MinTimeToCut = 3.5 []
  5018. wh_dlg_NoCameras = 0 []
  5019. wh_dlg_RecordDialog = 0 []
  5020. wh_dlg_ReloadDB (Command)
  5021. wh_dlg_reloadFunctions (Command)
  5022. wh_dlg_RequestMaxAxisAngle = 45 []
  5023. wh_dlg_RequestMaxDistance = 6.25 []
  5024. wh_dlg_RequestMaxTotalAngle = 90 []
  5025. wh_dlg_RequestTimeout = 20 []
  5026. wh_dlg_RestrictDialogHeightDifference = 0.5 []
  5027. wh_dlg_RestrictDialogHeightHorseDifference = 2 []
  5028. wh_dlg_SetAnimDurationScales (Command)
  5029. wh_dlg_ShowOrigActor = 0 []
  5030. wh_dlg_SkipCooldown = 0.2 []
  5031. wh_dlg_SkipPhysPosAdjustment = 1 []
  5032. wh_dlg_SmoothTime = 5 []
  5033. wh_dlg_TestMode = 0 []
  5034. wh_dlg_TestPreselectedSequences = []
  5035. wh_dlg_TwinDismountedHorseFrustumConeAngle = 320 []
  5036. wh_dlg_TwinDismountedHorseFrustumMaxDistance = 30 []
  5037. wh_dlg_TwinDismountedHorseFrustumMinDistance = 2 []
  5038. wh_dlg_TwinKeepPoseFrontConeAngle = 180 []
  5039. wh_dlg_TwinPlayerOverlapQueryCount = 20 []
  5040. wh_dlg_Verbosity = 1 []
  5041. wh_dlg_VisibleSequence = 0 []
  5042. wh_dlg_VoiceCategoryPriorityCoef = 1.5 []
  5043. wh_dlg_VoiceRoot = Localization/dialog []
  5044. wh_dlg_WaitForCloth = 1 []
  5045. wh_dlg_WordDelay = 0.45 []
  5046. wh_dog_DebugAction = 0 []
  5047. wh_dog_PetMaxAngle = 75 []
  5048. wh_dog_PetMaxDistance = 1.85 []
  5049. wh_dog_SmoothTerrainTraversal = 1 []
  5050. wh_dumpBigInventories (Command)
  5051. wh_ed_editorAreaDebug = 0 []
  5052. wh_ed_reloadFlashOnGameModeStart = 0 []
  5053. WH_Enable_FileProfiling = 0 []
  5054. wh_ent_AnimSynchronizerForceUpdateAnimController = 1 [REQUIRE_APP_RESTART]
  5055. wh_ent_AutoRuntimePrefabsDebug = 0 []
  5056. wh_ent_AutoRuntimePrefabsMinDistanceSqr = 100 []
  5057. wh_ent_CarryItemHeadAngleCap = 40 []
  5058. wh_ent_CarryItemHintsVisibilityTimeout = 5 []
  5059. wh_ent_CarryItemPileMaxDistance = 1.5 []
  5060. wh_ent_DebugAreaSpawn = 0 []
  5061. wh_ent_DebugLogActorActions = 0 []
  5062. wh_ent_DisappearingObjectDespawnDistance = 40 []
  5063. wh_ent_EquipmentSlotsDebug = 0 []
  5064. wh_ent_EquipmentSlotsDebugSoul = []
  5065. wh_ent_GameProfileManagerDebugDraw = 0 []
  5066. wh_ent_GameProfileManagerDebugDrawFilter = []
  5067. wh_ent_GameProfileManagerDump (Command)
  5068. wh_ent_LedgeContinuousBlendWeight = 1 []
  5069. wh_ent_PhysicsDebugDraw = []
  5070. wh_ent_RestockPerFrameBudget = 1 []
  5071. wh_ent_RestockStartTimeMinutes = 180 []
  5072. wh_ent_ShowHelperObjects = 1 []
  5073. wh_env_CloudDensitySaturationValue = 10 []
  5074. wh_env_debugTod = 0 []
  5075. wh_env_DirtCreationSpeed = 0.05 []
  5076. wh_env_DirtDryupSpeed = 0.05 []
  5077. wh_env_DisableRainController = 0 []
  5078. wh_env_GridInsertDistanceSquared = 400 []
  5079. wh_env_LightningThreshold = 0.75 []
  5080. wh_env_ParallelUpdate = 1 []
  5081. wh_env_PuddleCreationDelay = 25 []
  5082. wh_env_PuddleCreationSpeed = 0.017 []
  5083. wh_env_PuddleDryupDelay = 400 []
  5084. wh_env_PuddleDryupSpeed = 0.0008 []
  5085. wh_env_PuddleMaskMax = 0.95 []
  5086. wh_env_PuddleMaskMin = 0 []
  5087. wh_env_PuddlesRippleAmountMul = 20 []
  5088. wh_env_RainCurrentAmount = 1 []
  5089. wh_env_RainDebug = 0 []
  5090. wh_env_RainDiffuseDarkening = 0.4 []
  5091. wh_env_RainDropsAmountMul = 8 []
  5092. wh_env_RainDropsSpeedBase = 1.5 []
  5093. wh_env_RainDropsSpeedMul = 8 []
  5094. wh_env_RainDropsSpeedWindMul = 0.1 []
  5095. wh_env_RainFilterFreq = 0.2 []
  5096. wh_env_RainIntensityOverride = -1 []
  5097. wh_env_RainLayers = 3 []
  5098. wh_env_RainMoveBlend = 5 []
  5099. wh_env_RainMoveStrength = 0.3 []
  5100. wh_env_RainThreshold = 0.3 []
  5101. wh_env_RainWindStrength = 30 []
  5102. wh_env_RandomPresetDelay = 4 []
  5103. wh_env_RespawnDebug = 0 []
  5104. wh_env_RespawnDebugIntervalSec = 0 []
  5105. wh_env_RespawnDistance = 10 []
  5106. wh_env_RespawnHerbBboxScale = 2 []
  5107. wh_env_RespawnPickDistance = 1.5 []
  5108. wh_env_RespawnRaycastUpdateDelta = 0.05 []
  5109. wh_env_RespawnTypicalHerbHeight = 0.35 []
  5110. wh_env_SplashesAmountMul = 4 []
  5111. wh_env_WeatherLayerProfileDebugDraw = 0 []
  5112. wh_env_WeatherLayerProfileHidingDelay = 15 []
  5113. wh_env_WeatherLayerProfileProcessingBudget = 16 []
  5114. wh_env_WeatherUpdateEnabled = 1 []
  5115. wh_env_WetDryThreshold = 0.01 []
  5116. wh_es_SlicedLoading = 1 []
  5117. wh_es_SlicedLoadingDebug = 0 []
  5118. wh_es_SlicedLoadingTimeBudget = 3 []
  5119. wh_eval (Command)
  5120. wh_e_AllowPersistentRenderObjectsForEntities = 1 []
  5121. wh_e_AreaLightShadowCameraOffsetBias = 0.1 []
  5122. wh_e_AreaLightShadowClampSmoothing = 0.01 []
  5123. wh_e_ClipVolumesGrid = 1 []
  5124. wh_e_ClipVolumesPrepareJob = 1 []
  5125. wh_e_CloudMapSpeed = 56 []
  5126. wh_e_CoverageBufferReprojIgnoreDistance = 1 []
  5127. wh_e_CoverageBufferReprojMethod = 1 []
  5128. wh_e_DebugDrawBadFaceArea = 4 []
  5129. wh_e_DebugDrawGoodFaceArea = 400 []
  5130. wh_e_DebugDrawTextureMemoryLimit = 32768 []
  5131. wh_e_FullGSMUpdateAfterCameraChange = 0 []
  5132. wh_e_HDREyeAdaptationEVMin = 0 []
  5133. wh_e_HLodClusterSwitchingDistanceExponent = 1 []
  5134. wh_e_HLodClusterSwitchingDistanceMin = 150 []
  5135. wh_e_HLodClusterSwitchingDistanceMultiplier = 0.5 []
  5136. wh_e_HLodDebugColoring = 0 []
  5137. wh_e_HLodDebugDraw = 0 []
  5138. wh_e_HLodDebugLabel = 0 []
  5139. wh_e_HLodDebugSelectedOnly = 0 []
  5140. wh_e_HLodDebugSwitchingDistance = 0 []
  5141. wh_e_HLodDebugTypeFilter = 14 []
  5142. wh_e_HLodHysteresisDistance = 8 []
  5143. wh_e_HLodInteriorSwitchingDistance = 12 []
  5144. wh_e_HlodMaxStreamingTasks = 2 []
  5145. wh_e_HLodSignificantObjectRatio = 0.05 []
  5146. wh_e_HLodSimulateSlowStreamingFrameCount = 0 []
  5147. wh_e_HLodStreamBrushInstances = 1 []
  5148. wh_e_HLodStreamingFramesUntilObjectLoadingTimeout = 300 []
  5149. wh_e_HLodStreamingFramesUntilUnload = 600 []
  5150. wh_e_HLodStreamingMaxReleasedPerFrame = 2 []
  5151. wh_e_HLodStreamingMaxUpdatedPerFrame = 200 []
  5152. wh_e_HLodSwitchingDistanceIn2D = 1 []
  5153. wh_e_HLodSystemEnabled = 1 [REQUIRE_LEVEL_RELOAD]
  5154. wh_e_HLodUpdatePaused = 0 [REQUIRE_LEVEL_RELOAD]
  5155. wh_e_HLodUseDissolve = 1 []
  5156. wh_e_HLodVegetationSwitchingDistances = 8000 4000 2000 500 []
  5157. wh_e_HLodViewDistRatioOverride = 254 []
  5158. wh_e_HLodViewDistRatioOverrideRadiusThreshold = 0 []
  5159. wh_e_IgnorePerInstanceLodRatio = 0 []
  5160. wh_e_IgnorePerInstanceViewDistRatio = 0 []
  5161. wh_e_MaterialBufferDebugDraw = 0 [REQUIRE_APP_RESTART]
  5162. wh_e_MaterialBufferUnassignedFeatureDebug = 1 [REQUIRE_APP_RESTART]
  5163. wh_e_MaterialFeatureBufferSize = 55296 [REQUIRE_APP_RESTART]
  5164. wh_e_MaterialInstanceBufferSize = 2560 [REQUIRE_APP_RESTART]
  5165. wh_e_MaxCompiledRoadsPerFrame = 5 []
  5166. wh_e_ObjectsTreeRenderNodeListTypeDebug = 0 []
  5167. wh_e_ObjectsTreeRenderNodeTypeDebug = 0 []
  5168. wh_e_ObserverDebugDraw = 0 []
  5169. wh_e_ObserverEnable (Command)
  5170. wh_e_ObserverMinDistance = 2 []
  5171. wh_e_ObserverMinFOVChange = 0.2 []
  5172. wh_e_ObserverMinTeleportDistance = 16 []
  5173. wh_e_ObserverMode = 0 []
  5174. wh_e_ObserverTeleportWarning = 1 []
  5175. wh_e_ParticlesAudioFarDistSq = 625 []
  5176. wh_e_ParticlesAudioMaxDistance = 50 []
  5177. wh_e_ParticlesAudioNearDistSq = 400 []
  5178. wh_e_ParticlesLimitPerContainer = 600 []
  5179. wh_e_ParticlesProfileToplist = -1 []
  5180. wh_e_ParticlesUpdateThreshold = 3 []
  5181. wh_e_ParticlesViewDistMul = 3 []
  5182. wh_e_PernamentPhysicalization = 1 []
  5183. wh_e_PernamentPhysicalizationSyncLoad = 0 []
  5184. wh_e_RoadRenderNodeBBoxes = 0 []
  5185. wh_e_ScreenShotFileName = []
  5186. wh_e_ShadowsSparseGSMUpdate = 1 []
  5187. wh_e_StatObjDsStreaming = 0 []
  5188. wh_e_StreamCgfHeaders = 1 []
  5189. wh_e_StreamCgfSizePenality = 0.25 []
  5190. wh_e_StreamPredictionUpdateNearTimeSlice = 0.35 []
  5191. wh_e_surfaceTypeDebugColoring = 0 [REQUIRE_APP_RESTART]
