Guest User

Untitled

a guest
Dec 22nd, 2019
412
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.97 KB | None | 0 0
  1. --1.2pre1--
  2. Added weapon sidegrades; rarely dropped by any enemy (apart from a few exceptions), make sure to bind "Weapon State 1"
  3. -Sidegrades exist for Assault Rifle, Rocket Launcher, Shotgun, and Plasma Rifle
  4. -Picking up sidegrades that you already have will give that weapon's ammo type a small max ammo increase
  5. -Drop rarity is based off of the enemy's health
  6. -Higher drop rate if the enemy is a boss
  7. -Drops are universal, can even be dropped by custom enemies
  8. -Some enemies (Augmented Cybruiser for example) can only drop a specific sidegrade but at a higher chance
  9. Added runes; rarely dropped by bosses (minus the normal cyber and spider mastermind)
  10. -Runes are inventory based, and once activated, last for the duration of the map
  11. -Only one rune can be active at a time
  12. -Current runes are Strength (2x damage), Resistance (66% damage taken), and Drain (25% damage dealt is given as health)
  13. -Drops are universal like the sidegrades, but are only dropped from bosses
  14. Added the Dreamweaver, cyberdemon class (currently unfinished, but functional)
  15. Added a Chaos Warrior, shotgunner class
  16. Added a Chaos Deathmark, chaingunner class
  17. Added an Explosive Shotgunner, shotgunner class
  18. Added a Shotgun Admiral, shotgunner class
  19. Added a Magma Demon, pinky class
  20. Added the Plasma Repeater, slot 6 weapon
  21. Made the keys give you the vanilla key item, to hopefully prevent map scripts from fucking up
  22. Buffed the Cryptek's vile attack
  23. Fixed certain zombies infighting
  24. Changed Corpulent's fire effects
  25. Tweaked the Corpulent's fire, so the projectile should be universal now (won't need to create copies with different damagetypes)
  26. Added an option for lost souls being included in the monster counter
  27. Replaced the BFG10k's draw sound
  28. Changed some projectile fire effect sprites
  29. Tweaked how the Spider Masterspark fires its laser
  30. Reverted BFG explosion flares
  31. Added new idle sounds for the afrit, arachnophyte, and cardinal
  32. Changed up Assault Rifle's accuracy
  33. Fixed Witherdemon tag
Add Comment
Please, Sign In to add comment