  5192. wh_e_svoTI_UseProbe = 0 []
  5193. wh_e_TimeOfDayMode = 1 []
  5194. wh_e_VerticalLightCulling = 3 []
  5195. wh_e_ViewDistRatioRoad = 130 []
  5196. wh_e_WindDebugDraw = 0 []
  5197. wh_fmod_with_liveupdate = 0 [DUMPTODISK]
  5198. wh_frameStatsClampValues = 1 []
  5199. wh_game_pauseDebug = 0 []
  5200. wh_game_unpause (Command)
  5201. wh_gfx_useSWF = 0 []
  5202. wh_g_showHelp = 0 []
  5203. wh_HitReaction_CollisionCacheEvictionInterval = 1 []
  5204. wh_HitReaction_CollisionsEnabled = 1 []
  5205. wh_HitReaction_Debug = 0 []
  5206. wh_HitReaction_DebugIgnorePlayer = 0 []
  5207. wh_HitReaction_Enabled = 1 []
  5208. wh_HitReaction_EnvironmentCollisionScale = 1 []
  5209. wh_HitReaction_PhysicalHitCoef = 10 []
  5210. wh_horse_AltControls = 0 []
  5211. wh_horse_AutoResetBridleDist = 0.1 []
  5212. wh_horse_CallMaxDistance = 50 []
  5213. wh_horse_CallMinDistance = 20 []
  5214. wh_horse_CameraCentering = 0.2 []
  5215. wh_horse_CameraCenteringMagnetismDegreeLimit = 150 []
  5216. wh_horse_CameraCenteringPitchOffset = -2.5 []
  5217. wh_horse_CameraCenteringSwayCoeff = 0 []
  5218. wh_horse_CameraCenteringTime = 3 []
  5219. wh_horse_CameraCenteringTimeInCombat = 2 []
  5220. wh_horse_CameraSmoothing = 0.1 []
  5221. wh_horse_CameraTwitchAmount = 1 []
  5222. wh_horse_CameraTwitchDebug = 0 []
  5223. wh_horse_ClampDelta = 0.1 []
  5224. wh_horse_CollisionAvoidance = 0 []
  5225. wh_horse_CollisionAvoidanceDebug = 0 []
  5226. wh_horse_CollisionAvoidanceMoraleHits = 1 []
  5227. wh_horse_CollisionAvoidanceNoAvoiding = 1 []
  5228. wh_horse_CollisionAvoider = 1 []
  5229. wh_horse_CollisionAvoiderDebug = 0 []
  5230. wh_horse_CollisionAvoiderRaycastDistMin = 4.5 []
  5231. wh_horse_CollisionAvoiderRaycastDistMinRoad = 3 []
  5232. wh_horse_CollisionAvoiderRaycastDistMult = 0.7 []
  5233. wh_horse_CollisionAvoiderRaycastDistMultRoad = 0.5 []
  5234. wh_horse_CollisionAvoiderRaycastFlags = 31 []
  5235. wh_horse_CollisionAvoiderRaycastHeight[low] = 0.6 []
  5236. wh_horse_CollisionAvoiderRaycastHeight[mid] = 1.3 []
  5237. wh_horse_CollisionAvoiderRaycastHeight[top] = 2 []
  5238. wh_horse_CollisionAvoiderRaycastMinDegreeUp = 45 []
  5239. wh_horse_CollisionAvoiderRaycastMinElevation = 0.25 []
  5240. wh_horse_CollisionAvoiderRaycastRotationAmount = 0 []
  5241. wh_horse_CollisionAvoiderRaycastSmoothMaxTriangleCount = 352 []
  5242. wh_horse_CollisionAvoiderRaycastWidth[center] = 0 []
  5243. wh_horse_CollisionAvoiderRaycastWidth[left] = -0.25 []
  5244. wh_horse_CollisionAvoiderRaycastWidth[right] = 0.25 []
  5245. wh_horse_CollisionAvoiderSmoothNormalsTime = 1 []
  5246. wh_horse_ControlMapPow = 2.5 []
  5247. wh_horse_DashFovChangeSpeed = 0.33 []
  5248. wh_horse_DashFovMultiplier = 1 []
  5249. wh_horse_DashInterruptDuration = 0.5 []
  5250. wh_horse_DashInterruptMask = 3 []
  5251. wh_horse_DebugControls = 0 []
  5252. wh_horse_DebugStaminaBuff = 0 []
  5253. wh_horse_DismountLockDuration = 1.5 []
  5254. wh_horse_DismountLockSaddleRotation = 60 []
  5255. wh_horse_EnableRiderHeadCollision = 1 []
  5256. wh_horse_FastStopHoldTime = 0.2 []
  5257. wh_horse_FollowInnerCircleRadius = 3.2 []
  5258. wh_horse_FollowInnerCircleRadiusBias = 0.8 []
  5259. wh_horse_FollowInputMovementScaleX = 1 []
  5260. wh_horse_FollowInputMovementScaleY = 0.33 []
  5261. wh_horse_FollowMaxBackwardSpeed = 2 []
  5262. wh_horse_FollowMaxForwardSpeed = 12.5 []
  5263. wh_horse_FollowMaxStartDistance = 12 []
  5264. wh_horse_FollowMinDistance = 2.5 []
  5265. wh_horse_FollowNPCSpeedForMaximumOffset = 2 []
  5266. wh_horse_FollowOffsetX = 1.7 []
  5267. wh_horse_FollowOffsetY = 1.5 []
  5268. wh_horse_FollowOffsetYWhenCenter = -1 []
  5269. wh_horse_FollowOuterCircleMinSpeed = 3 []
  5270. wh_horse_FollowOuterCircleRadius = 10 []
  5271. wh_horse_FollowOuterCircleTargetSpeedScale = 3 []
  5272. wh_horse_FollowPlayerTimer = 15 []
  5273. wh_horse_FollowTurnAroundSpeed = 2 []
  5274. wh_horse_GroundBodingEnabled = 0 []
  5275. wh_horse_HideReinsWhenMounted = 1 []
  5276. wh_horse_Idle2MoveWithPlayer = 1 []
  5277. wh_horse_JumpGravityMult = 1 []
  5278. wh_horse_JumpHeight = 1.6 []
  5279. wh_horse_JumpOnSlopeNormalZLimit = 0.9 []
  5280. wh_horse_LevelBarrierDistanceMult = 1.5 []
  5281. wh_horse_MountLockDuration = 1.5 []
  5282. wh_horse_MountLockSaddleRotation = 90 []
  5283. wh_horse_MovementSpeedMultClamp = 0.5 []
  5284. wh_horse_MovementSpeedMultMult = 2 []
  5285. wh_horse_MovementSpeedMultPow = 2 []
  5286. wh_horse_PushNPCsForce = 4 []
  5287. wh_horse_RoadMagnetism = 1 []
  5288. wh_horse_RoadMagnetismBacktrackPathLength = 12 []
  5289. wh_horse_RoadMagnetismCartCenterOffsetY = 4 []
  5290. wh_horse_RoadMagnetismCartHeight = 10 []
  5291. wh_horse_RoadMagnetismCartWidth = 4 []
  5292. wh_horse_RoadMagnetismCrossroadPredictionLen = 24 []
  5293. wh_horse_RoadMagnetismDashMaxDegree = 25 []
  5294. wh_horse_RoadMagnetismDeactivateTime = 2.5 []
  5295. wh_horse_RoadMagnetismDebug = 0 []
  5296. wh_horse_RoadMagnetismDisableHintsVisibleTime = 4 []
  5297. wh_horse_RoadMagnetismEnterAngle = 22.5 []
  5298. wh_horse_RoadMagnetismFlickDebug = 0 []
  5299. wh_horse_RoadMagnetismFlickLimit = 0.3 []
  5300. wh_horse_RoadMagnetismFlickMinAngle = 10 []
  5301. wh_horse_RoadMagnetismForce = 0 []
  5302. wh_horse_RoadMagnetismInterruptTime = 1 []
  5303. wh_horse_RoadMagnetismMaxDelta = 1.9 []
  5304. wh_horse_RoadMagnetismPathMaxWidth = 10 []
  5305. wh_horse_RoadMagnetismPathMinWidth = 0 []
  5306. wh_horse_RoadMagnetismPathWidthCoeff = 1 []
  5307. wh_horse_RoadMagnetismReactivateTime = 2.5 []
  5308. wh_horse_RoadMagnetismRemainAngle = 5 []
  5309. wh_horse_RoadMagnetismRoadCosLimit = 0.5 []
  5310. wh_horse_RoadMagnetismRunMaxDegree = 65 []
  5311. wh_horse_RoadMagnetismSnapTime = 1 []
  5312. wh_horse_RoadMagnetismSprintMaxDegree = 40 []
  5313. wh_horse_RoadMagnetismTrendMaxSteer = 180 []
  5314. wh_horse_RoadMagnetismTrendMaxWidth = 6 []
  5315. wh_horse_RoadMagnetismTrendMinSteer = 0 []
  5316. wh_horse_RoadMagnetismTrendMinWidth = 3 []
  5317. wh_horse_RoadMagnetismTrendSteerWeight = 0.25 []
  5318. wh_horse_RoadMagnetismTrendWidthWeight = 0.5 []
  5319. wh_horse_RotationCoeff = 2 []
  5320. wh_horse_RotationMax = 5 []
  5321. wh_horse_RotationSmoothInSpeed = 0.3 []
  5322. wh_horse_RotationSmoothOutSpeed = 0.05 []
  5323. wh_horse_SmoothTerrainTraversal = 0 []
  5324. wh_horse_SpawnOnCall = 0 []
  5325. wh_horse_SpurDebuffGenerosity = 0.33 []
  5326. wh_horse_StealCurrentHorse (Command)
  5327. wh_horse_StopHintDelay = 1 []
  5328. wh_horse_StopHintDuration = 3 []
  5329. wh_horse_StraightenMovementMaxAngle = 2.5 []
  5330. wh_horse_StuckLimit = 15 []
  5331. wh_horse_ThrowDown (Command)
  5332. wh_horse_TurnSlowdownCoeff[Dash] = 1 []
  5333. wh_horse_TurnSlowdownCoeff[Run] = 1 []
  5334. wh_horse_TurnSlowdownCoeff[Sprint] = 0.5 []
  5335. wh_horse_TurnSlowdownCoeff[Walk] = 1 []
  5336. wh_horse_TurnSlowdownMaxAngle[Dash] = 3.14159 []
  5337. wh_horse_TurnSlowdownMaxAngle[Run] = 3.14159 []
  5338. wh_horse_TurnSlowdownMaxAngle[Sprint] = 3.14159 []
  5339. wh_horse_TurnSlowdownMaxAngle[Walk] = 3.14159 []
  5340. wh_horse_TurnSlowdownPow[Dash] = 1.5 []
  5341. wh_horse_TurnSlowdownPow[Run] = 1.5 []
  5342. wh_horse_TurnSlowdownPow[Sprint] = 1.5 []
  5343. wh_horse_TurnSlowdownPow[Walk] = 1.5 []
  5344. wh_horse_UseBridleParamsFromLua = 0 []
  5345. wh_horse_ViewLimitBottom = 59 []
  5346. wh_horse_ViewLimitBottomDismounting = 22.5 []
  5347. wh_horse_ViewLimitBottomMounting = 15 []
  5348. wh_horse_ViewLimitBottomRear = 35 []
  5349. wh_horse_ViewLimitNarrow = 90 []
  5350. wh_horse_ViewLimitNarrowDismounting = 45.5 []
  5351. wh_horse_ViewLimitNarrowMounting = 60 []
  5352. wh_horse_ViewLimitNarrowRear = 80 []
  5353. wh_horse_ViewLimitWide = 150 []
  5354. wh_horse_ViewLimitWideDismounting = 45.5 []
  5355. wh_horse_ViewLimitWideMounting = 80 []
  5356. wh_horse_ViewLimitWideRear = 120 []
  5357. wh_horse_WhistleTeleportBackDistance = 30 []
  5358. wh_horse_WhistleTeleportInFrontDistance = 100 []
  5359. wh_horse_YeetMultiplier = 3 []
  5360. wh_human_DebugLadder = []
  5361. wh_iLogMaxTraceLevel = 2 [DUMPTODISK]
  5362. wh_item_DropHeightOffset = 0.4 []
  5363. wh_item_DroppedAmmoMaxCount = 10 []
  5364. wh_item_DroppedAmmoRadius = 4 []
  5365. wh_item_DroppedBrokenAmmoBonusTime = 5 []
  5366. wh_item_DroppedItemsDebugDraw = 0 []
  5367. wh_item_HomeSlotAutoReturnInitialTimeout = 10000 []
  5368. wh_item_HomeSlotAutoReturnMode = 1 []
  5369. wh_item_HomeSlotPhaseReset = 1 []
  5370. wh_item_ItemSlotDynSpawning = 2 []
  5371. wh_item_ItemSlotDynSpawning_DespawnBudgetMax = 3 []
  5372. wh_item_ItemSlotDynSpawning_DespawnBudgetMin = 1 []
  5373. wh_item_ItemSlotDynSpawning_Parallel = 1 []
  5374. wh_item_ItemSlotDynSpawning_Radius = 80 []
  5375. wh_item_ItemSlotDynSpawning_RadiusHysteresis = 30 []
  5376. wh_item_ItemSlotDynSpawning_SearchSizePerFrame = 1000 []
  5377. wh_item_ItemSlotDynSpawning_SpawnBudgetFrameThresholdToDecrease = 40 []
  5378. wh_item_ItemSlotDynSpawning_SpawnBudgetFrameThresholdToIncrease = 100 []
  5379. wh_item_ItemSlotDynSpawning_SpawnBudgetMax = 10 []
  5380. wh_item_ItemSlotDynSpawning_SpawnBudgetMin = 1 []
  5381. wh_item_PreloadItemModels = 1 []
  5382. wh_item_PreloadItemPhaseModels = 1 []
  5383. wh_item_TagPoached = poached []
  5384. wh_item_ViewDistRatio = 100 []
  5385. wh_i_adaptiveTriggerEffect = 1 []
  5386. wh_i_controllerVibrations = 1 []
  5387. wh_i_deadZone = 0.2 []
  5388. wh_i_Debug = 0 []
  5389. wh_i_defaultDeadZone = 0.2 [READONLY]
  5390. wh_i_immersiveTriggerEffect = 1 []
  5391. wh_i_lightBarEffect = 1 []
  5392. wh_i_thumbstickButtonThreshold = 0.76 []
  5393. wh_i_vibrationIgnoreFocus = 0 []
  5394. wh_loco_DebugInfo = 0 []
  5395. wh_lua_better_print = 0 []
  5396. wh_map_CompassPOIDistanceRatio = 3 []
  5397. wh_map_MoveCursorSens = 10 []
  5398. wh_map_ShowFastTravelPoints = 1 []
  5399. wh_map_StickDeadZone = 0.001 []
  5400. WH_MNM_TileAdjecancyTolerance = 0.1 []
  5401. WH_MNM_TileBorderSize = 0.5 []
  5402. WH_MNM_TriangulateSurfaceAlignHeuristic = 1 []
  5403. wh_mod_GenerateReport (Command)
  5404. wh_mod_ShowUsedModsInSaveTooltip = 0 []
  5405. WH_Move_AllowOffMeshNavigation = 0 []
  5406. WH_Move_AllowTeleport = 0 []
  5407. WH_Move_OffMeshStuckDetectionMultiplier = 2 []
  5408. WH_Move_OffMesh_HorizontalSearchThreshold = 4 []
  5409. WH_Move_OffMesh_VerticalSearchThreshold = 1 []
  5410. wh_openInventory (Command)
  5411. wh_osh_DebugDistance = 0 []
  5412. wh_osh_DrawDebug = 0 []
  5413. wh_osh_enabled = 1 [DUMPTODISK]
  5414. wh_osh_load (Command)
  5415. wh_osh_play (Command)
  5416. wh_osh_rtpc (Command)
  5417. wh_osh_stop (Command)
  5418. wh_osh_xml_filename = libs/GameAudio/oldschool_haptics.xml [DUMPTODISK]
  5419. wh_photomode_CameraSize = 0.15 []
  5420. wh_photomode_debugCamCollisions = 0 []
  5421. wh_photomode_MaxDistance = 5 []
  5422. wh_playerHorse_FollowInnerCircleRadius = 2.5 []
  5423. wh_playerHorse_FollowInnerCircleRadiusBias = 0.2 []
  5424. wh_playerHorse_FollowInputMovementScaleX = 0.8 []
  5425. wh_playerHorse_FollowInputMovementScaleY = 1.2 []
  5426. wh_playerHorse_FollowMaxStartDistance = 10 []
  5427. wh_playerHorse_FollowMinDistance = 2 []
  5428. wh_playerHorse_FollowNPCSpeedForMaximumOffset = 2 []
  5429. wh_playerHorse_FollowOffsetX = 2 []
  5430. wh_playerHorse_FollowOffsetY = 0.8 []
  5431. wh_playerHorse_FollowOffsetYWhenCenter = -2 []
  5432. wh_playerHorse_FollowOuterCircleMinSpeed = 2 []
  5433. wh_playerHorse_FollowOuterCircleRadius = 5 []
  5434. wh_playerHorse_FollowOuterCircleTargetSpeedScale = 2 []
  5435. wh_player_BowControlScheme = 2 []
  5436. wh_player_DashMaxInterval = 1 []
  5437. wh_player_DeepWaterLevel = 0.85 []
  5438. wh_player_DefaultPitchAngleDownLimit = -1.18682 []
  5439. wh_player_DefaultPitchAngleUpLimit = 1.39626 []
  5440. wh_player_FollowAlwaysCanFollow = 0 []
  5441. wh_player_FollowDebugDraw = 0 []
  5442. wh_player_FollowInnerCircleRadius = 1.5 []
  5443. wh_player_FollowInnerCircleRadiusBias = 0.2 []
  5444. wh_player_FollowInputMovementScaleX = 0.8 []
  5445. wh_player_FollowInputMovementScaleY = 1.2 []
  5446. wh_player_FollowMaxStartDistance = 8 []
  5447. wh_player_FollowMinDistance = 1 []
  5448. wh_player_FollowNPCSpeedForMaximumOffset = 1 []
  5449. wh_player_FollowOffsetX = 1 []
  5450. wh_player_FollowOffsetY = 0.8 []
  5451. wh_player_FollowOffsetYWhenCenter = -0.8 []
  5452. wh_player_FollowOuterCircleMinSpeed = 2 []
  5453. wh_player_FollowOuterCircleRadius = 5 []
  5454. wh_player_FollowOuterCircleTargetSpeedScale = 2 []
  5455. wh_player_FrontCollisionBlendIn = 4 []
  5456. wh_player_FrontCollisionCrouchedVerticalOffset = 1.05 []
  5457. wh_player_FrontCollisionForwardOffset = 0.35 []
  5458. wh_player_FrontCollisionRadius = 0.3 []
  5459. wh_player_FrontCollisionVerticalOffset = 1.05 []
  5460. wh_player_HorseDashShoutTimeout = 3 []
  5461. wh_player_HorseHintsVisibilityTimeout = 5 []
  5462. wh_player_InPlaceJumpAirControl = 0.75 []
  5463. wh_player_InteractorChatMagnetismHeight = 13 []
  5464. wh_player_InteractorChatMagnetismWidth = 8 []
  5465. wh_player_InteractorDistance = 2 []
  5466. wh_player_InteractorDistanceOnHorse = 3 []
  5467. wh_player_InteractorDistanceSitting = 2.3 []
  5468. wh_player_InteractorDogMagnetismHeight = 20 []
  5469. wh_player_InteractorDogMagnetismWidth = 10 []
  5470. wh_player_InteractorMagnetismHeight = 10 []
  5471. wh_player_InteractorMagnetismWidth = 10 []
  5472. wh_player_PickPlaceAngleCap = 40 []
  5473. wh_player_SlidingDistanceMultForDamage = 0.5 []
  5474. wh_player_TenseCircumstanceDebugDraw = 0 []
  5475. wh_player_Unlink (Command)
  5476. wh_player_WeaponDrawHolsterHeadAngleCap = 50 []
  5477. wh_pl_AlchemyDistileryFireLightColor = 115.0 63.0 23.0 []
  5478. wh_pl_AlchemyDistileryFireLightIntensity = 0.05 []
  5479. wh_pl_AlchemyFinishFaderLength = 1 []
  5480. wh_pl_AlchemyPotFireLightColor = 115.0 63.0 23.0 []
  5481. wh_pl_AlchemyPotFireLightIntensity = 0.22 []
  5482. wh_pl_AnimatedCameraBone = []
  5483. wh_pl_AutoAcceptChat = 0 []
  5484. wh_pl_BattleArcheryEntryPointOffset = -0.35 []
  5485. wh_pl_BattleArcheryExitPointOffset = -0.5 []
  5486. wh_pl_BattleArcheryKeyboardSensitivity = 3 []
  5487. wh_pl_BattleArcheryLookingPointOffset = -0.2 []
  5488. wh_pl_BattleArcheryMaxHAngle = 60 []
  5489. wh_pl_BattleArcheryMinHAngle = -25 []
  5490. wh_pl_BattleArcheryMouseSensitivity = 40 []
  5491. wh_pl_BattleArcheryPalisadeCenterDistance = 0.2 []
  5492. wh_pl_BattleArcheryPalisadeShootingPointOffset = -0.2 []
  5493. wh_pl_BattleArcheryPlayerUseLeaningOut = 0 []
  5494. wh_pl_BattleArcheryShootingMaxVAngle = 10 []
  5495. wh_pl_BattleArcheryShootingMinVAngle = -50 []
  5496. wh_pl_BattleArcheryUnlockDistanceOffset = 0.05 []
  5497. wh_pl_BattleArcheryUseAngle = 0.95 []
  5498. wh_pl_BattleArcheryUseDistance = 0.3 []
  5499. wh_pl_BattleArcheryUseMaxZDistance = 1.2 []
  5500. wh_pl_BattleArcheryUseMinZDistance = 0.8 []
  5501. wh_pl_BattleArcheryUseRadius = 1 []
  5502. wh_pl_BattleArcheryWallCenterDistance = 0.2 []
  5503. wh_pl_BattleArcheryWallShootingPointOffset = 0.05 []
  5504. wh_pl_BattlementDebugDraw = 0 []
  5505. wh_pl_BellowsUseCountToDistill = 2 []
  5506. wh_pl_BlacksmithAlmostFinishedWorkpieceCompletition = 0.9 []
  5507. wh_pl_BlacksmithAnvilMovementGamepad = 1.5 []
  5508. wh_pl_BlacksmithAnvilMovementMouse = 0.09 []
  5509. wh_pl_BlacksmithAnvilParticlesEfficiencyMax = 0.9 []
  5510. wh_pl_BlacksmithAnvilParticlesEfficiencyMin = 0.2 []
  5511. wh_pl_BlacksmithAnvilParticlesMax = 3 []
  5512. wh_pl_BlacksmithAnvilParticlesMin = 0 []
  5513. wh_pl_BlacksmithAnvilRotation = 40 []
  5514. wh_pl_BlacksmithBarkSupressCooldownAfterSinging = 0.5 []
  5515. wh_pl_BlacksmithColdWorkpieceCount = 5 []
  5516. wh_pl_BlacksmithColdWorkpieceTemperature = 650 []
  5517. wh_pl_BlacksmithCompletionGainMultiplier = 1 []
  5518. wh_pl_BlacksmithDebugDraw = 0 []
  5519. wh_pl_BlacksmithDisableHeatLoss = 0 []
  5520. wh_pl_BlacksmithForcedSongId = []
  5521. wh_pl_BlacksmithForgeBag = 1 []
  5522. wh_pl_BlacksmithForgeCoalMaxIntensity = 60 []
  5523. wh_pl_BlacksmithForgeCoalMinIntensity = 0 []
  5524. wh_pl_BlacksmithForgeCoolingSpeed = -5 []
  5525. wh_pl_BlacksmithForgeExtraCoalMaxIntensity = 500 []
  5526. wh_pl_BlacksmithForgeExtraCoalMinIntensity = 0 []
  5527. wh_pl_BlacksmithForgeHeatingSpeed = 50 []
  5528. wh_pl_BlacksmithForgeLightMaxIntensity = 0.6 []
  5529. wh_pl_BlacksmithForgeLightMinIntensity = 0.2 []
  5530. wh_pl_BlacksmithForgeMovementGamepad = 0.8 []
  5531. wh_pl_BlacksmithForgeMovementMouse = 5 []
  5532. wh_pl_BlacksmithForgeOtherHeatFactor = 0.1 []
  5533. wh_pl_BlacksmithForgeOtherTemperatureFactor = 0.65 []
  5534. wh_pl_BlacksmithForgePowerFactor = 0.5 []
  5535. wh_pl_BlacksmithForgeTemperatureLightFactor = 0.4 []
  5536. wh_pl_BlacksmithHalfFinishedWorkpieceCompletition = 0.5 []
  5537. wh_pl_BlacksmithHardeningCoolingPower = 500 []
  5538. wh_pl_BlacksmithHardeningHeatingPower = 100 []
  5539. wh_pl_BlacksmithHardeningWorkpieceTemperature = 850 []
  5540. wh_pl_BlacksmithIneffectiveStrokingCount = 3 []
  5541. wh_pl_BlacksmithIneffectiveStrokingTolerance = 0.01 []
  5542. wh_pl_BlacksmithInitialForgeTemperature = 200 []
  5543. wh_pl_BlacksmithMaxForgeTemperature = 1800 []
  5544. wh_pl_BlacksmithMinForgeTemperature = 200 []
  5545. wh_pl_BlacksmithNormalHeatLossFactor = -0.016 []
  5546. wh_pl_BlacksmithNormalTemperature = 30 []
  5547. wh_pl_BlacksmithPerfectStroke = 0 []
  5548. wh_pl_BlacksmithPotentialFadeOutTime = 53 []
  5549. wh_pl_BlacksmithQualityLossMultiplier = 1 []
  5550. wh_pl_BlacksmithReturnIngredientCoef = 0.5 []
  5551. wh_pl_BlacksmithSelectedRecipe = []
  5552. wh_pl_BlacksmithSingingPause = 4 []
  5553. wh_pl_BlacksmithStroke = 1 []
  5554. wh_pl_BlacksmithStrokeMoveCount = 0 []
  5555. wh_pl_BlacksmithStrokeMoveIntensityCoef = 0 []
  5556. wh_pl_BlacksmithTimingMaxDuration = 3 []
  5557. wh_pl_BlacksmithTimingMinCount = 2 []
  5558. wh_pl_BlacksmithTimingTolerance = 0.28 []
  5559. wh_pl_BlacksmithUseDistance = 1.8 []
  5560. wh_pl_BlacksmithVoxelSize = 0.02 []
  5561. wh_pl_BlacksmithWorkpieceCannotBreak = 0 []
  5562. wh_pl_BlacksmithWorkpieceIntensityCoef = 1 []
  5563. wh_pl_BlacksmithZoneTemperatureCap = -1 []
  5564. wh_pl_ButcheringFaderLength = 1.5 []
  5565. wh_pl_CameraFollowEntity = 0 []
  5566. wh_pl_cfm_AttackCostCapacity = 30 []
  5567. wh_pl_cfm_AttackCostStrengthTreshold = 6 []
  5568. wh_pl_cfm_CriticallyLowStaminaTreshold = 5 []
  5569. wh_pl_cfm_LowStaminaTreshold = 30 []
  5570. wh_pl_cfm_MaxTriggerStrength = 8 []
  5571. wh_pl_cfm_MediumTriggerStrength = 4 []
  5572. wh_pl_DebugAlchemy = 0 []
  5573. wh_pl_DebugFPC = 0 []
  5574. wh_pl_DebugHoleDigging = 0 []
  5575. wh_pl_DebugHudMask = 0 []
  5576. wh_pl_DebugIKLimbs = 0 []
  5577. wh_pl_DebugInteractor = 0 []
  5578. wh_pl_DebugLockPicking = 0 []
  5579. wh_pl_DebugMovementDirs = 0 []
  5580. wh_pl_DebugPicking = 0 []
  5581. wh_pl_DebugPickpocketing = 0 []
  5582. wh_pl_DebugPitchYaw = 0 []
  5583. wh_pl_DebugView = 0 []
  5584. wh_pl_DiceAIAllBadges = 0 []
  5585. wh_pl_DiceAIHoldingDelay = 0.2 []
  5586. wh_pl_DiceAIPlayerTurnDelay = 1 []
  5587. wh_pl_DiceCameraHeight = 0.25 []
  5588. wh_pl_DiceCameraHorizontal = 3 []
  5589. wh_pl_DiceDebug = 0 []
  5590. wh_pl_DiceGoldFormationsScore = 500 []
  5591. wh_pl_DiceHighThrowCount = 3 []
  5592. wh_pl_DiceIdleTimeout = 50 []
  5593. wh_pl_DiceLookAngleLimitDown = 50 []
  5594. wh_pl_DiceLookAngleLimitLeft = 30 []
  5595. wh_pl_DiceLookAngleLimitRight = 30 []
  5596. wh_pl_DiceLookAngleLimitUp = 10 []
  5597. wh_pl_DicePlumbFormationsScore = 200 []
  5598. wh_pl_DiceScoreForHighBark = 1200 []
  5599. wh_pl_DiceScoreForLowBark = 200 []
  5600. wh_pl_DiceSilverFormationsScore = 400 []
  5601. wh_pl_DiceTargetScore = 2000 []
  5602. wh_pl_DiggingFaderLength = 1 []
  5603. wh_pl_DisableApseOnControllerAfterChatDelay = 0.3 []
  5604. wh_pl_DistractHandOffset = 0.25 []
  5605. wh_pl_DogInteractorDayLen = 20 []
  5606. wh_pl_DogInteractorNightLen = 5 []
  5607. wh_pl_DrawAnim = 1 []
  5608. wh_pl_ExactPosDebug = 0 []
  5609. wh_pl_FakeFastTravelTo (Command)
  5610. wh_pl_FastTravelDebug = 0 []
  5611. wh_pl_FastTravelDismountedHorseFrustumConeAngle = 320 []
  5612. wh_pl_FastTravelDismountedHorseFrustumMaxDistance = 20 []
  5613. wh_pl_FastTravelDismountedHorseFrustumMinDistance = 2 []
  5614. wh_pl_FastTravelDistanceTolerance = 5 []
  5615. wh_pl_FastTravelEnabled = 1 []
  5616. wh_pl_FastTravelSkipTimeStepModif = 0 []
  5617. wh_pl_FastTravelSlowDownPerceptionCount = 4 []
  5618. wh_pl_FastTravelTo (Command)
  5619. wh_pl_FocusAngleAboveTargetLimit = 5 []
  5620. wh_pl_FocusCancelLimits_Down = 1 []
  5621. wh_pl_FocusCancelLimits_Left = 0 []
  5622. wh_pl_FocusCancelLimits_Right = 1 []
  5623. wh_pl_FocusCancelLimits_Top = 0 []
  5624. wh_pl_FocusDampingFactor = 6 []
  5625. wh_pl_FocusDebugDraw = 0 []
  5626. wh_pl_FocusFOVBlendTime = 0.55 []
  5627. wh_pl_FocusFOVMaxAngleLength = 40 []
  5628. wh_pl_FocusFOVMaxDecrease = 30 []
  5629. wh_pl_FocusFOVMaxDistance = 15 []
  5630. wh_pl_FocusFOVMinAngleLength = 3 []
  5631. wh_pl_FocusFOVMinDistance = 4 []
  5632. wh_pl_FocusInChatEnabled = 1 []
  5633. wh_pl_FocusInitialLimits_Down = 0.55 []
  5634. wh_pl_FocusInitialLimits_Left = 0.45 []
  5635. wh_pl_FocusInitialLimits_Right = 0.55 []
  5636. wh_pl_FocusInitialLimits_Top = 0.45 []
  5637. wh_pl_FocusLimits_Down = 0.5 []
  5638. wh_pl_FocusLimits_Left = 0.495 []
  5639. wh_pl_FocusLimits_Right = 0.505 []
  5640. wh_pl_FocusLimits_Top = 0.41 []
  5641. wh_pl_FocusOnlyHeadTurnTime = 1.5 []
  5642. wh_pl_FocusOutsideCancelBoxDeltaLimit = 10 []
  5643. wh_pl_FocusRotationTime = 1.5 []
  5644. wh_pl_FollowEntity (Command)
  5645. wh_pl_ForcedSkipTime (Command)
  5646. wh_pl_FOWEnabled = 1 []
  5647. wh_pl_FOWVisibilityRadius = 100 []
  5648. wh_pl_FOWVisibilityRadiusHC = 275 []
  5649. wh_pl_FOWVisibilityRadiusQuestLimited = 5 []
  5650. wh_pl_GameMode = 1 []
  5651. wh_pl_GameOverTest (Command)
  5652. wh_pl_HerbGatheringFadeInLength = 0.4 []
  5653. wh_pl_HerbGatheringFadeLength = 0.3 []
  5654. wh_pl_HerbGatheringFadeOutLength = 0.4 []
  5655. wh_pl_HerbGatheringLength = 1.4 []
  5656. wh_pl_HoleHeightIncrement = 1.25 []
  5657. wh_pl_InventoryDebugMode = 0 []
  5658. wh_pl_InventoryDummy = 1 []
  5659. wh_pl_LockPickedDoorTimeout = 86400 []
  5660. wh_pl_LockPickingDOF = 1 []
  5661. wh_pl_LockPickingForceFeedback = 0.1 []
  5662. wh_pl_LockPickingLayoutDifficulty = -1 []
  5663. wh_pl_LockpickingMouseSensitivityCoefficient = 0.68 []
  5664. wh_pl_LockPickingShakeOverride = -1 []
  5665. wh_pl_LockPickingShakeStart = 0.2 []
  5666. wh_pl_MagicBox (Command)
  5667. wh_pl_MaxRaycastsPerChatInteractor = 3 []
  5668. wh_pl_MaxRaycastsPerDogInteractor = 3 []
  5669. wh_pl_MaxRaycastsPerInteractorTotal = 8 []
  5670. wh_pl_MaxRaycastsPerPlayerInteractor = 4 []
  5671. wh_pl_minigameDebug = 0 []
  5672. wh_pl_NearZ = 0.05 []
  5673. wh_pl_OrbitCameraPosition (Command)
  5674. wh_pl_PickAlways = 0 []
  5675. wh_pl_PickDistTolerance = 0.75 []
  5676. wh_pl_PickFarMinBlend = 0.2 []
  5677. wh_pl_PickFarThreshold = 0.65 []
  5678. wh_pl_PickingTransformAtAttach = 1 []
  5679. wh_pl_PickMaxDistance = 1 []
  5680. wh_pl_PickpocketAssumeBagHasNoDefaultRotation = 0 []
  5681. wh_pl_PickpocketDebugDraw = 0 []
  5682. wh_pl_PickpocketInteractDepth = 0.14 []
  5683. wh_pl_PickpocketInteractRadius = 0.17 []
  5684. wh_pl_PickpocketInteractYOffset = 0.02 []
  5685. wh_pl_PickpocketInteractZOffset = 0.08 []
  5686. wh_pl_PickSlotCanInverseDirection = 0 []
  5687. wh_pl_PlatformActivitiesDebug = 0 []
  5688. wh_pl_PopupTutorialDefaultDuration = 60 []
  5689. wh_pl_PopupTutorialHorseDebug = 0 []
  5690. wh_pl_PopupTutorialHorseHoldForwardDuration = 12.5 []
  5691. wh_pl_PopupTutorialHorseHoldSpurDuration = 5 []
  5692. wh_pl_PopupTutorialHorseOverspurrCount = 3 []
  5693. wh_pl_RandomEventsAutoSpawnEnabled = 1 []
  5694. wh_pl_RandomEventsCooldownsEnabled = 1 []
  5695. wh_pl_RandomEventsDebug = 0 []
  5696. wh_pl_RandomEventsDefaultMapTimeout = 30 []
  5697. wh_pl_RandomEventsDefaultNPCCountStandardDeviation = 0 []
  5698. wh_pl_RandomEventsDespawnDistance = 200 []
  5699. wh_pl_RandomEventsFastTravelCooldownMult = 10 []
  5700. wh_pl_RandomEventsGenericEventsDebug = 0 []
  5701. wh_pl_RandomEventsGenericEventsDebugEntityFilter = []
  5702. wh_pl_RandomEventsGenericEventsQueryRadius = 10 []
  5703. wh_pl_RandomEventsGlobalCooldownCaravan = 900 []
  5704. wh_pl_RandomEventsGlobalCooldownCity = 480 []
  5705. wh_pl_RandomEventsGlobalCooldownDefault = 240 []
  5706. wh_pl_RandomEventsGlobalCooldownFast = 0 []
  5707. wh_pl_RandomEventsGlobalCooldownGenericEvents = 60 []
  5708. wh_pl_RandomEventsInFastTravelConceptStreamingAdditionalDistance = 10 []
  5709. wh_pl_RandomEventsSelectEventPlaceOverride = []
  5710. wh_pl_RandomEventsSelectVariantOverride = []
  5711. wh_pl_RandomEventsTagDebugDraw = 0 []
  5712. wh_pl_RandomEventsVariantDefaultCooldown = 7200 []
  5713. wh_pl_RefreshInteractorTime = 0.2 []
  5714. wh_pl_SharpeningCameraRotation = 0 []
  5715. wh_pl_SharpeningDebug = 0 []
  5716. wh_pl_SharpeningDebugInfo = 0 []
  5717. wh_pl_SharpeningEffDecMult = 0.5 []
  5718. wh_pl_SharpeningEffIncMult = 0.5 []
  5719. wh_pl_SharpeningMousePositionMult = 0.0004 []
  5720. wh_pl_SharpeningMousePressureSteps = 5 []
  5721. wh_pl_SharpeningMouseRotationMult = 0.001 []
  5722. wh_pl_SharpeningParticleFailMult = 15 []
  5723. wh_pl_SharpeningParticleNormalMult = 300 []
  5724. wh_pl_SharpeningPedalSpeedInc = 0.3 []
  5725. wh_pl_SharpeningPerSecSpeedMult = 0.2 []
  5726. wh_pl_SharpeningPerSecSpeedPressMult = 0.3 []
  5727. wh_pl_SharpeningPositionMult = 0.9 []
  5728. wh_pl_SharpeningRotationMult = 0.5 []
  5729. wh_pl_SharpeningUseBothSticks = 0 []
  5730. wh_pl_ShowFireCursor = 0 []
  5731. wh_pl_ShowHead = 0 []
  5732. wh_pl_SkipTimeAllowInTrespass = 2 []
  5733. wh_pl_SkipTimeEnableOptiCVars = 1 []
  5734. wh_pl_SkipTimeMaxUpdatesPerFrame = 45 []
  5735. wh_pl_SkipTimeMaxWorldTimeRatio = 360 []
  5736. wh_pl_SkipTimeMaxWorldTimeRatioHours = 48 []
  5737. wh_pl_SkipTimeRenderOnEachDialogUpdate = 0 []
  5738. wh_pl_SkipTimeStep = 500 []
  5739. wh_pl_StateDebug = []
  5740. wh_pl_StateEventDebug = []
  5741. wh_pl_StoneThrowingAngleTolerance = 0.65 []
  5742. wh_pl_StoneThrowingDebugDraw = 0 []
  5743. wh_pl_StoneThrowingLaunchStrength = 1600 []
  5744. wh_pl_StoneThrowingLaunchXAngle = 85 []
  5745. wh_pl_StoneThrowingMaxDistance = 1.8 []
  5746. wh_pl_StoneThrowingMinDistance = 0.3 []
  5747. wh_pl_StoneThrowingMovementSmoothing = 3 []
  5748. wh_pl_StopSkipTimeDebug (Command)
  5749. wh_pl_SwitchPlayerDebug = 0 []
  5750. wh_pl_TurningAnimOff = 0 []
  5751. wh_pl_TutorialActionDismissCooldown = 30000 []
  5752. wh_pl_TutorialOldSaveAgeInSeconds = 2592000 []
  5753. wh_pl_UseOldPlayerInteractor = 0 []
  5754. wh_pl_VisualDebug = []
  5755. wh_pl_VisualDebugLayout = []
  5756. WH_Positioning_Allow = 1 []
  5757. WH_Positioning_DebugDraw = 0 []
  5758. wh_quest_DebugQuestLog = []
  5759. wh_quest_DebugQuestLogPage = 0 []
  5760. wh_quest_DebugQuestMarkers = []
  5761. wh_quest_ListQuests = 0 [DUMPTODISK]
  5762. wh_quest_ListQuestsPage = 0 [DUMPTODISK]
  5763. wh_rd_Debug = 0 []
  5764. wh_rd_DefaultStiffness = 500 []
  5765. wh_rd_HitSpeedThreshold = 3 []
  5766. wh_rd_PlayerHeadColliderRescale = 3.5 []
  5767. wh_rd_StillDuration = 2 []
  5768. wh_rd_StillSpeedThreshold = 0.3 []
  5769. wh_RecordFrameTimesIncludeMemory = 1 []
  5770. wh_RecordFrameTimesPause (Command)
  5771. wh_RecordFrameTimesStart (Command)
  5772. wh_RecordFrameTimesStop (Command)
  5773. wh_RecordFrameTimesTestStop (Command)
  5774. wh_RecordFrameTimesUnpause (Command)
  5775. wh_rpg_AchievementsDebug = 0 []
  5776. wh_rpg_ActorIlluminanceIntervalEndpoints = 0.001 0.01 0.02 0.04 0.5 2 []
  5777. wh_rpg_AutoReloadRoles = 0 []
  5778. wh_rpg_BarkExpirationPeriod = 2 []
  5779. wh_rpg_BarkingGlobalCooldown = 0 []
  5780. wh_rpg_BarkingGuardCooldown = 0 []
  5781. wh_rpg_BarkingGuardCooldownVar = 0 []
  5782. wh_rpg_BarkingInitialSoulCooldown = 5 []
  5783. wh_rpg_BarkingMaxDistance = 8 []
  5784. wh_rpg_BarkingSoulCooldown = 0 []
  5785. wh_rpg_BarkingSpeakerEventAngleThreshold = 45 []
  5786. wh_rpg_BattleShooterAngleWeight = 4 []
  5787. wh_rpg_BattleShooterDistanceWeight = 1 []
  5788. wh_rpg_BattleShooterMaxAngle = 80 []
  5789. wh_rpg_BattleShooterMaxDistance = 40 []
  5790. wh_rpg_CombatHistoryExpirationTime = 1200 []
  5791. wh_rpg_ContextOverride_BodyPart = -1 []
  5792. wh_rpg_ContextOverride_Health = -1 []
  5793. wh_rpg_ContextOverride_SkillLevelRelative = -1 []
  5794. wh_rpg_CorpseDisappearAddedDelay = 60000 []
  5795. wh_rpg_countFastTravelPoints (Command)
  5796. wh_rpg_CurrentTargetMaxPriorityBoost = 20 []
  5797. wh_rpg_CurrentTargetMinPriorityBoost = 10 []
  5798. wh_rpg_DebugAlcohol = 0 []
  5799. wh_rpg_DebugFactionId = <INVALID> []
  5800. wh_rpg_DebugFactions = 0 []
  5801. wh_rpg_DebugSouls = 0 []
  5802. wh_rpg_DebugSoulsDistance = 15 []
  5803. wh_rpg_DebugSoulsFilter = []
  5804. wh_rpg_DebugSoulsStringFilter = []
  5805. wh_rpg_discover (Command)
  5806. wh_rpg_discoverAll (Command)
  5807. wh_rpg_discoverLocation (Command)
  5808. wh_rpg_discoverPOI (Command)
  5809. wh_rpg_DistancePriorityWeight = 30 []
  5810. wh_rpg_DistancePriorityWeightWithSkirmishMove = 50 []
  5811. wh_rpg_dumpLocations (Command)
  5812. wh_rpg_EnableReputationOverride = 0 []
  5813. wh_rpg_EventLogDebug = 0 []
  5814. wh_rpg_ExcludePlayerFromSkirmishAsPassive = 0 []
  5815. wh_rpg_ExcludePlayerFromTargeting = 0 []
  5816. wh_rpg_FlushEventLog (Command)
  5817. wh_rpg_FollowDrainHorseStamina = 0 []
  5818. wh_rpg_FollowDrainRiderStamina = 0 []
  5819. wh_rpg_ForbiddenTargetExpirationDuration = 18 []
  5820. wh_rpg_ForbiddenTargetInvalidPriorityDuration = 10 []
  5821. wh_rpg_ForbiddenTargetPriorityWeight = -5 []
  5822. wh_rpg_GameTimeRatioOn = 1 []
  5823. wh_rpg_getLocation (Command)
  5824. wh_rpg_IgnoreStaticBedPOI = 1 []
  5825. wh_rpg_IndulgencePriceCacheExpirationTime = 5 []
  5826. wh_rpg_ItemFullHealthByDefault = 0 []
  5827. wh_rpg_LastPlayerHitBoostFadeOut = 20 []
  5828. wh_rpg_LastPlayerHitBoostWeight = 40 []
  5829. wh_rpg_LiteSoulTargetPriorityBoost = 50 []
  5830. wh_rpg_LocationReputationCacheExpirationTime = 5 []
  5831. wh_rpg_LockOnAllTargets = 0 []
  5832. wh_rpg_LogCompression = -1 []
  5833. wh_rpg_LogFilepath = %USER%/Logs/ []
  5834. wh_rpg_LogInterval = 60 []
  5835. wh_rpg_LogLevel = 0 []
  5836. wh_rpg_LogReasons = 0 []
  5837. wh_rpg_LogSize = 32000 []
  5838. wh_rpg_LogTarget = 0 []
  5839. wh_rpg_LogType = 0 []
  5840. wh_rpg_MaxPriorityDistance = 1.8 []
  5841. wh_rpg_MaxPrioritySetTargetDuration = 8 []
  5842. wh_rpg_MaxSoulUpdateDelta = 2 []
  5843. wh_rpg_MinPriorityDistance = 15 []
  5844. wh_rpg_MinPrioritySetTargetDuration = 0 []
  5845. wh_rpg_MoraleSpreadDistance = 6 []
  5846. wh_rpg_MoraleSpreadDivisionFactor = 1 []
  5847. wh_rpg_MoveCutAngleFromPoint = 45 []
  5848. wh_rpg_MoveDetailedDebugEntity = []
  5849. wh_rpg_MoveDorsalMaxDistanceFromAllies = 5 []
  5850. wh_rpg_MoveDorsalMinDistanceFromAllies = 1 []
  5851. wh_rpg_MoveDorsalMinimalDotAbsSize = 0.4 []
  5852. wh_rpg_MoveEnabledMinAllies = 1000 []
  5853. wh_rpg_MoveEnabledMinAlliesOrEnemies = 2 []
  5854. wh_rpg_MoveIgnoreEnemies = 0 []
  5855. wh_rpg_MoveMaxBiasAngleSatisfied = 25 []
  5856. wh_rpg_MoveMidpointComputationMode = 1 []
  5857. wh_rpg_OneShotKill = 0 []
  5858. wh_rpg_ParallelUpdate = 1 []
  5859. wh_rpg_PerceptionPriorRelationshipFuncType = 1 []
  5860. wh_rpg_ProfilingLog = 1 []
  5861. wh_rpg_ProfilingLogInterval = 30 []
  5862. wh_rpg_ProfilingLogSmoothingFactor = 0.005 []
  5863. wh_rpg_reload (Command)
  5864. wh_rpg_removePOI (Command)
  5865. wh_rpg_ReputationLogMaxSize = 30 []
  5866. wh_rpg_ReputationOverride = 0 []
  5867. wh_rpg_ReputationWeight = 1 []
  5868. wh_rpg_resetLocations (Command)
  5869. wh_rpg_ResetLogging (Command)
  5870. wh_rpg_ResetStatistics (Command)
  5871. wh_rpg_SchedulerBudgetPerLayer = 8 []
  5872. wh_rpg_SchedulerDebug = 0 []
  5873. wh_rpg_SchedulerSortIterations = 3 []
  5874. wh_rpg_SchedulerSoulsInLayer0 = 8 []
  5875. wh_rpg_SchedulerUpdate = 1 []
  5876. wh_rpg_skill (Command)
  5877. wh_rpg_SkipAll = 0 []
  5878. wh_rpg_SkipEffectsOn = []
  5879. wh_rpg_SkipFoodTimers = 0 []
  5880. wh_rpg_SkipTimersOn = []
  5881. wh_rpg_SkirmishDebugDraw = 0 []
  5882. wh_rpg_SkirmishDebugDrawFilter = []
  5883. wh_rpg_SkirmishDebugLog = 0 []
  5884. wh_rpg_SkirmishIndifferenceExpirationTime = 6 []
  5885. wh_rpg_SkirmishMergeDistance = 20 []
  5886. wh_rpg_SkirmishPassiveMaxDistance = 15 []
  5887. wh_rpg_SkirmishPassiveMaxDistanceFromBattleManager = 110 []
  5888. wh_rpg_SkirmishPassiveMinDistance = 10 []
  5889. wh_rpg_SkirmishPassiveMinDistanceFromBattleManager = 100 []
  5890. wh_rpg_SkirmishSoulUpdateBudget = 1 []
  5891. wh_rpg_SkirmishTemporalJoinCooldown = 30 []
  5892. wh_rpg_skirmishTriggerEvent (Command)
  5893. wh_rpg_SoulCombatSimulatorDebugDraw = 0 []
  5894. wh_rpg_SoulCombatSimulatorMeleeMaxDistance = 8 []
  5895. wh_rpg_SoulCombatSimulatorMeleeTimeout = 10 []
  5896. wh_rpg_SoulCombatSimulatorMissileTimeout = 16 []
  5897. wh_rpg_StatisticsDebug = 0 []
  5898. wh_rpg_TargetAttackersWeight = -5 []
  5899. wh_rpg_TargetingFleePriority = -4 []
  5900. wh_rpg_TargetingHumanPriority = 10 []
  5901. wh_rpg_TargetingMeWeight = 10 []
  5902. wh_rpg_TargetingOthersWeight = 2.5 []
  5903. wh_rpg_TargetProblemPeriod = 15 []
  5904. wh_rpg_TargetProblemPriorityDebuf = -50 []
  5905. wh_rpg_TelemetryEnforced = 0 []
  5906. wh_rpg_TelemetryLimitedToPlayer = 1 []
  5907. wh_rpg_TelemetryLimitedToPlayline = 0 []
  5908. wh_rpg_TelemetryMarketingConsent = 1 [READONLY]
  5909. wh_rpg_TelemetryMaxRetryCount = 30 []
  5910. wh_rpg_TelemetryPlaionEnable = 1 []
  5911. wh_rpg_TelemetryPlaionSendStats (Command)
  5912. wh_rpg_TelemetryRetryDelay = 5000 []
  5913. wh_rpg_TelemetryServer = []
  5914. wh_rpg_TelemetrySpamFiltering = 1 []
  5915. wh_rpg_undiscoverAll (Command)
  5916. wh_rpg_UnlockAchievement (Command)
  5917. wh_rpg_UnlockAll = 0 []
  5918. wh_rpg_UnlockAllAchievements (Command)
  5919. wh_rpg_VirtualSkirmishRadius = 15 []
  5920. wh_rpg_WeaponChangePriorityBoost = 25 []
  5921. wh_rpg_WeaponChangePriorityBoostPeriod = 8 []
  5922. wh_r_BillboardAtlasDiffuseConfig = EngineAssets/Textures/BillboardAtlas/Diffuse 2048 2048 8 2DArray BC3 []
  5923. wh_r_BillboardAtlasHeightConfig = EngineAssets/Textures/BillboardAtlas/Height 2048 2048 8 2DArray BC4 []
  5924. wh_r_BillboardAtlasNormalConfig = EngineAssets/Textures/BillboardAtlas/Normal 2048 2048 8 2DArray BC5S []
  5925. wh_r_BindlessSkinningMaxBoneCount = 131072 [REQUIRE_APP_RESTART]
  5926. wh_r_BindlessSkinningMaxMorphCount = 4096 [REQUIRE_APP_RESTART]
  5927. wh_r_DecalAtlasDiffuseConfig = EngineAssets/Textures/DecalAtlas/Diffuse 512 512 12 2DArray BC3 []
  5928. wh_r_DecalAtlasNormalConfig = EngineAssets/Textures/DecalAtlas/Normal 512 512 12 2DArray BC5S []
  5929. wh_r_DecalAtlasSmoothnessConfig = EngineAssets/Textures/DecalAtlas/Normal 512 512 12 2DArray BC4 []
  5930. wh_r_DecalAtlasSpecularConfig = EngineAssets/Textures/DecalAtlas/Specular 512 512 12 2DArray BC1 []
  5931. wh_r_DetailAtlasConfig = EngineAssets/Textures/DetailAtlas 512 512 32 2DArray BC7 []
  5932. wh_r_DofLdr = 1 []
  5933. wh_r_DynamicLightTimes = 3,4,4:45,5:45,7,13,19,20:15,21:15,22,23 []
  5934. wh_r_MacroAtlasBGSConfig = EngineAssets/Textures/MacroAtlas/BGS 1024 1024 5 2DArray BC7 []
  5935. wh_r_MacroAtlasDiffuseConfig = EngineAssets/Textures/MacroAtlas/Diffuse 1024 1024 5 2DArray BC1 []
  5936. wh_r_MacroAtlasNormalConfig = EngineAssets/Textures/MacroAtlas/Normal 1024 1024 5 2DArray BC5S []
  5937. wh_r_MacroAtlasSmoothnessConfig = EngineAssets/Textures/MacroAtlas/Normal 1024 1024 5 2DArray BC4 []
  5938. wh_r_MaterialAtlasDiffuseConfig = EngineAssets/Textures/MaterialAtlas/Diffuse 256 256 128 2DArray BC3 []
  5939. wh_r_MaterialAtlasMaskConfig = EngineAssets/Textures/MaterialAtlas/Mask 256 256 128 2DArray BC7 []
  5940. wh_r_MaterialAtlasNormalConfig = EngineAssets/Textures/MaterialAtlas/Normal 256 256 128 2DArray BC5S []
  5941. wh_r_MaterialAtlasSmoothnessConfig = EngineAssets/Textures/MaterialAtlas/Normal 256 256 128 2DArray BC4 []
  5942. wh_r_MaterialAtlasSpecularConfig = EngineAssets/Textures/MaterialAtlas/Specular 256 256 128 2DArray BC1 []
  5943. wh_r_MultiThreadedEditor = 1 [REQUIRE_APP_RESTART]
  5944. wh_r_PerObjectShadowsDistanceSq = 20 []
  5945. wh_r_ProbeCubemapTexSize = 128 [REQUIRE_APP_RESTART]
  5946. wh_r_ProfilerScaleX = 1 []
  5947. wh_r_ProfilerScaleY = 1 []
  5948. wh_r_ProfilerX = 0 []
  5949. wh_r_ProfilerY = 0 []
  5950. wh_r_ReflexLightDebug = 0 []
  5951. wh_r_ReflexLightRes = 64 []
  5952. wh_r_ScreenShotFile = []
  5953. wh_r_ScreenShotFolder = []
  5954. wh_r_SemiPersistentCompiledObjectsDuration = 30 []
  5955. wh_r_ShadersRemoteCompilerNetworkFailRetries = 3 [DUMPTODISK]
  5956. wh_r_TexturesStreamingIdleTrimLimitKB = 1048576 []
  5957. wh_r_texturesstreamingKickDuringTrimStage = 1 []
  5958. wh_r_texturesstreamingScheduleTimeLimitUs = 3000 []
  5959. wh_r_VolumetricCloudsMapOverride = 0 []
  5960. wh_r_VolumetricFogGlobalDensityOverride = -1 []
  5961. WH_Sensations_DebugDraw = 0 []
  5962. wh_sequence_aux_widsh_file = aux_layer.widsh [DUMPTODISK]
  5963. wh_sequence_fmod_event_name = event:/music/music [DUMPTODISK]
  5964. wh_sequence_main_widsh_file = main_layer.widsh [DUMPTODISK]
  5965. wh_sequence_music_path = Music/kcd/ [DUMPTODISK]
  5966. wh_shop_MinDistToPlayerToUpdateDisplayed = 100 []
  5967. wh_shotgun_numProjectiles = 5 []
  5968. wh_shotgun_spreadAngle = 0.1 []
  5969. wh_sh_DebugDraw = 0 []
  5970. wh_sh_HearingWeightMaxHit = 1 []
  5971. wh_sh_HearingWeightMinHit = 0.2 []
  5972. wh_sh_HearingWeightScreams = 0.7 []
  5973. wh_sh_HearingWeightShouts = 0.5 []
  5974. WH_Situations_Allow = 1 []
  5975. WH_Situations_CompareSearchAlgs = 0 []
  5976. WH_Situations_DebugDraw = 0 []
  5977. WH_Situations_LogSearchStats = 0 []
  5978. wh_situations_PreventMultipleSearchRequest = 1 []
  5979. wh_snd_audio_request_queue_dump_cooldown = 60 [DUMPTODISK]
  5980. wh_snd_audio_request_queue_dump_enabled = 0 [DUMPTODISK]
  5981. wh_snd_audio_request_queue_dump_threshold_size = 1024 [DUMPTODISK]
  5982. wh_snd_audio_request_queue_max_size = 16384 [DUMPTODISK]
  5983. wh_snd_audio_xmls_dir = /libs/gameaudio/ [DUMPTODISK]
  5984. wh_snd_buffer_length = 0 [DUMPTODISK]
  5985. wh_snd_enable_audio_backchannel = 1 [DUMPTODISK]
  5986. wh_snd_filter (Command)
  5987. wh_snd_fmcount (Command)
  5988. wh_snd_fmfiles (Command)
  5989. wh_snd_fmod_maxchannels_consoles = 512 [DUMPTODISK]
  5990. wh_snd_fmod_maxchannels_windows = 512 [DUMPTODISK]
  5991. wh_snd_fmstatus (Command)
  5992. wh_snd_getatt (Command)
  5993. wh_snd_getplayer (Command)
  5994. wh_snd_ignore_focus = 0 [DUMPTODISK]
  5995. wh_snd_listbanksbeingloaded (Command)
  5996. wh_snd_loadbank (Command)
  5997. wh_snd_loadbankmetadata (Command)
  5998. wh_snd_memory (Command)
  5999. wh_snd_muteall = 0 [DUMPTODISK]
  6000. wh_snd_num_buffers = 0 [DUMPTODISK]
  6001. wh_snd_pauseall (Command)
  6002. wh_snd_playfile (Command)
  6003. wh_snd_ProcessBlendSpaceAnimEvents (Command)
  6004. wh_snd_sound_behavior_xml = libs/GameAudio/sound_behavior.xml [DUMPTODISK]
  6005. wh_snd_sqcdebug (Command)
  6006. wh_snd_sqcget (Command)
  6007. wh_snd_sqcinfo (Command)
  6008. wh_snd_sqclist (Command)
  6009. wh_snd_sqcpause (Command)
  6010. wh_snd_sqcplay (Command)
  6011. wh_snd_sqcreload (Command)
  6012. wh_snd_sqcset (Command)
  6013. wh_snd_sqcuptime (Command)
  6014. wh_snd_statobj (Command)
  6015. wh_snd_stopallfiles (Command)
  6016. wh_snd_underground_rtpc_name = player_underground [REQUIRE_APP_RESTART]
  6017. wh_snd_underground_snapshot_name = player_underground_snapshot [REQUIRE_APP_RESTART]
  6018. wh_snd_unloadbank (Command)
  6019. wh_snd_unloadbankmetadata (Command)
  6020. wh_snd_unpauseall (Command)
  6021. wh_snd_volctrl_mastermax = 0 [DUMPTODISK]
  6022. wh_snd_volctrl_mastermin = -24 [DUMPTODISK]
  6023. wh_snd_volctrl_musicmax = -0 [DUMPTODISK]
  6024. wh_snd_volctrl_musicmin = -24 [DUMPTODISK]
  6025. wh_snd_volctrl_sfxmax = 0 [DUMPTODISK]
  6026. wh_snd_volctrl_sfxmin = -24 [DUMPTODISK]
  6027. wh_snd_volctrl_silence = 0.05 [DUMPTODISK]
  6028. wh_snd_z_axis_diff_lower = 2 [DUMPTODISK]
  6029. wh_snd_z_axis_diff_upper = 4 [DUMPTODISK]
  6030. wh_spawnItems (Command)
  6031. wh_sqc_log_enabled = 0 [DUMPTODISK]
  6032. wh_storm_DebugOperationTypeFilter = []
  6033. wh_storm_DebugSoul = []
  6034. wh_storm_DebugSubstringFilter = []
  6035. wh_storm_ProgramLocation = Libs\Storm\storm.xml []
  6036. wh_storm_RefreshAll (Command)
  6037. wh_storm_RefreshSoul (Command)
  6038. wh_storm_RunTask (Command)
  6039. wh_sys_allow_screensaver = 0 []
  6040. wh_sys_assembly_date = 2025-01-27 [REQUIRE_APP_RESTART]
  6041. wh_sys_AutoLoadLastSave = 0 [REQUIRE_APP_RESTART]
  6042. wh_sys_AutoPatchDB = 1 []
  6043. wh_sys_BaseLevelId = 3 []
  6044. wh_sys_BuildInfo = 1.1.1-11377-release_1_1 [REQUIRE_APP_RESTART]
  6045. wh_sys_CheckResourcesInRuntime = 0 []
  6046. wh_sys_CollectResources = 1 []
  6047. wh_sys_CollectResourcesAtStartup = 0 []
  6048. wh_sys_CompilerInfo = release_1_1_933032_526 [Jan 27 2025 20:09:59] MasterMasterSteamPGO RACK-BUILD36 [READONLY]
  6049. wh_sys_ConsoleMode = 0 []
  6050. wh_sys_ContentFilter = [REQUIRE_APP_RESTART]
  6051. wh_sys_DebugLevelInfo = 0 []
  6052. wh_sys_DebugMouseEvents = 0 []
  6053. wh_sys_DebugPlayline = -1 []
  6054. wh_sys_DebugSaveLock = 0 []
  6055. wh_sys_DoCrash = 0 []
  6056. wh_sys_DoFatalError = 0 []
  6057. wh_sys_ExcludedTableParts = [REQUIRE_APP_RESTART]
  6058. wh_sys_ExprReportMissingVariables = 0 []
  6059. wh_sys_ExtraRewardsDebug = 0 []
  6060. wh_sys_FakeExtraRewards = []
  6061. wh_sys_ForceMainMenu = 0 []
  6062. wh_sys_ForceUserName = [REQUIRE_APP_RESTART]
  6063. wh_sys_FreezePlayline = 0 []
  6064. wh_sys_FullDumpPath = \\buildresults.warhorse.local\gamefulldumps\Unsorted\ []
  6065. wh_sys_GameReleaseVersion = ver_01_01_01 []
  6066. wh_sys_GameSaveForceLoadingError = -1 []
  6067. wh_sys_GameSaveId = []
  6068. wh_sys_GameSaveInstallCompleted = -1 []
  6069. wh_sys_GameSaveName = []
  6070. wh_sys_game_polite_exit = 0 []
  6071. wh_sys_HideIntroVideo = 0 []
  6072. wh_sys_HideLoadingScreen = 0 []
  6073. wh_sys_ipl_mode = 0 []
  6074. wh_sys_keybind_profile = []
  6075. wh_sys_LastLoadedSave = %USER%/saves/playline0/exit.whs []
  6076. wh_sys_listpaks (Command)
  6077. wh_sys_LoadGameFilter = -1 []
  6078. wh_sys_LogFlushInterval = 0.05 []
  6079. wh_sys_lowMemoryLimitMB = 24576 []
  6080. wh_sys_lowMemoryMessageBox = 1 []
  6081. wh_sys_MainMenuVideoName = [REQUIRE_APP_RESTART]
  6082. wh_sys_NestedGameSaveId = []
  6083. wh_sys_noExitWithoutUser = 0 []
  6084. wh_sys_NoPlaylineDeleting = 0 []
  6085. wh_sys_NoSavePotion = 0 []
  6086. wh_sys_noUserWithoutController = 0 [REQUIRE_APP_RESTART]
  6087. wh_sys_outOfMemoryMessageBox = 1 []
  6088. wh_sys_PakExportAlignmentUsingZlibHeader = 1 []
  6089. wh_sys_PakExportEmbedZlibHeader = 1 []
  6090. wh_sys_PlaylineSavegameCount = 100 []
  6091. wh_sys_PrecacheModeDebugDraw = 0 []
  6092. wh_sys_PrefabsDir = Prefabs []
  6093. wh_sys_PreferredDB = XML []
  6094. wh_sys_ProfilingMode = 0 []
  6095. wh_sys_ProsDebug = 0 []
  6096. wh_sys_ProsEnable = 1 [REQUIRE_APP_RESTART]
  6097. wh_sys_ProsFakeEntitlements = []
  6098. wh_sys_ProsMode = 0 []
  6099. wh_sys_ProsUseStagingServer = 0 [REQUIRE_APP_RESTART]
  6100. wh_sys_publishing = steam []
  6101. wh_sys_RandomSeed = -1 [REQUIRE_APP_RESTART]
  6102. wh_sys_ReadinessObserverDebugDraw = 0 []
  6103. wh_sys_ReadinessObserverEnabled = 1 []
  6104. wh_sys_ReadinessObserverProfiler = 0 []
  6105. wh_sys_ReadinessObserverTimeoutDuration = 50 []
  6106. wh_sys_ReadinessTaskProfiler = 1 []
  6107. wh_sys_ResetSaveLocks (Command)
  6108. wh_sys_ShowDlcInSaveTooltip = 0 []
  6109. wh_sys_ShowInfoInSaveTooltip = 0 []
  6110. wh_sys_SkipStartupVideoWhenPossible = 0 [REQUIRE_APP_RESTART]
  6111. wh_sys_specVersion = master_master []
  6112. wh_sys_StartupVideoFileName = Videos/startup/startup_01/startup_01.bk2 [REQUIRE_APP_RESTART]
  6113. wh_sys_streaming_directstorage_enabled = 0 []
  6114. wh_sys_version = 1.1.1 [REQUIRE_APP_RESTART]
  6115. wh_s_ObstructionSmoothFloatDefaultAlpha = 0.8 []
  6116. wh_s_OcclusionBubbleThreshold = 0.5 []
  6117. wh_s_OcclusionBubbleThresholdEnable = 1 []
  6118. wh_s_OcclusionRayEnabled = 1 []
  6119. wh_s_OcclusionRayNPCVerticalOffset = 1.4 []
  6120. wh_s_OcclusionSmoothFloatDefaultAlpha = 0.8 []
  6121. wh_tvr_OptimizeRawAnimKeys = 0 []
  6122. wh_tvr_PosVelocityThreshold = 0.05 []
  6123. wh_tvr_RecBonesFromAnims = 0 []
  6124. wh_tvr_RecBufferSize = 1800 []
  6125. wh_tvr_RecRawAnim = 1 []
  6126. wh_tvr_RotVelocityThreshold = 10 []
  6127. wh_tvr_SessionName = []
  6128. wh_tvr_SessionNameOutputSuffix = []
  6129. wh_tvr_SessionRootDir = recorded []
  6130. wh_tw_CameraShakeCharacter = objects/characters/assets/cs_shake/cs_shake.cdf []
  6131. wh_tw_editmode = 0 []
  6132. wh_ui_ActivateDof = 0 []
  6133. wh_ui_ApseCameraChangeTime = 0.5 []
  6134. wh_ui_ApseCameraPosOffset = 0 []
  6135. wh_ui_ApseLightsDebugDraw = 0 []
  6136. wh_ui_ApseLightsMoving = 1 []
  6137. wh_ui_ApseLightsProlong = 0.15 []
  6138. wh_ui_ApseLightsShieldDebug = [READONLY]
  6139. wh_ui_ApsePauseRatio = 1000 []
  6140. wh_ui_ApseShieldActivateAnimationDuration = 0.05 []
  6141. wh_ui_ApseShieldDeactivateAnimationDuration = 0.2 []
  6142. wh_ui_ApseShieldLightModalIntensity = 0.2 []
  6143. wh_ui_ApseUnloadMode = 2 []
  6144. wh_ui_BubbleDebug = 0 []
  6145. wh_ui_BubblesEnabled = 1 [DUMPTODISK]
  6146. wh_ui_CompassFarThreshold = 150 []
  6147. wh_ui_CompassFarThresholdHC = 20 []
  6148. wh_ui_CompassLayerThreshold = 50 []
  6149. wh_ui_CompassNearThreshold = 25 []
  6150. wh_ui_CompassPitchAngleThreshold = 10 []
  6151. wh_ui_CompassPitchMinZThreshold = 2.5 []
  6152. wh_ui_consoleModeChosen = 0 []
  6153. wh_ui_ControllerLightBarHealthEffectFrequency = 10 []
  6154. wh_ui_CopyrightMsgLeft = []
  6155. wh_ui_CopyrightMsgRight = []
  6156. wh_ui_creditsSecondPartStart = 5000 []
  6157. wh_ui_DebugApse = 0 []
  6158. wh_ui_DebugItemSelection = 0 []
  6159. wh_ui_DebugItemTransfer = 0 []
  6160. wh_ui_DebugShop = 0 []
  6161. wh_ui_DebugShowHiddenActionHints = 0 []
  6162. wh_ui_DisableNewGameDebugFader = 0 []
  6163. wh_ui_DisablePros = 0 []
  6164. wh_ui_EnableSubtitleBg = 0 []
  6165. wh_ui_EnableSubtitleSpeakerName = 1 []
  6166. wh_ui_eulaConfirmedVersion = 1 []
  6167. wh_ui_eulaCurrentVersion = 1 []
  6168. wh_ui_ExitToMainMenu = 0 []
  6169. wh_ui_FaderAutoDebug = 1 []
  6170. wh_ui_FaderDebug = 0 []
  6171. wh_ui_FaderDebugAlpha = 1 []
  6172. wh_ui_FaderDebugStuckDetectorTimerDuration = 55 []
  6173. wh_ui_FaderFadeInDefaultDuration = 0.3 []
  6174. wh_ui_FaderFadeOutDefaultDuration = 0.3 []
  6175. wh_ui_FaderProfiler = 1 []
  6176. wh_ui_FaderProfilerSaveDuration = 2 []
  6177. wh_ui_FaderProfilerSavePath = %USER%/FaderProfiler/ []
  6178. wh_ui_FaderProgressIndicatorTimerDuration = 5 []
  6179. wh_ui_FaderSuspend = 0 []
  6180. wh_ui_FPS = 1 []
  6181. wh_ui_GameEventLogLevel = 2 []
  6182. wh_ui_HoldCursorDuration = 0.3 []
  6183. wh_ui_InputDevice = 1 [DUMPTODISK]
  6184. wh_ui_KillFader (Command)
  6185. wh_ui_ListCutscenes (Command)
  6186. wh_ui_ListShieldMemoryTimeLimit = 30 []
  6187. wh_ui_NewGameDebugInMenu = 0 []
  6188. wh_ui_notLocalize = 0 []
  6189. wh_ui_PauseGameOnFocusLoss = 0 []
  6190. wh_ui_PlayCutscene (Command)
  6191. wh_ui_PlayMovie (Command)
  6192. wh_ui_PreferredInputDevice = 0 [DUMPTODISK]
  6193. wh_ui_PublicTimer = 1200 []
  6194. wh_ui_ReadinessObserverProfilerSavePath = %USER%/ReadinessProfiler/ []
  6195. wh_ui_ScreenFaderDebug = 0 []
  6196. wh_ui_ShowBubbles = 1 []
  6197. wh_ui_ShowBuffs = 1 []
  6198. wh_ui_ShowCommonEvent = 1 []
  6199. wh_ui_ShowCompass = 1 []
  6200. wh_ui_ShowCrime = 1 []
  6201. wh_ui_ShowCursor = 1 []
  6202. wh_ui_ShowDialogLeft = 1 []
  6203. wh_ui_ShowDialogRight = 1 []
  6204. wh_ui_ShowDiceContainer = 1 []
  6205. wh_ui_ShowDiceCursor = 1 []
  6206. wh_ui_ShowFancyEvent = 1 []
  6207. wh_ui_showFirstTimeOverlays = 1 []
  6208. wh_ui_ShowGameLog = 1 []
  6209. wh_ui_ShowHints = 1 []
  6210. wh_ui_ShowHud = 1 []
  6211. wh_ui_ShowInfoText = 1 []
  6212. wh_ui_ShowItemTransfer = 1 []
  6213. wh_ui_ShowNormalCursor = 1 []
  6214. wh_ui_ShowPopUpBackground = 1 []
  6215. wh_ui_ShowQAMFood = 1 []
  6216. wh_ui_ShowQAMWeapon = 1 []
  6217. wh_ui_ShowRatioStrips = 1 []
  6218. wh_ui_ShowSequenceNotice = 0 []
  6219. wh_ui_ShowShootingContest = 1 []
  6220. wh_ui_ShowSkillCheck = 1 []
  6221. wh_ui_ShowStats = 1 []
  6222. wh_ui_ShowSubtitles = 1 []
  6223. wh_ui_ShowTrespassing = 1 []
  6224. wh_ui_ShowTutorialInDialog = 1 []
  6225. wh_ui_ShowTutorialMessage = 1 []
  6226. wh_ui_ShowVignette = 1 []
  6227. wh_ui_ShowWanted = 1 []
  6228. wh_ui_StopCutscene (Command)
  6229. wh_ui_StopMovie (Command)
  6230. wh_ui_SubtitlesEnabled = 1 [DUMPTODISK]
  6231. wh_ui_SubtitleSize = 0 []
  6232. wh_ui_telemetryConfirmed = 1 []
  6233. wh_ui_TutorialOverlayEnabled = 1 []
  6234. wh_ui_TutorialsEnabled = 1 [DUMPTODISK]
  6235. WH_VisualMap_DebugDraw = 0 []
  6236. WH_VisualMap_Enabled = 1 []
  6237. WH_VisualMap_ProcessingLimit = -1 []
  6238. WH_VisualMap_TrackFrameCount = 60 []
  6239. WH_VisualMap_UpdatePeriod = 1000 []
  6240. wh_weaponSystemReload (Command)
  6241. wh_w_AimByProjectile = 1 []
  6242. wh_w_AlertCosinus = -0.25 []
  6243. wh_w_AlertRadius = 2 []
  6244. wh_w_DebugTrajectory = 0 []
  6245. wh_w_fire (Command)
  6246. wh_w_SensitivityMod = 0.6 []
  6247. wh_w_ShotTest = 0 []
  6248. wh_w_TrajectoryDashes = 0.5 []
  6249. wh_w_TrajectoryGaps = 0.3 []
  6250. wh_w_TrajectoryResolution = 0.03 []
  6251. CryGFxFileOpener::OpenFile(), 'Libs/UI//LockPicking.gfx', flags:33
  6252. CryGFxFileOpener::OpenFile(), 'Libs/UI//SkipTime.gfx', flags:33
  6253. SaveEntities: 12009 entities saved.
  6254. SaveEntityProperties: 840 entities have properties saved.
  6255. SaveEntities: 12009 entities saved.
  6256. SaveEntityProperties: 840 entities have properties saved.
  6257. CryGFxFileOpener::OpenFile(), 'Libs/UI//ItemTransfer.gfx', flags:33
  6258. SaveEntities: 12009 entities saved.
  6259. SaveEntityProperties: 840 entities have properties saved.
  6260. SaveEntities: 12012 entities saved.
  6261. SaveEntityProperties: 843 entities have properties saved.
  6262. CryGFxFileOpener::OpenFile(), 'Libs/UI//AlchemyBook.gfx', flags:33
  6263. CryGFxFileOpener::OpenFile(), 'Libs/UI//MenuHelpOverlays.gfx', flags:33
  6264. CryGFxFileOpener::OpenFile(), 'Libs/UI//MenuHelpOverlays.gfx', flags:33
  6265. SaveEntities: 12008 entities saved.
  6266. SaveEntityProperties: 839 entities have properties saved.
  6267. CryGFxFileOpener::OpenFile(), 'Libs/UI//HorseInspect.gfx', flags:33
  6268. SaveEntities: 12000 entities saved.
  6269. SaveEntityProperties: 831 entities have properties saved.
  6270. CryGFxFileOpener::OpenFile(), 'Libs/UI//MenuHelpOverlays.gfx', flags:33
  6271. SaveEntities: 12000 entities saved.
  6272. SaveEntityProperties: 831 entities have properties saved.
  6273. SaveEntities: 12000 entities saved.
  6274. SaveEntityProperties: 831 entities have properties saved.
  6275. CryGFxFileOpener::OpenFile(), 'Libs/UI//MenuHelpOverlays.gfx', flags:33
  6276. SaveEntities: 12000 entities saved.
  6277. SaveEntityProperties: 831 entities have properties saved.
  6278. CryGFxFileOpener::OpenFile(), 'Libs/UI//GeneralBook.gfx', flags:33
  6279. CryGFxFileOpener::OpenFile(), 'Libs/UI//ApseCraftingContent.gfx', flags:33
  6280. CryGFxFileOpener::OpenFile(), 'Libs/UI//ApseCraftingList.gfx', flags:33
  6281. CryGFxFileOpener::OpenFile(), 'Libs/UI//ApseCodexList.gfx', flags:33
  6282. SaveEntities: 12012 entities saved.
  6283. SaveEntityProperties: 843 entities have properties saved.
  6284. CryGFxFileOpener::OpenFile(), 'Libs/UI//MenuHelpOverlays.gfx', flags:33
  6285. wh_pl_LockPickingShakeOverride = 0 []
  6286. CryGFxFileOpener::OpenFile(), 'Libs/UI//MenuHelpOverlays.gfx', flags:33
  6287. CryGFxFileOpener::OpenFile(), 'Libs/UI//Pickpocketing.gfx', flags:33
  6288. CryGFxFileOpener::OpenFile(), 'Libs/UI//MenuHelpOverlays.gfx', flags:33
  6289. SaveEntities: 12048 entities saved.
  6290. SaveEntityProperties: 879 entities have properties saved.
  6291. CryGFxFileOpener::OpenFile(), 'Libs/UI//GameOver.gfx', flags:33
  6292. Loading last saved game...
  6293. Loading saved game '%USER%/saves/playline0/autosave029.whs' AutoSave, created by '1.1.1-11377-release_1_1', ver. 10101 ...
  6294. [Pros] Link status is now 0
  6295. [Pros] 3=Disconnecting with error 16='The request does not have valid authentication credentials for the operation.' [Pros.Global.Api.Auth.AuthorizationApi]->[Pros.Api.SdkConfiguration.GetConfigurationResponse Bearer error="invalid_token", error_description="The token expired at '02/08/2025 12:55:22'"]
  6296. [Pros] 0=Offline
  6297. SaveEntities: 12054 entities saved.
  6298. SaveEntityProperties: 885 entities have properties saved.
  6299. SaveEntities: 11994 entities saved.
  6300. SaveEntityProperties: 825 entities have properties saved.
  6301. p_jump_to_profile_ent = 2 []
  6302. SaveEntities: 12008 entities saved.
  6303. SaveEntityProperties: 839 entities have properties saved.
  6304. CryGFxFileOpener::OpenFile(), 'Libs/UI//MenuHelpOverlays.gfx', flags:33
  6305. SaveEntities: 12056 entities saved.
  6306. SaveEntityProperties: 887 entities have properties saved.
  6307. p_jump_to_profile_ent = 1 []
  6308. p_jump_to_profile_ent = 3 []
  6309. SaveEntities: 12033 entities saved.
  6310. SaveEntityProperties: 864 entities have properties saved.
  6311. SaveEntities: 12052 entities saved.
  6312. SaveEntityProperties: 883 entities have properties saved.
  6313. SaveEntities: 12029 entities saved.
  6314. SaveEntityProperties: 860 entities have properties saved.
  6315. SaveEntities: 12031 entities saved.
  6316. SaveEntityProperties: 862 entities have properties saved.
  6317. SaveEntities: 12031 entities saved.
  6318. SaveEntityProperties: 862 entities have properties saved.
  6319. SaveEntities: 12044 entities saved.
  6320. SaveEntityProperties: 875 entities have properties saved.
  6321. SaveEntities: 12045 entities saved.
  6322. SaveEntityProperties: 876 entities have properties saved.
  6323. SaveEntities: 12041 entities saved.
  6324. SaveEntityProperties: 872 entities have properties saved.
  6325. SaveEntities: 12076 entities saved.
  6326. SaveEntityProperties: 907 entities have properties saved.
  6327. SaveEntities: 12003 entities saved.
  6328. SaveEntityProperties: 834 entities have properties saved.
  6329. SaveEntities: 12006 entities saved.
  6330. SaveEntityProperties: 837 entities have properties saved.
  6331. SaveEntities: 12007 entities saved.
  6332. SaveEntityProperties: 838 entities have properties saved.
  6333. SaveEntities: 12020 entities saved.
  6334. SaveEntityProperties: 851 entities have properties saved.
  6335. SaveEntities: 11996 entities saved.
  6336. SaveEntityProperties: 827 entities have properties saved.
  6337. SaveEntities: 11996 entities saved.
  6338. SaveEntityProperties: 827 entities have properties saved.
  6339. CSystem::Quit invoked from thread 15544 (main is 15544), reason: Quit requested by C_UISaveLoad::ExitGame(), exit code: 0
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